a from scale-rotated-ellipse

Time bar (total: 22.1s)

start0.0ms (0%)

Memory
0.5MiB live, 0.5MiB allocated; 0ms collecting garbage

analyze1.7s (7.7%)

Memory
3.4MiB live, 2 060.1MiB allocated; 390ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.8%0.2%0%0%0%0
0%0%99.8%0.2%0%0%0%1
0%0%99.8%0.2%0%0%0%2
0%0%99.8%0.2%0%0%0%3
0%0%99.8%0.2%0%0%0%4
0%0%99.8%0.2%0%0%0%5
0%0%99.8%0.2%0%0%0%6
0%0%99.8%0.2%0%0%0%7
0%0%99.8%0.2%0%0%0%8
0%0%99.8%0.2%0%0%0%9
0%0%99.8%0.2%0%0%0%10
3.5%3.5%96.2%0.2%0%0%0%11
4.1%4.1%95.7%0.2%0%0%0%12
Compiler

Compiled 185 to 54 computations (70.8% saved)

sample5.0s (22.5%)

Memory
97.4MiB live, 5 486.9MiB allocated; 869ms collecting garbage
Samples
4.0s8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 3.6s
ival-mult: 944.0ms (26.1% of total)
ival-pow2: 904.0ms (25% of total)
ival-div: 573.0ms (15.8% of total)
ival-cosu: 329.0ms (9.1% of total)
ival-add: 273.0ms (7.5% of total)
ival-sinu: 264.0ms (7.3% of total)
ival-sqrt: 141.0ms (3.9% of total)
ival-neg: 95.0ms (2.6% of total)
ival-sub: 81.0ms (2.2% of total)
exact: 11.0ms (0.3% of total)
ival-assert: 4.0ms (0.1% of total)
adjust: 3.0ms (0.1% of total)
Bogosity

explain1.9s (8.5%)

Memory
16.0MiB live, 1 963.0MiB allocated; 134ms collecting garbage
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
1740-0-(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
1330-2(1.6930582292671033e+286 -324005076.02426064 1994.1505081247676 -5.352922326913319e+305 4.778793355021592e+242)(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
1320-0-(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
520-0-(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))
500-1(-2.0925133830572779e+37 7.212748685485644e-195 -4.128853396374512e+114 2.3856950388478778e+78 -1.1305320759990813e-146)(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
490-0-(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
440-1(-7.148926458988315e-309 -3.159333372521817e-73 -1.0574234636687281e+71 7.61251886149026e-76 1.1586553358912039e-299)(sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))
340-0-(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))
330-0-(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
330-1(-2.589794487998746e-157 -1.39427313161966e-208 -1.26609333103038e-57 1.0669643991161098e-296 7.423982211961369e-135)(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)
310-2(-8.771767811835062e-231 4.449015140281097e-157 -1.1752249668629162e+209 1.142186109468426e-232 7.170074035732053e+153)(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)
301(1.3728669225213357e+27 4.259196075556404e-156 8.216982549282023e-299 -1.932660686218615e+157 -3.2620928491638375e-80)1(-6.098333006423758e-80 -1.2475420138646377e-281 -1.3865979156814708e-208 -7.187461520470434e-52 -1.4058479278421024e-260)(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)
300-1(-8.771767811835062e-231 4.449015140281097e-157 -1.1752249668629162e+209 1.142186109468426e-232 7.170074035732053e+153)(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)
160-1(-1.1186717851567357e-288 4.878099826646049e-215 -3.720982553727186e-306 -1.2333039777340632e-113 1.246169811870925e+93)(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)
140-0-(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
130-1(-4.807283583436401e-264 6.465132217476486e+104 -4.4609920591576546e-201 -7.656170082726852e-184 2.471139786769562e-44)(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))
80-0-(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)
00-0-x-scale
00-0-(*.f64 b a)
00-0-(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
00-0-(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
00-0-(+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))
00-0-(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
00-0-(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))
00-0-(*.f64 x-scale y-scale)
00-0-(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))
00-0-(*.f64 b (neg.f64 a))
00-0-(pow.f64 b #s(literal 2 binary64))
00-0-(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
00-0-(neg.f64 a)
00-0-(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
00-0-(+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
00-0-(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-#s(literal 180 binary64)
00-0-(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-angle
00-0-#s(literal 2 binary64)
00-0-(pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64))
00-0-(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-b
00-0-a
01(5.883287531449783e-135 7.847561994747784e-87 1.604611526299035e-262 2.40913169773944e+120 2.958475218745098e-179)0-(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
00-0-(+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))
00-0-(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
00-0-(pow.f64 a #s(literal 2 binary64))
00-0-(neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))))
00-0-(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
00-0-(PI.f64)
00-0-(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
00-0-(/.f64 angle #s(literal 180 binary64))
00-0-(pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))
00-0-#s(literal 4 binary64)
00-0-y-scale
00-0-(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))
Explanations
Click to see full explanations table
OperatorSubexpressionExplanationCount
cos.f64(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))sensitivity1320
sin.f64(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))sensitivity1312
/.f64(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))o/o860
(+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))overflow154
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow64
(*.f64 b a)overflow56
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))overflow74
(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))overflow154
(*.f64 b (neg.f64 a))overflow56
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)overflow208
(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))overflow103
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)overflow198
(pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64))overflow191
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)overflow184
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))overflow107
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)overflow87
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))overflow166
(+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))overflow154
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))overflow107
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow114
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))overflow65
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow128
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))overflow154
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)overflow86
(neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))))overflow112
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))overflow74
(sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))overflow112
(pow.f64 b #s(literal 2 binary64))overflow64
(*.f64 x-scale y-scale)overflow28
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow70
(pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))overflow125
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))overflow176
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))overflow152
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))overflow76
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))overflow89
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)overflow198
(pow.f64 a #s(literal 2 binary64))overflow57
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))overflow89
(+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))overflow191
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(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))underflow70
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(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)overflow104
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow64
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))overflow88
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow32
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)overflow99
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)overflow99
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow57
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow35
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)overflow92
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))overflow83
sqrt.f64(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))oflow-rescue370
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))overflow74
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)overflow99
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))overflow74
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow32
(+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))overflow191
(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))overflow154
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)overflow104
(pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64))overflow191
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)overflow92
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))overflow107
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)overflow87
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(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))overflow107
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow57
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow64
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(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)overflow86
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow35
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(pow.f64 a #s(literal 2 binary64))overflow57
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(*.f64 b a)underflow70
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(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)overflow198
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(+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))underflow26
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))underflow20
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))underflow85
*.f64(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))n*u40
/.f64(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)u/n40
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))underflow36
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))underflow65
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))underflow27
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))underflow101
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)underflow27
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))underflow4
/.f64(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))n/o30
(*.f64 b a)overflow28
(*.f64 b (neg.f64 a))overflow28
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))overflow65
(*.f64 x-scale y-scale)overflow28
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))overflow76
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))overflow76
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))overflow89
*.f64(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))o*u30
(*.f64 b a)overflow28
(*.f64 b (neg.f64 a))overflow28
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))overflow65
(*.f64 x-scale y-scale)overflow28
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))overflow76
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))overflow89
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))overflow76
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))overflow89
(*.f64 b a)underflow35
(*.f64 b (neg.f64 a))underflow35
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))underflow70
/.f64(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))u/n30
(*.f64 b a)underflow35
(*.f64 b (neg.f64 a))underflow35
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))underflow70
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))underflow70
/.f64(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)u/n30
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))underflow36
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))underflow65
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))underflow27
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))underflow101
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))underflow4
*.f64(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))n*o30
/.f64(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))n/o20
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))overflow65
(*.f64 x-scale y-scale)overflow28
/.f64(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))o/n20
(*.f64 b a)overflow28
(*.f64 b (neg.f64 a))overflow28
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))overflow76
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))overflow76
*.f64(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))u*o20
(*.f64 b a)underflow35
(*.f64 b (neg.f64 a))underflow35
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))underflow76
(*.f64 x-scale y-scale)underflow31
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))underflow70
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))underflow90
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))underflow70
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))underflow89
(*.f64 b a)overflow28
(*.f64 b (neg.f64 a))overflow28
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))overflow76
/.f64(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)u/n10
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))underflow67
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))underflow91
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))underflow32
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))underflow4
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)underflow29
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))underflow23
*.f64(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))n*u10
*.f64(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))o*u10
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))overflow107
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))overflow107
(pow.f64 b #s(literal 2 binary64))overflow64
(pow.f64 a #s(literal 2 binary64))overflow57
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))underflow4
Confusion
Predicted +Predicted -
+2500
-42
Precision
0.984251968503937
Recall
1.0
Confusion?
Predicted +Predicted MaybePredicted -
+25000
-402
Precision?
0.984251968503937
Recall?
1.0
Freqs
test
numberfreq
02
129
238
366
477
531
65
75
82
91
Total Confusion?
Predicted +Predicted MaybePredicted -
+100
-000
Precision?
1.0
Recall?
1.0
Samples
324.0ms512×0valid
Compiler

Compiled 3 413 to 172 computations (95% saved)

Precisions
Click to see histograms. Total time spent on operations: 273.0ms
ival-mult: 114.0ms (41.8% of total)
ival-pow2: 78.0ms (28.6% of total)
ival-div: 28.0ms (10.3% of total)
ival-sinu: 13.0ms (4.8% of total)
ival-cosu: 12.0ms (4.4% of total)
ival-add: 10.0ms (3.7% of total)
ival-sqrt: 6.0ms (2.2% of total)
ival-sub: 4.0ms (1.5% of total)
ival-neg: 4.0ms (1.5% of total)
ival-pi: 2.0ms (0.7% of total)
ival-true: 1.0ms (0.4% of total)
exact: 1.0ms (0.4% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

preprocess261.0ms (1.2%)

Memory
2.8MiB live, 190.9MiB allocated; 19ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
05563888
116543764
056183
0104183
1191181
2720180
37199178
08672173
Stop Event
iter limit
node limit
iter limit
node limit
Calls
Call 1
Inputs
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
Outputs
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(/.f64 (sqrt.f64 (*.f64 (+.f64 (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 (/.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 y-scale x-scale)) (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 b b)) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) a) a) (*.f64 (*.f64 (*.f64 b b) a) a)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) #s(literal 8 binary64)))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) a)) (/.f64 (neg.f64 a) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))))
Symmetry

(abs a)

(abs b)

(abs x-scale)

(abs y-scale)

Compiler

Compiled 183 to 56 computations (69.4% saved)

eval0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage
Compiler

Compiled 0 to 5 computations (-∞% saved)

prune2.0ms (0%)

Memory
1.5MiB live, 1.5MiB allocated; 0ms collecting garbage
Alt Table
Click to see full alt table
StatusAccuracyProgram
2.7%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
Compiler

Compiled 183 to 56 computations (69.4% saved)

series946.0ms (4.3%)

Memory
-7.6MiB live, 1 011.3MiB allocated; 166ms collecting garbage
Counts
56 → 560
Calls
Call 1
Inputs
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))))
(sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))
(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
#s(literal 2 binary64)
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))
#s(literal 4 binary64)
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))
(*.f64 b a)
b
a
(*.f64 b (neg.f64 a))
(neg.f64 a)
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))
(*.f64 x-scale y-scale)
x-scale
y-scale
(+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))
(+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(PI.f64)
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))
(+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))
(pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64))
(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
(pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
(pow.f64 a #s(literal 2 binary64))
Outputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* (pow a 2) (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (- (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* (pow a 2) (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 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#s(approx (* 4 (* (* b a) (* b (neg a)))) #s(hole binary64 (* -4 (* (pow a 2) (pow b 2)))))
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#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* (pow a 2) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale)))
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
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#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale)))
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#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
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#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI)))))))
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow a 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* 2 (* (pow a 2) (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* (pow a 2) (+ (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow a 2) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow a 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))
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#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
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#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))))
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))))
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))))
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))))
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* 2 (pow b 2))))
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (+ (* -2 (pow a 2)) (* 2 (pow b 2)))))
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (pow b 2)))
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (+ (* -1 (pow a 2)) (pow b 2))))
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow a 4)) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow a 4) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))
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#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow a 4) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (+ (/ (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow a 4)) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))
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#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))
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#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))))
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#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* -2 (pow a 2))))
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#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (* -1 (pow a 2))))
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow b 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))
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#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* (pow b 2) (+ (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow b 2) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow b 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))
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#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (- (pow b 2) (pow a 2))))
#s(approx (pow b 2) #s(hole binary64 (pow b 2)))
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#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle)))
#s(approx angle #s(hole binary64 angle))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2)))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4)))))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4))))))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (pow a 2) (pow y-scale 2))))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2)))))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (/ (pow a 2) (pow y-scale 2)))))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2)))))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (pow a 2) y-scale)))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)))) (/ (pow a 2) y-scale))))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale)))))) (/ (pow a 2) y-scale))))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) y-scale) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) y-scale))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale))))))) (/ (pow a 2) y-scale))))
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow a 2)))
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2))))
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2))))
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow a 2)))
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2))))
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2))))
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2))))
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 a))
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2)))))))
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4)))))))))
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4))))))))))
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2))))))
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* angle (* b (PI))))))
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI)))))))
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5))))))))))
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5)))))))))))
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (+ (* 1/2 (/ (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2)))))
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (+ (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2)))))
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#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2)))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* (pow angle 2) (- (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2))))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2)))))
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))))
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))))
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))))
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))))
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))))
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))))))))
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) x-scale))))
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))))))))
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale))))))))))
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)))))))))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2))))))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))))
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#s(approx (pow (* x-scale y-scale) 2) #s(hole binary64 (* (pow x-scale 2) (pow y-scale 2))))
#s(approx (* x-scale y-scale) #s(hole binary64 (* x-scale y-scale)))
#s(approx x-scale #s(hole binary64 x-scale))
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Calls

15 calls:

TimeVariablePointExpression
99.0ms
angle
@0
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(* 2 (- (pow b 2) (pow a 2))) (- (pow b 2) (pow a 2)) (pow b 2) (pow a 2))
93.0ms
b
@0
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y-scale) 2)) (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (* 2 (- (pow b 2) (pow a 2))) (- (pow b 2) (pow a 2)) (pow b 2) (pow a 2))
64.0ms
a
@inf
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(* 2 (- (pow b 2) (pow a 2))) (- (pow b 2) (pow a 2)) (pow b 2) (pow a 2))
64.0ms
a
@0
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(* 2 (- (pow b 2) (pow a 2))) (- (pow b 2) (pow a 2)) (pow b 2) (pow a 2))
60.0ms
y-scale
@inf
((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 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x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (* (* 2 (/ (* 4 (* (* 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y-scale) (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (pow (* a (cos (* (/ angle 180) (PI)))) 2) (* a (cos (* (/ angle 180) (PI)))) (pow (* b (sin (* (/ angle 180) (PI)))) 2) (* b (sin (* (/ angle 180) (PI)))) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (* 2 (- (pow b 2) (pow a 2))) (- (pow b 2) (pow a 2)) (pow b 2) (pow a 2))

rewrite991.0ms (4.5%)

Memory
49.8MiB live, 1 122.8MiB allocated; 111ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03431246968
03535226848
010474222021
Stop Event
iter limit
node limit
iter limit
Counts
616 → 668
Calls
Call 1
Inputs
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(neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))))
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(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))
(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
#s(literal 2 binary64)
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))
#s(literal 4 binary64)
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))
(*.f64 b a)
b
a
(*.f64 b (neg.f64 a))
(neg.f64 a)
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))
(*.f64 x-scale y-scale)
x-scale
y-scale
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(+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(PI.f64)
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
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#s(approx (* 4 (* (* b a) (* b (neg a)))) #s(hole binary64 (* -4 (* (pow a 2) (pow b 2)))))
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#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* (pow a 2) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale)))
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
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#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale)))
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#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
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#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI)))))))
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow a 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* 2 (* (pow a 2) (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* (pow a 2) (+ (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow a 2) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow a 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))
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#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
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#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))))
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))))
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))))
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))))
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* 2 (pow b 2))))
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (+ (* -2 (pow a 2)) (* 2 (pow b 2)))))
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (pow b 2)))
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (+ (* -1 (pow a 2)) (pow b 2))))
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow a 4)) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow a 4) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))
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#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow a 4) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (+ (/ (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow a 4)) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))
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#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))
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#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))))
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#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* -2 (pow a 2))))
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#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (* -1 (pow a 2))))
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow b 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))
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#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* (pow b 2) (+ (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow b 2) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow b 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))
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#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (- (pow b 2) (pow a 2))))
#s(approx (pow b 2) #s(hole binary64 (pow b 2)))
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#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle)))
#s(approx angle #s(hole binary64 angle))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2)))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4)))))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4))))))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (pow a 2) (pow y-scale 2))))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2)))))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (/ (pow a 2) (pow y-scale 2)))))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2)))))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (pow a 2) y-scale)))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)))) (/ (pow a 2) y-scale))))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale)))))) (/ (pow a 2) y-scale))))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) y-scale) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) y-scale))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale))))))) (/ (pow a 2) y-scale))))
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow a 2)))
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2))))
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2))))
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow a 2)))
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2))))
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2))))
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2))))
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 a))
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2)))))))
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4)))))))))
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4))))))))))
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2))))))
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* angle (* b (PI))))))
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI)))))))
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5))))))))))
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5)))))))))))
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (+ (* 1/2 (/ (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2)))))
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (+ (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2)))))
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#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2)))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* (pow angle 2) (- (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2))))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2)))))
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))))
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))))
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))))
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))))
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))))
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))))))))
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) x-scale))))
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))))))))
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale))))))))))
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)))))))))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2))))))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))))
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#s(approx (pow (* x-scale y-scale) 2) #s(hole binary64 (* (pow x-scale 2) (pow y-scale 2))))
#s(approx (* x-scale y-scale) #s(hole binary64 (* x-scale y-scale)))
#s(approx x-scale #s(hole binary64 x-scale))
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Outputs
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#s(literal 2 binary64)
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#s(literal 4 binary64)
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(*.f64 b a)
b
a
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(*.f64 x-scale y-scale)
x-scale
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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))))
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) 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#s(approx (* b a) (*.f64 a b))
#s(approx a a)
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#s(approx (neg a) (*.f64 #s(literal -1 binary64) a))
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#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))
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#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (*.f64 a (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (fma.f64 (*.f64 a a) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))))
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) y-scale))))
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) y-scale)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) y-scale)))))
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#s(approx (pow a 2) (*.f64 a a))
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(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 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(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (*.f64 (*.f64 a a) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (-.f64 (fma.f64 #s(literal 4 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(*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) 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binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))))))
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a)) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a)) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a)) (+.f64 (/.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 a a) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 a a) (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a x-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a y-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))))
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) y-scale))))
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) y-scale)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) y-scale)))))))
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale)))
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a a))))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a))))))
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 #s(literal -2 binary64) (*.f64 a a)))
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))))
#s(approx (- (pow b 2) (pow a 2)) (*.f64 #s(literal -1 binary64) (*.f64 a a)))
#s(approx (- (pow b 2) (pow a 2)) (*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 b b) (*.f64 a a)) #s(literal 1 binary64))))
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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))))
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (sqrt.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) #s(literal -3 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 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binary64))))))))))))))
#s(approx b b)
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (*.f64 b (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (fma.f64 (*.f64 b b) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))))
#s(approx (- (pow b 2) (pow a 2)) (-.f64 (*.f64 b b) (*.f64 a a)))
#s(approx (pow b 2) (*.f64 b b))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 b b)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))))
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 b b)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))))
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 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#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b x-scale) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b x-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale))))
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binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))))))
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b)) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b)) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b)) (+.f64 (/.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 b b) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 b b) (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b x-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))))
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) y-scale))))))
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (*.f64 b b) (+.f64 #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 a a) (*.f64 b b))))))
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#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))))))))))) (+.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))))
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale)))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 b b) x-scale))
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) x-scale) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) x-scale))) (/.f64 (*.f64 b b) x-scale)))
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) x-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) x-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) x-scale) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) x-scale))))) (/.f64 (*.f64 b b) x-scale)))
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) x-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) x-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) x-scale) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) x-scale) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) x-scale)))))) (/.f64 (*.f64 b b) x-scale)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 b b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (*.f64 b b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (*.f64 b b)))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64)))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))))
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))))
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))
#s(approx (* (/ angle 180) (PI)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))
#s(approx angle angle)
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))) (*.f64 b b)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 b b)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 b b)))
#s(approx (* b (cos (* (/ angle 180) (PI)))) b)
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 (PI.f64) (PI.f64)))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))))
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (*.f64 a a) y-scale))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) y-scale) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) y-scale))) (/.f64 (*.f64 a a) y-scale)))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) y-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) y-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) y-scale) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) y-scale))))) (/.f64 (*.f64 a a) y-scale)))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) y-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) y-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) y-scale) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) y-scale) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) y-scale)))))) (/.f64 (*.f64 a a) y-scale)))
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 a a))
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) (*.f64 a a)))
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (*.f64 a a)))
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) (*.f64 a a)))
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (*.f64 a a))
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))) (*.f64 a a)))
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 a a)))
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 a a)))
#s(approx (* a (cos (* (/ angle 180) (PI)))) a)
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 #s(literal -1/64800 binary64) (*.f64 a (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))))
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))))
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))))
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))))
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))))))
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))))
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#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (fma.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (fma.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale))))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (fma.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 angle angle) (-.f64 (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale))))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
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#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/15427944806400000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))))
#s(approx (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))))
#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))))
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) x-scale))
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
#s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) y-scale))
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(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))))) y-scale) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))))))) (*.f64 x-scale x-scale)))
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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (*.f64 y-scale y-scale)))))) (pow.f64 x-scale #s(literal 4 binary64))))
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 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#s(approx (pow (* x-scale y-scale) 2) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
#s(approx (* x-scale y-scale) (*.f64 x-scale y-scale))
#s(approx x-scale x-scale)
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#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (fma.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) 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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale)))
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 3 binary64))))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 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(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))))) x-scale) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))))))) (*.f64 y-scale y-scale)))
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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (*.f64 x-scale x-scale)))))) (pow.f64 y-scale #s(literal 4 binary64))))
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 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#s(approx y-scale y-scale)
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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale)))
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 3 binary64))))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) 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(/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))) (pow.f64 y-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) x-scale) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))) y-scale)))

eval398.0ms (1.8%)

Memory
-20.4MiB live, 593.0MiB allocated; 88ms collecting garbage
Compiler

Compiled 365 197 to 8 762 computations (97.6% saved)

prune116.0ms (0.5%)

Memory
37.7MiB live, 180.9MiB allocated; 5ms collecting garbage
Pruning

11 alts after pruning (11 fresh and 0 done)

PrunedKeptTotal
New1 024111 035
Fresh000
Picked101
Done000
Total1 025111 036
Accuracy
66.6%
Counts
1 036 → 11
Alt Table
Click to see full alt table
StatusAccuracyProgram
2.2%
(/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 x-scale x-scale) y-scale)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
3.3%
(/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
4.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))))
8.8%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 a a)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))))
44.4%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))
18.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
10.8%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))
40.2%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))
26.8%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
25.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))
32.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64)))))
Compiler

