
Time bar (total: 25.3s)
| 1× | search |
| Probability | Valid | Unknown | Precondition | Infinite | Domain | Can't | Iter |
|---|---|---|---|---|---|---|---|
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 0 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 1 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 2 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 3 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 4 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 5 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 6 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 7 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 8 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 9 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 10 |
| 0.6% | 0.6% | 99.2% | 0.2% | 0% | 0% | 0% | 11 |
| 0.7% | 0.7% | 99.1% | 0.2% | 0% | 0% | 0% | 12 |
Compiled 171 to 45 computations (73.7% saved)
| 4.3s | 2 838× | 1 | valid |
| 1.8s | 1 145× | 2 | valid |
| 1.8s | 4 126× | 0 | valid |
| 381.0ms | 147× | 3 | valid |
| 25.0ms | 84× | 0 | invalid |
ival-cosu: 1.9s (24.6% of total)ival-pow2: 1.4s (18.1% of total)ival-div: 1.0s (13.6% of total)ival-mult: 921.0ms (12.1% of total)ival-sinu: 806.0ms (10.6% of total)adjust: 643.0ms (8.4% of total)ival-sub: 364.0ms (4.8% of total)ival-add: 279.0ms (3.7% of total)ival-sqrt: 173.0ms (2.3% of total)ival-atan: 100.0ms (1.3% of total)ival-pi: 30.0ms (0.4% of total)exact: 14.0ms (0.2% of total)ival-assert: 4.0ms (0.1% of total)| Ground Truth | Overpredictions | Example | Underpredictions | Example | Subexpression |
|---|---|---|---|---|---|
| 125 | 0 | - | 3 | (-1.9802949706110382e-151 7.665931808937065e+69 5.557474546111252e+272 -2.894337954365742e+228 1.2724713392137193e+122) | (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) |
| 115 | 0 | - | 1 | (-1.3744491756444087e+20 6.470588124533841e+93 -462.45923958889057 -1.6331096949152712e+195 -1.730803748236863e-93) | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| 114 | 0 | - | 0 | - | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| 111 | 0 | - | 0 | - | (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) |
| 51 | 0 | - | 0 | - | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) |
| 51 | 0 | - | 0 | - | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
| 39 | 0 | - | 0 | - | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) |
| 37 | 0 | - | 2 | (-6.206381339120809e-162 2.35778741212697e-295 -1.761871112855325e+167 -1.7591006609769958e-222 1.4509252515115016e+231) | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) |
| 36 | 0 | - | 1 | (-6.206381339120809e-162 2.35778741212697e-295 -1.761871112855325e+167 -1.7591006609769958e-222 1.4509252515115016e+231) | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) |
| 33 | 0 | - | 0 | - | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 30 | 0 | - | 1 | (8.069960141869271e-161 -6.319812801308585e-304 -1.3700278189359085e-274 -1.7149947680645074e-119 8.475682895674654e-100) | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) |
| 28 | 0 | - | 0 | - | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) |
| 15 | 0 | - | 2 | (4.79856450805878e-293 -1.4099602108994718e-238 1.7919393124732105e+173 5.0897410527649585e-20 -3.896383488302222e-163) | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) |
| 14 | 0 | - | 0 | - | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
| 9 | 0 | - | 0 | - | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) |
| 3 | 0 | - | 3 | (1.495888738019506e-44 3.988447840395334e+245 -1.9591703952554192e+139 -3.2246508573959207e+302 1.149788040589748e-17) | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))) |
| 0 | 0 | - | 0 | - | x-scale |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 0 | 0 | - | 0 | - | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 0 | 0 | - | 0 | - | (pow.f64 b #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 0 | 0 | - | 0 | - | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
| 0 | 0 | - | 0 | - | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 0 | 0 | - | 0 | - | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 0 | 0 | - | 0 | - | #s(literal 180 binary64) |
| 0 | 0 | - | 0 | - | (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 0 | 0 | - | 0 | - | angle |
| 0 | 0 | - | 0 | - | #s(literal 2 binary64) |
| 0 | 0 | - | 0 | - | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 0 | 0 | - | 0 | - | b |
| 0 | 0 | - | 0 | - | (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)) |
| 0 | 0 | - | 0 | - | a |
| 0 | 0 | - | 0 | - | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (pow.f64 a #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) |
| 0 | 0 | - | 0 | - | (PI.f64) |
| 0 | 0 | - | 0 | - | (/.f64 angle #s(literal 180 binary64)) |
| 0 | 0 | - | 0 | - | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 0 | 0 | - | 0 | - | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | y-scale |
| Operator | Subexpression | Explanation | Count | |
|---|---|---|---|---|
cos.f64 | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | sensitivity | 114 | 1 |
sin.f64 | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | sensitivity | 114 | 0 |
-.f64 | (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) | nan-rescue | 77 | 0 |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | overflow | 96 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | overflow | 101 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 64 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 64 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 34 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 94 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) | overflow | 146 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 35 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | overflow | 85 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | overflow | 94 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 91 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 81 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | overflow | 101 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 81 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 35 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | overflow | 179 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 146 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | overflow | 96 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | overflow | 179 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | overflow | 94 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | overflow | 114 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | overflow | 84 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 91 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | overflow | 114 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 64 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 64 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | overflow | 146 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | overflow | 88 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 34 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 64 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | overflow | 125 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 94 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | overflow | 85 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 64 | |
/.f64 | (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) | o/o | 68 | 0 |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 81 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 81 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) | overflow | 146 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 70 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | overflow | 179 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 146 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | overflow | 192 | |
| ↳ | (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) | overflow | 95 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | overflow | 202 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | overflow | 179 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | overflow | 188 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | overflow | 114 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | overflow | 84 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 182 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | overflow | 114 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 128 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 128 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | overflow | 146 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | overflow | 88 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 68 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 64 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | overflow | 125 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 188 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | overflow | 170 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 64 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 81 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | overflow | 114 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | overflow | 88 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 81 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 64 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 64 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | overflow | 114 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | overflow | 84 | |
-.f64 | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | nan-rescue | 51 | 0 |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | overflow | 96 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 64 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 94 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 35 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | overflow | 85 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | overflow | 101 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 64 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 34 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | overflow | 94 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 91 | |
-.f64 | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) | nan-rescue | 51 | 0 |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | overflow | 101 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 64 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 34 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | overflow | 94 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 91 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | overflow | 96 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 64 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 94 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 35 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | overflow | 85 | |
-.f64 | (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) | cancellation | 34 | 0 |
*.f64 | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | n*o | 33 | 0 |
sqrt.f64 | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | oflow-rescue | 33 | 0 |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 81 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | overflow | 101 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 81 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 35 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | overflow | 179 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 146 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | overflow | 96 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | overflow | 179 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | overflow | 94 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | overflow | 114 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | overflow | 84 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 91 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | overflow | 114 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 64 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 64 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | overflow | 146 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | overflow | 88 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 34 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 64 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | overflow | 125 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 94 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | overflow | 85 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 64 | |
/.f64 | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | o/n | 28 | 0 |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 64 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 94 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 35 | |
/.f64 | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | o/n | 27 | 0 |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 81 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | overflow | 114 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | overflow | 114 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 81 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 64 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 64 | |
/.f64 | (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) | u/u | 26 | 0 |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 31 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 31 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) | underflow | 14 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | underflow | 20 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | underflow | 14 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | underflow | 80 | |
| ↳ | (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) | underflow | 46 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | underflow | 76 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | underflow | 20 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | underflow | 52 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | underflow | 16 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | underflow | 31 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 42 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | underflow | 16 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 104 | |
| ↳ | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 62 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 128 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | underflow | 14 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | underflow | 34 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 202 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | underflow | 64 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | underflow | 55 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 50 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 190 | |
| ↳ | (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 74 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | underflow | 58 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | underflow | 52 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 31 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | underflow | 16 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | underflow | 34 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 31 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | underflow | 64 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | underflow | 52 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | underflow | 16 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | underflow | 31 | |
/.f64 | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | o/n | 24 | 0 |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 91 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 64 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 34 | |
/.f64 | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | o/n | 20 | 0 |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 81 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | overflow | 114 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 81 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 64 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 64 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | overflow | 114 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | overflow | 84 | |
-.f64 | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | nan-rescue | 14 | 0 |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 64 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 64 | |
/.f64 | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | o/n | 11 | 0 |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 64 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 34 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | overflow | 94 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 91 | |
/.f64 | (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) | o/n | 9 | 0 |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 81 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 81 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) | overflow | 146 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 70 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | overflow | 179 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 146 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | overflow | 192 | |
| ↳ | (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) | overflow | 95 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | overflow | 202 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | overflow | 179 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | overflow | 188 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | overflow | 114 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | overflow | 84 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 182 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | overflow | 114 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 128 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 128 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | overflow | 146 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | overflow | 88 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 68 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 64 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | overflow | 125 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 188 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | overflow | 170 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 64 | |
/.f64 | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | o/n | 8 | 0 |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 64 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 94 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 35 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | overflow | 85 | |
/.f64 | (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) | n/o | 8 | 0 |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 81 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | overflow | 114 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | overflow | 88 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 81 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 64 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 64 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | overflow | 114 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | overflow | 84 | |
/.f64 | (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) | u/n | 7 | 0 |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 31 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 31 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) | underflow | 14 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | underflow | 20 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | underflow | 14 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | underflow | 80 | |
| ↳ | (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) | underflow | 46 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | underflow | 76 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | underflow | 20 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | underflow | 52 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | underflow | 16 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | underflow | 31 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 42 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | underflow | 16 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 104 | |
| ↳ | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 62 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 128 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | underflow | 14 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | underflow | 34 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 202 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | underflow | 64 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | underflow | 55 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 50 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 190 | |
| ↳ | (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 74 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | underflow | 58 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | underflow | 52 | |
sqrt.f64 | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | uflow-rescue | 6 | 0 |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 31 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | underflow | 38 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 31 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | underflow | 20 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | underflow | 14 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | underflow | 40 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | underflow | 20 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | underflow | 26 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | underflow | 16 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | underflow | 31 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 21 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | underflow | 16 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 52 | |
| ↳ | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 31 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 64 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | underflow | 14 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | underflow | 34 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 101 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | underflow | 64 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | underflow | 55 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 25 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 95 | |
| ↳ | (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 37 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | underflow | 29 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | underflow | 52 | |
/.f64 | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | u/n | 5 | 0 |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 21 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 52 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 101 | |
| ↳ | (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 37 | |
/.f64 | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | u/n | 5 | 0 |
| ↳ | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 31 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 64 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 25 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 95 | |
/.f64 | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | u/n | 5 | 0 |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 31 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | underflow | 16 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 31 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | underflow | 64 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | underflow | 52 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | underflow | 16 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | underflow | 31 | |
/.f64 | (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) | n/u | 4 | 0 |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 31 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | underflow | 16 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | underflow | 34 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 31 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | underflow | 64 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | underflow | 52 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | underflow | 16 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | underflow | 31 | |
/.f64 | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | u/n | 3 | 0 |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 31 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | underflow | 16 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | underflow | 16 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 31 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | underflow | 64 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | underflow | 52 | |
/.f64 | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | u/n | 2 | 0 |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 52 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 101 | |
| ↳ | (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 37 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | underflow | 26 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 21 | |
/.f64 | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | u/n | 1 | 0 |
| ↳ | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 31 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 64 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 25 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 95 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | underflow | 29 |
| Predicted + | Predicted - | |
|---|---|---|
| + | 230 | 1 |
| - | 14 | 11 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 230 | 0 | 1 |
| - | 14 | 0 | 11 |
| number | freq |
|---|---|
| 0 | 12 |
| 1 | 49 |
| 2 | 39 |
| 3 | 62 |
| 4 | 31 |
| 5 | 31 |
| 6 | 29 |
| 7 | 2 |
| 8 | 1 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 1 | 0 | 0 |
| - | 0 | 0 | 0 |
| 205.0ms | 182× | 1 | valid |
| 140.0ms | 234× | 0 | valid |
| 115.0ms | 82× | 2 | valid |
| 66.0ms | 14× | 3 | valid |
Compiled 3 179 to 139 computations (95.6% saved)
ival-pow2: 87.0ms (20.9% of total)ival-mult: 86.0ms (20.7% of total)ival-div: 48.0ms (11.6% of total)ival-cosu: 46.0ms (11.1% of total)ival-sinu: 39.0ms (9.4% of total)adjust: 37.0ms (8.9% of total)ival-sqrt: 34.0ms (8.2% of total)ival-sub: 16.0ms (3.9% of total)ival-add: 11.0ms (2.6% of total)ival-atan: 7.0ms (1.7% of total)ival-pi: 2.0ms (0.5% of total)ival-true: 1.0ms (0.2% of total)exact: 1.0ms (0.2% of total)ival-assert: 0.0ms (0% of total)Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 452 | 3609 |
| 1 | 1088 | 3553 |
| 2 | 4028 | 3553 |
| 0 | 45 | 169 |
| 0 | 83 | 169 |
| 1 | 140 | 169 |
| 2 | 397 | 169 |
| 3 | 2286 | 169 |
| 0 | 8324 | 164 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))) |
| Outputs |
|---|
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))) |
(*.f64 (atan.f64 (*.f64 (-.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (hypot.f64 (*.f64 (/.f64 (*.f64 (fma.f64 (neg.f64 b) b (*.f64 a a)) #s(literal 2 binary64)) x-scale) (*.f64 (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal -180 binary64)) angle)) (/.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) y-scale))) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (/.f64 (+.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (*.f64 (*.f64 (/.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) x-scale) (*.f64 (-.f64 b a) (+.f64 b a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)))))) (/.f64 #s(literal 180 binary64) (PI.f64))) |
(abs a)
(abs b)
Compiled 169 to 45 computations (73.4% saved)
Compiled 0 to 5 computations (-∞% saved)
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 10.4% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))) |
Compiled 169 to 45 computations (73.4% saved)
| Inputs |
|---|
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))) |
#s(literal 180 binary64) |
(/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)) |
(atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) |
(/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) |
(-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) |
(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
a |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
b |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
y-scale |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
x-scale |
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) |
(pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) |
(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
(pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) |
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) |
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
| Outputs |
|---|
#s(approx (* 180 (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI))) #s(hole binary64 (* 180 (/ (atan (* 1/2 (/ (* x-scale (* y-scale (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (PI))))) |
#s(approx (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI)) #s(hole binary64 (/ (atan (* 1/2 (/ (* x-scale (* y-scale (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (PI)))) |
#s(approx (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) #s(hole binary64 (atan (* 1/2 (/ (* x-scale (* y-scale (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 1/2 (/ (* x-scale (* y-scale (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* 1/2 (* (pow a 2) (- (/ (* x-scale (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* -1 (/ (* x-scale (* y-scale (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))) (* 1/2 (/ (* x-scale (* y-scale (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* 1/2 (/ (* x-scale (* y-scale (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* (pow a 2) (+ (* 1/2 (* (pow a 2) (- (* -1/2 (* (/ (* x-scale (* y-scale (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* -1 (/ (- (/ (* x-scale (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* -1 (/ (* x-scale (* y-scale (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (pow b 2)))))) (* 1/2 (- (/ (* x-scale (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 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(sin (* 1/180 (* angle (PI))))))))))))))) |
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(- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (- (+ (* (pow a 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI))))))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* 1/2 (* (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow a 2) (+ (* 1/2 (* (* (pow a 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow a 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow a 2) (+ (* -1/4 (* (* (pow a 2) (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow a 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* 2 (* (pow a 2) (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* (pow a 2) (+ (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow a 2) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow a 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (+ (* -2 (pow a 2)) (* 2 (pow b 2))))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (pow b 2))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (+ (* -1 (pow a 2)) (pow b 2)))) |
#s(approx (pow a 2) #s(hole binary64 (pow a 2))) |
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#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* -1/2 (/ (* x-scale (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 1/2 (/ (- (* -1 (/ (* x-scale (* y-scale (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (* (pow b 2) (* x-scale (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow a 2)))))) |
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#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* (pow a 2) (- (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) y-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) y-scale))))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) x-scale))))) |
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow a 4)) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow a 4) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow a 4) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow a 4) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (+ (/ (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow a 4)) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 2) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* -2 (pow a 2)))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* (pow a 2) (- (* 2 (/ (pow b 2) (pow a 2))) 2)))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (* -1 (pow a 2)))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1)))) |
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#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (- (+ (* (pow b 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* 1/2 (* (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow b 2) (+ (* 1/2 (* (* (pow b 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow b 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow b 2) (+ (* -1/4 (* (* (pow b 2) (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow b 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* 2 (* (pow b 2) (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* (pow b 2) (+ (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow b 2) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow b 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (- (pow b 2) (pow a 2)))) |
#s(approx (pow b 2) #s(hole binary64 (pow b 2))) |
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#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* 1/2 (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow b 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow b 4)) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow b 4) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow b 4) (+ (* 2 (/ (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow b 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow b 4) (+ (* 2 (/ (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow b 2))) (+ (/ (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow b 4)) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 2) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* (pow b 2) (+ 2 (* -2 (/ (pow a 2) (pow b 2))))))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2))))))) |
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(pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))))) (* 2 (/ (pow b 2) (pow x-scale 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (- (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))) (/ (pow a 2) (pow y-scale 2))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))) (/ (pow a 2) (pow y-scale 2))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (- (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))) (/ (pow a 2) (pow y-scale 2))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (pow a 2) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (pow a 2) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale)))))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) y-scale) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) y-scale))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale))))))) (/ (pow a 2) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow a 2))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 a)) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (pow b 2) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (pow b 2) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)))) (/ (pow b 2) x-scale)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) x-scale)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) x-scale)))))) (/ (pow b 2) x-scale)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) x-scale)) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) x-scale) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) x-scale))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) x-scale))))))) (/ (pow b 2) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (+ (* 1/2 (/ (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (+ (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (+ (* (pow angle 2) (+ (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (- 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(* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 1/2 (/ (* (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow 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2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) |
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#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale))))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 1/2 (/ (* x-scale (* y-scale (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) y-scale))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) x-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale)))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) |
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#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (/ (+ (* -1/2 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (* 1/2 (/ (* (pow x-scale 2) (* y-scale (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) x-scale))) |
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#s(approx y-scale #s(hole binary64 y-scale)) |
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#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* -1 (* y-scale (+ (* -1/2 (/ (* x-scale (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (+ (* -1/8 (/ (* x-scale (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))))) (* (pow y-scale 6) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3) (- (pow b 2) (pow a 2)))))))) (+ (* 1/4 (/ (* x-scale (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (- (pow b 2) (pow a 2)))))))) (* 1/2 (/ (* x-scale (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))))))))) |
15 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 89.0ms | y-scale | @ | inf | ((* 180 (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI))) 180 (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI)) (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (pow (* a (cos (* (/ angle 180) (PI)))) 2) (* a (cos (* (/ angle 180) (PI)))) a (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle (PI) 2 (pow (* b (sin (* (/ angle 180) (PI)))) 2) (* b (sin (* (/ angle 180) (PI)))) b (sin (* (/ angle 180) (PI))) y-scale (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) x-scale (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (* 2 (- (pow b 2) (pow a 2))) (- (pow b 2) (pow a 2)) (pow b 2) (pow a 2)) |
| 78.0ms | angle | @ | 0 | ((* 180 (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI))) 180 (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI)) (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (pow (* a (cos (* (/ angle 180) (PI)))) 2) (* a (cos (* (/ angle 180) (PI)))) a (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle (PI) 2 (pow (* b (sin (* (/ angle 180) (PI)))) 2) (* b (sin (* (/ angle 180) (PI)))) b (sin (* (/ angle 180) (PI))) y-scale (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) x-scale (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) 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| 71.0ms | angle | @ | inf | ((* 180 (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI))) 180 (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* 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| 62.0ms | a | @ | 0 | ((* 180 (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI))) 180 (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ 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(/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (pow (* a (cos (* (/ angle 180) (PI)))) 2) (* a (cos (* (/ angle 180) (PI)))) a (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle (PI) 2 (pow (* b (sin (* (/ angle 180) (PI)))) 2) (* b (sin (* (/ angle 180) (PI)))) b (sin (* (/ angle 180) (PI))) y-scale (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) x-scale (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (* 2 (- (pow b 2) (pow a 2))) (- (pow b 2) (pow a 2)) (pow b 2) (pow a 2)) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 2541 | 107917 |
| 0 | 2628 | 99479 |
| 0 | 8114 | 97351 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))) |
#s(literal 180 binary64) |
(/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)) |
(atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) |
(/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) |
(-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) |
(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
a |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
b |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
y-scale |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
x-scale |
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) |
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(pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (- (+ (* (pow a 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI))))))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* 1/2 (* (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow a 2) (+ (* 1/2 (* (* (pow a 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow a 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow a 2) (+ (* -1/4 (* (* (pow a 2) (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow a 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* 2 (* (pow a 2) (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* (pow a 2) (+ (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow a 2) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow a 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (+ (* -2 (pow a 2)) (* 2 (pow b 2))))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (pow b 2))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (+ (* -1 (pow a 2)) (pow b 2)))) |
#s(approx (pow a 2) #s(hole binary64 (pow a 2))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* -1/2 (/ (* x-scale (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* -1/2 (/ (* x-scale (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 1/2 (/ (- (* -1 (/ (* x-scale (* y-scale (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (* (pow b 2) (* x-scale (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow a 2)))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* -1/2 (/ (* x-scale (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 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(cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* 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(pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* (pow a 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* (pow a 2) (- (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) y-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) y-scale))))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) x-scale))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (* (pow a 2) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (* (pow a 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (* (pow a 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (* (pow a 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* -1/4 (* (/ (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow a 6)) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow a 4)) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow a 4) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow a 4) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow a 4) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (+ (/ (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow a 4)) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 2) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* -2 (pow a 2)))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* (pow a 2) (- (* 2 (/ (pow b 2) (pow a 2))) 2)))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (* -1 (pow a 2)))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1)))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* -1/2 (/ (* x-scale (* y-scale (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* -1/2 (/ (* x-scale (* y-scale (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* 1/2 (* (pow b 2) (- (* -1 (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (/ (* x-scale (* y-scale (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* -1/2 (/ (* x-scale (* y-scale (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* (pow b 2) (+ (* 1/2 (* (pow b 2) (- (* 1/2 (* (/ (* x-scale (* y-scale (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* -1 (/ (- (* -1 (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (/ (* x-scale (* y-scale (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow a 2)))))) (* 1/2 (- (* -1 (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (/ (* x-scale (* y-scale (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))))))) |
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#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (- (+ (* (pow b 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* 1/2 (* (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow b 2) (+ (* 1/2 (* (* (pow b 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))) |
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow b 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* 2 (* (pow b 2) (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* (pow b 2) (+ (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow b 2) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow b 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (- (pow b 2) (pow a 2)))) |
#s(approx (pow b 2) #s(hole binary64 (pow b 2))) |
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#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* 1/2 (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 1/2 (/ (- (/ (* x-scale (* y-scale (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* -1 (/ (* (pow a 2) (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow b 2)))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* 1/2 (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (* (pow b 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (* (pow b 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow b 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (* (pow b 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* -1/4 (* (/ (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow b 6)) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow b 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow b 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow b 4)) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow b 4) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow b 4) (+ (* 2 (/ (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow b 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow b 4) (+ (* 2 (/ (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow b 2))) (+ (/ (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow b 4)) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 2) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* (pow b 2) (+ 2 (* -2 (/ (pow a 2) (pow b 2))))))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2))))))) |
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(pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))))) (* 2 (/ (pow b 2) (pow x-scale 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (- (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))) (/ (pow a 2) (pow y-scale 2))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))) (/ (pow a 2) (pow y-scale 2))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (- (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))) (/ (pow a 2) (pow y-scale 2))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (pow a 2) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (pow a 2) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale)))))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) y-scale) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) y-scale))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale))))))) (/ (pow a 2) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow a 2))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 a)) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (pow b 2) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (pow b 2) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)))) (/ (pow b 2) x-scale)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) x-scale)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) x-scale)))))) (/ (pow b 2) x-scale)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) x-scale)) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) x-scale) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) x-scale))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) x-scale))))))) (/ (pow b 2) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (+ (* 1/2 (/ (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (+ (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (+ (* (pow angle 2) (+ (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (- 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(* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 1/2 (/ (* (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow 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2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) |
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#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale))))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 1/2 (/ (* x-scale (* y-scale (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) y-scale))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) x-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale)))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) |
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#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (/ (+ (* -1/2 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (* 1/2 (/ (* (pow x-scale 2) (* y-scale (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) x-scale))) |
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#s(approx y-scale #s(hole binary64 y-scale)) |
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#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* -1 (* y-scale (+ (* -1/2 (/ (* x-scale (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (* 1/2 (/ (* x-scale (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* -1 (* y-scale (+ (* -1/2 (/ (* x-scale (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (+ (* 1/4 (/ (* x-scale (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (- (pow b 2) (pow a 2)))))))) (* 1/2 (/ (* x-scale (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* -1 (* y-scale (+ (* -1/2 (/ (* x-scale (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (+ (* -1/8 (/ (* x-scale (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))))) (* (pow y-scale 6) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3) (- (pow b 2) (pow a 2)))))))) (+ (* 1/4 (/ (* x-scale (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (- (pow b 2) (pow a 2)))))))) (* 1/2 (/ (* x-scale (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))))))))) |
| Outputs |
|---|
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (hypot.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))) |
#s(literal 180 binary64) |
(/.f64 (neg.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (hypot.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)))) (neg.f64 (PI.f64))) |
(/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (hypot.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)) |
(atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (hypot.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) |
(/.f64 (neg.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (hypot.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)))) (neg.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) |
(/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (hypot.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) |
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(/.f64 (-.f64 (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) x-scale) (*.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale))) (*.f64 y-scale x-scale)) |
(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) |
(/.f64 (neg.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)) (neg.f64 y-scale)) |
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(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) |
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(fma.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
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(*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) |
(*.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) |
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
a |
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (neg.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 (neg.f64 angle) #s(literal -180 binary64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
(PI.f64) |
#s(literal 2 binary64) |
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) |
(*.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) |
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
b |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
y-scale |
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(fma.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
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(*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) |
(*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) |
(*.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
x-scale |
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(fma.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) |
(*.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) |
(pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) |
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(/.f64 (-.f64 (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) y-scale) (*.f64 x-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale))) (*.f64 x-scale y-scale)) |
(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
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(-.f64 (*.f64 b b) (*.f64 a a)) |
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(exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) |
#s(approx (* 180 (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI))) (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) (PI.f64)))) |
#s(approx (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI)) (/.f64 (atan.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) (PI.f64))) |
#s(approx (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (atan.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale (*.f64 b b)) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (-.f64 (*.f64 (/.f64 x-scale (*.f64 b b)) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 x-scale (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale (*.f64 b b)) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale (*.f64 b b)) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) 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#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (*.f64 a a) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 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#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (*.f64 a a) (-.f64 (fma.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a a) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 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(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (-.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (-.f64 (fma.f64 (*.f64 a a) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) y-scale)) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) y-scale)) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx a a) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) x-scale)) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) x-scale)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) 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(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (*.f64 a (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (fma.f64 (*.f64 a a) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) y-scale)))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) y-scale)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) y-scale))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale)))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 #s(literal 2 binary64) (*.f64 b b))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (fma.f64 #s(literal -2 binary64) (*.f64 a a) (*.f64 #s(literal 2 binary64) (*.f64 b b)))) |
#s(approx (- (pow b 2) (pow a 2)) (*.f64 b b)) |
#s(approx (- (pow b 2) (pow a 2)) (fma.f64 #s(literal -1 binary64) (*.f64 a a) (*.f64 b b))) |
#s(approx (pow a 2) (*.f64 a a)) |
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#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (pow.f64 a #s(literal 6 binary64))) (sqrt.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) #s(literal -3 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a y-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 a a)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 a #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a x-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 (*.f64 a a) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 (*.f64 a a) (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a y-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a x-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a y-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) y-scale)) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a x-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) x-scale)) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (*.f64 (*.f64 a a) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
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(*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 a #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a)) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a)) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a)) (+.f64 (/.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 a a) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 a a) (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a x-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a y-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) y-scale)))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) y-scale)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) y-scale))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale)))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a a)))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 #s(literal -2 binary64) (*.f64 a a))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))) |
#s(approx (- (pow b 2) (pow a 2)) (*.f64 #s(literal -1 binary64) (*.f64 a a))) |
#s(approx (- (pow b 2) (pow a 2)) (*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 b b) (*.f64 a a)) #s(literal 1 binary64)))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 x-scale (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 (*.f64 y-scale (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale 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(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 x-scale (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 a a))))) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 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(/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (*.f64 b b) (-.f64 (fma.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 b b) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (sqrt.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) #s(literal -3 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (-.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (-.f64 (fma.f64 (*.f64 b b) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx b b) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
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(pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (*.f64 b (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (fma.f64 (*.f64 b b) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))) |
#s(approx (- (pow b 2) (pow a 2)) (-.f64 (*.f64 b b) (*.f64 a a))) |
#s(approx (pow b 2) (*.f64 b b)) |
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#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (pow.f64 b #s(literal 6 binary64))) (sqrt.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) #s(literal -3 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 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(fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 b #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b x-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 (*.f64 b b) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 (*.f64 b b) (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b x-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b x-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
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binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b)) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b)) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b)) (+.f64 (/.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 b b) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 b b) (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b x-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) y-scale)))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (*.f64 b b) (+.f64 #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 a a) (*.f64 b b)))))) |
#s(approx (- (pow b 2) (pow a 2)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a a) (*.f64 b b)))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (/.f64 (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
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(fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (pow.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (pow.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale)))))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (-.f64 (fma.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (-.f64 (fma.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (-.f64 (fma.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 angle angle) (-.f64 (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (*.f64 a a) y-scale)) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) y-scale) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) y-scale))) (/.f64 (*.f64 a a) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) y-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) y-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) y-scale) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) y-scale))))) (/.f64 (*.f64 a a) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) y-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) y-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) y-scale) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) y-scale) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) y-scale)))))) (/.f64 (*.f64 a a) y-scale))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) (*.f64 a a))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (*.f64 a a)) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 a a))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 a a))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) a) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 #s(literal -1/64800 binary64) (*.f64 a (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64)) |
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* (/ angle 180) (PI)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) |
#s(approx angle angle) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale)))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 b b) x-scale)) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) x-scale) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) x-scale))) (/.f64 (*.f64 b b) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) x-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) x-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) x-scale) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) x-scale))))) (/.f64 (*.f64 b b) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) x-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) x-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) x-scale) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) x-scale) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) x-scale)))))) (/.f64 (*.f64 b b) x-scale))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (*.f64 b b))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 b b))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 b b))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) b) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (-.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (-.f64 (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (pow.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (pow.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (-.f64 (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale))))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 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#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) (pow.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
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#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (fma.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (fma.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale))))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (fma.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 angle angle) (-.f64 (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale))))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (/.f64 (*.f64 (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))) (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 1/90 binary64) (*.f64 (/.f64 angle x-scale) (/.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) y-scale)))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (/.f64 (PI.f64) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (/.f64 (PI.f64) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/22674816000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (fma.f64 #s(literal 1/4534963200000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal 1/2267481600000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)))))) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (/.f64 (PI.f64) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/881596846080000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (fma.f64 #s(literal -1/1469328076800000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (fma.f64 #s(literal -1/4407984230400000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -1/30855889612800000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))))))) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal 1/22674816000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (fma.f64 #s(literal 1/4534963200000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal 1/2267481600000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))))))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) x-scale))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/22674816000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (fma.f64 #s(literal 1/4534963200000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 #s(literal 1/2267481600000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale))))) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/881596846080000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (fma.f64 #s(literal -1/1469328076800000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (fma.f64 #s(literal -1/4407984230400000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 #s(literal -1/30855889612800000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)))))) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal 1/22674816000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (fma.f64 #s(literal 1/4534963200000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 #s(literal 1/2267481600000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/881596846080000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal -1/1469328076800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal -1/4407984230400000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/17496000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/15427944806400000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) y-scale)) |
#s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) x-scale)) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
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#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
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#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)))) |
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#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) |
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#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) x-scale)) |
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(fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/.f64 (-.f64 (*.f64 (*.f64 x-scale x-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) |
#s(approx x-scale x-scale) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))) (*.f64 x-scale x-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 3 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 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#s(literal 2 binary64))) #s(literal 2 binary64))))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))))) (*.f64 x-scale x-scale))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (/.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (/.f64 (fma.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (/.f64 (fma.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (pow.f64 (*.f64 x-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (/.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (/.f64 (fma.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (*.f64 x-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 x-scale x-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 y-scale (*.f64 x-scale x-scale)) (/.f64 (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (-.f64 (*.f64 b b) (*.f64 a a))))))))) x-scale)) |
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#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))))) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 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#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 x-scale x-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) 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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)))))) |
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#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 y-scale y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) |
#s(approx y-scale y-scale) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))) (*.f64 y-scale y-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 3 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))))) (*.f64 y-scale y-scale))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (/.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (/.f64 (fma.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 4 binary64)))) |
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#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (/.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) |
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#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 y-scale y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) |
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))))) |
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#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) |
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#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (*.f64 y-scale y-scale)) (/.f64 (-.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (*.f64 y-scale y-scale)) (/.f64 (-.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 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(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (*.f64 y-scale y-scale)) (/.f64 (-.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 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(*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))))))) |
Compiled 231 163 to 7 881 computations (96.6% saved)
25 alts after pruning (25 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 882 | 25 | 907 |
| Fresh | 0 | 0 | 0 |
| Picked | 1 | 0 | 1 |
| Done | 0 | 0 | 0 |
| Total | 883 | 25 | 908 |
| Status | Accuracy | Program |
|---|---|---|
| 6.9% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) x-scale) y-scale))) (PI.f64))) | |
| 8.3% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) y-scale)))))) (PI.f64))) | |
| 10.4% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (/ angle 180) (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))) | |
| 9.2% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 #s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (pow.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))) | |
| 10.4% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) #s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))) | |
| 9.2% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) #s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))) | |
| ▶ | 10.0% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (/ angle 180) (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))) |
| 10.5% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))) | |
| 10.6% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 #s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))) | |
| ▶ | 6.6% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))) |
