Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B

Time bar (total: 2.2s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
0.7MiB live, 0.7MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 11 to 10 computations (9.1% saved)

sample1.1s (51.8%)

Memory
28.5MiB live, 1 928.6MiB allocated; 188ms collecting garbage
Samples
865.0ms8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 608.0ms
ival-cos: 239.0ms (39.3% of total)
ival-sin: 172.0ms (28.3% of total)
ival-add: 78.0ms (12.8% of total)
ival-mult: 75.0ms (12.3% of total)
ival-sub: 40.0ms (6.6% of total)
adjust: 3.0ms (0.5% of total)
ival-assert: 3.0ms (0.5% of total)
Bogosity

explain108.0ms (5%)

Memory
-32.1MiB live, 208.3MiB allocated; 6ms collecting garbage
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
00-0-(+.f64 x (cos.f64 y))
00-0-(sin.f64 y)
00-0-y
00-0-z
00-0-(cos.f64 y)
00-0-(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
00-0-x
00-0-(*.f64 z (sin.f64 y))
Confusion
Predicted +Predicted -
+00
-0256
Precision
0/0
Recall
0/0
Confusion?
Predicted +Predicted MaybePredicted -
+000
-00256
Precision?
0/0
Recall?
0/0
Freqs
test
numberfreq
0256
Total Confusion?
Predicted +Predicted MaybePredicted -
+000
-001
Precision?
0/0
Recall?
0/0
Samples
49.0ms512×0valid
Compiler

Compiled 61 to 28 computations (54.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 32.0ms
ival-sin: 12.0ms (37.2% of total)
ival-cos: 11.0ms (34.1% of total)
ival-mult: 4.0ms (12.4% of total)
ival-add: 3.0ms (9.3% of total)
ival-sub: 2.0ms (6.2% of total)
ival-true: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

preprocess190.0ms (8.7%)

Memory
23.2MiB live, 212.9MiB allocated; 6ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03699
19395
221594
336094
452194
590294
6202094
7474294
089
0139
1279
2509
3869
41159
52049
65149
718469
859079
081249
Stop Event
iter limit
node limit
iter limit
node limit
Calls
Call 1
Inputs
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Outputs
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(fma.f64 (neg.f64 z) (sin.f64 y) (+.f64 (cos.f64 y) x))
Compiler

Compiled 9 to 8 computations (11.1% saved)

eval0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage
Compiler

Compiled 0 to 3 computations (-∞% saved)

prune0.0ms (0%)

Memory
1.0MiB live, 1.0MiB allocated; 0ms collecting garbage
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.9%
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Compiler

Compiled 9 to 8 computations (11.1% saved)

series9.0ms (0.4%)

Memory
19.7MiB live, 19.7MiB allocated; 0ms collecting garbage
Counts
8 → 41
Calls
Call 1
Inputs
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(+.f64 x (cos.f64 y))
x
(cos.f64 y)
y
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (cos y) (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (+ x (cos y)) (* z (sin y)))))
#s(approx (+ x (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ x (cos y)) #s(hole binary64 (+ x (cos y))))
#s(approx x #s(hole binary64 x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)))))
#s(approx (+ x (cos y)) #s(hole binary64 x))
#s(approx (+ x (cos y)) #s(hole binary64 (* x (+ 1 (/ (cos y) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (cos y) (* z (sin y))) x)) 1)))))
#s(approx (+ x (cos y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (cos y) x)) 1)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* -1 (* y z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* -1/2 y) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 x)))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* -1/2 (pow y 2))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (cos y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (+ (cos y) (* -1 (* z (sin y)))))))
#s(approx z #s(hole binary64 z))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (+ (/ x z) (/ (cos y) z)) (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (+ x (cos y)) z)) (* -1 (sin y)))))))
Calls

9 calls:

TimeVariablePointExpression
1.0ms
z
@0
((- (+ x (cos y)) (* z (sin y))) (+ x (cos y)) x (cos y) y (* z (sin y)) z (sin y))
1.0ms
y
@0
((- (+ x (cos y)) (* z (sin y))) (+ x (cos y)) x (cos y) y (* z (sin y)) z (sin y))
1.0ms
z
@-inf
((- (+ x (cos y)) (* z (sin y))) (+ x (cos y)) x (cos y) y (* z (sin y)) z (sin y))
1.0ms
z
@inf
((- (+ x (cos y)) (* z (sin y))) (+ x (cos y)) x (cos y) y (* z (sin y)) z (sin y))
1.0ms
x
@0
((- (+ x (cos y)) (* z (sin y))) (+ x (cos y)) x (cos y) y (* z (sin y)) z (sin y))

rewrite160.0ms (7.3%)