Compiled 6 136 to 1 972 computations (67.9% saved)

series845.0ms (3.8%)

Memory
-1.6MiB live, 994.9MiB allocated; 132ms collecting garbage
Counts
82 → 661
Calls
Call 1
Inputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))
#s(literal 1/4 binary64)
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))
y-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))
(fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))
#s(literal 2 binary64)
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
a
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
(*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
b
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))
(*.f64 b (*.f64 y-scale #s(literal 4 binary64)))
(*.f64 y-scale #s(literal 4 binary64))
#s(literal 4 binary64)
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))
(*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))
x-scale
(sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))
(fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))
(/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
(*.f64 y-scale y-scale)
(*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))
(/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))
(*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
(/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 x-scale x-scale) y-scale)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 x-scale x-scale) y-scale)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))
#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 x-scale x-scale) y-scale)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))
(*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 x-scale x-scale) y-scale)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 a a)
(*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 b b)
(*.f64 (*.f64 x-scale x-scale) y-scale)
(*.f64 x-scale x-scale)
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))
(*.f64 b a)
(*.f64 b (neg.f64 a))
(neg.f64 a)
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))
(*.f64 x-scale y-scale)
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))
(*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))
(sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))
(+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))
(sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))
(fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))
(/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
(pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))
(-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))
(/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))
Outputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))
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(* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/4 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow a 2) (+ (* -1/8 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
#s(approx a #s(hole binary64 a))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/4 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow a 2) (+ (* -1/8 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* b (* y-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 3) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3)))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* b (* y-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (* (pow b 3) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3)))))) (* 1/2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 6)) (* (pow b 5) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* b (* y-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale))))
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) #s(hole binary64 (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) #s(hole binary64 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))
#s(approx (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
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#s(approx (* (* b a) (* b (neg a))) #s(hole binary64 (* -1 (* (pow a 2) (pow b 2)))))
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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/4 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))))))))
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#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI)))))))
#s(approx b #s(hole binary64 b))
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#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/4 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
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#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
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#s(approx (* (* b b) (sqrt 8)) #s(hole binary64 (* (pow b 2) (sqrt 8))))
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(pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow 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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))))) (* b (sqrt 2)))) (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2)))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2)))))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))))) (* b (sqrt 2)))) (* b (* y-scale (* (sqrt 2) (sqrt 8)))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* y-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2)))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* y-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))))) (* b (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2)))))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* b (sqrt 2))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* b (sqrt 2)))) (* b (sqrt 2)))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* b (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* b (sqrt 2)))) (* 1/2 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* b (sqrt 2)))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* b (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* b (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* (pow b 2) (pow (sqrt 2) 2)))))) (* b (sqrt 2)))) (* 1/2 (/ (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))) (* b (sqrt 2)))))))))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* 2 (pow b 2))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (+ (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* (pow angle 2) (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))))))))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI))))
#s(approx angle #s(hole binary64 angle))
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* 2 (pow b 2))))
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* -1/16200 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (* 2 (pow b 2)))))
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 2 (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))))
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (pow b 2)))
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2))))
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2))))
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2))))
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 b))
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2)))))))
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4)))))))))
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4))))))))))
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 1))
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))))
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))))) (* a (sqrt 2)))) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))))) (* a (sqrt 2)))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* 2 (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* (pow a 2) (pow (sqrt 2) 2))))))))) (* a (sqrt 2)))))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))))) (* a (sqrt 2)))) (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))))) (* a (sqrt 2)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* 2 (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* (pow a 2) (pow (sqrt 2) 2))))))))) (* a (sqrt 2)))))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (/ (* a (sqrt 2)) y-scale)))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* y-scale (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* a (sqrt 2)))) (/ (* a (sqrt 2)) y-scale))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* y-scale (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2)))))) (/ (* a (sqrt 2)) y-scale))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* y-scale (- (+ (* 2 (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2)))))))) (/ (* a (sqrt 2)) y-scale))))
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) #s(hole binary64 (* 2 (/ (pow a 2) (pow y-scale 2)))))
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) #s(hole binary64 (+ (* 2 (/ (pow a 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))))
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) #s(hole binary64 (+ (* 2 (/ (pow a 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))))))))
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) #s(hole binary64 (+ (* 2 (/ (pow a 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))) (* (pow angle 2) (+ (* 2 (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2))))))))))))))
#s(approx (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (/ (pow a 2) (pow y-scale 2))))
#s(approx (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (+ (* -1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow y-scale 2))) (/ (pow a 2) (pow y-scale 2)))))
#s(approx (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (/ (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (pow y-scale 2)))) (/ (pow a 2) (pow y-scale 2)))))
#s(approx (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (/ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (pow y-scale 2)) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))) (/ (pow a 2) (pow y-scale 2)))))
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (pow a 2)))
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2))))
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2))))
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2))))
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 a))
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2)))))))
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4)))))))))
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4))))))))))
#s(approx (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) #s(hole binary64 (* 1/16200 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow y-scale 2)))))
#s(approx (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (* -1/1574640000 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 4))) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))))
#s(approx (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (pow y-scale 2)))))))))
#s(approx (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* (pow angle 2) (+ (* 2 (/ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))))))))))
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow y-scale 2)))))
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 4))) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))))
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (pow y-scale 2))))))))
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* (pow angle 2) (+ (/ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2))))))))))
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2))))))
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (* angle (* b (PI))))))
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI)))))))
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5))))))))))
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5)))))))))))
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(/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 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#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* (* x-scale x-scale) y-scale)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (/ (* (pow a 2) (* (pow b 3) (* (sqrt 2) (sqrt 8)))) (* (pow x-scale 2) y-scale))))
#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* (* x-scale x-scale) y-scale)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow a 2) (* (pow angle 2) (* b (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))))) (* (pow x-scale 2) (* y-scale (sqrt 2))))) (/ (* (pow a 2) (* (pow b 3) (* (sqrt 2) (sqrt 8)))) (* (pow x-scale 2) y-scale)))))
#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* (* x-scale x-scale) y-scale)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* (pow angle 2) (+ (* 1/2 (/ (* (pow a 2) (* b (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))))) (* (pow x-scale 2) (* y-scale (sqrt 2))))) (* 1/2 (/ (* (pow a 2) (* (pow angle 2) (* b (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))))))) (* (pow x-scale 2) (* y-scale (sqrt 2))))))) (/ (* (pow a 2) (* (pow b 3) (* (sqrt 2) (sqrt 8)))) (* (pow x-scale 2) y-scale)))))
#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* (* x-scale x-scale) y-scale)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* (pow angle 2) (+ (* 1/2 (/ (* (pow a 2) (* b (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))))) (* (pow x-scale 2) (* y-scale (sqrt 2))))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow a 2) (* b (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 2) (* y-scale (sqrt 2))))) (* 1/2 (/ (* (pow a 2) (* (pow angle 2) (* b (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* (pow b 2) (pow (sqrt 2) 2))))))))) (* (pow x-scale 2) (* y-scale (sqrt 2))))))))) (/ (* (pow a 2) (* (pow b 3) (* (sqrt 2) (sqrt 8)))) (* (pow x-scale 2) y-scale)))))
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))))
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) (sqrt 2))) (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))))
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))) (sqrt 2))) (* 1/8 (/ (* (pow angle 2) (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))) 2)) (pow (sqrt 2) 2))))))))) (sqrt 2))))))))
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))) (sqrt 2))) (* (pow angle 2) (+ (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))) 2)) (pow (sqrt 2) 2)))))))) (sqrt 2))) (* 1/8 (/ (* (pow angle 2) (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 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x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))) 2)) (pow (sqrt 2) 2)))))) (pow (sqrt 2) 2))))))))) (sqrt 2))))))))))
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#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) (sqrt 2))) (* b (* y-scale (* (sqrt 2) (sqrt 8)))))))
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#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/1049760000 (pow (PI) 4)) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))))))
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/1049760000 (pow (PI) 4)) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (+ (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/3149280000 (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/396718580736000000000 (pow (PI) 8)) (+ (* -1/2777030065152000000000 (pow (PI) 8)) (* 1/32400 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))))))))))))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/11664000 (pow (PI) 3)) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* 1/22674816000000 (pow (PI) 5)) (+ (* 1/4534963200000 (pow (PI) 5)) (* 1/2267481600000 (pow (PI) 5))))))))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/11664000 (pow (PI) 3)) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* 1/22674816000000 (pow (PI) 5)) (+ (* 1/4534963200000 (pow (PI) 5)) (+ (* 1/2267481600000 (pow (PI) 5)) (* (pow angle 2) (+ (* -1/881596846080000000 (pow (PI) 7)) (+ (* -1/1469328076800000000 (pow (PI) 7)) (+ (* -1/4407984230400000000 (pow (PI) 7)) (* -1/30855889612800000000 (pow (PI) 7)))))))))))))))))
#s(approx (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (/ 1 (pow x-scale 4))))
#s(approx (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (+ (* (pow angle 2) (- (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))) (/ 1 (pow x-scale 4)))))
#s(approx (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (+ (* (pow angle 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* (pow angle 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2))))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))) (/ 1 (pow x-scale 4)))))
#s(approx (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (+ (* (pow angle 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* (pow angle 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* (pow angle 2) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2))))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2))))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))) (/ 1 (pow x-scale 4)))))
#s(approx (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) #s(hole binary64 (/ 1 (pow x-scale 2))))
#s(approx (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) #s(hole binary64 (+ (* (pow angle 2) (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (/ 1 (pow x-scale 2)))))
#s(approx (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) #s(hole binary64 (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* (pow angle 2) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (/ 1 (pow x-scale 2)))))
#s(approx (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) #s(hole binary64 (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* (pow angle 2) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))) (* (pow angle 2) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (/ 1 (pow x-scale 2)))))
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) #s(hole binary64 (/ 1 (pow x-scale 2))))
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) #s(hole binary64 (+ (* -1/32400 (/ (* (pow angle 2) (pow (PI) 2)) (pow x-scale 2))) (/ 1 (pow x-scale 2)))))
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* (pow angle 2) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))))) (/ 1 (pow x-scale 2)))))
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* (pow angle 2) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2)))))))))) (/ 1 (pow x-scale 2)))))
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 1))
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (+ (* 1/4199040000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))))))
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (* 1/32400 (/ (* (pow angle 2) (pow (PI) 2)) (pow y-scale 2)))))
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow angle 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* (pow angle 2) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))))))))
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* (pow angle 2) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow y-scale 2))) (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow y-scale 2))))))))))))))
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2)))))
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2))))))
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))))))))))
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) #s(hole binary64 (/ 1 (pow x-scale 2))))
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (/ 1 (pow x-scale 2)))))
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))))))) (/ 1 (pow x-scale 2)))))
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))))))))))) (/ 1 (pow x-scale 2)))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (cos (* 1/180 (* angle (PI))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))
#s(approx (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) #s(hole binary64 (* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))
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#s(approx (* x-scale (* y-scale (sqrt 8))) #s(hole binary64 (* x-scale (* y-scale (sqrt 8)))))
#s(approx x-scale #s(hole binary64 x-scale))
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#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) #s(hole binary64 (/ (+ (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) y-scale) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* (pow x-scale 2) (+ (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) y-scale) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) y-scale) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 2))))
#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) #s(hole binary64 (/ (+ (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) y-scale) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* (pow x-scale 2) (+ (* 1/2 (* (/ (* (pow a 2) (* (pow b 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(/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* 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#s(approx (* (* x-scale x-scale) y-scale) #s(hole binary64 (* (pow x-scale 2) y-scale)))
#s(approx (* x-scale x-scale) #s(hole binary64 (pow x-scale 2)))
#s(approx (pow (* x-scale y-scale) 2) #s(hole binary64 (* (pow x-scale 2) (pow y-scale 2))))
#s(approx (* x-scale y-scale) #s(hole binary64 (* x-scale y-scale)))
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow x-scale 2) (+ (* 1/8 (/ (* b (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
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#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* 1/2 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
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#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* x-scale (+ (* 1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 6) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))
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#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* x-scale (+ (* 1/2 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* x-scale (+ (* 1/2 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/2 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))
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#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* -1 (* x-scale (+ (* -1 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/2 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/2 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow 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x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle 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#s(approx (* y-scale (sqrt 8)) #s(hole binary64 (* y-scale (sqrt 8))))
#s(approx y-scale #s(hole binary64 y-scale))
#s(approx (* y-scale 4) #s(hole binary64 (* 4 y-scale)))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (* (/ 1 y-scale) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))))
#s(approx (* y-scale y-scale) #s(hole binary64 (pow y-scale 2)))
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#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow y-scale 2) (+ (* 1/2 (/ (* b (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/2 (/ (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
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#s(approx (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))) #s(hole binary64 (/ (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (* (pow y-scale 2) (+ (* 1/2 (/ (* (pow y-scale 2) (- (* 1/2 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/2 (/ (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) y-scale)))
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#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* y-scale (+ (* 1/2 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/2 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* b (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))
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#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1/4 (* b (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/8 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* -1/8 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 6) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/8 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))))
#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (* b (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* -1/2 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))
#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (* b (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/2 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/2 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))
#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (* b (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/2 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* -1/2 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 6) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/2 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))))
Calls

15 calls:

TimeVariablePointExpression
86.0ms
a
@inf
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(* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* a (cos (* 1/180 (* angle (PI))))) (* y-scale y-scale) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* b (sin (* 1/180 (* angle (PI))))) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) 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(/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* (* x-scale x-scale) y-scale)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (/ (* (* a a) (* (* b b) (sqrt 8))) (* (* x-scale x-scale) y-scale)) (* (* a a) (* (* b b) (sqrt 8))) (* a a) (* (* b b) (sqrt 8)) (* b b) (* (* x-scale x-scale) y-scale) (* x-scale x-scale) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2)) (* 4 (* (* b a) (* b (neg a)))) (* (* b a) (* b (neg a))) (* b a) (* b (neg a)) (neg a) (pow (* x-scale y-scale) 2) (* x-scale y-scale) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2)) (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2)) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (pow (cos (* 1/180 (* angle (PI)))) 2) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))
76.0ms
x-scale
@inf
((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* y-scale (sqrt 8)) y-scale (sqrt 8) 8 (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (* a (sin (* 1/180 (* angle (PI))))) a (sin (* 1/180 (* angle (PI)))) (* 1/180 (* angle (PI))) 1/180 (* angle (PI)) angle (PI) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* b (cos (* 1/180 (* angle (PI))))) b (cos (* 1/180 (* angle (PI)))) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* b (* y-scale 4))) (* b (* y-scale 4)) (* y-scale 4) 4 (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (* x-scale (* y-scale (sqrt 8))) x-scale (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* a (cos (* 1/180 (* angle (PI))))) (* y-scale y-scale) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* b (sin (* 1/180 (* angle (PI))))) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* (* x-scale x-scale) y-scale)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (/ (* (* a a) (* (* b b) (sqrt 8))) (* (* x-scale x-scale) y-scale)) (* (* a a) (* (* b b) (sqrt 8))) (* a a) (* (* b b) (sqrt 8)) (* b b) (* (* x-scale x-scale) y-scale) (* x-scale x-scale) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2)) (* 4 (* (* b a) (* b (neg a)))) (* (* b a) (* b (neg a))) (* b a) (* b (neg a)) (neg a) (pow (* x-scale y-scale) 2) (* x-scale y-scale) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2)) (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2)) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (pow (cos (* 1/180 (* angle (PI)))) 2) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))
68.0ms
b
@inf
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68.0ms
angle
@0
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y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2)) (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2)) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (pow (cos (* 1/180 (* angle (PI)))) 2) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))
42.0ms
x-scale
@0
((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* y-scale (sqrt 8)) y-scale (sqrt 8) 8 (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (* a (sin (* 1/180 (* angle (PI))))) a (sin (* 1/180 (* angle (PI)))) (* 1/180 (* angle (PI))) 1/180 (* angle (PI)) angle (PI) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* b (cos (* 1/180 (* angle (PI))))) b (cos (* 1/180 (* angle (PI)))) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ 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(* x-scale x-scale) y-scale)) (* (* a a) (* (* b b) (sqrt 8))) (* a a) (* (* b b) (sqrt 8)) (* b b) (* (* x-scale x-scale) y-scale) (* x-scale x-scale) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2)) (* 4 (* (* b a) (* b (neg a)))) (* (* b a) (* b (neg a))) (* b a) (* b (neg a)) (neg a) (pow (* x-scale y-scale) 2) (* x-scale y-scale) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2)) (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2)) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (pow (cos (* 1/180 (* angle (PI)))) 2) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))

rewrite2.2s (9.8%)