| 4.8% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))) | |
| 8.6% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))) | |
| 6.5% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))) | |
| 8.9% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (*.f64 b b) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))) | |
| 21.5% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))) | |
| 0.5% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) 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| 0.9% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) 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| ▶ | 9.0% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (/.f64 (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) (PI.f64))) |
| 23.5% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64))) | |
| ▶ | 31.9% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) |
| 8.9% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) | |
| 5.3% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (PI.f64))) | |
| 20.6% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))) (PI.f64))) | |
| 9.6% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))) (PI.f64))) | |
| ▶ | 17.6% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64))) |
Compiled 14 458 to 4 070 computations (71.8% saved)
| Inputs |
|---|
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) |
#s(literal 180 binary64) |
(/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64)) |
(atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
(*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(literal -1/2 binary64) |
(*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
(/.f64 y-scale x-scale) |
y-scale |
x-scale |
(/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) |
(fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
a |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
(*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
b |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) |
(-.f64 (*.f64 b b) (*.f64 a a)) |
(*.f64 b b) |
(*.f64 a a) |
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#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (/.f64 (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
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#s(literal 90 binary64) |
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(/.f64 x-scale angle) |
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(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) |
(/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) |
(*.f64 y-scale y-scale) |
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) |
(/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) |
(*.f64 x-scale x-scale) |
(*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) |
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(/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
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#s(literal 4 binary64) |
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(pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(*.f64 x-scale y-scale) |
(pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) |
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(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
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(/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
(-.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) |
(/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
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(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) |
(pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) |
(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) |
| Outputs |
|---|
#s(approx (* 180 (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI))) #s(hole binary64 (* 180 (/ (atan (* 1/2 (/ (* x-scale (* y-scale (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (PI))))) |
#s(approx (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI)) #s(hole binary64 (/ (atan (* 1/2 (/ (* x-scale (* y-scale (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (PI)))) |
#s(approx (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) #s(hole binary64 (atan (* 1/2 (/ (* x-scale (* y-scale (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 1/2 (/ (* x-scale (* y-scale (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* 1/2 (* (pow a 2) (- (/ (* x-scale (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* -1 (/ (* x-scale (* y-scale (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))) (* 1/2 (/ (* x-scale (* y-scale (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* 1/2 (/ (* x-scale (* y-scale (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* (pow a 2) (+ (* 1/2 (* (pow a 2) (- (* -1/2 (* (/ (* x-scale (* y-scale (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* -1 (/ (- (/ (* x-scale (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos 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(pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (pow b 2)))))) (* 1/2 (- (/ (* x-scale (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* -1 (/ (* x-scale (* y-scale (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* 1/2 (/ (* x-scale (* y-scale (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow 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1/180 (* angle (PI))))))))) (pow b 2)))))))))))) |
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#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* -1/2 (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/2 (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))))) (* -1/2 (/ (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))))) (pow b 2)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/2 (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))))) (pow b 4))) (* -1/2 (/ (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 2)))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (* 2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* 2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI))))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* 2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (- (+ (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (/ (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))))) (pow b 2))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI))))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* 2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (- (+ (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* (pow a 2) (- (/ (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))))) (pow b 4)) (* -1 (/ (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 2)))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI))))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (* 2 (/ (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (+ (* 2 (/ (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (- (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (+ (* 2 (/ (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (- (+ (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (/ (* (pow a 2) (- (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))) (pow b 2))) (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (+ (* 2 (/ (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (- (+ (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* (pow a 2) (- (/ (* (pow a 2) (- (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))) (pow b 4)) (* -1 (/ (- (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))) (pow b 2)))))) (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (+ (* -1 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (+ (* -1 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (pow b 2))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (+ (* -1 (pow a 2)) (pow b 2)))) |
#s(approx (* a a) #s(hole binary64 (pow a 2))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* -180 (/ y-scale (* angle (* x-scale (PI))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (* 90 (* (pow a 2) (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI)))))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (* (pow a 2) (+ (* 90 (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI)))))))) (* 90 (/ (* (pow a 2) (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI)))))))) (pow b 2)))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (* (pow a 2) (+ (* 90 (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI)))))))) (* (pow a 2) (+ (* 90 (/ (* (pow a 2) (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI)))))))) (pow b 4))) (* 90 (/ (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI))))))) (pow b 2)))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (* -2 (/ y-scale (* angle (* x-scale (PI))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (/ y-scale (* angle (* x-scale (PI))))) (* (pow a 2) (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI))))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (/ y-scale (* angle (* x-scale (PI))))) (* (pow a 2) (- (+ (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (/ (* (pow a 2) (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI)))))))) (pow b 2))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI))))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (/ y-scale (* angle (* x-scale (PI))))) (* (pow a 2) (- (+ (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* (pow a 2) (- (/ (* (pow a 2) (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI)))))))) (pow b 4)) (* -1 (/ (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI))))))) (pow b 2)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI))))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (* -2 (/ y-scale (* (pow x-scale 2) (PI)))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (+ (* -2 (/ y-scale (* (pow x-scale 2) (PI)))) (* (pow a 2) (- (* 2 (/ 1 (* (pow b 2) (* y-scale (PI))))) (* 2 (/ y-scale (* (pow b 2) (* (pow x-scale 2) (PI)))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (+ (* -2 (/ y-scale (* (pow x-scale 2) (PI)))) (* (pow a 2) (- (+ (* 2 (/ 1 (* (pow b 2) (* y-scale (PI))))) (/ (* (pow a 2) (- (* 2 (/ 1 (* (pow b 2) (* y-scale (PI))))) (* 2 (/ y-scale (* (pow b 2) (* (pow x-scale 2) (PI))))))) (pow b 2))) (* 2 (/ y-scale (* (pow b 2) (* (pow x-scale 2) (PI)))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (+ (* -2 (/ y-scale (* (pow x-scale 2) (PI)))) (* (pow a 2) (- (+ (* 2 (/ 1 (* (pow b 2) (* y-scale (PI))))) (* (pow a 2) (- (/ (* (pow a 2) (- (* 2 (/ 1 (* (pow b 2) (* y-scale (PI))))) (* 2 (/ y-scale (* (pow b 2) (* (pow x-scale 2) (PI))))))) (pow b 4)) (* -1 (/ (- (* 2 (/ 1 (* (pow b 2) (* y-scale (PI))))) (* 2 (/ y-scale (* (pow b 2) (* (pow x-scale 2) (PI)))))) (pow b 2)))))) (* 2 (/ y-scale (* (pow b 2) (* (pow x-scale 2) (PI)))))))))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) #s(hole binary64 (* -2 (/ (* (pow b 2) y-scale) (pow x-scale 2))))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) #s(hole binary64 (+ (* -2 (/ (* (pow b 2) y-scale) (pow x-scale 2))) (* 2 (/ (pow a 2) y-scale))))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) #s(hole binary64 (* -2 (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) #s(hole binary64 (- (* 2 (/ (pow a 2) (pow y-scale 2))) (* 2 (/ (pow b 2) (pow x-scale 2)))))) |
#s(approx (* 2 (/ (* a a) (* y-scale y-scale))) #s(hole binary64 (* 2 (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (* a a) (* y-scale y-scale)) #s(hole binary64 (/ (pow a 2) (pow y-scale 2)))) |
#s(approx (* (PI) (- (* b b) (* a a))) #s(hole binary64 (* (pow b 2) (PI)))) |
#s(approx (* (PI) (- (* b b) (* a a))) #s(hole binary64 (+ (* -1 (* (pow a 2) (PI))) (* (pow b 2) (PI))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (- (+ (* (pow a 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (- (+ (* (pow a 2) (- (+ (* -1/2 (* (* (pow a 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (- (+ (* (pow a 2) (- (+ (* (pow a 2) (- (* 1/4 (* (* (pow a 2) (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (+ (* -2 (pow a 2)) (* 2 (pow b 2))))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (pow b 2))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (+ (* -1 (pow a 2)) (pow b 2)))) |
#s(approx (pow a 2) #s(hole binary64 (pow a 2))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (- (+ (* (pow a 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* 1/2 (* (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow a 2) (+ (* 1/2 (* (* (pow a 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow a 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow a 2) (+ (* -1/4 (* (* (pow a 2) (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow a 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* 2 (* (pow a 2) (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* (pow a 2) (+ (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow a 2) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow a 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
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b 2) (- (* -1 (/ (* x-scale (* y-scale (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (* (pow b 2) (* x-scale (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (pow a 4)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1/2 (/ (- (* -2 (/ (* (pow b 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (pow a 2))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1/2 (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (pow a 4))) (+ (* -1/2 (/ (- (* -2 (/ (* (pow b 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (pow a 2))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1/2 (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (pow a 4))) (+ (* -1/2 (/ (* (pow b 4) (- (* -2 (/ (* (pow b 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (pow a 6))) (+ (* -1/2 (/ (- (* -2 (/ (* (pow b 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (pow a 2))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow b 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (+ (* -2 (/ (* (pow b 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (pow a 4)))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (+ (* -2 (/ (* (pow b 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (/ (* (pow b 4) (- (* -2 (/ (* (pow b 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (pow a 6)))) (+ (* -1 (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (pow a 4))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (* -2 (/ (sin (* 1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI)))))) (* -2 (/ (* (pow b 2) (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (cos (* 1/180 (* angle (PI)))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI)))))) (+ (* -2 (/ (* (pow b 2) (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (cos (* 1/180 (* angle (PI))))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))))) (pow a 4)))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (cos (* 1/180 (* angle (PI)))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI)))))) (+ (* -2 (/ (* (pow b 2) (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (/ (* (pow b 4) (- (* -2 (/ (* (pow b 2) (cos (* 1/180 (* angle (PI))))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))))) (pow a 6)))) (+ (* -1 (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (cos (* 1/180 (* angle (PI))))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))))) (pow a 4))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* (pow a 2) (+ (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2))) (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* -1 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* (pow a 2) (+ (* -1 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* -1 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (pow a 2) (+ (* -1 (sin (* 1/180 (* angle (PI))))) (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* -1 (pow a 2)))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1)))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* -180 (/ x-scale (* angle (* y-scale (PI))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ x-scale (* angle (* y-scale (PI))))) (* 90 (/ (- (* 2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (PI))))) (* 2 (/ (* (pow b 2) x-scale) (* angle (* y-scale (PI)))))) (pow a 2)))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ x-scale (* angle (* y-scale (PI))))) (+ (* 90 (/ (* (pow b 2) (- (* 2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (PI))))) (* 2 (/ (* (pow b 2) x-scale) (* angle (* y-scale (PI))))))) (pow a 4))) (* 90 (/ (- (* 2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (PI))))) (* 2 (/ (* (pow b 2) x-scale) (* angle (* y-scale (PI)))))) (pow a 2))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ x-scale (* angle (* y-scale (PI))))) (+ (* 90 (/ (* (pow b 2) (- (* 2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (PI))))) (* 2 (/ (* (pow b 2) x-scale) (* angle (* y-scale (PI))))))) (pow a 4))) (+ (* 90 (/ (* (pow b 4) (- (* 2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (PI))))) (* 2 (/ (* (pow b 2) x-scale) (* angle (* y-scale (PI))))))) (pow a 6))) (* 90 (/ (- (* 2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (PI))))) (* 2 (/ (* (pow b 2) x-scale) (* angle (* y-scale (PI)))))) (pow a 2)))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (* -2 (/ x-scale (* angle (* y-scale (PI))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ x-scale (* angle (* y-scale (PI))))) (* 2 (/ (* (pow b 2) y-scale) (* (pow a 2) (* angle (* x-scale (PI))))))) (* 2 (/ (* (pow b 2) x-scale) (* (pow a 2) (* angle (* y-scale (PI))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ x-scale (* angle (* y-scale (PI))))) (+ (* 2 (/ (* (pow b 2) y-scale) (* (pow a 2) (* angle (* x-scale (PI)))))) (/ (* (pow b 2) (- (* 2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (PI))))) (* 2 (/ (* (pow b 2) x-scale) (* angle (* y-scale (PI))))))) (pow a 4)))) (* 2 (/ (* (pow b 2) x-scale) (* (pow a 2) (* angle (* y-scale (PI))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ x-scale (* angle (* y-scale (PI))))) (+ (* 2 (/ (* (pow b 2) y-scale) (* (pow a 2) (* angle (* x-scale (PI)))))) (/ (* (pow b 4) (- (* 2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (PI))))) (* 2 (/ (* (pow b 2) x-scale) (* angle (* y-scale (PI))))))) (pow a 6)))) (+ (* -1 (/ (* (pow b 2) (- (* 2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (PI))))) (* 2 (/ (* (pow b 2) x-scale) (* angle (* y-scale (PI))))))) (pow a 4))) (* 2 (/ (* (pow b 2) x-scale) (* (pow a 2) (* angle (* y-scale (PI)))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (/ -2 (* y-scale (PI))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (- (* 2 (/ (* (pow b 2) y-scale) (* (pow a 2) (* (pow x-scale 2) (PI))))) (+ (* 2 (/ (pow b 2) (* (pow a 2) (* y-scale (PI))))) (* 2 (/ 1 (* y-scale (PI)))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (- (+ (* 2 (/ (* (pow b 2) y-scale) (* (pow a 2) (* (pow x-scale 2) (PI))))) (/ (* (pow b 2) (- (* 2 (/ (* (pow b 2) y-scale) (* (pow x-scale 2) (PI)))) (* 2 (/ (pow b 2) (* y-scale (PI)))))) (pow a 4))) (+ (* 2 (/ (pow b 2) (* (pow a 2) (* y-scale (PI))))) (* 2 (/ 1 (* y-scale (PI)))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (- (+ (* 2 (/ (* (pow b 2) y-scale) (* (pow a 2) (* (pow x-scale 2) (PI))))) (/ (* (pow b 4) (- (* 2 (/ (* (pow b 2) y-scale) (* (pow x-scale 2) (PI)))) (* 2 (/ (pow b 2) (* y-scale (PI)))))) (pow a 6))) (+ (* -1 (/ (* (pow b 2) (- (* 2 (/ (* (pow b 2) y-scale) (* (pow x-scale 2) (PI)))) (* 2 (/ (pow b 2) (* y-scale (PI)))))) (pow a 4))) (+ (* 2 (/ (pow b 2) (* (pow a 2) (* y-scale (PI))))) (* 2 (/ 1 (* y-scale (PI))))))))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) #s(hole binary64 (* 2 (/ (pow a 2) y-scale)))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (pow b 2) y-scale) (* (pow a 2) (pow x-scale 2)))) (* 2 (/ 1 y-scale)))))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) #s(hole binary64 (* 2 (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (pow b 2) (* (pow a 2) (pow x-scale 2)))) (* 2 (/ 1 (pow y-scale 2))))))) |
#s(approx (* (PI) (- (* b b) (* a a))) #s(hole binary64 (* -1 (* (pow a 2) (PI))))) |
#s(approx (* (PI) (- (* b b) (* a a))) #s(hole binary64 (* (pow a 2) (+ (* -1 (PI)) (/ (* (pow b 2) (PI)) (pow a 2)))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (* (pow a 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (* (pow a 2) (- (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (* (pow a 2) (- (+ (* -1/2 (* (/ (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (* (pow a 2) (- (+ (* 1/4 (* (/ (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow a 6)) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* -2 (pow a 2)))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* (pow a 2) (- (* 2 (/ (pow b 2) (pow a 2))) 2)))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (* -1 (pow a 2)))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1)))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* (pow a 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* (pow a 2) (- (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) y-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) y-scale))))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) x-scale))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (* (pow a 2) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (* (pow a 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) |
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1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (/ (* x-scale (* y-scale (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow a 2)))))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1/2 (* (pow b 2) (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* (pow b 2) (+ (* -1/2 (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) (* -1/2 (/ (* (pow b 2) (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) (pow a 2))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* (pow b 2) (+ (* -1/2 (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) (pow a 4))) (* -1/2 (/ (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (pow a 2))))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* (pow b 2) (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* (pow b 2) (- (+ (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (/ (* (pow b 2) (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) (pow a 2))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* (pow b 2) (- (+ (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* (pow b 2) (- (/ (* (pow b 2) (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) (pow a 4)) (* -1 (/ (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (pow a 2)))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI)))))) (* (pow b 2) (- (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow a 2) (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI)))))) (* (pow b 2) (- (+ (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (/ (* (pow b 2) (- (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))))) (pow a 2))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow a 2) (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI)))))) (* (pow b 2) (- (+ (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* (pow b 2) (- (/ (* (pow b 2) (- (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))))) (pow a 4)) (* -1 (/ (- (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow a 2) (cos (* 1/180 (* angle (PI)))))))) (pow a 2)))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow a 2) (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (- (pow b 2) (pow a 2)))) |
#s(approx (* b b) #s(hole binary64 (pow b 2))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ x-scale (* angle (* y-scale (PI))))) (* 90 (* (pow b 2) (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI)))))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ x-scale (* angle (* y-scale (PI))))) (* (pow b 2) (+ (* 90 (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI)))))))) (* 90 (/ (* (pow b 2) (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI)))))))) (pow a 2)))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ x-scale (* angle (* y-scale (PI))))) (* (pow b 2) (+ (* 90 (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI)))))))) (* (pow b 2) (+ (* 90 (/ (* (pow b 2) (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI)))))))) (pow a 4))) (* 90 (/ (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI))))))) (pow a 2)))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (/ x-scale (* angle (* y-scale (PI))))) (* (pow b 2) (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI))))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (/ x-scale (* angle (* y-scale (PI))))) (* (pow b 2) (- (+ (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (/ (* (pow b 2) (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI)))))))) (pow a 2))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI))))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (/ x-scale (* angle (* y-scale (PI))))) (* (pow b 2) (- (+ (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* (pow b 2) (- (/ (* (pow b 2) (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI)))))))) (pow a 4)) (* -1 (/ (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI))))))) (pow a 2)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI))))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (- (* (pow b 2) (- (* 2 (/ y-scale (* (pow a 2) (* (pow x-scale 2) (PI))))) (* 2 (/ 1 (* (pow a 2) (* y-scale (PI))))))) (* 2 (/ 1 (* y-scale (PI))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (- (* (pow b 2) (- (+ (* 2 (/ y-scale (* (pow a 2) (* (pow x-scale 2) (PI))))) (/ (* (pow b 2) (- (* 2 (/ y-scale (* (pow a 2) (* (pow x-scale 2) (PI))))) (* 2 (/ 1 (* (pow a 2) (* y-scale (PI))))))) (pow a 2))) (* 2 (/ 1 (* (pow a 2) (* y-scale (PI))))))) (* 2 (/ 1 (* y-scale (PI))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (- (* (pow b 2) (- (+ (* 2 (/ y-scale (* (pow a 2) (* (pow x-scale 2) (PI))))) (* (pow b 2) (- (/ (* (pow b 2) (- (* 2 (/ y-scale (* (pow a 2) (* (pow x-scale 2) (PI))))) (* 2 (/ 1 (* (pow a 2) (* y-scale (PI))))))) (pow a 4)) (* -1 (/ (- (* 2 (/ y-scale (* (pow a 2) (* (pow x-scale 2) (PI))))) (* 2 (/ 1 (* (pow a 2) (* y-scale (PI)))))) (pow a 2)))))) (* 2 (/ 1 (* (pow a 2) (* y-scale (PI))))))) (* 2 (/ 1 (* y-scale (PI))))))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) #s(hole binary64 (+ (* -2 (/ (pow b 2) (pow x-scale 2))) (* 2 (/ (pow a 2) (pow y-scale 2)))))) |
#s(approx (* 2 (/ (* b b) (* x-scale x-scale))) #s(hole binary64 (* 2 (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (* b b) (* x-scale x-scale)) #s(hole binary64 (/ (pow b 2) (pow x-scale 2)))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (- (+ (* (pow b 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (- (+ (* (pow b 2) (- (+ (* -1/2 (* (* (pow b 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (- (+ (* (pow b 2) (- (+ (* (pow b 2) (- (* 1/4 (* (* (pow b 2) (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow 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#s(approx (- (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2))) (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)))) #s(hole binary64 (* (pow b 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (+ (sqrt (+ (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2))) (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale))) #s(hole binary64 (* (pow b 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (sqrt (+ (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2))) #s(hole binary64 (* (pow b 2) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) |
#s(approx (+ (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2)) #s(hole binary64 (* (pow b 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2)) #s(hole binary64 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))) |
#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow b 4) #s(hole binary64 (pow b 4))) |
#s(approx (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (* (pow b 4) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) |
#s(approx (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) #s(hole binary64 (* (pow b 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (- (pow b 2) (pow a 2)))) |
#s(approx (pow b 2) #s(hole binary64 (pow b 2))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (- (+ (* (pow b 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* 1/2 (* (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) |
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow b 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* 2 (* (pow b 2) (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
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#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow b 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
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#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* -1/2 (/ (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (pow b 2)))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (+ (* -1/2 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 4))) (* -1/2 (/ (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (pow b 2))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (+ (* -1/2 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 4))) (+ (* -1/2 (/ (* (pow a 4) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 6))) (* -1/2 (/ (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (pow b 2)))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (* 2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (* 2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (+ (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 4)))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (* 2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (+ (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (/ (* (pow a 4) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 6)))) (+ (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* -1 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 4))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* 2 (/ (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* (pow a 2) (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* 2 (/ (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (+ (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))) (* -2 (/ (* (pow a 2) (cos (* 1/180 (* angle (PI))))) (sin (* 1/180 (* angle (PI)))))))) (pow b 4)))) (* -2 (/ (* (pow a 2) (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* 2 (/ (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (+ (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (/ (* (pow a 4) (- (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))) (* -2 (/ (* (pow a 2) (cos (* 1/180 (* angle (PI))))) (sin (* 1/180 (* angle (PI)))))))) (pow b 6)))) (+ (* -2 (/ (* (pow a 2) (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* -1 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))) (* -2 (/ (* (pow a 2) (cos (* 1/180 (* angle (PI))))) (sin (* 1/180 (* angle (PI)))))))) (pow b 4))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* (pow b 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))) (* 2 (pow (cos (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* (pow b 2) (+ (* -1 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (pow b 2) (+ (sin (* 1/180 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (* 90 (/ (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI)))))) (pow b 2)))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (+ (* 90 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI))))))) (pow b 4))) (* 90 (/ (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI)))))) (pow b 2))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (+ (* 90 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI))))))) (pow b 4))) (+ (* 90 (/ (* (pow a 4) (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI))))))) (pow b 6))) (* 90 (/ (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI)))))) (pow b 2)))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ y-scale (* angle (* x-scale (PI))))) (* 2 (/ (* (pow a 2) x-scale) (* angle (* (pow b 2) (* y-scale (PI))))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* (pow b 2) (* x-scale (PI))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ y-scale (* angle (* x-scale (PI))))) (+ (* 2 (/ (* (pow a 2) x-scale) (* angle (* (pow b 2) (* y-scale (PI)))))) (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI))))))) (pow b 4)))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* (pow b 2) (* x-scale (PI))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ y-scale (* angle (* x-scale (PI))))) (+ (* 2 (/ (* (pow a 2) x-scale) (* angle (* (pow b 2) (* y-scale (PI)))))) (/ (* (pow a 4) (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI))))))) (pow b 6)))) (+ (* -1 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI))))))) (pow b 4))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* (pow b 2) (* x-scale (PI)))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (- (+ (* -2 (/ y-scale (* (pow x-scale 2) (PI)))) (* 2 (/ (pow a 2) (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ (* (pow a 2) y-scale) (* (pow b 2) (* (pow x-scale 2) (PI)))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (- (+ (* -2 (/ y-scale (* (pow x-scale 2) (PI)))) (+ (* 2 (/ (pow a 2) (* (pow b 2) (* y-scale (PI))))) (/ (* (pow a 2) (- (* 2 (/ (pow a 2) (* y-scale (PI)))) (* 2 (/ (* (pow a 2) y-scale) (* (pow x-scale 2) (PI)))))) (pow b 4)))) (* 2 (/ (* (pow a 2) y-scale) (* (pow b 2) (* (pow x-scale 2) (PI)))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (- (+ (* -2 (/ y-scale (* (pow x-scale 2) (PI)))) (+ (* 2 (/ (pow a 2) (* (pow b 2) (* y-scale (PI))))) (/ (* (pow a 4) (- (* 2 (/ (pow a 2) (* y-scale (PI)))) (* 2 (/ (* (pow a 2) y-scale) (* (pow x-scale 2) (PI)))))) (pow b 6)))) (+ (* -1 (/ (* (pow a 2) (- (* 2 (/ (pow a 2) (* y-scale (PI)))) (* 2 (/ (* (pow a 2) y-scale) (* (pow x-scale 2) (PI)))))) (pow b 4))) (* 2 (/ (* (pow a 2) y-scale) (* (pow b 2) (* (pow x-scale 2) (PI))))))))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ y-scale (pow x-scale 2))) (* 2 (/ (pow a 2) (* (pow b 2) y-scale))))))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) #s(hole binary64 (* (pow b 2) (- (* 2 (/ (pow a 2) (* (pow b 2) (pow y-scale 2)))) (* 2 (/ 1 (pow x-scale 2))))))) |
#s(approx (* (PI) (- (* b b) (* a a))) #s(hole binary64 (* (pow b 2) (+ (PI) (* -1 (/ (* (pow a 2) (PI)) (pow b 2))))))) |
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#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (* (pow b 2) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (* (pow b 2) (- (+ (* -1/2 (* (/ (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow b 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (* (pow b 2) (- (+ (* 1/4 (* (/ (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 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(pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* (pow b 2) (+ 2 (* -2 (/ (pow a 2) (pow b 2))))))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2))))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* (pow b 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* (pow b 2) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) y-scale))))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) x-scale))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (* (pow b 2) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) |
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(pow b 2) (pow a 2))))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 2 (/ (pow a 2) (pow y-scale 2))) (* 2 (/ (pow b 2) (pow x-scale 2))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))) (- (* 2 (/ (pow a 2) (pow y-scale 2))) (* 2 (/ (pow b 2) (pow x-scale 2))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) (* 1/2 (- (* 180 (/ (* x-scale (* y-scale (- (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* x-scale (* y-scale (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 2 (/ (pow a 2) (pow y-scale 2))) (* 2 (/ (pow b 2) (pow x-scale 2))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))) (- (* 2 (/ (pow a 2) (pow y-scale 2))) (* 2 (/ (pow b 2) (pow x-scale 2))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))))))) angle))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (* -180 (/ (* (pow b 2) y-scale) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) y-scale) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* -1/2 (* (pow angle 2) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) angle))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) y-scale) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* -1/2 (* (pow angle 2) (- (* 180 (/ (* y-scale (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) (* -1/2 (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))))) angle))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) y-scale) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* -1/2 (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (pow angle 2) (+ (* -1/2 (* (pow angle 2) (- (* 180 (/ (* y-scale (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) (* (PI) (- (pow b 2) (pow a 2))))) (+ (* 180 (/ (* (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))))) (* -1/2 (- (* 180 (/ (* y-scale (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))))))) angle))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (* 360 (/ (* (pow b 2) y-scale) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (* 360 (/ (* (pow b 2) y-scale) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) angle))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (* 360 (/ (* (pow b 2) y-scale) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (- (+ (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (- (* 180 (/ (* y-scale (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) angle))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (* 360 (/ (* (pow b 2) y-scale) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (- (+ (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (- (+ (* 180 (/ (* y-scale (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (- (* 180 (/ (* y-scale (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) (* (PI) (- (pow b 2) (pow a 2))))) (+ (* 180 (/ (* (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) angle))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (* 360 (/ (pow b 2) (* angle (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* 360 (/ (pow b 2) (* (PI) (- (pow b 2) (pow a 2))))) (* (pow angle 2) (- (* 180 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) angle))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* 360 (/ (pow b 2) (* (PI) (- (pow b 2) (pow a 2))))) (* (pow angle 2) (- (+ (* 180 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* (PI) (- (pow b 2) (pow a 2))))) (* (pow angle 2) (- (* 180 (/ (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (PI) (- (pow b 2) (pow a 2))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) (* 64800 (/ (* (pow b 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) angle))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* 360 (/ (pow b 2) (* (PI) (- (pow b 2) (pow a 2))))) (* (pow angle 2) (- (+ (* 180 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* (PI) (- (pow b 2) (pow a 2))))) (* (pow angle 2) (- (+ (* 180 (/ (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (PI) (- (pow b 2) (pow a 2))))) (* (pow angle 2) (- (* 180 (/ (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (PI) (- (pow b 2) (pow a 2))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (PI) (- (pow b 2) (pow a 2))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (+ (* 180 (/ (* (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))) (- (* 180 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) (* 64800 (/ (* (pow b 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) angle))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (+ (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* (pow angle 2) (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* -1/16200 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (* 2 (pow b 2))))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 2 (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 b)) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 1)) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* 1/180 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* 1/180 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/22674816000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* 90 (/ (* x-scale (* y-scale (- (* 2 (/ (pow a 2) (pow y-scale 2))) (* 2 (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (/ (* x-scale (* y-scale (- (* 2 (/ (pow a 2) (pow y-scale 2))) (* 2 (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (/ x-scale angle) #s(hole binary64 (/ x-scale angle))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* -90 (/ (* angle (* x-scale (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (PI))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* angle (+ (* -90 (/ (* x-scale (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (PI))) (* -1/2 (* (pow angle 2) (- (* 180 (/ (* x-scale (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (PI))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2)))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* angle (+ (* -90 (/ (* x-scale (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (PI))) (* (pow angle 2) (+ (* -1/2 (* (pow angle 2) (- (* 180 (/ (* x-scale (* y-scale (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2)))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 2 (* (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow y-scale 4) (* (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))))))))) (PI))) (+ (* 180 (/ (* (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))) (- (* 180 (/ (* x-scale (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (PI))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2))))) (PI))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* 1/22674816000000 (pow (PI) 5)) (+ (* 1/4534963200000 (pow (PI) 5)) (* 1/2267481600000 (pow (PI) 5)))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2))))))) (* -1/2 (- (* 180 (/ (* x-scale (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (PI))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2))))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* angle (+ (* -90 (/ (* x-scale (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (PI))) (* (pow angle 2) (+ (* -1/2 (- (* 180 (/ (* x-scale (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (PI))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2))))) (* (pow angle 2) (+ (* -1/2 (* (pow angle 2) (- (* 180 (/ (* x-scale (* y-scale (- (+ (* 1/22216240521216000000000 (/ (pow (PI) 8) (pow y-scale 2))) (+ (* 1/793437161472000000000 (/ (pow (PI) 8) (pow y-scale 2))) (* 1/634749729177600000000 (/ (pow (PI) 8) (pow y-scale 2))))) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow x-scale 2))) (+ (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow x-scale 2))) (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow x-scale 2)))) (+ (* 1/22216240521216000000000 (/ (pow (PI) 8) (pow y-scale 2))) (+ (* 1/793437161472000000000 (/ (pow (PI) 8) (pow y-scale 2))) (* 1/634749729177600000000 (/ (pow (PI) 8) (pow y-scale 2)))))) (pow y-scale 2))) (+ (* 2 (* (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))))))) (+ (* 4 (+ (* -1/32400 (/ (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/2777030065152000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 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#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* 180 (/ (* angle (* x-scale (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (PI))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* angle (+ (* 180 (/ (* x-scale (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (PI))) (* (pow angle 2) (- (* 180 (/ (* x-scale (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (PI))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* angle (+ (* 180 (/ (* x-scale (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (PI))) (* (pow angle 2) (- (+ (* 180 (/ (* x-scale (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (PI))) (* (pow angle 2) (- (* 180 (/ (* x-scale (* y-scale (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2)))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 2 (* (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow y-scale 4) (* (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))))))))) (PI))) (+ (* 180 (/ (* (+ (* 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y-scale (* (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2))))) (PI))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* 1/22674816000000 (pow (PI) 5)) (+ (* 1/4534963200000 (pow (PI) 5)) (* 1/2267481600000 (pow (PI) 5)))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2))))))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* angle (+ (* 180 (/ (* x-scale (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (PI))) (* (pow angle 2) (- (+ (* 180 (/ (* x-scale (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (PI))) (* (pow angle 2) (- (+ (* 180 (/ (* x-scale (* y-scale (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2)))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 2 (* (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow y-scale 4) (* (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))))))))) (PI))) (* (pow angle 2) (- (* 180 (/ (* x-scale (* y-scale (- (+ (* 1/22216240521216000000000 (/ (pow (PI) 8) (pow y-scale 2))) (+ (* 1/793437161472000000000 (/ (pow (PI) 8) (pow y-scale 2))) (* 1/634749729177600000000 (/ (pow (PI) 8) (pow y-scale 2))))) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow x-scale 2))) (+ (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow x-scale 2))) (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow x-scale 2)))) (+ (* 1/22216240521216000000000 (/ (pow (PI) 8) (pow y-scale 2))) (+ (* 1/793437161472000000000 (/ (pow (PI) 8) (pow y-scale 2))) (* 1/634749729177600000000 (/ (pow (PI) 8) (pow y-scale 2)))))) (pow y-scale 2))) (+ (* 2 (* (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))))))) (+ (* 4 (+ (* -1/32400 (/ (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/2777030065152000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow x-scale 2) (pow y-scale 2))))))))) (pow (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) 2)))) (+ (* 1/4 (* (pow y-scale 4) (pow (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))) 2))) (* 1/2 (* (pow y-scale 4) (* (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -2 (/ (- (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 2 (* (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow y-scale 4) (* (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -2 (/ (- (* 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#s(approx (/ x-scale (cos (* 1/180 (* angle (PI))))) #s(hole binary64 x-scale)) |
#s(approx (/ x-scale (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ x-scale (* 1/64800 (* (pow angle 2) (* x-scale (pow (PI) 2))))))) |
#s(approx (/ x-scale (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ x-scale (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/4199040000 (* x-scale (pow (PI) 4))) (* 1/25194240000 (* x-scale (pow (PI) 4)))))) (* -1/64800 (* x-scale (pow (PI) 2)))))))) |
#s(approx (/ x-scale (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ x-scale (* (pow angle 2) (- (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/24488801280000000 (* x-scale (pow (PI) 6))) (+ (* 1/1632586752000000 (* x-scale (pow (PI) 6))) (* 1/64800 (* (pow (PI) 2) (+ (* -1/4199040000 (* x-scale (pow (PI) 4))) (* 1/25194240000 (* x-scale (pow (PI) 4)))))))))) (+ (* -1/4199040000 (* x-scale (pow (PI) 4))) (* 1/25194240000 (* x-scale (pow (PI) 4)))))) (* -1/64800 (* x-scale (pow (PI) 2)))))))) |
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#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 180 (/ (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (PI))) (* (pow angle 2) (- (* 180 (/ (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))) (PI))) (* -1/1080 (* y-scale (* (PI) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 180 (/ (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (PI))) (* (pow angle 2) (- (+ (* 180 (/ (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 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1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))))) (* 1/699840000 (* y-scale (* (pow (PI) 3) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))) (* -1/1080 (* y-scale (* (PI) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 180 (/ (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (PI))) (* (pow angle 2) (- (+ (* 180 (/ (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 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y-scale 4) (* (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))))) (PI))) (* (pow angle 2) (- (* 180 (/ (* y-scale (- (+ (* 1/22216240521216000000000 (/ (pow (PI) 8) (pow 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2))))))) (+ (* 4 (+ (* -1/32400 (/ (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/2777030065152000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow x-scale 2) (pow y-scale 2))))))))) (pow (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) 2)))) (+ (* 1/4 (* (pow y-scale 4) (pow (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow 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(pow y-scale 2))) (+ (* 2 (* (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow y-scale 4) (* (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow 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1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 2 (* (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow y-scale 4) (* (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))))) (PI))) (+ (* -1/194400 (* (pow (PI) 2) (- (* 180 (/ (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))) (PI))) (* -1/1080 (* y-scale (* (PI) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))))) (* 1/699840000 (* y-scale (* (pow (PI) 3) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))) (+ (* -1/952342272000000 (* y-scale (* (pow (PI) 5) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* 1/125971200000 (* (pow (PI) 4) (- (* 180 (/ (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow 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#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (/ 1 (pow y-scale 2)))) |
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#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 1)) |
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#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/11664000 (pow (PI) 3)) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* 1/22674816000000 (pow (PI) 5)) (+ (* 1/4534963200000 (pow (PI) 5)) (+ (* 1/2267481600000 (pow (PI) 5)) (* (pow angle 2) (+ (* -1/881596846080000000 (pow (PI) 7)) (+ (* -1/1469328076800000000 (pow (PI) 7)) (+ (* -1/4407984230400000000 (pow (PI) 7)) (* -1/30855889612800000000 (pow (PI) 7))))))))))))))))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (/ 1 (pow y-scale 4)))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (+ (* -2 (/ (* (pow angle 2) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (pow y-scale 2))) (/ 1 (pow y-scale 4))))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* (pow angle 2) (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))))) (/ 1 (pow y-scale 4))))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* (pow angle 2) (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* (pow angle 2) (+ (* -2 (/ (- (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))))) (pow y-scale 2))) (* 2 (* (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))))) (/ 1 (pow y-scale 4))))) |
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) #s(hole binary64 (/ -1 (pow y-scale 2)))) |
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (/ 1 (pow y-scale 2))))) |
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* (pow angle 2) (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (/ 1 (pow y-scale 2))))) |
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* (pow angle 2) (- (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))))))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (/ 1 (pow y-scale 2))))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) #s(hole binary64 (* 1/32400 (/ (* (pow angle 2) (pow (PI) 2)) (pow x-scale 2))))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow angle 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))))))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* (pow angle 2) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2))))))))))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* (pow angle 2) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow x-scale 2))) (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow x-scale 2)))))))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (- (* 2 (/ (pow a 2) (pow y-scale 2))) (* 2 (/ (pow b 2) (pow x-scale 2)))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (- (+ (* 2 (/ (pow a 2) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))))) (* 2 (/ (pow b 2) (pow x-scale 2)))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (- (+ (* 2 (/ (pow a 2) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))))) (* 2 (/ (pow b 2) (pow x-scale 2)))))) |
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#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 4) (pow (PI) 2)))))) |
#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 4) (pow (PI) 2))) (* (pow angle 2) (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4))))))))) |
#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 4) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))))))))) |
#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 4) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 4) (+ (* -1/32400 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/3149280000 (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/396718580736000000000 (pow (PI) 8)) (+ (* -1/2777030065152000000000 (pow (PI) 8)) (* 1/32400 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))))) (* (pow b 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))) (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))))))))) |
#s(approx (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (/ (pow b 4) (pow x-scale 4)))) |
#s(approx (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (+ (* 2 (/ (* (pow angle 2) (* (pow b 2) (- (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (pow x-scale 2))) (/ (pow b 4) (pow x-scale 4))))) |
#s(approx (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* 2 (/ (* (pow b 2) (- (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (pow x-scale 2))) (* (pow angle 2) (+ (* 2 (/ (* (pow b 2) (- (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)) (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))))) (pow x-scale 2))) (pow (- (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2))))) (/ (pow b 4) (pow x-scale 4))))) |
#s(approx (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* 2 (/ (* (pow b 2) (- (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (pow x-scale 2))) (* (pow angle 2) (+ (* 2 (/ (* (pow b 2) (- (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)) (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))))) (pow x-scale 2))) (+ (* (pow angle 2) (+ (* 2 (* (- (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (- (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)) (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2)))))) (* 2 (/ (* (pow b 2) (- (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (pow x-scale 2))))) (pow (- (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)))))) (/ (pow b 4) (pow x-scale 4))))) |
#s(approx (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) #s(hole binary64 (/ (pow b 2) (pow x-scale 2)))) |
#s(approx (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) #s(hole binary64 (+ (* (pow angle 2) (- (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) #s(hole binary64 (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (- (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)) (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2)))))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) #s(hole binary64 (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (- (+ (* (pow angle 2) (- (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2)))))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) #s(hole binary64 (/ (pow b 2) (pow x-scale 2)))) |
#s(approx (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) #s(hole binary64 (+ (* -1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow x-scale 2))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (/ (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (pow x-scale 2)))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (/ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale))))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (- (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))) (/ (pow a 2) (pow y-scale 2))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))) (/ (pow a 2) (pow y-scale 2))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (- (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))) (/ (pow a 2) (pow y-scale 2))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (pow a 2) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (pow a 2) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale)))))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) y-scale) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) y-scale))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale))))))) (/ (pow a 2) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow a 2))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 a)) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (pow b 2) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (pow b 2) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)))) (/ (pow b 2) x-scale)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) x-scale)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) x-scale)))))) (/ (pow b 2) x-scale)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) x-scale)) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) x-scale) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) x-scale))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) x-scale))))))) (/ (pow b 2) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) |
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#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))))) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) |
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#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* (pow angle 2) (- (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2))))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 1/2 (/ (* x-scale (* y-scale (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (* -1/2 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) |
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#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (/ (* x-scale (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (/ x-scale (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (/ x-scale (cos (* 1/180 (* angle (PI))))))) |
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#s(approx (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) #s(hole binary64 (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) |
#s(approx (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) #s(hole binary64 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (pow (cos (* 1/180 (* angle (PI)))) 2))) |
#s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) |
#s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) #s(hole binary64 (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2)) #s(hole binary64 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) |
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) #s(hole binary64 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) #s(hole binary64 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 2))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
#s(approx (- (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2))) (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)))) #s(hole binary64 (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
#s(approx (+ (sqrt (+ (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2))) (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (sqrt (+ (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2))) #s(hole binary64 (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (+ (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) |
#s(approx (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) #s(hole binary64 (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale)))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) y-scale))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) x-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* -1/2 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (/ (+ (* -1/2 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (* 1/2 (/ (* (pow x-scale 2) (* y-scale (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) x-scale))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (/ (+ (* -1/2 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow x-scale 2) (* y-scale (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (- (pow b 2) (pow a 2))))))) (* 1/2 (/ (* y-scale (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))))) x-scale))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (/ (+ (* -1/2 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (* (pow x-scale 2) (+ (* 1/2 (/ (* y-scale (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (* (pow x-scale 2) (+ (* -1/4 (/ (* y-scale (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (- (pow b 2) (pow a 2))))))) (* 1/8 (/ (* (pow x-scale 2) (* y-scale (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3) (- (pow b 2) (pow a 2)))))))))))) x-scale))) |
#s(approx (/ y-scale x-scale) #s(hole binary64 (/ y-scale x-scale))) |
#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* -180 (/ (* (pow b 2) y-scale) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) y-scale) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (* 180 (/ (* (pow a 2) (pow x-scale 2)) (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2)))))))) x-scale))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (* -2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* -2 (/ (* (pow b 2) y-scale) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (* 2 (/ (* (pow a 2) (pow x-scale 2)) (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2)))))))) x-scale))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (* -2 (/ (* (pow b 2) y-scale) (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (/ (+ (* -2 (/ (* (pow b 2) y-scale) (* (PI) (- (pow b 2) (pow a 2))))) (* 2 (/ (* (pow a 2) (pow x-scale 2)) (* y-scale (* (PI) (- (pow b 2) (pow a 2))))))) (pow x-scale 2)))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) #s(hole binary64 (/ (+ (* -2 (* (pow b 2) y-scale)) (* 2 (/ (* (pow a 2) (pow x-scale 2)) y-scale))) (pow x-scale 2)))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) #s(hole binary64 (/ (- (* 2 (/ (* (pow a 2) (pow x-scale 2)) (pow y-scale 2))) (* 2 (pow b 2))) (pow x-scale 2)))) |
#s(approx (* x-scale x-scale) #s(hole binary64 (pow x-scale 2))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (/ (+ (* -1/2 (/ (* (pow x-scale 2) (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))) x-scale))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (/ (+ (* (pow x-scale 2) (+ (* -1/2 (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (/ (* (pow x-scale 2) (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 3)))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))) x-scale))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (/ (+ (* (pow x-scale 2) (+ (* -1/2 (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (pow x-scale 2) (+ (* -1/8 (/ (* (pow x-scale 2) (* y-scale (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 7)))) (* 1/4 (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 3)))))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))) x-scale))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (/ (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))) (/ (* (pow x-scale 2) (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) x-scale))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (/ (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))) (* (pow x-scale 2) (+ (* -1/2 (/ (* (pow x-scale 2) (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) x-scale))) |
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#s(approx (pow (* x-scale y-scale) 2) #s(hole binary64 (* (pow x-scale 2) (pow y-scale 2)))) |
#s(approx (* x-scale y-scale) #s(hole binary64 (* x-scale y-scale))) |
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#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
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#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* 1/2 (/ (* y-scale (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
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#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (/ (- (* 1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 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#s(approx (- (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2))) (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)))) #s(hole binary64 (* -1 (/ (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) |
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#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* y-scale (+ (* -1/2 (/ (* x-scale (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow 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(pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 3) (- (pow b 2) (pow a 2))))))) (* 1/4 (/ (* x-scale (* 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2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 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#s(approx y-scale #s(hole binary64 y-scale)) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) (pow y-scale 2)) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))) (* 180 (/ (* (pow a 2) x-scale) (* angle (* (PI) (- (pow b 2) (pow a 2))))))) y-scale))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* -2 (/ (* (pow b 2) (pow y-scale 2)) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))) (* 2 (/ (* (pow a 2) x-scale) (* angle (* (PI) (- (pow b 2) (pow a 2))))))) y-scale))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (/ (+ (* -2 (/ (* (pow b 2) (pow y-scale 2)) (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2)))))) (* 2 (/ (pow a 2) (* (PI) (- (pow b 2) (pow a 2)))))) y-scale))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) #s(hole binary64 (/ (+ (* -2 (/ (* (pow b 2) (pow y-scale 2)) (pow x-scale 2))) (* 2 (pow a 2))) y-scale))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) #s(hole binary64 (/ (+ (* -2 (/ (* (pow b 2) (pow y-scale 2)) (pow x-scale 2))) (* 2 (pow a 2))) (pow y-scale 2)))) |
#s(approx (* y-scale y-scale) #s(hole binary64 (pow y-scale 2))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* 1/2 (/ (* x-scale (* y-scale (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* y-scale (+ (* 1/4 (/ (* x-scale (* (pow y-scale 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (sin (* 1/180 (* angle (PI))))))) (* 1/2 (/ (* x-scale (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* y-scale (+ (* 1/2 (/ (* x-scale (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (pow y-scale 2) (+ (* -1/8 (/ (* x-scale (* (pow y-scale 2) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow (cos (* 1/180 (* angle (PI)))) 7) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (/ (* x-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (sin (* 1/180 (* angle (PI))))))))))))) |
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#s(approx (- (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2))) (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)))) #s(hole binary64 (- (* -1/2 (/ (* (pow y-scale 2) (- (/ (* (pow b 4) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) 2) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
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#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* -1 (* y-scale (+ (* -180 (/ (* (pow a 2) x-scale) (* angle (* (pow y-scale 2) (* (PI) (- (pow b 2) (pow a 2))))))) (* 180 (/ (pow b 2) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (* -1 (* y-scale (+ (* -2 (/ (* (pow a 2) x-scale) (* angle (* (pow y-scale 2) (* (PI) (- (pow b 2) (pow a 2))))))) (* 2 (/ (pow b 2) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (* -1 (* y-scale (+ (* -2 (/ (pow a 2) (* (pow y-scale 2) (* (PI) (- (pow b 2) (pow a 2)))))) (* 2 (/ (pow b 2) (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) #s(hole binary64 (* -1 (* y-scale (+ (* -2 (/ (pow a 2) (pow y-scale 2))) (* 2 (/ (pow b 2) (pow x-scale 2)))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (sin (* 1/180 (* angle (PI)))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* 1/2 (/ (* x-scale (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (sin (* 1/180 (* angle (PI)))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (+ (* -1/4 (/ (* (pow x-scale 3) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 3))))) (* 1/2 (/ (* x-scale (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (sin (* 1/180 (* angle (PI)))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (+ (* -1/4 (/ (* (pow x-scale 3) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 3))))) (+ (* 1/8 (/ (* (pow x-scale 7) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (pow y-scale 6) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 7))))) (* 1/2 (/ (* x-scale (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (* x-scale (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* x-scale (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (* x-scale (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (+ (* 1/2 (/ (* (pow x-scale 3) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 3))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* x-scale (cos (* 1/180 (* angle (PI))))))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (* x-scale (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (+ (* -1/4 (/ (* (pow x-scale 7) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (pow y-scale 6) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 7))))) (+ (* 1/2 (/ (* (pow x-scale 3) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 3))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* x-scale (cos (* 1/180 (* angle (PI)))))))))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (sin (* 1/180 (* angle (PI))))) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (pow y-scale 2))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (pow x-scale 2)))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (sin (* 1/180 (* angle (PI))))) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (pow y-scale 2))) (+ (* 1/2 (/ (* (pow x-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow y-scale 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (pow x-scale 2))))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (sin (* 1/180 (* angle (PI))))) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (pow y-scale 2))) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (pow y-scale 6) (pow (sin (* 1/180 (* angle (PI)))) 7)))) (+ (* 1/2 (/ (* (pow x-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow y-scale 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (pow x-scale 2)))))))))) |
#s(approx (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) |
#s(approx (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (+ (* 1/2 (/ (* (pow x-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow y-scale 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
#s(approx (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (pow y-scale 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (+ (* 1/2 (/ (* (pow x-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow y-scale 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))) |
15 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 172.0ms | angle | @ | 0 | ((* 180 (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI))) 180 (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI)) (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (/ y-scale x-scale) y-scale x-scale (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (* a (sin (* 1/180 (* angle (PI))))) a (sin (* 1/180 (* angle (PI)))) (* 1/180 (* angle (PI))) 1/180 (* angle (PI)) angle (PI) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* b (cos (* 1/180 (* angle (PI))))) b (cos (* 1/180 (* angle (PI)))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (- (* b b) (* a a)) (* b b) (* a a) (* 180 (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI))) (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI)) (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) 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Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 5980 | 226574 |
| 0 | 6255 | 215589 |
| 0 | 8556 | 211046 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) |
#s(literal 180 binary64) |
(/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64)) |
(atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
(*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(literal -1/2 binary64) |
(*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
(/.f64 y-scale x-scale) |
y-scale |
x-scale |
(/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) |
(fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
a |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
(*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
b |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) |
(-.f64 (*.f64 b b) (*.f64 a a)) |
(*.f64 b b) |
(*.f64 a a) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (/.f64 (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) (PI.f64))) |
(/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (/.f64 (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) (PI.f64)) |
(atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (/.f64 (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (/.f64 (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
(*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (/.f64 (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
#s(literal 90 binary64) |
(*.f64 (/.f64 x-scale angle) (/.f64 (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) |
(/.f64 x-scale angle) |
(/.f64 (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) |
(*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) |
(-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) |