Memory
-18.5MiB live, 267.1MiB allocated; 13ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0164642
0172627
1932621
08469600
Stop Event
iter limit
node limit
iter limit
Counts
49 → 102
Calls
Call 1
Inputs
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(+.f64 x (cos.f64 y))
x
(cos.f64 y)
y
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (cos y) (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (+ x (cos y)) (* z (sin y)))))
#s(approx (+ x (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ x (cos y)) #s(hole binary64 (+ x (cos y))))
#s(approx x #s(hole binary64 x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)))))
#s(approx (+ x (cos y)) #s(hole binary64 x))
#s(approx (+ x (cos y)) #s(hole binary64 (* x (+ 1 (/ (cos y) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (cos y) (* z (sin y))) x)) 1)))))
#s(approx (+ x (cos y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (cos y) x)) 1)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* -1 (* y z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* -1/2 y) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 x)))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* -1/2 (pow y 2))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (cos y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (+ (cos y) (* -1 (* z (sin y)))))))
#s(approx z #s(hole binary64 z))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (+ (/ x z) (/ (cos y) z)) (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (+ x (cos y)) z)) (* -1 (sin y)))))))
Outputs
(/.f64 (-.f64 (pow.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 x x)) (-.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) x))
(/.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) x))))
(/.f64 (+.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 (+.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)))) (neg.f64 (+.f64 (+.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z (+.f64 (cos.f64 y) x))))))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (pow.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) #s(literal 2 binary64)))) (neg.f64 (-.f64 x (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 x x (*.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) (-.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) x)))))
(/.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64))) (+.f64 (+.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))
(/.f64 (-.f64 (*.f64 x x) (pow.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) #s(literal 2 binary64))) (-.f64 x (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y))))
(/.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z (+.f64 (cos.f64 y) x)))))
(/.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 x x (*.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) (-.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) x))))
(fma.f64 (neg.f64 z) (sin.f64 y) (+.f64 (cos.f64 y) x))
(fma.f64 (neg.f64 (sin.f64 y)) z (+.f64 (cos.f64 y) x))
(fma.f64 #s(literal -1 binary64) (*.f64 (sin.f64 y) z) (+.f64 (cos.f64 y) x))
(fma.f64 (*.f64 (sin.f64 y) z) #s(literal -1 binary64) (+.f64 (cos.f64 y) x))
(fma.f64 (sin.f64 y) (*.f64 z #s(literal -1 binary64)) (+.f64 (cos.f64 y) x))
(fma.f64 (sin.f64 y) (neg.f64 z) (+.f64 (cos.f64 y) x))
(fma.f64 z (neg.f64 (sin.f64 y)) (+.f64 (cos.f64 y) x))
(-.f64 (/.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (+.f64 (+.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (+.f64 (+.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))
(-.f64 (/.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z (+.f64 (cos.f64 y) x))))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z (+.f64 (cos.f64 y) x))))))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)))) (/.f64 (pow.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) #s(literal 2 binary64)) (-.f64 x (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)))))
(-.f64 (+.f64 (cos.f64 y) x) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(-.f64 (+.f64 (cos.f64 y) x) (*.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal -1 binary64)))
(-.f64 (+.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))
(-.f64 (cos.f64 y) (-.f64 (*.f64 (sin.f64 y) z) x))
(+.f64 (+.f64 x (*.f64 (neg.f64 z) (sin.f64 y))) (cos.f64 y))
(+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 x x (*.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) (-.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) x)))) (/.f64 (pow.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 x x (*.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) (-.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) x)))))
(+.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) x)
(+.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (+.f64 (cos.f64 y) x))
(+.f64 (+.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y)))
(+.f64 (cos.f64 y) (-.f64 x (*.f64 (sin.f64 y) z)))
(+.f64 (cos.f64 y) (fma.f64 (neg.f64 z) (sin.f64 y) x))
(+.f64 (cos.f64 y) (+.f64 x (*.f64 (neg.f64 z) (sin.f64 y))))
(+.f64 x (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)))
(/.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 x x)) (-.f64 (cos.f64 y) x))
(/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (*.f64 x x) (*.f64 (cos.f64 y) x))))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (neg.f64 (-.f64 x (cos.f64 y))))
(/.f64 (neg.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (neg.f64 (fma.f64 x x (*.f64 (cos.f64 y) (-.f64 (cos.f64 y) x)))))
(/.f64 (-.f64 (*.f64 x x) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (-.f64 x (cos.f64 y)))
(/.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (fma.f64 x x (*.f64 (cos.f64 y) (-.f64 (cos.f64 y) x))))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x (cos.f64 y))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (-.f64 x (cos.f64 y))))
(+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 x x (*.f64 (cos.f64 y) (-.f64 (cos.f64 y) x)))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (fma.f64 x x (*.f64 (cos.f64 y) (-.f64 (cos.f64 y) x)))))
(+.f64 (cos.f64 y) x)
(+.f64 x (cos.f64 y))
x
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (fma.f64 #s(literal -1 binary64) y (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
y
(*.f64 (*.f64 #s(literal 1 binary64) z) (sin.f64 y))
(*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) z))
(*.f64 (sin.f64 y) z)
(*.f64 z (sin.f64 y))
(neg.f64 (*.f64 (neg.f64 z) (sin.f64 y)))
z
(*.f64 #s(literal 1 binary64) (sin.f64 y))
(neg.f64 (neg.f64 (sin.f64 y)))
(sin.f64 y)
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (neg.f64 z) (sin.f64 y) (+.f64 (cos.f64 y) x)))
#s(approx (+ x (cos y)) (cos.f64 y))
#s(approx (+ x (cos y)) (+.f64 (cos.f64 y) x))
#s(approx x x)
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) x)) x))
#s(approx (+ x (cos y)) x)
#s(approx (+ x (cos y)) (fma.f64 (/.f64 (cos.f64 y) x) x x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 x) (fma.f64 (/.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) x) #s(literal -1 binary64) #s(literal -1 binary64))))
#s(approx (+ x (cos y)) (*.f64 (neg.f64 x) (fma.f64 #s(literal -1 binary64) (/.f64 (cos.f64 y) x) #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (-.f64 x (*.f64 z y)) #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 z y)) #s(literal 1/2 binary64)) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (+ x (cos y)) (-.f64 x #s(literal -1 binary64)))
#s(approx (+ x (cos y)) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (-.f64 x #s(literal -1 binary64))))
#s(approx (+ x (cos y)) (-.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) x) #s(literal -1 binary64)))
#s(approx (+ x (cos y)) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) (-.f64 x #s(literal -1 binary64))))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx y y)
#s(approx (* z (sin y)) (*.f64 z y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64))) (*.f64 y y) z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64))) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (fma.f64 (*.f64 y (*.f64 y y)) (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) y))
#s(approx (cos y) (cos.f64 y))
#s(approx (* z (sin y)) (*.f64 (sin.f64 y) z))
#s(approx (sin y) (sin.f64 y))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 (cos.f64 y) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (neg.f64 z) (sin.f64 y) (+.f64 (cos.f64 y) x)))
#s(approx z z)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (+.f64 (cos.f64 y) x) z) #s(literal -1 binary64) (sin.f64 y))))