Memory
-19.4MiB live, 1 295.0MiB allocated; 1.8s collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
04311232702
04464215265
013285211063
Stop Event
iter limit
node limit
iter limit
Counts
743 → 810
Calls
Call 1
Inputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))
#s(literal 1/4 binary64)
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))
y-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))
(fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))
#s(literal 2 binary64)
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
a
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
(*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
b
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
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(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))
(*.f64 b (*.f64 y-scale #s(literal 4 binary64)))
(*.f64 y-scale #s(literal 4 binary64))
#s(literal 4 binary64)
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(* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/4 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow a 2) (+ (* -1/8 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
#s(approx a #s(hole binary64 a))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/4 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow a 2) (+ (* -1/8 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* b (* y-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 3) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3)))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* b (* y-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (* (pow b 3) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3)))))) (* 1/2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 6)) (* (pow b 5) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* b (* y-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale))))
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) #s(hole binary64 (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) #s(hole binary64 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))
#s(approx (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
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#s(approx (* (* b a) (* b (neg a))) #s(hole binary64 (* -1 (* (pow a 2) (pow b 2)))))
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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/4 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))))))))
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#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI)))))))
#s(approx b #s(hole binary64 b))
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#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/4 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
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#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
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#s(approx (* (* b b) (sqrt 8)) #s(hole binary64 (* (pow b 2) (sqrt 8))))
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(pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow 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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))))) (* b (sqrt 2)))) (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2)))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2)))))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))))) (* b (sqrt 2)))) (* b (* y-scale (* (sqrt 2) (sqrt 8)))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* y-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2)))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* y-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))))) (* b (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2)))))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* b (sqrt 2))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* b (sqrt 2)))) (* b (sqrt 2)))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* b (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* b (sqrt 2)))) (* 1/2 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* b (sqrt 2)))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* b (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* b (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* (pow b 2) (pow (sqrt 2) 2)))))) (* b (sqrt 2)))) (* 1/2 (/ (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))) (* b (sqrt 2)))))))))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* 2 (pow b 2))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (+ (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* (pow angle 2) (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))))))))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI))))
#s(approx angle #s(hole binary64 angle))
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* 2 (pow b 2))))
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* -1/16200 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (* 2 (pow b 2)))))
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 2 (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))))
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (pow b 2)))
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2))))
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2))))
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2))))
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 b))
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2)))))))
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4)))))))))
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4))))))))))
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 1))
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))))
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))))) (* a (sqrt 2)))) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))))) (* a (sqrt 2)))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* 2 (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* (pow a 2) (pow (sqrt 2) 2))))))))) (* a (sqrt 2)))))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))))) (* a (sqrt 2)))) (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))))) (* a (sqrt 2)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* 2 (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* (pow a 2) (pow (sqrt 2) 2))))))))) (* a (sqrt 2)))))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (/ (* a (sqrt 2)) y-scale)))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* y-scale (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* a (sqrt 2)))) (/ (* a (sqrt 2)) y-scale))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* y-scale (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2)))))) (/ (* a (sqrt 2)) y-scale))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* y-scale (- (+ (* 2 (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2)))))))) (/ (* a (sqrt 2)) y-scale))))
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) #s(hole binary64 (* 2 (/ (pow a 2) (pow y-scale 2)))))
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) #s(hole binary64 (+ (* 2 (/ (pow a 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))))
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) #s(hole binary64 (+ (* 2 (/ (pow a 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))))))))
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) #s(hole binary64 (+ (* 2 (/ (pow a 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))) (* (pow angle 2) (+ (* 2 (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2))))))))))))))
#s(approx (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (/ (pow a 2) (pow y-scale 2))))
#s(approx (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (+ (* -1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow y-scale 2))) (/ (pow a 2) (pow y-scale 2)))))
#s(approx (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (/ (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (pow y-scale 2)))) (/ (pow a 2) (pow y-scale 2)))))
#s(approx (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (/ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (pow y-scale 2)) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))) (/ (pow a 2) (pow y-scale 2)))))
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (pow a 2)))
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2))))
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2))))
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2))))
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 a))
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2)))))))
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4)))))))))
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4))))))))))
#s(approx (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) #s(hole binary64 (* 1/16200 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow y-scale 2)))))
#s(approx (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (* -1/1574640000 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 4))) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))))
#s(approx (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (pow y-scale 2)))))))))
#s(approx (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* (pow angle 2) (+ (* 2 (/ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))))))))))
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow y-scale 2)))))
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 4))) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))))
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (pow y-scale 2))))))))
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* (pow angle 2) (+ (/ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2))))))))))
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2))))))
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (* angle (* b (PI))))))
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI)))))))
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5))))))))))
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5)))))))))))
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(/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 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#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* (* x-scale x-scale) y-scale)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (/ (* (pow a 2) (* (pow b 3) (* (sqrt 2) (sqrt 8)))) (* (pow x-scale 2) y-scale))))
#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* (* x-scale x-scale) y-scale)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow a 2) (* (pow angle 2) (* b (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))))) (* (pow x-scale 2) (* y-scale (sqrt 2))))) (/ (* (pow a 2) (* (pow b 3) (* (sqrt 2) (sqrt 8)))) (* (pow x-scale 2) y-scale)))))
#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* (* x-scale x-scale) y-scale)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* (pow angle 2) (+ (* 1/2 (/ (* (pow a 2) (* b (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))))) (* (pow x-scale 2) (* y-scale (sqrt 2))))) (* 1/2 (/ (* (pow a 2) (* (pow angle 2) (* b (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))))))) (* (pow x-scale 2) (* y-scale (sqrt 2))))))) (/ (* (pow a 2) (* (pow b 3) (* (sqrt 2) (sqrt 8)))) (* (pow x-scale 2) y-scale)))))
#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* (* x-scale x-scale) y-scale)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* (pow angle 2) (+ (* 1/2 (/ (* (pow a 2) (* b (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))))) (* (pow x-scale 2) (* y-scale (sqrt 2))))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow a 2) (* b (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 2) (* y-scale (sqrt 2))))) (* 1/2 (/ (* (pow a 2) (* (pow angle 2) (* b (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* (pow b 2) (pow (sqrt 2) 2))))))))) (* (pow x-scale 2) (* y-scale (sqrt 2))))))))) (/ (* (pow a 2) (* (pow b 3) (* (sqrt 2) (sqrt 8)))) (* (pow x-scale 2) y-scale)))))
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))))
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) (sqrt 2))) (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))))
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))) (sqrt 2))) (* 1/8 (/ (* (pow angle 2) (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))) 2)) (pow (sqrt 2) 2))))))))) (sqrt 2))))))))
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))) (sqrt 2))) (* (pow angle 2) (+ (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))) 2)) (pow (sqrt 2) 2)))))))) (sqrt 2))) (* 1/8 (/ (* (pow angle 2) (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 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x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))) 2)) (pow (sqrt 2) 2)))))) (pow (sqrt 2) 2))))))))) (sqrt 2))))))))))
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#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) (sqrt 2))) (* b (* y-scale (* (sqrt 2) (sqrt 8)))))))
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#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/1049760000 (pow (PI) 4)) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))))))
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/1049760000 (pow (PI) 4)) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (+ (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/3149280000 (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/396718580736000000000 (pow (PI) 8)) (+ (* -1/2777030065152000000000 (pow (PI) 8)) (* 1/32400 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))))))))))))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/11664000 (pow (PI) 3)) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* 1/22674816000000 (pow (PI) 5)) (+ (* 1/4534963200000 (pow (PI) 5)) (* 1/2267481600000 (pow (PI) 5))))))))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/11664000 (pow (PI) 3)) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* 1/22674816000000 (pow (PI) 5)) (+ (* 1/4534963200000 (pow (PI) 5)) (+ (* 1/2267481600000 (pow (PI) 5)) (* (pow angle 2) (+ (* -1/881596846080000000 (pow (PI) 7)) (+ (* -1/1469328076800000000 (pow (PI) 7)) (+ (* -1/4407984230400000000 (pow (PI) 7)) (* -1/30855889612800000000 (pow (PI) 7)))))))))))))))))
#s(approx (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (/ 1 (pow x-scale 4))))
#s(approx (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (+ (* (pow angle 2) (- (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))) (/ 1 (pow x-scale 4)))))
#s(approx (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (+ (* (pow angle 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* (pow angle 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2))))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))) (/ 1 (pow x-scale 4)))))
#s(approx (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (+ (* (pow angle 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* (pow angle 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* (pow angle 2) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2))))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2))))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))) (/ 1 (pow x-scale 4)))))
#s(approx (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) #s(hole binary64 (/ 1 (pow x-scale 2))))
#s(approx (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) #s(hole binary64 (+ (* (pow angle 2) (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (/ 1 (pow x-scale 2)))))
#s(approx (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) #s(hole binary64 (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* (pow angle 2) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (/ 1 (pow x-scale 2)))))
#s(approx (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) #s(hole binary64 (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* (pow angle 2) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))) (* (pow angle 2) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (/ 1 (pow x-scale 2)))))
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) #s(hole binary64 (/ 1 (pow x-scale 2))))
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) #s(hole binary64 (+ (* -1/32400 (/ (* (pow angle 2) (pow (PI) 2)) (pow x-scale 2))) (/ 1 (pow x-scale 2)))))
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* (pow angle 2) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))))) (/ 1 (pow x-scale 2)))))
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* (pow angle 2) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2)))))))))) (/ 1 (pow x-scale 2)))))
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 1))
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (+ (* 1/4199040000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))))))
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (* 1/32400 (/ (* (pow angle 2) (pow (PI) 2)) (pow y-scale 2)))))
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow angle 2) (pow (PI) 4)) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* (pow angle 2) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))))))))
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* (pow angle 2) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow y-scale 2))) (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow y-scale 2))))))))))))))
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2)))))
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2))))))
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))))))))))
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) #s(hole binary64 (/ 1 (pow x-scale 2))))
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (/ 1 (pow x-scale 2)))))
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))))))) (/ 1 (pow x-scale 2)))))
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))))))))))) (/ 1 (pow x-scale 2)))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (cos (* 1/180 (* angle (PI))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))
#s(approx (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) #s(hole binary64 (* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))
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#s(approx (* x-scale (* y-scale (sqrt 8))) #s(hole binary64 (* x-scale (* y-scale (sqrt 8)))))
#s(approx x-scale #s(hole binary64 x-scale))
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#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) #s(hole binary64 (/ (+ (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) y-scale) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* (pow x-scale 2) (+ (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) y-scale) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) y-scale) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 2))))
#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) #s(hole binary64 (/ (+ (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) y-scale) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* (pow x-scale 2) (+ (* 1/2 (* (/ (* (pow a 2) (* (pow b 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(/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* 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#s(approx (* (* x-scale x-scale) y-scale) #s(hole binary64 (* (pow x-scale 2) y-scale)))
#s(approx (* x-scale x-scale) #s(hole binary64 (pow x-scale 2)))
#s(approx (pow (* x-scale y-scale) 2) #s(hole binary64 (* (pow x-scale 2) (pow y-scale 2))))
#s(approx (* x-scale y-scale) #s(hole binary64 (* x-scale y-scale)))
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow x-scale 2) (+ (* 1/8 (/ (* b (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
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#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* 1/2 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
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#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* x-scale (+ (* 1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 6) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))
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#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* x-scale (+ (* 1/2 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* x-scale (+ (* 1/2 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/2 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))
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#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* -1 (* x-scale (+ (* -1 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/2 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/2 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow 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x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle 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#s(approx (* y-scale (sqrt 8)) #s(hole binary64 (* y-scale (sqrt 8))))
#s(approx y-scale #s(hole binary64 y-scale))
#s(approx (* y-scale 4) #s(hole binary64 (* 4 y-scale)))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (* (/ 1 y-scale) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))))
#s(approx (* y-scale y-scale) #s(hole binary64 (pow y-scale 2)))
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#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow y-scale 2) (+ (* 1/2 (/ (* b (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/2 (/ (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
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#s(approx (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))) #s(hole binary64 (/ (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (* (pow y-scale 2) (+ (* 1/2 (/ (* (pow y-scale 2) (- (* 1/2 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/2 (/ (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) y-scale)))
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#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* y-scale (+ (* 1/2 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/2 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* b (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))
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#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1/4 (* b (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* -1/8 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1/4 (* b (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/8 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/8 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1/4 (* b (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/8 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* -1/8 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 6) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/8 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))))
#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (* b (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* -1/2 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))
#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (* b (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/2 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/2 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))
#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (* b (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/2 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* -1/2 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 6) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/2 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))))
Outputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))
#s(literal 1/4 binary64)
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))
y-scale
(pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(pow.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))
(sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (-.f64 (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))
(fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))
(+.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))
#s(literal 2 binary64)
(*.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))
(exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
a
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
(*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))
(*.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))
(exp.f64 (*.f64 (log.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
b
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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 y-scale (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (fma.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (fma.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (fma.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (fma.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (fma.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (fma.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
#s(approx a a)
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 x-scale b) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 x-scale b) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 x-scale (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 (/.f64 x-scale b) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (*.f64 (/.f64 x-scale b) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (+.f64 (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
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angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))) y-scale)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 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#s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))))))))))
#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* (* x-scale x-scale) y-scale)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) y-scale)))
#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* (* x-scale x-scale) y-scale)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 (*.f64 a a) (fma.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 b (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (/.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) y-scale)))))
#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* (* x-scale x-scale) y-scale)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))))) (*.f64 (/.f64 b (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) (*.f64 (/.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) y-scale)))))
#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* (* x-scale x-scale) y-scale)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) b) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))))) (*.f64 (/.f64 b (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) (*.f64 (/.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) y-scale)))))
#s(approx (/ (* (* a a) (* (* b b) (sqrt 8))) (* (* x-scale x-scale) y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 x-scale x-scale) y-scale)))
#s(approx (* (* a a) (* (* b b) (sqrt 8))) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))))
#s(approx (* a a) (*.f64 a a))
#s(approx (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2)) (*.f64 #s(literal -4 binary64) (/.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
#s(approx (* 4 (* (* b a) (* b (neg a)))) (*.f64 #s(literal -4 binary64) (pow.f64 (*.f64 a b) #s(literal 2 binary64))))
#s(approx (* (* b a) (* b (neg a))) (*.f64 #s(literal -1 binary64) (pow.f64 (*.f64 a b) #s(literal 2 binary64))))
#s(approx (* b a) (*.f64 a b))
#s(approx (* b (neg a)) (*.f64 #s(literal -1 binary64) (*.f64 a b)))
#s(approx (neg a) (*.f64 #s(literal -1 binary64) a))
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#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
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#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 a (fma.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 a (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))))) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))
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x-scale) (/.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))))))
#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* (* x-scale x-scale) y-scale)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 (/.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) y-scale)))
#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* (* x-scale x-scale) y-scale)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) y-scale) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* (* x-scale x-scale) y-scale)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))))) (fma.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) y-scale) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))
#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* (* x-scale x-scale) y-scale)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (fma.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) y-scale) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))
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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
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#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
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#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
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#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
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#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* (* x-scale x-scale) y-scale)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) y-scale))))
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#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 (/.f64 y-scale a) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (*.f64 (/.f64 y-scale a) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))
#s(approx (* b (cos (* 1/180 (* angle (PI))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
#s(approx b b)
#s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale))
#s(approx (* b (* y-scale 4)) (*.f64 #s(literal 4 binary64) (*.f64 b y-scale)))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 x-scale (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (+.f64 (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale)))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (fma.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale)))
#s(approx (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))
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#s(approx (* b b) (*.f64 b b))
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#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))
#s(approx (* b (* x-scale (* y-scale (sqrt 8)))) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))))
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 b b)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))))
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#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (fma.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
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#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 b (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 b (fma.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 b (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))))) (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))) (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))
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#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* (* x-scale x-scale) y-scale)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) y-scale) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* (* x-scale x-scale) y-scale)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))))) (fma.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) y-scale) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))
#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* (* x-scale x-scale) y-scale)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (fma.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) y-scale) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
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#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
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#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
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#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* (* x-scale x-scale) y-scale)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) y-scale))))
#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* (* x-scale x-scale) y-scale)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) y-scale) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))
#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* (* x-scale x-scale) y-scale)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))))) (fma.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) y-scale) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))))
#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* (* x-scale x-scale) y-scale)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (fma.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) y-scale) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64)))))
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#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (*.f64 b b)))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 b b) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 b b) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 b b) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64))))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64)))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64))))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))))
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))))
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))
#s(approx (* 1/180 (* angle (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
#s(approx (* angle (PI)) (*.f64 angle (PI.f64)))
#s(approx angle angle)
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (*.f64 #s(literal 2 binary64) (*.f64 b b)))
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 b b))))
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (fma.f64 #s(literal 2 binary64) (*.f64 b b) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))))
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (fma.f64 #s(literal 2 binary64) (*.f64 b b) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))))
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (*.f64 b b))
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))) (*.f64 b b)))
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 b b)))
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 b b)))
#s(approx (* b (cos (* 1/180 (* angle (PI))))) b)
#s(approx (* b (cos (* 1/180 (* angle (PI))))) (+.f64 b (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 (PI.f64) (PI.f64)))))))
#s(approx (* b (cos (* 1/180 (* angle (PI))))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
#s(approx (* b (cos (* 1/180 (* angle (PI))))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))
#s(approx (cos (* 1/180 (* angle (PI)))) #s(literal 1 binary64))
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))))
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale #s(literal 4 binary64)))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale #s(literal 4 binary64))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64)))))))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 a a)) (/.f64 (*.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64)))))) #s(literal 2 binary64)))))))) (sqrt.f64 #s(literal 2 binary64)))))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 a (*.f64 x-scale #s(literal 4 binary64))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 a (*.f64 x-scale #s(literal 4 binary64)))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 a (*.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64)))))))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 a (*.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 a a)) (/.f64 (*.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64)))))) #s(literal 2 binary64)))))))) (sqrt.f64 #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (/.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) y-scale))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (sqrt.f64 #s(literal 2 binary64)))) (/.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) y-scale)))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 y-scale a) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 y-scale (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64)))))) (/.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) y-scale)))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 y-scale a) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 y-scale a) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 y-scale (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 a a)) (/.f64 (*.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64)))))) #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64)))))))) (/.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) y-scale)))
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale))))))))))
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)))))))))))))
#s(approx (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))
#s(approx (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))
#s(approx (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))
#s(approx (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (*.f64 a a))
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))) (*.f64 a a)))
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 a a)))
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 a a)))
#s(approx (* a (cos (* 1/180 (* angle (PI))))) a)
#s(approx (* a (cos (* 1/180 (* angle (PI))))) (+.f64 a (*.f64 #s(literal -1/64800 binary64) (*.f64 a (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))))
#s(approx (* a (cos (* 1/180 (* angle (PI))))) (+.f64 a (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
#s(approx (* a (cos (* 1/180 (* angle (PI))))) (+.f64 a (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))
#s(approx (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (*.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))
#s(approx (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
#s(approx (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 y-scale y-scale))))))))
#s(approx (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale))))))))))
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 y-scale y-scale)))))))
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 y-scale y-scale))))))))
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))))
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))))
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))
#s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))))
#s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))))))
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#s(approx (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) (fma.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64)))) (*.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal -4 binary64))))
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#s(approx (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) (fma.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/6298560000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal 1/2099520000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/408146688000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (fma.f64 #s(literal -1/6122200320000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (-.f64 (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))) (fma.f64 #s(literal 1/1020366720000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 1/612220032000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))) (pow.f64 (-.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) (*.f64 #s(literal -1/1574640000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))) (*.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal -4 binary64))))
#s(approx (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (pow.f64 x-scale #s(literal -2 binary64)))
#s(approx (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (fma.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (pow.f64 x-scale #s(literal -2 binary64))))
#s(approx (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (fma.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (pow.f64 x-scale #s(literal -2 binary64))))
#s(approx (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (fma.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/816293376000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/12244400640000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale)))))))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (pow.f64 x-scale #s(literal -2 binary64))))
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (pow.f64 x-scale #s(literal -2 binary64)))
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (pow.f64 x-scale #s(literal -2 binary64))))
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)))))) (pow.f64 x-scale #s(literal -2 binary64))))
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/816293376000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/12244400640000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale))))))))) (pow.f64 x-scale #s(literal -2 binary64))))
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(literal 1 binary64))
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))))
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))))))
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale))))))))))
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/396718580736000000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 y-scale y-scale)))))))))))))
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))))
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))))))))))
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (pow.f64 x-scale #s(literal -2 binary64)))
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (pow.f64 x-scale #s(literal -2 binary64))))
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)))))))) (pow.f64 x-scale #s(literal -2 binary64))))
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/816293376000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal -1/12244400640000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale))))))))))))) (pow.f64 x-scale #s(literal -2 binary64))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))
#s(approx (sin (* 1/180 (* angle (PI)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
#s(approx (cos (* 1/180 (* angle (PI)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
#s(approx (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))))
#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))))
#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* (* x-scale x-scale) y-scale)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 x-scale x-scale) y-scale)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
#s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))
#s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))
#s(approx (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
#s(approx (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))
#s(approx (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))
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#s(approx (* x-scale (* y-scale (sqrt 8))) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))
#s(approx x-scale x-scale)
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#s(approx (* x-scale y-scale) (*.f64 x-scale y-scale))
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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 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#s(approx (* y-scale (sqrt 8)) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))
#s(approx y-scale y-scale)
#s(approx (* y-scale 4) (*.f64 #s(literal 4 binary64) y-scale))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 (pow.f64 y-scale #s(literal -1 binary64)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)))
#s(approx (* y-scale y-scale) (*.f64 y-scale y-scale))
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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64))))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 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(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 b (pow.f64 y-scale #s(literal 6 binary64))) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))))) #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 b (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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(PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))))) #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 b (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))))

eval432.0ms (2%)

Memory
32.6MiB live, 354.6MiB allocated; 179ms collecting garbage
Compiler

Compiled 455 236 to 8 274 computations (98.2% saved)

prune1.0s (4.7%)

Memory
-3.5MiB live, 1 143.4MiB allocated; 248ms collecting garbage
Pruning

47 alts after pruning (47 fresh and 0 done)

PrunedKeptTotal
New1 177431 220
Fresh246
Picked505
Done000
Total1 184471 231
Accuracy
74.1%
Counts
1 231 → 47
Alt Table
Click to see full alt table
StatusAccuracyProgram
1.2%
(/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 x-scale x-scale) y-scale)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
0.8%
(/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 x-scale x-scale) y-scale)) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
3.3%
(/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
2.1%
(/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 x-scale x-scale) y-scale)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
44.4%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))))))))
33.3%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))))))))
30.2%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))
24.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 b b) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))))))))))
19.4%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))
31.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (*.f64 b b)))))))
31.9%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))))))
12.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
7.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
10.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
18.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 y-scale) #s(literal 2 binary64))))))))))
18.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 y-scale) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
10.8%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))
13.3%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 #s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
14.5%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 #s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
14.5%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 #s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))))
20.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale)))))
24.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (/.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) y-scale)))))
36.2%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 (pow.f64 y-scale #s(literal -1 binary64)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))))
9.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale))))))
8.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale))))))
40.2%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))
26.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 y-scale) #s(literal 2 binary64))))))))))
29.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 #s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (pow.f64 x-scale #s(literal -2 binary64))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
24.2%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 #s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
15.8%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))))
13.3%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale)))))))
23.6%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (/.f64 #s(literal 2 binary64) (*.f64 x-scale x-scale)))))))
11.6%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
15.2%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) #s(approx (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale)))))
35.5%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) #s(approx (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))))
25.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))
28.4%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
12.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
14.5%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
25.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
30.6%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 a (*.f64 x-scale #s(literal 4 binary64))))))
5.3%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 b (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))
7.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
10.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
9.9%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
8.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
32.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale)))
Compiler

Compiled 23 478 to 8 510 computations (63.8% saved)

series435.0ms (2%)