(/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) |
(*.f64 y-scale y-scale) |
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) |
(/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) |
(*.f64 x-scale x-scale) |
(*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) |
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(* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* -1 (/ (- (/ (* x-scale (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* -1 (/ (* x-scale (* y-scale (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (pow b 2)))) (pow b 2)))))) (* 1/2 (- (* -1/2 (* (/ (* x-scale (* y-scale (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* -1 (/ (- (/ (* x-scale (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* -1 (/ (* x-scale (* y-scale (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (pow b 2)))))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (* -1 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* -1/2 (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/2 (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))))) (* -1/2 (/ (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))))) (pow b 2)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/2 (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))))) (pow b 4))) (* -1/2 (/ (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 2)))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (* 2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* 2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI))))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* 2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (- (+ (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (/ (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))))) (pow b 2))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI))))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* 2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (- (+ (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* (pow a 2) (- (/ (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))))) (pow b 4)) (* -1 (/ (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 2)))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI))))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (* 2 (/ (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (+ (* 2 (/ (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (- (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (+ (* 2 (/ (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (- (+ (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (/ (* (pow a 2) (- (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))) (pow b 2))) (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (+ (* 2 (/ (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (- (+ (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* (pow a 2) (- (/ (* (pow a 2) (- (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))) (pow b 4)) (* -1 (/ (- (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))) (pow b 2)))))) (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (+ (* -1 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (+ (* -1 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (pow b 2))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (+ (* -1 (pow a 2)) (pow b 2)))) |
#s(approx (* a a) #s(hole binary64 (pow a 2))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* -180 (/ y-scale (* angle (* x-scale (PI))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (* 90 (* (pow a 2) (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI)))))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (* (pow a 2) (+ (* 90 (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI)))))))) (* 90 (/ (* (pow a 2) (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI)))))))) (pow b 2)))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (* (pow a 2) (+ (* 90 (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI)))))))) (* (pow a 2) (+ (* 90 (/ (* (pow a 2) (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI)))))))) (pow b 4))) (* 90 (/ (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI))))))) (pow b 2)))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (* -2 (/ y-scale (* angle (* x-scale (PI))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (/ y-scale (* angle (* x-scale (PI))))) (* (pow a 2) (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI))))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (/ y-scale (* angle (* x-scale (PI))))) (* (pow a 2) (- (+ (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (/ (* (pow a 2) (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI)))))))) (pow b 2))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI))))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (/ y-scale (* angle (* x-scale (PI))))) (* (pow a 2) (- (+ (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* (pow a 2) (- (/ (* (pow a 2) (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI)))))))) (pow b 4)) (* -1 (/ (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI))))))) (pow b 2)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI))))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (* -2 (/ y-scale (* (pow x-scale 2) (PI)))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (+ (* -2 (/ y-scale (* (pow x-scale 2) (PI)))) (* (pow a 2) (- (* 2 (/ 1 (* (pow b 2) (* y-scale (PI))))) (* 2 (/ y-scale (* (pow b 2) (* (pow x-scale 2) (PI)))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (+ (* -2 (/ y-scale (* (pow x-scale 2) (PI)))) (* (pow a 2) (- (+ (* 2 (/ 1 (* (pow b 2) (* y-scale (PI))))) (/ (* (pow a 2) (- (* 2 (/ 1 (* (pow b 2) (* y-scale (PI))))) (* 2 (/ y-scale (* (pow b 2) (* (pow x-scale 2) (PI))))))) (pow b 2))) (* 2 (/ y-scale (* (pow b 2) (* (pow x-scale 2) (PI)))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (+ (* -2 (/ y-scale (* (pow x-scale 2) (PI)))) (* (pow a 2) (- (+ (* 2 (/ 1 (* (pow b 2) (* y-scale (PI))))) (* (pow a 2) (- (/ (* (pow a 2) (- (* 2 (/ 1 (* (pow b 2) (* y-scale (PI))))) (* 2 (/ y-scale (* (pow b 2) (* (pow x-scale 2) (PI))))))) (pow b 4)) (* -1 (/ (- (* 2 (/ 1 (* (pow b 2) (* y-scale (PI))))) (* 2 (/ y-scale (* (pow b 2) (* (pow x-scale 2) (PI)))))) (pow b 2)))))) (* 2 (/ y-scale (* (pow b 2) (* (pow x-scale 2) (PI)))))))))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) #s(hole binary64 (* -2 (/ (* (pow b 2) y-scale) (pow x-scale 2))))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) #s(hole binary64 (+ (* -2 (/ (* (pow b 2) y-scale) (pow x-scale 2))) (* 2 (/ (pow a 2) y-scale))))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) #s(hole binary64 (* -2 (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) #s(hole binary64 (- (* 2 (/ (pow a 2) (pow y-scale 2))) (* 2 (/ (pow b 2) (pow x-scale 2)))))) |
#s(approx (* 2 (/ (* a a) (* y-scale y-scale))) #s(hole binary64 (* 2 (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (* a a) (* y-scale y-scale)) #s(hole binary64 (/ (pow a 2) (pow y-scale 2)))) |
#s(approx (* (PI) (- (* b b) (* a a))) #s(hole binary64 (* (pow b 2) (PI)))) |
#s(approx (* (PI) (- (* b b) (* a a))) #s(hole binary64 (+ (* -1 (* (pow a 2) (PI))) (* (pow b 2) (PI))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (- (+ (* (pow a 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (- (+ (* (pow a 2) (- (+ (* -1/2 (* (* (pow a 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (- (+ (* (pow a 2) (- (+ (* (pow a 2) (- (* 1/4 (* (* (pow a 2) (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (+ (* -2 (pow a 2)) (* 2 (pow b 2))))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (pow b 2))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (+ (* -1 (pow a 2)) (pow b 2)))) |
#s(approx (pow a 2) #s(hole binary64 (pow a 2))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (- (+ (* (pow a 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* 1/2 (* (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow a 2) (+ (* 1/2 (* (* (pow a 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow a 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow a 2) (+ (* -1/4 (* (* (pow a 2) (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow a 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* 2 (* (pow a 2) (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* (pow a 2) (+ (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow a 2) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow a 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
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x-scale (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (pow a 4)))))))) |
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#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1/2 (/ (- (* -2 (/ (* (pow b 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (pow a 2))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1/2 (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (pow a 4))) (+ (* -1/2 (/ (- (* -2 (/ (* (pow b 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (pow a 2))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1/2 (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (pow a 4))) (+ (* -1/2 (/ (* (pow b 4) (- (* -2 (/ (* (pow b 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (pow a 6))) (+ (* -1/2 (/ (- (* -2 (/ (* (pow b 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (pow a 2))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow b 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (+ (* -2 (/ (* (pow b 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (pow a 4)))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (+ (* -2 (/ (* (pow b 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (/ (* (pow b 4) (- (* -2 (/ (* (pow b 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (pow a 6)))) (+ (* -1 (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (pow a 4))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (* -2 (/ (sin (* 1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI)))))) (* -2 (/ (* (pow b 2) (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (cos (* 1/180 (* angle (PI)))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI)))))) (+ (* -2 (/ (* (pow b 2) (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (cos (* 1/180 (* angle (PI))))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))))) (pow a 4)))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (cos (* 1/180 (* angle (PI)))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI)))))) (+ (* -2 (/ (* (pow b 2) (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (/ (* (pow b 4) (- (* -2 (/ (* (pow b 2) (cos (* 1/180 (* angle (PI))))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))))) (pow a 6)))) (+ (* -1 (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (cos (* 1/180 (* angle (PI))))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))))) (pow a 4))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* (pow a 2) (+ (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2))) (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* -1 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* (pow a 2) (+ (* -1 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* -1 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (pow a 2) (+ (* -1 (sin (* 1/180 (* angle (PI))))) (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* -1 (pow a 2)))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1)))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* -180 (/ x-scale (* angle (* y-scale (PI))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ x-scale (* angle (* y-scale (PI))))) (* 90 (/ (- (* 2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (PI))))) (* 2 (/ (* (pow b 2) x-scale) (* angle (* y-scale (PI)))))) (pow a 2)))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ x-scale (* angle (* y-scale (PI))))) (+ (* 90 (/ (* (pow b 2) (- (* 2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (PI))))) (* 2 (/ (* (pow b 2) x-scale) (* angle (* y-scale (PI))))))) (pow a 4))) (* 90 (/ (- (* 2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (PI))))) (* 2 (/ (* (pow b 2) x-scale) (* angle (* y-scale (PI)))))) (pow a 2))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ x-scale (* angle (* y-scale (PI))))) (+ (* 90 (/ (* (pow b 2) (- (* 2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (PI))))) (* 2 (/ (* (pow b 2) x-scale) (* angle (* y-scale (PI))))))) (pow a 4))) (+ (* 90 (/ (* (pow b 4) (- (* 2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (PI))))) (* 2 (/ (* (pow b 2) x-scale) (* angle (* y-scale (PI))))))) (pow a 6))) (* 90 (/ (- (* 2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (PI))))) (* 2 (/ (* (pow b 2) x-scale) (* angle (* y-scale (PI)))))) (pow a 2)))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (* -2 (/ x-scale (* angle (* y-scale (PI))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ x-scale (* angle (* y-scale (PI))))) (* 2 (/ (* (pow b 2) y-scale) (* (pow a 2) (* angle (* x-scale (PI))))))) (* 2 (/ (* (pow b 2) x-scale) (* (pow a 2) (* angle (* y-scale (PI))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ x-scale (* angle (* y-scale (PI))))) (+ (* 2 (/ (* (pow b 2) y-scale) (* (pow a 2) (* angle (* x-scale (PI)))))) (/ (* (pow b 2) (- (* 2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (PI))))) (* 2 (/ (* (pow b 2) x-scale) (* angle (* y-scale (PI))))))) (pow a 4)))) (* 2 (/ (* (pow b 2) x-scale) (* (pow a 2) (* angle (* y-scale (PI))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ x-scale (* angle (* y-scale (PI))))) (+ (* 2 (/ (* (pow b 2) y-scale) (* (pow a 2) (* angle (* x-scale (PI)))))) (/ (* (pow b 4) (- (* 2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (PI))))) (* 2 (/ (* (pow b 2) x-scale) (* angle (* y-scale (PI))))))) (pow a 6)))) (+ (* -1 (/ (* (pow b 2) (- (* 2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (PI))))) (* 2 (/ (* (pow b 2) x-scale) (* angle (* y-scale (PI))))))) (pow a 4))) (* 2 (/ (* (pow b 2) x-scale) (* (pow a 2) (* angle (* y-scale (PI)))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (/ -2 (* y-scale (PI))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (- (* 2 (/ (* (pow b 2) y-scale) (* (pow a 2) (* (pow x-scale 2) (PI))))) (+ (* 2 (/ (pow b 2) (* (pow a 2) (* y-scale (PI))))) (* 2 (/ 1 (* y-scale (PI)))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (- (+ (* 2 (/ (* (pow b 2) y-scale) (* (pow a 2) (* (pow x-scale 2) (PI))))) (/ (* (pow b 2) (- (* 2 (/ (* (pow b 2) y-scale) (* (pow x-scale 2) (PI)))) (* 2 (/ (pow b 2) (* y-scale (PI)))))) (pow a 4))) (+ (* 2 (/ (pow b 2) (* (pow a 2) (* y-scale (PI))))) (* 2 (/ 1 (* y-scale (PI)))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (- (+ (* 2 (/ (* (pow b 2) y-scale) (* (pow a 2) (* (pow x-scale 2) (PI))))) (/ (* (pow b 4) (- (* 2 (/ (* (pow b 2) y-scale) (* (pow x-scale 2) (PI)))) (* 2 (/ (pow b 2) (* y-scale (PI)))))) (pow a 6))) (+ (* -1 (/ (* (pow b 2) (- (* 2 (/ (* (pow b 2) y-scale) (* (pow x-scale 2) (PI)))) (* 2 (/ (pow b 2) (* y-scale (PI)))))) (pow a 4))) (+ (* 2 (/ (pow b 2) (* (pow a 2) (* y-scale (PI))))) (* 2 (/ 1 (* y-scale (PI))))))))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) #s(hole binary64 (* 2 (/ (pow a 2) y-scale)))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (pow b 2) y-scale) (* (pow a 2) (pow x-scale 2)))) (* 2 (/ 1 y-scale)))))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) #s(hole binary64 (* 2 (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (pow b 2) (* (pow a 2) (pow x-scale 2)))) (* 2 (/ 1 (pow y-scale 2))))))) |
#s(approx (* (PI) (- (* b b) (* a a))) #s(hole binary64 (* -1 (* (pow a 2) (PI))))) |
#s(approx (* (PI) (- (* b b) (* a a))) #s(hole binary64 (* (pow a 2) (+ (* -1 (PI)) (/ (* (pow b 2) (PI)) (pow a 2)))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (* (pow a 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (* (pow a 2) (- (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (* (pow a 2) (- (+ (* -1/2 (* (/ (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (* (pow a 2) (- (+ (* 1/4 (* (/ (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow a 6)) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* -2 (pow a 2)))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* (pow a 2) (- (* 2 (/ (pow b 2) (pow a 2))) 2)))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (* -1 (pow a 2)))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1)))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* (pow a 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* (pow a 2) (- (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) y-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) y-scale))))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) x-scale))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (* (pow a 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) |
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1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (/ (* x-scale (* y-scale (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow a 2)))))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1/2 (* (pow b 2) (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* (pow b 2) (+ (* -1/2 (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) (* -1/2 (/ (* (pow b 2) (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) (pow a 2))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* (pow b 2) (+ (* -1/2 (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) (pow a 4))) (* -1/2 (/ (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (pow a 2))))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* (pow b 2) (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* (pow b 2) (- (+ (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (/ (* (pow b 2) (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) (pow a 2))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* (pow b 2) (- (+ (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* (pow b 2) (- (/ (* (pow b 2) (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) (pow a 4)) (* -1 (/ (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (pow a 2)))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI)))))) (* (pow b 2) (- (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow a 2) (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI)))))) (* (pow b 2) (- (+ (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (/ (* (pow b 2) (- (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))))) (pow a 2))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow a 2) (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI)))))) (* (pow b 2) (- (+ (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* (pow b 2) (- (/ (* (pow b 2) (- (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))))) (pow a 4)) (* -1 (/ (- (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow a 2) (cos (* 1/180 (* angle (PI)))))))) (pow a 2)))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow a 2) (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (- (pow b 2) (pow a 2)))) |
#s(approx (* b b) #s(hole binary64 (pow b 2))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ x-scale (* angle (* y-scale (PI))))) (* 90 (* (pow b 2) (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI)))))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ x-scale (* angle (* y-scale (PI))))) (* (pow b 2) (+ (* 90 (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI)))))))) (* 90 (/ (* (pow b 2) (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI)))))))) (pow a 2)))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ x-scale (* angle (* y-scale (PI))))) (* (pow b 2) (+ (* 90 (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI)))))))) (* (pow b 2) (+ (* 90 (/ (* (pow b 2) (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI)))))))) (pow a 4))) (* 90 (/ (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI))))))) (pow a 2)))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (/ x-scale (* angle (* y-scale (PI))))) (* (pow b 2) (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI))))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (/ x-scale (* angle (* y-scale (PI))))) (* (pow b 2) (- (+ (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (/ (* (pow b 2) (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI)))))))) (pow a 2))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI))))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (/ x-scale (* angle (* y-scale (PI))))) (* (pow b 2) (- (+ (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* (pow b 2) (- (/ (* (pow b 2) (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI)))))))) (pow a 4)) (* -1 (/ (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI))))))) (pow a 2)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI))))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (- (* (pow b 2) (- (* 2 (/ y-scale (* (pow a 2) (* (pow x-scale 2) (PI))))) (* 2 (/ 1 (* (pow a 2) (* y-scale (PI))))))) (* 2 (/ 1 (* y-scale (PI))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (- (* (pow b 2) (- (+ (* 2 (/ y-scale (* (pow a 2) (* (pow x-scale 2) (PI))))) (/ (* (pow b 2) (- (* 2 (/ y-scale (* (pow a 2) (* (pow x-scale 2) (PI))))) (* 2 (/ 1 (* (pow a 2) (* y-scale (PI))))))) (pow a 2))) (* 2 (/ 1 (* (pow a 2) (* y-scale (PI))))))) (* 2 (/ 1 (* y-scale (PI))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (- (* (pow b 2) (- (+ (* 2 (/ y-scale (* (pow a 2) (* (pow x-scale 2) (PI))))) (* (pow b 2) (- (/ (* (pow b 2) (- (* 2 (/ y-scale (* (pow a 2) (* (pow x-scale 2) (PI))))) (* 2 (/ 1 (* (pow a 2) (* y-scale (PI))))))) (pow a 4)) (* -1 (/ (- (* 2 (/ y-scale (* (pow a 2) (* (pow x-scale 2) (PI))))) (* 2 (/ 1 (* (pow a 2) (* y-scale (PI)))))) (pow a 2)))))) (* 2 (/ 1 (* (pow a 2) (* y-scale (PI))))))) (* 2 (/ 1 (* y-scale (PI))))))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) #s(hole binary64 (+ (* -2 (/ (pow b 2) (pow x-scale 2))) (* 2 (/ (pow a 2) (pow y-scale 2)))))) |
#s(approx (* 2 (/ (* b b) (* x-scale x-scale))) #s(hole binary64 (* 2 (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (* b b) (* x-scale x-scale)) #s(hole binary64 (/ (pow b 2) (pow x-scale 2)))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (- (+ (* (pow b 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (- (+ (* (pow b 2) (- (+ (* -1/2 (* (* (pow b 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (- (+ (* (pow b 2) (- (+ (* (pow b 2) (- (* 1/4 (* (* (pow b 2) (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow 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#s(approx (- (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2))) (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)))) #s(hole binary64 (* (pow b 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (+ (sqrt (+ (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2))) (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale))) #s(hole binary64 (* (pow b 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (sqrt (+ (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2))) #s(hole binary64 (* (pow b 2) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) |
#s(approx (+ (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2)) #s(hole binary64 (* (pow b 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2)) #s(hole binary64 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))) |
#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow b 4) #s(hole binary64 (pow b 4))) |
#s(approx (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (* (pow b 4) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) |
#s(approx (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) #s(hole binary64 (* (pow b 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (- (pow b 2) (pow a 2)))) |
#s(approx (pow b 2) #s(hole binary64 (pow b 2))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (- (+ (* (pow b 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* 1/2 (* (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) |
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow b 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* 2 (* (pow b 2) (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
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#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow b 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
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#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* -1/2 (/ (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (pow b 2)))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (+ (* -1/2 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 4))) (* -1/2 (/ (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (pow b 2))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (+ (* -1/2 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 4))) (+ (* -1/2 (/ (* (pow a 4) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 6))) (* -1/2 (/ (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (pow b 2)))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (* 2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (* 2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (+ (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 4)))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (* 2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (+ (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (/ (* (pow a 4) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 6)))) (+ (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* -1 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 4))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* 2 (/ (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* (pow a 2) (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* 2 (/ (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (+ (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))) (* -2 (/ (* (pow a 2) (cos (* 1/180 (* angle (PI))))) (sin (* 1/180 (* angle (PI)))))))) (pow b 4)))) (* -2 (/ (* (pow a 2) (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* 2 (/ (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (+ (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (/ (* (pow a 4) (- (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))) (* -2 (/ (* (pow a 2) (cos (* 1/180 (* angle (PI))))) (sin (* 1/180 (* angle (PI)))))))) (pow b 6)))) (+ (* -2 (/ (* (pow a 2) (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* -1 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))) (* -2 (/ (* (pow a 2) (cos (* 1/180 (* angle (PI))))) (sin (* 1/180 (* angle (PI)))))))) (pow b 4))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* (pow b 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))) (* 2 (pow (cos (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* (pow b 2) (+ (* -1 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (pow b 2) (+ (sin (* 1/180 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (* 90 (/ (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI)))))) (pow b 2)))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (+ (* 90 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI))))))) (pow b 4))) (* 90 (/ (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI)))))) (pow b 2))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (+ (* 90 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI))))))) (pow b 4))) (+ (* 90 (/ (* (pow a 4) (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI))))))) (pow b 6))) (* 90 (/ (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI)))))) (pow b 2)))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ y-scale (* angle (* x-scale (PI))))) (* 2 (/ (* (pow a 2) x-scale) (* angle (* (pow b 2) (* y-scale (PI))))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* (pow b 2) (* x-scale (PI))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ y-scale (* angle (* x-scale (PI))))) (+ (* 2 (/ (* (pow a 2) x-scale) (* angle (* (pow b 2) (* y-scale (PI)))))) (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI))))))) (pow b 4)))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* (pow b 2) (* x-scale (PI))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ y-scale (* angle (* x-scale (PI))))) (+ (* 2 (/ (* (pow a 2) x-scale) (* angle (* (pow b 2) (* y-scale (PI)))))) (/ (* (pow a 4) (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI))))))) (pow b 6)))) (+ (* -1 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI))))))) (pow b 4))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* (pow b 2) (* x-scale (PI)))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (- (+ (* -2 (/ y-scale (* (pow x-scale 2) (PI)))) (* 2 (/ (pow a 2) (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ (* (pow a 2) y-scale) (* (pow b 2) (* (pow x-scale 2) (PI)))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (- (+ (* -2 (/ y-scale (* (pow x-scale 2) (PI)))) (+ (* 2 (/ (pow a 2) (* (pow b 2) (* y-scale (PI))))) (/ (* (pow a 2) (- (* 2 (/ (pow a 2) (* y-scale (PI)))) (* 2 (/ (* (pow a 2) y-scale) (* (pow x-scale 2) (PI)))))) (pow b 4)))) (* 2 (/ (* (pow a 2) y-scale) (* (pow b 2) (* (pow x-scale 2) (PI)))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (- (+ (* -2 (/ y-scale (* (pow x-scale 2) (PI)))) (+ (* 2 (/ (pow a 2) (* (pow b 2) (* y-scale (PI))))) (/ (* (pow a 4) (- (* 2 (/ (pow a 2) (* y-scale (PI)))) (* 2 (/ (* (pow a 2) y-scale) (* (pow x-scale 2) (PI)))))) (pow b 6)))) (+ (* -1 (/ (* (pow a 2) (- (* 2 (/ (pow a 2) (* y-scale (PI)))) (* 2 (/ (* (pow a 2) y-scale) (* (pow x-scale 2) (PI)))))) (pow b 4))) (* 2 (/ (* (pow a 2) y-scale) (* (pow b 2) (* (pow x-scale 2) (PI))))))))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ y-scale (pow x-scale 2))) (* 2 (/ (pow a 2) (* (pow b 2) y-scale))))))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) #s(hole binary64 (* (pow b 2) (- (* 2 (/ (pow a 2) (* (pow b 2) (pow y-scale 2)))) (* 2 (/ 1 (pow x-scale 2))))))) |
#s(approx (* (PI) (- (* b b) (* a a))) #s(hole binary64 (* (pow b 2) (+ (PI) (* -1 (/ (* (pow a 2) (PI)) (pow b 2))))))) |
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#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (* (pow b 2) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (* (pow b 2) (- (+ (* -1/2 (* (/ (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow b 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (* (pow b 2) (- (+ (* 1/4 (* (/ (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 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(pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* (pow b 2) (+ 2 (* -2 (/ (pow a 2) (pow b 2))))))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2))))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* (pow b 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* (pow b 2) (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) y-scale))))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) x-scale))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (* (pow b 2) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) |
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(pow b 2) (pow a 2))))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 2 (/ (pow a 2) (pow y-scale 2))) (* 2 (/ (pow b 2) (pow x-scale 2))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))) (- (* 2 (/ (pow a 2) (pow y-scale 2))) (* 2 (/ (pow b 2) (pow x-scale 2))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) (* 1/2 (- (* 180 (/ (* x-scale (* y-scale (- (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* x-scale (* y-scale (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 2 (/ (pow a 2) (pow y-scale 2))) (* 2 (/ (pow b 2) (pow x-scale 2))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))) (- (* 2 (/ (pow a 2) (pow y-scale 2))) (* 2 (/ (pow b 2) (pow x-scale 2))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))))))) angle))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (* -180 (/ (* (pow b 2) y-scale) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) y-scale) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* -1/2 (* (pow angle 2) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) angle))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) y-scale) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* -1/2 (* (pow angle 2) (- (* 180 (/ (* y-scale (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) (* -1/2 (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))))) angle))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) y-scale) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* -1/2 (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (pow angle 2) (+ (* -1/2 (* (pow angle 2) (- (* 180 (/ (* y-scale (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) (* (PI) (- (pow b 2) (pow a 2))))) (+ (* 180 (/ (* (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))))) (* -1/2 (- (* 180 (/ (* y-scale (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))))))) angle))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (* 360 (/ (* (pow b 2) y-scale) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (* 360 (/ (* (pow b 2) y-scale) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) angle))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (* 360 (/ (* (pow b 2) y-scale) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (- (+ (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (- (* 180 (/ (* y-scale (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) angle))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (* 360 (/ (* (pow b 2) y-scale) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (- (+ (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (- (+ (* 180 (/ (* y-scale (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (- (* 180 (/ (* y-scale (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) (* (PI) (- (pow b 2) (pow a 2))))) (+ (* 180 (/ (* (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) angle))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (* 360 (/ (pow b 2) (* angle (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* 360 (/ (pow b 2) (* (PI) (- (pow b 2) (pow a 2))))) (* (pow angle 2) (- (* 180 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) angle))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* 360 (/ (pow b 2) (* (PI) (- (pow b 2) (pow a 2))))) (* (pow angle 2) (- (+ (* 180 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* (PI) (- (pow b 2) (pow a 2))))) (* (pow angle 2) (- (* 180 (/ (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (PI) (- (pow b 2) (pow a 2))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) (* 64800 (/ (* (pow b 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) angle))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* 360 (/ (pow b 2) (* (PI) (- (pow b 2) (pow a 2))))) (* (pow angle 2) (- (+ (* 180 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* (PI) (- (pow b 2) (pow a 2))))) (* (pow angle 2) (- (+ (* 180 (/ (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (PI) (- (pow b 2) (pow a 2))))) (* (pow angle 2) (- (* 180 (/ (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (PI) (- (pow b 2) (pow a 2))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (PI) (- (pow b 2) (pow a 2))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (+ (* 180 (/ (* (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))) (- (* 180 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) (* 64800 (/ (* (pow b 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) angle))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (+ (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* (pow angle 2) (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* -1/16200 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (* 2 (pow b 2))))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 2 (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 b)) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 1)) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* 1/180 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* 1/180 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/22674816000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* 90 (/ (* x-scale (* y-scale (- (* 2 (/ (pow a 2) (pow y-scale 2))) (* 2 (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (/ (* x-scale (* y-scale (- (* 2 (/ (pow a 2) (pow y-scale 2))) (* 2 (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (/ x-scale angle) #s(hole binary64 (/ x-scale angle))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* -90 (/ (* angle (* x-scale (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (PI))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* angle (+ (* -90 (/ (* x-scale (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (PI))) (* -1/2 (* (pow angle 2) (- (* 180 (/ (* x-scale (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (PI))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2)))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* angle (+ (* -90 (/ (* x-scale (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (PI))) (* (pow angle 2) (+ (* -1/2 (* (pow angle 2) (- (* 180 (/ (* x-scale (* y-scale (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2)))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 2 (* (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow y-scale 4) (* (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))))))))) (PI))) (+ (* 180 (/ (* (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))) (- (* 180 (/ (* x-scale (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (PI))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2))))) (PI))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* 1/22674816000000 (pow (PI) 5)) (+ (* 1/4534963200000 (pow (PI) 5)) (* 1/2267481600000 (pow (PI) 5)))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2))))))) (* -1/2 (- (* 180 (/ (* x-scale (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (PI))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2))))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* angle (+ (* -90 (/ (* x-scale (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (PI))) (* (pow angle 2) (+ (* -1/2 (- (* 180 (/ (* x-scale (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (PI))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2))))) (* (pow angle 2) (+ (* -1/2 (* (pow angle 2) (- (* 180 (/ (* x-scale (* y-scale (- (+ (* 1/22216240521216000000000 (/ (pow (PI) 8) (pow y-scale 2))) (+ (* 1/793437161472000000000 (/ (pow (PI) 8) (pow y-scale 2))) (* 1/634749729177600000000 (/ (pow (PI) 8) (pow y-scale 2))))) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow x-scale 2))) (+ (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow x-scale 2))) (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow x-scale 2)))) (+ (* 1/22216240521216000000000 (/ (pow (PI) 8) (pow y-scale 2))) (+ (* 1/793437161472000000000 (/ (pow (PI) 8) (pow y-scale 2))) (* 1/634749729177600000000 (/ (pow (PI) 8) (pow y-scale 2)))))) (pow y-scale 2))) (+ (* 2 (* (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))))))) (+ (* 4 (+ (* -1/32400 (/ (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/2777030065152000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 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#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* 180 (/ (* angle (* x-scale (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (PI))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* angle (+ (* 180 (/ (* x-scale (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (PI))) (* (pow angle 2) (- (* 180 (/ (* x-scale (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (PI))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* angle (+ (* 180 (/ (* x-scale (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (PI))) (* (pow angle 2) (- (+ (* 180 (/ (* x-scale (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (PI))) (* (pow angle 2) (- (* 180 (/ (* x-scale (* y-scale (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2)))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 2 (* (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow y-scale 4) (* (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))))))))) (PI))) (+ (* 180 (/ (* (+ (* 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y-scale (* (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2))))) (PI))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* 1/22674816000000 (pow (PI) 5)) (+ (* 1/4534963200000 (pow (PI) 5)) (* 1/2267481600000 (pow (PI) 5)))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2))))))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* angle (+ (* 180 (/ (* x-scale (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (PI))) (* (pow angle 2) (- (+ (* 180 (/ (* x-scale (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (PI))) (* (pow angle 2) (- (+ (* 180 (/ (* x-scale (* y-scale (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2)))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 2 (* (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow y-scale 4) (* (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))))))))) (PI))) (* (pow angle 2) (- (* 180 (/ (* x-scale (* y-scale (- (+ (* 1/22216240521216000000000 (/ (pow (PI) 8) (pow y-scale 2))) (+ (* 1/793437161472000000000 (/ (pow (PI) 8) (pow y-scale 2))) (* 1/634749729177600000000 (/ (pow (PI) 8) (pow y-scale 2))))) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow x-scale 2))) (+ (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow x-scale 2))) (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow x-scale 2)))) (+ (* 1/22216240521216000000000 (/ (pow (PI) 8) (pow y-scale 2))) (+ (* 1/793437161472000000000 (/ (pow (PI) 8) (pow y-scale 2))) (* 1/634749729177600000000 (/ (pow (PI) 8) (pow y-scale 2)))))) (pow y-scale 2))) (+ (* 2 (* (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))))))) (+ (* 4 (+ (* -1/32400 (/ (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/2777030065152000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow x-scale 2) (pow y-scale 2))))))))) (pow (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) 2)))) (+ (* 1/4 (* (pow y-scale 4) (pow (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))) 2))) (* 1/2 (* (pow y-scale 4) (* (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -2 (/ (- (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 2 (* (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow y-scale 4) (* (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -2 (/ (- (* 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#s(approx (/ x-scale (cos (* 1/180 (* angle (PI))))) #s(hole binary64 x-scale)) |
#s(approx (/ x-scale (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ x-scale (* 1/64800 (* (pow angle 2) (* x-scale (pow (PI) 2))))))) |
#s(approx (/ x-scale (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ x-scale (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/4199040000 (* x-scale (pow (PI) 4))) (* 1/25194240000 (* x-scale (pow (PI) 4)))))) (* -1/64800 (* x-scale (pow (PI) 2)))))))) |
#s(approx (/ x-scale (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ x-scale (* (pow angle 2) (- (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/24488801280000000 (* x-scale (pow (PI) 6))) (+ (* 1/1632586752000000 (* x-scale (pow (PI) 6))) (* 1/64800 (* (pow (PI) 2) (+ (* -1/4199040000 (* x-scale (pow (PI) 4))) (* 1/25194240000 (* x-scale (pow (PI) 4)))))))))) (+ (* -1/4199040000 (* x-scale (pow (PI) 4))) (* 1/25194240000 (* x-scale (pow (PI) 4)))))) (* -1/64800 (* x-scale (pow (PI) 2)))))))) |
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#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 180 (/ (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (PI))) (* (pow angle 2) (- (* 180 (/ (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))) (PI))) (* -1/1080 (* y-scale (* (PI) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 180 (/ (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (PI))) (* (pow angle 2) (- (+ (* 180 (/ (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 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1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))))) (* 1/699840000 (* y-scale (* (pow (PI) 3) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))) (* -1/1080 (* y-scale (* (PI) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 180 (/ (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (PI))) (* (pow angle 2) (- (+ (* 180 (/ (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 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y-scale 4) (* (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))))) (PI))) (* (pow angle 2) (- (* 180 (/ (* y-scale (- (+ (* 1/22216240521216000000000 (/ (pow (PI) 8) (pow 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2))))))) (+ (* 4 (+ (* -1/32400 (/ (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/2777030065152000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow x-scale 2) (pow y-scale 2))))))))) (pow (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) 2)))) (+ (* 1/4 (* (pow y-scale 4) (pow (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow 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(pow y-scale 2))) (+ (* 2 (* (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow y-scale 4) (* (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow 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1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 2 (* (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow y-scale 4) (* (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))))) (PI))) (+ (* -1/194400 (* (pow (PI) 2) (- (* 180 (/ (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))) (PI))) (* -1/1080 (* y-scale (* (PI) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))))) (* 1/699840000 (* y-scale (* (pow (PI) 3) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))) (+ (* -1/952342272000000 (* y-scale (* (pow (PI) 5) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* 1/125971200000 (* (pow (PI) 4) (- (* 180 (/ (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow 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#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (/ 1 (pow y-scale 2)))) |
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#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 1)) |
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#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/11664000 (pow (PI) 3)) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* 1/22674816000000 (pow (PI) 5)) (+ (* 1/4534963200000 (pow (PI) 5)) (+ (* 1/2267481600000 (pow (PI) 5)) (* (pow angle 2) (+ (* -1/881596846080000000 (pow (PI) 7)) (+ (* -1/1469328076800000000 (pow (PI) 7)) (+ (* -1/4407984230400000000 (pow (PI) 7)) (* -1/30855889612800000000 (pow (PI) 7))))))))))))))))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (/ 1 (pow y-scale 4)))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (+ (* -2 (/ (* (pow angle 2) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (pow y-scale 2))) (/ 1 (pow y-scale 4))))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* (pow angle 2) (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))))) (/ 1 (pow y-scale 4))))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* (pow angle 2) (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* (pow angle 2) (+ (* -2 (/ (- (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))))) (pow y-scale 2))) (* 2 (* (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))))) (/ 1 (pow y-scale 4))))) |
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) #s(hole binary64 (/ -1 (pow y-scale 2)))) |
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (/ 1 (pow y-scale 2))))) |
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* (pow angle 2) (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (/ 1 (pow y-scale 2))))) |
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* (pow angle 2) (- (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))))))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (/ 1 (pow y-scale 2))))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) #s(hole binary64 (* 1/32400 (/ (* (pow angle 2) (pow (PI) 2)) (pow x-scale 2))))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow angle 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))))))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* (pow angle 2) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2))))))))))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* (pow angle 2) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow x-scale 2))) (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow x-scale 2)))))))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (- (* 2 (/ (pow a 2) (pow y-scale 2))) (* 2 (/ (pow b 2) (pow x-scale 2)))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (- (+ (* 2 (/ (pow a 2) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))))) (* 2 (/ (pow b 2) (pow x-scale 2)))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (- (+ (* 2 (/ (pow a 2) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))))) (* 2 (/ (pow b 2) (pow x-scale 2)))))) |
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#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 4) (pow (PI) 2)))))) |
#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 4) (pow (PI) 2))) (* (pow angle 2) (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4))))))))) |
#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 4) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))))))))) |
#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 4) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 4) (+ (* -1/32400 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/3149280000 (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/396718580736000000000 (pow (PI) 8)) (+ (* -1/2777030065152000000000 (pow (PI) 8)) (* 1/32400 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))))) (* (pow b 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))) (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))))))))) |
#s(approx (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (/ (pow b 4) (pow x-scale 4)))) |
#s(approx (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (+ (* 2 (/ (* (pow angle 2) (* (pow b 2) (- (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (pow x-scale 2))) (/ (pow b 4) (pow x-scale 4))))) |
#s(approx (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* 2 (/ (* (pow b 2) (- (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (pow x-scale 2))) (* (pow angle 2) (+ (* 2 (/ (* (pow b 2) (- (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)) (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))))) (pow x-scale 2))) (pow (- (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2))))) (/ (pow b 4) (pow x-scale 4))))) |
#s(approx (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* 2 (/ (* (pow b 2) (- (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (pow x-scale 2))) (* (pow angle 2) (+ (* 2 (/ (* (pow b 2) (- (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)) (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))))) (pow x-scale 2))) (+ (* (pow angle 2) (+ (* 2 (* (- (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (- (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)) (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2)))))) (* 2 (/ (* (pow b 2) (- (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (pow x-scale 2))))) (pow (- (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)))))) (/ (pow b 4) (pow x-scale 4))))) |
#s(approx (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) #s(hole binary64 (/ (pow b 2) (pow x-scale 2)))) |
#s(approx (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) #s(hole binary64 (+ (* (pow angle 2) (- (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) #s(hole binary64 (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (- (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)) (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2)))))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) #s(hole binary64 (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (- (+ (* (pow angle 2) (- (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2)))))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) #s(hole binary64 (/ (pow b 2) (pow x-scale 2)))) |
#s(approx (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) #s(hole binary64 (+ (* -1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow x-scale 2))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (/ (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (pow x-scale 2)))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (/ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale))))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (- (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))) (/ (pow a 2) (pow y-scale 2))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))) (/ (pow a 2) (pow y-scale 2))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (- (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))) (/ (pow a 2) (pow y-scale 2))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (pow a 2) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (pow a 2) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale)))))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) y-scale) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) y-scale))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale))))))) (/ (pow a 2) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow a 2))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 a)) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (pow b 2) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (pow b 2) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)))) (/ (pow b 2) x-scale)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) x-scale)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) x-scale)))))) (/ (pow b 2) x-scale)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) x-scale)) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) x-scale) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) x-scale))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) x-scale))))))) (/ (pow b 2) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) |
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#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))))) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) |
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#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* (pow angle 2) (- (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2))))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 1/2 (/ (* x-scale (* y-scale (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (* -1/2 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) |
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#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (/ (* x-scale (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (/ x-scale (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (/ x-scale (cos (* 1/180 (* angle (PI))))))) |
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#s(approx (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) #s(hole binary64 (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) |
#s(approx (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) #s(hole binary64 (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (pow (cos (* 1/180 (* angle (PI)))) 2))) |
#s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) |
#s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) #s(hole binary64 (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2)) #s(hole binary64 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) |
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) #s(hole binary64 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) #s(hole binary64 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 2))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
#s(approx (- (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2))) (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)))) #s(hole binary64 (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
#s(approx (+ (sqrt (+ (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2))) (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (sqrt (+ (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2))) #s(hole binary64 (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (+ (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) |
#s(approx (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) #s(hole binary64 (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale)))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) y-scale))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) x-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* -1/2 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (/ (+ (* -1/2 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (* 1/2 (/ (* (pow x-scale 2) (* y-scale (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) x-scale))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (/ (+ (* -1/2 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow x-scale 2) (* y-scale (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (- (pow b 2) (pow a 2))))))) (* 1/2 (/ (* y-scale (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))))) x-scale))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (/ (+ (* -1/2 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (* (pow x-scale 2) (+ (* 1/2 (/ (* y-scale (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (* (pow x-scale 2) (+ (* -1/4 (/ (* y-scale (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (- (pow b 2) (pow a 2))))))) (* 1/8 (/ (* (pow x-scale 2) (* y-scale (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3) (- (pow b 2) (pow a 2)))))))))))) x-scale))) |
#s(approx (/ y-scale x-scale) #s(hole binary64 (/ y-scale x-scale))) |
#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* -180 (/ (* (pow b 2) y-scale) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) y-scale) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (* 180 (/ (* (pow a 2) (pow x-scale 2)) (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2)))))))) x-scale))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (* -2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* -2 (/ (* (pow b 2) y-scale) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (* 2 (/ (* (pow a 2) (pow x-scale 2)) (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2)))))))) x-scale))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (* -2 (/ (* (pow b 2) y-scale) (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (/ (+ (* -2 (/ (* (pow b 2) y-scale) (* (PI) (- (pow b 2) (pow a 2))))) (* 2 (/ (* (pow a 2) (pow x-scale 2)) (* y-scale (* (PI) (- (pow b 2) (pow a 2))))))) (pow x-scale 2)))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) #s(hole binary64 (/ (+ (* -2 (* (pow b 2) y-scale)) (* 2 (/ (* (pow a 2) (pow x-scale 2)) y-scale))) (pow x-scale 2)))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) #s(hole binary64 (/ (- (* 2 (/ (* (pow a 2) (pow x-scale 2)) (pow y-scale 2))) (* 2 (pow b 2))) (pow x-scale 2)))) |
#s(approx (* x-scale x-scale) #s(hole binary64 (pow x-scale 2))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (/ (+ (* -1/2 (/ (* (pow x-scale 2) (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))) x-scale))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (/ (+ (* (pow x-scale 2) (+ (* -1/2 (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (/ (* (pow x-scale 2) (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 3)))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))) x-scale))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (/ (+ (* (pow x-scale 2) (+ (* -1/2 (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (pow x-scale 2) (+ (* -1/8 (/ (* (pow x-scale 2) (* y-scale (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 7)))) (* 1/4 (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 3)))))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))) x-scale))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (/ (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))) (/ (* (pow x-scale 2) (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) x-scale))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (/ (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))) (* (pow x-scale 2) (+ (* -1/2 (/ (* (pow x-scale 2) (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) x-scale))) |
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#s(approx (pow (* x-scale y-scale) 2) #s(hole binary64 (* (pow x-scale 2) (pow y-scale 2)))) |
#s(approx (* x-scale y-scale) #s(hole binary64 (* x-scale y-scale))) |
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#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
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#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* 1/2 (/ (* y-scale (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
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#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (/ (- (* 1/2 (/ (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 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#s(approx (- (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2))) (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)))) #s(hole binary64 (* -1 (/ (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) |
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#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* y-scale (+ (* -1/2 (/ (* x-scale (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow 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(pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 3) (- (pow b 2) (pow a 2))))))) (* 1/4 (/ (* x-scale (* 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2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 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#s(approx y-scale #s(hole binary64 y-scale)) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) (pow y-scale 2)) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))) (* 180 (/ (* (pow a 2) x-scale) (* angle (* (PI) (- (pow b 2) (pow a 2))))))) y-scale))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* -2 (/ (* (pow b 2) (pow y-scale 2)) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))) (* 2 (/ (* (pow a 2) x-scale) (* angle (* (PI) (- (pow b 2) (pow a 2))))))) y-scale))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (/ (+ (* -2 (/ (* (pow b 2) (pow y-scale 2)) (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2)))))) (* 2 (/ (pow a 2) (* (PI) (- (pow b 2) (pow a 2)))))) y-scale))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) #s(hole binary64 (/ (+ (* -2 (/ (* (pow b 2) (pow y-scale 2)) (pow x-scale 2))) (* 2 (pow a 2))) y-scale))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) #s(hole binary64 (/ (+ (* -2 (/ (* (pow b 2) (pow y-scale 2)) (pow x-scale 2))) (* 2 (pow a 2))) (pow y-scale 2)))) |
#s(approx (* y-scale y-scale) #s(hole binary64 (pow y-scale 2))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* 1/2 (/ (* x-scale (* y-scale (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* y-scale (+ (* 1/4 (/ (* x-scale (* (pow y-scale 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (sin (* 1/180 (* angle (PI))))))) (* 1/2 (/ (* x-scale (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* y-scale (+ (* 1/2 (/ (* x-scale (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (pow y-scale 2) (+ (* -1/8 (/ (* x-scale (* (pow y-scale 2) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow (cos (* 1/180 (* angle (PI)))) 7) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (/ (* x-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (sin (* 1/180 (* angle (PI))))))))))))) |
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#s(approx (- (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2))) (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)))) #s(hole binary64 (- (* -1/2 (/ (* (pow y-scale 2) (- (/ (* (pow b 4) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) 2) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
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#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* -1 (* y-scale (+ (* -180 (/ (* (pow a 2) x-scale) (* angle (* (pow y-scale 2) (* (PI) (- (pow b 2) (pow a 2))))))) (* 180 (/ (pow b 2) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (* -1 (* y-scale (+ (* -2 (/ (* (pow a 2) x-scale) (* angle (* (pow y-scale 2) (* (PI) (- (pow b 2) (pow a 2))))))) (* 2 (/ (pow b 2) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (* -1 (* y-scale (+ (* -2 (/ (pow a 2) (* (pow y-scale 2) (* (PI) (- (pow b 2) (pow a 2)))))) (* 2 (/ (pow b 2) (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) #s(hole binary64 (* -1 (* y-scale (+ (* -2 (/ (pow a 2) (pow y-scale 2))) (* 2 (/ (pow b 2) (pow x-scale 2)))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (sin (* 1/180 (* angle (PI)))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* 1/2 (/ (* x-scale (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (sin (* 1/180 (* angle (PI)))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (+ (* -1/4 (/ (* (pow x-scale 3) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 3))))) (* 1/2 (/ (* x-scale (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (sin (* 1/180 (* angle (PI)))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (+ (* -1/4 (/ (* (pow x-scale 3) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 3))))) (+ (* 1/8 (/ (* (pow x-scale 7) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (pow y-scale 6) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 7))))) (* 1/2 (/ (* x-scale (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (* x-scale (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* x-scale (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (* x-scale (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (+ (* 1/2 (/ (* (pow x-scale 3) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 3))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* x-scale (cos (* 1/180 (* angle (PI))))))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (* x-scale (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (+ (* -1/4 (/ (* (pow x-scale 7) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (pow y-scale 6) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 7))))) (+ (* 1/2 (/ (* (pow x-scale 3) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 3))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* x-scale (cos (* 1/180 (* angle (PI)))))))))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (sin (* 1/180 (* angle (PI))))) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (pow y-scale 2))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (pow x-scale 2)))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (sin (* 1/180 (* angle (PI))))) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (pow y-scale 2))) (+ (* 1/2 (/ (* (pow x-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow y-scale 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (pow x-scale 2))))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (sin (* 1/180 (* angle (PI))))) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (pow y-scale 2))) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (pow y-scale 6) (pow (sin (* 1/180 (* angle (PI)))) 7)))) (+ (* 1/2 (/ (* (pow x-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow y-scale 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (pow x-scale 2)))))))))) |
#s(approx (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) |
#s(approx (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (+ (* 1/2 (/ (* (pow x-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow y-scale 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
#s(approx (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (pow y-scale 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (+ (* 1/2 (/ (* (pow x-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow y-scale 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))) |
| Outputs |
|---|
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) |
#s(literal 180 binary64) |
(/.f64 (neg.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) (neg.f64 (PI.f64))) |
(/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64)) |
(atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
(*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(literal -1/2 binary64) |
(*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
(/.f64 (neg.f64 (*.f64 y-scale (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (neg.f64 (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
(/.f64 (*.f64 y-scale (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
(/.f64 (neg.f64 y-scale) (neg.f64 x-scale)) |
(/.f64 y-scale x-scale) |
y-scale |
x-scale |
(/.f64 (neg.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (neg.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
(/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) |
(fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(literal 2 binary64) |
(*.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
a |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
(*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(*.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
b |
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (neg.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) |
(-.f64 (*.f64 b b) (*.f64 a a)) |
(*.f64 (neg.f64 b) (neg.f64 b)) |
(*.f64 (fabs.f64 b) (fabs.f64 b)) |
(*.f64 b b) |
(pow.f64 b #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) |
(*.f64 (neg.f64 a) (neg.f64 a)) |
(*.f64 (fabs.f64 a) (fabs.f64 a)) |
(*.f64 a a) |
(pow.f64 a #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (/.f64 (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) (PI.f64))) |
(/.f64 (neg.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (/.f64 (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (neg.f64 (PI.f64))) |
(/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (/.f64 (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) (PI.f64)) |
(atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (/.f64 (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (/.f64 (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
(*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (/.f64 (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
#s(literal 90 binary64) |
(*.f64 (/.f64 x-scale angle) (/.f64 (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) |
(/.f64 (neg.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))))) (neg.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
(/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) |
(/.f64 (neg.f64 x-scale) (neg.f64 angle)) |
(/.f64 x-scale angle) |
(/.f64 (neg.f64 (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))))) (neg.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) |
(/.f64 (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) |
(*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) |
(-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) |
(/.f64 (neg.f64 (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale))) |
(/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) |
(*.f64 (neg.f64 y-scale) (neg.f64 y-scale)) |
(*.f64 (fabs.f64 y-scale) (fabs.f64 y-scale)) |
(*.f64 y-scale y-scale) |
(pow.f64 y-scale #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 y-scale) #s(literal 2 binary64))) |
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) |
(/.f64 (neg.f64 (*.f64 b b)) (neg.f64 (*.f64 x-scale x-scale))) |
(/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) |
(*.f64 (neg.f64 x-scale) (neg.f64 x-scale)) |
(*.f64 (fabs.f64 x-scale) (fabs.f64 x-scale)) |
(*.f64 x-scale x-scale) |
(pow.f64 x-scale #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 x-scale) #s(literal 2 binary64))) |
(*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) |
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#s(literal 4 binary64) |
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(*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 x-scale y-scale)) #s(literal 2 binary64))) |
(*.f64 x-scale y-scale) |
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(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) #s(literal 1/2 binary64)) |
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) |
(hypot.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) |
(fma.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) |
(*.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) |
(pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) #s(literal 2 binary64))) |
(/.f64 (-.f64 (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) y-scale) (*.f64 x-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale))) (*.f64 x-scale y-scale)) |
(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
(/.f64 (neg.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)) (neg.f64 y-scale)) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))) (neg.f64 y-scale)) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) |
(fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) |
(*.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) |
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) |
(pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) #s(literal 2 binary64))) |
#s(approx (* 180 (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI))) (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) (PI.f64)))) |
#s(approx (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI)) (/.f64 (atan.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) (PI.f64))) |
#s(approx (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (atan.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
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#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 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y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 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#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 b b))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 b b))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 b b))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 b b)))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (*.f64 #s(literal 2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (fma.f64 #s(literal 2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (fma.f64 #s(literal 2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 b b))) (*.f64 #s(literal -2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (fma.f64 #s(literal 2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 b b)))))) (*.f64 #s(literal -2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx a a) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (- (* b b) (* a a)) (*.f64 b b)) |
#s(approx (- (* b b) (* a a)) (fma.f64 #s(literal -1 binary64) (*.f64 a a) (*.f64 b b))) |