eval13.0ms (0.6%)

Memory
-28.4MiB live, 25.9MiB allocated; 2ms collecting garbage
Compiler

Compiled 1 842 to 344 computations (81.3% saved)

prune60.0ms (2.7%)

Memory
19.8MiB live, 114.7MiB allocated; 2ms collecting garbage
Pruning

2 alts after pruning (1 fresh and 1 done)

PrunedKeptTotal
New1021103
Fresh000
Picked011
Done000
Total1022104
Accuracy
99.9%
Counts
104 → 2
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.9%
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
58.0%
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
Compiler

Compiled 29 to 22 computations (24.1% saved)

series15.0ms (0.7%)

Memory
-16.3MiB live, 31.2MiB allocated; 1ms collecting garbage
Counts
12 → 51
Calls
Call 1
Inputs
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
(+.f64 x (cos.f64 y))
x
(cos.f64 y)
y
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y))
(*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)
(fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z)
(*.f64 (*.f64 y y) z)
(*.f64 y y)
z
#s(literal -1/6 binary64)
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (cos y) (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (+ x (cos y)) (* z (sin y)))))
#s(approx (+ x (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ x (cos y)) #s(hole binary64 (+ x (cos y))))
#s(approx x #s(hole binary64 x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)))))
#s(approx (+ x (cos y)) #s(hole binary64 x))
#s(approx (+ x (cos y)) #s(hole binary64 (* x (+ 1 (/ (cos y) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (cos y) (* z (sin y))) x)) 1)))))
#s(approx (+ x (cos y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (cos y) x)) 1)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* -1 (* y z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* -1/2 y) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 x)))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* -1/2 (pow y 2))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* y z)))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 z))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (+ z (* -1/6 (* (pow y 2) z)))))
#s(approx (* (* y y) z) #s(hole binary64 (* (pow y 2) z)))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* -1/6 (* (pow y 3) z))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* (pow y 3) (+ (* -1/6 z) (/ z (pow y 2))))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (* -1/6 (* (pow y 2) z))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (* (pow y 2) (+ (* -1/6 z) (/ z (pow y 2))))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ z (pow y 2))) (* 1/6 z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (cos y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (+ (cos y) (* -1 (* z (sin y)))))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* y (* z (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (* z (+ 1 (* -1/6 (pow y 2))))))
#s(approx z #s(hole binary64 z))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (+ (/ x z) (/ (cos y) z)) (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (+ x (cos y)) z)) (* -1 (sin y)))))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* -1 (* y (* z (- (* 1/6 (pow y 2)) 1))))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (* -1 (* z (- (* 1/6 (pow y 2)) 1)))))
Calls

9 calls:

TimeVariablePointExpression
3.0ms
z
@-inf
((- (+ x (cos y)) (* z (sin y))) (+ x (cos y)) x (cos y) y (* z (sin y)) (* (+ (* (* (* y y) z) -1/6) z) y) (+ (* (* (* y y) z) -1/6) z) (* (* y y) z) (* y y) z -1/6)
3.0ms
z
@0
((- (+ x (cos y)) (* z (sin y))) (+ x (cos y)) x (cos y) y (* z (sin y)) (* (+ (* (* (* y y) z) -1/6) z) y) (+ (* (* (* y y) z) -1/6) z) (* (* y y) z) (* y y) z -1/6)
2.0ms
z
@inf
((- (+ x (cos y)) (* z (sin y))) (+ x (cos y)) x (cos y) y (* z (sin y)) (* (+ (* (* (* y y) z) -1/6) z) y) (+ (* (* (* y y) z) -1/6) z) (* (* y y) z) (* y y) z -1/6)
2.0ms
y
@inf
((- (+ x (cos y)) (* z (sin y))) (+ x (cos y)) x (cos y) y (* z (sin y)) (* (+ (* (* (* y y) z) -1/6) z) y) (+ (* (* (* y y) z) -1/6) z) (* (* y y) z) (* y y) z -1/6)
1.0ms
y
@-inf
((- (+ x (cos y)) (* z (sin y))) (+ x (cos y)) x (cos y) y (* z (sin y)) (* (+ (* (* (* y y) z) -1/6) z) y) (+ (* (* (* y y) z) -1/6) z) (* (* y y) z) (* y y) z -1/6)

rewrite155.0ms (7.1%)