Memory
5.5MiB live, 430.1MiB allocated; 40ms collecting garbage
Counts
67 → 493
Calls
Call 1
Inputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))))))
#s(literal 1/4 binary64)
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))))))
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))
y-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))))
(fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))))
#s(literal 2 binary64)
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
a
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
(*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))
(pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))
(*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))
b
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))
(/.f64 (PI.f64) #s(literal 2 binary64))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale)))
#s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale))
(*.f64 b y-scale)
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(literal -1/4 binary64)
(*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))
(*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
#s(literal 4 binary64)
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale)))))
(*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale))))
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))
x-scale
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale)))
(*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale))
#s(literal -1 binary64)
(/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale)
(*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))
(sqrt.f64 #s(literal 2 binary64))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 #s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (pow.f64 x-scale #s(literal -2 binary64))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 #s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (pow.f64 x-scale #s(literal -2 binary64))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))
(*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 #s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (pow.f64 x-scale #s(literal -2 binary64))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))
(sqrt.f64 (+.f64 #s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (pow.f64 x-scale #s(literal -2 binary64))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))
(+.f64 #s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (pow.f64 x-scale #s(literal -2 binary64))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))
#s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (pow.f64 x-scale #s(literal -2 binary64)))
(pow.f64 x-scale #s(literal -2 binary64))
#s(literal -2 binary64)
(+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))
(/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(*.f64 x-scale x-scale)
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(*.f64 y-scale y-scale)
Outputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* (pow a 2) (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (- (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle 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a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (/ (* (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow 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(sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow b 2) (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8)))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/4 (/ (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))))) #s(hole binary64 (+ (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (/ (* (pow b 2) (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8)))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))))) #s(hole binary64 (+ (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))))) #s(hole binary64 (+ (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (* b (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))
#s(approx b #s(hole binary64 b))
#s(approx (* 1/4 (* b (* y-scale 4))) #s(hole binary64 (* b y-scale)))
#s(approx (* b y-scale) #s(hole binary64 (* b y-scale)))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/4 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))))))))
#s(approx (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (* -1 (* b (* y-scale (cos (* 1/180 (* angle (PI)))))))))
#s(approx (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (* 4 (* b (* y-scale (cos (* 1/180 (* angle (PI)))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/4 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* a (* y-scale (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 3) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* a (* y-scale (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow a 3) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3)))))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 5) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* a (* y-scale (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale))))
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#s(approx (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) #s(hole binary64 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)))
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(pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) 2)) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2)))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))))) #s(hole binary64 (+ (* 1/360 (/ (* angle (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))))) (sqrt 2))) (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))) (* angle (+ (* 1/360 (/ (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* 1/8 (/ (* angle (* y-scale (* (sqrt 8) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))) (* angle (+ (* 1/360 (/ (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* angle (+ (* 1/8 (/ (* angle (* y-scale (* (sqrt 8) (- (* 2 (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* (sin (* 1/2 (PI))) (pow (sqrt 2) 2)))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))) (* 1/8 (/ (* y-scale (* (sqrt 8) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))))) #s(hole binary64 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))))) #s(hole binary64 (+ (* 1/90 (/ (* angle (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))))) (sqrt 2))) (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))))) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* 1/2 (/ (* angle (* y-scale (* (sqrt 8) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))) (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))))) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* angle (+ (* 1/2 (/ (* angle (* y-scale (* (sqrt 8) (- (* 2 (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* (sin (* 1/2 (PI))) (pow (sqrt 2) 2)))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))) (* 1/2 (/ (* y-scale (* (sqrt 8) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))))) (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) #s(hole binary64 (* b (* (sin (* 1/2 (PI))) (sqrt 2)))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) #s(hole binary64 (+ (* 1/90 (/ (* angle (* b (* (PI) (cos (* 1/2 (PI)))))) (sqrt 2))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* (PI) (cos (* 1/2 (PI))))) (sqrt 2))) (* 1/2 (/ (* angle (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* (PI) (cos (* 1/2 (PI))))) (sqrt 2))) (* angle (+ (* 1/2 (/ (* angle (- (* 2 (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* (sin (* 1/2 (PI))) (pow (sqrt 2) 2)))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))) (* 1/2 (/ (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (+ (* 2 (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI))))
#s(approx angle #s(hole binary64 angle))
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))))
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* 2 (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))))
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 2 (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))))
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* 1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (* b (sin (* 1/2 (PI))))))
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (+ (* 1/180 (* angle (* b (* (PI) (cos (* 1/2 (PI))))))) (* b (sin (* 1/2 (PI)))))))
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (+ (* angle (+ (* -1/64800 (* angle (* b (* (pow (PI) 2) (sin (* 1/2 (PI))))))) (* 1/180 (* b (* (PI) (cos (* 1/2 (PI)))))))) (* b (sin (* 1/2 (PI)))))))
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (+ (* angle (+ (* 1/180 (* b (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/64800 (* b (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* -1/34992000 (* angle (* b (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))) (* b (sin (* 1/2 (PI)))))))
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI)))))
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI)))))))))
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI))))))))))
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI)))))))))))))
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI))))
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))))) (* b (sqrt 2)))) (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2)))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2)))))))))))
#s(approx (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (* -1 (* b y-scale))))
#s(approx (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (+ (* -1 (* b y-scale)) (* 1/64800 (* (pow angle 2) (* b (* y-scale (pow (PI) 2))))))))
#s(approx (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (+ (* -1 (* b y-scale)) (* (pow angle 2) (+ (* -1/25194240000 (* (pow angle 2) (* b (* y-scale (pow (PI) 4))))) (* 1/64800 (* b (* y-scale (pow (PI) 2)))))))))
#s(approx (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (+ (* -1 (* b y-scale)) (* (pow angle 2) (+ (* 1/64800 (* b (* y-scale (pow (PI) 2)))) (* (pow angle 2) (+ (* -1/25194240000 (* b (* y-scale (pow (PI) 4)))) (* 1/24488801280000000 (* (pow angle 2) (* b (* y-scale (pow (PI) 6))))))))))))
#s(approx (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (* 4 (* b y-scale))))
#s(approx (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (+ (* -1/16200 (* (pow angle 2) (* b (* y-scale (pow (PI) 2))))) (* 4 (* b y-scale)))))
#s(approx (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (+ (* 4 (* b y-scale)) (* (pow angle 2) (+ (* -1/16200 (* b (* y-scale (pow (PI) 2)))) (* 1/6298560000 (* (pow angle 2) (* b (* y-scale (pow (PI) 4))))))))))
#s(approx (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (+ (* 4 (* b y-scale)) (* (pow angle 2) (+ (* -1/16200 (* b (* y-scale (pow (PI) 2)))) (* (pow angle 2) (+ (* -1/6122200320000000 (* (pow angle 2) (* b (* y-scale (pow (PI) 6))))) (* 1/6298560000 (* b (* y-scale (pow (PI) 4)))))))))))
#s(approx (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* 4 y-scale)))
#s(approx (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (+ (* -1/16200 (* (pow angle 2) (* y-scale (pow (PI) 2)))) (* 4 y-scale))))
#s(approx (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (+ (* 4 y-scale) (* (pow angle 2) (+ (* -1/16200 (* y-scale (pow (PI) 2))) (* 1/6298560000 (* (pow angle 2) (* y-scale (pow (PI) 4)))))))))
#s(approx (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (+ (* 4 y-scale) (* (pow angle 2) (+ (* -1/16200 (* y-scale (pow (PI) 2))) (* (pow angle 2) (+ (* -1/6122200320000000 (* (pow angle 2) (* y-scale (pow (PI) 6)))) (* 1/6298560000 (* y-scale (pow (PI) 4))))))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) 4) #s(hole binary64 4))
#s(approx (* (cos (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (+ 4 (* -1/16200 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (+ 4 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* 1/6298560000 (* (pow angle 2) (pow (PI) 4))))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (+ 4 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/6122200320000000 (* (pow angle 2) (pow (PI) 6))) (* 1/6298560000 (pow (PI) 4)))))))))
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 1))
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))))
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))))) (* a (sqrt 2)))) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))))) (* a (sqrt 2)))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* 2 (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* (pow a 2) (pow (sqrt 2) 2))))))))) (* a (sqrt 2)))))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))))) (* a (sqrt 2)))) (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))))) (* a (sqrt 2)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* 2 (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* (pow a 2) (pow (sqrt 2) 2))))))))) (* a (sqrt 2)))))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (/ (* a (sqrt 2)) y-scale)))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* y-scale (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* a (sqrt 2)))) (/ (* a (sqrt 2)) y-scale))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* y-scale (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2)))))) (/ (* a (sqrt 2)) y-scale))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* y-scale (- (+ (* 2 (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2)))))))) (/ (* a (sqrt 2)) y-scale))))
#s(approx (* -1 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)) #s(hole binary64 (* -1/180 (/ (* angle (* b (* (PI) (sqrt 2)))) y-scale))))
#s(approx (* -1 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)) #s(hole binary64 (* angle (+ (* -1/180 (/ (* b (* (PI) (sqrt 2))) y-scale)) (* 1/34992000 (/ (* (pow angle 2) (* b (* (pow (PI) 3) (sqrt 2)))) y-scale))))))
#s(approx (* -1 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)) #s(hole binary64 (* angle (+ (* -1/180 (/ (* b (* (PI) (sqrt 2))) y-scale)) (* (pow angle 2) (+ (* -1/22674816000000 (/ (* (pow angle 2) (* b (* (pow (PI) 5) (sqrt 2)))) y-scale)) (* 1/34992000 (/ (* b (* (pow (PI) 3) (sqrt 2))) y-scale))))))))
#s(approx (* -1 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)) #s(hole binary64 (* angle (+ (* -1/180 (/ (* b (* (PI) (sqrt 2))) y-scale)) (* (pow angle 2) (+ (* 1/34992000 (/ (* b (* (pow (PI) 3) (sqrt 2))) y-scale)) (* (pow angle 2) (+ (* -1/22674816000000 (/ (* b (* (pow (PI) 5) (sqrt 2))) y-scale)) (* 1/30855889612800000000 (/ (* (pow angle 2) (* b (* (pow (PI) 7) (sqrt 2)))) y-scale))))))))))
#s(approx (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) #s(hole binary64 (* 1/180 (/ (* angle (* b (* (PI) (sqrt 2)))) y-scale))))
#s(approx (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) #s(hole binary64 (* angle (+ (* -1/34992000 (/ (* (pow angle 2) (* b (* (pow (PI) 3) (sqrt 2)))) y-scale)) (* 1/180 (/ (* b (* (PI) (sqrt 2))) y-scale))))))
#s(approx (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) #s(hole binary64 (* angle (+ (* 1/180 (/ (* b (* (PI) (sqrt 2))) y-scale)) (* (pow angle 2) (+ (* -1/34992000 (/ (* b (* (pow (PI) 3) (sqrt 2))) y-scale)) (* 1/22674816000000 (/ (* (pow angle 2) (* b (* (pow (PI) 5) (sqrt 2)))) y-scale))))))))
#s(approx (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) #s(hole binary64 (* angle (+ (* 1/180 (/ (* b (* (PI) (sqrt 2))) y-scale)) (* (pow angle 2) (+ (* -1/34992000 (/ (* b (* (pow (PI) 3) (sqrt 2))) y-scale)) (* (pow angle 2) (+ (* -1/30855889612800000000 (/ (* (pow angle 2) (* b (* (pow (PI) 7) (sqrt 2)))) y-scale)) (* 1/22674816000000 (/ (* b (* (pow (PI) 5) (sqrt 2))) y-scale))))))))))
#s(approx (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (* 1/180 (* angle (* b (* (PI) (sqrt 2)))))))
#s(approx (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (* (pow (PI) 3) (sqrt 2))))) (* 1/180 (* b (* (PI) (sqrt 2))))))))
#s(approx (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (* angle (+ (* 1/180 (* b (* (PI) (sqrt 2)))) (* (pow angle 2) (+ (* -1/34992000 (* b (* (pow (PI) 3) (sqrt 2)))) (* 1/22674816000000 (* (pow angle 2) (* b (* (pow (PI) 5) (sqrt 2)))))))))))
#s(approx (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (* angle (+ (* 1/180 (* b (* (PI) (sqrt 2)))) (* (pow angle 2) (+ (* -1/34992000 (* b (* (pow (PI) 3) (sqrt 2)))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (* (pow (PI) 7) (sqrt 2))))) (* 1/22674816000000 (* b (* (pow (PI) 5) (sqrt 2))))))))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (* 1/180 (* angle (* (PI) (sqrt 2))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* (pow (PI) 3) (sqrt 2)))) (* 1/180 (* (PI) (sqrt 2)))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (sqrt 2))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (sqrt 2))) (* 1/22674816000000 (* (pow angle 2) (* (pow (PI) 5) (sqrt 2))))))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (sqrt 2))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (sqrt 2))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* (pow (PI) 7) (sqrt 2)))) (* 1/22674816000000 (* (pow (PI) 5) (sqrt 2)))))))))))
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))))
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) (sqrt 2))) (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))))
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))) (sqrt 2))) (* 1/8 (/ (* (pow angle 2) (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))) 2)) (pow (sqrt 2) 2))))))))) (sqrt 2))))))))
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))) (sqrt 2))) (* (pow angle 2) (+ (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) 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(pow (sqrt 2) 2))))))))) (sqrt 2))))))))))
#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))
#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) (sqrt 2))) (* b (* y-scale (* (sqrt 2) (sqrt 8)))))))
#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* b (* y-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))) (sqrt 2))) (* 1/2 (/ (* (pow angle 2) (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))) 2)) (pow (sqrt 2) 2))))))))) (sqrt 2))))))))
#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* b (* y-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))) (sqrt 2))) (* (pow angle 2) (+ (* 1/2 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ 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#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))
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#s(approx (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))
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#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 2)))
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#s(approx (* x-scale (* y-scale (sqrt 8))) #s(hole binary64 (* x-scale (* y-scale (sqrt 8)))))
#s(approx x-scale #s(hole binary64 x-scale))
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow x-scale 2) (+ (* 1/8 (/ (* b (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow x-scale 2) (+ (* 1/8 (/ (* b (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* (pow x-scale 2) (+ (* 1/8 (/ (* b (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))
#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))
#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* 1/2 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow x-scale 2) (+ (* 1/2 (/ (* b (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/2 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow x-scale 2) (+ (* 1/2 (/ (* b (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* (pow x-scale 2) (+ (* 1/2 (/ (* b (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/2 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))
#s(approx (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))) #s(hole binary64 (/ (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) x-scale)))
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#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* x-scale (+ (* 1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 6) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))
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#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* x-scale (+ (* 1/2 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* x-scale (+ (* 1/2 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/2 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))
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#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* -1 (* x-scale (+ (* -1 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/2 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/2 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))
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#s(approx (* y-scale (sqrt 8)) #s(hole binary64 (* y-scale (sqrt 8))))
#s(approx y-scale #s(hole binary64 y-scale))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
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#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow y-scale 2) (+ (* 1/8 (/ (* b (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/8 (/ (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
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#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow y-scale 2) (+ (* 1/2 (/ (* b (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/2 (/ (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
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#s(approx (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))) #s(hole binary64 (/ (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (* (pow y-scale 2) (+ (* 1/2 (/ (* (pow y-scale 2) (- (* 1/2 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/2 (/ (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) y-scale)))
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#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1/4 (* b (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/8 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/8 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1/4 (* b (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/8 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* -1/8 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 6) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/8 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))))
#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (* b (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* -1/2 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))
#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (* b (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/2 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/2 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))
#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (* b (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/2 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* -1/2 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 6) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/2 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))))
Calls

15 calls:

TimeVariablePointExpression
50.0ms
angle
@0
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a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (* x-scale (* y-scale (sqrt 8))) x-scale (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (* -1 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)) -1 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (sqrt 2) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (pow x-scale -2) -2 (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))
41.0ms
x-scale
@-inf
((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))))) 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))))) (* y-scale (sqrt 8)) y-scale (sqrt 8) 8 (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (* a (sin (* 1/180 (* angle (PI))))) a (sin (* 1/180 (* angle (PI)))) (* 1/180 (* angle (PI))) 1/180 (* angle (PI)) angle (PI) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (/ (PI) 2) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* b (* y-scale 4))) (* b y-scale) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4))) (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)) (* (cos (* 1/180 (* angle (PI)))) 4) (cos (* 1/180 (* angle (PI)))) 4 (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (* x-scale (* y-scale (sqrt 8))) x-scale (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (* -1 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)) -1 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (sqrt 2) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (pow x-scale -2) -2 (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))
41.0ms
y-scale
@-inf
((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))))) 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))))) (* y-scale (sqrt 8)) y-scale (sqrt 8) 8 (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (* a (sin (* 1/180 (* angle (PI))))) a (sin (* 1/180 (* angle (PI)))) (* 1/180 (* angle (PI))) 1/180 (* angle (PI)) angle (PI) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (/ (PI) 2) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* b (* y-scale 4))) (* b y-scale) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4))) (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)) (* (cos (* 1/180 (* angle (PI)))) 4) (cos (* 1/180 (* angle (PI)))) 4 (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (* x-scale (* y-scale (sqrt 8))) x-scale (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (* -1 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)) -1 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (sqrt 2) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (pow x-scale -2) -2 (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))
40.0ms
b
@-inf
((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))))) 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))))) (* y-scale (sqrt 8)) y-scale (sqrt 8) 8 (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (* a (sin (* 1/180 (* angle (PI))))) a (sin (* 1/180 (* angle (PI)))) (* 1/180 (* angle (PI))) 1/180 (* angle (PI)) angle (PI) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (/ (PI) 2) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* b (* y-scale 4))) (* b y-scale) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4))) (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)) (* (cos (* 1/180 (* angle (PI)))) 4) (cos (* 1/180 (* angle (PI)))) 4 (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (* x-scale (* y-scale (sqrt 8))) x-scale (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (* -1 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)) -1 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (sqrt 2) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (pow x-scale -2) -2 (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))
25.0ms
b
@0
((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))))) 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))))) (* y-scale (sqrt 8)) y-scale (sqrt 8) 8 (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (* a (sin (* 1/180 (* angle (PI))))) a (sin (* 1/180 (* angle (PI)))) (* 1/180 (* angle (PI))) 1/180 (* angle (PI)) angle (PI) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (/ (PI) 2) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* b (* y-scale 4))) (* b y-scale) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4))) (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)) (* (cos (* 1/180 (* angle (PI)))) 4) (cos (* 1/180 (* angle (PI)))) 4 (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (* x-scale (* y-scale (sqrt 8))) x-scale (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (* -1 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)) -1 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (sqrt 2) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (pow x-scale -2) -2 (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))

rewrite558.0ms (2.5%)