#s(approx (* a a) (*.f64 a a)) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 #s(literal 90 binary64) (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 x-scale (PI.f64))))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 90 binary64) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 x-scale (PI.f64))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 x-scale (PI.f64)))))))) (*.f64 b b))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 90 binary64) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 x-scale (PI.f64))))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 x-scale (PI.f64)))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 x-scale (PI.f64))))))) (*.f64 b b))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (*.f64 #s(literal -2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (fma.f64 #s(literal -2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 x-scale (PI.f64)))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (fma.f64 #s(literal -2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64))))) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 x-scale (PI.f64)))))))) (*.f64 b b))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 x-scale (PI.f64)))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (fma.f64 #s(literal -2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64))))) (*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 x-scale (PI.f64)))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 x-scale (PI.f64))))))) (*.f64 b b)))))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 x-scale (PI.f64)))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (*.f64 #s(literal -2 binary64) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (fma.f64 #s(literal -2 binary64) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (PI.f64))) (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64))) #s(literal -1 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (fma.f64 #s(literal -2 binary64) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (PI.f64))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64))) #s(literal -1 binary64)) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64))) #s(literal -1 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))))) (*.f64 b b))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (fma.f64 #s(literal -2 binary64) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (PI.f64))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64))) #s(literal -1 binary64)) (*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64))) #s(literal -1 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64))) #s(literal -1 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64)))))) (*.f64 b b)))))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))))))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 x-scale x-scale)))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) y-scale)))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) |
#s(approx (* 2 (/ (* a a) (* y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (/ (* a a) (* y-scale y-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) |
#s(approx (* (PI) (- (* b b) (* a a))) (*.f64 (*.f64 b b) (PI.f64))) |
#s(approx (* (PI) (- (* b b) (* a a))) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (PI.f64)) (*.f64 (*.f64 b b) (PI.f64)))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (*.f64 a a) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (*.f64 a a) (-.f64 (fma.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a a) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (sqrt.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) #s(literal -3 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale)))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 #s(literal 2 binary64) (*.f64 b b))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (fma.f64 #s(literal -2 binary64) (*.f64 a a) (*.f64 #s(literal 2 binary64) (*.f64 b b)))) |
#s(approx (- (* b b) (* a a)) (*.f64 b b)) |
#s(approx (- (* b b) (* a a)) (fma.f64 #s(literal -1 binary64) (*.f64 a a) (*.f64 b b))) |
#s(approx (* a a) (*.f64 a a)) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (-.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (-.f64 (fma.f64 (*.f64 a a) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) y-scale)) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) y-scale))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) x-scale)) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) x-scale) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) x-scale))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 (*.f64 a a) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 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(pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
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#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) |
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(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))) (pow.f64 a #s(literal 6 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 (*.f64 b b) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (pow.f64 a #s(literal 4 binary64)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 a a)) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 a #s(literal 4 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 a a)) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 a #s(literal 4 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 a #s(literal 6 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 a a)) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 a #s(literal 4 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 a #s(literal 6 binary64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (*.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (-.f64 (fma.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (-.f64 (fma.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 a #s(literal 4 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (-.f64 (fma.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 a #s(literal 6 binary64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a a))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a))))) |
#s(approx (- (* b b) (* a a)) (*.f64 #s(literal -1 binary64) (*.f64 a a))) |
#s(approx (- (* b b) (* a a)) (*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 b b) (*.f64 a a)) #s(literal 1 binary64)))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))) (*.f64 a a))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))) (*.f64 a a)))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64))))))) (pow.f64 a #s(literal 4 binary64))) (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64))))))) (pow.f64 a #s(literal 6 binary64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))) (*.f64 a a))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (*.f64 #s(literal -2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 x-scale (PI.f64))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 x-scale (PI.f64))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64))))))) (pow.f64 a #s(literal 4 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 x-scale (PI.f64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64))))))) (pow.f64 a #s(literal 6 binary64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (/.f64 #s(literal -2 binary64) (*.f64 y-scale (PI.f64)))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 a a) (*.f64 y-scale (PI.f64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 y-scale (PI.f64)) #s(literal -1 binary64)))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (PI.f64)))) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (*.f64 x-scale x-scale) (PI.f64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 a a) (*.f64 y-scale (PI.f64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 y-scale (PI.f64)) #s(literal -1 binary64)))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (*.f64 x-scale x-scale) (PI.f64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) (pow.f64 a #s(literal 6 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (*.f64 x-scale x-scale) (PI.f64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) (pow.f64 a #s(literal 4 binary64))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 a a) (*.f64 y-scale (PI.f64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 y-scale (PI.f64)) #s(literal -1 binary64))))))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) y-scale))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (pow.f64 (*.f64 a x-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 y-scale #s(literal -1 binary64)))))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 b b) (pow.f64 (*.f64 a x-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 y-scale #s(literal -2 binary64)))))) |
#s(approx (* (PI) (- (* b b) (* a a))) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (PI.f64)))) |
#s(approx (* (PI) (- (* b b) (* a a))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (PI.f64) (/.f64 (*.f64 (*.f64 b b) (PI.f64)) (*.f64 a a))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (*.f64 a a) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (*.f64 a a) (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a y-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 a a)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a x-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 a #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a y-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 a a)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a x-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (pow.f64 a #s(literal 6 binary64))) (sqrt.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) #s(literal -3 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a y-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 a a)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 a #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a x-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (*.f64 x-scale y-scale))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) x-scale)))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a a)))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 #s(literal -2 binary64) (*.f64 a a))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))) |
#s(approx (- (* b b) (* a a)) (*.f64 #s(literal -1 binary64) (*.f64 a a))) |
#s(approx (- (* b b) (* a a)) (*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 b b) (*.f64 a a)) #s(literal 1 binary64)))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 (*.f64 a a) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 (*.f64 a a) (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a y-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a x-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a y-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) y-scale)) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a x-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) x-scale)) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (*.f64 (*.f64 a a) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 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(*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 a #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a)) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a)) (+.f64 (/.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 a a) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 a a) (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a x-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a y-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))) |
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#s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 a a)))) (*.f64 a a))))) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 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(*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 a a))))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 a a)))) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 a a)))))) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 a a))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 a a)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (fma.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (fma.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 a a))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (fma.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (-.f64 (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 a a)))))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx b b) |
#s(approx (- (* b b) (* a a)) (-.f64 (*.f64 b b) (*.f64 a a))) |
#s(approx (* b b) (*.f64 b b)) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 #s(literal 90 binary64) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64))))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 90 binary64) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (*.f64 a a))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 90 binary64) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64))))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64))))))) (*.f64 a a))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (fma.f64 #s(literal -2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (fma.f64 #s(literal -2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 x-scale (PI.f64))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (*.f64 a a))) (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (fma.f64 #s(literal -2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 (*.f64 b b) (-.f64 (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64))))))) (*.f64 a a)))))) (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (-.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (PI.f64))) #s(literal -1 binary64))))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 y-scale (PI.f64)) #s(literal -1 binary64))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (-.f64 (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (PI.f64)))) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (PI.f64))) #s(literal -1 binary64))))) (*.f64 a a))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (PI.f64))) #s(literal -1 binary64))))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 y-scale (PI.f64)) #s(literal -1 binary64))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (-.f64 (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (PI.f64)))) (*.f64 (*.f64 b b) (-.f64 (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (PI.f64))) #s(literal -1 binary64))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (PI.f64))) #s(literal -1 binary64)))) (*.f64 a a)))))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (PI.f64))) #s(literal -1 binary64))))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 y-scale (PI.f64)) #s(literal -1 binary64))))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) |
#s(approx (* 2 (/ (* b b) (* x-scale x-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (/ (* b b) (* x-scale x-scale)) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) |
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#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (*.f64 b b) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 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(/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 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(*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) 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#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (*.f64 b b) (-.f64 (fma.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 b b) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 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(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) #s(literal -3 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 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a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (- (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2))) (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)))) (*.f64 (*.f64 b b) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (+ (sqrt (+ (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2))) (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale))) (*.f64 (*.f64 b b) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (sqrt (+ (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2))) (*.f64 (*.f64 b b) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
#s(approx (+ (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (pow b 4) (pow.f64 b #s(literal 4 binary64))) |
#s(approx (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (*.f64 (*.f64 b b) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
#s(approx (- (* b b) (* a a)) (-.f64 (*.f64 b b) (*.f64 a a))) |
#s(approx (* b b) (*.f64 b b)) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (-.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (-.f64 (fma.f64 (*.f64 b b) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
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(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (*.f64 b (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (fma.f64 (*.f64 b b) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
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x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))))) (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 b b))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 b b))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 b b)))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 b #s(literal 4 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 b b))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 b #s(literal 4 binary64))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 b #s(literal 6 binary64))))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 b #s(literal 4 binary64))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 b #s(literal 4 binary64))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 b #s(literal 6 binary64))))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 b #s(literal 4 binary64))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 (*.f64 b b) (+.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b)))))) |
#s(approx (- (* b b) (* a a)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a a) (*.f64 b b)))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (*.f64 b b))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (*.f64 b b)))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64))))))) (pow.f64 b #s(literal 4 binary64))) (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64))))))) (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (*.f64 b b))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 x-scale (PI.f64)))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64))))) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64))))))) (pow.f64 b #s(literal 4 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 x-scale (PI.f64)))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64))))))) (pow.f64 b #s(literal 6 binary64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 x-scale (PI.f64))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (PI.f64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (PI.f64))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale (PI.f64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 (*.f64 x-scale x-scale) (PI.f64)))))) (pow.f64 b #s(literal 4 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (PI.f64))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale (PI.f64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 (*.f64 x-scale x-scale) (PI.f64)))))) (pow.f64 b #s(literal 6 binary64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale (PI.f64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 (*.f64 x-scale x-scale) (PI.f64)))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64)))))))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 y-scale (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 (*.f64 b b) y-scale)))))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 x-scale #s(literal -2 binary64)))))) |
#s(approx (* (PI) (- (* b b) (* a a))) (*.f64 (*.f64 b b) (+.f64 (PI.f64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (PI.f64)) (*.f64 b b)))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (*.f64 b b) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (*.f64 b b) (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 b b)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b x-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) |
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(fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 b #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b x-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 x-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (*.f64 b b) (+.f64 #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 a a) (*.f64 b b)))))) |
#s(approx (- (* b b) (* a a)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a a) (*.f64 b b)))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 (*.f64 b b) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 (*.f64 b b) (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b x-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b x-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (*.f64 (*.f64 b b) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (*.f64 (*.f64 b b) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 b b)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (*.f64 (*.f64 b b) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 b b)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 b #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (*.f64 (*.f64 b b) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (pow.f64 b #s(literal 6 binary64))) (sqrt.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) #s(literal -3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 b b)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 b #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b)) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b)) (+.f64 (/.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 b b) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 b b) (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b x-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (/.f64 (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 32400 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) angle)) |
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b) (*.f64 a a)))) (*.f64 #s(literal 32400 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (fma.f64 #s(literal -1/881596846080000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal -1/1469328076800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal -1/4407984230400000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (pow.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (pow.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (fma.f64 #s(literal 180 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))) (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 32400 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 32400 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))))))))) angle)) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 #s(literal -180 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (/.f64 (fma.f64 #s(literal -180 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 64800 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (*.f64 x-scale (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))))))))) angle)) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (/.f64 (fma.f64 #s(literal -180 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (fma.f64 #s(literal 180 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))) (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 64800 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (*.f64 x-scale (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 64800 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))) (*.f64 x-scale (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))))) (*.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 64800 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (*.f64 x-scale (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))))))) angle)) |
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a)))) (fma.f64 #s(literal 180 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 64800 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 64800 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/881596846080000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal -1/1469328076800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal -1/4407984230400000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))))))))) (fma.f64 #s(literal 180 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))) (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 64800 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 64800 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 64800 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))))))) angle)) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (*.f64 b b))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 b b) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 b b) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 b b) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* 1/180 (* angle (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (* angle (PI)) (*.f64 angle (PI.f64))) |
#s(approx angle angle) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (*.f64 #s(literal 2 binary64) (*.f64 b b))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 b b)))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (fma.f64 #s(literal 2 binary64) (*.f64 b b) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (fma.f64 #s(literal 2 binary64) (*.f64 b b) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (*.f64 b b)) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 b b))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 b b))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) b) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) (+.f64 b (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(literal 1 binary64)) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/881596846080000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal -1/1469328076800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal -1/4407984230400000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (/.f64 (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (*.f64 (/.f64 x-scale angle) (/.f64 (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
#s(approx (/ x-scale angle) (/.f64 x-scale angle)) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 angle (*.f64 x-scale (*.f64 y-scale (-.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))))))) (PI.f64)))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 angle (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))))))) (PI.f64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (pow.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) #s(literal 2 binary64))))))))))) (PI.f64))) (*.f64 #s(literal 32400 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (fma.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (-.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))))))) (*.f64 (PI.f64) (PI.f64)))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 angle (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))))))) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (fma.f64 #s(literal -1/816293376000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/12244400640000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/816293376000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/12244400640000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale))))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (pow.f64 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(PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) #s(literal 2 binary64))))))))))) (PI.f64))) (*.f64 #s(literal 32400 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (fma.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (-.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))))))) (*.f64 (PI.f64) (PI.f64)))))) (PI.f64)) (*.f64 #s(literal 32400 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (fma.f64 #s(literal -1/881596846080000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 #s(literal -1/1469328076800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 #s(literal -1/4407984230400000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)))))) (-.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))))))) (*.f64 (PI.f64) (PI.f64))))))))) (fma.f64 #s(literal 180 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (pow.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) #s(literal 2 binary64))))))))))) (PI.f64))) (*.f64 #s(literal 32400 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (fma.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (-.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))))))) (*.f64 (PI.f64) (PI.f64)))))) (PI.f64)) (*.f64 #s(literal 32400 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (fma.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 #s(literal 1/4534963200000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal 1/2267481600000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))) (-.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))))))) (*.f64 (PI.f64) (PI.f64)))))))) (*.f64 #s(literal 32400 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (fma.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (-.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))))))) (*.f64 (PI.f64) (PI.f64))))))))) |
#s(approx (/ x-scale (cos (* 1/180 (* angle (PI))))) x-scale) |
#s(approx (/ x-scale (cos (* 1/180 (* angle (PI))))) (+.f64 x-scale (*.f64 #s(literal 1/64800 binary64) (*.f64 (*.f64 angle angle) (*.f64 x-scale (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (/ x-scale (cos (* 1/180 (* angle (PI))))) (+.f64 x-scale (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/4199040000 binary64) (*.f64 x-scale (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 x-scale (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal -1/64800 binary64) (*.f64 x-scale (*.f64 (PI.f64) (PI.f64)))))))) |
#s(approx (/ x-scale (cos (* 1/180 (* angle (PI))))) (+.f64 x-scale (*.f64 (*.f64 angle angle) (-.f64 (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 x-scale (pow.f64 (PI.f64) #s(literal 6 binary64))) (fma.f64 #s(literal 1/1632586752000000 binary64) (*.f64 x-scale (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/4199040000 binary64) (*.f64 x-scale (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 x-scale (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))) (fma.f64 #s(literal -1/4199040000 binary64) (*.f64 x-scale (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 x-scale (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal -1/64800 binary64) (*.f64 x-scale (*.f64 (PI.f64) (PI.f64)))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 angle (*.f64 y-scale (-.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))))))) (PI.f64)))) |
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#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (pow.f64 y-scale #s(literal -2 binary64))) |
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#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(literal 1 binary64)) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) (pow.f64 y-scale #s(literal -2 binary64))) |
#s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))) (pow.f64 y-scale #s(literal -2 binary64)))) |
#s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (pow.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) #s(literal 2 binary64))))))))))) (pow.f64 y-scale #s(literal -2 binary64)))) |
#s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (pow.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) #s(literal 2 binary64)))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (-.f64 (fma.f64 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(/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))))) (*.f64 #s(literal 1/2 binary64) 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#s(literal -2 binary64)))) |
#s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (pow.f64 y-scale #s(literal -2 binary64))) |
#s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))) (pow.f64 y-scale #s(literal -2 binary64)))) |
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#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))))))))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal -1/396718580736000000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal -1/2777030065152000000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))))))))))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/102036672000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/102036672000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (fma.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))))))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 #s(literal 1/4534963200000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal 1/2267481600000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 #s(literal 1/4534963200000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 #s(literal 1/2267481600000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/881596846080000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 #s(literal -1/1469328076800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 #s(literal -1/4407984230400000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))))))))))))))))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) (pow.f64 y-scale #s(literal -4 binary64))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))))) (*.f64 y-scale y-scale)) (pow.f64 y-scale #s(literal -4 binary64)))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 y-scale y-scale)) (pow.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) (pow.f64 y-scale #s(literal -4 binary64)))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/816293376000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/12244400640000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))))))) (pow.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))) (pow.f64 y-scale #s(literal -4 binary64)))) |
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (/.f64 #s(literal -1 binary64) (*.f64 y-scale y-scale))) |
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (-.f64 (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))))) (pow.f64 y-scale #s(literal -2 binary64)))) |
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (-.f64 (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))))) (pow.f64 y-scale #s(literal -2 binary64)))) |
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (-.f64 (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/816293376000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/12244400640000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale))))))) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))))) (pow.f64 y-scale #s(literal -2 binary64)))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)))))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)))))))))) |
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#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))) |
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#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) |
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#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 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#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
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#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale))))))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))) |
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#s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) |
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#s(approx (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) |
#s(approx (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))) |
#s(approx (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/102036672000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))) |
#s(approx (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (fma.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/102036672000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))) |
#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/102036672000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (fma.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/102036672000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))) |
#s(approx (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale)) (pow.f64 (-.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))) |
#s(approx (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale)))) (pow.f64 (-.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))) |
#s(approx (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) |
#s(approx (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (fma.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (fma.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (-.f64 (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (fma.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 (*.f64 angle angle) (-.f64 (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) |
#s(approx (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/22674816000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (fma.f64 #s(literal 1/4534963200000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal 1/2267481600000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)))))) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/881596846080000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (fma.f64 #s(literal -1/1469328076800000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (fma.f64 #s(literal -1/4407984230400000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -1/30855889612800000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))))))) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal 1/22674816000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (fma.f64 #s(literal 1/4534963200000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal 1/2267481600000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))))))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) x-scale))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/22674816000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (fma.f64 #s(literal 1/4534963200000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 #s(literal 1/2267481600000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale))))) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/881596846080000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (fma.f64 #s(literal -1/1469328076800000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (fma.f64 #s(literal -1/4407984230400000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 #s(literal -1/30855889612800000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)))))) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal 1/22674816000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (fma.f64 #s(literal 1/4534963200000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 #s(literal 1/2267481600000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/881596846080000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal -1/1469328076800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal -1/4407984230400000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/17496000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/15427944806400000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* (/ angle 180) (PI)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64)) |
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (-.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (-.f64 (fma.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (-.f64 (fma.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (-.f64 (fma.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 angle angle) (-.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (*.f64 a a) y-scale)) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) y-scale) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) y-scale))) (/.f64 (*.f64 a a) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) y-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) y-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) y-scale) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) y-scale))))) (/.f64 (*.f64 a a) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) y-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) y-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) y-scale) (fma.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) y-scale) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) y-scale)))))) (/.f64 (*.f64 a a) y-scale))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) (*.f64 a a))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (*.f64 a a)) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 a a))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 a a))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) a) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 #s(literal -1/64800 binary64) (*.f64 a (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale)))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 b b) x-scale)) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) x-scale) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) x-scale))) (/.f64 (*.f64 b b) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) x-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) x-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) x-scale) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) x-scale))))) (/.f64 (*.f64 b b) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) x-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) x-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) x-scale) (fma.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) x-scale) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) x-scale)))))) (/.f64 (*.f64 b b) x-scale))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (*.f64 b b))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 b b))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 b b))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) b) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
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(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (pow.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (pow.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (pow.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (pow.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))))) (pow.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale))))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 x-scale x-scale))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))) (pow.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))))) (pow.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) (pow.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 x-scale x-scale))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (pow.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) (pow.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (fma.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (fma.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale))))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (fma.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 angle angle) (-.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 x-scale x-scale))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale))))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (/.f64 (*.f64 (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))) (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (/ x-scale (cos (* 1/180 (* angle (PI))))) (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) |
#s(approx (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) |
#s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) |
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) |
#s(approx (- (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2))) (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)))) (-.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (+ (sqrt (+ (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2))) (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) |
#s(approx (sqrt (+ (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (+ (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) |
#s(approx (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) x-scale))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
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#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
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#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 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#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (-.f64 (pow.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))))) x-scale)) |
#s(approx (/ y-scale x-scale) (/.f64 y-scale x-scale)) |
#s(approx x-scale x-scale) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (/.f64 (fma.f64 #s(literal -180 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 180 binary64) (/.f64 (pow.f64 (*.f64 a x-scale) #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) x-scale)) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a x-scale) #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) x-scale)) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a x-scale) #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) (*.f64 x-scale x-scale))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a x-scale) #s(literal 2 binary64)) y-scale))) (*.f64 x-scale x-scale))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a x-scale) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 b b))) (*.f64 x-scale x-scale))) |
#s(approx (* x-scale x-scale) (*.f64 x-scale x-scale)) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale)) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (/.f64 (fma.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))))) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale)) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (/.f64 (fma.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 7 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))))))) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale)) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) x-scale)) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) x-scale)) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 7 binary64)))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) x-scale)) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale x-scale))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 7 binary64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale x-scale))) |
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#s(approx (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 y-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (*.f64 x-scale x-scale))) |
#s(approx (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 y-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) (*.f64 x-scale x-scale))) |
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#s(approx (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) (/.f64 (-.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) |
#s(approx (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) (/.f64 (-.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) |
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#s(approx (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) |
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#s(approx (pow (* x-scale y-scale) 2) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
#s(approx (* x-scale y-scale) (*.f64 x-scale y-scale)) |
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#s(approx (- (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2))) (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)))) (/.f64 (-.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) |
#s(approx (- (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2))) (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)))) (/.f64 (-.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (fma.f64 (*.f64 x-scale x-scale) (-.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) |
#s(approx (+ (sqrt (+ (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2))) (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) |
#s(approx (+ (sqrt (+ (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2))) (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) |
#s(approx (+ (sqrt (+ (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2))) (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale))) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) |
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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (pow.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))) (*.f64 x-scale x-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (-.f64 (pow.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 3 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))))) (*.f64 x-scale x-scale))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (/.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) |
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (/.f64 (fma.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (pow.f64 (*.f64 x-scale (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) |
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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) x-scale)) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 x-scale (fma.f64 #s(literal -180 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (*.f64 x-scale (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (/.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 3 binary64)) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) x-scale)) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (/.f64 (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 7 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 7 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 3 binary64)) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) x-scale)) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (/.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 3 binary64)) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 8 binary64)) (*.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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#s(approx (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) 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#s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
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#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale)) (pow.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (*.f64 b b) (*.f64 a a))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) x-scale))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 y-scale (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 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(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) x-scale))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -180 binary64) (/.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 3 binary64)) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) x-scale))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 3 binary64)) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 7 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 7 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) x-scale))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 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#s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 7 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) 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#s(literal 4 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 7 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 3 binary64)) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 8 binary64)) (*.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 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#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 3 binary64)) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) x-scale))) |
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#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 3 binary64)) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 8 binary64)) (*.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 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(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (-.f64 (pow.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))))))))))))) |
#s(approx y-scale y-scale) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (/.f64 (fma.f64 #s(literal -180 binary64) (/.f64 (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) y-scale)) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) y-scale)) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) y-scale)) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (*.f64 a a))) y-scale)) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 y-scale y-scale))) |
#s(approx (* y-scale y-scale) (*.f64 y-scale y-scale)) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 y-scale (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) |
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#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 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#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 7 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 7 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 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(pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 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#s(approx (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) |
#s(approx (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))))))))) |
#s(approx (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 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#s(approx (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
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#s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) (/.f64 (fma.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (fma.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/.f64 (fma.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/.f64 (fma.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2)) (/.f64 (fma.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 4 binary64)))) |
#s(approx (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2)) (/.f64 (fma.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 4 binary64)))) |
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#s(approx (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
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#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 y-scale (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 y-scale (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) 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#s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (-.f64 (*.f64 b b) (*.f64 a a))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 y-scale (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (-.f64 (*.f64 b b) (*.f64 a a))))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 y-scale (fma.f64 #s(literal -180 binary64) (/.f64 (*.f64 b b) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 angle (*.f64 (*.f64 y-scale y-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (*.f64 y-scale (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 b b) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 angle (*.f64 (*.f64 y-scale y-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (*.f64 y-scale (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 (*.f64 y-scale y-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (*.f64 y-scale (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 y-scale (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 y-scale (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 3 binary64)) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 y-scale (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 7 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 7 binary64))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 3 binary64)) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) (*.f64 y-scale (fma.f64 #s(literal -2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) (*.f64 y-scale (fma.f64 #s(literal -2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 3 binary64)) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) (*.f64 y-scale (fma.f64 #s(literal -2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 3 binary64)) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 7 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 7 binary64))))) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (*.f64 y-scale (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (*.f64 y-scale (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))))))) |
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#s(approx (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (*.f64 y-scale (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) |
#s(approx (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (*.f64 y-scale (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) |
#s(approx (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (*.f64 y-scale (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) |
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#s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) |
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#s(approx (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) |
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#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal -1 binary64) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) |
#s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 y-scale y-scale) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) |
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#s(approx (- (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2))) (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 b b) (pow.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) |
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#s(approx (+ (sqrt (+ (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2))) (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 b b) (pow.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (+ (sqrt (+ (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) 2))) (/ (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* x-scale x-scale))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 b b) (pow.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) |
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x-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 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#s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) 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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (pow.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (pow.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale)) (pow.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))) |
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2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (-.f64 (*.f64 b b) (*.f64 a a))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -180 binary64) (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 angle (*.f64 (*.f64 y-scale y-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 b b) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 angle (*.f64 (*.f64 y-scale y-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 a a) (*.f64 (*.f64 y-scale y-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 3 binary64)) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 3 binary64)) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 7 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 7 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 3 binary64)) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 7 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 7 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 3 binary64)) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 7 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale))))))))) |
#s(approx (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) |
#s(approx (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) |
#s(approx (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))) |
Compiled 660 442 to 19 790 computations (97% saved)
45 alts after pruning (45 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 2 207 | 44 | 2 251 |
| Fresh | 19 | 1 | 20 |
| Picked | 5 | 0 | 5 |
| Done | 0 | 0 | 0 |
| Total | 2 231 | 45 | 2 276 |
| Status | Accuracy | Program |
|---|---|---|
| 6.5% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))) | |
| 10.1% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) (PI.f64))) | |
| ▶ | 10.2% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (/.f64 (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (*.f64 (PI.f64) #s(approx (- (* b b) (* a a)) (*.f64 b b)))))))) (PI.f64))) |
| 4.3% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (/.f64 (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (*.f64 (PI.f64) #s(approx (- (* b b) (* a a)) (*.f64 #s(literal -1 binary64) (*.f64 a a))))))))) (PI.f64))) | |
| 8.8% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (/.f64 (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) #s(approx (* (PI) (- (* b b) (* a a))) (*.f64 (*.f64 b b) (+.f64 (PI.f64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (PI.f64)) (*.f64 b b))))))))))) (PI.f64))) | |
| 18.5% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (/.f64 (*.f64 y-scale #s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) (PI.f64))) | |
| 3.6% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (/.f64 #s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) y-scale))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) (PI.f64))) | |
| 11.8% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) #s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (/.f64 #s(literal -2 binary64) (*.f64 y-scale (PI.f64)))))))) (PI.f64))) | |
| 14.3% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) #s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (PI.f64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))))))))) (PI.f64))) | |
| 3.6% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) #s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) (PI.f64))) | |
| 18.8% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) #s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) (PI.f64))) | |
| 31.1% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) #s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (*.f64 #s(literal -2 binary64) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (PI.f64))))))))) (PI.f64))) | |
| 22.0% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) #s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (fma.f64 #s(literal -2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 x-scale (PI.f64))))))))))))) (PI.f64))) | |
| 8.8% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) #s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (fma.f64 #s(literal -2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64))))))))))))) (PI.f64))) | |
| 29.8% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) | |
| ▶ | 31.9% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) |
| 31.7% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a))))))))) (PI.f64))) | |
| 31.5% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(approx (cos (* 1/180 (* angle (PI)))) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) | |
| 28.7% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) #s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))) (*.f64 b b))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) | |
| 18.7% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) | |
| 26.6% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 #s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) | |
| 25.3% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 #s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) | |
| 26.3% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 #s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (*.f64 b b))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) | |
| 24.8% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) #s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (*.f64 #s(literal 360 binary64) (/.f64 (*.f64 b b) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) (PI.f64))) | |
| 44.7% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) #s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (*.f64 #s(literal 2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64))) | |
| ▶ | 48.1% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) #s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (*.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (PI.f64))) |
| 14.8% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) #s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64))) | |
| 27.1% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale #s(approx (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) (*.f64 #s(literal -1 binary64) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64))) | |
| 36.3% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale #s(approx (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) (*.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64))) | |
| 5.0% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (*.f64 y-scale (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))))))))))) (PI.f64))) | |
| 7.0% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale))))))))))) (PI.f64))) | |
| 41.8% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))))))) (PI.f64))) | |
| 16.6% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (*.f64 b b))))))) (PI.f64))) | |
| 6.3% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))) (*.f64 a a))))))) (PI.f64))) | |
| 13.5% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (/.f64 (fma.f64 #s(literal -180 binary64) (/.f64 (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) y-scale)))) (PI.f64))) | |
| 12.4% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 x-scale (fma.f64 #s(literal -180 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))))))) (PI.f64))) | |
| 4.9% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) (PI.f64))) | |
| 24.4% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) (PI.f64))) | |
| 38.2% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64))) | |
| ▶ | 11.8% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (PI.f64))) |
| ▶ | 46.2% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64))) |
| 43.5% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (PI.f64))) | |
| 11.6% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (/.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 3 binary64)) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) x-scale)))) (PI.f64))) | |
| 20.6% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64))) | |
| 27.1% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (PI.f64))) |
Compiled 23 306 to 7 416 computations (68.2% saved)
| Inputs |
|---|
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) #s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (*.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (PI.f64))) |
#s(literal 180 binary64) |
(/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) #s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (*.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (PI.f64)) |
(atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) #s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (*.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) #s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (*.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
(*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) #s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (*.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(literal -1/2 binary64) |
(*.f64 (/.f64 y-scale x-scale) #s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (*.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(/.f64 y-scale x-scale) |
y-scale |
x-scale |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (*.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(literal -2 binary64) |
(tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (PI.f64))) |
(/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (PI.f64)) |
(atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))) |
(*.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))) |
#s(literal -180 binary64) |
(/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) |
(*.f64 angle (*.f64 y-scale (PI.f64))) |
(*.f64 y-scale (PI.f64)) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (/.f64 (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (*.f64 (PI.f64) #s(approx (- (* b b) (* a a)) (*.f64 b b)))))))) (PI.f64))) |
(/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (/.f64 (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (*.f64 (PI.f64) #s(approx (- (* b b) (* a a)) (*.f64 b b)))))))) (PI.f64)) |
(atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (/.f64 (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (*.f64 (PI.f64) #s(approx (- (* b b) (* a a)) (*.f64 b b)))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (/.f64 (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (*.f64 (PI.f64) #s(approx (- (* b b) (* a a)) (*.f64 b b))))))) |
(*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (/.f64 (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (*.f64 (PI.f64) #s(approx (- (* b b) (* a a)) (*.f64 b b)))))) |
#s(literal 90 binary64) |
(*.f64 (/.f64 x-scale angle) (/.f64 (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (*.f64 (PI.f64) #s(approx (- (* b b) (* a a)) (*.f64 b b))))) |
(/.f64 x-scale angle) |
(/.f64 (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (*.f64 (PI.f64) #s(approx (- (* b b) (* a a)) (*.f64 b b)))) |
(*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) |
(-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) |
#s(literal 2 binary64) |
(/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) |
(*.f64 a a) |
a |
(*.f64 y-scale y-scale) |
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) |
(/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) |
(*.f64 b b) |
b |
(*.f64 x-scale x-scale) |
(*.f64 (PI.f64) #s(approx (- (* b b) (* a a)) (*.f64 b b))) |
#s(approx (- (* b b) (* a a)) (*.f64 b b)) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64))) |
(/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64)) |
(atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) |
(/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64)) |
(atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
(*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
(*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
(/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) |
(fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(/.f64 (PI.f64) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) |
(-.f64 (*.f64 b b) (*.f64 a a)) |
| Outputs |
|---|
#s(approx (* 180 (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI))) #s(hole binary64 (* 180 (/ (atan (* 1/2 (/ (* x-scale (* y-scale (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (PI))))) |
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angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* -1 (/ (* x-scale (* y-scale (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (pow b 2)))) (pow b 2)))))) (* 1/2 (- (* -1/2 (* (/ (* x-scale (* y-scale (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* -1 (/ (- (/ (* x-scale (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* -1 (/ (* x-scale (* y-scale (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (pow b 2)))))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (* -1 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* -1/2 (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/2 (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))))) (* -1/2 (/ (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))))) (pow b 2)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/2 (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))))) (pow b 4))) (* -1/2 (/ (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 2)))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (* 2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* 2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI))))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* 2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (- (+ (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (/ (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))))) (pow b 2))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI))))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* 2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (- (+ (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* (pow a 2) (- (/ (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))))) (pow b 4)) (* -1 (/ (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 2)))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI))))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (* 2 (/ (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (+ (* 2 (/ (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (- (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (+ (* 2 (/ (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (- (+ (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (/ (* (pow a 2) (- (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))) (pow b 2))) (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (+ (* 2 (/ (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (- (+ (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* (pow a 2) (- (/ (* (pow a 2) (- (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))) (pow b 4)) (* -1 (/ (- (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))) (pow b 2)))))) (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* -180 (/ y-scale (* angle (* x-scale (PI))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (* 90 (* (pow a 2) (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI)))))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (* (pow a 2) (+ (* 90 (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI)))))))) (* 90 (/ (* (pow a 2) (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI)))))))) (pow b 2)))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (* (pow a 2) (+ (* 90 (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI)))))))) (* (pow a 2) (+ (* 90 (/ (* (pow a 2) (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI)))))))) (pow b 4))) (* 90 (/ (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI))))))) (pow b 2)))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (* -2 (/ y-scale (* angle (* x-scale (PI))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (/ y-scale (* angle (* x-scale (PI))))) (* (pow a 2) (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI))))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (/ y-scale (* angle (* x-scale (PI))))) (* (pow a 2) (- (+ (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (/ (* (pow a 2) (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI)))))))) (pow b 2))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI))))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (/ y-scale (* angle (* x-scale (PI))))) (* (pow a 2) (- (+ (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* (pow a 2) (- (/ (* (pow a 2) (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI)))))))) (pow b 4)) (* -1 (/ (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI))))))) (pow b 2)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI))))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (* -2 (/ y-scale (* (pow x-scale 2) (PI)))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (+ (* -2 (/ y-scale (* (pow x-scale 2) (PI)))) (* (pow a 2) (- (* 2 (/ 1 (* (pow b 2) (* y-scale (PI))))) (* 2 (/ y-scale (* (pow b 2) (* (pow x-scale 2) (PI)))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (+ (* -2 (/ y-scale (* (pow x-scale 2) (PI)))) (* (pow a 2) (- (+ (* 2 (/ 1 (* (pow b 2) (* y-scale (PI))))) (/ (* (pow a 2) (- (* 2 (/ 1 (* (pow b 2) (* y-scale (PI))))) (* 2 (/ y-scale (* (pow b 2) (* (pow x-scale 2) (PI))))))) (pow b 2))) (* 2 (/ y-scale (* (pow b 2) (* (pow x-scale 2) (PI)))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (+ (* -2 (/ y-scale (* (pow x-scale 2) (PI)))) (* (pow a 2) (- (+ (* 2 (/ 1 (* (pow b 2) (* y-scale (PI))))) (* (pow a 2) (- (/ (* (pow a 2) (- (* 2 (/ 1 (* (pow b 2) (* y-scale (PI))))) (* 2 (/ y-scale (* (pow b 2) (* (pow x-scale 2) (PI))))))) (pow b 4)) (* -1 (/ (- (* 2 (/ 1 (* (pow b 2) (* y-scale (PI))))) (* 2 (/ y-scale (* (pow b 2) (* (pow x-scale 2) (PI)))))) (pow b 2)))))) (* 2 (/ y-scale (* (pow b 2) (* (pow x-scale 2) (PI)))))))))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) #s(hole binary64 (* -2 (/ (* (pow b 2) y-scale) (pow x-scale 2))))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) #s(hole binary64 (+ (* -2 (/ (* (pow b 2) y-scale) (pow x-scale 2))) (* 2 (/ (pow a 2) y-scale))))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) #s(hole binary64 (* -2 (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) #s(hole binary64 (- (* 2 (/ (pow a 2) (pow y-scale 2))) (* 2 (/ (pow b 2) (pow x-scale 2)))))) |