Memory
19.3MiB live, 258.0MiB allocated; 11ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0190900
0202876
11004870
08576849
Stop Event
iter limit
node limit
iter limit
Counts
63 → 183
Calls
Call 1
Inputs
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
(+.f64 x (cos.f64 y))
x
(cos.f64 y)
y
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y))
(*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)
(fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z)
(*.f64 (*.f64 y y) z)
(*.f64 y y)
z
#s(literal -1/6 binary64)
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (cos y) (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (+ x (cos y)) (* z (sin y)))))
#s(approx (+ x (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ x (cos y)) #s(hole binary64 (+ x (cos y))))
#s(approx x #s(hole binary64 x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)))))
#s(approx (+ x (cos y)) #s(hole binary64 x))
#s(approx (+ x (cos y)) #s(hole binary64 (* x (+ 1 (/ (cos y) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (cos y) (* z (sin y))) x)) 1)))))
#s(approx (+ x (cos y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (cos y) x)) 1)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* -1 (* y z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* -1/2 y) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 x)))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* -1/2 (pow y 2))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* y z)))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 z))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (+ z (* -1/6 (* (pow y 2) z)))))
#s(approx (* (* y y) z) #s(hole binary64 (* (pow y 2) z)))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* -1/6 (* (pow y 3) z))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* (pow y 3) (+ (* -1/6 z) (/ z (pow y 2))))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (* -1/6 (* (pow y 2) z))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (* (pow y 2) (+ (* -1/6 z) (/ z (pow y 2))))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ z (pow y 2))) (* 1/6 z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (cos y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (+ (cos y) (* -1 (* z (sin y)))))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* y (* z (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (* z (+ 1 (* -1/6 (pow y 2))))))
#s(approx z #s(hole binary64 z))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (+ (/ x z) (/ (cos y) z)) (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (+ x (cos y)) z)) (* -1 (sin y)))))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* -1 (* y (* z (- (* 1/6 (pow y 2)) 1))))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (* -1 (* z (- (* 1/6 (pow y 2)) 1)))))
Outputs
(/.f64 (-.f64 (*.f64 x x) (*.f64 (-.f64 (cos.f64 y) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) z) (*.f64 y y) z) y))) (-.f64 (cos.f64 y) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) z) (*.f64 y y) z) y))))) (-.f64 x (-.f64 (cos.f64 y) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) z) (*.f64 y y) z) y)))))
(/.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (-.f64 (cos.f64 y) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) z) (*.f64 y y) z) y))) #s(literal 3 binary64))) (fma.f64 x x (-.f64 (*.f64 (-.f64 (cos.f64 y) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) z) (*.f64 y y) z) y))) (-.f64 (cos.f64 y) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) z) (*.f64 y y) z) y)))) (*.f64 x (-.f64 (cos.f64 y) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) z) (*.f64 y y) z) y)))))))
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(*.f64 (fabs.f64 (fabs.f64 y)) (fabs.f64 (fabs.f64 y)))
(*.f64 (exp.f64 (log.f64 y)) (exp.f64 (log.f64 y)))
(*.f64 (neg.f64 (neg.f64 y)) (neg.f64 (neg.f64 y)))
(*.f64 (fabs.f64 y) (fabs.f64 y))
(*.f64 (neg.f64 y) (neg.f64 y))
(*.f64 y y)
(pow.f64 (exp.f64 (log.f64 y)) #s(literal 2 binary64))