Memory
16.9MiB live, 475.1MiB allocated; 48ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03532121690
03621113511
010913110775
Stop Event
iter limit
node limit
iter limit
Counts
560 → 605
Calls
Call 1
Inputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))))))
#s(literal 1/4 binary64)
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))))))
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))
y-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))))
(fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))))
#s(literal 2 binary64)
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
a
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
(*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))
(pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))
(*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))
b
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))
(/.f64 (PI.f64) #s(literal 2 binary64))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale)))
#s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale))
(*.f64 b y-scale)
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(literal -1/4 binary64)
(*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))
(*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
#s(literal 4 binary64)
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale)))))
(*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale))))
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))
x-scale
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale)))
(*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale))
#s(literal -1 binary64)
(/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale)
(*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))
(sqrt.f64 #s(literal 2 binary64))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 #s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (pow.f64 x-scale #s(literal -2 binary64))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 #s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (pow.f64 x-scale #s(literal -2 binary64))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))
(*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 #s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (pow.f64 x-scale #s(literal -2 binary64))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))
(sqrt.f64 (+.f64 #s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (pow.f64 x-scale #s(literal -2 binary64))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))
(+.f64 #s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (pow.f64 x-scale #s(literal -2 binary64))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))
#s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (pow.f64 x-scale #s(literal -2 binary64)))
(pow.f64 x-scale #s(literal -2 binary64))
#s(literal -2 binary64)
(+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))
(/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(*.f64 x-scale x-scale)
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(*.f64 y-scale y-scale)
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))
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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/4 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))) (* (pow a 2) (+ (* -1/8 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5))))))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))))) #s(hole binary64 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))))) #s(hole binary64 (+ (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))) (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))
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#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))))) #s(hole binary64 (+ (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))))
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#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) #s(hole binary64 (+ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))
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#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) #s(hole binary64 (+ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 5) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))
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#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
#s(approx a #s(hole binary64 a))
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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/4 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow a 2) (+ (* -1/8 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/4 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow a 2) (+ (* -1/8 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))
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(* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow 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(sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow b 2) (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8)))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/4 (/ (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))))) #s(hole binary64 (+ (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (/ (* (pow b 2) (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8)))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))))) #s(hole binary64 (+ (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))))) #s(hole binary64 (+ (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (* b (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))
#s(approx b #s(hole binary64 b))
#s(approx (* 1/4 (* b (* y-scale 4))) #s(hole binary64 (* b y-scale)))
#s(approx (* b y-scale) #s(hole binary64 (* b y-scale)))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/4 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))))))))
#s(approx (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (* -1 (* b (* y-scale (cos (* 1/180 (* angle (PI)))))))))
#s(approx (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (* 4 (* b (* y-scale (cos (* 1/180 (* angle (PI)))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/4 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* a (* y-scale (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 3) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* a (* y-scale (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow a 3) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3)))))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 5) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* a (* y-scale (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale))))
#s(approx (* -1 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)) #s(hole binary64 (* -1 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale))))
#s(approx (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) #s(hole binary64 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)))
#s(approx (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))))
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#s(approx (* b (* x-scale (* y-scale (sqrt 8)))) #s(hole binary64 (* b (* x-scale (* y-scale (sqrt 8))))))
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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))))) #s(hole binary64 (+ (* 1/360 (/ (* angle (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))))) (sqrt 2))) (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))) (* angle (+ (* 1/360 (/ (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* 1/8 (/ (* angle (* y-scale (* (sqrt 8) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))) (* angle (+ (* 1/360 (/ (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* angle (+ (* 1/8 (/ (* angle (* y-scale (* (sqrt 8) (- (* 2 (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* (sin (* 1/2 (PI))) (pow (sqrt 2) 2)))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))) (* 1/8 (/ (* y-scale (* (sqrt 8) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))))) #s(hole binary64 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))))) #s(hole binary64 (+ (* 1/90 (/ (* angle (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))))) (sqrt 2))) (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))))) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* 1/2 (/ (* angle (* y-scale (* (sqrt 8) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))) (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))))) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* angle (+ (* 1/2 (/ (* angle (* y-scale (* (sqrt 8) (- (* 2 (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* (sin (* 1/2 (PI))) (pow (sqrt 2) 2)))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))) (* 1/2 (/ (* y-scale (* (sqrt 8) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))))) (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) #s(hole binary64 (* b (* (sin (* 1/2 (PI))) (sqrt 2)))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) #s(hole binary64 (+ (* 1/90 (/ (* angle (* b (* (PI) (cos (* 1/2 (PI)))))) (sqrt 2))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* (PI) (cos (* 1/2 (PI))))) (sqrt 2))) (* 1/2 (/ (* angle (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* (PI) (cos (* 1/2 (PI))))) (sqrt 2))) (* angle (+ (* 1/2 (/ (* angle (- (* 2 (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* (sin (* 1/2 (PI))) (pow (sqrt 2) 2)))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))) (* 1/2 (/ (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (+ (* 2 (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI))))
#s(approx angle #s(hole binary64 angle))
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))))
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* 2 (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))))
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 2 (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))))
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* 1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (* b (sin (* 1/2 (PI))))))
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (+ (* 1/180 (* angle (* b (* (PI) (cos (* 1/2 (PI))))))) (* b (sin (* 1/2 (PI)))))))
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (+ (* angle (+ (* -1/64800 (* angle (* b (* (pow (PI) 2) (sin (* 1/2 (PI))))))) (* 1/180 (* b (* (PI) (cos (* 1/2 (PI)))))))) (* b (sin (* 1/2 (PI)))))))
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (+ (* angle (+ (* 1/180 (* b (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/64800 (* b (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* -1/34992000 (* angle (* b (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))) (* b (sin (* 1/2 (PI)))))))
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI)))))
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI)))))))))
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI))))))))))
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI)))))))))))))
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI))))
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))))) (* b (sqrt 2)))) (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2)))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2)))))))))))
#s(approx (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (* -1 (* b y-scale))))
#s(approx (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (+ (* -1 (* b y-scale)) (* 1/64800 (* (pow angle 2) (* b (* y-scale (pow (PI) 2))))))))
#s(approx (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (+ (* -1 (* b y-scale)) (* (pow angle 2) (+ (* -1/25194240000 (* (pow angle 2) (* b (* y-scale (pow (PI) 4))))) (* 1/64800 (* b (* y-scale (pow (PI) 2)))))))))
#s(approx (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (+ (* -1 (* b y-scale)) (* (pow angle 2) (+ (* 1/64800 (* b (* y-scale (pow (PI) 2)))) (* (pow angle 2) (+ (* -1/25194240000 (* b (* y-scale (pow (PI) 4)))) (* 1/24488801280000000 (* (pow angle 2) (* b (* y-scale (pow (PI) 6))))))))))))
#s(approx (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (* 4 (* b y-scale))))
#s(approx (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (+ (* -1/16200 (* (pow angle 2) (* b (* y-scale (pow (PI) 2))))) (* 4 (* b y-scale)))))
#s(approx (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (+ (* 4 (* b y-scale)) (* (pow angle 2) (+ (* -1/16200 (* b (* y-scale (pow (PI) 2)))) (* 1/6298560000 (* (pow angle 2) (* b (* y-scale (pow (PI) 4))))))))))
#s(approx (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (+ (* 4 (* b y-scale)) (* (pow angle 2) (+ (* -1/16200 (* b (* y-scale (pow (PI) 2)))) (* (pow angle 2) (+ (* -1/6122200320000000 (* (pow angle 2) (* b (* y-scale (pow (PI) 6))))) (* 1/6298560000 (* b (* y-scale (pow (PI) 4)))))))))))
#s(approx (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* 4 y-scale)))
#s(approx (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (+ (* -1/16200 (* (pow angle 2) (* y-scale (pow (PI) 2)))) (* 4 y-scale))))
#s(approx (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (+ (* 4 y-scale) (* (pow angle 2) (+ (* -1/16200 (* y-scale (pow (PI) 2))) (* 1/6298560000 (* (pow angle 2) (* y-scale (pow (PI) 4)))))))))
#s(approx (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (+ (* 4 y-scale) (* (pow angle 2) (+ (* -1/16200 (* y-scale (pow (PI) 2))) (* (pow angle 2) (+ (* -1/6122200320000000 (* (pow angle 2) (* y-scale (pow (PI) 6)))) (* 1/6298560000 (* y-scale (pow (PI) 4))))))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) 4) #s(hole binary64 4))
#s(approx (* (cos (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (+ 4 (* -1/16200 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (+ 4 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* 1/6298560000 (* (pow angle 2) (pow (PI) 4))))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (+ 4 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/6122200320000000 (* (pow angle 2) (pow (PI) 6))) (* 1/6298560000 (pow (PI) 4)))))))))
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 1))
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))))
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))))) (* a (sqrt 2)))) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))))) (* a (sqrt 2)))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* 2 (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* (pow a 2) (pow (sqrt 2) 2))))))))) (* a (sqrt 2)))))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))))) (* a (sqrt 2)))) (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))))) (* a (sqrt 2)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* 2 (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* (pow a 2) (pow (sqrt 2) 2))))))))) (* a (sqrt 2)))))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (/ (* a (sqrt 2)) y-scale)))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* y-scale (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* a (sqrt 2)))) (/ (* a (sqrt 2)) y-scale))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* y-scale (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2)))))) (/ (* a (sqrt 2)) y-scale))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* y-scale (- (+ (* 2 (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2)))))))) (/ (* a (sqrt 2)) y-scale))))
#s(approx (* -1 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)) #s(hole binary64 (* -1/180 (/ (* angle (* b (* (PI) (sqrt 2)))) y-scale))))
#s(approx (* -1 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)) #s(hole binary64 (* angle (+ (* -1/180 (/ (* b (* (PI) (sqrt 2))) y-scale)) (* 1/34992000 (/ (* (pow angle 2) (* b (* (pow (PI) 3) (sqrt 2)))) y-scale))))))
#s(approx (* -1 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)) #s(hole binary64 (* angle (+ (* -1/180 (/ (* b (* (PI) (sqrt 2))) y-scale)) (* (pow angle 2) (+ (* -1/22674816000000 (/ (* (pow angle 2) (* b (* (pow (PI) 5) (sqrt 2)))) y-scale)) (* 1/34992000 (/ (* b (* (pow (PI) 3) (sqrt 2))) y-scale))))))))
#s(approx (* -1 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)) #s(hole binary64 (* angle (+ (* -1/180 (/ (* b (* (PI) (sqrt 2))) y-scale)) (* (pow angle 2) (+ (* 1/34992000 (/ (* b (* (pow (PI) 3) (sqrt 2))) y-scale)) (* (pow angle 2) (+ (* -1/22674816000000 (/ (* b (* (pow (PI) 5) (sqrt 2))) y-scale)) (* 1/30855889612800000000 (/ (* (pow angle 2) (* b (* (pow (PI) 7) (sqrt 2)))) y-scale))))))))))
#s(approx (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) #s(hole binary64 (* 1/180 (/ (* angle (* b (* (PI) (sqrt 2)))) y-scale))))
#s(approx (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) #s(hole binary64 (* angle (+ (* -1/34992000 (/ (* (pow angle 2) (* b (* (pow (PI) 3) (sqrt 2)))) y-scale)) (* 1/180 (/ (* b (* (PI) (sqrt 2))) y-scale))))))
#s(approx (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) #s(hole binary64 (* angle (+ (* 1/180 (/ (* b (* (PI) (sqrt 2))) y-scale)) (* (pow angle 2) (+ (* -1/34992000 (/ (* b (* (pow (PI) 3) (sqrt 2))) y-scale)) (* 1/22674816000000 (/ (* (pow angle 2) (* b (* (pow (PI) 5) (sqrt 2)))) y-scale))))))))
#s(approx (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) #s(hole binary64 (* angle (+ (* 1/180 (/ (* b (* (PI) (sqrt 2))) y-scale)) (* (pow angle 2) (+ (* -1/34992000 (/ (* b (* (pow (PI) 3) (sqrt 2))) y-scale)) (* (pow angle 2) (+ (* -1/30855889612800000000 (/ (* (pow angle 2) (* b (* (pow (PI) 7) (sqrt 2)))) y-scale)) (* 1/22674816000000 (/ (* b (* (pow (PI) 5) (sqrt 2))) y-scale))))))))))
#s(approx (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (* 1/180 (* angle (* b (* (PI) (sqrt 2)))))))
#s(approx (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (* (pow (PI) 3) (sqrt 2))))) (* 1/180 (* b (* (PI) (sqrt 2))))))))
#s(approx (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (* angle (+ (* 1/180 (* b (* (PI) (sqrt 2)))) (* (pow angle 2) (+ (* -1/34992000 (* b (* (pow (PI) 3) (sqrt 2)))) (* 1/22674816000000 (* (pow angle 2) (* b (* (pow (PI) 5) (sqrt 2)))))))))))
#s(approx (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (* angle (+ (* 1/180 (* b (* (PI) (sqrt 2)))) (* (pow angle 2) (+ (* -1/34992000 (* b (* (pow (PI) 3) (sqrt 2)))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (* (pow (PI) 7) (sqrt 2))))) (* 1/22674816000000 (* b (* (pow (PI) 5) (sqrt 2))))))))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (* 1/180 (* angle (* (PI) (sqrt 2))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* (pow (PI) 3) (sqrt 2)))) (* 1/180 (* (PI) (sqrt 2)))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (sqrt 2))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (sqrt 2))) (* 1/22674816000000 (* (pow angle 2) (* (pow (PI) 5) (sqrt 2))))))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (sqrt 2))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (sqrt 2))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* (pow (PI) 7) (sqrt 2)))) (* 1/22674816000000 (* (pow (PI) 5) (sqrt 2)))))))))))
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))))
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) (sqrt 2))) (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))))
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))) (sqrt 2))) (* 1/8 (/ (* (pow angle 2) (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))) 2)) (pow (sqrt 2) 2))))))))) (sqrt 2))))))))
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))) (sqrt 2))) (* (pow angle 2) (+ (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* 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(pow (sqrt 2) 2))))))))) (sqrt 2))))))))))
#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))
#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) (sqrt 2))) (* b (* y-scale (* (sqrt 2) (sqrt 8)))))))
#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* b (* y-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))) (sqrt 2))) (* 1/2 (/ (* (pow angle 2) (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))) 2)) (pow (sqrt 2) 2))))))))) (sqrt 2))))))))
#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* b (* y-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))) (sqrt 2))) (* (pow angle 2) (+ (* 1/2 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ 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#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) #s(hole binary64 (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) #s(hole binary64 (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (pow (cos (* 1/180 (* angle (PI)))) 2)))
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 2)))
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI)))))))
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#s(approx (* x-scale (* y-scale (sqrt 8))) #s(hole binary64 (* x-scale (* y-scale (sqrt 8)))))
#s(approx x-scale #s(hole binary64 x-scale))
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#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow x-scale 2) (+ (* 1/8 (/ (* b (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow x-scale 2) (+ (* 1/8 (/ (* b (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* (pow x-scale 2) (+ (* 1/8 (/ (* b (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))
#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))
#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* 1/2 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow x-scale 2) (+ (* 1/2 (/ (* b (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/2 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow x-scale 2) (+ (* 1/2 (/ (* b (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* (pow x-scale 2) (+ (* 1/2 (/ (* b (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/2 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))
#s(approx (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))) #s(hole binary64 (/ (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) x-scale)))
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#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* x-scale (+ (* 1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 6) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))
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#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* x-scale (+ (* 1/2 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* x-scale (+ (* 1/2 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/2 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))
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#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* -1 (* x-scale (+ (* -1 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/2 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/2 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))
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#s(approx (* y-scale (sqrt 8)) #s(hole binary64 (* y-scale (sqrt 8))))
#s(approx y-scale #s(hole binary64 y-scale))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
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#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow y-scale 2) (+ (* 1/8 (/ (* b (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/8 (/ (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
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#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow y-scale 2) (+ (* 1/2 (/ (* b (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/2 (/ (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
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#s(approx (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))) #s(hole binary64 (/ (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (* (pow y-scale 2) (+ (* 1/2 (/ (* (pow y-scale 2) (- (* 1/2 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/2 (/ (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) y-scale)))
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#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (* -1 (* (/ 1 y-scale) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1/4 (* b (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* -1/8 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1/4 (* b (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/8 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/8 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1/4 (* b (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/8 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* -1/8 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 6) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/8 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))))
#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (* b (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* -1/2 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))
#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (* b (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/2 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/2 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))
#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (* b (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/2 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* -1/2 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 6) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/2 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))))
Outputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))
#s(literal 1/4 binary64)
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))
y-scale
(pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(pow.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))
(sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (-.f64 (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))
(fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))
(+.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))
#s(literal 2 binary64)
(*.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))
(exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
a
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
(*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))
(*.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))
(exp.f64 (*.f64 (log.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
b
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(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
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(fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))
(+.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64)))
(/.f64 (neg.f64 (PI.f64)) #s(literal -2 binary64))
(/.f64 (PI.f64) #s(literal 2 binary64))
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#s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale))
(*.f64 b y-scale)
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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))
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#s(literal -1/4 binary64)
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(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))
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(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
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#s(literal 4 binary64)
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(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale)))))
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(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))
x-scale
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale)))
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#s(literal -1 binary64)
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(/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale)
(*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))
(pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))
(sqrt.f64 #s(literal 2 binary64))
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(*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))
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#s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (pow.f64 x-scale #s(literal -2 binary64)))
(pow.f64 (*.f64 x-scale x-scale) #s(literal -1 binary64))
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(/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale))
(/.f64 #s(literal -1 binary64) (neg.f64 (*.f64 x-scale x-scale)))
(exp.f64 (*.f64 (log.f64 x-scale) #s(literal -2 binary64)))
#s(literal -2 binary64)
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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 y-scale (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))))) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))))) (fma.f64 b (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))))) (fma.f64 b (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))))) (fma.f64 b (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) (fma.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) (fma.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) (fma.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
#s(approx a a)
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 y-scale (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 x-scale b) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 x-scale b) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 x-scale (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 (/.f64 x-scale b) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (*.f64 (/.f64 x-scale b) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (+.f64 (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale)))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale)))
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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
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#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
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#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) (*.f64 a (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))
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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))
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#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 a (fma.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 a (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))))) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 a a)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))
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#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale)))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))))) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))
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#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))))) (fma.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (*.f64 (/.f64 y-scale a) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64))))
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)))
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx b b)
#s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale))
#s(approx (* b y-scale) (*.f64 b y-scale))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 y-scale a) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 y-scale a) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 y-scale (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))))))))
#s(approx (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4))) (*.f64 #s(literal 4 binary64) (*.f64 b (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 x-scale (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (+.f64 (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale)))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (fma.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale)))
#s(approx (* -1 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale)))
#s(approx (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale))
#s(approx (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))
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#s(approx (* b (* x-scale (* y-scale (sqrt 8)))) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))))
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#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
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#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
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#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 b (fma.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
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#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
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#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale)))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))))) (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))) (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64)))))
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#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))))) (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 8 binary64))))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))))) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 b (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 angle b) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))))) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))))) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 b (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 angle b) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (/.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))))))) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 b (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 angle b) (/.f64 (-.f64 (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 b (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 angle b) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (/.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (fma.f64 #s(literal 1/45 binary64) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))))))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))))))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64))))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64)))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64))))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))))
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))))
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))
#s(approx (* 1/180 (* angle (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
#s(approx (* angle (PI)) (*.f64 angle (PI.f64)))
#s(approx angle angle)
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (fma.f64 #s(literal 1/45 binary64) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))))))
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))))))))
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 angle (fma.f64 #s(literal -1/64800 binary64) (*.f64 angle (*.f64 b (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/180 binary64) (*.f64 b (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (cos (* 1/180 (* angle (PI)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 angle (fma.f64 #s(literal -1/64800 binary64) (*.f64 angle (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))))
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64)))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 angle angle) b) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 angle angle) b) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64))))))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 angle angle) b) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 b b)) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (sqrt.f64 #s(literal 2 binary64)))))))))))
#s(approx (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) (*.f64 #s(literal -1 binary64) (*.f64 b y-scale)))
#s(approx (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) (fma.f64 #s(literal -1 binary64) (*.f64 b y-scale) (*.f64 #s(literal 1/64800 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 y-scale (*.f64 (PI.f64) (PI.f64))))))))
#s(approx (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) (fma.f64 #s(literal -1 binary64) (*.f64 b y-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/25194240000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 #s(literal 1/64800 binary64) (*.f64 b (*.f64 y-scale (*.f64 (PI.f64) (PI.f64)))))))))
#s(approx (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) (fma.f64 #s(literal -1 binary64) (*.f64 b y-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/64800 binary64) (*.f64 b (*.f64 y-scale (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/25194240000 binary64) (*.f64 b (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))
#s(approx (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4))) (*.f64 #s(literal 4 binary64) (*.f64 b y-scale)))
#s(approx (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4))) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 y-scale (*.f64 (PI.f64) (PI.f64))))) (*.f64 #s(literal 4 binary64) (*.f64 b y-scale))))
#s(approx (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4))) (fma.f64 #s(literal 4 binary64) (*.f64 b y-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (*.f64 b (*.f64 y-scale (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal 1/6298560000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))
#s(approx (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4))) (fma.f64 #s(literal 4 binary64) (*.f64 b y-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (*.f64 b (*.f64 y-scale (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/6122200320000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 1/6298560000 binary64) (*.f64 b (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))))
#s(approx (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)) (*.f64 #s(literal 4 binary64) y-scale))
#s(approx (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 angle angle) (*.f64 y-scale (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal 4 binary64) y-scale)))
#s(approx (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)) (fma.f64 #s(literal 4 binary64) y-scale (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (*.f64 y-scale (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/6298560000 binary64) (*.f64 (*.f64 angle angle) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
#s(approx (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)) (fma.f64 #s(literal 4 binary64) y-scale (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (*.f64 y-scale (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/6122200320000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/6298560000 binary64) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) 4) #s(literal 4 binary64))
#s(approx (* (cos (* 1/180 (* angle (PI)))) 4) (+.f64 #s(literal 4 binary64) (*.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))))
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#s(approx (* (cos (* 1/180 (* angle (PI)))) 4) (+.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/6122200320000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/6298560000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
#s(approx (cos (* 1/180 (* angle (PI)))) #s(literal 1 binary64))
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))))
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale #s(literal 4 binary64)))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale #s(literal 4 binary64))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64)))))))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 a a)) (/.f64 (*.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64)))))) #s(literal 2 binary64)))))))) (sqrt.f64 #s(literal 2 binary64)))))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 a (*.f64 x-scale #s(literal 4 binary64))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 a (*.f64 x-scale #s(literal 4 binary64)))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 a (*.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64)))))))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 a (*.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 a a)) (/.f64 (*.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64)))))) #s(literal 2 binary64)))))))) (sqrt.f64 #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (/.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) y-scale))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (sqrt.f64 #s(literal 2 binary64)))) (/.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) y-scale)))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 y-scale a) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 y-scale (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64)))))) (/.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) y-scale)))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 y-scale a) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 y-scale a) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 y-scale (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 a a)) (/.f64 (*.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64)))))) #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64)))))))) (/.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) y-scale)))
#s(approx (* -1 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)) (*.f64 #s(literal -1/180 binary64) (/.f64 (*.f64 angle (*.f64 b (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))))) y-scale)))
#s(approx (* -1 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)) (*.f64 angle (fma.f64 #s(literal -1/180 binary64) (/.f64 (*.f64 b (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64)))) y-scale) (*.f64 #s(literal 1/34992000 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (sqrt.f64 #s(literal 2 binary64))))) y-scale)))))
#s(approx (* -1 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)) (*.f64 angle (fma.f64 #s(literal -1/180 binary64) (/.f64 (*.f64 b (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64)))) y-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/22674816000000 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (sqrt.f64 #s(literal 2 binary64))))) y-scale) (*.f64 #s(literal 1/34992000 binary64) (/.f64 (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (sqrt.f64 #s(literal 2 binary64)))) y-scale)))))))
#s(approx (* -1 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)) (*.f64 angle (fma.f64 #s(literal -1/180 binary64) (/.f64 (*.f64 b (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64)))) y-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/34992000 binary64) (/.f64 (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (sqrt.f64 #s(literal 2 binary64)))) y-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/22674816000000 binary64) (/.f64 (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (sqrt.f64 #s(literal 2 binary64)))) y-scale) (*.f64 #s(literal 1/30855889612800000000 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (sqrt.f64 #s(literal 2 binary64))))) y-scale)))))))))
#s(approx (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) (*.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 angle (*.f64 b (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))))) y-scale)))
#s(approx (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (sqrt.f64 #s(literal 2 binary64))))) y-scale) (*.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 b (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64)))) y-scale)))))
#s(approx (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 b (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64)))) y-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (sqrt.f64 #s(literal 2 binary64)))) y-scale) (*.f64 #s(literal 1/22674816000000 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (sqrt.f64 #s(literal 2 binary64))))) y-scale)))))))
#s(approx (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 b (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64)))) y-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (sqrt.f64 #s(literal 2 binary64)))) y-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (sqrt.f64 #s(literal 2 binary64))))) y-scale) (*.f64 #s(literal 1/22674816000000 binary64) (/.f64 (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (sqrt.f64 #s(literal 2 binary64)))) y-scale)))))))))
#s(approx (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64)))))))
#s(approx (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal 1/180 binary64) (*.f64 b (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))))))))
#s(approx (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (sqrt.f64 #s(literal 2 binary64)))))))))))
#s(approx (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (sqrt.f64 #s(literal 2 binary64))))))))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64)))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (sqrt.f64 #s(literal 2 binary64)))))))))))
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#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(literal 1 binary64))
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))))
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))))))
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale))))))))))
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/396718580736000000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 y-scale y-scale)))))))))))))
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))))
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))))) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64))))))
#s(approx (sin (* 1/180 (* angle (PI)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
#s(approx (cos (* 1/180 (* angle (PI)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle)))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))
#s(approx (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)) (*.f64 #s(literal 4 binary64) (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) 4) (*.f64 #s(literal 4 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
#s(approx (cos (* 1/180 (* angle (PI)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))
#s(approx (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
#s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))
#s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (*.f64 #s(literal -1 binary64) (*.f64 angle (fma.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle) (*.f64 #s(literal -1/180 binary64) (PI.f64))))))
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(PI.f64))))) #s(literal 2 binary64))))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))))))))
#s(approx (* x-scale (* y-scale (sqrt 8))) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))
#s(approx x-scale x-scale)
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (sqrt.f64 #s(literal 2 binary64)))))))))
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#s(approx (pow x-scale -2) (pow.f64 x-scale #s(literal -2 binary64)))
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#s(approx (* x-scale x-scale) (*.f64 x-scale x-scale))
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(*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 b (pow.f64 x-scale #s(literal 6 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 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(PI.f64))))) #s(literal 2 binary64))))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 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(PI.f64))))) #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))))))))
#s(approx (* y-scale (sqrt 8)) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))
#s(approx y-scale y-scale)
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 (pow.f64 y-scale #s(literal -1 binary64)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
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#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) 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#s(approx (* y-scale y-scale) (*.f64 y-scale y-scale))
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#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 b (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 b (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))
#s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 b (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 b (pow.f64 y-scale #s(literal 6 binary64))) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))))) #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 b (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 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#s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))))

eval245.0ms (1.1%)

Memory
30.9MiB live, 210.6MiB allocated; 27ms collecting garbage
Compiler

Compiled 250 733 to 5 312 computations (97.9% saved)

prune1.1s (4.9%)

Memory
-12.9MiB live, 1 328.3MiB allocated; 105ms collecting garbage
Pruning

58 alts after pruning (56 fresh and 2 done)

PrunedKeptTotal
New67921700
Fresh73542
Picked325
Done000
Total68958747
Accuracy
74.1%
Counts
747 → 58
Alt Table
Click to see full alt table
StatusAccuracyProgram
1.2%
(/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 x-scale x-scale) y-scale)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
0.8%
(/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 x-scale x-scale) y-scale)) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
3.3%
(/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
2.1%
(/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 x-scale x-scale) y-scale)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
44.4%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))))))))
44.4%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 #s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle))))))) #s(literal 2 binary64))))))))
42.3%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b #s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))))) #s(literal 2 binary64))))))))
30.2%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))
35.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))))))
31.9%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64))))))))
19.4%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))
24.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 b b) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))))))))))
31.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (*.f64 b b)))))))
28.4%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
12.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
6.8%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
10.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
31.9%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))))))
7.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
18.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 y-scale) #s(literal 2 binary64))))))))))
18.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 y-scale) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
10.8%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))
13.3%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 #s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
14.5%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 #s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
14.5%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 #s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))))
20.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale)))))
24.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (/.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) y-scale)))))
36.2%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 (pow.f64 y-scale #s(literal -1 binary64)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))))
9.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale))))))
10.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (*.f64 #s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale))))))
8.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale))))))
10.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(approx (* -1 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)) (*.f64 #s(literal -1/180 binary64) (/.f64 (*.f64 angle (*.f64 b (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))))) y-scale)))))))
40.2%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))
29.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 #s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (pow.f64 x-scale #s(literal -2 binary64))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 y-scale) #s(literal 2 binary64))))))))))
24.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 #s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (pow.f64 x-scale #s(literal -2 binary64))) #s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
24.2%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 #s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
15.8%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))))
13.3%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale)))))))
23.6%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (/.f64 #s(literal 2 binary64) (*.f64 x-scale x-scale)))))))
11.6%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
15.2%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) #s(approx (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale)))))
25.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))
28.6%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))))) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))))
12.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))))) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
28.4%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
14.5%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
25.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
30.6%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 a (*.f64 x-scale #s(literal 4 binary64))))))
5.3%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 b (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))
6.8%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))))
17.2%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 y-scale #s(approx (* (cos (* 1/180 (* angle (PI)))) 4) (+.f64 #s(literal 4 binary64) (*.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))))))))
16.8%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b #s(approx (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 angle angle) (*.f64 y-scale (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal 4 binary64) y-scale)))))))
10.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
11.4%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(approx (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) (fma.f64 #s(literal -1 binary64) (*.f64 b y-scale) (*.f64 #s(literal 1/64800 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 y-scale (*.f64 (PI.f64) (PI.f64))))))))))
7.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(approx (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))
9.9%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
8.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
32.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale)))
Compiler

Compiled 28 506 to 10 466 computations (63.3% saved)

series827.0ms (3.7%)