#s(approx (* 2 (/ (* a a) (* y-scale y-scale))) #s(hole binary64 (* 2 (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (* a a) (* y-scale y-scale)) #s(hole binary64 (/ (pow a 2) (pow y-scale 2)))) |
#s(approx (* a a) #s(hole binary64 (pow a 2))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* (PI) (- (* b b) (* a a))) #s(hole binary64 (* (pow b 2) (PI)))) |
#s(approx (* (PI) (- (* b b) (* a a))) #s(hole binary64 (+ (* -1 (* (pow a 2) (PI))) (* (pow b 2) (PI))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (pow b 2))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (+ (* -1 (pow a 2)) (pow b 2)))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (* -1 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* -1/2 (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* (pow a 2) (+ (* -1/2 (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))) (* -1/2 (/ (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))) (pow b 2)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* (pow a 2) (+ (* -1/2 (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))) (pow b 4))) (* -1/2 (/ (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (pow b 2)))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (* 2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* 2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* 2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* (pow a 2) (- (+ (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (/ (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))) (pow b 2))) (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* 2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* (pow a 2) (- (+ (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* (pow a 2) (- (/ (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))) (pow b 4)) (* -1 (/ (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (pow b 2)))))) (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (* 2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (+ (* 2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (- (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (+ (* 2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (- (+ (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (/ (* (pow a 2) (- (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (pow b 2))) (* -2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (+ (* 2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (- (+ (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* (pow a 2) (- (/ (* (pow a 2) (- (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (pow b 4)) (* -1 (/ (- (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (pow b 2)))))) (* -2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (+ (* -1 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (+ (* -1 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* -1/2 (/ (* x-scale (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* -1/2 (/ (* x-scale (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 1/2 (/ (- (* -1 (/ (* x-scale (* y-scale (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (* (pow b 2) (* x-scale (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow a 2)))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* -1/2 (/ (* x-scale (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (+ (* 1/2 (/ (- (* -1 (/ (* x-scale (* y-scale (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 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#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI)))))) (+ (* -2 (/ (* (pow b 2) (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (/ (* (pow b 4) (- (* -2 (/ (* (pow b 2) (cos (* 1/180 (* angle (PI))))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))))) (pow a 6)))) (+ (* -1 (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (cos (* 1/180 (* angle (PI))))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))))) (pow a 4))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* -180 (/ x-scale (* angle (* y-scale (PI))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ x-scale (* angle (* y-scale (PI))))) (* 90 (/ (- (* 2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (PI))))) (* 2 (/ (* (pow b 2) x-scale) (* angle (* y-scale (PI)))))) (pow a 2)))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ x-scale (* angle (* y-scale (PI))))) (+ (* 90 (/ (* (pow b 2) (- (* 2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (PI))))) (* 2 (/ (* (pow b 2) x-scale) (* angle (* y-scale (PI))))))) (pow a 4))) (* 90 (/ (- (* 2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (PI))))) (* 2 (/ (* (pow b 2) x-scale) (* angle (* y-scale (PI)))))) (pow a 2))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ x-scale (* angle (* y-scale (PI))))) (+ (* 90 (/ (* (pow b 2) (- (* 2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (PI))))) (* 2 (/ (* (pow b 2) x-scale) (* angle (* y-scale (PI))))))) (pow a 4))) (+ (* 90 (/ (* (pow b 4) (- (* 2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (PI))))) (* 2 (/ (* (pow b 2) x-scale) (* angle (* y-scale (PI))))))) (pow a 6))) (* 90 (/ (- (* 2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (PI))))) (* 2 (/ (* (pow b 2) x-scale) (* angle (* y-scale (PI)))))) (pow a 2)))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (* -2 (/ x-scale (* angle (* y-scale (PI))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ x-scale (* angle (* y-scale (PI))))) (* 2 (/ (* (pow b 2) y-scale) (* (pow a 2) (* angle (* x-scale (PI))))))) (* 2 (/ (* (pow b 2) x-scale) (* (pow a 2) (* angle (* y-scale (PI))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ x-scale (* angle (* y-scale (PI))))) (+ (* 2 (/ (* (pow b 2) y-scale) (* (pow a 2) (* angle (* x-scale (PI)))))) (/ (* (pow b 2) (- (* 2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (PI))))) (* 2 (/ (* (pow b 2) x-scale) (* angle (* y-scale (PI))))))) (pow a 4)))) (* 2 (/ (* (pow b 2) x-scale) (* (pow a 2) (* angle (* y-scale (PI))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ x-scale (* angle (* y-scale (PI))))) (+ (* 2 (/ (* (pow b 2) y-scale) (* (pow a 2) (* angle (* x-scale (PI)))))) (/ (* (pow b 4) (- (* 2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (PI))))) (* 2 (/ (* (pow b 2) x-scale) (* angle (* y-scale (PI))))))) (pow a 6)))) (+ (* -1 (/ (* (pow b 2) (- (* 2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (PI))))) (* 2 (/ (* (pow b 2) x-scale) (* angle (* y-scale (PI))))))) (pow a 4))) (* 2 (/ (* (pow b 2) x-scale) (* (pow a 2) (* angle (* y-scale (PI)))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (/ -2 (* y-scale (PI))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (- (* 2 (/ (* (pow b 2) y-scale) (* (pow a 2) (* (pow x-scale 2) (PI))))) (+ (* 2 (/ (pow b 2) (* (pow a 2) (* y-scale (PI))))) (* 2 (/ 1 (* y-scale (PI)))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (- (+ (* 2 (/ (* (pow b 2) y-scale) (* (pow a 2) (* (pow x-scale 2) (PI))))) (/ (* (pow b 2) (- (* 2 (/ (* (pow b 2) y-scale) (* (pow x-scale 2) (PI)))) (* 2 (/ (pow b 2) (* y-scale (PI)))))) (pow a 4))) (+ (* 2 (/ (pow b 2) (* (pow a 2) (* y-scale (PI))))) (* 2 (/ 1 (* y-scale (PI)))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (- (+ (* 2 (/ (* (pow b 2) y-scale) (* (pow a 2) (* (pow x-scale 2) (PI))))) (/ (* (pow b 4) (- (* 2 (/ (* (pow b 2) y-scale) (* (pow x-scale 2) (PI)))) (* 2 (/ (pow b 2) (* y-scale (PI)))))) (pow a 6))) (+ (* -1 (/ (* (pow b 2) (- (* 2 (/ (* (pow b 2) y-scale) (* (pow x-scale 2) (PI)))) (* 2 (/ (pow b 2) (* y-scale (PI)))))) (pow a 4))) (+ (* 2 (/ (pow b 2) (* (pow a 2) (* y-scale (PI))))) (* 2 (/ 1 (* y-scale (PI))))))))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) #s(hole binary64 (* 2 (/ (pow a 2) y-scale)))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (pow b 2) y-scale) (* (pow a 2) (pow x-scale 2)))) (* 2 (/ 1 y-scale)))))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) #s(hole binary64 (* 2 (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (pow b 2) (* (pow a 2) (pow x-scale 2)))) (* 2 (/ 1 (pow y-scale 2))))))) |
#s(approx (* (PI) (- (* b b) (* a a))) #s(hole binary64 (* -1 (* (pow a 2) (PI))))) |
#s(approx (* (PI) (- (* b b) (* a a))) #s(hole binary64 (* (pow a 2) (+ (* -1 (PI)) (/ (* (pow b 2) (PI)) (pow a 2)))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* -1 (pow a 2)))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1)))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1/2 (/ (- (* -2 (/ (* (pow b 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (pow a 2))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1/2 (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (pow a 4))) (+ (* -1/2 (/ (- (* -2 (/ (* (pow b 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (pow a 2))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1/2 (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (pow a 4))) (+ (* -1/2 (/ (* (pow b 4) (- (* -2 (/ (* (pow b 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (pow a 6))) (+ (* -1/2 (/ (- (* -2 (/ (* (pow b 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (pow a 2))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow b 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow a 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (+ (* -2 (/ (* (pow b 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow a 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (pow a 4)))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (+ (* -2 (/ (* (pow b 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow a 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (/ (* (pow b 4) (- (* -2 (/ (* (pow b 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (pow a 6)))) (+ (* -1 (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (pow a 4))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (* -2 (/ (sin (* 1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI)))))) (* -2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (cos (* 1/180 (* angle (PI)))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI)))))) (+ (* -2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))))) (pow a 4)))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (cos (* 1/180 (* angle (PI)))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI)))))) (+ (* -2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (/ (* (pow b 4) (- (* -2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))))) (pow a 6)))) (+ (* -1 (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))))) (pow a 4))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) #s(hole binary64 (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) #s(hole binary64 (* (pow a 2) (+ (* 2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2))) (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* -1 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* (pow a 2) (+ (* -1 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* -1 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))))) |
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1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (/ (* x-scale (* y-scale (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow a 2)))))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1/2 (* (pow b 2) (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* (pow b 2) (+ (* -1/2 (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) (* -1/2 (/ (* (pow b 2) (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) (pow a 2))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* (pow b 2) (+ (* -1/2 (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) (pow a 4))) (* -1/2 (/ (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (pow a 2))))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* (pow b 2) (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* (pow b 2) (- (+ (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (/ (* (pow b 2) (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) (pow a 2))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* (pow b 2) (- (+ (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* (pow b 2) (- (/ (* (pow b 2) (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) (pow a 4)) (* -1 (/ (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (pow a 2)))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI)))))) (* (pow b 2) (- (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow a 2) (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI)))))) (* (pow b 2) (- (+ (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (/ (* (pow b 2) (- (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))))) (pow a 2))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow a 2) (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI)))))) (* (pow b 2) (- (+ (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* (pow b 2) (- (/ (* (pow b 2) (- (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))))) (pow a 4)) (* -1 (/ (- (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow a 2) (cos (* 1/180 (* angle (PI)))))))) (pow a 2)))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow a 2) (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ x-scale (* angle (* y-scale (PI))))) (* 90 (* (pow b 2) (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI)))))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ x-scale (* angle (* y-scale (PI))))) (* (pow b 2) (+ (* 90 (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI)))))))) (* 90 (/ (* (pow b 2) (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI)))))))) (pow a 2)))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ x-scale (* angle (* y-scale (PI))))) (* (pow b 2) (+ (* 90 (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI)))))))) (* (pow b 2) (+ (* 90 (/ (* (pow b 2) (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI)))))))) (pow a 4))) (* 90 (/ (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI))))))) (pow a 2)))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (/ x-scale (* angle (* y-scale (PI))))) (* (pow b 2) (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI))))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (/ x-scale (* angle (* y-scale (PI))))) (* (pow b 2) (- (+ (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (/ (* (pow b 2) (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI)))))))) (pow a 2))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI))))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (/ x-scale (* angle (* y-scale (PI))))) (* (pow b 2) (- (+ (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* (pow b 2) (- (/ (* (pow b 2) (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI)))))))) (pow a 4)) (* -1 (/ (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI))))))) (pow a 2)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI))))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (- (* (pow b 2) (- (* 2 (/ y-scale (* (pow a 2) (* (pow x-scale 2) (PI))))) (* 2 (/ 1 (* (pow a 2) (* y-scale (PI))))))) (* 2 (/ 1 (* y-scale (PI))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (- (* (pow b 2) (- (+ (* 2 (/ y-scale (* (pow a 2) (* (pow x-scale 2) (PI))))) (/ (* (pow b 2) (- (* 2 (/ y-scale (* (pow a 2) (* (pow x-scale 2) (PI))))) (* 2 (/ 1 (* (pow a 2) (* y-scale (PI))))))) (pow a 2))) (* 2 (/ 1 (* (pow a 2) (* y-scale (PI))))))) (* 2 (/ 1 (* y-scale (PI))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (- (* (pow b 2) (- (+ (* 2 (/ y-scale (* (pow a 2) (* (pow x-scale 2) (PI))))) (* (pow b 2) (- (/ (* (pow b 2) (- (* 2 (/ y-scale (* (pow a 2) (* (pow x-scale 2) (PI))))) (* 2 (/ 1 (* (pow a 2) (* y-scale (PI))))))) (pow a 4)) (* -1 (/ (- (* 2 (/ y-scale (* (pow a 2) (* (pow x-scale 2) (PI))))) (* 2 (/ 1 (* (pow a 2) (* y-scale (PI)))))) (pow a 2)))))) (* 2 (/ 1 (* (pow a 2) (* y-scale (PI))))))) (* 2 (/ 1 (* y-scale (PI))))))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) #s(hole binary64 (+ (* -2 (/ (pow b 2) (pow x-scale 2))) (* 2 (/ (pow a 2) (pow y-scale 2)))))) |
#s(approx (* 2 (/ (* b b) (* x-scale x-scale))) #s(hole binary64 (* 2 (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (* b b) (* x-scale x-scale)) #s(hole binary64 (/ (pow b 2) (pow x-scale 2)))) |
#s(approx (* b b) #s(hole binary64 (pow b 2))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (- (pow b 2) (pow a 2)))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1/2 (* (pow b 2) (- (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* (pow b 2) (+ (* -1/2 (- (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) (* -1/2 (/ (* (pow b 2) (- (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) (pow a 2))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* (pow b 2) (+ (* -1/2 (- (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (- (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) (pow a 4))) (* -1/2 (/ (- (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (pow a 2))))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* (pow b 2) (- (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* (pow b 2) (- (+ (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (/ (* (pow b 2) (- (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) (pow a 2))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))))))) |
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#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (+ (* -1/2 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 4))) (* -1/2 (/ (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (pow b 2))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (+ (* -1/2 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 4))) (+ (* -1/2 (/ (* (pow a 4) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 6))) (* -1/2 (/ (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (pow b 2)))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (* 2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (* 2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (+ (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 4)))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (* 2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (+ (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (/ (* (pow a 4) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 6)))) (+ (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* -1 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 4))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* 2 (/ (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* (pow a 2) (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* 2 (/ (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (+ (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))) (* -2 (/ (* (pow a 2) (cos (* 1/180 (* angle (PI))))) (sin (* 1/180 (* angle (PI)))))))) (pow b 4)))) (* -2 (/ (* (pow a 2) (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* 2 (/ (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (+ (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (/ (* (pow a 4) (- (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))) (* -2 (/ (* (pow a 2) (cos (* 1/180 (* angle (PI))))) (sin (* 1/180 (* angle (PI)))))))) (pow b 6)))) (+ (* -2 (/ (* (pow a 2) (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* -1 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))) (* -2 (/ (* (pow a 2) (cos (* 1/180 (* angle (PI))))) (sin (* 1/180 (* angle (PI)))))))) (pow b 4))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (* 90 (/ (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI)))))) (pow b 2)))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (+ (* 90 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI))))))) (pow b 4))) (* 90 (/ (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI)))))) (pow b 2))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (+ (* 90 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI))))))) (pow b 4))) (+ (* 90 (/ (* (pow a 4) (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI))))))) (pow b 6))) (* 90 (/ (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI)))))) (pow b 2)))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ y-scale (* angle (* x-scale (PI))))) (* 2 (/ (* (pow a 2) x-scale) (* angle (* (pow b 2) (* y-scale (PI))))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* (pow b 2) (* x-scale (PI))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ y-scale (* angle (* x-scale (PI))))) (+ (* 2 (/ (* (pow a 2) x-scale) (* angle (* (pow b 2) (* y-scale (PI)))))) (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI))))))) (pow b 4)))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* (pow b 2) (* x-scale (PI))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ y-scale (* angle (* x-scale (PI))))) (+ (* 2 (/ (* (pow a 2) x-scale) (* angle (* (pow b 2) (* y-scale (PI)))))) (/ (* (pow a 4) (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI))))))) (pow b 6)))) (+ (* -1 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI))))))) (pow b 4))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* (pow b 2) (* x-scale (PI)))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (- (+ (* -2 (/ y-scale (* (pow x-scale 2) (PI)))) (* 2 (/ (pow a 2) (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ (* (pow a 2) y-scale) (* (pow b 2) (* (pow x-scale 2) (PI)))))))) |
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#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (- (+ (* -2 (/ y-scale (* (pow x-scale 2) (PI)))) (+ (* 2 (/ (pow a 2) (* (pow b 2) (* y-scale (PI))))) (/ (* (pow a 4) (- (* 2 (/ (pow a 2) (* y-scale (PI)))) (* 2 (/ (* (pow a 2) y-scale) (* (pow x-scale 2) (PI)))))) (pow b 6)))) (+ (* -1 (/ (* (pow a 2) (- (* 2 (/ (pow a 2) (* y-scale (PI)))) (* 2 (/ (* (pow a 2) y-scale) (* (pow x-scale 2) (PI)))))) (pow b 4))) (* 2 (/ (* (pow a 2) y-scale) (* (pow b 2) (* (pow x-scale 2) (PI))))))))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ y-scale (pow x-scale 2))) (* 2 (/ (pow a 2) (* (pow b 2) y-scale))))))) |
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#s(approx (* (PI) (- (* b b) (* a a))) #s(hole binary64 (* (pow b 2) (+ (PI) (* -1 (/ (* (pow a 2) (PI)) (pow b 2))))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2))))))) |
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#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (+ (* -1/2 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (pow b 4))) (* -1/2 (/ (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (pow b 2))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (+ (* -1/2 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (pow b 4))) (+ (* -1/2 (/ (* (pow a 4) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (pow b 6))) (* -1/2 (/ (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (pow b 2)))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (* 2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (* -2 (/ (* (pow a 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow b 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (* 2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (+ (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (pow b 4)))) (* -2 (/ (* (pow a 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow b 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (* 2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (+ (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (/ (* (pow a 4) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (pow b 6)))) (+ (* -2 (/ (* (pow a 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow b 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (* -1 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (pow b 4))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* 2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* -2 (/ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (+ (* 2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))) (* -2 (/ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (pow b 4)))) (* -2 (/ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (+ (* 2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (* (pow a 4) (- (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))) (* -2 (/ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (pow b 6)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* -1 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))) (* -2 (/ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (pow b 4))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) #s(hole binary64 (* (pow b 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))) (* 2 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* (pow b 2) (+ (* -1 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (pow b 2) (+ (sin (* 1/180 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 90 (/ (* x-scale (* y-scale (- (* 2 (/ (pow a 2) (pow y-scale 2))) (* 2 (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (/ (+ (* 1/2 (* (pow angle 2) (- (* 180 (/ (* x-scale (* y-scale (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 2 (/ (pow a 2) (pow y-scale 2))) (* 2 (/ (pow b 2) (pow x-scale 2))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* 90 (/ (* x-scale (* y-scale (- (* 2 (/ (pow a 2) (pow y-scale 2))) (* 2 (/ (pow b 2) (pow x-scale 2)))))) (* (PI) (- (pow b 2) (pow a 2)))))) angle))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (/ (+ (* 90 (/ (* x-scale (* y-scale (- (* 2 (/ (pow a 2) (pow y-scale 2))) (* 2 (/ (pow b 2) (pow x-scale 2)))))) (* (PI) (- (pow b 2) (pow a 2))))) (* (pow angle 2) (+ (* 1/2 (* (pow angle 2) (- (* 180 (/ (* x-scale (* y-scale (- (+ 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(- (* 2 (/ (pow a 2) (pow y-scale 2))) (* 2 (/ (pow b 2) (pow x-scale 2))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))) (- (* 2 (/ (pow a 2) (pow y-scale 2))) (* 2 (/ (pow b 2) (pow x-scale 2))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) (* 1/2 (- (* 180 (/ (* x-scale (* y-scale (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow 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#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) y-scale) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* -1/2 (* (pow angle 2) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) angle))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) y-scale) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* -1/2 (* (pow angle 2) (- (* 180 (/ (* y-scale (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) (* -1/2 (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))))) angle))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) y-scale) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* -1/2 (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (pow angle 2) (+ (* -1/2 (* (pow angle 2) (- (* 180 (/ (* y-scale (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) (* (PI) (- (pow b 2) (pow a 2))))) (+ (* 180 (/ (* (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))))) (* -1/2 (- (* 180 (/ (* y-scale (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))))))) angle))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (* 360 (/ (* (pow b 2) y-scale) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (* 360 (/ (* (pow b 2) y-scale) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) angle))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (* 360 (/ (* (pow b 2) y-scale) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (- (+ (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (- (* 180 (/ (* y-scale (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) angle))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (* 360 (/ (* (pow b 2) y-scale) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (- (+ (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (- (+ (* 180 (/ (* y-scale (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (- (* 180 (/ (* y-scale (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) (* (PI) (- (pow b 2) (pow a 2))))) (+ (* 180 (/ (* (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) angle))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (* 360 (/ (pow b 2) (* angle (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* 360 (/ (pow b 2) (* (PI) (- (pow b 2) (pow a 2))))) (* (pow angle 2) (- (* 180 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) angle))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* 360 (/ (pow b 2) (* (PI) (- (pow b 2) (pow a 2))))) (* (pow angle 2) (- (+ (* 180 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* (PI) (- (pow b 2) (pow a 2))))) (* (pow angle 2) (- (* 180 (/ (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (PI) (- (pow b 2) (pow a 2))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) (* 64800 (/ (* (pow b 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) angle))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* 360 (/ (pow b 2) (* (PI) (- (pow b 2) (pow a 2))))) (* (pow angle 2) (- (+ (* 180 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* (PI) (- (pow b 2) (pow a 2))))) (* (pow angle 2) (- (+ (* 180 (/ (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (PI) (- (pow b 2) (pow a 2))))) (* (pow angle 2) (- (* 180 (/ (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (PI) (- (pow b 2) (pow a 2))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (PI) (- (pow b 2) (pow a 2))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (+ (* 180 (/ (* (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))) (- (* 180 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) (* 64800 (/ (* (pow b 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) angle))) |
#s(approx (* -2 (tan (* 1/180 (* angle (PI))))) #s(hole binary64 (* -1/90 (* angle (PI))))) |
#s(approx (* -2 (tan (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -2 (* (pow angle 2) (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3))))) (* -1/90 (PI)))))) |
#s(approx (* -2 (tan (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -1/90 (PI)) (* (pow angle 2) (+ (* -2 (* (pow angle 2) (- (* 1/22674816000000 (pow (PI) 5)) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3))))) (* 1/4534963200000 (pow (PI) 5)))))) (* -2 (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3)))))))))) |
#s(approx (* -2 (tan (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -1/90 (PI)) (* (pow angle 2) (+ (* -2 (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3)))) (* (pow angle 2) (+ (* -2 (* (pow angle 2) (- (* -1/30855889612800000000 (pow (PI) 7)) (+ (* -1/64800 (* (pow (PI) 2) (- (* 1/22674816000000 (pow (PI) 5)) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3))))) (* 1/4534963200000 (pow (PI) 5)))))) (+ (* -1/4407984230400000000 (pow (PI) 7)) (* 1/25194240000 (* (pow (PI) 4) (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3)))))))))) (* -2 (- (* 1/22674816000000 (pow (PI) 5)) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3))))) (* 1/4534963200000 (pow (PI) 5))))))))))))) |
#s(approx (tan (* 1/180 (* angle (PI)))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (tan (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3)))))))) |
#s(approx (tan (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (- (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (- (* 1/22674816000000 (pow (PI) 5)) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3))))) (* 1/4534963200000 (pow (PI) 5)))))) (* -1/11664000 (pow (PI) 3)))))))) |
#s(approx (tan (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (- (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (- (+ (* 1/22674816000000 (pow (PI) 5)) (* (pow angle 2) (- (* -1/30855889612800000000 (pow (PI) 7)) (+ (* -1/64800 (* (pow (PI) 2) (- (* 1/22674816000000 (pow (PI) 5)) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3))))) (* 1/4534963200000 (pow (PI) 5)))))) (+ (* -1/4407984230400000000 (pow (PI) 7)) (* 1/25194240000 (* (pow (PI) 4) (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3)))))))))) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3))))) (* 1/4534963200000 (pow (PI) 5)))))) (* -1/11664000 (pow (PI) 3)))))))) |
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* 90 (/ (* x-scale (* y-scale (- (* 2 (/ (pow a 2) (pow y-scale 2))) (* 2 (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* -180 (/ x-scale (* angle (* y-scale (PI))))) #s(hole binary64 (* -180 (/ x-scale (* angle (* y-scale (PI))))))) |
#s(approx (/ x-scale (* angle (* y-scale (PI)))) #s(hole binary64 (/ x-scale (* angle (* y-scale (PI)))))) |
#s(approx (* angle (* y-scale (PI))) #s(hole binary64 (* angle (* y-scale (PI))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (/ (* x-scale (* y-scale (- (* 2 (/ (pow a 2) (pow y-scale 2))) (* 2 (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (/ x-scale angle) #s(hole binary64 (/ x-scale angle))) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))) #s(hole binary64 (* 1/180 (/ (* angle (* y-scale (PI))) x-scale)))) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))) #s(hole binary64 (* angle (+ (* 1/180 (/ (* y-scale (PI)) x-scale)) (* (pow angle 2) (- (* -1/34992000 (/ (* y-scale (pow (PI) 3)) x-scale)) (* -1/11664000 (/ (* y-scale (pow (PI) 3)) x-scale)))))))) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))) #s(hole binary64 (* angle (+ (* 1/180 (/ (* y-scale (PI)) x-scale)) (* (pow angle 2) (- (+ (* -1/34992000 (/ (* y-scale (pow (PI) 3)) x-scale)) (* (pow angle 2) (- (* 1/22674816000000 (/ (* y-scale (pow (PI) 5)) x-scale)) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/34992000 (/ (* y-scale (pow (PI) 3)) x-scale)) (* -1/11664000 (/ (* y-scale (pow (PI) 3)) x-scale))))) (* 1/4534963200000 (/ (* y-scale (pow (PI) 5)) x-scale)))))) (* -1/11664000 (/ (* y-scale (pow (PI) 3)) x-scale)))))))) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))) #s(hole binary64 (* angle (+ (* 1/180 (/ (* y-scale (PI)) x-scale)) (* (pow angle 2) (- (+ (* -1/34992000 (/ (* y-scale (pow (PI) 3)) x-scale)) (* (pow angle 2) (- (+ (* 1/22674816000000 (/ (* y-scale (pow (PI) 5)) x-scale)) (* (pow angle 2) (- (* -1/30855889612800000000 (/ (* y-scale (pow (PI) 7)) x-scale)) (+ (* -1/64800 (* (pow (PI) 2) (- (* 1/22674816000000 (/ (* y-scale (pow (PI) 5)) x-scale)) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/34992000 (/ (* y-scale (pow (PI) 3)) x-scale)) (* -1/11664000 (/ (* y-scale (pow (PI) 3)) x-scale))))) (* 1/4534963200000 (/ (* y-scale (pow (PI) 5)) x-scale)))))) (+ (* -1/4407984230400000000 (/ (* y-scale (pow (PI) 7)) x-scale)) (* 1/25194240000 (* (pow (PI) 4) (- (* -1/34992000 (/ (* y-scale (pow (PI) 3)) x-scale)) (* -1/11664000 (/ (* y-scale (pow (PI) 3)) x-scale)))))))))) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/34992000 (/ (* y-scale (pow (PI) 3)) x-scale)) (* -1/11664000 (/ (* y-scale (pow (PI) 3)) x-scale))))) (* 1/4534963200000 (/ (* y-scale (pow (PI) 5)) x-scale)))))) (* -1/11664000 (/ (* y-scale (pow (PI) 3)) x-scale)))))))) |
#s(approx (* y-scale (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (* angle (* y-scale (PI)))))) |
#s(approx (* y-scale (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* y-scale (pow (PI) 3)))) (* 1/180 (* y-scale (PI))))))) |
#s(approx (* y-scale (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* y-scale (PI))) (* (pow angle 2) (+ (* -1/34992000 (* y-scale (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* y-scale (pow (PI) 5)))))))))) |
#s(approx (* y-scale (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* y-scale (PI))) (* (pow angle 2) (+ (* -1/34992000 (* y-scale (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* y-scale (pow (PI) 7)))) (* 1/22674816000000 (* y-scale (pow (PI) 5))))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* x-scale (cos (* 1/180 (* angle (PI))))) #s(hole binary64 x-scale)) |
#s(approx (* x-scale (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ x-scale (* -1/64800 (* (pow angle 2) (* x-scale (pow (PI) 2))))))) |
#s(approx (* x-scale (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ x-scale (* (pow angle 2) (+ (* -1/64800 (* x-scale (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* x-scale (pow (PI) 4))))))))) |
#s(approx (* x-scale (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ x-scale (* (pow angle 2) (+ (* -1/64800 (* x-scale (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* x-scale (pow (PI) 6)))) (* 1/25194240000 (* x-scale (pow (PI) 4)))))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 1)) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (* -180 (/ (* (pow b 2) (* y-scale (pow (sin (* 1/2 (PI))) 2))) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) (* y-scale (pow (sin (* 1/2 (PI))) 2))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* -2 (/ (* angle (* (pow b 2) (* y-scale (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* x-scale (- (pow b 2) (pow a 2)))))) angle))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) (* y-scale (pow (sin (* 1/2 (PI))) 2))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* angle (+ (* -2 (/ (* (pow b 2) (* y-scale (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* x-scale (- (pow b 2) (pow a 2))))) (* -1/2 (* angle (- (* 180 (/ (* y-scale (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))))) angle))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) (* y-scale (pow (sin (* 1/2 (PI))) 2))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* angle (+ (* -2 (/ (* (pow b 2) (* y-scale (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* x-scale (- (pow b 2) (pow a 2))))) (* angle (+ (* -1/2 (* angle (- (* 360 (/ (* (pow b 2) (* y-scale (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 720 (/ (* (pow b 2) (* y-scale (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))) (* x-scale (* (PI) (pow (- (pow b 2) (pow a 2)) 2)))))))) (* -1/2 (- (* 180 (/ (* y-scale (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))))))) angle))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (* 360 (/ (* (pow b 2) (* y-scale (pow (sin (* 1/2 (PI))) 2))) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (* 4 (/ (* angle (* (pow b 2) (* y-scale (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* x-scale (- (pow b 2) (pow a 2))))) (* 360 (/ (* (pow b 2) (* y-scale (pow (sin (* 1/2 (PI))) 2))) (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))) angle))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (* 360 (/ (* (pow b 2) (* y-scale (pow (sin (* 1/2 (PI))) 2))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* angle (+ (* 4 (/ (* (pow b 2) (* y-scale (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* x-scale (- (pow b 2) (pow a 2))))) (* angle (- (* 180 (/ (* y-scale (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))))) angle))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (* 360 (/ (* (pow b 2) (* y-scale (pow (sin (* 1/2 (PI))) 2))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* angle (+ (* 4 (/ (* (pow b 2) (* y-scale (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* x-scale (- (pow b 2) (pow a 2))))) (* angle (- (+ (* 180 (/ (* y-scale (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* angle (- (* 360 (/ (* (pow b 2) (* y-scale (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 720 (/ (* (pow b 2) (* y-scale (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))) (* x-scale (* (PI) (pow (- (pow b 2) (pow a 2)) 2)))))))) (* 64800 (/ (* (pow b 2) (* y-scale (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))))) angle))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (* 360 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (* angle (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* 4 (/ (* angle (* (pow b 2) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (- (pow b 2) (pow a 2)))) (* 360 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (* (PI) (- (pow b 2) (pow a 2)))))) angle))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* 360 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (* (PI) (- (pow b 2) (pow a 2))))) (* angle (+ (* 4 (/ (* (pow b 2) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (- (pow b 2) (pow a 2)))) (* angle (- (* 180 (/ (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) angle))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* 360 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (* (PI) (- (pow b 2) (pow a 2))))) (* angle (+ (* 4 (/ (* (pow b 2) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (- (pow b 2) (pow a 2)))) (* angle (- (+ (* 180 (/ (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* angle (- (* 360 (/ (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 720 (/ (* (pow b 2) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))) (* (PI) (pow (- (pow b 2) (pow a 2)) 2))))))) (* 64800 (/ (* (pow b 2) (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) angle))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (+ (* 2 (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))) |
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* 2 (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))) |
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 2 (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))))) |
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* 1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (* b (sin (* 1/2 (PI)))))) |
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (+ (* 1/180 (* angle (* b (* (PI) (cos (* 1/2 (PI))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (+ (* angle (+ (* -1/64800 (* angle (* b (* (pow (PI) 2) (sin (* 1/2 (PI))))))) (* 1/180 (* b (* (PI) (cos (* 1/2 (PI)))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (+ (* angle (+ (* 1/180 (* b (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/64800 (* b (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* -1/34992000 (* angle (* b (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* 1/180 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* 1/180 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/22674816000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 1/2 (/ (* x-scale (* y-scale (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (* -1/2 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) |
#s(approx (* -2 (tan (* 1/180 (* angle (PI))))) #s(hole binary64 (* -2 (/ (sin (* 1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (tan (* 1/180 (* angle (PI)))) #s(hole binary64 (/ (sin (* 1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI))))))) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))) #s(hole binary64 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (* y-scale (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* y-scale (sin (* 1/180 (* angle (PI))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (* x-scale (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (* x-scale (cos (* 1/180 (* angle (PI))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (* -1/2 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* -1/2 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (/ (+ (* -1/2 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (* 1/2 (/ (* (pow x-scale 2) (* y-scale (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) x-scale))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (/ (+ (* -1/2 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow x-scale 2) (* y-scale (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (- (pow b 2) (pow a 2))))))) (* 1/2 (/ (* y-scale (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))))) x-scale))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (/ (+ (* -1/2 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (* (pow x-scale 2) (+ (* 1/2 (/ (* y-scale (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (* (pow x-scale 2) (+ (* -1/4 (/ (* y-scale (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (- (pow b 2) (pow a 2))))))) (* 1/8 (/ (* (pow x-scale 2) (* y-scale (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3) (- (pow b 2) (pow a 2)))))))))))) x-scale))) |
#s(approx (/ y-scale x-scale) #s(hole binary64 (/ y-scale x-scale))) |
#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* -180 (/ (* (pow b 2) y-scale) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) y-scale) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (* 180 (/ (* (pow a 2) (pow x-scale 2)) (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2)))))))) x-scale))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (* -2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* -2 (/ (* (pow b 2) y-scale) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (* 2 (/ (* (pow a 2) (pow x-scale 2)) (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2)))))))) x-scale))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (* -2 (/ (* (pow b 2) y-scale) (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (/ (+ (* -2 (/ (* (pow b 2) y-scale) (* (PI) (- (pow b 2) (pow a 2))))) (* 2 (/ (* (pow a 2) (pow x-scale 2)) (* y-scale (* (PI) (- (pow b 2) (pow a 2))))))) (pow x-scale 2)))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) #s(hole binary64 (/ (+ (* -2 (* (pow b 2) y-scale)) (* 2 (/ (* (pow a 2) (pow x-scale 2)) y-scale))) (pow x-scale 2)))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) #s(hole binary64 (/ (- (* 2 (/ (* (pow a 2) (pow x-scale 2)) (pow y-scale 2))) (* 2 (pow b 2))) (pow x-scale 2)))) |
#s(approx (* x-scale x-scale) #s(hole binary64 (pow x-scale 2))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* -1/2 (/ (* y-scale (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (/ (+ (* -1/2 (/ (* y-scale (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (* -1/4 (/ (* y-scale (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (pow b 2) (pow a 2))))))))) x-scale))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (/ (+ (* -1/2 (/ (* y-scale (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (+ (* -1/4 (/ (* y-scale (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (pow b 2) (pow a 2)))))))) (* 1/8 (/ (* y-scale (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow x-scale 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3) (- (pow b 2) (pow a 2)))))))))) x-scale))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (/ (+ (* -1/2 (/ (* y-scale (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (+ (* -1/4 (/ (* y-scale (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (pow b 2) (pow a 2)))))))) (+ (* 1/8 (/ (* y-scale (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow x-scale 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3) (- (pow b 2) (pow a 2)))))))) (* 1/4 (/ (* y-scale (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (* (pow x-scale 6) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (pow b 2) (pow a 2))))))))))) x-scale))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* 180 (/ (* (pow a 2) x-scale) (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* x-scale (+ (* -180 (/ (* (pow b 2) y-scale) (* angle (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2))))))) (* 180 (/ (pow a 2) (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (* x-scale (+ (* -2 (/ (* (pow b 2) y-scale) (* angle (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2))))))) (* 2 (/ (pow a 2) (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (* 2 (/ (pow a 2) (* y-scale (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (+ (* -2 (/ (* (pow b 2) y-scale) (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2)))))) (* 2 (/ (pow a 2) (* y-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
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#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* y-scale (+ (* -1/2 (/ (* x-scale (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (* (pow y-scale 2) (+ (* -1/4 (/ (* x-scale (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (- (pow b 2) (pow a 2))))))) (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 3) (- (pow b 2) (pow a 2))))))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* y-scale (+ (* -1/2 (/ (* x-scale (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (* (pow y-scale 2) (+ (* -1/4 (/ (* x-scale (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (- (pow b 2) (pow a 2))))))) (* (pow y-scale 2) (+ (* 1/8 (/ (* x-scale (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 3) (- (pow b 2) (pow a 2))))))) (* 1/4 (/ (* x-scale (* (pow y-scale 2) (+ (* -1/4 (/ (* (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (- (pow b 2) (pow a 2))))))))))))))) |
#s(approx y-scale #s(hole binary64 y-scale)) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) (pow y-scale 2)) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))) (* 180 (/ (* (pow a 2) x-scale) (* angle (* (PI) (- (pow b 2) (pow a 2))))))) y-scale))) |
#s(approx (* y-scale (PI)) #s(hole binary64 (* y-scale (PI)))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* -2 (/ (* (pow b 2) (pow y-scale 2)) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))) (* 2 (/ (* (pow a 2) x-scale) (* angle (* (PI) (- (pow b 2) (pow a 2))))))) y-scale))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (/ (+ (* -2 (/ (* (pow b 2) (pow y-scale 2)) (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2)))))) (* 2 (/ (pow a 2) (* (PI) (- (pow b 2) (pow a 2)))))) y-scale))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) #s(hole binary64 (/ (+ (* -2 (/ (* (pow b 2) (pow y-scale 2)) (pow x-scale 2))) (* 2 (pow a 2))) y-scale))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) #s(hole binary64 (/ (+ (* -2 (/ (* (pow b 2) (pow y-scale 2)) (pow x-scale 2))) (* 2 (pow a 2))) (pow y-scale 2)))) |
#s(approx (* y-scale y-scale) #s(hole binary64 (pow y-scale 2))) |
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#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* y-scale (+ (* -1/2 (/ (* x-scale (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (* 1/2 (/ (* x-scale (- (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))))))) |
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15 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 53.0ms | angle | @ | 0 | ((* 180 (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI))) 180 (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI)) (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ 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angle 180) (PI)))) x-scale) y-scale)) (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (/ y-scale x-scale) y-scale x-scale (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (* -2 (tan (* 1/180 (* angle (PI))))) -2 (tan (* 1/180 (* angle (PI)))) (* 1/180 (* angle (PI))) 1/180 (* angle (PI)) angle (PI) (* 180 (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI))) (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI)) (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (* -180 (/ x-scale (* angle (* y-scale (PI))))) -180 (/ x-scale (* angle (* y-scale (PI)))) (* angle (* y-scale (PI))) (* y-scale (PI)) (* 180 (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI))) (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI)) (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 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Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 2913 | 80265 |
| 0 | 3029 | 75635 |
| 0 | 9009 | 74148 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
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#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (/ y-scale (* angle (* x-scale (PI))))) (* (pow a 2) (- (+ (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (/ (* (pow a 2) (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI)))))))) (pow b 2))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI))))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (/ y-scale (* angle (* x-scale (PI))))) (* (pow a 2) (- (+ (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* (pow a 2) (- (/ (* (pow a 2) (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI)))))))) (pow b 4)) (* -1 (/ (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI))))))) (pow b 2)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI))))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (* -2 (/ y-scale (* (pow x-scale 2) (PI)))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (+ (* -2 (/ y-scale (* (pow x-scale 2) (PI)))) (* (pow a 2) (- (* 2 (/ 1 (* (pow b 2) (* y-scale (PI))))) (* 2 (/ y-scale (* (pow b 2) (* (pow x-scale 2) (PI)))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (+ (* -2 (/ y-scale (* (pow x-scale 2) (PI)))) (* (pow a 2) (- (+ (* 2 (/ 1 (* (pow b 2) (* y-scale (PI))))) (/ (* (pow a 2) (- (* 2 (/ 1 (* (pow b 2) (* y-scale (PI))))) (* 2 (/ y-scale (* (pow b 2) (* (pow x-scale 2) (PI))))))) (pow b 2))) (* 2 (/ y-scale (* (pow b 2) (* (pow x-scale 2) (PI)))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (+ (* -2 (/ y-scale (* (pow x-scale 2) (PI)))) (* (pow a 2) (- (+ (* 2 (/ 1 (* (pow b 2) (* y-scale (PI))))) (* (pow a 2) (- (/ (* (pow a 2) (- (* 2 (/ 1 (* (pow b 2) (* y-scale (PI))))) (* 2 (/ y-scale (* (pow b 2) (* (pow x-scale 2) (PI))))))) (pow b 4)) (* -1 (/ (- (* 2 (/ 1 (* (pow b 2) (* y-scale (PI))))) (* 2 (/ y-scale (* (pow b 2) (* (pow x-scale 2) (PI)))))) (pow b 2)))))) (* 2 (/ y-scale (* (pow b 2) (* (pow x-scale 2) (PI)))))))))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) #s(hole binary64 (* -2 (/ (* (pow b 2) y-scale) (pow x-scale 2))))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) #s(hole binary64 (+ (* -2 (/ (* (pow b 2) y-scale) (pow x-scale 2))) (* 2 (/ (pow a 2) y-scale))))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) #s(hole binary64 (* -2 (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) #s(hole binary64 (- (* 2 (/ (pow a 2) (pow y-scale 2))) (* 2 (/ (pow b 2) (pow x-scale 2)))))) |
#s(approx (* 2 (/ (* a a) (* y-scale y-scale))) #s(hole binary64 (* 2 (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (* a a) (* y-scale y-scale)) #s(hole binary64 (/ (pow a 2) (pow y-scale 2)))) |
#s(approx (* a a) #s(hole binary64 (pow a 2))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* (PI) (- (* b b) (* a a))) #s(hole binary64 (* (pow b 2) (PI)))) |
#s(approx (* (PI) (- (* b b) (* a a))) #s(hole binary64 (+ (* -1 (* (pow a 2) (PI))) (* (pow b 2) (PI))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (pow b 2))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (+ (* -1 (pow a 2)) (pow b 2)))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (* -1 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* -1/2 (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* (pow a 2) (+ (* -1/2 (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))) (* -1/2 (/ (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))) (pow b 2)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* (pow a 2) (+ (* -1/2 (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))) (pow b 4))) (* -1/2 (/ (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (pow b 2)))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (* 2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* 2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* 2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* (pow a 2) (- (+ (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (/ (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))) (pow b 2))) (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* 2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* (pow a 2) (- (+ (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* (pow a 2) (- (/ (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))) (pow b 4)) (* -1 (/ (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (pow b 2)))))) (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (* 2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (+ (* 2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (- (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (+ (* 2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (- (+ (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (/ (* (pow a 2) (- (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (pow b 2))) (* -2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (+ (* 2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (- (+ (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* (pow a 2) (- (/ (* (pow a 2) (- (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (pow b 4)) (* -1 (/ (- (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (pow b 2)))))) (* -2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (+ (* -1 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (+ (* -1 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* -1/2 (/ (* x-scale (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
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#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1/2 (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (pow a 4))) (+ (* -1/2 (/ (* (pow b 4) (- (* -2 (/ (* (pow b 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (pow a 6))) (+ (* -1/2 (/ (- (* -2 (/ (* (pow b 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (pow a 2))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow b 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (+ (* -2 (/ (* (pow b 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (pow a 4)))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (+ (* -2 (/ (* (pow b 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (/ (* (pow b 4) (- (* -2 (/ (* (pow b 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (pow a 6)))) (+ (* -1 (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (pow a 4))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (* -2 (/ (sin (* 1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI)))))) (* -2 (/ (* (pow b 2) (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (cos (* 1/180 (* angle (PI)))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI)))))) (+ (* -2 (/ (* (pow b 2) (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (cos (* 1/180 (* angle (PI))))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))))) (pow a 4)))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (cos (* 1/180 (* angle (PI)))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI)))))) (+ (* -2 (/ (* (pow b 2) (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (/ (* (pow b 4) (- (* -2 (/ (* (pow b 2) (cos (* 1/180 (* angle (PI))))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))))) (pow a 6)))) (+ (* -1 (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (cos (* 1/180 (* angle (PI))))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))))) (pow a 4))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* -180 (/ x-scale (* angle (* y-scale (PI))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ x-scale (* angle (* y-scale (PI))))) (* 90 (/ (- (* 2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (PI))))) (* 2 (/ (* (pow b 2) x-scale) (* angle (* y-scale (PI)))))) (pow a 2)))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ x-scale (* angle (* y-scale (PI))))) (+ (* 90 (/ (* (pow b 2) (- (* 2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (PI))))) (* 2 (/ (* (pow b 2) x-scale) (* angle (* y-scale (PI))))))) (pow a 4))) (* 90 (/ (- (* 2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (PI))))) (* 2 (/ (* (pow b 2) x-scale) (* angle (* y-scale (PI)))))) (pow a 2))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ x-scale (* angle (* y-scale (PI))))) (+ (* 90 (/ (* (pow b 2) (- (* 2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (PI))))) (* 2 (/ (* (pow b 2) x-scale) (* angle (* y-scale (PI))))))) (pow a 4))) (+ (* 90 (/ (* (pow b 4) (- (* 2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (PI))))) (* 2 (/ (* (pow b 2) x-scale) (* angle (* y-scale (PI))))))) (pow a 6))) (* 90 (/ (- (* 2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (PI))))) (* 2 (/ (* (pow b 2) x-scale) (* angle (* y-scale (PI)))))) (pow a 2)))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (* -2 (/ x-scale (* angle (* y-scale (PI))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ x-scale (* angle (* y-scale (PI))))) (* 2 (/ (* (pow b 2) y-scale) (* (pow a 2) (* angle (* x-scale (PI))))))) (* 2 (/ (* (pow b 2) x-scale) (* (pow a 2) (* angle (* y-scale (PI))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ x-scale (* angle (* y-scale (PI))))) (+ (* 2 (/ (* (pow b 2) y-scale) (* (pow a 2) (* angle (* x-scale (PI)))))) (/ (* (pow b 2) (- (* 2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (PI))))) (* 2 (/ (* (pow b 2) x-scale) (* angle (* y-scale (PI))))))) (pow a 4)))) (* 2 (/ (* (pow b 2) x-scale) (* (pow a 2) (* angle (* y-scale (PI))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ x-scale (* angle (* y-scale (PI))))) (+ (* 2 (/ (* (pow b 2) y-scale) (* (pow a 2) (* angle (* x-scale (PI)))))) (/ (* (pow b 4) (- (* 2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (PI))))) (* 2 (/ (* (pow b 2) x-scale) (* angle (* y-scale (PI))))))) (pow a 6)))) (+ (* -1 (/ (* (pow b 2) (- (* 2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (PI))))) (* 2 (/ (* (pow b 2) x-scale) (* angle (* y-scale (PI))))))) (pow a 4))) (* 2 (/ (* (pow b 2) x-scale) (* (pow a 2) (* angle (* y-scale (PI)))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (/ -2 (* y-scale (PI))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (- (* 2 (/ (* (pow b 2) y-scale) (* (pow a 2) (* (pow x-scale 2) (PI))))) (+ (* 2 (/ (pow b 2) (* (pow a 2) (* y-scale (PI))))) (* 2 (/ 1 (* y-scale (PI)))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (- (+ (* 2 (/ (* (pow b 2) y-scale) (* (pow a 2) (* (pow x-scale 2) (PI))))) (/ (* (pow b 2) (- (* 2 (/ (* (pow b 2) y-scale) (* (pow x-scale 2) (PI)))) (* 2 (/ (pow b 2) (* y-scale (PI)))))) (pow a 4))) (+ (* 2 (/ (pow b 2) (* (pow a 2) (* y-scale (PI))))) (* 2 (/ 1 (* y-scale (PI)))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (- (+ (* 2 (/ (* (pow b 2) y-scale) (* (pow a 2) (* (pow x-scale 2) (PI))))) (/ (* (pow b 4) (- (* 2 (/ (* (pow b 2) y-scale) (* (pow x-scale 2) (PI)))) (* 2 (/ (pow b 2) (* y-scale (PI)))))) (pow a 6))) (+ (* -1 (/ (* (pow b 2) (- (* 2 (/ (* (pow b 2) y-scale) (* (pow x-scale 2) (PI)))) (* 2 (/ (pow b 2) (* y-scale (PI)))))) (pow a 4))) (+ (* 2 (/ (pow b 2) (* (pow a 2) (* y-scale (PI))))) (* 2 (/ 1 (* y-scale (PI))))))))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) #s(hole binary64 (* 2 (/ (pow a 2) y-scale)))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (pow b 2) y-scale) (* (pow a 2) (pow x-scale 2)))) (* 2 (/ 1 y-scale)))))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) #s(hole binary64 (* 2 (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (pow b 2) (* (pow a 2) (pow x-scale 2)))) (* 2 (/ 1 (pow y-scale 2))))))) |
#s(approx (* (PI) (- (* b b) (* a a))) #s(hole binary64 (* -1 (* (pow a 2) (PI))))) |
#s(approx (* (PI) (- (* b b) (* a a))) #s(hole binary64 (* (pow a 2) (+ (* -1 (PI)) (/ (* (pow b 2) (PI)) (pow a 2)))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* -1 (pow a 2)))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1)))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1/2 (/ (- (* -2 (/ (* (pow b 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (pow a 2))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1/2 (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (pow a 4))) (+ (* -1/2 (/ (- (* -2 (/ (* (pow b 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (pow a 2))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1/2 (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (pow a 4))) (+ (* -1/2 (/ (* (pow b 4) (- (* -2 (/ (* (pow b 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (pow a 6))) (+ (* -1/2 (/ (- (* -2 (/ (* (pow b 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (pow a 2))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow b 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow a 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (+ (* -2 (/ (* (pow b 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow a 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (pow a 4)))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))))) |
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#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI)))))) (* (pow b 2) (- (+ (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* (pow b 2) (- (/ (* (pow b 2) (- (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))))) (pow a 4)) (* -1 (/ (- (* -2 (/ (cos (* 1/180 (* angle (PI)))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow a 2) (cos (* 1/180 (* angle (PI)))))))) (pow a 2)))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow a 2) (cos (* 1/180 (* angle (PI)))))))))))) |
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#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (/ x-scale (* angle (* y-scale (PI))))) (* (pow b 2) (- (+ (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* (pow b 2) (- (/ (* (pow b 2) (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI)))))))) (pow a 4)) (* -1 (/ (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI))))))) (pow a 2)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI))))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (- (* (pow b 2) (- (* 2 (/ y-scale (* (pow a 2) (* (pow x-scale 2) (PI))))) (* 2 (/ 1 (* (pow a 2) (* y-scale (PI))))))) (* 2 (/ 1 (* y-scale (PI))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (- (* (pow b 2) (- (+ (* 2 (/ y-scale (* (pow a 2) (* (pow x-scale 2) (PI))))) (/ (* (pow b 2) (- (* 2 (/ y-scale (* (pow a 2) (* (pow x-scale 2) (PI))))) (* 2 (/ 1 (* (pow a 2) (* y-scale (PI))))))) (pow a 2))) (* 2 (/ 1 (* (pow a 2) (* y-scale (PI))))))) (* 2 (/ 1 (* y-scale (PI))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (- (* (pow b 2) (- (+ (* 2 (/ y-scale (* (pow a 2) (* (pow x-scale 2) (PI))))) (* (pow b 2) (- (/ (* (pow b 2) (- (* 2 (/ y-scale (* (pow a 2) (* (pow x-scale 2) (PI))))) (* 2 (/ 1 (* (pow a 2) (* y-scale (PI))))))) (pow a 4)) (* -1 (/ (- (* 2 (/ y-scale (* (pow a 2) (* (pow x-scale 2) (PI))))) (* 2 (/ 1 (* (pow a 2) (* y-scale (PI)))))) (pow a 2)))))) (* 2 (/ 1 (* (pow a 2) (* y-scale (PI))))))) (* 2 (/ 1 (* y-scale (PI))))))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) #s(hole binary64 (+ (* -2 (/ (pow b 2) (pow x-scale 2))) (* 2 (/ (pow a 2) (pow y-scale 2)))))) |
#s(approx (* 2 (/ (* b b) (* x-scale x-scale))) #s(hole binary64 (* 2 (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (* b b) (* x-scale x-scale)) #s(hole binary64 (/ (pow b 2) (pow x-scale 2)))) |
#s(approx (* b b) #s(hole binary64 (pow b 2))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (- (pow b 2) (pow a 2)))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1/2 (* (pow b 2) (- (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* (pow b 2) (+ (* -1/2 (- (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) (* -1/2 (/ (* (pow b 2) (- (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) (pow a 2))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* (pow b 2) (+ (* -1/2 (- (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (- (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) (pow a 4))) (* -1/2 (/ (- (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (pow a 2))))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* (pow b 2) (- (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* (pow b 2) (- (+ (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (/ (* (pow b 2) (- (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) (pow a 2))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* (pow b 2) (- (+ (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (* (pow b 2) (- (/ (* (pow b 2) (- (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) (pow a 4)) (* -1 (/ (- (* -2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (pow a 2)))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI)))))) (* (pow b 2) (- (* -2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow a 2) (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI)))))) (* (pow b 2) (- (+ (* -2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (/ (* (pow b 2) (- (* -2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))))) (pow a 2))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow a 2) (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI)))))) (* (pow b 2) (- (+ (* -2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* (pow b 2) (- (/ (* (pow b 2) (- (* -2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))))) (pow a 4)) (* -1 (/ (- (* -2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow a 2) (cos (* 1/180 (* angle (PI)))))))) (pow a 2)))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow a 2) (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (* b (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 1/2 (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* 1/2 (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 1/2 (/ (- (/ (* x-scale (* y-scale (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* -1 (/ (* (pow a 2) (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow b 2)))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* 1/2 (/ (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (+ (* 1/2 (/ (- (* -1/2 (* (/ (* x-scale (* y-scale (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* -1 (* (pow a 2) (- (/ (* x-scale (* y-scale (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) 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#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (+ (* 90 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI))))))) (pow b 4))) (* 90 (/ (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI)))))) (pow b 2))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (+ (* 90 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI))))))) (pow b 4))) (+ (* 90 (/ (* (pow a 4) (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI))))))) (pow b 6))) (* 90 (/ (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI)))))) (pow b 2)))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ y-scale (* angle (* x-scale (PI))))) (* 2 (/ (* (pow a 2) x-scale) (* angle (* (pow b 2) (* y-scale (PI))))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* (pow b 2) (* x-scale (PI))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ y-scale (* angle (* x-scale (PI))))) (+ (* 2 (/ (* (pow a 2) x-scale) (* angle (* (pow b 2) (* y-scale (PI)))))) (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI))))))) (pow b 4)))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* (pow b 2) (* x-scale (PI))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ y-scale (* angle (* x-scale (PI))))) (+ (* 2 (/ (* (pow a 2) x-scale) (* angle (* (pow b 2) (* y-scale (PI)))))) (/ (* (pow a 4) (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI))))))) (pow b 6)))) (+ (* -1 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI))))))) (pow b 4))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* (pow b 2) (* x-scale (PI)))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (- (+ (* -2 (/ y-scale (* (pow x-scale 2) (PI)))) (* 2 (/ (pow a 2) (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ (* (pow a 2) y-scale) (* (pow b 2) (* (pow x-scale 2) (PI)))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (- (+ (* -2 (/ y-scale (* (pow x-scale 2) (PI)))) (+ (* 2 (/ (pow a 2) (* (pow b 2) (* y-scale (PI))))) (/ (* (pow a 2) (- (* 2 (/ (pow a 2) (* y-scale (PI)))) (* 2 (/ (* (pow a 2) y-scale) (* (pow x-scale 2) (PI)))))) (pow b 4)))) (* 2 (/ (* (pow a 2) y-scale) (* (pow b 2) (* (pow x-scale 2) (PI)))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (- (+ (* -2 (/ y-scale (* (pow x-scale 2) (PI)))) (+ (* 2 (/ (pow a 2) (* (pow b 2) (* y-scale (PI))))) (/ (* (pow a 4) (- (* 2 (/ (pow a 2) (* y-scale (PI)))) (* 2 (/ (* (pow a 2) y-scale) (* (pow x-scale 2) (PI)))))) (pow b 6)))) (+ (* -1 (/ (* (pow a 2) (- (* 2 (/ (pow a 2) (* y-scale (PI)))) (* 2 (/ (* (pow a 2) y-scale) (* (pow x-scale 2) (PI)))))) (pow b 4))) (* 2 (/ (* (pow a 2) y-scale) (* (pow b 2) (* (pow x-scale 2) (PI))))))))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ y-scale (pow x-scale 2))) (* 2 (/ (pow a 2) (* (pow b 2) y-scale))))))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) #s(hole binary64 (* (pow b 2) (- (* 2 (/ (pow a 2) (* (pow b 2) (pow y-scale 2)))) (* 2 (/ 1 (pow x-scale 2))))))) |