(pow.f64 (fabs.f64 y) #s(literal 2 binary64))
(pow.f64 (neg.f64 y) #s(literal 2 binary64))
(pow.f64 (*.f64 y y) #s(literal 1 binary64))
(pow.f64 y #s(literal 2 binary64))
(neg.f64 (*.f64 (neg.f64 y) y))
(fabs.f64 (*.f64 y y))
(exp.f64 (*.f64 (log.f64 y) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 y) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 y) #s(literal 2 binary64))))
z
#s(literal -1/6 binary64)
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (neg.f64 z) (sin.f64 y) (+.f64 (cos.f64 y) x)))
#s(approx (+ x (cos y)) (cos.f64 y))
#s(approx (+ x (cos y)) (+.f64 (cos.f64 y) x))
#s(approx x x)
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) x)) x))
#s(approx (+ x (cos y)) x)
#s(approx (+ x (cos y)) (fma.f64 (/.f64 (cos.f64 y) x) x x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 x) (fma.f64 (/.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) x) #s(literal -1 binary64) #s(literal -1 binary64))))
#s(approx (+ x (cos y)) (*.f64 (neg.f64 x) (fma.f64 #s(literal -1 binary64) (/.f64 (cos.f64 y) x) #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (-.f64 x (*.f64 z y)) #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 z y)) #s(literal 1/2 binary64)) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (+ x (cos y)) (-.f64 x #s(literal -1 binary64)))
#s(approx (+ x (cos y)) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (-.f64 x #s(literal -1 binary64))))
#s(approx (+ x (cos y)) (-.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) x) #s(literal -1 binary64)))
#s(approx (+ x (cos y)) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) (-.f64 x #s(literal -1 binary64))))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx y y)
#s(approx (* z (sin y)) (*.f64 z y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) z) (*.f64 y y) z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64))) (*.f64 y y) z) y))
#s(approx (* z (sin y)) (fma.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 (*.f64 z (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64))) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 z y)))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) (*.f64 z y))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) z) (*.f64 y y) z) y))
#s(approx (+ (* (* (* y y) z) -1/6) z) z)
#s(approx (+ (* (* (* y y) z) -1/6) z) (fma.f64 (*.f64 #s(literal -1/6 binary64) z) (*.f64 y y) z))
#s(approx (* (* y y) z) (*.f64 (*.f64 y y) z))
#s(approx (* y y) (*.f64 y y))
#s(approx (cos y) (cos.f64 y))
#s(approx (* z (sin y)) (*.f64 (sin.f64 y) z))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) (*.f64 (*.f64 (pow.f64 y #s(literal 3 binary64)) z) #s(literal -1/6 binary64)))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) (*.f64 (fma.f64 #s(literal -1/6 binary64) z (/.f64 z (*.f64 y y))) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* (* (* y y) z) -1/6) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64)))
#s(approx (+ (* (* (* y y) z) -1/6) z) (*.f64 (*.f64 (fma.f64 #s(literal -1/6 binary64) z (/.f64 z (*.f64 y y))) y) y))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) (*.f64 (neg.f64 (fma.f64 #s(literal 1/6 binary64) z (/.f64 (neg.f64 z) (*.f64 y y)))) (pow.f64 y #s(literal 3 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 (cos.f64 y) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (neg.f64 z) (sin.f64 y) (+.f64 (cos.f64 y) x)))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) z) (*.f64 y y) z) y))
#s(approx (+ (* (* (* y y) z) -1/6) z) (fma.f64 (*.f64 #s(literal -1/6 binary64) z) (*.f64 y y) z))
#s(approx z z)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (+.f64 (cos.f64 y) x) z) #s(literal -1 binary64) (sin.f64 y))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) (*.f64 (neg.f64 y) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/6 binary64) #s(literal -1 binary64)) z)))
#s(approx (+ (* (* (* y y) z) -1/6) z) (*.f64 (neg.f64 z) (fma.f64 (*.f64 y y) #s(literal 1/6 binary64) #s(literal -1 binary64))))