Memory
8.0MiB live, 813.9MiB allocated; 137ms collecting garbage
Counts
81 → 562
Calls
Call 1
Inputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64)))))))
#s(literal 1/4 binary64)
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))))))
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))
y-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64)))))
(fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))))
#s(literal 2 binary64)
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
a
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
(*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64)))
(pow.f64 (*.f64 b (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))
(*.f64 b (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))))
b
(fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))
(/.f64 (PI.f64) #s(literal 2 binary64))
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 a (*.f64 x-scale #s(literal 4 binary64))))))
(*.f64 #s(literal 1/4 binary64) #s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 a (*.f64 x-scale #s(literal 4 binary64)))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 a (*.f64 x-scale #s(literal 4 binary64))))
(*.f64 a (*.f64 x-scale #s(literal 4 binary64)))
(*.f64 x-scale #s(literal 4 binary64))
x-scale
#s(literal 4 binary64)
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(literal -1/4 binary64)
(*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))
(*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale)))))
(*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale))))
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale)))
(*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale))
#s(literal -1 binary64)
(/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale)
(*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))
(sqrt.f64 #s(literal 2 binary64))
(/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))
#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))
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(/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale (*.f64 y-scale y-scale)))
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(*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))
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(*.f64 y-scale y-scale)
(sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))
(fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
(*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))
(*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))
(*.f64 b a)
(*.f64 b (neg.f64 a))
(neg.f64 a)
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))
(*.f64 x-scale y-scale)
Outputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 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(pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 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#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))))) #s(hole binary64 (+ (* b (* y-scale (* (sqrt 2) (* (sqrt 8) (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))))))) (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (sqrt 2) (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI))))))))))))
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#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) #s(hole binary64 (+ (* b (* (sqrt 2) (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* b (* (sqrt 2) (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI))))))))))))
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#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) #s(hole binary64 (+ (* b (* (sqrt 2) (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 3) (* (pow (sqrt 2) 3) (pow (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))) 3))))) (* 1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 5) (* (pow (sqrt 2) 5) (pow (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))) 5))))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* b (* (sqrt 2) (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI))))))))))))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))) #s(hole binary64 (* 2 (* (pow b 2) (pow (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))) 2)))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))) 2))))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
#s(approx a #s(hole binary64 a))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/4 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow a 2) (+ (* -1/8 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
#s(approx (* a (* x-scale 4)) #s(hole binary64 (* 4 (* a x-scale))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/4 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow a 2) (+ (* -1/8 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))))))))
#s(approx (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (* -1 (* a (* y-scale (sin (* 1/180 (* angle (PI)))))))))
#s(approx (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (* 4 (* a (* y-scale (sin (* 1/180 (* angle (PI)))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* b (* y-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 3) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3)))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* b (* y-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (* (pow b 3) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3)))))) (* 1/2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 6)) (* (pow b 5) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* b (* y-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale))))
#s(approx (* -1 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)) #s(hole binary64 (* -1 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale))))
#s(approx (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) #s(hole binary64 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)))
#s(approx (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))
#s(approx (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) #s(hole binary64 (* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))
#s(approx (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) #s(hole binary64 (* (pow a 2) (- (* -1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* x-scale y-scale)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* (/ (* (pow b 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))
#s(approx (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) #s(hole binary64 (* (pow a 2) (- (* (pow a 2) (- (* -1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (* x-scale y-scale)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/2 (* (/ (* (pow b 2) (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* x-scale y-scale)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (* (/ (* (pow b 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 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#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI)))))))
#s(approx (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2)) #s(hole binary64 (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))))
#s(approx (* 4 (* (* b a) (* b (neg a)))) #s(hole binary64 (* -4 (* (pow a 2) (pow b 2)))))
#s(approx (* (* b a) (* b (neg a))) #s(hole binary64 (* -1 (* (pow a 2) (pow b 2)))))
#s(approx (* b a) #s(hole binary64 (* a b)))
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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* y-scale (* (sqrt 8) (pow (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))) 4)))) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow b 2) (* y-scale (* (sqrt 8) (pow (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))) 2)))) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))
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#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))))) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (* y-scale (* (sqrt 8) (pow (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))) 4)))) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow b 6) (* y-scale (* (sqrt 8) (pow (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))) 6)))) (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* y-scale (* (sqrt 8) (pow (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))) 2)))) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))
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#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))) #s(hole binary64 (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
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#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
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#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/4 (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/8 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 6) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* 1/4 (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* a (+ (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 6) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))
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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow b 2) (* y-scale (* (sqrt 8) (pow (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))) 2)))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* y-scale (* (sqrt 8) (pow (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))) 4)))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* y-scale (* (sqrt 8) (pow (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))) 2))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/4 (/ (* y-scale (* (sqrt 8) (pow (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))) 2))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* y-scale (* (sqrt 8) (pow (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))) 4))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* y-scale (* (sqrt 8) (pow (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))) 6)))) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))))) #s(hole binary64 (+ (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (/ (* (pow b 2) (* y-scale (* (sqrt 8) (pow (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))) 2)))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))))) #s(hole binary64 (+ (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (* y-scale (* (sqrt 8) (pow (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))) 4)))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* y-scale (* (sqrt 8) (pow (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))) 2))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))))) #s(hole binary64 (+ (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (* y-scale (* (sqrt 8) (pow (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))) 4))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (* y-scale (* (sqrt 8) (pow (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))) 6)))) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* y-scale (* (sqrt 8) (pow (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))) 2))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (/ (* (pow b 2) (pow (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))) 2)) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (pow (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))) 4)) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))) 2) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (pow (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))) 4) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (pow (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))) 6)) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))) 2) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
#s(approx (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)) #s(hole binary64 (* 2 (* (pow b 2) (pow (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))) 2)))))
#s(approx (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2) #s(hole binary64 (* (pow b 2) (pow (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))) 2))))
#s(approx (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) #s(hole binary64 (* b (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))))))
#s(approx b #s(hole binary64 b))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/4 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
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(pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) 2)) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2)))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))))) #s(hole binary64 (+ (* 1/360 (/ (* angle (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))))) (sqrt 2))) (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))) (* angle (+ (* 1/360 (/ (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* 1/8 (/ (* angle (* y-scale (* (sqrt 8) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))) (* angle (+ (* 1/360 (/ (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* angle (+ (* 1/8 (/ (* angle (* y-scale (* (sqrt 8) (- (* 2 (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* (sin (* 1/2 (PI))) (pow (sqrt 2) 2)))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))) (* 1/8 (/ (* y-scale (* (sqrt 8) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))))) #s(hole binary64 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))))) #s(hole binary64 (+ (* 1/90 (/ (* angle (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))))) (sqrt 2))) (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))))) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* 1/2 (/ (* angle (* y-scale (* (sqrt 8) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))) (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))))) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* angle (+ (* 1/2 (/ (* angle (* y-scale (* (sqrt 8) (- (* 2 (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* (sin (* 1/2 (PI))) (pow (sqrt 2) 2)))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))) (* 1/2 (/ (* y-scale (* (sqrt 8) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))))) (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) #s(hole binary64 (* b (* (sin (* 1/2 (PI))) (sqrt 2)))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) #s(hole binary64 (+ (* 1/90 (/ (* angle (* b (* (PI) (cos (* 1/2 (PI)))))) (sqrt 2))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* (PI) (cos (* 1/2 (PI))))) (sqrt 2))) (* 1/2 (/ (* angle (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* (PI) (cos (* 1/2 (PI))))) (sqrt 2))) (* angle (+ (* 1/2 (/ (* angle (- (* 2 (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* (sin (* 1/2 (PI))) (pow (sqrt 2) 2)))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))) (* 1/2 (/ (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (+ (* 2 (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI))))
#s(approx angle #s(hole binary64 angle))
#s(approx (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))))
#s(approx (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* 2 (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))))
#s(approx (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 2 (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))))
#s(approx (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))
#s(approx (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2) #s(hole binary64 (+ (* 1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) #s(hole binary64 (* b (sin (* 1/2 (PI))))))
#s(approx (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) #s(hole binary64 (+ (* 1/180 (* angle (* b (* (PI) (cos (* 1/2 (PI))))))) (* b (sin (* 1/2 (PI)))))))
#s(approx (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) #s(hole binary64 (+ (* angle (+ (* -1/64800 (* angle (* b (* (pow (PI) 2) (sin (* 1/2 (PI))))))) (* 1/180 (* b (* (PI) (cos (* 1/2 (PI)))))))) (* b (sin (* 1/2 (PI)))))))
#s(approx (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) #s(hole binary64 (+ (* angle (+ (* 1/180 (* b (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/64800 (* b (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* -1/34992000 (* angle (* b (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))) (* b (sin (* 1/2 (PI)))))))
#s(approx (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2)))) #s(hole binary64 (sin (* 1/2 (PI)))))
#s(approx (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI)))))))))
#s(approx (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI))))))))))
#s(approx (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI)))))))))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI)))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* -1/64800 (* (pow angle 2) (* (pow (PI) 2) (sin (* 1/2 (PI)))))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* (pow angle 2) (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* 1/25194240000 (* (pow angle 2) (* (pow (PI) 4) (sin (* 1/2 (PI)))))))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* (pow angle 2) (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* (pow (PI) 6) (sin (* 1/2 (PI)))))) (* 1/25194240000 (* (pow (PI) 4) (sin (* 1/2 (PI))))))))))))
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 1))
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))))
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))))) (* a (sqrt 2)))) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))))) (* a (sqrt 2)))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* 2 (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* (pow a 2) (pow (sqrt 2) 2))))))))) (* a (sqrt 2)))))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))))) (* a (sqrt 2)))) (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))))) (* a (sqrt 2)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* 2 (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* (pow a 2) (pow (sqrt 2) 2))))))))) (* a (sqrt 2)))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))))) (* b (sqrt 2)))) (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2)))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2)))))))))))
#s(approx (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (* -1/180 (* a (* angle (* y-scale (PI)))))))
#s(approx (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (* angle (+ (* -1/180 (* a (* y-scale (PI)))) (* 1/34992000 (* a (* (pow angle 2) (* y-scale (pow (PI) 3)))))))))
#s(approx (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (* angle (+ (* -1/180 (* a (* y-scale (PI)))) (* (pow angle 2) (+ (* -1/22674816000000 (* a (* (pow angle 2) (* y-scale (pow (PI) 5))))) (* 1/34992000 (* a (* y-scale (pow (PI) 3))))))))))
#s(approx (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (* angle (+ (* -1/180 (* a (* y-scale (PI)))) (* (pow angle 2) (+ (* 1/34992000 (* a (* y-scale (pow (PI) 3)))) (* (pow angle 2) (+ (* -1/22674816000000 (* a (* y-scale (pow (PI) 5)))) (* 1/30855889612800000000 (* a (* (pow angle 2) (* y-scale (pow (PI) 7)))))))))))))
#s(approx (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (* 1/45 (* a (* angle (* y-scale (PI)))))))
#s(approx (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (* angle (+ (* -1/8748000 (* a (* (pow angle 2) (* y-scale (pow (PI) 3))))) (* 1/45 (* a (* y-scale (PI))))))))
#s(approx (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (* angle (+ (* 1/45 (* a (* y-scale (PI)))) (* (pow angle 2) (+ (* -1/8748000 (* a (* y-scale (pow (PI) 3)))) (* 1/5668704000000 (* a (* (pow angle 2) (* y-scale (pow (PI) 5)))))))))))
#s(approx (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (* angle (+ (* 1/45 (* a (* y-scale (PI)))) (* (pow angle 2) (+ (* -1/8748000 (* a (* y-scale (pow (PI) 3)))) (* (pow angle 2) (+ (* -1/7713972403200000000 (* a (* (pow angle 2) (* y-scale (pow (PI) 7))))) (* 1/5668704000000 (* a (* y-scale (pow (PI) 5))))))))))))
#s(approx (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* 1/45 (* angle (* y-scale (PI))))))
#s(approx (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* angle (+ (* -1/8748000 (* (pow angle 2) (* y-scale (pow (PI) 3)))) (* 1/45 (* y-scale (PI)))))))
#s(approx (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* angle (+ (* 1/45 (* y-scale (PI))) (* (pow angle 2) (+ (* -1/8748000 (* y-scale (pow (PI) 3))) (* 1/5668704000000 (* (pow angle 2) (* y-scale (pow (PI) 5))))))))))
#s(approx (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* angle (+ (* 1/45 (* y-scale (PI))) (* (pow angle 2) (+ (* -1/8748000 (* y-scale (pow (PI) 3))) (* (pow angle 2) (+ (* -1/7713972403200000000 (* (pow angle 2) (* y-scale (pow (PI) 7)))) (* 1/5668704000000 (* y-scale (pow (PI) 5)))))))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* 1/45 (* angle (PI)))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* angle (+ (* -1/8748000 (* (pow angle 2) (pow (PI) 3))) (* 1/45 (PI))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* angle (+ (* 1/45 (PI)) (* (pow angle 2) (+ (* -1/8748000 (pow (PI) 3)) (* 1/5668704000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* angle (+ (* 1/45 (PI)) (* (pow angle 2) (+ (* -1/8748000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/7713972403200000000 (* (pow angle 2) (pow (PI) 7))) (* 1/5668704000000 (pow (PI) 5))))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (/ (* a (sqrt 2)) y-scale)))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* y-scale (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* a (sqrt 2)))) (/ (* a (sqrt 2)) y-scale))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* y-scale (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2)))))) (/ (* a (sqrt 2)) y-scale))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* y-scale (- (+ (* 2 (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2)))))))) (/ (* a (sqrt 2)) y-scale))))
#s(approx (* -1 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)) #s(hole binary64 (* -1 (/ (* a (sqrt 2)) y-scale))))
#s(approx (* -1 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)) #s(hole binary64 (+ (* -1 (/ (* a (sqrt 2)) y-scale)) (* 1/64800 (/ (* a (* (pow angle 2) (* (pow (PI) 2) (sqrt 2)))) y-scale)))))
#s(approx (* -1 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)) #s(hole binary64 (+ (* -1 (/ (* a (sqrt 2)) y-scale)) (* (pow angle 2) (+ (* -1/25194240000 (/ (* a (* (pow angle 2) (* (pow (PI) 4) (sqrt 2)))) y-scale)) (* 1/64800 (/ (* a (* (pow (PI) 2) (sqrt 2))) y-scale)))))))
#s(approx (* -1 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)) #s(hole binary64 (+ (* -1 (/ (* a (sqrt 2)) y-scale)) (* (pow angle 2) (+ (* 1/64800 (/ (* a (* (pow (PI) 2) (sqrt 2))) y-scale)) (* (pow angle 2) (+ (* -1/25194240000 (/ (* a (* (pow (PI) 4) (sqrt 2))) y-scale)) (* 1/24488801280000000 (/ (* a (* (pow angle 2) (* (pow (PI) 6) (sqrt 2)))) y-scale)))))))))
#s(approx (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) #s(hole binary64 (/ (* a (sqrt 2)) y-scale)))
#s(approx (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) #s(hole binary64 (+ (* -1/64800 (/ (* a (* (pow angle 2) (* (pow (PI) 2) (sqrt 2)))) y-scale)) (/ (* a (sqrt 2)) y-scale))))
#s(approx (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/64800 (/ (* a (* (pow (PI) 2) (sqrt 2))) y-scale)) (* 1/25194240000 (/ (* a (* (pow angle 2) (* (pow (PI) 4) (sqrt 2)))) y-scale)))) (/ (* a (sqrt 2)) y-scale))))
#s(approx (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/64800 (/ (* a (* (pow (PI) 2) (sqrt 2))) y-scale)) (* (pow angle 2) (+ (* -1/24488801280000000 (/ (* a (* (pow angle 2) (* (pow (PI) 6) (sqrt 2)))) y-scale)) (* 1/25194240000 (/ (* a (* (pow (PI) 4) (sqrt 2))) y-scale)))))) (/ (* a (sqrt 2)) y-scale))))
#s(approx (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (* a (sqrt 2))))
#s(approx (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (+ (* -1/64800 (* a (* (pow angle 2) (* (pow (PI) 2) (sqrt 2))))) (* a (sqrt 2)))))
#s(approx (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* -1/64800 (* a (* (pow (PI) 2) (sqrt 2)))) (* 1/25194240000 (* a (* (pow angle 2) (* (pow (PI) 4) (sqrt 2))))))))))
#s(approx (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* -1/64800 (* a (* (pow (PI) 2) (sqrt 2)))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (* (pow (PI) 6) (sqrt 2))))) (* 1/25194240000 (* a (* (pow (PI) 4) (sqrt 2)))))))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (sqrt 2)))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (+ (sqrt 2) (* -1/64800 (* (pow angle 2) (* (pow (PI) 2) (sqrt 2)))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (+ (sqrt 2) (* (pow angle 2) (+ (* -1/64800 (* (pow (PI) 2) (sqrt 2))) (* 1/25194240000 (* (pow angle 2) (* (pow (PI) 4) (sqrt 2)))))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (+ (sqrt 2) (* (pow angle 2) (+ (* -1/64800 (* (pow (PI) 2) (sqrt 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* (pow (PI) 6) (sqrt 2)))) (* 1/25194240000 (* (pow (PI) 4) (sqrt 2))))))))))
#s(approx (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) #s(hole binary64 (* -1 (/ (* (pow a 2) (* (pow b 3) (* (sqrt 2) (sqrt 8)))) (* (pow x-scale 2) y-scale)))))
#s(approx (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) #s(hole binary64 (- (* -1/2 (/ (* (pow a 2) (* (pow angle 2) (* b (* (sqrt 8) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))))))) (* y-scale (sqrt 2)))) (/ (* (pow a 2) (* (pow b 3) (* (sqrt 2) (sqrt 8)))) (* (pow x-scale 2) y-scale)))))
#s(approx (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) #s(hole binary64 (- (* (pow angle 2) (- (* -1/2 (/ (* (pow a 2) (* (pow angle 2) (* b (* (sqrt 8) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) 2)) (* (pow b 2) (pow (sqrt 2) 2))))))))) (* y-scale (sqrt 2)))) (* 1/2 (/ (* (pow a 2) (* b (* (sqrt 8) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))))))) (* y-scale (sqrt 2)))))) (/ (* (pow a 2) (* (pow b 3) (* (sqrt 2) (sqrt 8)))) (* (pow x-scale 2) y-scale)))))
#s(approx (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) #s(hole binary64 (- (* (pow angle 2) (- (* (pow angle 2) (- (* -1/2 (/ (* (pow a 2) (* (pow angle 2) (* b (* (sqrt 8) (- (+ (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))) (+ (* 2 (* (- (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 1/2 (/ (* (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* 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(pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) 2)) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* y-scale (sqrt 2)))) (* 1/2 (/ (* (pow a 2) (* (pow angle 2) (* b (* (sqrt 8) (- (+ (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))) (+ (* 2 (* (- (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 1/2 (/ (* (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) 2)) (* (pow b 2) (pow (sqrt 2) 2))))))) (* (pow b 2) (pow (sqrt 2) 2))))))))) (* y-scale (sqrt 2)))))))) (/ (* (pow a 2) (* (pow b 3) (* (sqrt 2) (sqrt 8)))) (* (pow x-scale 2) y-scale)))))
#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* x-scale (* y-scale y-scale))) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (/ (* (pow a 3) (* (pow b 2) (* (sqrt 2) (sqrt 8)))) (* x-scale (pow y-scale 2)))))
#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* x-scale (* y-scale y-scale))) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* a (* (pow angle 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))))) (* x-scale (* (pow y-scale 2) (sqrt 2))))) (/ (* (pow a 3) (* (pow b 2) (* (sqrt 2) (sqrt 8)))) (* x-scale (pow y-scale 2))))))
#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* x-scale (* y-scale y-scale))) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* (pow angle 2) (+ (* 1/2 (/ (* a (* (pow angle 2) (* (pow b 2) (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))))))) (* x-scale (* (pow y-scale 2) (sqrt 2))))) (* 1/2 (/ (* a (* (pow b 2) (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))))) (* x-scale (* (pow y-scale 2) (sqrt 2))))))) (/ (* (pow a 3) (* (pow b 2) (* (sqrt 2) (sqrt 8)))) (* x-scale (pow y-scale 2))))))
#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* x-scale (* y-scale y-scale))) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* (pow angle 2) (+ (* 1/2 (/ (* a (* (pow b 2) (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))))) (* x-scale (* (pow y-scale 2) (sqrt 2))))) (* (pow angle 2) (+ (* 1/2 (/ (* a (* (pow angle 2) (* (pow b 2) (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* (pow a 2) (pow (sqrt 2) 2))))))))) (* x-scale (* (pow y-scale 2) (sqrt 2))))) (* 1/2 (/ (* a (* (pow b 2) (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* x-scale (* (pow y-scale 2) (sqrt 2))))))))) (/ (* (pow a 3) (* (pow b 2) (* (sqrt 2) (sqrt 8)))) (* x-scale (pow y-scale 2))))))
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* a (sqrt 2))))
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))) (* a (sqrt 2)))) (* a (sqrt 2)))))
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* a (sqrt 2)))) (* 1/2 (/ (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (* a (sqrt 2)))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* (pow a 2) (pow (sqrt 2) 2)))))) (* a (sqrt 2)))) (* 1/2 (/ (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))) (* a (sqrt 2)))))))))))
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* 2 (pow a 2))))
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))))))
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))))))
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (+ (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* (pow angle 2) (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))))))
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (pow a 2)))
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2))))
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2))))
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2))))
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 a))
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2)))))))
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4)))))))))
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4))))))))))
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* 1/16200 (* (pow angle 2) (* (pow b 2) (pow (PI) 2))))))
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* -1/1574640000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))))
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))))
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2))))))
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (* angle (* b (PI))))))
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI)))))))
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5))))))))))
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5)))))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))))) #s(hole binary64 (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))) 2)))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))))) #s(hole binary64 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))) 2))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) #s(hole binary64 (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))) 2)))))))
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2)))) #s(hole binary64 (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI))))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))) #s(hole binary64 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI))))))
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (cos (* 1/180 (* angle (PI))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* 4 (* y-scale (sin (* 1/180 (* angle (PI))))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* 4 (sin (* 1/180 (* angle (PI)))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))
#s(approx (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) #s(hole binary64 (* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))
#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) #s(hole binary64 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))
#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* x-scale (* y-scale y-scale))) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale (pow y-scale 2))) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))
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#s(approx (pow (* x-scale y-scale) 2) #s(hole binary64 (* (pow x-scale 2) (pow y-scale 2))))
#s(approx (* x-scale y-scale) #s(hole binary64 (* x-scale y-scale)))
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#s(approx (* y-scale (sqrt 8)) #s(hole binary64 (* y-scale (sqrt 8))))
#s(approx y-scale #s(hole binary64 y-scale))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
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#s(approx (* y-scale y-scale) #s(hole binary64 (pow y-scale 2)))
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Calls

15 calls:

TimeVariablePointExpression
182.0ms
angle
@-inf
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angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (* -1 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)) -1 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) (sqrt 2) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* x-scale (* y-scale y-scale))) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (/ (* (* a a) (* (* b b) (sqrt 8))) (* x-scale (* y-scale y-scale))) (* (* a a) (* (* b b) (sqrt 8))) (* a a) (* (* b b) (sqrt 8)) (* b b) (* x-scale (* y-scale y-scale)) (* y-scale y-scale) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* a (cos (* 1/180 (* angle (PI))))) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* b (sin (* 1/180 (* angle (PI))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2)) (* 4 (* (* b a) (* b (neg a)))) (* (* b a) (* b (neg a))) (* b a) (* b (neg a)) (neg a) (pow (* x-scale y-scale) 2) (* x-scale y-scale))
73.0ms
b
@-inf
((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))))) 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))))) (* y-scale (sqrt 8)) y-scale (sqrt 8) 8 (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))) 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (* a (sin (* 1/180 (* angle (PI))))) a (sin (* 1/180 (* angle (PI)))) (* 1/180 (* angle (PI))) 1/180 (* angle (PI)) angle (PI) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)) (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2) (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2)))) (cos (/ (PI) 2)) (/ (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))) (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2)) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (* a (* x-scale 4)) (* x-scale 4) x-scale 4 (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4))) (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)) (* (sin (* 1/180 (* angle (PI)))) 4) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ 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1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (* -1 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)) -1 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) (sqrt 2) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* x-scale (* y-scale y-scale))) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (/ (* (* a a) (* (* b b) (sqrt 8))) (* x-scale (* y-scale y-scale))) (* (* a a) (* (* b b) (sqrt 8))) (* a a) (* (* b b) (sqrt 8)) (* b b) (* x-scale (* y-scale y-scale)) (* y-scale y-scale) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* a (cos (* 1/180 (* angle (PI))))) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* b (sin (* 1/180 (* angle (PI))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2)) (* 4 (* (* b a) (* b (neg a)))) (* (* b a) (* b (neg a))) (* b a) (* b (neg a)) (neg a) (pow (* x-scale y-scale) 2) (* x-scale y-scale))
72.0ms
a
@-inf
((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))))) 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))))) (* y-scale (sqrt 8)) y-scale (sqrt 8) 8 (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))) 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (* a (sin (* 1/180 (* angle (PI))))) a (sin (* 1/180 (* angle (PI)))) (* 1/180 (* angle (PI))) 1/180 (* angle (PI)) angle (PI) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)) (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2) (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2)))) (cos (/ (PI) 2)) (/ (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))) (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2)) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (* a (* x-scale 4)) (* x-scale 4) x-scale 4 (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4))) (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)) (* (sin (* 1/180 (* angle (PI)))) 4) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ 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y-scale) 2))))))) (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* x-scale (* y-scale y-scale))) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (/ (* (* a a) (* (* b b) (sqrt 8))) (* x-scale (* y-scale y-scale))) (* (* a a) (* (* b b) (sqrt 8))) (* a a) (* (* b b) (sqrt 8)) (* b b) (* x-scale (* y-scale y-scale)) (* y-scale y-scale) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* a (cos (* 1/180 (* angle (PI))))) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* b (sin (* 1/180 (* angle (PI))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2)) (* 4 (* (* b a) (* b (neg a)))) (* (* b a) (* b (neg a))) (* b a) (* b (neg a)) (neg a) (pow (* x-scale y-scale) 2) (* x-scale y-scale))
49.0ms
a
@inf
((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))))) 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))))) (* y-scale (sqrt 8)) y-scale (sqrt 8) 8 (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))) 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (* a (sin (* 1/180 (* angle (PI))))) a (sin (* 1/180 (* angle (PI)))) (* 1/180 (* angle (PI))) 1/180 (* angle (PI)) angle (PI) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)) (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2) (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2)))) (cos (/ (PI) 2)) (/ (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))) (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2)) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (* a (* x-scale 4)) (* x-scale 4) x-scale 4 (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ 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y-scale) 2))))))) (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* x-scale (* y-scale y-scale))) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (/ (* (* a a) (* (* b b) (sqrt 8))) (* x-scale (* y-scale y-scale))) (* (* a a) (* (* b b) (sqrt 8))) (* a a) (* (* b b) (sqrt 8)) (* b b) (* x-scale (* y-scale y-scale)) (* y-scale y-scale) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* a (cos (* 1/180 (* angle (PI))))) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* b (sin (* 1/180 (* angle (PI))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2)) (* 4 (* (* b a) (* b (neg a)))) (* (* b a) (* b (neg a))) (* b a) (* b (neg a)) (neg a) (pow (* x-scale y-scale) 2) (* x-scale y-scale))
44.0ms
b
@0
((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin 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(* (* a a) (* (* b b) (sqrt 8))) (* a a) (* (* b b) (sqrt 8)) (* b b) (* x-scale (* y-scale y-scale)) (* y-scale y-scale) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* a (cos (* 1/180 (* angle (PI))))) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* b (sin (* 1/180 (* angle (PI))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2)) (* 4 (* (* b a) (* b (neg a)))) (* (* b a) (* b (neg a))) (* b a) (* b (neg a)) (neg a) (pow (* x-scale y-scale) 2) (* x-scale y-scale))

rewrite786.0ms (3.6%)