#s(approx (* (PI) (- (* b b) (* a a))) #s(hole binary64 (* (pow b 2) (+ (PI) (* -1 (/ (* (pow a 2) (PI)) (pow b 2))))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* -1/2 (/ (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (pow b 2)))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (+ (* -1/2 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (pow b 4))) (* -1/2 (/ (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (pow b 2))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (+ (* -1/2 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (pow b 4))) (+ (* -1/2 (/ (* (pow a 4) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (pow b 6))) (* -1/2 (/ (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (pow b 2)))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (* 2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (* -2 (/ (* (pow a 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow b 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (* 2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (+ (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (pow b 4)))) (* -2 (/ (* (pow a 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow b 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (* 2 (/ (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (+ (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (/ (* (pow a 4) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (pow b 6)))) (+ (* -2 (/ (* (pow a 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow b 2) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (* -1 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (pow b 4))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* 2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* -2 (/ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (+ (* 2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))) (* -2 (/ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (pow b 4)))) (* -2 (/ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (+ (* 2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (* (pow a 4) (- (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))) (* -2 (/ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (pow b 6)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* -1 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))) (* -2 (/ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (pow b 4))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) #s(hole binary64 (* (pow b 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))) (* 2 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* (pow b 2) (+ (* -1 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (pow b 2) (+ (sin (* 1/180 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 90 (/ (* x-scale (* y-scale (- (* 2 (/ (pow a 2) (pow y-scale 2))) (* 2 (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))))) |
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(pow b 2) (pow a 2))))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 2 (/ (pow a 2) (pow y-scale 2))) (* 2 (/ (pow b 2) (pow x-scale 2))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))) (- (* 2 (/ (pow a 2) (pow y-scale 2))) (* 2 (/ (pow b 2) (pow x-scale 2))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) (* 1/2 (- (* 180 (/ (* x-scale (* y-scale (- (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* x-scale (* y-scale (- (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 2 (/ (pow a 2) (pow y-scale 2))) (* 2 (/ (pow b 2) (pow x-scale 2))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))) (- (* 2 (/ (pow a 2) (pow y-scale 2))) (* 2 (/ (pow b 2) (pow x-scale 2))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))))))) angle))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (* -180 (/ (* (pow b 2) y-scale) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) y-scale) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* -1/2 (* (pow angle 2) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) angle))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) y-scale) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* -1/2 (* (pow angle 2) (- (* 180 (/ (* y-scale (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) (* -1/2 (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))))) angle))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) y-scale) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* -1/2 (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (pow angle 2) (+ (* -1/2 (* (pow angle 2) (- (* 180 (/ (* y-scale (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) (* (PI) (- (pow b 2) (pow a 2))))) (+ (* 180 (/ (* (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))))) (* -1/2 (- (* 180 (/ (* y-scale (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))))))) angle))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (* 360 (/ (* (pow b 2) y-scale) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (* 360 (/ (* (pow b 2) y-scale) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) angle))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (* 360 (/ (* (pow b 2) y-scale) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (- (+ (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (- (* 180 (/ (* y-scale (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) angle))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (* 360 (/ (* (pow b 2) y-scale) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (- (+ (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (- (+ (* 180 (/ (* y-scale (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (- (* 180 (/ (* y-scale (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) (* (PI) (- (pow b 2) (pow a 2))))) (+ (* 180 (/ (* (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) angle))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (* 360 (/ (pow b 2) (* angle (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* 360 (/ (pow b 2) (* (PI) (- (pow b 2) (pow a 2))))) (* (pow angle 2) (- (* 180 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) angle))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* 360 (/ (pow b 2) (* (PI) (- (pow b 2) (pow a 2))))) (* (pow angle 2) (- (+ (* 180 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* (PI) (- (pow b 2) (pow a 2))))) (* (pow angle 2) (- (* 180 (/ (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (PI) (- (pow b 2) (pow a 2))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) (* 64800 (/ (* (pow b 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) angle))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* 360 (/ (pow b 2) (* (PI) (- (pow b 2) (pow a 2))))) (* (pow angle 2) (- (+ (* 180 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* (PI) (- (pow b 2) (pow a 2))))) (* (pow angle 2) (- (+ (* 180 (/ (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (PI) (- (pow b 2) (pow a 2))))) (* (pow angle 2) (- (* 180 (/ (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (PI) (- (pow b 2) (pow a 2))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (PI) (- (pow b 2) (pow a 2))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (+ (* 180 (/ (* (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))) (- (* 180 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) (* 64800 (/ (* (pow b 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) angle))) |
#s(approx (* -2 (tan (* 1/180 (* angle (PI))))) #s(hole binary64 (* -1/90 (* angle (PI))))) |
#s(approx (* -2 (tan (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -2 (* (pow angle 2) (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3))))) (* -1/90 (PI)))))) |
#s(approx (* -2 (tan (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -1/90 (PI)) (* (pow angle 2) (+ (* -2 (* (pow angle 2) (- (* 1/22674816000000 (pow (PI) 5)) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3))))) (* 1/4534963200000 (pow (PI) 5)))))) (* -2 (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3)))))))))) |
#s(approx (* -2 (tan (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -1/90 (PI)) (* (pow angle 2) (+ (* -2 (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3)))) (* (pow angle 2) (+ (* -2 (* (pow angle 2) (- (* -1/30855889612800000000 (pow (PI) 7)) (+ (* -1/64800 (* (pow (PI) 2) (- (* 1/22674816000000 (pow (PI) 5)) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3))))) (* 1/4534963200000 (pow (PI) 5)))))) (+ (* -1/4407984230400000000 (pow (PI) 7)) (* 1/25194240000 (* (pow (PI) 4) (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3)))))))))) (* -2 (- (* 1/22674816000000 (pow (PI) 5)) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3))))) (* 1/4534963200000 (pow (PI) 5))))))))))))) |
#s(approx (tan (* 1/180 (* angle (PI)))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (tan (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3)))))))) |
#s(approx (tan (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (- (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (- (* 1/22674816000000 (pow (PI) 5)) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3))))) (* 1/4534963200000 (pow (PI) 5)))))) (* -1/11664000 (pow (PI) 3)))))))) |
#s(approx (tan (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (- (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (- (+ (* 1/22674816000000 (pow (PI) 5)) (* (pow angle 2) (- (* -1/30855889612800000000 (pow (PI) 7)) (+ (* -1/64800 (* (pow (PI) 2) (- (* 1/22674816000000 (pow (PI) 5)) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3))))) (* 1/4534963200000 (pow (PI) 5)))))) (+ (* -1/4407984230400000000 (pow (PI) 7)) (* 1/25194240000 (* (pow (PI) 4) (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3)))))))))) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3))))) (* 1/4534963200000 (pow (PI) 5)))))) (* -1/11664000 (pow (PI) 3)))))))) |
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* 90 (/ (* x-scale (* y-scale (- (* 2 (/ (pow a 2) (pow y-scale 2))) (* 2 (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* -180 (/ x-scale (* angle (* y-scale (PI))))) #s(hole binary64 (* -180 (/ x-scale (* angle (* y-scale (PI))))))) |
#s(approx (/ x-scale (* angle (* y-scale (PI)))) #s(hole binary64 (/ x-scale (* angle (* y-scale (PI)))))) |
#s(approx (* angle (* y-scale (PI))) #s(hole binary64 (* angle (* y-scale (PI))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (/ (* x-scale (* y-scale (- (* 2 (/ (pow a 2) (pow y-scale 2))) (* 2 (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (/ x-scale angle) #s(hole binary64 (/ x-scale angle))) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))) #s(hole binary64 (* 1/180 (/ (* angle (* y-scale (PI))) x-scale)))) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))) #s(hole binary64 (* angle (+ (* 1/180 (/ (* y-scale (PI)) x-scale)) (* (pow angle 2) (- (* -1/34992000 (/ (* y-scale (pow (PI) 3)) x-scale)) (* -1/11664000 (/ (* y-scale (pow (PI) 3)) x-scale)))))))) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))) #s(hole binary64 (* angle (+ (* 1/180 (/ (* y-scale (PI)) x-scale)) (* (pow angle 2) (- (+ (* -1/34992000 (/ (* y-scale (pow (PI) 3)) x-scale)) (* (pow angle 2) (- (* 1/22674816000000 (/ (* y-scale (pow (PI) 5)) x-scale)) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/34992000 (/ (* y-scale (pow (PI) 3)) x-scale)) (* -1/11664000 (/ (* y-scale (pow (PI) 3)) x-scale))))) (* 1/4534963200000 (/ (* y-scale (pow (PI) 5)) x-scale)))))) (* -1/11664000 (/ (* y-scale (pow (PI) 3)) x-scale)))))))) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))) #s(hole binary64 (* angle (+ (* 1/180 (/ (* y-scale (PI)) x-scale)) (* (pow angle 2) (- (+ (* -1/34992000 (/ (* y-scale (pow (PI) 3)) x-scale)) (* (pow angle 2) (- (+ (* 1/22674816000000 (/ (* y-scale (pow (PI) 5)) x-scale)) (* (pow angle 2) (- (* -1/30855889612800000000 (/ (* y-scale (pow (PI) 7)) x-scale)) (+ (* -1/64800 (* (pow (PI) 2) (- (* 1/22674816000000 (/ (* y-scale (pow (PI) 5)) x-scale)) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/34992000 (/ (* y-scale (pow (PI) 3)) x-scale)) (* -1/11664000 (/ (* y-scale (pow (PI) 3)) x-scale))))) (* 1/4534963200000 (/ (* y-scale (pow (PI) 5)) x-scale)))))) (+ (* -1/4407984230400000000 (/ (* y-scale (pow (PI) 7)) x-scale)) (* 1/25194240000 (* (pow (PI) 4) (- (* -1/34992000 (/ (* y-scale (pow (PI) 3)) x-scale)) (* -1/11664000 (/ (* y-scale (pow (PI) 3)) x-scale)))))))))) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/34992000 (/ (* y-scale (pow (PI) 3)) x-scale)) (* -1/11664000 (/ (* y-scale (pow (PI) 3)) x-scale))))) (* 1/4534963200000 (/ (* y-scale (pow (PI) 5)) x-scale)))))) (* -1/11664000 (/ (* y-scale (pow (PI) 3)) x-scale)))))))) |
#s(approx (* y-scale (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (* angle (* y-scale (PI)))))) |
#s(approx (* y-scale (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* y-scale (pow (PI) 3)))) (* 1/180 (* y-scale (PI))))))) |
#s(approx (* y-scale (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* y-scale (PI))) (* (pow angle 2) (+ (* -1/34992000 (* y-scale (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* y-scale (pow (PI) 5)))))))))) |
#s(approx (* y-scale (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* y-scale (PI))) (* (pow angle 2) (+ (* -1/34992000 (* y-scale (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* y-scale (pow (PI) 7)))) (* 1/22674816000000 (* y-scale (pow (PI) 5))))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* x-scale (cos (* 1/180 (* angle (PI))))) #s(hole binary64 x-scale)) |
#s(approx (* x-scale (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ x-scale (* -1/64800 (* (pow angle 2) (* x-scale (pow (PI) 2))))))) |
#s(approx (* x-scale (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ x-scale (* (pow angle 2) (+ (* -1/64800 (* x-scale (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* x-scale (pow (PI) 4))))))))) |
#s(approx (* x-scale (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ x-scale (* (pow angle 2) (+ (* -1/64800 (* x-scale (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* x-scale (pow (PI) 6)))) (* 1/25194240000 (* x-scale (pow (PI) 4)))))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 1)) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (* -180 (/ (* (pow b 2) (* y-scale (pow (sin (* 1/2 (PI))) 2))) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) (* y-scale (pow (sin (* 1/2 (PI))) 2))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* -2 (/ (* angle (* (pow b 2) (* y-scale (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* x-scale (- (pow b 2) (pow a 2)))))) angle))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) (* y-scale (pow (sin (* 1/2 (PI))) 2))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* angle (+ (* -2 (/ (* (pow b 2) (* y-scale (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* x-scale (- (pow b 2) (pow a 2))))) (* -1/2 (* angle (- (* 180 (/ (* y-scale (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))))) angle))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) (* y-scale (pow (sin (* 1/2 (PI))) 2))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* angle (+ (* -2 (/ (* (pow b 2) (* y-scale (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* x-scale (- (pow b 2) (pow a 2))))) (* angle (+ (* -1/2 (* angle (- (* 360 (/ (* (pow b 2) (* y-scale (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 720 (/ (* (pow b 2) (* y-scale (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))) (* x-scale (* (PI) (pow (- (pow b 2) (pow a 2)) 2)))))))) (* -1/2 (- (* 180 (/ (* y-scale (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))))))) angle))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (* 360 (/ (* (pow b 2) (* y-scale (pow (sin (* 1/2 (PI))) 2))) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (* 4 (/ (* angle (* (pow b 2) (* y-scale (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* x-scale (- (pow b 2) (pow a 2))))) (* 360 (/ (* (pow b 2) (* y-scale (pow (sin (* 1/2 (PI))) 2))) (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))) angle))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (* 360 (/ (* (pow b 2) (* y-scale (pow (sin (* 1/2 (PI))) 2))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* angle (+ (* 4 (/ (* (pow b 2) (* y-scale (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* x-scale (- (pow b 2) (pow a 2))))) (* angle (- (* 180 (/ (* y-scale (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))))) angle))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (* 360 (/ (* (pow b 2) (* y-scale (pow (sin (* 1/2 (PI))) 2))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* angle (+ (* 4 (/ (* (pow b 2) (* y-scale (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* x-scale (- (pow b 2) (pow a 2))))) (* angle (- (+ (* 180 (/ (* y-scale (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* angle (- (* 360 (/ (* (pow b 2) (* y-scale (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 720 (/ (* (pow b 2) (* y-scale (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))) (* x-scale (* (PI) (pow (- (pow b 2) (pow a 2)) 2)))))))) (* 64800 (/ (* (pow b 2) (* y-scale (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))))) angle))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (* 360 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (* angle (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* 4 (/ (* angle (* (pow b 2) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (- (pow b 2) (pow a 2)))) (* 360 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (* (PI) (- (pow b 2) (pow a 2)))))) angle))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* 360 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (* (PI) (- (pow b 2) (pow a 2))))) (* angle (+ (* 4 (/ (* (pow b 2) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (- (pow b 2) (pow a 2)))) (* angle (- (* 180 (/ (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) angle))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* 360 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (* (PI) (- (pow b 2) (pow a 2))))) (* angle (+ (* 4 (/ (* (pow b 2) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (- (pow b 2) (pow a 2)))) (* angle (- (+ (* 180 (/ (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* angle (- (* 360 (/ (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 720 (/ (* (pow b 2) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))) (* (PI) (pow (- (pow b 2) (pow a 2)) 2))))))) (* 64800 (/ (* (pow b 2) (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) angle))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (+ (* 2 (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))) |
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* 2 (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))) |
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 2 (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))))) |
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* 1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (* b (sin (* 1/2 (PI)))))) |
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (+ (* 1/180 (* angle (* b (* (PI) (cos (* 1/2 (PI))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (+ (* angle (+ (* -1/64800 (* angle (* b (* (pow (PI) 2) (sin (* 1/2 (PI))))))) (* 1/180 (* b (* (PI) (cos (* 1/2 (PI)))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (+ (* angle (+ (* 1/180 (* b (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/64800 (* b (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* -1/34992000 (* angle (* b (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* 1/180 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* 1/180 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/22674816000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 1/2 (/ (* x-scale (* y-scale (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (* -1/2 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) |
#s(approx (* -2 (tan (* 1/180 (* angle (PI))))) #s(hole binary64 (* -2 (/ (sin (* 1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (tan (* 1/180 (* angle (PI)))) #s(hole binary64 (/ (sin (* 1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI))))))) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))) #s(hole binary64 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (* y-scale (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* y-scale (sin (* 1/180 (* angle (PI))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (* x-scale (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (* x-scale (cos (* 1/180 (* angle (PI))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (* -1/2 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* -1/2 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (/ (+ (* -1/2 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (* 1/2 (/ (* (pow x-scale 2) (* y-scale (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) x-scale))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (/ (+ (* -1/2 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow x-scale 2) (* y-scale (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (- (pow b 2) (pow a 2))))))) (* 1/2 (/ (* y-scale (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))))) x-scale))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (/ (+ (* -1/2 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (* (pow x-scale 2) (+ (* 1/2 (/ (* y-scale (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (* (pow x-scale 2) (+ (* -1/4 (/ (* y-scale (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (- (pow b 2) (pow a 2))))))) (* 1/8 (/ (* (pow x-scale 2) (* y-scale (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3) (- (pow b 2) (pow a 2)))))))))))) x-scale))) |
#s(approx (/ y-scale x-scale) #s(hole binary64 (/ y-scale x-scale))) |
#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* -180 (/ (* (pow b 2) y-scale) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) y-scale) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (* 180 (/ (* (pow a 2) (pow x-scale 2)) (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2)))))))) x-scale))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (* -2 (/ (* (pow b 2) y-scale) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* -2 (/ (* (pow b 2) y-scale) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (* 2 (/ (* (pow a 2) (pow x-scale 2)) (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2)))))))) x-scale))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (* -2 (/ (* (pow b 2) y-scale) (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (/ (+ (* -2 (/ (* (pow b 2) y-scale) (* (PI) (- (pow b 2) (pow a 2))))) (* 2 (/ (* (pow a 2) (pow x-scale 2)) (* y-scale (* (PI) (- (pow b 2) (pow a 2))))))) (pow x-scale 2)))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) #s(hole binary64 (/ (+ (* -2 (* (pow b 2) y-scale)) (* 2 (/ (* (pow a 2) (pow x-scale 2)) y-scale))) (pow x-scale 2)))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) #s(hole binary64 (/ (- (* 2 (/ (* (pow a 2) (pow x-scale 2)) (pow y-scale 2))) (* 2 (pow b 2))) (pow x-scale 2)))) |
#s(approx (* x-scale x-scale) #s(hole binary64 (pow x-scale 2))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* -1/2 (/ (* y-scale (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (/ (+ (* -1/2 (/ (* y-scale (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (* -1/4 (/ (* y-scale (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (pow b 2) (pow a 2))))))))) x-scale))) |
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x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (- (pow b 2) (pow a 2))))))) (* (pow y-scale 2) (+ (* 1/8 (/ (* x-scale (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 3) (- (pow b 2) (pow a 2))))))) (* 1/4 (/ (* x-scale (* 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2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 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#s(approx y-scale #s(hole binary64 y-scale)) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) (pow y-scale 2)) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))) (* 180 (/ (* (pow a 2) x-scale) (* angle (* (PI) (- (pow b 2) (pow a 2))))))) y-scale))) |
#s(approx (* y-scale (PI)) #s(hole binary64 (* y-scale (PI)))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* -2 (/ (* (pow b 2) (pow y-scale 2)) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))) (* 2 (/ (* (pow a 2) x-scale) (* angle (* (PI) (- (pow b 2) (pow a 2))))))) y-scale))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (/ (+ (* -2 (/ (* (pow b 2) (pow y-scale 2)) (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2)))))) (* 2 (/ (pow a 2) (* (PI) (- (pow b 2) (pow a 2)))))) y-scale))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) #s(hole binary64 (/ (+ (* -2 (/ (* (pow b 2) (pow y-scale 2)) (pow x-scale 2))) (* 2 (pow a 2))) y-scale))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) #s(hole binary64 (/ (+ (* -2 (/ (* (pow b 2) (pow y-scale 2)) (pow x-scale 2))) (* 2 (pow a 2))) (pow y-scale 2)))) |
#s(approx (* y-scale y-scale) #s(hole binary64 (pow y-scale 2))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* -1/2 (/ (* x-scale (* y-scale (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))))) |
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#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (* y-scale (+ (* -2 (/ (pow b 2) (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2)))))) (* 2 (/ (pow a 2) (* (pow y-scale 2) (* (PI) (- (pow b 2) (pow a 2)))))))))) |
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#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (* -1 (* y-scale (+ (* -2 (/ (* (pow a 2) x-scale) (* angle (* (pow y-scale 2) (* (PI) (- (pow b 2) (pow a 2))))))) (* 2 (/ (pow b 2) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (* -1 (* y-scale (+ (* -2 (/ (pow a 2) (* (pow y-scale 2) (* (PI) (- (pow b 2) (pow a 2)))))) (* 2 (/ (pow b 2) (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) #s(hole binary64 (* -1 (* y-scale (+ (* -2 (/ (pow a 2) (pow y-scale 2))) (* 2 (/ (pow b 2) (pow x-scale 2)))))))) |
| Outputs |
|---|
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) #s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (*.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (PI.f64))) |
#s(literal 180 binary64) |
(/.f64 (neg.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) #s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (*.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (neg.f64 (PI.f64))) |
(/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) #s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (*.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (PI.f64)) |
(atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) #s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (*.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) #s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (*.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
(*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) #s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (*.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(literal -1/2 binary64) |
(*.f64 (/.f64 y-scale x-scale) #s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (*.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(/.f64 (neg.f64 y-scale) (neg.f64 x-scale)) |
(/.f64 y-scale x-scale) |
y-scale |
x-scale |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (*.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(literal -2 binary64) |
(/.f64 (neg.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (neg.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(tan.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (PI.f64))) |
(tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (PI.f64))) |
(/.f64 (neg.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))))))) (neg.f64 (PI.f64))) |
(/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (PI.f64)) |
(atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))) |
(*.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))) |
#s(literal -180 binary64) |
(/.f64 (neg.f64 x-scale) (neg.f64 (*.f64 angle (*.f64 y-scale (PI.f64))))) |
(/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) |
(*.f64 angle (*.f64 y-scale (PI.f64))) |
(*.f64 y-scale (PI.f64)) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (*.f64 (/.f64 y-scale (PI.f64)) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 a y-scale) (/.f64 a y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)))) #s(approx (- (* b b) (* a a)) (*.f64 b b)))))))) (PI.f64))) |
(/.f64 (neg.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (*.f64 (/.f64 y-scale (PI.f64)) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 a y-scale) (/.f64 a y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)))) #s(approx (- (* b b) (* a a)) (*.f64 b b))))))))) (neg.f64 (PI.f64))) |
(/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (*.f64 (/.f64 y-scale (PI.f64)) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 a y-scale) (/.f64 a y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)))) #s(approx (- (* b b) (* a a)) (*.f64 b b)))))))) (PI.f64)) |
(atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (*.f64 (/.f64 y-scale (PI.f64)) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 a y-scale) (/.f64 a y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)))) #s(approx (- (* b b) (* a a)) (*.f64 b b)))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (*.f64 (/.f64 y-scale (PI.f64)) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 a y-scale) (/.f64 a y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)))) #s(approx (- (* b b) (* a a)) (*.f64 b b))))))) |
(*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (*.f64 (/.f64 y-scale (PI.f64)) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 a y-scale) (/.f64 a y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)))) #s(approx (- (* b b) (* a a)) (*.f64 b b)))))) |
#s(literal 90 binary64) |
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(/.f64 (neg.f64 x-scale) (neg.f64 angle)) |
(/.f64 x-scale angle) |
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(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 a y-scale) (/.f64 a y-scale))) |
#s(literal 2 binary64) |
(*.f64 (/.f64 a y-scale) (/.f64 a y-scale)) |
(/.f64 (neg.f64 (*.f64 a a)) (neg.f64 (*.f64 y-scale y-scale))) |
(/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) |
(*.f64 (neg.f64 a) (neg.f64 a)) |
(*.f64 (fabs.f64 a) (fabs.f64 a)) |
(*.f64 a a) |
(pow.f64 a #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) |
a |
(*.f64 (neg.f64 y-scale) (neg.f64 y-scale)) |
(*.f64 (fabs.f64 y-scale) (fabs.f64 y-scale)) |
(*.f64 y-scale y-scale) |
(pow.f64 y-scale #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 y-scale) #s(literal 2 binary64))) |
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 b x-scale) (/.f64 b x-scale))) |
(*.f64 (/.f64 b x-scale) (/.f64 b x-scale)) |
(/.f64 (neg.f64 (*.f64 b b)) (neg.f64 (*.f64 x-scale x-scale))) |
(/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) |
(*.f64 (neg.f64 b) (neg.f64 b)) |
(*.f64 (fabs.f64 b) (fabs.f64 b)) |
(*.f64 b b) |
(pow.f64 b #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) |
b |
(*.f64 (neg.f64 x-scale) (neg.f64 x-scale)) |
(*.f64 (fabs.f64 x-scale) (fabs.f64 x-scale)) |
(*.f64 x-scale x-scale) |
(pow.f64 x-scale #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 x-scale) #s(literal 2 binary64))) |
(*.f64 (PI.f64) #s(approx (- (* b b) (* a a)) (*.f64 b b))) |
#s(approx (- (* b b) (* a a)) (*.f64 b b)) |
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#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(/.f64 (neg.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (neg.f64 (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (neg.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
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(/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64)) |
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(*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
(*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
(/.f64 (neg.f64 (*.f64 y-scale (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (neg.f64 (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
(/.f64 (*.f64 y-scale (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
(/.f64 (neg.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (neg.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
(/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) |
(+.f64 (/.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) (/.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (-.f64 (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) |
(fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(*.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(*.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (neg.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
(fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(+.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(/.f64 (neg.f64 (PI.f64)) #s(literal -2 binary64)) |
(/.f64 (PI.f64) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) |
(-.f64 (*.f64 b b) (*.f64 a a)) |
#s(approx (* 180 (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI))) (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) (PI.f64)))) |
#s(approx (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI)) (/.f64 (atan.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) (PI.f64))) |
#s(approx (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (atan.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale (*.f64 b b)) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
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#s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 x-scale (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 b b)))) (*.f64 b b))))) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (/.f64 x-scale (*.f64 b b)) (/.f64 (*.f64 y-scale (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 (/.f64 x-scale (*.f64 b b)) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 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binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 x-scale (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 b b))))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 b b))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 b b))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 b b))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 b b)))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (*.f64 #s(literal 2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (fma.f64 #s(literal 2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (fma.f64 #s(literal 2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 b b))) (*.f64 #s(literal -2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (fma.f64 #s(literal 2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 b b)))))) (*.f64 #s(literal -2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 #s(literal 90 binary64) (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 x-scale (PI.f64))))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 90 binary64) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 x-scale (PI.f64))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 x-scale (PI.f64)))))))) (*.f64 b b))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 90 binary64) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 x-scale (PI.f64))))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 x-scale (PI.f64)))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 x-scale (PI.f64))))))) (*.f64 b b))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (*.f64 #s(literal -2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (fma.f64 #s(literal -2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 x-scale (PI.f64)))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (fma.f64 #s(literal -2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64))))) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 x-scale (PI.f64)))))))) (*.f64 b b))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 x-scale (PI.f64)))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (fma.f64 #s(literal -2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64))))) (*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 x-scale (PI.f64)))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 x-scale (PI.f64))))))) (*.f64 b b)))))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 x-scale (PI.f64)))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (*.f64 #s(literal -2 binary64) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (fma.f64 #s(literal -2 binary64) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (PI.f64))) (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64))) #s(literal -1 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (fma.f64 #s(literal -2 binary64) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (PI.f64))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64))) #s(literal -1 binary64)) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64))) #s(literal -1 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))))) (*.f64 b b))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (fma.f64 #s(literal -2 binary64) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (PI.f64))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64))) #s(literal -1 binary64)) (*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64))) #s(literal -1 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64))) #s(literal -1 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64)))))) (*.f64 b b)))))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))))))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 x-scale x-scale)))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) y-scale)))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 a y-scale) (/.f64 a y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 b x-scale) (/.f64 b x-scale))))) |
#s(approx (* 2 (/ (* a a) (* y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 a y-scale) (/.f64 a y-scale)))) |
#s(approx (/ (* a a) (* y-scale y-scale)) (*.f64 (/.f64 a y-scale) (/.f64 a y-scale))) |
#s(approx (* a a) (*.f64 a a)) |
#s(approx a a) |
#s(approx (* (PI) (- (* b b) (* a a))) (*.f64 (*.f64 b b) (PI.f64))) |
#s(approx (* (PI) (- (* b b) (* a a))) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (PI.f64)) (*.f64 (*.f64 b b) (PI.f64)))) |
#s(approx (- (* b b) (* a a)) (*.f64 b b)) |
#s(approx (- (* b b) (* a a)) (fma.f64 #s(literal -1 binary64) (*.f64 a a) (*.f64 b b))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 b b))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 b b))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 b b))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 b b)))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 b b))) (*.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 b b)))))) (*.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (/.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 a a)) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 a #s(literal 4 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 a a)) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 a #s(literal 4 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 a #s(literal 6 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 a a)) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (-.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (/.f64 y-scale x-scale) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (-.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (/.f64 y-scale x-scale) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 a #s(literal 4 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (-.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (/.f64 y-scale x-scale) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 a #s(literal 6 binary64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (*.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (-.f64 (fma.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (-.f64 (fma.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 a #s(literal 4 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (-.f64 (fma.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 a #s(literal 6 binary64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 x-scale (*.f64 y-scale (PI.f64)))))) (*.f64 a a))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 x-scale (*.f64 y-scale (PI.f64))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 x-scale (*.f64 y-scale (PI.f64)))))) (*.f64 a a)))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 x-scale (*.f64 y-scale (PI.f64))))))) (pow.f64 a #s(literal 4 binary64))) (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 x-scale (*.f64 y-scale (PI.f64))))))) (pow.f64 a #s(literal 6 binary64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 x-scale (*.f64 y-scale (PI.f64)))))) (*.f64 a a))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (*.f64 #s(literal -2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 x-scale (PI.f64))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 x-scale (PI.f64))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 x-scale (*.f64 y-scale (PI.f64))))))) (pow.f64 a #s(literal 4 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 x-scale (PI.f64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 x-scale (*.f64 y-scale (PI.f64))))))) (pow.f64 a #s(literal 6 binary64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 x-scale (*.f64 y-scale (PI.f64))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (/.f64 #s(literal -2 binary64) (*.f64 y-scale (PI.f64)))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 a a) (*.f64 y-scale (PI.f64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 y-scale (PI.f64)) #s(literal -1 binary64)))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (PI.f64)))) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)) (/.f64 y-scale (PI.f64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 a a) (*.f64 y-scale (PI.f64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 y-scale (PI.f64)) #s(literal -1 binary64)))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)) (/.f64 y-scale (PI.f64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) (pow.f64 a #s(literal 6 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)) (/.f64 y-scale (PI.f64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) (pow.f64 a #s(literal 4 binary64))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 a a) (*.f64 y-scale (PI.f64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 y-scale (PI.f64)) #s(literal -1 binary64))))))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) y-scale))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (pow.f64 (*.f64 a x-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 y-scale #s(literal -1 binary64)))))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 a y-scale) (/.f64 a y-scale)))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 b b) (pow.f64 (*.f64 a x-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 y-scale #s(literal -2 binary64)))))) |
#s(approx (* (PI) (- (* b b) (* a a))) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (PI.f64)))) |
#s(approx (* (PI) (- (* b b) (* a a))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (PI.f64) (/.f64 (*.f64 (*.f64 b b) (PI.f64)) (*.f64 a a))))) |
#s(approx (- (* b b) (* a a)) (*.f64 #s(literal -1 binary64) (*.f64 a a))) |
#s(approx (- (* b b) (* a a)) (*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 b b) (*.f64 a a)) #s(literal 1 binary64)))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 a a)) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 a #s(literal 4 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 a a)) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 a #s(literal 4 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 a #s(literal 6 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 a a)) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (-.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (/.f64 y-scale x-scale) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (-.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (/.f64 y-scale x-scale) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 a #s(literal 4 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (-.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (/.f64 y-scale x-scale) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 a #s(literal 6 binary64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (*.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (-.f64 (fma.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (-.f64 (fma.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 a #s(literal 4 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (-.f64 (fma.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 a #s(literal 6 binary64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a a))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 x-scale (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) 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binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 a a))))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 a a)))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 a a)))))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 a a))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 a a)))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (fma.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (fma.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 a a))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (fma.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (-.f64 (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 a a)))))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 #s(literal 90 binary64) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64))))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 90 binary64) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (*.f64 a a))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 90 binary64) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64))))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64))))))) (*.f64 a a))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (fma.f64 #s(literal -2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (fma.f64 #s(literal -2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 x-scale (PI.f64))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (*.f64 a a))) (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (fma.f64 #s(literal -2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 (*.f64 b b) (-.f64 (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64))))))) (*.f64 a a)))))) (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (-.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (PI.f64))) #s(literal -1 binary64))))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 y-scale (PI.f64)) #s(literal -1 binary64))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (-.f64 (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (PI.f64)))) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (PI.f64))) #s(literal -1 binary64))))) (*.f64 a a))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (PI.f64))) #s(literal -1 binary64))))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 y-scale (PI.f64)) #s(literal -1 binary64))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (-.f64 (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (PI.f64)))) (*.f64 (*.f64 b b) (-.f64 (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (PI.f64))) #s(literal -1 binary64))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (PI.f64))) #s(literal -1 binary64)))) (*.f64 a a)))))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (PI.f64))) #s(literal -1 binary64))))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 y-scale (PI.f64)) #s(literal -1 binary64))))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 a y-scale) (/.f64 a y-scale))))) |
#s(approx (* 2 (/ (* b b) (* x-scale x-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)))) |
#s(approx (/ (* b b) (* x-scale x-scale)) (*.f64 (/.f64 b x-scale) (/.f64 b x-scale))) |
#s(approx (* b b) (*.f64 b b)) |
#s(approx b b) |
#s(approx (- (* b b) (* a a)) (-.f64 (*.f64 b b) (*.f64 a a))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 a a)))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 a a)))))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 a a))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 b b) (-.f64 (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 a a)))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (fma.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (fma.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 a a))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (fma.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 a a)))))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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(-.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 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1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 b b))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (-.f64 (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))))) (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 b b))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 b b))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 b b)))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 b #s(literal 4 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 b b))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (/.f64 y-scale x-scale) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 b #s(literal 4 binary64))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (/.f64 y-scale x-scale) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 b #s(literal 6 binary64))))) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (/.f64 y-scale x-scale) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 b #s(literal 4 binary64))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 b #s(literal 4 binary64))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 b #s(literal 6 binary64))))) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 b #s(literal 4 binary64))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 x-scale (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 y-scale (*.f64 x-scale (PI.f64)))))) (*.f64 b b))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 x-scale (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 y-scale (*.f64 x-scale (PI.f64))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 x-scale (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 y-scale (*.f64 x-scale (PI.f64)))))) (*.f64 b b)))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 x-scale (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 y-scale (*.f64 x-scale (PI.f64))))))) (pow.f64 b #s(literal 4 binary64))) (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 x-scale (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 y-scale (*.f64 x-scale (PI.f64))))))) (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 x-scale (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 y-scale (*.f64 x-scale (PI.f64)))))) (*.f64 b b))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 x-scale (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 y-scale (*.f64 (*.f64 b b) (*.f64 x-scale (PI.f64)))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 x-scale (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64))))) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 x-scale (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 y-scale (*.f64 x-scale (PI.f64))))))) (pow.f64 b #s(literal 4 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 y-scale (*.f64 (*.f64 b b) (*.f64 x-scale (PI.f64)))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 x-scale (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 x-scale (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 y-scale (*.f64 x-scale (PI.f64))))))) (pow.f64 b #s(literal 6 binary64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 x-scale (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 y-scale (*.f64 x-scale (PI.f64))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 y-scale (*.f64 (*.f64 b b) (*.f64 x-scale (PI.f64))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (PI.f64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (PI.f64))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale (PI.f64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 (*.f64 x-scale x-scale) (PI.f64)))))) (pow.f64 b #s(literal 4 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (PI.f64))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale (PI.f64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 (*.f64 x-scale x-scale) (PI.f64)))))) (pow.f64 b #s(literal 6 binary64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale (PI.f64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 (*.f64 x-scale x-scale) (PI.f64)))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64)))))))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 y-scale (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 (*.f64 b b) y-scale)))))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 x-scale #s(literal -2 binary64)))))) |
#s(approx (* (PI) (- (* b b) (* a a))) (*.f64 (*.f64 b b) (+.f64 (PI.f64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (PI.f64)) (*.f64 b b)))))) |
#s(approx (- (* b b) (* a a)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a a) (*.f64 b b)))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 b b))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 b b)))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (pow.f64 b #s(literal 4 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 b b))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (/.f64 y-scale x-scale) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (pow.f64 b #s(literal 4 binary64))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (/.f64 y-scale x-scale) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (pow.f64 b #s(literal 6 binary64))))) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (/.f64 y-scale x-scale) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (pow.f64 b #s(literal 4 binary64))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 b #s(literal 4 binary64))))) (*.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 b #s(literal 6 binary64))))) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 b #s(literal 4 binary64))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))) |
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#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 (*.f64 b b) (+.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b)))))) |
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#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (/.f64 (fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 64800 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))))))))) angle)) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (/.f64 (fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (fma.f64 #s(literal 180 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))) (PI.f64)) (/.f64 (-.f64 (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 64800 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 64800 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))))) (*.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 64800 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))))))) angle)) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (/.f64 (fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 64800 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 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#s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))) (PI.f64)) (/.f64 (-.f64 (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (fma.f64 #s(literal 180 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))) (PI.f64)) (/.f64 (-.f64 (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 64800 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 64800 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))))))) (-.f64 (*.f64 b b) (*.f64 a a)))) (fma.f64 #s(literal 180 binary64) (*.f64 (/.f64 (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (PI.f64)) (/.f64 (-.f64 (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 64800 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 64800 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/881596846080000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal -1/1469328076800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal -1/4407984230400000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))))))))) (*.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (fma.f64 #s(literal 180 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))) (PI.f64)) (/.f64 (-.f64 (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 64800 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 64800 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))))))))))))) angle)) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (*.f64 #s(literal 360 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (/.f64 (fma.f64 #s(literal 360 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 64800 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))))) angle)) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (/.f64 (fma.f64 #s(literal 360 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 180 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (fma.f64 #s(literal 180 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))) (PI.f64)) (/.f64 (-.f64 (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 64800 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 64800 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))))))))) (*.f64 #s(literal 64800 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))))) angle)) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (/.f64 (fma.f64 #s(literal 360 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 180 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 180 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (fma.f64 #s(literal 180 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))) (PI.f64)) (/.f64 (-.f64 (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (fma.f64 #s(literal 180 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))) (PI.f64)) (/.f64 (-.f64 (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 64800 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 64800 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))))))) (-.f64 (*.f64 b b) (*.f64 a a)))) (fma.f64 #s(literal 180 binary64) (*.f64 (/.f64 (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (PI.f64)) (/.f64 (-.f64 (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 64800 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 64800 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/881596846080000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal -1/1469328076800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal -1/4407984230400000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))))))) (fma.f64 #s(literal 180 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))) (PI.f64)) (/.f64 (-.f64 (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 64800 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 64800 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))))))))) (*.f64 #s(literal 64800 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))))) angle)) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (*.f64 #s(literal 360 binary64) (/.f64 (*.f64 b b) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (/.f64 (fma.f64 #s(literal 360 binary64) (/.f64 (*.f64 b b) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 64800 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))))))) angle)) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (/.f64 (fma.f64 #s(literal 360 binary64) (/.f64 (*.f64 b b) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 180 binary64) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (fma.f64 #s(literal 180 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))) (PI.f64)) (/.f64 (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 64800 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 64800 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 64800 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))))))) angle)) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (/.f64 (fma.f64 #s(literal 360 binary64) (/.f64 (*.f64 b b) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 180 binary64) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 180 binary64) (/.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (fma.f64 #s(literal 180 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))) (PI.f64)) (/.f64 (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (fma.f64 #s(literal 180 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))) (PI.f64)) (/.f64 (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 64800 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 64800 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))) (-.f64 (*.f64 b b) (*.f64 a a)))) (fma.f64 #s(literal 180 binary64) (*.f64 (/.f64 (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (PI.f64)) (/.f64 (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 64800 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 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(-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))) (PI.f64)) (/.f64 (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 64800 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 64800 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 64800 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))))))) angle)) |
#s(approx (* -2 (tan (* 1/180 (* angle (PI))))) (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (* -2 (tan (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))))) (*.f64 #s(literal -1/90 binary64) (PI.f64))))) |
#s(approx (* -2 (tan (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal -1/90 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))))) (*.f64 #s(literal 1/4534963200000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))) (*.f64 #s(literal -2 binary64) (-.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))))))))) |
#s(approx (* -2 (tan (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal -1/90 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -2 binary64) (-.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))))) (*.f64 #s(literal 1/4534963200000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))) (fma.f64 #s(literal -1/4407984230400000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))))))))) (*.f64 #s(literal -2 binary64) (-.f64 (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))))) (*.f64 #s(literal 1/4534963200000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))))) |
#s(approx (tan (* 1/180 (* angle (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (tan (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))))))) |
#s(approx (tan (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))))) (*.f64 #s(literal 1/4534963200000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))) (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))))))) |
#s(approx (tan (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))))) (*.f64 #s(literal 1/4534963200000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))) (fma.f64 #s(literal -1/4407984230400000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))))))))))) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))))) (*.f64 #s(literal 1/4534963200000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))) (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))))))) |
#s(approx (* 1/180 (* angle (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (* angle (PI)) (*.f64 angle (PI.f64))) |
#s(approx angle angle) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (*.f64 (/.f64 y-scale (PI.f64)) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 a y-scale) (/.f64 a y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (* -180 (/ x-scale (* angle (* y-scale (PI))))) (*.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))) |
#s(approx (/ x-scale (* angle (* y-scale (PI)))) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64))))) |
#s(approx (* angle (* y-scale (PI))) (*.f64 angle (*.f64 y-scale (PI.f64)))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (*.f64 (/.f64 x-scale angle) (*.f64 (/.f64 y-scale (PI.f64)) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 a y-scale) (/.f64 a y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)))) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
#s(approx (/ x-scale angle) (/.f64 x-scale angle)) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))) (*.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) x-scale))) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 y-scale (PI.f64)) x-scale) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) x-scale)) (*.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) x-scale))))))) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 y-scale (PI.f64)) x-scale) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) x-scale) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 1/22674816000000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 5 binary64))) x-scale)) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) x-scale)) (*.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) x-scale)))) (*.f64 #s(literal 1/4534963200000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 5 binary64))) x-scale)))))) (*.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) x-scale))))))) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 y-scale (PI.f64)) x-scale) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) x-scale) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/22674816000000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 5 binary64))) x-scale) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 7 binary64))) x-scale)) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 #s(literal 1/22674816000000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 5 binary64))) x-scale)) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) x-scale)) (*.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) x-scale)))) (*.f64 #s(literal 1/4534963200000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 5 binary64))) x-scale))))) (fma.f64 #s(literal -1/4407984230400000000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 7 binary64))) x-scale) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) x-scale)) (*.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) x-scale)))))))))) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) x-scale)) (*.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) x-scale)))) (*.f64 #s(literal 1/4534963200000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 5 binary64))) x-scale)))))) (*.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) x-scale))))))) |
#s(approx (* y-scale (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 y-scale (PI.f64))))) |
#s(approx (* y-scale (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 y-scale (PI.f64)))))) |
#s(approx (* y-scale (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 y-scale (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* y-scale (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 y-scale (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* x-scale (cos (* 1/180 (* angle (PI))))) x-scale) |
#s(approx (* x-scale (cos (* 1/180 (* angle (PI))))) (+.f64 x-scale (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 angle angle) (*.f64 x-scale (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (* x-scale (cos (* 1/180 (* angle (PI))))) (+.f64 x-scale (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 x-scale (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (*.f64 x-scale (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* x-scale (cos (* 1/180 (* angle (PI))))) (+.f64 x-scale (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 x-scale (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 x-scale (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 x-scale (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(literal 1 binary64)) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 #s(literal -180 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 (*.f64 y-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (/.f64 (fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 angle x-scale) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (-.f64 (*.f64 b b) (*.f64 a a)))))) angle)) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (/.f64 (fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 angle (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal -1/2 binary64) (*.f64 angle (-.f64 (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 64800 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))))))))))) angle)) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (/.f64 (fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 angle (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 angle (fma.f64 #s(literal -1/2 binary64) (*.f64 angle (-.f64 (*.f64 #s(literal 360 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 720 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))) (*.f64 (PI.f64) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))))))) (*.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 64800 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))))))))) angle)) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (*.f64 #s(literal 360 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 (*.f64 y-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (/.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 angle x-scale) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 360 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) angle)) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (/.f64 (fma.f64 #s(literal 360 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 angle (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 angle (-.f64 (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 64800 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))))))) angle)) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (/.f64 (fma.f64 #s(literal 360 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 angle (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 angle (-.f64 (fma.f64 #s(literal 180 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 angle (-.f64 (*.f64 #s(literal 360 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 720 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))) (*.f64 (PI.f64) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))))))))) (*.f64 #s(literal 64800 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))))))) angle)) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (*.f64 #s(literal 360 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 360 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) angle)) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (/.f64 (fma.f64 #s(literal 360 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 angle (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 64800 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))))))))) angle)) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (/.f64 (fma.f64 #s(literal 360 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 angle (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle (-.f64 (fma.f64 #s(literal 180 binary64) (/.f64 (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 angle (-.f64 (*.f64 #s(literal 360 binary64) (*.f64 (/.f64 (*.f64 b b) (PI.f64)) (/.f64 (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 720 binary64) (*.f64 (/.f64 (*.f64 b b) (PI.f64)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))))))) (*.f64 #s(literal 64800 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))))))))) angle)) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (fma.f64 #s(literal 1/45 binary64) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))))))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (fma.f64 #s(literal 1/45 binary64) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))))))) |
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))))))) |
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 angle (fma.f64 #s(literal -1/64800 binary64) (*.f64 angle (*.f64 b (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/180 binary64) (*.f64 b (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 angle (fma.f64 #s(literal -1/64800 binary64) (*.f64 angle (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/881596846080000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal -1/1469328076800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal -1/4407984230400000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
#s(approx (* -2 (tan (* 1/180 (* angle (PI))))) (*.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (tan (* 1/180 (* angle (PI)))) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* y-scale (sin (* 1/180 (* angle (PI))))) (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (* x-scale (cos (* 1/180 (* angle (PI))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (*.f64 #s(literal -1 binary64) (*.f64 angle (fma.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle) (*.f64 #s(literal -1/180 binary64) (PI.f64)))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) x-scale)) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) x-scale)) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))))) x-scale)) |
#s(approx (/ y-scale x-scale) (/.f64 y-scale x-scale)) |
#s(approx x-scale x-scale) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (/.f64 (fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 180 binary64) (/.f64 (pow.f64 (*.f64 a x-scale) #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) x-scale)) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a x-scale) #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) x-scale)) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)) (/.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) (PI.f64)) (/.f64 y-scale (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a x-scale) #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) (*.f64 x-scale x-scale))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a x-scale) #s(literal 2 binary64)) y-scale))) (*.f64 x-scale x-scale))) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a x-scale) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 b b))) (*.f64 x-scale x-scale))) |
#s(approx (* x-scale x-scale) (*.f64 x-scale x-scale)) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 y-scale (*.f64 x-scale x-scale)) (/.f64 (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (-.f64 (*.f64 b b) (*.f64 a a))))))))) x-scale)) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 y-scale (*.f64 x-scale x-scale)) (/.f64 (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 y-scale (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) x-scale)) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 y-scale (*.f64 x-scale x-scale)) (/.f64 (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 y-scale (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 y-scale (pow.f64 x-scale #s(literal 6 binary64))) (/.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)))))) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) x-scale)) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 x-scale (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 x-scale (fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 x-scale (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (*.f64 x-scale (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)) (/.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
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1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 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#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -180 binary64) (/.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 y-scale (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