eval23.0ms (1.1%)

Memory
-0.5MiB live, 46.4MiB allocated; 2ms collecting garbage
Compiler

Compiled 5 069 to 817 computations (83.9% saved)

prune251.0ms (11.5%)

Memory
-14.6MiB live, 467.7MiB allocated; 9ms collecting garbage
Pruning

2 alts after pruning (0 fresh and 2 done)

PrunedKeptTotal
New1870187
Fresh000
Picked011
Done011
Total1872189
Accuracy
99.9%
Counts
189 → 2
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.9%
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
58.0%
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
Compiler

Compiled 58 to 39 computations (32.8% saved)

regimes5.0ms (0.2%)

Memory
15.0MiB live, 15.0MiB allocated; 0ms collecting garbage
Counts
2 → 1
Calls
Call 1
Inputs
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Outputs
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Calls

4 calls:

1.0ms
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
1.0ms
y
1.0ms
z
1.0ms
x
Results
AccuracySegmentsBranch
99.9%1(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
99.9%1x
99.9%1y
99.9%1z
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes4.0ms (0.2%)

Memory
12.8MiB live, 12.8MiB allocated; 0ms collecting garbage
Accuracy

Total 0.0b remaining (0%)

Threshold costs 0b (0%)

Counts
1 → 1
Calls
Call 1
Inputs
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
Outputs
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
Calls

4 calls:

1.0ms
y
1.0ms
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
1.0ms
z
1.0ms
x
Results
AccuracySegmentsBranch
58.0%1(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
58.0%1x
58.0%1y
58.0%1z
Compiler

Compiled 12 to 17 computations (-41.7% saved)

simplify11.0ms (0.5%)

Memory
-27.2MiB live, 21.5MiB allocated; 1ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01729
12529
23829
34429
44529
Stop Event
saturated
Calls
Call 1
Inputs
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
Outputs
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))

derivations28.0ms (1.3%)

Memory
-6.5MiB live, 41.3MiB allocated; 1ms collecting garbage
Stop Event
done
Compiler

Compiled 29 to 17 computations (41.4% saved)

preprocess16.0ms (0.7%)

Memory
33.2MiB live, 33.2MiB allocated; 0ms collecting garbage
Compiler

Compiled 76 to 50 computations (34.2% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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