Memory
13.7MiB live, 708.2MiB allocated; 77ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03640199148
03766181927
010422178154
Stop Event
iter limit
node limit
iter limit
Counts
643 → 694
Calls
Call 1
Inputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))))))))
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#s(literal 1/4 binary64)
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(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))
y-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
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(fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))))
#s(literal 2 binary64)
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
a
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(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
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b
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(cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))
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(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))
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x-scale
#s(literal 4 binary64)
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#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))) #s(hole binary64 (* 2 (* (pow b 2) (pow (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))) 2)))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))) 2))))))
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#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
#s(approx a #s(hole binary64 a))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/4 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow a 2) (+ (* -1/8 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/4 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow a 2) (+ (* -1/8 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))))))))
#s(approx (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (* -1 (* a (* y-scale (sin (* 1/180 (* angle (PI)))))))))
#s(approx (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (* 4 (* a (* y-scale (sin (* 1/180 (* angle (PI)))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)))
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#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 3) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3)))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* b (* y-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (* (pow b 3) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3)))))) (* 1/2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 6)) (* (pow b 5) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* b (* y-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale))))
#s(approx (* -1 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)) #s(hole binary64 (* -1 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale))))
#s(approx (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) #s(hole binary64 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)))
#s(approx (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))
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(pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* 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4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))))))))
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#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* x-scale (* y-scale y-scale))) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow a 2) (* b (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* x-scale (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (/ (* (pow b 3) (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* x-scale (pow y-scale 2)))))))
#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* x-scale (* y-scale y-scale))) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* b (* x-scale (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))))) (/ (* b (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* x-scale (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) (/ (* (pow b 3) (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* x-scale (pow y-scale 2)))))))
#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* x-scale (* y-scale y-scale))) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* (pow a 2) (+ (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* b (* x-scale (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))))) (* 1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow b 3) (* x-scale (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))))) (/ (* b (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* x-scale (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) (/ (* (pow b 3) (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* x-scale (pow y-scale 2)))))))
#s(approx (/ (* (* a a) (* (* b b) (sqrt 8))) (* x-scale (* y-scale y-scale))) #s(hole binary64 (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale (pow y-scale 2)))))
#s(approx (* (* a a) (* (* b b) (sqrt 8))) #s(hole binary64 (* (pow a 2) (* (pow b 2) (sqrt 8)))))
#s(approx (* a a) #s(hole binary64 (pow a 2)))
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#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
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#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI)))))))
#s(approx (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2)) #s(hole binary64 (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))))
#s(approx (* 4 (* (* b a) (* b (neg a)))) #s(hole binary64 (* -4 (* (pow a 2) (pow b 2)))))
#s(approx (* (* b a) (* b (neg a))) #s(hole binary64 (* -1 (* (pow a 2) (pow b 2)))))
#s(approx (* b a) #s(hole binary64 (* a b)))
#s(approx (* b (neg a)) #s(hole binary64 (* -1 (* a b))))
#s(approx (neg a) #s(hole binary64 (* -1 a)))
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(* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))) (pow a 4)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow 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#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI)))))))
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(pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) 2)) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2)))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))))) #s(hole binary64 (+ (* 1/360 (/ (* angle (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))))) (sqrt 2))) (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))) (* angle (+ (* 1/360 (/ (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* 1/8 (/ (* angle (* y-scale (* (sqrt 8) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))) (* angle (+ (* 1/360 (/ (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* angle (+ (* 1/8 (/ (* angle (* y-scale (* (sqrt 8) (- (* 2 (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* (sin (* 1/2 (PI))) (pow (sqrt 2) 2)))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))) (* 1/8 (/ (* y-scale (* (sqrt 8) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))))) #s(hole binary64 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))))) #s(hole binary64 (+ (* 1/90 (/ (* angle (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))))) (sqrt 2))) (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))))) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* 1/2 (/ (* angle (* y-scale (* (sqrt 8) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))) (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))))) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* angle (+ (* 1/2 (/ (* angle (* y-scale (* (sqrt 8) (- (* 2 (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* (sin (* 1/2 (PI))) (pow (sqrt 2) 2)))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))) (* 1/2 (/ (* y-scale (* (sqrt 8) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))))) (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) #s(hole binary64 (* b (* (sin (* 1/2 (PI))) (sqrt 2)))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) #s(hole binary64 (+ (* 1/90 (/ (* angle (* b (* (PI) (cos (* 1/2 (PI)))))) (sqrt 2))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* (PI) (cos (* 1/2 (PI))))) (sqrt 2))) (* 1/2 (/ (* angle (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* (PI) (cos (* 1/2 (PI))))) (sqrt 2))) (* angle (+ (* 1/2 (/ (* angle (- (* 2 (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* (sin (* 1/2 (PI))) (pow (sqrt 2) 2)))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))) (* 1/2 (/ (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (+ (* 2 (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI))))
#s(approx angle #s(hole binary64 angle))
#s(approx (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))))
#s(approx (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* 2 (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))))
#s(approx (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 2 (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))))
#s(approx (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))
#s(approx (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2) #s(hole binary64 (+ (* 1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) #s(hole binary64 (* b (sin (* 1/2 (PI))))))
#s(approx (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) #s(hole binary64 (+ (* 1/180 (* angle (* b (* (PI) (cos (* 1/2 (PI))))))) (* b (sin (* 1/2 (PI)))))))
#s(approx (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) #s(hole binary64 (+ (* angle (+ (* -1/64800 (* angle (* b (* (pow (PI) 2) (sin (* 1/2 (PI))))))) (* 1/180 (* b (* (PI) (cos (* 1/2 (PI)))))))) (* b (sin (* 1/2 (PI)))))))
#s(approx (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) #s(hole binary64 (+ (* angle (+ (* 1/180 (* b (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/64800 (* b (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* -1/34992000 (* angle (* b (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))) (* b (sin (* 1/2 (PI)))))))
#s(approx (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2)))) #s(hole binary64 (sin (* 1/2 (PI)))))
#s(approx (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI)))))))))
#s(approx (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI))))))))))
#s(approx (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI)))))))))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI)))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* -1/64800 (* (pow angle 2) (* (pow (PI) 2) (sin (* 1/2 (PI)))))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* (pow angle 2) (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* 1/25194240000 (* (pow angle 2) (* (pow (PI) 4) (sin (* 1/2 (PI)))))))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* (pow angle 2) (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* (pow (PI) 6) (sin (* 1/2 (PI)))))) (* 1/25194240000 (* (pow (PI) 4) (sin (* 1/2 (PI))))))))))))
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 1))
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))))
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))))) (* a (sqrt 2)))) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))))) (* a (sqrt 2)))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* 2 (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* (pow a 2) (pow (sqrt 2) 2))))))))) (* a (sqrt 2)))))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))))) (* a (sqrt 2)))) (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))))) (* a (sqrt 2)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* 2 (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* (pow a 2) (pow (sqrt 2) 2))))))))) (* a (sqrt 2)))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))))) (* b (sqrt 2)))) (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2)))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2)))))))))))
#s(approx (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (* -1/180 (* a (* angle (* y-scale (PI)))))))
#s(approx (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (* angle (+ (* -1/180 (* a (* y-scale (PI)))) (* 1/34992000 (* a (* (pow angle 2) (* y-scale (pow (PI) 3)))))))))
#s(approx (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (* angle (+ (* -1/180 (* a (* y-scale (PI)))) (* (pow angle 2) (+ (* -1/22674816000000 (* a (* (pow angle 2) (* y-scale (pow (PI) 5))))) (* 1/34992000 (* a (* y-scale (pow (PI) 3))))))))))
#s(approx (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (* angle (+ (* -1/180 (* a (* y-scale (PI)))) (* (pow angle 2) (+ (* 1/34992000 (* a (* y-scale (pow (PI) 3)))) (* (pow angle 2) (+ (* -1/22674816000000 (* a (* y-scale (pow (PI) 5)))) (* 1/30855889612800000000 (* a (* (pow angle 2) (* y-scale (pow (PI) 7)))))))))))))
#s(approx (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (* 1/45 (* a (* angle (* y-scale (PI)))))))
#s(approx (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (* angle (+ (* -1/8748000 (* a (* (pow angle 2) (* y-scale (pow (PI) 3))))) (* 1/45 (* a (* y-scale (PI))))))))
#s(approx (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (* angle (+ (* 1/45 (* a (* y-scale (PI)))) (* (pow angle 2) (+ (* -1/8748000 (* a (* y-scale (pow (PI) 3)))) (* 1/5668704000000 (* a (* (pow angle 2) (* y-scale (pow (PI) 5)))))))))))
#s(approx (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (* angle (+ (* 1/45 (* a (* y-scale (PI)))) (* (pow angle 2) (+ (* -1/8748000 (* a (* y-scale (pow (PI) 3)))) (* (pow angle 2) (+ (* -1/7713972403200000000 (* a (* (pow angle 2) (* y-scale (pow (PI) 7))))) (* 1/5668704000000 (* a (* y-scale (pow (PI) 5))))))))))))
#s(approx (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* 1/45 (* angle (* y-scale (PI))))))
#s(approx (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* angle (+ (* -1/8748000 (* (pow angle 2) (* y-scale (pow (PI) 3)))) (* 1/45 (* y-scale (PI)))))))
#s(approx (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* angle (+ (* 1/45 (* y-scale (PI))) (* (pow angle 2) (+ (* -1/8748000 (* y-scale (pow (PI) 3))) (* 1/5668704000000 (* (pow angle 2) (* y-scale (pow (PI) 5))))))))))
#s(approx (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* angle (+ (* 1/45 (* y-scale (PI))) (* (pow angle 2) (+ (* -1/8748000 (* y-scale (pow (PI) 3))) (* (pow angle 2) (+ (* -1/7713972403200000000 (* (pow angle 2) (* y-scale (pow (PI) 7)))) (* 1/5668704000000 (* y-scale (pow (PI) 5)))))))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* 1/45 (* angle (PI)))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* angle (+ (* -1/8748000 (* (pow angle 2) (pow (PI) 3))) (* 1/45 (PI))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* angle (+ (* 1/45 (PI)) (* (pow angle 2) (+ (* -1/8748000 (pow (PI) 3)) (* 1/5668704000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* angle (+ (* 1/45 (PI)) (* (pow angle 2) (+ (* -1/8748000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/7713972403200000000 (* (pow angle 2) (pow (PI) 7))) (* 1/5668704000000 (pow (PI) 5))))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (/ (* a (sqrt 2)) y-scale)))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* y-scale (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* a (sqrt 2)))) (/ (* a (sqrt 2)) y-scale))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* y-scale (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2)))))) (/ (* a (sqrt 2)) y-scale))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* y-scale (- (+ (* 2 (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2)))))))) (/ (* a (sqrt 2)) y-scale))))
#s(approx (* -1 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)) #s(hole binary64 (* -1 (/ (* a (sqrt 2)) y-scale))))
#s(approx (* -1 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)) #s(hole binary64 (+ (* -1 (/ (* a (sqrt 2)) y-scale)) (* 1/64800 (/ (* a (* (pow angle 2) (* (pow (PI) 2) (sqrt 2)))) y-scale)))))
#s(approx (* -1 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)) #s(hole binary64 (+ (* -1 (/ (* a (sqrt 2)) y-scale)) (* (pow angle 2) (+ (* -1/25194240000 (/ (* a (* (pow angle 2) (* (pow (PI) 4) (sqrt 2)))) y-scale)) (* 1/64800 (/ (* a (* (pow (PI) 2) (sqrt 2))) y-scale)))))))
#s(approx (* -1 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)) #s(hole binary64 (+ (* -1 (/ (* a (sqrt 2)) y-scale)) (* (pow angle 2) (+ (* 1/64800 (/ (* a (* (pow (PI) 2) (sqrt 2))) y-scale)) (* (pow angle 2) (+ (* -1/25194240000 (/ (* a (* (pow (PI) 4) (sqrt 2))) y-scale)) (* 1/24488801280000000 (/ (* a (* (pow angle 2) (* (pow (PI) 6) (sqrt 2)))) y-scale)))))))))
#s(approx (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) #s(hole binary64 (/ (* a (sqrt 2)) y-scale)))
#s(approx (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) #s(hole binary64 (+ (* -1/64800 (/ (* a (* (pow angle 2) (* (pow (PI) 2) (sqrt 2)))) y-scale)) (/ (* a (sqrt 2)) y-scale))))
#s(approx (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/64800 (/ (* a (* (pow (PI) 2) (sqrt 2))) y-scale)) (* 1/25194240000 (/ (* a (* (pow angle 2) (* (pow (PI) 4) (sqrt 2)))) y-scale)))) (/ (* a (sqrt 2)) y-scale))))
#s(approx (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/64800 (/ (* a (* (pow (PI) 2) (sqrt 2))) y-scale)) (* (pow angle 2) (+ (* -1/24488801280000000 (/ (* a (* (pow angle 2) (* (pow (PI) 6) (sqrt 2)))) y-scale)) (* 1/25194240000 (/ (* a (* (pow (PI) 4) (sqrt 2))) y-scale)))))) (/ (* a (sqrt 2)) y-scale))))
#s(approx (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (* a (sqrt 2))))
#s(approx (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (+ (* -1/64800 (* a (* (pow angle 2) (* (pow (PI) 2) (sqrt 2))))) (* a (sqrt 2)))))
#s(approx (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* -1/64800 (* a (* (pow (PI) 2) (sqrt 2)))) (* 1/25194240000 (* a (* (pow angle 2) (* (pow (PI) 4) (sqrt 2))))))))))
#s(approx (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* -1/64800 (* a (* (pow (PI) 2) (sqrt 2)))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (* (pow (PI) 6) (sqrt 2))))) (* 1/25194240000 (* a (* (pow (PI) 4) (sqrt 2)))))))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (sqrt 2)))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (+ (sqrt 2) (* -1/64800 (* (pow angle 2) (* (pow (PI) 2) (sqrt 2)))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (+ (sqrt 2) (* (pow angle 2) (+ (* -1/64800 (* (pow (PI) 2) (sqrt 2))) (* 1/25194240000 (* (pow angle 2) (* (pow (PI) 4) (sqrt 2)))))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (+ (sqrt 2) (* (pow angle 2) (+ (* -1/64800 (* (pow (PI) 2) (sqrt 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* (pow (PI) 6) (sqrt 2)))) (* 1/25194240000 (* (pow (PI) 4) (sqrt 2))))))))))
#s(approx (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) #s(hole binary64 (* -1 (/ (* (pow a 2) (* (pow b 3) (* (sqrt 2) (sqrt 8)))) (* (pow x-scale 2) y-scale)))))
#s(approx (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) #s(hole binary64 (- (* -1/2 (/ (* (pow a 2) (* (pow angle 2) (* b (* (sqrt 8) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))))))) (* y-scale (sqrt 2)))) (/ (* (pow a 2) (* (pow b 3) (* (sqrt 2) (sqrt 8)))) (* (pow x-scale 2) y-scale)))))
#s(approx (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) #s(hole binary64 (- (* (pow angle 2) (- (* -1/2 (/ (* (pow a 2) (* (pow angle 2) (* b (* (sqrt 8) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) 2)) (* (pow b 2) (pow (sqrt 2) 2))))))))) (* y-scale (sqrt 2)))) (* 1/2 (/ (* (pow a 2) (* b (* (sqrt 8) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))))))) (* y-scale (sqrt 2)))))) (/ (* (pow a 2) (* (pow b 3) (* (sqrt 2) (sqrt 8)))) (* (pow x-scale 2) y-scale)))))
#s(approx (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) #s(hole binary64 (- (* (pow angle 2) (- (* (pow angle 2) (- (* -1/2 (/ (* (pow a 2) (* (pow angle 2) (* b (* (sqrt 8) (- (+ (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))) (+ (* 2 (* (- (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 1/2 (/ (* (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* 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(pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) 2)) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* y-scale (sqrt 2)))) (* 1/2 (/ (* (pow a 2) (* (pow angle 2) (* b (* (sqrt 8) (- (+ (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))) (+ (* 2 (* (- (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 1/2 (/ (* (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) 2)) (* (pow b 2) (pow (sqrt 2) 2))))))) (* (pow b 2) (pow (sqrt 2) 2))))))))) (* y-scale (sqrt 2)))))))) (/ (* (pow a 2) (* (pow b 3) (* (sqrt 2) (sqrt 8)))) (* (pow x-scale 2) y-scale)))))
#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* x-scale (* y-scale y-scale))) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (/ (* (pow a 3) (* (pow b 2) (* (sqrt 2) (sqrt 8)))) (* x-scale (pow y-scale 2)))))
#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* x-scale (* y-scale y-scale))) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* a (* (pow angle 2) (* (pow b 2) (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))))) (* x-scale (* (pow y-scale 2) (sqrt 2))))) (/ (* (pow a 3) (* (pow b 2) (* (sqrt 2) (sqrt 8)))) (* x-scale (pow y-scale 2))))))
#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* x-scale (* y-scale y-scale))) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* (pow angle 2) (+ (* 1/2 (/ (* a (* (pow angle 2) (* (pow b 2) (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))))))) (* x-scale (* (pow y-scale 2) (sqrt 2))))) (* 1/2 (/ (* a (* (pow b 2) (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))))) (* x-scale (* (pow y-scale 2) (sqrt 2))))))) (/ (* (pow a 3) (* (pow b 2) (* (sqrt 2) (sqrt 8)))) (* x-scale (pow y-scale 2))))))
#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* x-scale (* y-scale y-scale))) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* (pow angle 2) (+ (* 1/2 (/ (* a (* (pow b 2) (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))))) (* x-scale (* (pow y-scale 2) (sqrt 2))))) (* (pow angle 2) (+ (* 1/2 (/ (* a (* (pow angle 2) (* (pow b 2) (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* (pow a 2) (pow (sqrt 2) 2))))))))) (* x-scale (* (pow y-scale 2) (sqrt 2))))) (* 1/2 (/ (* a (* (pow b 2) (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* x-scale (* (pow y-scale 2) (sqrt 2))))))))) (/ (* (pow a 3) (* (pow b 2) (* (sqrt 2) (sqrt 8)))) (* x-scale (pow y-scale 2))))))
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* a (sqrt 2))))
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))) (* a (sqrt 2)))) (* a (sqrt 2)))))
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* a (sqrt 2)))) (* 1/2 (/ (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (* a (sqrt 2)))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* (pow a 2) (pow (sqrt 2) 2)))))) (* a (sqrt 2)))) (* 1/2 (/ (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))) (* a (sqrt 2)))))))))))
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* 2 (pow a 2))))
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))))))
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))))))
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (+ (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* (pow angle 2) (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))))))
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (pow a 2)))
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2))))
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2))))
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2))))
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 a))
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2)))))))
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4)))))))))
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4))))))))))
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* 1/16200 (* (pow angle 2) (* (pow b 2) (pow (PI) 2))))))
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* -1/1574640000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))))
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))))
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2))))))
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (* angle (* b (PI))))))
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI)))))))
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5))))))))))
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5)))))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))))) #s(hole binary64 (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))) 2)))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))))) #s(hole binary64 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))) 2))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) #s(hole binary64 (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI)))))) 2)))))))
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2)))) #s(hole binary64 (+ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin (* 1/180 (* angle (PI))))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))) #s(hole binary64 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/2 (PI))))))
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (cos (* 1/180 (* angle (PI))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* 4 (* y-scale (sin (* 1/180 (* angle (PI))))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* 4 (sin (* 1/180 (* angle (PI)))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))
#s(approx (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) #s(hole binary64 (* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))
#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) #s(hole binary64 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))
#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* x-scale (* y-scale y-scale))) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale (pow y-scale 2))) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))
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#s(approx (pow (* x-scale y-scale) 2) #s(hole binary64 (* (pow x-scale 2) (pow y-scale 2))))
#s(approx (* x-scale y-scale) #s(hole binary64 (* x-scale y-scale)))
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#s(approx (* y-scale (sqrt 8)) #s(hole binary64 (* y-scale (sqrt 8))))
#s(approx y-scale #s(hole binary64 y-scale))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
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#s(approx (* y-scale y-scale) #s(hole binary64 (pow y-scale 2)))
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#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) #s(hole binary64 (* -1 (/ (+ (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* x-scale (pow y-scale 2))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (* x-scale (pow y-scale 4))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) y-scale))))
#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) #s(hole binary64 (* -1 (/ (+ (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* x-scale (pow y-scale 2))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 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(pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (* x-scale (pow y-scale 6))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 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(sqrt 8))) x-scale) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) y-scale))))
Outputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))
#s(literal 1/4 binary64)
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))
y-scale
(pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(pow.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))
(sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (-.f64 (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))
(fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))
(+.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))
#s(literal 2 binary64)
(*.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))
(exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))
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a
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#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
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(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
b
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#s(literal 1 binary64)
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(*.f64 x-scale #s(literal 4 binary64))
x-scale
#s(literal 4 binary64)
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#s(literal -1/4 binary64)
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(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))
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#s(literal -1 binary64)
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(pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))
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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 y-scale (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 5 binary64)))))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))))) (*.f64 b (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))))) (fma.f64 b (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))))) (fma.f64 b (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 3 binary64)))) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))))) (fma.f64 b (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 5 binary64)))))) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) (*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) (fma.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) (fma.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 3 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) (fma.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 5 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 2 binary64))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 2 binary64)))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
#s(approx a a)
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 x-scale b) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 x-scale b) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 x-scale (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 (/.f64 x-scale b) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (*.f64 (/.f64 x-scale b) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* a (* x-scale 4)) (*.f64 #s(literal 4 binary64) (*.f64 a x-scale)))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 y-scale (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))))))))
#s(approx (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4))) (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (+.f64 (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale)))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale)))
#s(approx (* -1 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale)))
#s(approx (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale))
#s(approx (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))
#s(approx (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
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#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* x-scale (* y-scale y-scale))) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 (*.f64 a a) (fma.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 b (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (/.f64 (pow.f64 b #s(literal 3 binary64)) x-scale) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))))
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#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* x-scale (* y-scale y-scale))) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) b) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))))) (*.f64 (/.f64 b x-scale) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) (*.f64 (/.f64 (pow.f64 b #s(literal 3 binary64)) x-scale) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))))
#s(approx (/ (* (* a a) (* (* b b) (sqrt 8))) (* x-scale (* y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale (*.f64 y-scale y-scale))))
#s(approx (* (* a a) (* (* b b) (sqrt 8))) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))))
#s(approx (* a a) (*.f64 a a))
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#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))
#s(approx (* a (cos (* 1/180 (* angle (PI))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
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#s(approx (* 4 (* (* b a) (* b (neg a)))) (*.f64 #s(literal -4 binary64) (pow.f64 (*.f64 a b) #s(literal 2 binary64))))
#s(approx (* (* b a) (* b (neg a))) (*.f64 #s(literal -1 binary64) (pow.f64 (*.f64 a b) #s(literal 2 binary64))))
#s(approx (* b a) (*.f64 a b))
#s(approx (* b (neg a)) (*.f64 #s(literal -1 binary64) (*.f64 a b)))
#s(approx (neg a) (*.f64 #s(literal -1 binary64) a))
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#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))))) (*.f64 a (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 4 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 4 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 6 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
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#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) (*.f64 a (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
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#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 b (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 a (fma.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 a (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))))) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))
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#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* x-scale (* y-scale y-scale))) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 (/.f64 (pow.f64 a #s(literal 3 binary64)) x-scale) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale))))
#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* x-scale (* y-scale y-scale))) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* x-scale (* y-scale y-scale))) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))))) (fma.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))
#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* x-scale (* y-scale y-scale))) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (fma.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
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#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 4 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 6 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
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#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 y-scale a) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 y-scale (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 4 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 6 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))))) (fma.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))))) (fma.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 4 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 (/.f64 y-scale a) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))))) (fma.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 4 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 6 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (*.f64 (/.f64 y-scale a) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 2 binary64)) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (/.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (/.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 2 binary64))))
#s(approx (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2) (pow.f64 (*.f64 b (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 2 binary64)))
#s(approx (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) (*.f64 b (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx b b)
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 x-scale (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 y-scale a) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 y-scale a) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 y-scale (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (+.f64 (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale)))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (fma.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale)))
#s(approx (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))
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(pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 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#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* x-scale (* y-scale y-scale))) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 (*.f64 b b) (fma.f64 (/.f64 a x-scale) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (/.f64 (pow.f64 a #s(literal 3 binary64)) x-scale) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))))
#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* x-scale (* y-scale y-scale))) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))))) (*.f64 (/.f64 a x-scale) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) (*.f64 (/.f64 (pow.f64 a #s(literal 3 binary64)) x-scale) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))))
#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* x-scale (* y-scale y-scale))) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) a) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))))) (*.f64 (/.f64 a x-scale) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) (*.f64 (/.f64 (pow.f64 a #s(literal 3 binary64)) x-scale) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))))
#s(approx (* (* b b) (sqrt 8)) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64))))
#s(approx (* b b) (*.f64 b b))
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#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))))) (*.f64 b (fma.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 3 binary64)))) (fma.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 5 binary64)))) (fma.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) (*.f64 b (fma.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 3 binary64)))) (fma.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 5 binary64)))) (fma.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))))
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 b (fma.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
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#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 b (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
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y-scale y-scale)))))))))) (pow.f64 b #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal 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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 3 binary64)))) (fma.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 5 binary64)))) (fma.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 3 binary64)))) (fma.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 5 binary64)))) (fma.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
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#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale)))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))))) (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))) (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))))
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#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))))))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64))))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64)))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64))))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))))
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))))
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))
#s(approx (* 1/180 (* angle (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
#s(approx (* angle (PI)) (*.f64 angle (PI.f64)))
#s(approx angle angle)
#s(approx (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))
#s(approx (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)) (fma.f64 #s(literal 1/45 binary64) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))
#s(approx (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))))))
#s(approx (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))))))))
#s(approx (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))
#s(approx (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2) (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))
#s(approx (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))
#s(approx (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))
#s(approx (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))
#s(approx (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) (fma.f64 angle (fma.f64 #s(literal -1/64800 binary64) (*.f64 angle (*.f64 b (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/180 binary64) (*.f64 b (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) (fma.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (cos (* 1/180 (* angle (PI)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 angle (fma.f64 #s(literal -1/64800 binary64) (*.f64 angle (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))
#s(approx (cos (* 1/180 (* angle (PI)))) #s(literal 1 binary64))
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))))
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale #s(literal 4 binary64)))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale #s(literal 4 binary64))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64)))))))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 a a)) (/.f64 (*.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64)))))) #s(literal 2 binary64)))))))) (sqrt.f64 #s(literal 2 binary64)))))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 a (*.f64 x-scale #s(literal 4 binary64))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 a (*.f64 x-scale #s(literal 4 binary64)))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 a (*.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64)))))))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 a (*.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 a a)) (/.f64 (*.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64)))))) #s(literal 2 binary64)))))))) (sqrt.f64 #s(literal 2 binary64)))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64)))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 angle angle) b) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 angle angle) b) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64))))))) (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 angle angle) b) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 b b)) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (sqrt.f64 #s(literal 2 binary64)))))))))))
#s(approx (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) (*.f64 #s(literal -1/180 binary64) (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64))))))
#s(approx (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) (*.f64 angle (fma.f64 #s(literal -1/180 binary64) (*.f64 a (*.f64 y-scale (PI.f64))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64)))))))))
#s(approx (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) (*.f64 angle (fma.f64 #s(literal -1/180 binary64) (*.f64 a (*.f64 y-scale (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/22674816000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 5 binary64))))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 a (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))))))))))
#s(approx (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) (*.f64 angle (fma.f64 #s(literal -1/180 binary64) (*.f64 a (*.f64 y-scale (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/34992000 binary64) (*.f64 a (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/22674816000000 binary64) (*.f64 a (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 #s(literal 1/30855889612800000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 7 binary64)))))))))))))
#s(approx (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4))) (*.f64 #s(literal 1/45 binary64) (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64))))))
#s(approx (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4))) (*.f64 angle (fma.f64 #s(literal -1/8748000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))))) (*.f64 #s(literal 1/45 binary64) (*.f64 a (*.f64 y-scale (PI.f64)))))))
#s(approx (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4))) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 a (*.f64 y-scale (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/8748000 binary64) (*.f64 a (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/5668704000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))))
#s(approx (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4))) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 a (*.f64 y-scale (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/8748000 binary64) (*.f64 a (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/7713972403200000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 7 binary64))))) (*.f64 #s(literal 1/5668704000000 binary64) (*.f64 a (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))))
#s(approx (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)) (*.f64 #s(literal 1/45 binary64) (*.f64 angle (*.f64 y-scale (PI.f64)))))
#s(approx (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)) (*.f64 angle (fma.f64 #s(literal -1/8748000 binary64) (*.f64 (*.f64 angle angle) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/45 binary64) (*.f64 y-scale (PI.f64))))))
#s(approx (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 y-scale (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/8748000 binary64) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/5668704000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))
#s(approx (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 y-scale (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/8748000 binary64) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/7713972403200000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/5668704000000 binary64) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) 4) (*.f64 #s(literal 1/45 binary64) (*.f64 angle (PI.f64))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) 4) (*.f64 angle (fma.f64 #s(literal -1/8748000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/45 binary64) (PI.f64)))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) 4) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/8748000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/5668704000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) 4) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/8748000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/7713972403200000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/5668704000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (/.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) y-scale))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (sqrt.f64 #s(literal 2 binary64)))) (/.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) y-scale)))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 y-scale a) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 y-scale (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64)))))) (/.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) y-scale)))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 y-scale a) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 y-scale a) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 y-scale (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 a a)) (/.f64 (*.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64)))))) #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64)))))))) (/.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) y-scale)))
#s(approx (* -1 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) y-scale)))
#s(approx (* -1 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) y-scale) (*.f64 #s(literal 1/64800 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sqrt.f64 #s(literal 2 binary64))))) y-scale))))
#s(approx (* -1 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) y-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/25194240000 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))))) y-scale) (*.f64 #s(literal 1/64800 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 (PI.f64) (PI.f64)) (sqrt.f64 #s(literal 2 binary64)))) y-scale))))))
#s(approx (* -1 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) y-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/64800 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 (PI.f64) (PI.f64)) (sqrt.f64 #s(literal 2 binary64)))) y-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/25194240000 binary64) (/.f64 (*.f64 a (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64)))) y-scale) (*.f64 #s(literal 1/24488801280000000 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))))) y-scale))))))))
#s(approx (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) (/.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) y-scale))
#s(approx (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) (fma.f64 #s(literal -1/64800 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sqrt.f64 #s(literal 2 binary64))))) y-scale) (/.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) y-scale)))
#s(approx (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 (PI.f64) (PI.f64)) (sqrt.f64 #s(literal 2 binary64)))) y-scale) (*.f64 #s(literal 1/25194240000 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))))) y-scale))) (/.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) y-scale)))
#s(approx (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 (PI.f64) (PI.f64)) (sqrt.f64 #s(literal 2 binary64)))) y-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))))) y-scale) (*.f64 #s(literal 1/25194240000 binary64) (/.f64 (*.f64 a (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64)))) y-scale))))) (/.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) y-scale)))
#s(approx (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))
#s(approx (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))))
#s(approx (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (fma.f64 a (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (*.f64 (PI.f64) (PI.f64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))))))))))
#s(approx (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (fma.f64 a (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (*.f64 (PI.f64) (PI.f64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64)))))))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) (sqrt.f64 #s(literal 2 binary64)))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) (+.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sqrt.f64 #s(literal 2 binary64)))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) (+.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64)))))))))
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#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))))
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 a (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 a (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) (*.f64 a a)) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))) #s(literal 2 binary64))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))))))))))
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (*.f64 a a)))
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))))))
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))))))
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))))))
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (*.f64 a a))
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))) (*.f64 a a)))
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 a a)))
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 a a)))
#s(approx (* a (cos (* 1/180 (* angle (PI))))) a)
#s(approx (* a (cos (* 1/180 (* angle (PI))))) (+.f64 a (*.f64 #s(literal -1/64800 binary64) (*.f64 a (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))))
#s(approx (* a (cos (* 1/180 (* angle (PI))))) (+.f64 a (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
#s(approx (* a (cos (* 1/180 (* angle (PI))))) (+.f64 a (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))))
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))))
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))))
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))))
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))))
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))
#s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))))
#s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))))))
#s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))
#s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 2 binary64))))))))
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))))) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 2 binary64))))))
#s(approx (sin (* 1/180 (* angle (PI)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
#s(approx (cos (* 1/180 (* angle (PI)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))
#s(approx (cos (* 1/180 (* angle (PI)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))
#s(approx (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)) (*.f64 #s(literal 4 binary64) (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) 4) (*.f64 #s(literal 4 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))
#s(approx (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))))
#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))))
#s(approx (* (/ (* (* a a) (* (* b b) (sqrt 8))) (* x-scale (* y-scale y-scale))) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 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#s(approx (* x-scale 4) (*.f64 #s(literal 4 binary64) x-scale))
#s(approx x-scale x-scale)
#s(approx (* x-scale (* y-scale (sqrt 8))) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))
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1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) y-scale) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) y-scale) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 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#s(approx (* x-scale (* y-scale y-scale)) (*.f64 x-scale (*.f64 y-scale y-scale)))
#s(approx (pow (* x-scale y-scale) 2) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
#s(approx (* x-scale y-scale) (*.f64 x-scale y-scale))
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(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 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#s(approx (* y-scale (sqrt 8)) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))
#s(approx y-scale y-scale)
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))
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#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 (pow.f64 y-scale #s(literal -1 binary64)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))
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#s(approx (* y-scale y-scale) (*.f64 y-scale y-scale))
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(/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))) (pow.f64 y-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) x-scale) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))) y-scale)))