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binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))))))))))))) |
#s(approx y-scale y-scale) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (/.f64 (fma.f64 #s(literal -180 binary64) (/.f64 (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) y-scale)) |
#s(approx (* y-scale (PI)) (*.f64 y-scale (PI.f64))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) y-scale)) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) y-scale)) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (*.f64 a a))) y-scale)) |
#s(approx (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale)))) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (*.f64 a a))) (*.f64 y-scale y-scale))) |
#s(approx (* y-scale y-scale) (*.f64 y-scale y-scale)) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 y-scale (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale (*.f64 y-scale y-scale)) (/.f64 (-.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 y-scale (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 x-scale (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale (*.f64 y-scale y-scale)) (/.f64 (-.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 y-scale (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 x-scale (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 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(PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale (*.f64 y-scale y-scale)) (/.f64 (-.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 y-scale (fma.f64 #s(literal -180 binary64) (/.f64 (*.f64 b b) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (*.f64 y-scale (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 b b) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (*.f64 y-scale (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 (*.f64 y-scale y-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (*.f64 y-scale (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 a y-scale) (/.f64 a y-scale)))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (*.f64 y-scale y-scale)) (/.f64 (-.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (*.f64 y-scale y-scale)) (/.f64 (-.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 x-scale (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (*.f64 y-scale y-scale)) (/.f64 (-.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 x-scale (pow.f64 y-scale #s(literal 6 binary64))) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 x-scale (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 b b) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) |
#s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) |
#s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 a a) (*.f64 (*.f64 y-scale y-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 a y-scale) (/.f64 a y-scale)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 b x-scale) (/.f64 b x-scale))))))) |
Compiled 196 526 to 6 157 computations (96.9% saved)
47 alts after pruning (45 fresh and 2 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 639 | 21 | 660 |
| Fresh | 16 | 24 | 40 |
| Picked | 3 | 2 | 5 |
| Done | 0 | 0 | 0 |
| Total | 658 | 47 | 705 |
| Status | Accuracy | Program |
|---|---|---|
| 6.5% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))) | |
| 10.1% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) (PI.f64))) | |
| 12.0% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (/.f64 #s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) y-scale))) (*.f64 (PI.f64) #s(approx (- (* b b) (* a a)) (*.f64 b b)))))))) (PI.f64))) | |
| 11.8% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) #s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (/.f64 #s(literal -2 binary64) (*.f64 y-scale (PI.f64)))))))) (PI.f64))) | |
| 31.1% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) #s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (*.f64 #s(literal -2 binary64) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (PI.f64))))))))) (PI.f64))) | |
| 29.8% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) | |
| ▶ | 30.6% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) |
| 31.7% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a))))))))) (PI.f64))) | |
| 31.5% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))) (*.f64 #s(approx (cos (* 1/180 (* angle (PI)))) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) | |
| 26.8% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 #s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) | |
| 31.7% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a))))))))) (PI.f64))) | |
| 31.5% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(approx (cos (* 1/180 (* angle (PI)))) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) | |
| 28.7% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) #s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))) (*.f64 b b))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) | |
| 18.7% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) | |
| 25.3% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 #s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) | |
| 26.3% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 #s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (*.f64 b b))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) | |
| 48.1% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) #s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (*.f64 #s(literal -2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64))) | |
| 38.0% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) #s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (*.f64 #s(literal -2 binary64) (tan.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (PI.f64))))))))) (PI.f64))) | |
| 42.6% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) #s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (*.f64 #s(literal -2 binary64) #s(approx (tan (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))))))))))))) (PI.f64))) | |
| 46.9% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) #s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (*.f64 #s(literal -2 binary64) #s(approx (tan (* 1/180 (* angle (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (PI.f64))) | |
| 46.9% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) #s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(approx (* -2 (tan (* 1/180 (* angle (PI))))) (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64))) | |
| 14.8% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) #s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64))) | |
| 27.1% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale #s(approx (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) (*.f64 #s(literal -1 binary64) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64))) | |
| 36.3% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale #s(approx (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) (*.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64))) | |
| 5.0% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (*.f64 y-scale (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))))))))))) (PI.f64))) | |
| 7.0% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale))))))))))) (PI.f64))) | |
| ▶ | 41.8% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))))))) (PI.f64))) |
| 16.6% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (*.f64 b b))))))) (PI.f64))) | |
| 17.1% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 x-scale (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 y-scale (*.f64 x-scale (PI.f64)))))) (*.f64 b b))))))) (PI.f64))) | |
| ▶ | 12.4% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 x-scale (fma.f64 #s(literal -180 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))))))) (PI.f64))) |
| 4.9% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) (PI.f64))) | |
| 6.0% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 x-scale (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) (PI.f64))) | |
| 24.4% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) (PI.f64))) | |
| 38.2% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64))) | |
| ✓ | 11.8% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (PI.f64))) |
| 44.2% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) (PI.f64))) | |
| ✓ | 46.2% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64))) |
| 47.2% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(approx (* x-scale (cos (* 1/180 (* angle (PI))))) x-scale))))) (PI.f64))) | |
| 38.7% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (/.f64 #s(approx (* y-scale (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64))) | |
| ▶ | 48.1% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (PI.f64))) |
| 43.5% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (PI.f64))) | |
| 44.7% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64))) | |
| 44.7% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (PI.f64))) | |
| 36.5% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 y-scale (PI.f64)) x-scale) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) x-scale)) (*.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) x-scale)))))))))) (PI.f64))) | |
| ▶ | 41.1% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))) (*.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) x-scale)))))) (PI.f64))) |
| 11.6% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (/.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 3 binary64)) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) x-scale)))) (PI.f64))) | |
| 20.6% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64))) |
Compiled 23 856 to 7 618 computations (68.1% saved)
| Inputs |
|---|
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (PI.f64))) |
#s(literal 180 binary64) |
(/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (PI.f64)) |
(atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(/.f64 y-scale x-scale) |
y-scale |
x-scale |
(tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
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(/.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) x-scale) |
(*.f64 angle (*.f64 y-scale (PI.f64))) |
(*.f64 y-scale (PI.f64)) |
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#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 x-scale (fma.f64 #s(literal -180 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
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#s(literal -180 binary64) |
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(*.f64 (*.f64 b b) y-scale) |
(*.f64 b b) |
b |
(*.f64 angle (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) |
(*.f64 x-scale x-scale) |
(*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) |
(-.f64 (*.f64 b b) (*.f64 a a)) |
(*.f64 a a) |
a |
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(/.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
(*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) |
(*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) |
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(*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))))) |
#s(literal -1/2 binary64) |
(*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))))) |
(/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))) |
(*.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) |
#s(literal -2 binary64) |
(/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) |
(*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) |
(/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64)) |
(atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
(*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
(*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
(/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) |
(fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(/.f64 (PI.f64) #s(literal 2 binary64)) |
(*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) |
| Outputs |
|---|
#s(approx (* 180 (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI))) #s(hole binary64 (* 180 (/ (atan (* 1/2 (/ (* x-scale (* y-scale (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (PI))))) |
#s(approx (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI)) #s(hole binary64 (/ (atan (* 1/2 (/ (* x-scale (* y-scale (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) (PI)))) |
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#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 1/2 (/ (* x-scale (* y-scale (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
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(PI)))) 2)) (pow y-scale 2))) 2))))))) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* -1 (/ (- (/ (* x-scale (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* -1 (/ (* x-scale (* y-scale (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (pow b 2)))))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (* -1 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* -1/2 (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/2 (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))))) (* -1/2 (/ (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))))) (pow b 2)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/2 (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))))) (pow b 4))) (* -1/2 (/ (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 2)))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* -180 (/ y-scale (* angle (* x-scale (PI))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (* 90 (* (pow a 2) (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI)))))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (* (pow a 2) (+ (* 90 (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI)))))))) (* 90 (/ (* (pow a 2) (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI)))))))) (pow b 2)))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (* (pow a 2) (+ (* 90 (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI)))))))) (* (pow a 2) (+ (* 90 (/ (* (pow a 2) (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI)))))))) (pow b 4))) (* 90 (/ (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI))))))) (pow b 2)))))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) #s(hole binary64 (* -180 (/ y-scale (* angle (* x-scale (PI))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (* (pow a 2) (* x-scale (+ (* -180 (/ y-scale (* angle (* (pow b 2) (* (pow x-scale 2) (PI)))))) (* 180 (/ 1 (* angle (* (pow b 2) (* y-scale (PI)))))))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (* (pow a 2) (+ (* x-scale (+ (* -180 (/ y-scale (* angle (* (pow b 2) (* (pow x-scale 2) (PI)))))) (* 180 (/ 1 (* angle (* (pow b 2) (* y-scale (PI)))))))) (* (pow a 2) (* x-scale (+ (* -180 (/ y-scale (* angle (* (pow b 4) (* (pow x-scale 2) (PI)))))) (* 180 (/ 1 (* angle (* (pow b 4) (* y-scale (PI)))))))))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (* (pow a 2) (+ (* x-scale (+ (* -180 (/ y-scale (* angle (* (pow b 2) (* (pow x-scale 2) (PI)))))) (* 180 (/ 1 (* angle (* (pow b 2) (* y-scale (PI)))))))) (* (pow a 2) (+ (* x-scale (+ (* -180 (/ y-scale (* angle (* (pow b 4) (* (pow x-scale 2) (PI)))))) (* 180 (/ 1 (* angle (* (pow b 4) (* y-scale (PI)))))))) (* (pow a 2) (* x-scale (+ (* -180 (/ y-scale (* angle (* (pow b 6) (* (pow x-scale 2) (PI)))))) (* 180 (/ 1 (* angle (* (pow b 6) (* y-scale (PI)))))))))))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) #s(hole binary64 (* -180 (/ y-scale (* angle (* (pow x-scale 2) (PI))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* (pow x-scale 2) (PI))))) (* (pow a 2) (+ (* -180 (/ y-scale (* angle (* (pow b 2) (* (pow x-scale 2) (PI)))))) (* 180 (/ 1 (* angle (* (pow b 2) (* y-scale (PI))))))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* (pow x-scale 2) (PI))))) (* (pow a 2) (+ (* -180 (/ y-scale (* angle (* (pow b 2) (* (pow x-scale 2) (PI)))))) (+ (* 180 (/ 1 (* angle (* (pow b 2) (* y-scale (PI)))))) (* (pow a 2) (+ (* -180 (/ y-scale (* angle (* (pow b 4) (* (pow x-scale 2) (PI)))))) (* 180 (/ 1 (* angle (* (pow b 4) (* y-scale (PI)))))))))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* (pow x-scale 2) (PI))))) (* (pow a 2) (+ (* -180 (/ y-scale (* angle (* (pow b 2) (* (pow x-scale 2) (PI)))))) (+ (* 180 (/ 1 (* angle (* (pow b 2) (* y-scale (PI)))))) (* (pow a 2) (+ (* -180 (/ y-scale (* angle (* (pow b 4) (* (pow x-scale 2) (PI)))))) (+ (* 180 (/ 1 (* angle (* (pow b 4) (* y-scale (PI)))))) (* (pow a 2) (+ (* -180 (/ y-scale (* angle (* (pow b 6) (* (pow x-scale 2) (PI)))))) (* 180 (/ 1 (* angle (* (pow b 6) (* y-scale (PI))))))))))))))))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (/ y-scale (* angle (* (pow x-scale 2) (PI)))))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (/ y-scale (* angle (* (pow x-scale 2) (PI)))) (/ (* (pow a 2) y-scale) (* angle (* (pow b 2) (* (pow x-scale 2) (PI)))))))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* (pow a 2) (- (/ (* (pow a 2) y-scale) (* angle (* (pow b 4) (* (pow x-scale 2) (PI))))) (* -1 (/ y-scale (* angle (* (pow b 2) (* (pow x-scale 2) (PI)))))))) (/ y-scale (* angle (* (pow x-scale 2) (PI))))))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* (pow a 2) (- (* (pow a 2) (- (/ (* (pow a 2) y-scale) (* angle (* (pow b 6) (* (pow x-scale 2) (PI))))) (* -1 (/ y-scale (* angle (* (pow b 4) (* (pow x-scale 2) (PI)))))))) (* -1 (/ y-scale (* angle (* (pow b 2) (* (pow x-scale 2) (PI)))))))) (/ y-scale (* angle (* (pow x-scale 2) (PI))))))) |
#s(approx (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (* angle (* (pow b 2) (* (pow x-scale 2) (PI)))))) |
#s(approx (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -1 (* (pow a 2) (* angle (* (pow x-scale 2) (PI))))) (* angle (* (pow b 2) (* (pow x-scale 2) (PI))))))) |
#s(approx (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (* (pow b 2) (* (pow x-scale 2) (PI))))) |
#s(approx (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (+ (* -1 (* (pow a 2) (* (pow x-scale 2) (PI)))) (* (pow b 2) (* (pow x-scale 2) (PI)))))) |
#s(approx (* (PI) (- (* b b) (* a a))) #s(hole binary64 (* (pow b 2) (PI)))) |
#s(approx (* (PI) (- (* b b) (* a a))) #s(hole binary64 (+ (* -1 (* (pow a 2) (PI))) (* (pow b 2) (PI))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (pow b 2))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (+ (* -1 (pow a 2)) (pow b 2)))) |
#s(approx (* a a) #s(hole binary64 (pow a 2))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) #s(hole binary64 (* 180 (/ (pow a 2) (* angle (* (pow b 2) (* y-scale (PI)))))))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) #s(hole binary64 (* (pow a 2) (+ (* 180 (/ (pow a 2) (* angle (* (pow b 4) (* y-scale (PI)))))) (* 180 (/ 1 (* angle (* (pow b 2) (* y-scale (PI)))))))))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) #s(hole binary64 (* (pow a 2) (+ (* (pow a 2) (+ (* 180 (/ (pow a 2) (* angle (* (pow b 6) (* y-scale (PI)))))) (* 180 (/ 1 (* angle (* (pow b 4) (* y-scale (PI)))))))) (* 180 (/ 1 (* angle (* (pow b 2) (* y-scale (PI)))))))))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) #s(hole binary64 (* (pow a 2) (+ (* (pow a 2) (+ (* (pow a 2) (+ (* 180 (/ (pow a 2) (* angle (* (pow b 8) (* y-scale (PI)))))) (* 180 (/ 1 (* angle (* (pow b 6) (* y-scale (PI)))))))) (* 180 (/ 1 (* angle (* (pow b 4) (* y-scale (PI)))))))) (* 180 (/ 1 (* angle (* (pow b 2) (* y-scale (PI)))))))))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (/ (pow a 2) (* angle (* (pow b 2) (* y-scale (PI))))))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* (pow a 2) (+ (/ 1 (* angle (* (pow b 2) (* y-scale (PI))))) (/ (pow a 2) (* angle (* (pow b 4) (* y-scale (PI))))))))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* (pow a 2) (+ (* (pow a 2) (+ (/ 1 (* angle (* (pow b 4) (* y-scale (PI))))) (/ (pow a 2) (* angle (* (pow b 6) (* y-scale (PI))))))) (/ 1 (* angle (* (pow b 2) (* y-scale (PI))))))))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* (pow a 2) (+ (* (pow a 2) (+ (* (pow a 2) (+ (/ 1 (* angle (* (pow b 6) (* y-scale (PI))))) (/ (pow a 2) (* angle (* (pow b 8) (* y-scale (PI))))))) (/ 1 (* angle (* (pow b 4) (* y-scale (PI))))))) (/ 1 (* angle (* (pow b 2) (* y-scale (PI))))))))) |
#s(approx (* angle (* y-scale (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (* angle (* (pow b 2) (* y-scale (PI)))))) |
#s(approx (* angle (* y-scale (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -1 (* (pow a 2) (* angle (* y-scale (PI))))) (* angle (* (pow b 2) (* y-scale (PI))))))) |
#s(approx (* y-scale (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (* (pow b 2) (* y-scale (PI))))) |
#s(approx (* y-scale (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (+ (* -1 (* (pow a 2) (* y-scale (PI)))) (* (pow b 2) (* y-scale (PI)))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (* -1 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* -1/2 (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (* -2 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/2 (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (* -2 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))))) (* -1/2 (/ (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (* -2 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))))) (pow b 2)))))))) |
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#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) #s(hole binary64 (- (+ (* -180 (/ (pow b 2) (* (pow a 2) (* angle (* y-scale (PI)))))) (+ (* -180 (/ (pow b 4) (* (pow a 4) (* angle (* y-scale (PI)))))) (+ (* -180 (/ (pow b 6) (* (pow a 6) (* angle (* y-scale (PI)))))) (+ (* 180 (/ (* (pow b 2) y-scale) (* (pow a 2) (* angle (* (pow x-scale 2) (PI)))))) (+ (* 180 (/ (* (pow b 4) y-scale) (* (pow a 4) (* angle (* (pow x-scale 2) (PI)))))) (* 180 (/ (* (pow b 6) y-scale) (* (pow a 6) (* angle (* (pow x-scale 2) (PI))))))))))) (* 180 (/ 1 (* angle (* y-scale (PI)))))))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* -1 (/ (* (pow b 2) y-scale) (* (pow a 2) (* angle (* (pow x-scale 2) (PI)))))))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (* -1 (/ (* (pow b 2) y-scale) (* angle (* (pow x-scale 2) (PI))))) (* -1 (/ (* (pow b 4) y-scale) (* (pow a 2) (* angle (* (pow x-scale 2) (PI))))))) (pow a 2)))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (/ (- (+ (* -1 (/ (* (pow b 2) y-scale) (* angle (* (pow x-scale 2) (PI))))) (* -1 (/ (* (pow b 6) y-scale) (* (pow a 4) (* angle (* (pow x-scale 2) (PI))))))) (/ (* (pow b 4) y-scale) (* (pow a 2) (* angle (* (pow x-scale 2) (PI)))))) (pow a 2)))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (/ (- (+ (* -1 (/ (* (pow b 2) y-scale) (* angle (* (pow x-scale 2) (PI))))) (* -1 (/ (* (pow b 8) y-scale) (* (pow a 6) (* angle (* (pow x-scale 2) (PI))))))) (+ (/ (* (pow b 4) y-scale) (* (pow a 2) (* angle (* (pow x-scale 2) (PI))))) (/ (* (pow b 6) y-scale) (* (pow a 4) (* angle (* (pow x-scale 2) (PI))))))) (pow a 2)))) |
#s(approx (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (* -1 (* (pow a 2) (* angle (* (pow x-scale 2) (PI))))))) |
#s(approx (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (* (pow a 2) (+ (* -1 (* angle (* (pow x-scale 2) (PI)))) (/ (* angle (* (pow b 2) (* (pow x-scale 2) (PI)))) (pow a 2)))))) |
#s(approx (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (* -1 (* (pow a 2) (* (pow x-scale 2) (PI)))))) |
#s(approx (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (* (pow a 2) (+ (* -1 (* (pow x-scale 2) (PI))) (/ (* (pow b 2) (* (pow x-scale 2) (PI))) (pow a 2)))))) |
#s(approx (* (PI) (- (* b b) (* a a))) #s(hole binary64 (* -1 (* (pow a 2) (PI))))) |
#s(approx (* (PI) (- (* b b) (* a a))) #s(hole binary64 (* (pow a 2) (+ (* -1 (PI)) (/ (* (pow b 2) (PI)) (pow a 2)))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* -1 (pow a 2)))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1)))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) #s(hole binary64 (/ -180 (* angle (* y-scale (PI)))))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) #s(hole binary64 (- (* -180 (/ (pow b 2) (* (pow a 2) (* angle (* y-scale (PI)))))) (* 180 (/ 1 (* angle (* y-scale (PI)))))))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) #s(hole binary64 (- (* -180 (/ (pow b 4) (* (pow a 4) (* angle (* y-scale (PI)))))) (+ (* 180 (/ (pow b 2) (* (pow a 2) (* angle (* y-scale (PI)))))) (* 180 (/ 1 (* angle (* y-scale (PI))))))))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) #s(hole binary64 (- (* -180 (/ (pow b 6) (* (pow a 6) (* angle (* y-scale (PI)))))) (+ (* 180 (/ (pow b 2) (* (pow a 2) (* angle (* y-scale (PI)))))) (+ (* 180 (/ (pow b 4) (* (pow a 4) (* angle (* y-scale (PI)))))) (* 180 (/ 1 (* angle (* y-scale (PI)))))))))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (/ -1 (* angle (* y-scale (PI)))))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (- (* -1 (/ (pow b 2) (* (pow a 2) (* angle (* y-scale (PI)))))) (/ 1 (* angle (* y-scale (PI))))))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (- (* -1 (/ (pow b 4) (* (pow a 4) (* angle (* y-scale (PI)))))) (+ (/ 1 (* angle (* y-scale (PI)))) (/ (pow b 2) (* (pow a 2) (* angle (* y-scale (PI))))))))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (- (* -1 (/ (pow b 6) (* (pow a 6) (* angle (* y-scale (PI)))))) (+ (/ 1 (* angle (* y-scale (PI)))) (+ (/ (pow b 2) (* (pow a 2) (* angle (* y-scale (PI))))) (/ (pow b 4) (* (pow a 4) (* angle (* y-scale (PI)))))))))) |
#s(approx (* angle (* y-scale (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (* -1 (* (pow a 2) (* angle (* y-scale (PI))))))) |
#s(approx (* angle (* y-scale (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (* (pow a 2) (+ (* -1 (* angle (* y-scale (PI)))) (/ (* angle (* (pow b 2) (* y-scale (PI)))) (pow a 2)))))) |
#s(approx (* y-scale (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (* -1 (* (pow a 2) (* y-scale (PI)))))) |
#s(approx (* y-scale (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (* (pow a 2) (+ (* -1 (* y-scale (PI))) (/ (* (pow b 2) (* y-scale (PI))) (pow a 2)))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1/2 (/ (- (* -2 (/ (* (pow b 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (pow a 2))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1/2 (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (pow a 4))) (+ (* -1/2 (/ (- (* -2 (/ (* (pow b 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (pow a 2))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1/2 (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (pow a 4))) (+ (* -1/2 (/ (* (pow b 4) (- (* -2 (/ (* (pow b 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (pow a 6))) (+ (* -1/2 (/ (- (* -2 (/ (* (pow b 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (pow a 2))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* -2 (/ (* (pow b 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (+ (* -2 (/ (* (pow b 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (pow a 4)))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (+ (* -2 (/ (* (pow b 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (/ (* (pow b 4) (- (* -2 (/ (* (pow b 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (pow a 6)))) (+ (* -1 (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (pow a 4))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (* -2 (/ (sin (* 1/180 (* angle (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* -2 (/ (* (pow b 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* (pow a 2) (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (+ (* -2 (/ (* (pow b 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (pow a 4)))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (+ (* -2 (/ (* (pow b 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (/ (* (pow b 4) (- (* -2 (/ (* (pow b 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (pow a 6)))) (+ (* -1 (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (pow a 4))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) #s(hole binary64 (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) #s(hole binary64 (* (pow a 2) (+ (* 2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2))) (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* -1 (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* (pow a 2) (+ (* -1 (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (/ (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (pow a 2)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* -1 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (pow a 2) (+ (* -1 (sin (* 1/180 (* angle (PI))))) (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))) |
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(/ (* x-scale (* y-scale (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* 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1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (/ (* x-scale (* y-scale (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow a 2)))))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1/2 (* (pow b 2) (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* (pow b 2) (+ (* -1/2 (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) (* -1/2 (/ (* (pow b 2) (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) (pow a 2))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* (pow b 2) (+ (* -1/2 (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) (pow a 4))) (* -1/2 (/ (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (pow a 2))))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ x-scale (* angle (* y-scale (PI))))) (* 90 (* (pow b 2) (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI)))))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ x-scale (* angle (* y-scale (PI))))) (* (pow b 2) (+ (* 90 (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI)))))))) (* 90 (/ (* (pow b 2) (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI)))))))) (pow a 2)))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ x-scale (* angle (* y-scale (PI))))) (* (pow b 2) (+ (* 90 (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI)))))))) (* (pow b 2) (+ (* 90 (/ (* (pow b 2) (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI)))))))) (pow a 4))) (* 90 (/ (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI))))))) (pow a 2)))))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) #s(hole binary64 (+ (* -180 (/ x-scale (* angle (* y-scale (PI))))) (* (pow b 2) (* x-scale (- (* 180 (/ y-scale (* (pow a 2) (* angle (* (pow x-scale 2) (PI)))))) (* 180 (/ 1 (* (pow a 2) (* angle (* y-scale (PI)))))))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) #s(hole binary64 (+ (* -180 (/ x-scale (* angle (* y-scale (PI))))) (* (pow b 2) (+ (* x-scale (- (* 180 (/ y-scale (* (pow a 2) (* angle (* (pow x-scale 2) (PI)))))) (* 180 (/ 1 (* (pow a 2) (* angle (* y-scale (PI)))))))) (* (pow b 2) (* x-scale (- (* 180 (/ y-scale (* (pow a 4) (* angle (* (pow x-scale 2) (PI)))))) (* 180 (/ 1 (* (pow a 4) (* angle (* y-scale (PI)))))))))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) #s(hole binary64 (+ (* -180 (/ x-scale (* angle (* y-scale (PI))))) (* (pow b 2) (+ (* x-scale (- (* 180 (/ y-scale (* (pow a 2) (* angle (* (pow x-scale 2) (PI)))))) (* 180 (/ 1 (* (pow a 2) (* angle (* y-scale (PI)))))))) (* (pow b 2) (+ (* x-scale (- (* 180 (/ y-scale (* (pow a 4) (* angle (* (pow x-scale 2) (PI)))))) (* 180 (/ 1 (* (pow a 4) (* angle (* y-scale (PI)))))))) (* (pow b 2) (* x-scale (- (* 180 (/ y-scale (* (pow a 6) (* angle (* (pow x-scale 2) (PI)))))) (* 180 (/ 1 (* (pow a 6) (* angle (* y-scale (PI)))))))))))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) #s(hole binary64 (- (* (pow b 2) (- (* 180 (/ y-scale (* (pow a 2) (* angle (* (pow x-scale 2) (PI)))))) (* 180 (/ 1 (* (pow a 2) (* angle (* y-scale (PI)))))))) (* 180 (/ 1 (* angle (* y-scale (PI)))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) #s(hole binary64 (- (* (pow b 2) (- (+ (* 180 (/ y-scale (* (pow a 2) (* angle (* (pow x-scale 2) (PI)))))) (* (pow b 2) (- (* 180 (/ y-scale (* (pow a 4) (* angle (* (pow x-scale 2) (PI)))))) (* 180 (/ 1 (* (pow a 4) (* angle (* y-scale (PI))))))))) (* 180 (/ 1 (* (pow a 2) (* angle (* y-scale (PI)))))))) (* 180 (/ 1 (* angle (* y-scale (PI)))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) #s(hole binary64 (- (* (pow b 2) (- (+ (* 180 (/ y-scale (* (pow a 2) (* angle (* (pow x-scale 2) (PI)))))) (* (pow b 2) (- (+ (* 180 (/ y-scale (* (pow a 4) (* angle (* (pow x-scale 2) (PI)))))) (* (pow b 2) (- (* 180 (/ y-scale (* (pow a 6) (* angle (* (pow x-scale 2) (PI)))))) (* 180 (/ 1 (* (pow a 6) (* angle (* y-scale (PI))))))))) (* 180 (/ 1 (* (pow a 4) (* angle (* y-scale (PI))))))))) (* 180 (/ 1 (* (pow a 2) (* angle (* y-scale (PI)))))))) (* 180 (/ 1 (* angle (* y-scale (PI)))))))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* (pow b 2) (+ (* -1 (/ y-scale (* (pow a 2) (* angle (* (pow x-scale 2) (PI)))))) (* -1 (/ (* (pow b 2) y-scale) (* (pow a 4) (* angle (* (pow x-scale 2) (PI)))))))))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* (pow b 2) (+ (* -1 (/ y-scale (* (pow a 2) (* angle (* (pow x-scale 2) (PI)))))) (* (pow b 2) (- (* -1 (/ (* (pow b 2) y-scale) (* (pow a 6) (* angle (* (pow x-scale 2) (PI)))))) (/ y-scale (* (pow a 4) (* angle (* (pow x-scale 2) (PI))))))))))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* (pow b 2) (+ (* -1 (/ y-scale (* (pow a 2) (* angle (* (pow x-scale 2) (PI)))))) (* (pow b 2) (- (* (pow b 2) (- (* -1 (/ (* (pow b 2) y-scale) (* (pow a 8) (* angle (* (pow x-scale 2) (PI)))))) (/ y-scale (* (pow a 6) (* angle (* (pow x-scale 2) (PI))))))) (/ y-scale (* (pow a 4) (* angle (* (pow x-scale 2) (PI))))))))))) |
#s(approx (* (* b b) y-scale) #s(hole binary64 (* (pow b 2) y-scale))) |
#s(approx (* b b) #s(hole binary64 (pow b 2))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (- (pow b 2) (pow a 2)))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) #s(hole binary64 (- (* (pow b 2) (- (* -180 (/ (pow b 2) (* (pow a 4) (* angle (* y-scale (PI)))))) (* 180 (/ 1 (* (pow a 2) (* angle (* y-scale (PI)))))))) (* 180 (/ 1 (* angle (* y-scale (PI)))))))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) #s(hole binary64 (- (* (pow b 2) (- (* (pow b 2) (- (* -180 (/ (pow b 2) (* (pow a 6) (* angle (* y-scale (PI)))))) (* 180 (/ 1 (* (pow a 4) (* angle (* y-scale (PI)))))))) (* 180 (/ 1 (* (pow a 2) (* angle (* y-scale (PI)))))))) (* 180 (/ 1 (* angle (* y-scale (PI)))))))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (- (* (pow b 2) (- (* -1 (/ (pow b 2) (* (pow a 4) (* angle (* y-scale (PI)))))) (/ 1 (* (pow a 2) (* angle (* y-scale (PI))))))) (/ 1 (* angle (* y-scale (PI))))))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (- (* (pow b 2) (- (* (pow b 2) (- (* -1 (/ (pow b 2) (* (pow a 6) (* angle (* y-scale (PI)))))) (/ 1 (* (pow a 4) (* angle (* y-scale (PI))))))) (/ 1 (* (pow a 2) (* angle (* y-scale (PI))))))) (/ 1 (* angle (* y-scale (PI))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1/2 (* (pow b 2) (- (* -2 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* (pow b 2) (+ (* -1/2 (- (* -2 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))))) (* -1/2 (/ (* (pow b 2) (- (* -2 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))))) (pow a 2))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* (pow b 2) (+ (* -1/2 (- (* -2 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (- (* -2 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))))) (pow a 4))) (* -1/2 (/ (- (* -2 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (pow a 2))))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (pow b 2) (- (* -2 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (pow b 2) (- (+ (* -2 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (/ (* (pow b 2) (- (* -2 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))))) (pow a 2))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (pow b 2) (- (+ (* -2 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* (pow b 2) (- (/ (* (pow b 2) (- (* -2 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))))) (pow a 4)) (* -1 (/ (- (* -2 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (pow a 2)))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* (pow b 2) (- (* -2 (/ (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* (pow b 2) (- (+ (* -2 (/ (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (/ (* (pow b 2) (- (* -2 (/ (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (pow a 2))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))))))) |
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(* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* -1 (/ (* (pow a 2) (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))))))) (pow b 6))) (* 1/2 (/ (- (/ (* x-scale (* y-scale (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* -1 (/ (* (pow a 2) (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow b 2)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* -1/2 (/ (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (pow b 2)))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (+ (* -1/2 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 4))) (* -1/2 (/ (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (pow b 2))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (+ (* -1/2 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 4))) (+ (* -1/2 (/ (* (pow a 4) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 6))) (* -1/2 (/ (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (pow b 2)))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (* 90 (/ (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI)))))) (pow b 2)))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (+ (* 90 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI))))))) (pow b 4))) (* 90 (/ (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI)))))) (pow b 2))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (+ (* 90 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI))))))) (pow b 4))) (+ (* 90 (/ (* (pow a 4) (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI))))))) (pow b 6))) (* 90 (/ (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI)))))) (pow b 2)))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (/ (* x-scale (+ (* -180 (/ (* (pow a 2) y-scale) (* angle (* (pow x-scale 2) (PI))))) (* 180 (/ (pow a 2) (* angle (* y-scale (PI))))))) (pow b 2))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (+ (/ (* x-scale (+ (* -180 (/ (* (pow a 2) y-scale) (* angle (* (pow x-scale 2) (PI))))) (* 180 (/ (pow a 2) (* angle (* y-scale (PI))))))) (pow b 2)) (/ (* x-scale (+ (* -180 (/ (* (pow a 4) y-scale) (* angle (* (pow x-scale 2) (PI))))) (* 180 (/ (pow a 4) (* angle (* y-scale (PI))))))) (pow b 4)))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (+ (/ (* x-scale (+ (* -180 (/ (* (pow a 2) y-scale) (* angle (* (pow x-scale 2) (PI))))) (* 180 (/ (pow a 2) (* angle (* y-scale (PI))))))) (pow b 2)) (+ (/ (* x-scale (+ (* -180 (/ (* (pow a 4) y-scale) (* angle (* (pow x-scale 2) (PI))))) (* 180 (/ (pow a 4) (* angle (* y-scale (PI))))))) (pow b 4)) (/ (* x-scale (+ (* -180 (/ (* (pow a 6) y-scale) (* angle (* (pow x-scale 2) (PI))))) (* 180 (/ (pow a 6) (* angle (* y-scale (PI))))))) (pow b 6))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* (pow x-scale 2) (PI))))) (+ (* -180 (/ (* (pow a 2) y-scale) (* angle (* (pow b 2) (* (pow x-scale 2) (PI)))))) (* 180 (/ (pow a 2) (* angle (* (pow b 2) (* y-scale (PI)))))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* (pow x-scale 2) (PI))))) (+ (* -180 (/ (* (pow a 2) y-scale) (* angle (* (pow b 2) (* (pow x-scale 2) (PI)))))) (+ (* -180 (/ (* (pow a 4) y-scale) (* angle (* (pow b 4) (* (pow x-scale 2) (PI)))))) (+ (* 180 (/ (pow a 2) (* angle (* (pow b 2) (* y-scale (PI)))))) (* 180 (/ (pow a 4) (* angle (* (pow b 4) (* y-scale (PI)))))))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* (pow x-scale 2) (PI))))) (+ (* -180 (/ (* (pow a 2) y-scale) (* angle (* (pow b 2) (* (pow x-scale 2) (PI)))))) (+ (* -180 (/ (* (pow a 4) y-scale) (* angle (* (pow b 4) (* (pow x-scale 2) (PI)))))) (+ (* -180 (/ (* (pow a 6) y-scale) (* angle (* (pow b 6) (* (pow x-scale 2) (PI)))))) (+ (* 180 (/ (pow a 2) (* angle (* (pow b 2) (* y-scale (PI)))))) (+ (* 180 (/ (pow a 4) (* angle (* (pow b 4) (* y-scale (PI)))))) (* 180 (/ (pow a 6) (* angle (* (pow b 6) (* y-scale (PI)))))))))))))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (/ y-scale (* angle (* (pow x-scale 2) (PI)))) (/ (* (pow a 4) y-scale) (* angle (* (pow b 4) (* (pow x-scale 2) (PI)))))) (* -1 (/ (* (pow a 2) y-scale) (* angle (* (pow b 2) (* (pow x-scale 2) (PI))))))))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (/ y-scale (* angle (* (pow x-scale 2) (PI)))) (/ (* (pow a 6) y-scale) (* angle (* (pow b 6) (* (pow x-scale 2) (PI)))))) (+ (* -1 (/ (* (pow a 2) y-scale) (* angle (* (pow b 2) (* (pow x-scale 2) (PI)))))) (* -1 (/ (* (pow a 4) y-scale) (* angle (* (pow b 4) (* (pow x-scale 2) (PI)))))))))) |
#s(approx (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (* (pow b 2) (+ (* -1 (/ (* (pow a 2) (* angle (* (pow x-scale 2) (PI)))) (pow b 2))) (* angle (* (pow x-scale 2) (PI))))))) |
#s(approx (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (* (pow b 2) (+ (* -1 (/ (* (pow a 2) (* (pow x-scale 2) (PI))) (pow b 2))) (* (pow x-scale 2) (PI)))))) |
#s(approx (* (PI) (- (* b b) (* a a))) #s(hole binary64 (* (pow b 2) (+ (PI) (* -1 (/ (* (pow a 2) (PI)) (pow b 2))))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2))))))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) #s(hole binary64 (/ (+ (* 180 (/ (pow a 2) (* angle (* y-scale (PI))))) (* 180 (/ (pow a 4) (* angle (* (pow b 2) (* y-scale (PI))))))) (pow b 2)))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) #s(hole binary64 (/ (+ (* 180 (/ (pow a 2) (* angle (* y-scale (PI))))) (+ (* 180 (/ (pow a 4) (* angle (* (pow b 2) (* y-scale (PI)))))) (* 180 (/ (pow a 6) (* angle (* (pow b 4) (* y-scale (PI)))))))) (pow b 2)))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) #s(hole binary64 (/ (+ (* 180 (/ (pow a 2) (* angle (* y-scale (PI))))) (+ (* 180 (/ (pow a 4) (* angle (* (pow b 2) (* y-scale (PI)))))) (+ (* 180 (/ (pow a 6) (* angle (* (pow b 4) (* y-scale (PI)))))) (* 180 (/ (pow a 8) (* angle (* (pow b 6) (* y-scale (PI))))))))) (pow b 2)))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (/ (pow a 2) (* angle (* y-scale (PI)))) (/ (pow a 4) (* angle (* (pow b 2) (* y-scale (PI)))))) (pow b 2)))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (/ (- (+ (/ (pow a 2) (* angle (* y-scale (PI)))) (/ (pow a 6) (* angle (* (pow b 4) (* y-scale (PI)))))) (* -1 (/ (pow a 4) (* angle (* (pow b 2) (* y-scale (PI))))))) (pow b 2)))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (/ (- (+ (/ (pow a 2) (* angle (* y-scale (PI)))) (/ (pow a 8) (* angle (* (pow b 6) (* y-scale (PI)))))) (+ (* -1 (/ (pow a 4) (* angle (* (pow b 2) (* y-scale (PI)))))) (* -1 (/ (pow a 6) (* angle (* (pow b 4) (* y-scale (PI)))))))) (pow b 2)))) |
#s(approx (* angle (* y-scale (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (* (pow b 2) (+ (* -1 (/ (* (pow a 2) (* angle (* y-scale (PI)))) (pow b 2))) (* angle (* y-scale (PI))))))) |
#s(approx (* y-scale (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (* (pow b 2) (+ (* -1 (/ (* (pow a 2) (* y-scale (PI))) (pow b 2))) (* y-scale (PI)))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* -1/2 (/ (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (pow b 2)))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (+ (* -1/2 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 4))) (* -1/2 (/ (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (pow b 2))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (+ (* -1/2 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 4))) (+ (* -1/2 (/ (* (pow a 4) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 6))) (* -1/2 (/ (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (pow b 2)))))))) |
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#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (* 2 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (+ (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 4)))) (* -2 (/ (* (pow a 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI))))))))))) |
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#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) y-scale) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* -1/2 (* (pow angle 2) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) angle))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) y-scale) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* -1/2 (* (pow angle 2) (- (* 180 (/ (* y-scale (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) (* -1/2 (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))))) angle))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) y-scale) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* -1/2 (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (pow angle 2) (+ (* -1/2 (* (pow angle 2) (- (* 180 (/ (* y-scale (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) (* (PI) (- (pow b 2) (pow a 2))))) (+ (* 180 (/ (* (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))))) (* -1/2 (- (* 180 (/ (* y-scale (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))))))) angle))) |
#s(approx (* (/ y-scale x-scale) (tan (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (/ (* angle (* y-scale (PI))) x-scale)))) |
#s(approx (* (/ y-scale x-scale) (tan (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (/ (* y-scale (PI)) x-scale)) (/ (* (pow angle 2) (* y-scale (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3))))) x-scale))))) |
#s(approx (* (/ y-scale x-scale) (tan (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (/ (* y-scale (PI)) x-scale)) (* (pow angle 2) (+ (/ (* y-scale (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3)))) x-scale) (/ (* (pow angle 2) (* y-scale (- (* 1/22674816000000 (pow (PI) 5)) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3))))) (* 1/4534963200000 (pow (PI) 5)))))) x-scale))))))) |
#s(approx (* (/ y-scale x-scale) (tan (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (/ (* y-scale (PI)) x-scale)) (* (pow angle 2) (+ (* (pow angle 2) (+ (/ (* y-scale (- (* 1/22674816000000 (pow (PI) 5)) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3))))) (* 1/4534963200000 (pow (PI) 5))))) x-scale) (/ (* (pow angle 2) (* y-scale (- (* -1/30855889612800000000 (pow (PI) 7)) (+ (* -1/64800 (* (pow (PI) 2) (- (* 1/22674816000000 (pow (PI) 5)) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3))))) (* 1/4534963200000 (pow (PI) 5)))))) (+ (* -1/4407984230400000000 (pow (PI) 7)) (* 1/25194240000 (* (pow (PI) 4) (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3)))))))))) x-scale))) (/ (* y-scale (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3)))) x-scale))))))) |
#s(approx (tan (* 1/180 (* angle (PI)))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (tan (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3)))))))) |
#s(approx (tan (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (- (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (- (* 1/22674816000000 (pow (PI) 5)) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3))))) (* 1/4534963200000 (pow (PI) 5)))))) (* -1/11664000 (pow (PI) 3)))))))) |
#s(approx (tan (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (- (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (- (+ (* 1/22674816000000 (pow (PI) 5)) (* (pow angle 2) (- (* -1/30855889612800000000 (pow (PI) 7)) (+ (* -1/64800 (* (pow (PI) 2) (- (* 1/22674816000000 (pow (PI) 5)) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3))))) (* 1/4534963200000 (pow (PI) 5)))))) (+ (* -1/4407984230400000000 (pow (PI) 7)) (* 1/25194240000 (* (pow (PI) 4) (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3)))))))))) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3))))) (* 1/4534963200000 (pow (PI) 5)))))) (* -1/11664000 (pow (PI) 3)))))))) |
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))) #s(hole binary64 (* 1/180 (/ (* angle (* y-scale (PI))) x-scale)))) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))) #s(hole binary64 (* angle (+ (* 1/180 (/ (* y-scale (PI)) x-scale)) (* (pow angle 2) (- (* -1/34992000 (/ (* y-scale (pow (PI) 3)) x-scale)) (* -1/11664000 (/ (* y-scale (pow (PI) 3)) x-scale)))))))) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))) #s(hole binary64 (* angle (+ (* 1/180 (/ (* y-scale (PI)) x-scale)) (* (pow angle 2) (- (+ (* -1/34992000 (/ (* y-scale (pow (PI) 3)) x-scale)) (* (pow angle 2) (- (* 1/22674816000000 (/ (* y-scale (pow (PI) 5)) x-scale)) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/34992000 (/ (* y-scale (pow (PI) 3)) x-scale)) (* -1/11664000 (/ (* y-scale (pow (PI) 3)) x-scale))))) (* 1/4534963200000 (/ (* y-scale (pow (PI) 5)) x-scale)))))) (* -1/11664000 (/ (* y-scale (pow (PI) 3)) x-scale)))))))) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))) #s(hole binary64 (* angle (+ (* 1/180 (/ (* y-scale (PI)) x-scale)) (* (pow angle 2) (- (+ (* -1/34992000 (/ (* y-scale (pow (PI) 3)) x-scale)) (* (pow angle 2) (- (+ (* 1/22674816000000 (/ (* y-scale (pow (PI) 5)) x-scale)) (* (pow angle 2) (- (* -1/30855889612800000000 (/ (* y-scale (pow (PI) 7)) x-scale)) (+ (* -1/64800 (* (pow (PI) 2) (- (* 1/22674816000000 (/ (* y-scale (pow (PI) 5)) x-scale)) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/34992000 (/ (* y-scale (pow (PI) 3)) x-scale)) (* -1/11664000 (/ (* y-scale (pow (PI) 3)) x-scale))))) (* 1/4534963200000 (/ (* y-scale (pow (PI) 5)) x-scale)))))) (+ (* -1/4407984230400000000 (/ (* y-scale (pow (PI) 7)) x-scale)) (* 1/25194240000 (* (pow (PI) 4) (- (* -1/34992000 (/ (* y-scale (pow (PI) 3)) x-scale)) (* -1/11664000 (/ (* y-scale (pow (PI) 3)) x-scale)))))))))) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/34992000 (/ (* y-scale (pow (PI) 3)) x-scale)) (* -1/11664000 (/ (* y-scale (pow (PI) 3)) x-scale))))) (* 1/4534963200000 (/ (* y-scale (pow (PI) 5)) x-scale)))))) (* -1/11664000 (/ (* y-scale (pow (PI) 3)) x-scale)))))))) |
#s(approx (* 1/180 (/ (* angle (* y-scale (PI))) x-scale)) #s(hole binary64 (* 1/180 (/ (* angle (* y-scale (PI))) x-scale)))) |
#s(approx (/ (* angle (* y-scale (PI))) x-scale) #s(hole binary64 (/ (* angle (* y-scale (PI))) x-scale))) |
#s(approx (* angle (* y-scale (PI))) #s(hole binary64 (* angle (* y-scale (PI))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* 90 (/ (* x-scale (* y-scale (- (* 2 (/ (pow a 2) (pow y-scale 2))) (* 2 (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) #s(hole binary64 (/ (* x-scale (+ (* -180 (/ (* (pow b 2) y-scale) (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2)))))) (* 180 (/ (pow a 2) (* y-scale (* (PI) (- (pow b 2) (pow a 2)))))))) angle))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) y-scale) (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2)))))) (* 180 (/ (pow a 2) (* y-scale (* (PI) (- (pow b 2) (pow a 2))))))) angle))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (/ (* (pow b 2) y-scale) (* angle (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (* angle (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) #s(hole binary64 (* 180 (/ (pow a 2) (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (/ (pow a 2) (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* angle (* y-scale (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* -90 (/ (* angle (* x-scale (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (PI))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* angle (+ (* -90 (/ (* x-scale (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (PI))) (* -1/2 (* (pow angle 2) (- (* 180 (/ (* x-scale (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (PI))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2)))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* angle (+ (* -90 (/ (* x-scale (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (PI))) (* (pow angle 2) (+ (* -1/2 (* (pow angle 2) (- (* 180 (/ (* x-scale (* y-scale (- (+ (* 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(pow (PI) 2))))))) (* -1/2 (- (* 180 (/ (* x-scale (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (PI))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/11664000 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#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* 180 (/ (* angle (* x-scale (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (PI))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* angle (+ (* 180 (/ (* x-scale (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (PI))) (* (pow angle 2) (- (* 180 (/ (* x-scale (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (PI))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* angle (+ (* 180 (/ (* x-scale (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (PI))) (* (pow angle 2) (- (+ (* 180 (/ (* x-scale (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (PI))) (* (pow angle 2) (- (* 180 (/ (* x-scale (* y-scale (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2)))) (+ (* 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(pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow y-scale 4) (* (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))))))))) (PI))) (+ (* 180 (/ (* (+ (* 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y-scale (* (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2))))) (PI))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* 1/22674816000000 (pow (PI) 5)) (+ (* 1/4534963200000 (pow (PI) 5)) (* 1/2267481600000 (pow (PI) 5)))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2))))))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* angle (+ (* 180 (/ (* x-scale (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (PI))) (* (pow angle 2) (- (+ (* 180 (/ (* x-scale (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (PI))) (* (pow angle 2) (- (+ (* 180 (/ (* x-scale (* y-scale (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2)))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 2 (* (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow y-scale 4) (* (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))))))))) (PI))) (* (pow angle 2) (- (* 180 (/ (* x-scale (* y-scale (- (+ (* 1/22216240521216000000000 (/ (pow (PI) 8) (pow y-scale 2))) (+ (* 1/793437161472000000000 (/ (pow (PI) 8) (pow y-scale 2))) (* 1/634749729177600000000 (/ (pow (PI) 8) (pow y-scale 2))))) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow x-scale 2))) (+ (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow x-scale 2))) (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow x-scale 2)))) (+ (* 1/22216240521216000000000 (/ (pow (PI) 8) (pow y-scale 2))) (+ (* 1/793437161472000000000 (/ (pow (PI) 8) (pow y-scale 2))) (* 1/634749729177600000000 (/ (pow (PI) 8) (pow y-scale 2)))))) (pow y-scale 2))) (+ (* 2 (* (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))))))) (+ (* 4 (+ (* -1/32400 (/ (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/2777030065152000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow x-scale 2) (pow y-scale 2))))))))) (pow (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) 2)))) (+ (* 1/4 (* (pow y-scale 4) (pow (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))) 2))) (* 1/2 (* (pow y-scale 4) (* (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -2 (/ (- (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 2 (* (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow y-scale 4) (* (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))))))))))) (PI))) (+ (* 180 (/ (* (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))) (- (* 180 (/ (* x-scale (* y-scale (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2)))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 2 (* (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow y-scale 4) (* (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))))))))) (PI))) (+ (* 180 (/ (* (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))) (- (* 180 (/ (* x-scale (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (PI))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2))))) (PI))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* 1/22674816000000 (pow (PI) 5)) (+ (* 1/4534963200000 (pow (PI) 5)) (* 1/2267481600000 (pow (PI) 5)))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2)))))) (PI))) (+ (* 180 (/ (* (+ (* 1/22674816000000 (pow (PI) 5)) (+ (* 1/4534963200000 (pow (PI) 5)) (* 1/2267481600000 (pow (PI) 5)))) (- (* 180 (/ (* x-scale (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (PI))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2))))) (PI))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/881596846080000000 (pow (PI) 7)) (+ (* -1/1469328076800000000 (pow (PI) 7)) (+ (* -1/4407984230400000000 (pow (PI) 7)) (* -1/30855889612800000000 (pow (PI) 7))))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2)))))))) (+ (* 180 (/ (* (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))) (- (* 180 (/ (* x-scale (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (PI))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2))))) (PI))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* 1/22674816000000 (pow (PI) 5)) (+ (* 1/4534963200000 (pow (PI) 5)) (* 1/2267481600000 (pow (PI) 5)))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2))))))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2))))))))) |
#s(approx (/ x-scale (cos (* 1/180 (* angle (PI))))) #s(hole binary64 x-scale)) |
#s(approx (/ x-scale (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ x-scale (* 1/64800 (* (pow angle 2) (* x-scale (pow (PI) 2))))))) |
#s(approx (/ x-scale (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ x-scale (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/4199040000 (* x-scale (pow (PI) 4))) (* 1/25194240000 (* x-scale (pow (PI) 4)))))) (* -1/64800 (* x-scale (pow (PI) 2)))))))) |
#s(approx (/ x-scale (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ x-scale (* (pow angle 2) (- (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/24488801280000000 (* x-scale (pow (PI) 6))) (+ (* 1/1632586752000000 (* x-scale (pow (PI) 6))) (* 1/64800 (* (pow (PI) 2) (+ (* -1/4199040000 (* x-scale (pow (PI) 4))) (* 1/25194240000 (* x-scale (pow (PI) 4)))))))))) (+ (* -1/4199040000 (* x-scale (pow (PI) 4))) (* 1/25194240000 (* x-scale (pow (PI) 4)))))) (* -1/64800 (* x-scale (pow (PI) 2)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 1)) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 180 (/ (* angle (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (PI))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 180 (/ (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (PI))) (* (pow angle 2) (- (* 180 (/ (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))) (PI))) (* -1/1080 (* y-scale (* (PI) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 180 (/ (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (PI))) (* (pow angle 2) (- (+ (* 180 (/ (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 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1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))))) (* 1/699840000 (* y-scale (* (pow (PI) 3) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))) (* -1/1080 (* y-scale (* (PI) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 180 (/ (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (PI))) (* (pow angle 2) (- (+ (* 180 (/ (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))) (PI))) (* (pow angle 2) (- (+ (* 180 (/ (* y-scale (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2)))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 2 (* (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow y-scale 4) (* (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))))) (PI))) (* (pow angle 2) (- (* 180 (/ (* y-scale (- (+ (* 1/22216240521216000000000 (/ (pow (PI) 8) (pow 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2))))))) (+ (* 4 (+ (* -1/32400 (/ (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/2777030065152000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow x-scale 2) (pow y-scale 2))))))))) (pow (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) 2)))) (+ (* 1/4 (* (pow y-scale 4) (pow (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))) 2))) (* 1/2 (* (pow y-scale 4) (* (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -2 (/ (- (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 2 (* (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow y-scale 4) (* (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow 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2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))) (PI))) (* -1/1080 (* y-scale (* (PI) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))))) (* 1/699840000 (* y-scale (* (pow (PI) 3) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))) (+ (* -1/952342272000000 (* y-scale (* (pow (PI) 5) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* 1/125971200000 (* (pow (PI) 4) (- (* 180 (/ (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))) (PI))) (* -1/1080 (* y-scale (* (PI) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))))))) (+ (* -1/194400 (* (pow (PI) 2) (- (* 180 (/ (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow 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#s(approx (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale))) #s(hole binary64 (* -1/90 (/ (* angle (* y-scale (PI))) (pow x-scale 2))))) |
#s(approx (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale))) #s(hole binary64 (* angle (+ (* -1/90 (/ (* y-scale (PI)) (pow x-scale 2))) (* 1/17496000 (/ (* (pow angle 2) (* y-scale (pow (PI) 3))) (pow x-scale 2))))))) |
#s(approx (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale))) #s(hole binary64 (* angle (+ (* -1/90 (/ (* y-scale (PI)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/11337408000000 (/ (* (pow angle 2) (* y-scale (pow (PI) 5))) (pow x-scale 2))) (* 1/17496000 (/ (* y-scale (pow (PI) 3)) (pow x-scale 2))))))))) |
#s(approx (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale))) #s(hole binary64 (* angle (+ (* -1/90 (/ (* y-scale (PI)) (pow x-scale 2))) (* (pow angle 2) (+ (* 1/17496000 (/ (* y-scale (pow (PI) 3)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/11337408000000 (/ (* y-scale (pow (PI) 5)) (pow x-scale 2))) (* 1/15427944806400000000 (/ (* (pow angle 2) (* y-scale (pow (PI) 7))) (pow x-scale 2))))))))))) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) #s(hole binary64 (* 1/180 (/ (* angle (* y-scale (PI))) (pow x-scale 2))))) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) #s(hole binary64 (* angle (+ (* -1/34992000 (/ (* (pow angle 2) (* y-scale (pow (PI) 3))) (pow x-scale 2))) (* 1/180 (/ (* y-scale (PI)) (pow x-scale 2))))))) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) #s(hole binary64 (* angle (+ (* 1/180 (/ (* y-scale (PI)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/34992000 (/ (* y-scale (pow (PI) 3)) (pow x-scale 2))) (* 1/22674816000000 (/ (* (pow angle 2) (* y-scale (pow (PI) 5))) (pow x-scale 2))))))))) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) #s(hole binary64 (* angle (+ (* 1/180 (/ (* y-scale (PI)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/34992000 (/ (* y-scale (pow (PI) 3)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/30855889612800000000 (/ (* (pow angle 2) (* y-scale (pow (PI) 7))) (pow x-scale 2))) (* 1/22674816000000 (/ (* y-scale (pow (PI) 5)) (pow x-scale 2))))))))))) |
#s(approx (* y-scale (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (* angle (* y-scale (PI)))))) |
#s(approx (* y-scale (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* y-scale (pow (PI) 3)))) (* 1/180 (* y-scale (PI))))))) |
#s(approx (* y-scale (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* y-scale (PI))) (* (pow angle 2) (+ (* -1/34992000 (* y-scale (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* y-scale (pow (PI) 5)))))))))) |
#s(approx (* y-scale (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* y-scale (PI))) (* (pow angle 2) (+ (* -1/34992000 (* y-scale (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* y-scale (pow (PI) 7)))) (* 1/22674816000000 (* y-scale (pow (PI) 5))))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (* -180 (/ (* (pow b 2) (* y-scale (sin (* 1/2 (PI))))) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) (* y-scale (sin (* 1/2 (PI))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* -1/2 (* angle (- (* 4 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2))))) (* 2 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2))))))))) angle))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) (* y-scale (sin (* 1/2 (PI))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* angle (+ (* -1/2 (* angle (- (* 180 (/ (* y-scale (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* x-scale (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))) (+ (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 4 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2))))) (* 2 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2)))))))) (sin (* 1/2 (PI))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) (* -1/2 (- (* 4 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2))))) (* 2 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2)))))))))) angle))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) (* y-scale (sin (* 1/2 (PI))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* angle (+ (* -1/2 (- (* 4 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2))))) (* 2 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2))))))) (* angle (+ (* -1/2 (* angle (- (* 360 (/ (* (pow b 2) (* y-scale (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* x-scale (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))) (+ (* -1/48600 (/ (* (pow b 2) (* y-scale (* (pow (PI) 2) (cos (* 1/2 (PI)))))) (* x-scale (- (pow b 2) (pow a 2))))) (+ (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 180 (/ (* y-scale (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* x-scale (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))) (+ (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 4 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2))))) (* 2 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2)))))))) (sin (* 1/2 (PI))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) (sin (* 1/2 (PI))))) (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))) (- (* 4 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2))))) (* 2 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2))))))) (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))))))) (* -1/2 (- (* 180 (/ (* y-scale (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* x-scale (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))) (+ (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 4 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2))))) (* 2 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2)))))))) (sin (* 1/2 (PI))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))))))) angle))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (* 360 (/ (* (pow b 2) (* y-scale (sin (* 1/2 (PI))))) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (* 360 (/ (* (pow b 2) (* y-scale (sin (* 1/2 (PI))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* angle (- (* 4 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2))))) (* 2 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2)))))))) angle))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (* 360 (/ (* (pow b 2) (* y-scale (sin (* 1/2 (PI))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* angle (- (+ (* 4 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2))))) (* angle (- (* 180 (/ (* y-scale (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* x-scale (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))) (+ (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 4 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2))))) (* 2 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2)))))))) (sin (* 1/2 (PI))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) (* 2 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2)))))))) angle))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (* 360 (/ (* (pow b 2) (* y-scale (sin (* 1/2 (PI))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* angle (- (+ (* 4 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2))))) (* angle (- (+ (* 180 (/ (* y-scale (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* x-scale (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))) (* angle (- (* 360 (/ (* (pow b 2) (* y-scale (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* x-scale (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))) (+ (* -1/48600 (/ (* (pow b 2) (* y-scale (* (pow (PI) 2) (cos (* 1/2 (PI)))))) (* x-scale (- (pow b 2) (pow a 2))))) (+ (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 180 (/ (* y-scale (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* x-scale (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))) (+ (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 4 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2))))) (* 2 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2)))))))) (sin (* 1/2 (PI))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) (sin (* 1/2 (PI))))) (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))) (- (* 4 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2))))) (* 2 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2))))))) (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))))))) (+ (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 4 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2))))) (* 2 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2)))))))) (sin (* 1/2 (PI))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) (* 2 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2)))))))) angle))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (* 360 (/ (* (pow b 2) (sin (* 1/2 (PI)))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* 360 (/ (* (pow b 2) (sin (* 1/2 (PI)))) (* (PI) (- (pow b 2) (pow a 2))))) (* angle (- (* 4 (/ (* (pow b 2) (cos (* 1/2 (PI)))) (- (pow b 2) (pow a 2)))) (* 2 (/ (* (pow b 2) (cos (* 1/2 (PI)))) (- (pow b 2) (pow a 2))))))) angle))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* 360 (/ (* (pow b 2) (sin (* 1/2 (PI)))) (* (PI) (- (pow b 2) (pow a 2))))) (* angle (- (+ (* 4 (/ (* (pow b 2) (cos (* 1/2 (PI)))) (- (pow b 2) (pow a 2)))) (* angle (- (* 180 (/ (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))) (+ (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 4 (/ (* (pow b 2) (cos (* 1/2 (PI)))) (- (pow b 2) (pow a 2)))) (* 2 (/ (* (pow b 2) (cos (* 1/2 (PI)))) (- (pow b 2) (pow a 2))))))) (sin (* 1/2 (PI))))) (* 64800 (/ (* (pow b 2) (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) (* 2 (/ (* (pow b 2) (cos (* 1/2 (PI)))) (- (pow b 2) (pow a 2))))))) angle))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* 360 (/ (* (pow b 2) (sin (* 1/2 (PI)))) (* (PI) (- (pow b 2) (pow a 2))))) (* angle (- (+ (* 4 (/ (* (pow b 2) (cos (* 1/2 (PI)))) (- (pow b 2) (pow a 2)))) (* angle (- (+ (* 180 (/ (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))) (* angle (- (* 360 (/ (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))) (+ (* -1/48600 (/ (* (pow b 2) (* (pow (PI) 2) (cos (* 1/2 (PI))))) (- (pow b 2) (pow a 2)))) (+ (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 180 (/ (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))) (+ (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 4 (/ (* (pow b 2) (cos (* 1/2 (PI)))) (- (pow b 2) (pow a 2)))) (* 2 (/ (* (pow b 2) (cos (* 1/2 (PI)))) (- (pow b 2) (pow a 2))))))) (sin (* 1/2 (PI))))) (* 64800 (/ (* (pow b 2) (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) (sin (* 1/2 (PI))))) (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))) (- (* 4 (/ (* (pow b 2) (cos (* 1/2 (PI)))) (- (pow b 2) (pow a 2)))) (* 2 (/ (* (pow b 2) (cos (* 1/2 (PI)))) (- (pow b 2) (pow a 2)))))) (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))))))) (+ (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 4 (/ (* (pow b 2) (cos (* 1/2 (PI)))) (- (pow b 2) (pow a 2)))) (* 2 (/ (* (pow b 2) (cos (* 1/2 (PI)))) (- (pow b 2) (pow a 2))))))) (sin (* 1/2 (PI))))) (* 64800 (/ (* (pow b 2) (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) (* 2 (/ (* (pow b 2) (cos (* 1/2 (PI)))) (- (pow b 2) (pow a 2))))))) angle))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (+ (* 2 (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))) |
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* 2 (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))) |
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 2 (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))))) |
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* 1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (* b (sin (* 1/2 (PI)))))) |
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (+ (* 1/180 (* angle (* b (* (PI) (cos (* 1/2 (PI))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (+ (* angle (+ (* -1/64800 (* angle (* b (* (pow (PI) 2) (sin (* 1/2 (PI))))))) (* 1/180 (* b (* (PI) (cos (* 1/2 (PI)))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (+ (* angle (+ (* 1/180 (* b (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/64800 (* b (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* -1/34992000 (* angle (* b (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* 1/180 (* angle (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* angle (+ (* 1/32400 (* angle (* (pow (PI) 2) (* (cos (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))) (* 1/180 (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* angle (+ (* 1/32400 (* (pow (PI) 2) (* (cos (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* angle (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))))))))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* angle (+ (* 1/32400 (* (pow (PI) 2) (* (cos (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* angle (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (+ (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* -1/3149280000 (* angle (* (pow (PI) 4) (* (cos (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* 1/180 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/22674816000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 1/2 (/ (* x-scale (* y-scale (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (* -1/2 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* (/ y-scale x-scale) (tan (* 1/180 (* angle (PI))))) #s(hole binary64 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (tan (* 1/180 (* angle (PI)))) #s(hole binary64 (/ (sin (* 1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI))))))) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))) #s(hole binary64 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* -1/2 (/ (* x-scale (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (/ (* x-scale (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (/ x-scale (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (/ x-scale (cos (* 1/180 (* angle (PI))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale))) #s(hole binary64 (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (pow x-scale 2))))) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) #s(hole binary64 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (pow x-scale 2)))) |