eval341.0ms (1.5%)

Memory
20.2MiB live, 356.2MiB allocated; 62ms collecting garbage
Compiler

Compiled 322 407 to 5 791 computations (98.2% saved)

prune1.0s (4.6%)

Memory
21.6MiB live, 1 502.6MiB allocated; 157ms collecting garbage
Pruning

63 alts after pruning (59 fresh and 4 done)

PrunedKeptTotal
New81513828
Fresh54651
Picked325
Done022
Total82363886
Accuracy
74.1%
Counts
886 → 63
Alt Table
Click to see full alt table
StatusAccuracyProgram
1.2%
(/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 x-scale x-scale) y-scale)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
0.8%
(/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 x-scale x-scale) y-scale)) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
3.2%
(/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (exp.f64 (*.f64 (log.f64 (*.f64 x-scale y-scale)) #s(literal 2 binary64)))))
1.2%
(/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale (*.f64 y-scale y-scale))) #s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
2.1%
(/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 x-scale x-scale) y-scale)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
42.4%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (fma.f64 #s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))))))))
43.8%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (fma.f64 #s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))))))))
44.4%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 #s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle))))))) #s(literal 2 binary64))))))))
30.2%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))
19.4%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))
35.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))))))
31.9%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64))))))))
24.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 b b) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))))))))))
31.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (*.f64 b b)))))))
12.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
7.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))))
10.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
28.4%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
6.8%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
31.9%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))))))
7.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
18.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 y-scale) #s(literal 2 binary64))))))))))
18.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 y-scale) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
10.8%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))
13.3%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 #s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
14.5%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 #s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
14.5%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 #s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))))
20.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale)))))
24.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (/.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) y-scale)))))
36.2%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 (pow.f64 y-scale #s(literal -1 binary64)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))))
9.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale))))))
10.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (*.f64 #s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale))))))
8.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale))))))
16.8%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a #s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) (+.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sqrt.f64 #s(literal 2 binary64)))))))) y-scale))))))
10.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(approx (* -1 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)) (*.f64 #s(literal -1/180 binary64) (/.f64 (*.f64 angle (*.f64 b (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))))) y-scale)))))))
40.2%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))
29.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 #s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (pow.f64 x-scale #s(literal -2 binary64))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 y-scale) #s(literal 2 binary64))))))))))
24.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 #s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (pow.f64 x-scale #s(literal -2 binary64))) #s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
24.2%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 #s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
15.8%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))))
13.3%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale)))))))
23.6%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (/.f64 #s(literal 2 binary64) (*.f64 x-scale x-scale)))))))
11.6%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
15.2%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) #s(approx (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale)))))
25.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))
12.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (+ (* (sin (* 1/180 (* angle (PI)))) (cos (/ (PI) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (/ (PI) 2))))) 2))))) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
28.6%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))))) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))))
28.4%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
14.5%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
25.7%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
30.6%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 a (*.f64 x-scale #s(literal 4 binary64))))))
5.3%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))))) (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 b (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))
6.8%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))))
17.2%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 y-scale #s(approx (* (cos (* 1/180 (* angle (PI)))) 4) (+.f64 #s(literal 4 binary64) (*.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))))))))
16.8%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b #s(approx (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 angle angle) (*.f64 y-scale (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal 4 binary64) y-scale)))))))
11.4%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(approx (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) (fma.f64 #s(literal -1 binary64) (*.f64 b y-scale) (*.f64 #s(literal 1/64800 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 y-scale (*.f64 (PI.f64) (PI.f64))))))))))
7.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(approx (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))
8.8%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(approx (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) (*.f64 angle (fma.f64 #s(literal -1/180 binary64) (*.f64 a (*.f64 y-scale (PI.f64))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64)))))))))))
10.3%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(approx (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) (*.f64 #s(literal -1/180 binary64) (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64))))))))
10.0%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(approx (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))
9.9%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
8.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
32.1%
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale)))
Compiler

Compiled 38 150 to 6 730 computations (82.4% saved)

regimes261.0ms (1.2%)

Memory
-25.4MiB live, 209.3MiB allocated; 20ms collecting garbage
Counts
89 → 2
Calls
Call 1
Inputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale)))
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(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 a a)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))))
Outputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))
Calls

8 calls:

44.0ms
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
41.0ms
a
38.0ms
y-scale
38.0ms
angle
21.0ms
x-scale
Results
AccuracySegmentsBranch
48.9%3(/.f64 angle #s(literal 180 binary64))
48.9%3(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
44.4%1(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
52.4%4a
48.3%2b
48.9%3angle
50.9%2x-scale
54.0%2y-scale
Compiler

Compiled 196 to 97 computations (50.5% saved)

regimes39.0ms (0.2%)

Memory
17.0MiB live, 63.5MiB allocated; 2ms collecting garbage
Counts
56 → 2
Calls
Call 1
Inputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale)))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 a (*.f64 x-scale #s(literal 4 binary64))))))
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 #s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 b b) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))))))))))
(/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 x-scale x-scale) y-scale)) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale (*.f64 y-scale y-scale))) #s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))
Outputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) #s(approx (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))))
Calls

2 calls:

15.0ms
x-scale
14.0ms
y-scale
Results
AccuracySegmentsBranch
48.7%2x-scale
49.5%2y-scale
Compiler

Compiled 2 to 10 computations (-400% saved)

regimes67.0ms (0.3%)

Memory
15.6MiB live, 111.6MiB allocated; 6ms collecting garbage
Counts
55 → 2
Calls
Call 1
Inputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale)))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 a (*.f64 x-scale #s(literal 4 binary64))))))
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 #s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 #s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 b b) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))))))))))
(/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 x-scale x-scale) y-scale)) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale (*.f64 y-scale y-scale))) #s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 #s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (pow.f64 x-scale #s(literal -2 binary64))) #s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
Outputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale)))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 a (*.f64 x-scale #s(literal 4 binary64))))))
Calls

4 calls:

16.0ms
y-scale
15.0ms
x-scale
14.0ms
b
13.0ms
a
Results
AccuracySegmentsBranch
44.6%2b
41.7%2x-scale
47.5%2a
47.4%2y-scale
Compiler

Compiled 4 to 20 computations (-400% saved)

regimes30.0ms (0.1%)

Memory
-25.2MiB live, 22.3MiB allocated; 1ms collecting garbage
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale)))
Outputs
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale)))
Calls

8 calls:

21.0ms
(/.f64 angle #s(literal 180 binary64))
1.0ms
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
1.0ms
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
1.0ms
a
1.0ms
b
Results
AccuracySegmentsBranch
32.1%1x-scale
32.1%1b
32.1%1(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
32.1%1(/.f64 angle #s(literal 180 binary64))
32.1%1(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
32.1%1angle
32.1%1y-scale
32.1%1a
Compiler

Compiled 196 to 97 computations (50.5% saved)

bsearch40.0ms (0.2%)

Memory
8.1MiB live, 54.6MiB allocated; 2ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
34.0ms
1.2580720299662157e-59
4.213907431780002e-59
Samples
29.0ms80×0valid
Compiler

Compiled 2 346 to 840 computations (64.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 26.0ms
ival-mult: 7.0ms (27.3% of total)
ival-pow2: 6.0ms (23.4% of total)
ival-div: 4.0ms (15.6% of total)
ival-add: 2.0ms (7.8% of total)
ival-cosu: 2.0ms (7.8% of total)
ival-sqrt: 2.0ms (7.8% of total)
ival-sinu: 2.0ms (7.8% of total)
ival-sub: 1.0ms (3.9% of total)
ival-neg: 1.0ms (3.9% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

bsearch69.0ms (0.3%)

Memory
-4.9MiB live, 90.9MiB allocated; 8ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
61.0ms
7.058866753907454e-48
2.471139786769562e-44
Samples
53.0ms128×0valid
Compiler

Compiled 4 146 to 1 420 computations (65.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 48.0ms
ival-div: 15.0ms (31.5% of total)
ival-mult: 11.0ms (23.1% of total)
ival-pow2: 9.0ms (18.9% of total)
ival-sinu: 4.0ms (8.4% of total)
ival-cosu: 3.0ms (6.3% of total)
ival-add: 2.0ms (4.2% of total)
ival-sqrt: 2.0ms (4.2% of total)
ival-sub: 1.0ms (2.1% of total)
ival-neg: 1.0ms (2.1% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

bsearch77.0ms (0.3%)

Memory
15.6MiB live, 61.4MiB allocated; 3ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
71.0ms
1.7689606995971018e+22
1.604766403450269e+23
Samples
66.0ms96×0valid
Compiler

Compiled 2 754 to 954 computations (65.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 29.0ms
ival-mult: 8.0ms (27.5% of total)
ival-pow2: 7.0ms (24.1% of total)
ival-div: 4.0ms (13.7% of total)
ival-add: 2.0ms (6.9% of total)
ival-cosu: 2.0ms (6.9% of total)
ival-sinu: 2.0ms (6.9% of total)
ival-sub: 1.0ms (3.4% of total)
ival-sqrt: 1.0ms (3.4% of total)
ival-neg: 1.0ms (3.4% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

simplify63.0ms (0.3%)

Memory
14.9MiB live, 61.5MiB allocated; 4ms collecting garbage
Iterations

Useful iterations: 3 (0.0ms)

IterNodesCost
01501560
13021556
211541556
361781542
Stop Event
node limit
Calls
Call 1
Inputs
(if (<=.f64 y-scale #s(literal 2487720667207965/113078212145816597093331040047546785012958969400039613319782796882727665664 binary64)) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))
(if (<=.f64 y-scale #s(literal 3133529186305031/803469022129495137770981046170581301261101496891396417650688 binary64)) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) #s(approx (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))))))
(if (<=.f64 a #s(literal 72000000000000000000000 binary64)) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale))) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 a (*.f64 x-scale #s(literal 4 binary64)))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale)))
Outputs
(if (<=.f64 y-scale #s(literal 2487720667207965/113078212145816597093331040047546785012958969400039613319782796882727665664 binary64)) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))
(if (<=.f64 y-scale #s(literal 3133529186305031/803469022129495137770981046170581301261101496891396417650688 binary64)) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) #s(approx (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))))))
(if (<=.f64 a #s(literal 72000000000000000000000 binary64)) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale))) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 a (*.f64 x-scale #s(literal 4 binary64)))))))
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale)))

derivations301.0ms (1.4%)

Memory
-3.2MiB live, 228.7MiB allocated; 97ms collecting garbage
Stop Event
fuel
Compiler

Compiled 1 562 to 155 computations (90.1% saved)

preprocess110.0ms (0.5%)

Memory
-21.0MiB live, 71.5MiB allocated; 11ms collecting garbage
Remove

(abs b)

(abs a)

Compiler

Compiled 8 722 to 1 514 computations (82.6% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

Loading profile data...