#s(approx (* y-scale (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* y-scale (sin (* 1/180 (* angle (PI))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (* -1/2 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (- (pow b 2) (pow a 2)))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (- (pow b 2) (pow a 2))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (- (pow b 2) (pow a 2)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) #s(hole binary64 (* -1 (/ (* x-scale (+ (* -180 (/ (pow a 2) (* y-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 180 (/ (* (pow b 2) y-scale) (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2)))))))) angle)))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) #s(hole binary64 (* -1 (/ (+ (* -180 (/ (pow a 2) (* y-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 180 (/ (* (pow b 2) y-scale) (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2))))))) angle)))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* -1/2 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (/ (+ (* -1/2 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (* 1/2 (/ (* (pow x-scale 2) (* y-scale (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) x-scale))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (/ (+ (* -1/2 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow x-scale 2) (* y-scale (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (- (pow b 2) (pow a 2))))))) (* 1/2 (/ (* y-scale (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))))) x-scale))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (/ (+ (* -1/2 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (* (pow x-scale 2) (+ (* 1/2 (/ (* y-scale (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (* (pow x-scale 2) (+ (* -1/4 (/ (* y-scale (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (- (pow b 2) (pow a 2))))))) (* 1/8 (/ (* (pow x-scale 2) (* y-scale (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3) (- (pow b 2) (pow a 2)))))))))))) x-scale))) |
#s(approx (/ y-scale x-scale) #s(hole binary64 (/ y-scale x-scale))) |
#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* -180 (/ (* (pow b 2) y-scale) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) y-scale) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (* 180 (/ (* (pow a 2) (pow x-scale 2)) (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2)))))))) x-scale))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) #s(hole binary64 (* -180 (/ (* (pow b 2) y-scale) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) y-scale) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (* 180 (/ (* (pow a 2) (pow x-scale 2)) (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2)))))))) x-scale))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) #s(hole binary64 (* -180 (/ (* (pow b 2) y-scale) (* angle (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) y-scale) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (* 180 (/ (* (pow a 2) (pow x-scale 2)) (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2)))))))) (pow x-scale 2)))) |
#s(approx (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2)))))) |
#s(approx (* x-scale x-scale) #s(hole binary64 (pow x-scale 2))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (/ (+ (* -1/2 (/ (* (pow x-scale 2) (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))) x-scale))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (/ (+ (* (pow x-scale 2) (+ (* -1/2 (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (/ (* (pow x-scale 2) (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 3)))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))) x-scale))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (/ (+ (* (pow x-scale 2) (+ (* -1/2 (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (pow x-scale 2) (+ (* -1/8 (/ (* (pow x-scale 2) (* y-scale (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 7)))) (* 1/4 (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 3)))))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))) x-scale))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (/ (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))) (/ (* (pow x-scale 2) (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) x-scale))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (/ (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))) (* (pow x-scale 2) (+ (* -1/2 (/ (* (pow x-scale 2) (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) x-scale))) |
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#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* 180 (/ (* (pow a 2) x-scale) (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* x-scale (+ (* -180 (/ (* (pow b 2) y-scale) (* angle (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2))))))) (* 180 (/ (pow a 2) (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) #s(hole binary64 (* 180 (/ (* (pow a 2) x-scale) (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) #s(hole binary64 (* x-scale (+ (* -180 (/ (* (pow b 2) y-scale) (* angle (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2))))))) (* 180 (/ (pow a 2) (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) #s(hole binary64 (* 180 (/ (pow a 2) (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) #s(hole binary64 (+ (* -180 (/ (* (pow b 2) y-scale) (* angle (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2))))))) (* 180 (/ (pow a 2) (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2)))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* 1/2 (/ (* y-scale (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (/ (+ (* 1/4 (/ (* (pow y-scale 3) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow x-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (sin (* 1/180 (* angle (PI)))))))) (* 1/2 (/ (* y-scale (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) x-scale))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (/ (+ (* -1/8 (/ (* (pow y-scale 7) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (* (pow x-scale 4) (* (pow (cos (* 1/180 (* angle (PI)))) 7) (sin (* 1/180 (* angle (PI)))))))) (+ (* 1/4 (/ (* (pow y-scale 3) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow x-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (sin (* 1/180 (* angle (PI)))))))) (* 1/2 (/ (* y-scale (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) x-scale))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (/ (+ (* -1/4 (/ (* (pow y-scale 3) (+ (* -1/4 (/ (* (pow y-scale 8) (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (* (pow y-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow x-scale 6) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (sin (* 1/180 (* angle (PI)))))))) (+ (* -1/8 (/ (* (pow y-scale 7) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (* (pow x-scale 4) (* (pow (cos (* 1/180 (* angle (PI)))) 7) (sin (* 1/180 (* angle (PI)))))))) (+ (* 1/4 (/ (* (pow y-scale 3) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow x-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (sin (* 1/180 (* angle (PI)))))))) (* 1/2 (/ (* y-scale (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) x-scale))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* -1 (/ (* y-scale (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
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#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* -1 (* x-scale (+ (* -180 (/ (pow a 2) (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2))))))) (* 180 (/ (* (pow b 2) y-scale) (* angle (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2)))))))))))) |
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#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* y-scale (+ (* -1/2 (/ (* x-scale (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (* (pow y-scale 2) (+ (* -1/4 (/ (* x-scale (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (- (pow b 2) (pow a 2))))))) (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 3) (- (pow b 2) (pow a 2))))))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* y-scale (+ (* -1/2 (/ (* x-scale (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow 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(pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 3) (- (pow b 2) (pow a 2))))))) (* 1/4 (/ (* x-scale (* 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2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 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#s(approx y-scale #s(hole binary64 y-scale)) |
#s(approx (* y-scale (PI)) #s(hole binary64 (* y-scale (PI)))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) (pow y-scale 2)) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))) (* 180 (/ (* (pow a 2) x-scale) (* angle (* (PI) (- (pow b 2) (pow a 2))))))) y-scale))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) (pow y-scale 2)) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))) (* 180 (/ (* (pow a 2) x-scale) (* angle (* (PI) (- (pow b 2) (pow a 2))))))) y-scale))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) (pow y-scale 2)) (* angle (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2))))))) (* 180 (/ (pow a 2) (* angle (* (PI) (- (pow b 2) (pow a 2))))))) y-scale))) |
#s(approx (* y-scale (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (* y-scale (* (PI) (- (pow b 2) (pow a 2)))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* 1/2 (/ (* x-scale (* y-scale (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* y-scale (+ (* 1/4 (/ (* x-scale (* (pow y-scale 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (sin (* 1/180 (* angle (PI))))))) (* 1/2 (/ (* x-scale (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* y-scale (+ (* 1/2 (/ (* x-scale (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (pow y-scale 2) (+ (* -1/8 (/ (* x-scale (* (pow y-scale 2) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow (cos (* 1/180 (* angle (PI)))) 7) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (/ (* x-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (sin (* 1/180 (* angle (PI))))))))))))) |
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#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* y-scale (+ (* -1/2 (/ (* x-scale (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (+ (* -1/8 (/ (* (pow x-scale 7) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (pow y-scale 6) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 7))))) (+ (* 1/4 (/ (* (pow x-scale 3) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 3))))) (/ (sin (* 1/180 (* angle (PI)))) (* x-scale (cos (* 1/180 (* angle (PI)))))))))))) |
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#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* y-scale (- (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow y-scale 2) (sin (* 1/180 (* angle (PI))))))) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 3)))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* y-scale (- (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (pow x-scale 2))) (+ (* -1/2 (/ (* (pow x-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow y-scale 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow y-scale 2) (sin (* 1/180 (* angle (PI)))))))) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 3)))))))) |
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#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* -1 (* y-scale (+ (* -180 (/ (* (pow a 2) x-scale) (* angle (* (pow y-scale 2) (* (PI) (- (pow b 2) (pow a 2))))))) (* 180 (/ (pow b 2) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) #s(hole binary64 (* -1 (* y-scale (+ (* -180 (/ (* (pow a 2) x-scale) (* angle (* (pow y-scale 2) (* (PI) (- (pow b 2) (pow a 2))))))) (* 180 (/ (pow b 2) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) #s(hole binary64 (* -1 (* y-scale (+ (* -180 (/ (pow a 2) (* angle (* (pow y-scale 2) (* (PI) (- (pow b 2) (pow a 2))))))) (* 180 (/ (pow b 2) (* angle (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (sin (* 1/180 (* angle (PI)))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* 1/2 (/ (* x-scale (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (sin (* 1/180 (* angle (PI)))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (+ (* -1/4 (/ (* (pow x-scale 3) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 3))))) (* 1/2 (/ (* x-scale (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (sin (* 1/180 (* angle (PI)))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (+ (* -1/4 (/ (* (pow x-scale 3) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 3))))) (+ (* 1/8 (/ (* (pow x-scale 7) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (pow y-scale 6) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 7))))) (* 1/2 (/ (* x-scale (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (* x-scale (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* x-scale (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (* x-scale (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (+ (* 1/2 (/ (* (pow x-scale 3) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 3))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* x-scale (cos (* 1/180 (* angle (PI))))))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (* x-scale (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (+ (* -1/4 (/ (* (pow x-scale 7) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (pow y-scale 6) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 7))))) (+ (* 1/2 (/ (* (pow x-scale 3) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 3))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* x-scale (cos (* 1/180 (* angle (PI)))))))))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (sin (* 1/180 (* angle (PI))))) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (pow y-scale 2))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (pow x-scale 2)))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (sin (* 1/180 (* angle (PI))))) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (pow y-scale 2))) (+ (* 1/2 (/ (* (pow x-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow y-scale 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (pow x-scale 2))))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (sin (* 1/180 (* angle (PI))))) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (pow y-scale 2))) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (pow y-scale 6) (pow (sin (* 1/180 (* angle (PI)))) 7)))) (+ (* 1/2 (/ (* (pow x-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow y-scale 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (pow x-scale 2)))))))))) |
15 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 211.0ms | angle | @ | inf | ((* 180 (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI))) 180 (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI)) (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (* (/ y-scale x-scale) (tan (* 1/180 (* angle (PI))))) (/ y-scale x-scale) y-scale x-scale (tan (* 1/180 (* angle (PI)))) (* 1/180 (* angle (PI))) 1/180 (* angle (PI)) angle (PI) (* 180 (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI))) (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI)) (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))) (* 1/180 (/ (* angle (* y-scale (PI))) x-scale)) (/ (* angle (* y-scale (PI))) x-scale) (* angle (* y-scale (PI))) (* y-scale (PI)) (* 180 (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI))) (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI)) (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) (* (* b b) y-scale) (* b b) b (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))) (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))) (* x-scale x-scale) (* (PI) (- (* b b) (* a a))) (- (* b b) (* a a)) (* a a) a (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))) (* y-scale (* (PI) (- (* b b) (* a a)))) (* 180 (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI))) (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ 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Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 3866 | 115164 |
| 0 | 3997 | 109711 |
| 0 | 12103 | 107168 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
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(atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 x-scale (fma.f64 #s(literal -180 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))))))) |
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#s(literal -180 binary64) |
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(*.f64 (*.f64 b b) y-scale) |
(*.f64 b b) |
b |
(*.f64 angle (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) |
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(*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) |
(-.f64 (*.f64 b b) (*.f64 a a)) |
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a |
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(PI)))) 2)) (pow y-scale 2))) 2))))))) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* -1 (/ (- (/ (* x-scale (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* -1 (/ (* x-scale (* y-scale (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (pow b 2)))))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (* -1 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* -1/2 (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/2 (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))))) (* -1/2 (/ (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))))) (pow b 2)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/2 (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))))) (pow b 4))) (* -1/2 (/ (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 2)))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* -180 (/ y-scale (* angle (* x-scale (PI))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (* 90 (* (pow a 2) (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI)))))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (* (pow a 2) (+ (* 90 (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI)))))))) (* 90 (/ (* (pow a 2) (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI)))))))) (pow b 2)))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (* (pow a 2) (+ (* 90 (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI)))))))) (* (pow a 2) (+ (* 90 (/ (* (pow a 2) (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI)))))))) (pow b 4))) (* 90 (/ (- (* 2 (/ x-scale (* angle (* (pow b 2) (* y-scale (PI)))))) (* 2 (/ y-scale (* angle (* (pow b 2) (* x-scale (PI))))))) (pow b 2)))))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) #s(hole binary64 (* -180 (/ y-scale (* angle (* x-scale (PI))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (* (pow a 2) (* x-scale (+ (* -180 (/ y-scale (* angle (* (pow b 2) (* (pow x-scale 2) (PI)))))) (* 180 (/ 1 (* angle (* (pow b 2) (* y-scale (PI)))))))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (* (pow a 2) (+ (* x-scale (+ (* -180 (/ y-scale (* angle (* (pow b 2) (* (pow x-scale 2) (PI)))))) (* 180 (/ 1 (* angle (* (pow b 2) (* y-scale (PI)))))))) (* (pow a 2) (* x-scale (+ (* -180 (/ y-scale (* angle (* (pow b 4) (* (pow x-scale 2) (PI)))))) (* 180 (/ 1 (* angle (* (pow b 4) (* y-scale (PI)))))))))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (* (pow a 2) (+ (* x-scale (+ (* -180 (/ y-scale (* angle (* (pow b 2) (* (pow x-scale 2) (PI)))))) (* 180 (/ 1 (* angle (* (pow b 2) (* y-scale (PI)))))))) (* (pow a 2) (+ (* x-scale (+ (* -180 (/ y-scale (* angle (* (pow b 4) (* (pow x-scale 2) (PI)))))) (* 180 (/ 1 (* angle (* (pow b 4) (* y-scale (PI)))))))) (* (pow a 2) (* x-scale (+ (* -180 (/ y-scale (* angle (* (pow b 6) (* (pow x-scale 2) (PI)))))) (* 180 (/ 1 (* angle (* (pow b 6) (* y-scale (PI)))))))))))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) #s(hole binary64 (* -180 (/ y-scale (* angle (* (pow x-scale 2) (PI))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* (pow x-scale 2) (PI))))) (* (pow a 2) (+ (* -180 (/ y-scale (* angle (* (pow b 2) (* (pow x-scale 2) (PI)))))) (* 180 (/ 1 (* angle (* (pow b 2) (* y-scale (PI))))))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* (pow x-scale 2) (PI))))) (* (pow a 2) (+ (* -180 (/ y-scale (* angle (* (pow b 2) (* (pow x-scale 2) (PI)))))) (+ (* 180 (/ 1 (* angle (* (pow b 2) (* y-scale (PI)))))) (* (pow a 2) (+ (* -180 (/ y-scale (* angle (* (pow b 4) (* (pow x-scale 2) (PI)))))) (* 180 (/ 1 (* angle (* (pow b 4) (* y-scale (PI)))))))))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* (pow x-scale 2) (PI))))) (* (pow a 2) (+ (* -180 (/ y-scale (* angle (* (pow b 2) (* (pow x-scale 2) (PI)))))) (+ (* 180 (/ 1 (* angle (* (pow b 2) (* y-scale (PI)))))) (* (pow a 2) (+ (* -180 (/ y-scale (* angle (* (pow b 4) (* (pow x-scale 2) (PI)))))) (+ (* 180 (/ 1 (* angle (* (pow b 4) (* y-scale (PI)))))) (* (pow a 2) (+ (* -180 (/ y-scale (* angle (* (pow b 6) (* (pow x-scale 2) (PI)))))) (* 180 (/ 1 (* angle (* (pow b 6) (* y-scale (PI))))))))))))))))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (/ y-scale (* angle (* (pow x-scale 2) (PI)))))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (/ y-scale (* angle (* (pow x-scale 2) (PI)))) (/ (* (pow a 2) y-scale) (* angle (* (pow b 2) (* (pow x-scale 2) (PI)))))))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* (pow a 2) (- (/ (* (pow a 2) y-scale) (* angle (* (pow b 4) (* (pow x-scale 2) (PI))))) (* -1 (/ y-scale (* angle (* (pow b 2) (* (pow x-scale 2) (PI)))))))) (/ y-scale (* angle (* (pow x-scale 2) (PI))))))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* (pow a 2) (- (* (pow a 2) (- (/ (* (pow a 2) y-scale) (* angle (* (pow b 6) (* (pow x-scale 2) (PI))))) (* -1 (/ y-scale (* angle (* (pow b 4) (* (pow x-scale 2) (PI)))))))) (* -1 (/ y-scale (* angle (* (pow b 2) (* (pow x-scale 2) (PI)))))))) (/ y-scale (* angle (* (pow x-scale 2) (PI))))))) |
#s(approx (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (* angle (* (pow b 2) (* (pow x-scale 2) (PI)))))) |
#s(approx (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -1 (* (pow a 2) (* angle (* (pow x-scale 2) (PI))))) (* angle (* (pow b 2) (* (pow x-scale 2) (PI))))))) |
#s(approx (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (* (pow b 2) (* (pow x-scale 2) (PI))))) |
#s(approx (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (+ (* -1 (* (pow a 2) (* (pow x-scale 2) (PI)))) (* (pow b 2) (* (pow x-scale 2) (PI)))))) |
#s(approx (* (PI) (- (* b b) (* a a))) #s(hole binary64 (* (pow b 2) (PI)))) |
#s(approx (* (PI) (- (* b b) (* a a))) #s(hole binary64 (+ (* -1 (* (pow a 2) (PI))) (* (pow b 2) (PI))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (pow b 2))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (+ (* -1 (pow a 2)) (pow b 2)))) |
#s(approx (* a a) #s(hole binary64 (pow a 2))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) #s(hole binary64 (* 180 (/ (pow a 2) (* angle (* (pow b 2) (* y-scale (PI)))))))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) #s(hole binary64 (* (pow a 2) (+ (* 180 (/ (pow a 2) (* angle (* (pow b 4) (* y-scale (PI)))))) (* 180 (/ 1 (* angle (* (pow b 2) (* y-scale (PI)))))))))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) #s(hole binary64 (* (pow a 2) (+ (* (pow a 2) (+ (* 180 (/ (pow a 2) (* angle (* (pow b 6) (* y-scale (PI)))))) (* 180 (/ 1 (* angle (* (pow b 4) (* y-scale (PI)))))))) (* 180 (/ 1 (* angle (* (pow b 2) (* y-scale (PI)))))))))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) #s(hole binary64 (* (pow a 2) (+ (* (pow a 2) (+ (* (pow a 2) (+ (* 180 (/ (pow a 2) (* angle (* (pow b 8) (* y-scale (PI)))))) (* 180 (/ 1 (* angle (* (pow b 6) (* y-scale (PI)))))))) (* 180 (/ 1 (* angle (* (pow b 4) (* y-scale (PI)))))))) (* 180 (/ 1 (* angle (* (pow b 2) (* y-scale (PI)))))))))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (/ (pow a 2) (* angle (* (pow b 2) (* y-scale (PI))))))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* (pow a 2) (+ (/ 1 (* angle (* (pow b 2) (* y-scale (PI))))) (/ (pow a 2) (* angle (* (pow b 4) (* y-scale (PI))))))))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* (pow a 2) (+ (* (pow a 2) (+ (/ 1 (* angle (* (pow b 4) (* y-scale (PI))))) (/ (pow a 2) (* angle (* (pow b 6) (* y-scale (PI))))))) (/ 1 (* angle (* (pow b 2) (* y-scale (PI))))))))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* (pow a 2) (+ (* (pow a 2) (+ (* (pow a 2) (+ (/ 1 (* angle (* (pow b 6) (* y-scale (PI))))) (/ (pow a 2) (* angle (* (pow b 8) (* y-scale (PI))))))) (/ 1 (* angle (* (pow b 4) (* y-scale (PI))))))) (/ 1 (* angle (* (pow b 2) (* y-scale (PI))))))))) |
#s(approx (* angle (* y-scale (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (* angle (* (pow b 2) (* y-scale (PI)))))) |
#s(approx (* angle (* y-scale (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -1 (* (pow a 2) (* angle (* y-scale (PI))))) (* angle (* (pow b 2) (* y-scale (PI))))))) |
#s(approx (* y-scale (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (* (pow b 2) (* y-scale (PI))))) |
#s(approx (* y-scale (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (+ (* -1 (* (pow a 2) (* y-scale (PI)))) (* (pow b 2) (* y-scale (PI)))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (* -1 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* -1/2 (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (* -2 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/2 (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (* -2 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))))) (* -1/2 (/ (* (pow a 2) (- (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow b 2) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (* -2 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))))) (pow b 2)))))))) |
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#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) #s(hole binary64 (- (+ (* -180 (/ (pow b 2) (* (pow a 2) (* angle (* y-scale (PI)))))) (+ (* -180 (/ (pow b 4) (* (pow a 4) (* angle (* y-scale (PI)))))) (+ (* -180 (/ (pow b 6) (* (pow a 6) (* angle (* y-scale (PI)))))) (+ (* 180 (/ (* (pow b 2) y-scale) (* (pow a 2) (* angle (* (pow x-scale 2) (PI)))))) (+ (* 180 (/ (* (pow b 4) y-scale) (* (pow a 4) (* angle (* (pow x-scale 2) (PI)))))) (* 180 (/ (* (pow b 6) y-scale) (* (pow a 6) (* angle (* (pow x-scale 2) (PI))))))))))) (* 180 (/ 1 (* angle (* y-scale (PI)))))))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* -1 (/ (* (pow b 2) y-scale) (* (pow a 2) (* angle (* (pow x-scale 2) (PI)))))))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (* -1 (/ (* (pow b 2) y-scale) (* angle (* (pow x-scale 2) (PI))))) (* -1 (/ (* (pow b 4) y-scale) (* (pow a 2) (* angle (* (pow x-scale 2) (PI))))))) (pow a 2)))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (/ (- (+ (* -1 (/ (* (pow b 2) y-scale) (* angle (* (pow x-scale 2) (PI))))) (* -1 (/ (* (pow b 6) y-scale) (* (pow a 4) (* angle (* (pow x-scale 2) (PI))))))) (/ (* (pow b 4) y-scale) (* (pow a 2) (* angle (* (pow x-scale 2) (PI)))))) (pow a 2)))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (/ (- (+ (* -1 (/ (* (pow b 2) y-scale) (* angle (* (pow x-scale 2) (PI))))) (* -1 (/ (* (pow b 8) y-scale) (* (pow a 6) (* angle (* (pow x-scale 2) (PI))))))) (+ (/ (* (pow b 4) y-scale) (* (pow a 2) (* angle (* (pow x-scale 2) (PI))))) (/ (* (pow b 6) y-scale) (* (pow a 4) (* angle (* (pow x-scale 2) (PI))))))) (pow a 2)))) |
#s(approx (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (* -1 (* (pow a 2) (* angle (* (pow x-scale 2) (PI))))))) |
#s(approx (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (* (pow a 2) (+ (* -1 (* angle (* (pow x-scale 2) (PI)))) (/ (* angle (* (pow b 2) (* (pow x-scale 2) (PI)))) (pow a 2)))))) |
#s(approx (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (* -1 (* (pow a 2) (* (pow x-scale 2) (PI)))))) |
#s(approx (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (* (pow a 2) (+ (* -1 (* (pow x-scale 2) (PI))) (/ (* (pow b 2) (* (pow x-scale 2) (PI))) (pow a 2)))))) |
#s(approx (* (PI) (- (* b b) (* a a))) #s(hole binary64 (* -1 (* (pow a 2) (PI))))) |
#s(approx (* (PI) (- (* b b) (* a a))) #s(hole binary64 (* (pow a 2) (+ (* -1 (PI)) (/ (* (pow b 2) (PI)) (pow a 2)))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* -1 (pow a 2)))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1)))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) #s(hole binary64 (/ -180 (* angle (* y-scale (PI)))))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) #s(hole binary64 (- (* -180 (/ (pow b 2) (* (pow a 2) (* angle (* y-scale (PI)))))) (* 180 (/ 1 (* angle (* y-scale (PI)))))))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) #s(hole binary64 (- (* -180 (/ (pow b 4) (* (pow a 4) (* angle (* y-scale (PI)))))) (+ (* 180 (/ (pow b 2) (* (pow a 2) (* angle (* y-scale (PI)))))) (* 180 (/ 1 (* angle (* y-scale (PI))))))))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) #s(hole binary64 (- (* -180 (/ (pow b 6) (* (pow a 6) (* angle (* y-scale (PI)))))) (+ (* 180 (/ (pow b 2) (* (pow a 2) (* angle (* y-scale (PI)))))) (+ (* 180 (/ (pow b 4) (* (pow a 4) (* angle (* y-scale (PI)))))) (* 180 (/ 1 (* angle (* y-scale (PI)))))))))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (/ -1 (* angle (* y-scale (PI)))))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (- (* -1 (/ (pow b 2) (* (pow a 2) (* angle (* y-scale (PI)))))) (/ 1 (* angle (* y-scale (PI))))))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (- (* -1 (/ (pow b 4) (* (pow a 4) (* angle (* y-scale (PI)))))) (+ (/ 1 (* angle (* y-scale (PI)))) (/ (pow b 2) (* (pow a 2) (* angle (* y-scale (PI))))))))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (- (* -1 (/ (pow b 6) (* (pow a 6) (* angle (* y-scale (PI)))))) (+ (/ 1 (* angle (* y-scale (PI)))) (+ (/ (pow b 2) (* (pow a 2) (* angle (* y-scale (PI))))) (/ (pow b 4) (* (pow a 4) (* angle (* y-scale (PI)))))))))) |
#s(approx (* angle (* y-scale (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (* -1 (* (pow a 2) (* angle (* y-scale (PI))))))) |
#s(approx (* angle (* y-scale (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (* (pow a 2) (+ (* -1 (* angle (* y-scale (PI)))) (/ (* angle (* (pow b 2) (* y-scale (PI)))) (pow a 2)))))) |
#s(approx (* y-scale (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (* -1 (* (pow a 2) (* y-scale (PI)))))) |
#s(approx (* y-scale (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (* (pow a 2) (+ (* -1 (* y-scale (PI))) (/ (* (pow b 2) (* y-scale (PI))) (pow a 2)))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1/2 (/ (- (* -2 (/ (* (pow b 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (pow a 2))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1/2 (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (pow a 4))) (+ (* -1/2 (/ (- (* -2 (/ (* (pow b 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (pow a 2))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1/2 (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (pow a 4))) (+ (* -1/2 (/ (* (pow b 4) (- (* -2 (/ (* (pow b 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (pow a 6))) (+ (* -1/2 (/ (- (* -2 (/ (* (pow b 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (pow a 2))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* -2 (/ (* (pow b 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (+ (* -2 (/ (* (pow b 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (pow a 4)))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (+ (* -2 (/ (* (pow b 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (/ (* (pow b 4) (- (* -2 (/ (* (pow b 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (pow a 6)))) (+ (* -1 (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (pow a 4))) (* 2 (/ (* (pow b 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (* -2 (/ (sin (* 1/180 (* angle (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* -2 (/ (* (pow b 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* (pow a 2) (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (+ (* -2 (/ (* (pow b 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (pow a 4)))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (- (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (+ (* -2 (/ (* (pow b 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (/ (* (pow b 4) (- (* -2 (/ (* (pow b 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (pow a 6)))) (+ (* -1 (/ (* (pow b 2) (- (* -2 (/ (* (pow b 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (pow a 4))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) #s(hole binary64 (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) #s(hole binary64 (* (pow a 2) (+ (* 2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2))) (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* -1 (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* (pow a 2) (+ (* -1 (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (/ (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (pow a 2)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* -1 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (pow a 2) (+ (* -1 (sin (* 1/180 (* angle (PI))))) (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))) |
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(/ (* x-scale (* y-scale (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* 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1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (/ (* x-scale (* y-scale (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow a 2)))))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1/2 (* (pow b 2) (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* (pow b 2) (+ (* -1/2 (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) (* -1/2 (/ (* (pow b 2) (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) (pow a 2))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* (pow b 2) (+ (* -1/2 (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))))) (pow a 4))) (* -1/2 (/ (- (* -2 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (cos (* 1/180 (* angle (PI))))))))) (pow a 2))))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ x-scale (* angle (* y-scale (PI))))) (* 90 (* (pow b 2) (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI)))))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ x-scale (* angle (* y-scale (PI))))) (* (pow b 2) (+ (* 90 (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI)))))))) (* 90 (/ (* (pow b 2) (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI)))))))) (pow a 2)))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ x-scale (* angle (* y-scale (PI))))) (* (pow b 2) (+ (* 90 (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI)))))))) (* (pow b 2) (+ (* 90 (/ (* (pow b 2) (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI)))))))) (pow a 4))) (* 90 (/ (- (* 2 (/ y-scale (* (pow a 2) (* angle (* x-scale (PI)))))) (* 2 (/ x-scale (* (pow a 2) (* angle (* y-scale (PI))))))) (pow a 2)))))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) #s(hole binary64 (+ (* -180 (/ x-scale (* angle (* y-scale (PI))))) (* (pow b 2) (* x-scale (- (* 180 (/ y-scale (* (pow a 2) (* angle (* (pow x-scale 2) (PI)))))) (* 180 (/ 1 (* (pow a 2) (* angle (* y-scale (PI)))))))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) #s(hole binary64 (+ (* -180 (/ x-scale (* angle (* y-scale (PI))))) (* (pow b 2) (+ (* x-scale (- (* 180 (/ y-scale (* (pow a 2) (* angle (* (pow x-scale 2) (PI)))))) (* 180 (/ 1 (* (pow a 2) (* angle (* y-scale (PI)))))))) (* (pow b 2) (* x-scale (- (* 180 (/ y-scale (* (pow a 4) (* angle (* (pow x-scale 2) (PI)))))) (* 180 (/ 1 (* (pow a 4) (* angle (* y-scale (PI)))))))))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) #s(hole binary64 (+ (* -180 (/ x-scale (* angle (* y-scale (PI))))) (* (pow b 2) (+ (* x-scale (- (* 180 (/ y-scale (* (pow a 2) (* angle (* (pow x-scale 2) (PI)))))) (* 180 (/ 1 (* (pow a 2) (* angle (* y-scale (PI)))))))) (* (pow b 2) (+ (* x-scale (- (* 180 (/ y-scale (* (pow a 4) (* angle (* (pow x-scale 2) (PI)))))) (* 180 (/ 1 (* (pow a 4) (* angle (* y-scale (PI)))))))) (* (pow b 2) (* x-scale (- (* 180 (/ y-scale (* (pow a 6) (* angle (* (pow x-scale 2) (PI)))))) (* 180 (/ 1 (* (pow a 6) (* angle (* y-scale (PI)))))))))))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) #s(hole binary64 (- (* (pow b 2) (- (* 180 (/ y-scale (* (pow a 2) (* angle (* (pow x-scale 2) (PI)))))) (* 180 (/ 1 (* (pow a 2) (* angle (* y-scale (PI)))))))) (* 180 (/ 1 (* angle (* y-scale (PI)))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) #s(hole binary64 (- (* (pow b 2) (- (+ (* 180 (/ y-scale (* (pow a 2) (* angle (* (pow x-scale 2) (PI)))))) (* (pow b 2) (- (* 180 (/ y-scale (* (pow a 4) (* angle (* (pow x-scale 2) (PI)))))) (* 180 (/ 1 (* (pow a 4) (* angle (* y-scale (PI))))))))) (* 180 (/ 1 (* (pow a 2) (* angle (* y-scale (PI)))))))) (* 180 (/ 1 (* angle (* y-scale (PI)))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) #s(hole binary64 (- (* (pow b 2) (- (+ (* 180 (/ y-scale (* (pow a 2) (* angle (* (pow x-scale 2) (PI)))))) (* (pow b 2) (- (+ (* 180 (/ y-scale (* (pow a 4) (* angle (* (pow x-scale 2) (PI)))))) (* (pow b 2) (- (* 180 (/ y-scale (* (pow a 6) (* angle (* (pow x-scale 2) (PI)))))) (* 180 (/ 1 (* (pow a 6) (* angle (* y-scale (PI))))))))) (* 180 (/ 1 (* (pow a 4) (* angle (* y-scale (PI))))))))) (* 180 (/ 1 (* (pow a 2) (* angle (* y-scale (PI)))))))) (* 180 (/ 1 (* angle (* y-scale (PI)))))))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* (pow b 2) (+ (* -1 (/ y-scale (* (pow a 2) (* angle (* (pow x-scale 2) (PI)))))) (* -1 (/ (* (pow b 2) y-scale) (* (pow a 4) (* angle (* (pow x-scale 2) (PI)))))))))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* (pow b 2) (+ (* -1 (/ y-scale (* (pow a 2) (* angle (* (pow x-scale 2) (PI)))))) (* (pow b 2) (- (* -1 (/ (* (pow b 2) y-scale) (* (pow a 6) (* angle (* (pow x-scale 2) (PI)))))) (/ y-scale (* (pow a 4) (* angle (* (pow x-scale 2) (PI))))))))))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* (pow b 2) (+ (* -1 (/ y-scale (* (pow a 2) (* angle (* (pow x-scale 2) (PI)))))) (* (pow b 2) (- (* (pow b 2) (- (* -1 (/ (* (pow b 2) y-scale) (* (pow a 8) (* angle (* (pow x-scale 2) (PI)))))) (/ y-scale (* (pow a 6) (* angle (* (pow x-scale 2) (PI))))))) (/ y-scale (* (pow a 4) (* angle (* (pow x-scale 2) (PI))))))))))) |
#s(approx (* (* b b) y-scale) #s(hole binary64 (* (pow b 2) y-scale))) |
#s(approx (* b b) #s(hole binary64 (pow b 2))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (- (pow b 2) (pow a 2)))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) #s(hole binary64 (- (* (pow b 2) (- (* -180 (/ (pow b 2) (* (pow a 4) (* angle (* y-scale (PI)))))) (* 180 (/ 1 (* (pow a 2) (* angle (* y-scale (PI)))))))) (* 180 (/ 1 (* angle (* y-scale (PI)))))))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) #s(hole binary64 (- (* (pow b 2) (- (* (pow b 2) (- (* -180 (/ (pow b 2) (* (pow a 6) (* angle (* y-scale (PI)))))) (* 180 (/ 1 (* (pow a 4) (* angle (* y-scale (PI)))))))) (* 180 (/ 1 (* (pow a 2) (* angle (* y-scale (PI)))))))) (* 180 (/ 1 (* angle (* y-scale (PI)))))))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (- (* (pow b 2) (- (* -1 (/ (pow b 2) (* (pow a 4) (* angle (* y-scale (PI)))))) (/ 1 (* (pow a 2) (* angle (* y-scale (PI))))))) (/ 1 (* angle (* y-scale (PI))))))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (- (* (pow b 2) (- (* (pow b 2) (- (* -1 (/ (pow b 2) (* (pow a 6) (* angle (* y-scale (PI)))))) (/ 1 (* (pow a 4) (* angle (* y-scale (PI))))))) (/ 1 (* (pow a 2) (* angle (* y-scale (PI))))))) (/ 1 (* angle (* y-scale (PI))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1/2 (* (pow b 2) (- (* -2 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* (pow b 2) (+ (* -1/2 (- (* -2 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))))) (* -1/2 (/ (* (pow b 2) (- (* -2 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))))) (pow a 2))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* (pow b 2) (+ (* -1/2 (- (* -2 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (- (* -2 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))))) (pow a 4))) (* -1/2 (/ (- (* -2 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (pow a 2))))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (pow b 2) (- (* -2 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (pow b 2) (- (+ (* -2 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (/ (* (pow b 2) (- (* -2 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))))) (pow a 2))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (pow b 2) (- (+ (* -2 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* (pow b 2) (- (/ (* (pow b 2) (- (* -2 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))))) (pow a 4)) (* -1 (/ (- (* -2 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (pow a 2)))))) (* 2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* (pow b 2) (- (* -2 (/ (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* (pow b 2) (- (+ (* -2 (/ (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (/ (* (pow b 2) (- (* -2 (/ (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (pow a 2))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))))))) |
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(* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* -1 (/ (* (pow a 2) (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))))))) (pow b 6))) (* 1/2 (/ (- (/ (* x-scale (* y-scale (- (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* -1 (/ (* (pow a 2) (* x-scale (* y-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow b 2)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* -1/2 (/ (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (pow b 2)))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (+ (* -1/2 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 4))) (* -1/2 (/ (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (pow b 2))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (cos (* 1/180 (* angle (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (+ (* -1/2 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 4))) (+ (* -1/2 (/ (* (pow a 4) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 6))) (* -1/2 (/ (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (cos (* 1/180 (* angle (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (pow b 2)))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (* 90 (/ (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI)))))) (pow b 2)))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (+ (* 90 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI))))))) (pow b 4))) (* 90 (/ (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI)))))) (pow b 2))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (+ (* 90 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI))))))) (pow b 4))) (+ (* 90 (/ (* (pow a 4) (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI))))))) (pow b 6))) (* 90 (/ (- (* 2 (/ (* (pow a 2) x-scale) (* angle (* y-scale (PI))))) (* 2 (/ (* (pow a 2) y-scale) (* angle (* x-scale (PI)))))) (pow b 2)))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (/ (* x-scale (+ (* -180 (/ (* (pow a 2) y-scale) (* angle (* (pow x-scale 2) (PI))))) (* 180 (/ (pow a 2) (* angle (* y-scale (PI))))))) (pow b 2))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (+ (/ (* x-scale (+ (* -180 (/ (* (pow a 2) y-scale) (* angle (* (pow x-scale 2) (PI))))) (* 180 (/ (pow a 2) (* angle (* y-scale (PI))))))) (pow b 2)) (/ (* x-scale (+ (* -180 (/ (* (pow a 4) y-scale) (* angle (* (pow x-scale 2) (PI))))) (* 180 (/ (pow a 4) (* angle (* y-scale (PI))))))) (pow b 4)))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* x-scale (PI))))) (+ (/ (* x-scale (+ (* -180 (/ (* (pow a 2) y-scale) (* angle (* (pow x-scale 2) (PI))))) (* 180 (/ (pow a 2) (* angle (* y-scale (PI))))))) (pow b 2)) (+ (/ (* x-scale (+ (* -180 (/ (* (pow a 4) y-scale) (* angle (* (pow x-scale 2) (PI))))) (* 180 (/ (pow a 4) (* angle (* y-scale (PI))))))) (pow b 4)) (/ (* x-scale (+ (* -180 (/ (* (pow a 6) y-scale) (* angle (* (pow x-scale 2) (PI))))) (* 180 (/ (pow a 6) (* angle (* y-scale (PI))))))) (pow b 6))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* (pow x-scale 2) (PI))))) (+ (* -180 (/ (* (pow a 2) y-scale) (* angle (* (pow b 2) (* (pow x-scale 2) (PI)))))) (* 180 (/ (pow a 2) (* angle (* (pow b 2) (* y-scale (PI)))))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* (pow x-scale 2) (PI))))) (+ (* -180 (/ (* (pow a 2) y-scale) (* angle (* (pow b 2) (* (pow x-scale 2) (PI)))))) (+ (* -180 (/ (* (pow a 4) y-scale) (* angle (* (pow b 4) (* (pow x-scale 2) (PI)))))) (+ (* 180 (/ (pow a 2) (* angle (* (pow b 2) (* y-scale (PI)))))) (* 180 (/ (pow a 4) (* angle (* (pow b 4) (* y-scale (PI)))))))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) #s(hole binary64 (+ (* -180 (/ y-scale (* angle (* (pow x-scale 2) (PI))))) (+ (* -180 (/ (* (pow a 2) y-scale) (* angle (* (pow b 2) (* (pow x-scale 2) (PI)))))) (+ (* -180 (/ (* (pow a 4) y-scale) (* angle (* (pow b 4) (* (pow x-scale 2) (PI)))))) (+ (* -180 (/ (* (pow a 6) y-scale) (* angle (* (pow b 6) (* (pow x-scale 2) (PI)))))) (+ (* 180 (/ (pow a 2) (* angle (* (pow b 2) (* y-scale (PI)))))) (+ (* 180 (/ (pow a 4) (* angle (* (pow b 4) (* y-scale (PI)))))) (* 180 (/ (pow a 6) (* angle (* (pow b 6) (* y-scale (PI)))))))))))))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (/ y-scale (* angle (* (pow x-scale 2) (PI)))) (/ (* (pow a 4) y-scale) (* angle (* (pow b 4) (* (pow x-scale 2) (PI)))))) (* -1 (/ (* (pow a 2) y-scale) (* angle (* (pow b 2) (* (pow x-scale 2) (PI))))))))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (/ y-scale (* angle (* (pow x-scale 2) (PI)))) (/ (* (pow a 6) y-scale) (* angle (* (pow b 6) (* (pow x-scale 2) (PI)))))) (+ (* -1 (/ (* (pow a 2) y-scale) (* angle (* (pow b 2) (* (pow x-scale 2) (PI)))))) (* -1 (/ (* (pow a 4) y-scale) (* angle (* (pow b 4) (* (pow x-scale 2) (PI)))))))))) |
#s(approx (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (* (pow b 2) (+ (* -1 (/ (* (pow a 2) (* angle (* (pow x-scale 2) (PI)))) (pow b 2))) (* angle (* (pow x-scale 2) (PI))))))) |
#s(approx (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (* (pow b 2) (+ (* -1 (/ (* (pow a 2) (* (pow x-scale 2) (PI))) (pow b 2))) (* (pow x-scale 2) (PI)))))) |
#s(approx (* (PI) (- (* b b) (* a a))) #s(hole binary64 (* (pow b 2) (+ (PI) (* -1 (/ (* (pow a 2) (PI)) (pow b 2))))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2))))))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) #s(hole binary64 (/ (+ (* 180 (/ (pow a 2) (* angle (* y-scale (PI))))) (* 180 (/ (pow a 4) (* angle (* (pow b 2) (* y-scale (PI))))))) (pow b 2)))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) #s(hole binary64 (/ (+ (* 180 (/ (pow a 2) (* angle (* y-scale (PI))))) (+ (* 180 (/ (pow a 4) (* angle (* (pow b 2) (* y-scale (PI)))))) (* 180 (/ (pow a 6) (* angle (* (pow b 4) (* y-scale (PI)))))))) (pow b 2)))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) #s(hole binary64 (/ (+ (* 180 (/ (pow a 2) (* angle (* y-scale (PI))))) (+ (* 180 (/ (pow a 4) (* angle (* (pow b 2) (* y-scale (PI)))))) (+ (* 180 (/ (pow a 6) (* angle (* (pow b 4) (* y-scale (PI)))))) (* 180 (/ (pow a 8) (* angle (* (pow b 6) (* y-scale (PI))))))))) (pow b 2)))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (/ (pow a 2) (* angle (* y-scale (PI)))) (/ (pow a 4) (* angle (* (pow b 2) (* y-scale (PI)))))) (pow b 2)))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (/ (- (+ (/ (pow a 2) (* angle (* y-scale (PI)))) (/ (pow a 6) (* angle (* (pow b 4) (* y-scale (PI)))))) (* -1 (/ (pow a 4) (* angle (* (pow b 2) (* y-scale (PI))))))) (pow b 2)))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (/ (- (+ (/ (pow a 2) (* angle (* y-scale (PI)))) (/ (pow a 8) (* angle (* (pow b 6) (* y-scale (PI)))))) (+ (* -1 (/ (pow a 4) (* angle (* (pow b 2) (* y-scale (PI)))))) (* -1 (/ (pow a 6) (* angle (* (pow b 4) (* y-scale (PI)))))))) (pow b 2)))) |
#s(approx (* angle (* y-scale (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (* (pow b 2) (+ (* -1 (/ (* (pow a 2) (* angle (* y-scale (PI)))) (pow b 2))) (* angle (* y-scale (PI))))))) |
#s(approx (* y-scale (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (* (pow b 2) (+ (* -1 (/ (* (pow a 2) (* y-scale (PI))) (pow b 2))) (* y-scale (PI)))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (* -1/2 (/ (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (pow b 2)))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (+ (* -1/2 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 4))) (* -1/2 (/ (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (pow b 2))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (+ (* -1 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (+ (* -1/2 (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 4))) (+ (* -1/2 (/ (* (pow a 4) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 6))) (* -1/2 (/ (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (pow b 2)))))))) |
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#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (- (+ (* 2 (/ (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* x-scale (sin (* 1/180 (* angle (PI))))))) (+ (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (/ (* (pow a 2) (- (* 2 (/ (* (pow a 2) (* y-scale (sin (* 1/180 (* angle (PI)))))) (* x-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* -2 (/ (* (pow a 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* x-scale (sin (* 1/180 (* angle (PI))))))))) (pow b 4)))) (* -2 (/ (* (pow a 2) (* y-scale (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* (pow b 2) (* x-scale (sin (* 1/180 (* angle (PI))))))))))) |
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#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) y-scale) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* -1/2 (* (pow angle 2) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) angle))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) y-scale) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* -1/2 (* (pow angle 2) (- (* 180 (/ (* y-scale (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) (* -1/2 (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))))) angle))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) y-scale) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* -1/2 (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (pow angle 2) (+ (* -1/2 (* (pow angle 2) (- (* 180 (/ (* y-scale (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) (* (PI) (- (pow b 2) (pow a 2))))) (+ (* 180 (/ (* (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))))) (* -1/2 (- (* 180 (/ (* y-scale (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (+ (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (- (* 180 (/ (* y-scale (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) (* (PI) (- (pow b 2) (pow a 2))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))))))) angle))) |
#s(approx (* (/ y-scale x-scale) (tan (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (/ (* angle (* y-scale (PI))) x-scale)))) |
#s(approx (* (/ y-scale x-scale) (tan (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (/ (* y-scale (PI)) x-scale)) (/ (* (pow angle 2) (* y-scale (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3))))) x-scale))))) |
#s(approx (* (/ y-scale x-scale) (tan (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (/ (* y-scale (PI)) x-scale)) (* (pow angle 2) (+ (/ (* y-scale (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3)))) x-scale) (/ (* (pow angle 2) (* y-scale (- (* 1/22674816000000 (pow (PI) 5)) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3))))) (* 1/4534963200000 (pow (PI) 5)))))) x-scale))))))) |
#s(approx (* (/ y-scale x-scale) (tan (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (/ (* y-scale (PI)) x-scale)) (* (pow angle 2) (+ (* (pow angle 2) (+ (/ (* y-scale (- (* 1/22674816000000 (pow (PI) 5)) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3))))) (* 1/4534963200000 (pow (PI) 5))))) x-scale) (/ (* (pow angle 2) (* y-scale (- (* -1/30855889612800000000 (pow (PI) 7)) (+ (* -1/64800 (* (pow (PI) 2) (- (* 1/22674816000000 (pow (PI) 5)) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3))))) (* 1/4534963200000 (pow (PI) 5)))))) (+ (* -1/4407984230400000000 (pow (PI) 7)) (* 1/25194240000 (* (pow (PI) 4) (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3)))))))))) x-scale))) (/ (* y-scale (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3)))) x-scale))))))) |
#s(approx (tan (* 1/180 (* angle (PI)))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (tan (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3)))))))) |
#s(approx (tan (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (- (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (- (* 1/22674816000000 (pow (PI) 5)) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3))))) (* 1/4534963200000 (pow (PI) 5)))))) (* -1/11664000 (pow (PI) 3)))))))) |
#s(approx (tan (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (- (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (- (+ (* 1/22674816000000 (pow (PI) 5)) (* (pow angle 2) (- (* -1/30855889612800000000 (pow (PI) 7)) (+ (* -1/64800 (* (pow (PI) 2) (- (* 1/22674816000000 (pow (PI) 5)) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3))))) (* 1/4534963200000 (pow (PI) 5)))))) (+ (* -1/4407984230400000000 (pow (PI) 7)) (* 1/25194240000 (* (pow (PI) 4) (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3)))))))))) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/34992000 (pow (PI) 3)) (* -1/11664000 (pow (PI) 3))))) (* 1/4534963200000 (pow (PI) 5)))))) (* -1/11664000 (pow (PI) 3)))))))) |
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))) #s(hole binary64 (* 1/180 (/ (* angle (* y-scale (PI))) x-scale)))) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))) #s(hole binary64 (* angle (+ (* 1/180 (/ (* y-scale (PI)) x-scale)) (* (pow angle 2) (- (* -1/34992000 (/ (* y-scale (pow (PI) 3)) x-scale)) (* -1/11664000 (/ (* y-scale (pow (PI) 3)) x-scale)))))))) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))) #s(hole binary64 (* angle (+ (* 1/180 (/ (* y-scale (PI)) x-scale)) (* (pow angle 2) (- (+ (* -1/34992000 (/ (* y-scale (pow (PI) 3)) x-scale)) (* (pow angle 2) (- (* 1/22674816000000 (/ (* y-scale (pow (PI) 5)) x-scale)) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/34992000 (/ (* y-scale (pow (PI) 3)) x-scale)) (* -1/11664000 (/ (* y-scale (pow (PI) 3)) x-scale))))) (* 1/4534963200000 (/ (* y-scale (pow (PI) 5)) x-scale)))))) (* -1/11664000 (/ (* y-scale (pow (PI) 3)) x-scale)))))))) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))) #s(hole binary64 (* angle (+ (* 1/180 (/ (* y-scale (PI)) x-scale)) (* (pow angle 2) (- (+ (* -1/34992000 (/ (* y-scale (pow (PI) 3)) x-scale)) (* (pow angle 2) (- (+ (* 1/22674816000000 (/ (* y-scale (pow (PI) 5)) x-scale)) (* (pow angle 2) (- (* -1/30855889612800000000 (/ (* y-scale (pow (PI) 7)) x-scale)) (+ (* -1/64800 (* (pow (PI) 2) (- (* 1/22674816000000 (/ (* y-scale (pow (PI) 5)) x-scale)) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/34992000 (/ (* y-scale (pow (PI) 3)) x-scale)) (* -1/11664000 (/ (* y-scale (pow (PI) 3)) x-scale))))) (* 1/4534963200000 (/ (* y-scale (pow (PI) 5)) x-scale)))))) (+ (* -1/4407984230400000000 (/ (* y-scale (pow (PI) 7)) x-scale)) (* 1/25194240000 (* (pow (PI) 4) (- (* -1/34992000 (/ (* y-scale (pow (PI) 3)) x-scale)) (* -1/11664000 (/ (* y-scale (pow (PI) 3)) x-scale)))))))))) (+ (* -1/64800 (* (pow (PI) 2) (- (* -1/34992000 (/ (* y-scale (pow (PI) 3)) x-scale)) (* -1/11664000 (/ (* y-scale (pow (PI) 3)) x-scale))))) (* 1/4534963200000 (/ (* y-scale (pow (PI) 5)) x-scale)))))) (* -1/11664000 (/ (* y-scale (pow (PI) 3)) x-scale)))))))) |
#s(approx (* 1/180 (/ (* angle (* y-scale (PI))) x-scale)) #s(hole binary64 (* 1/180 (/ (* angle (* y-scale (PI))) x-scale)))) |
#s(approx (/ (* angle (* y-scale (PI))) x-scale) #s(hole binary64 (/ (* angle (* y-scale (PI))) x-scale))) |
#s(approx (* angle (* y-scale (PI))) #s(hole binary64 (* angle (* y-scale (PI))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* 90 (/ (* x-scale (* y-scale (- (* 2 (/ (pow a 2) (pow y-scale 2))) (* 2 (/ (pow b 2) (pow x-scale 2)))))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) #s(hole binary64 (/ (* x-scale (+ (* -180 (/ (* (pow b 2) y-scale) (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2)))))) (* 180 (/ (pow a 2) (* y-scale (* (PI) (- (pow b 2) (pow a 2)))))))) angle))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) y-scale) (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2)))))) (* 180 (/ (pow a 2) (* y-scale (* (PI) (- (pow b 2) (pow a 2))))))) angle))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (/ (* (pow b 2) y-scale) (* angle (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (* angle (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) #s(hole binary64 (* 180 (/ (pow a 2) (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (/ (pow a 2) (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* angle (* y-scale (* (PI) (- (* b b) (* a a))))) #s(hole binary64 (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* -90 (/ (* angle (* x-scale (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (PI))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* angle (+ (* -90 (/ (* x-scale (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (PI))) (* -1/2 (* (pow angle 2) (- (* 180 (/ (* x-scale (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (PI))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2)))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* angle (+ (* -90 (/ (* x-scale (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (PI))) (* (pow angle 2) (+ (* -1/2 (* (pow angle 2) (- (* 180 (/ (* x-scale (* y-scale (- (+ (* 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(pow (PI) 2))))))) (* -1/2 (- (* 180 (/ (* x-scale (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (PI))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/11664000 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#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* 180 (/ (* angle (* x-scale (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (PI))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* angle (+ (* 180 (/ (* x-scale (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (PI))) (* (pow angle 2) (- (* 180 (/ (* x-scale (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (PI))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* angle (+ (* 180 (/ (* x-scale (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (PI))) (* (pow angle 2) (- (+ (* 180 (/ (* x-scale (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (PI))) (* (pow angle 2) (- (* 180 (/ (* x-scale (* y-scale (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2)))) (+ (* 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(pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow y-scale 4) (* (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))))))))) (PI))) (+ (* 180 (/ (* (+ (* 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y-scale (* (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2))))) (PI))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* 1/22674816000000 (pow (PI) 5)) (+ (* 1/4534963200000 (pow (PI) 5)) (* 1/2267481600000 (pow (PI) 5)))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2))))))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* angle (+ (* 180 (/ (* x-scale (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (PI))) (* (pow angle 2) (- (+ (* 180 (/ (* x-scale (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (PI))) (* (pow angle 2) (- (+ (* 180 (/ (* x-scale (* y-scale (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2)))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 2 (* (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow y-scale 4) (* (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))))))))) (PI))) (* (pow angle 2) (- (* 180 (/ (* x-scale (* y-scale (- (+ (* 1/22216240521216000000000 (/ (pow (PI) 8) (pow y-scale 2))) (+ (* 1/793437161472000000000 (/ (pow (PI) 8) (pow y-scale 2))) (* 1/634749729177600000000 (/ (pow (PI) 8) (pow y-scale 2))))) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow x-scale 2))) (+ (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow x-scale 2))) (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow x-scale 2)))) (+ (* 1/22216240521216000000000 (/ (pow (PI) 8) (pow y-scale 2))) (+ (* 1/793437161472000000000 (/ (pow (PI) 8) (pow y-scale 2))) (* 1/634749729177600000000 (/ (pow (PI) 8) (pow y-scale 2)))))) (pow y-scale 2))) (+ (* 2 (* (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))))))) (+ (* 4 (+ (* -1/32400 (/ (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/2777030065152000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow x-scale 2) (pow y-scale 2))))))))) (pow (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) 2)))) (+ (* 1/4 (* (pow y-scale 4) (pow (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))) 2))) (* 1/2 (* (pow y-scale 4) (* (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -2 (/ (- (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 2 (* (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow y-scale 4) (* (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))))))))))) (PI))) (+ (* 180 (/ (* (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))) (- (* 180 (/ (* x-scale (* y-scale (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2)))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 2 (* (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow y-scale 4) (* (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))))))))) (PI))) (+ (* 180 (/ (* (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))) (- (* 180 (/ (* x-scale (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (PI))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2))))) (PI))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* 1/22674816000000 (pow (PI) 5)) (+ (* 1/4534963200000 (pow (PI) 5)) (* 1/2267481600000 (pow (PI) 5)))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2)))))) (PI))) (+ (* 180 (/ (* (+ (* 1/22674816000000 (pow (PI) 5)) (+ (* 1/4534963200000 (pow (PI) 5)) (* 1/2267481600000 (pow (PI) 5)))) (- (* 180 (/ (* x-scale (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (PI))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2))))) (PI))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/881596846080000000 (pow (PI) 7)) (+ (* -1/1469328076800000000 (pow (PI) 7)) (+ (* -1/4407984230400000000 (pow (PI) 7)) (* -1/30855889612800000000 (pow (PI) 7))))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2)))))))) (+ (* 180 (/ (* (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))) (- (* 180 (/ (* x-scale (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (PI))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2))))) (PI))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* 1/22674816000000 (pow (PI) 5)) (+ (* 1/4534963200000 (pow (PI) 5)) (* 1/2267481600000 (pow (PI) 5)))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2))))))) (* 32400 (/ (* x-scale (* y-scale (* (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (pow (PI) 2))))))))) |
#s(approx (/ x-scale (cos (* 1/180 (* angle (PI))))) #s(hole binary64 x-scale)) |
#s(approx (/ x-scale (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ x-scale (* 1/64800 (* (pow angle 2) (* x-scale (pow (PI) 2))))))) |
#s(approx (/ x-scale (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ x-scale (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/4199040000 (* x-scale (pow (PI) 4))) (* 1/25194240000 (* x-scale (pow (PI) 4)))))) (* -1/64800 (* x-scale (pow (PI) 2)))))))) |
#s(approx (/ x-scale (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ x-scale (* (pow angle 2) (- (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/24488801280000000 (* x-scale (pow (PI) 6))) (+ (* 1/1632586752000000 (* x-scale (pow (PI) 6))) (* 1/64800 (* (pow (PI) 2) (+ (* -1/4199040000 (* x-scale (pow (PI) 4))) (* 1/25194240000 (* x-scale (pow (PI) 4)))))))))) (+ (* -1/4199040000 (* x-scale (pow (PI) 4))) (* 1/25194240000 (* x-scale (pow (PI) 4)))))) (* -1/64800 (* x-scale (pow (PI) 2)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 1)) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 180 (/ (* angle (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (PI))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 180 (/ (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (PI))) (* (pow angle 2) (- (* 180 (/ (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))) (PI))) (* -1/1080 (* y-scale (* (PI) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 180 (/ (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (PI))) (* (pow angle 2) (- (+ (* 180 (/ (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 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1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))))) (* 1/699840000 (* y-scale (* (pow (PI) 3) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))) (* -1/1080 (* y-scale (* (PI) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 180 (/ (* y-scale (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (PI))) (* (pow angle 2) (- (+ (* 180 (/ (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))) (PI))) (* (pow angle 2) (- (+ (* 180 (/ (* y-scale (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2)))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 2 (* (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow y-scale 4) (* (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))))) (PI))) (* (pow angle 2) (- (* 180 (/ (* y-scale (- (+ (* 1/22216240521216000000000 (/ (pow (PI) 8) (pow 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2))))))) (+ (* 4 (+ (* -1/32400 (/ (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/2777030065152000000000 (/ (pow (PI) 8) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow x-scale 2) (pow y-scale 2))))))))) (pow (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) 2)))) (+ (* 1/4 (* (pow y-scale 4) (pow (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))) 2))) (* 1/2 (* (pow y-scale 4) (* (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -2 (/ (- (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 2 (* (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow y-scale 4) (* (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow 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2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))) (PI))) (* -1/1080 (* y-scale (* (PI) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))))) (* 1/699840000 (* y-scale (* (pow (PI) 3) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))) (+ (* -1/952342272000000 (* y-scale (* (pow (PI) 5) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* 1/125971200000 (* (pow (PI) 4) (- (* 180 (/ (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))) (PI))) (* -1/1080 (* y-scale (* (PI) (- (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))))))) (+ (* -1/194400 (* (pow (PI) 2) (- (* 180 (/ (* y-scale (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow 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#s(approx (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale))) #s(hole binary64 (* -1/90 (/ (* angle (* y-scale (PI))) (pow x-scale 2))))) |
#s(approx (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale))) #s(hole binary64 (* angle (+ (* -1/90 (/ (* y-scale (PI)) (pow x-scale 2))) (* 1/17496000 (/ (* (pow angle 2) (* y-scale (pow (PI) 3))) (pow x-scale 2))))))) |
#s(approx (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale))) #s(hole binary64 (* angle (+ (* -1/90 (/ (* y-scale (PI)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/11337408000000 (/ (* (pow angle 2) (* y-scale (pow (PI) 5))) (pow x-scale 2))) (* 1/17496000 (/ (* y-scale (pow (PI) 3)) (pow x-scale 2))))))))) |
#s(approx (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale))) #s(hole binary64 (* angle (+ (* -1/90 (/ (* y-scale (PI)) (pow x-scale 2))) (* (pow angle 2) (+ (* 1/17496000 (/ (* y-scale (pow (PI) 3)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/11337408000000 (/ (* y-scale (pow (PI) 5)) (pow x-scale 2))) (* 1/15427944806400000000 (/ (* (pow angle 2) (* y-scale (pow (PI) 7))) (pow x-scale 2))))))))))) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) #s(hole binary64 (* 1/180 (/ (* angle (* y-scale (PI))) (pow x-scale 2))))) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) #s(hole binary64 (* angle (+ (* -1/34992000 (/ (* (pow angle 2) (* y-scale (pow (PI) 3))) (pow x-scale 2))) (* 1/180 (/ (* y-scale (PI)) (pow x-scale 2))))))) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) #s(hole binary64 (* angle (+ (* 1/180 (/ (* y-scale (PI)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/34992000 (/ (* y-scale (pow (PI) 3)) (pow x-scale 2))) (* 1/22674816000000 (/ (* (pow angle 2) (* y-scale (pow (PI) 5))) (pow x-scale 2))))))))) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) #s(hole binary64 (* angle (+ (* 1/180 (/ (* y-scale (PI)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/34992000 (/ (* y-scale (pow (PI) 3)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/30855889612800000000 (/ (* (pow angle 2) (* y-scale (pow (PI) 7))) (pow x-scale 2))) (* 1/22674816000000 (/ (* y-scale (pow (PI) 5)) (pow x-scale 2))))))))))) |
#s(approx (* y-scale (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (* angle (* y-scale (PI)))))) |
#s(approx (* y-scale (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* y-scale (pow (PI) 3)))) (* 1/180 (* y-scale (PI))))))) |
#s(approx (* y-scale (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* y-scale (PI))) (* (pow angle 2) (+ (* -1/34992000 (* y-scale (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* y-scale (pow (PI) 5)))))))))) |
#s(approx (* y-scale (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* y-scale (PI))) (* (pow angle 2) (+ (* -1/34992000 (* y-scale (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* y-scale (pow (PI) 7)))) (* 1/22674816000000 (* y-scale (pow (PI) 5))))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (* -180 (/ (* (pow b 2) (* y-scale (sin (* 1/2 (PI))))) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) (* y-scale (sin (* 1/2 (PI))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* -1/2 (* angle (- (* 4 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2))))) (* 2 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2))))))))) angle))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) (* y-scale (sin (* 1/2 (PI))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* angle (+ (* -1/2 (* angle (- (* 180 (/ (* y-scale (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* x-scale (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))) (+ (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 4 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2))))) (* 2 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2)))))))) (sin (* 1/2 (PI))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) (* -1/2 (- (* 4 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2))))) (* 2 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2)))))))))) angle))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) (* y-scale (sin (* 1/2 (PI))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* angle (+ (* -1/2 (- (* 4 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2))))) (* 2 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2))))))) (* angle (+ (* -1/2 (* angle (- (* 360 (/ (* (pow b 2) (* y-scale (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* x-scale (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))) (+ (* -1/48600 (/ (* (pow b 2) (* y-scale (* (pow (PI) 2) (cos (* 1/2 (PI)))))) (* x-scale (- (pow b 2) (pow a 2))))) (+ (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 180 (/ (* y-scale (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* x-scale (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))) (+ (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 4 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2))))) (* 2 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2)))))))) (sin (* 1/2 (PI))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) (sin (* 1/2 (PI))))) (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))) (- (* 4 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2))))) (* 2 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2))))))) (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))))))) (* -1/2 (- (* 180 (/ (* y-scale (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* x-scale (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))) (+ (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 4 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2))))) (* 2 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2)))))))) (sin (* 1/2 (PI))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))))))) angle))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (* 360 (/ (* (pow b 2) (* y-scale (sin (* 1/2 (PI))))) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (* 360 (/ (* (pow b 2) (* y-scale (sin (* 1/2 (PI))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* angle (- (* 4 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2))))) (* 2 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2)))))))) angle))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (* 360 (/ (* (pow b 2) (* y-scale (sin (* 1/2 (PI))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* angle (- (+ (* 4 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2))))) (* angle (- (* 180 (/ (* y-scale (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* x-scale (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))) (+ (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 4 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2))))) (* 2 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2)))))))) (sin (* 1/2 (PI))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) (* 2 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2)))))))) angle))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (* 360 (/ (* (pow b 2) (* y-scale (sin (* 1/2 (PI))))) (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* angle (- (+ (* 4 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2))))) (* angle (- (+ (* 180 (/ (* y-scale (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* x-scale (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))) (* angle (- (* 360 (/ (* (pow b 2) (* y-scale (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* x-scale (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))) (+ (* -1/48600 (/ (* (pow b 2) (* y-scale (* (pow (PI) 2) (cos (* 1/2 (PI)))))) (* x-scale (- (pow b 2) (pow a 2))))) (+ (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 180 (/ (* y-scale (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* x-scale (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))) (+ (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 4 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2))))) (* 2 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2)))))))) (sin (* 1/2 (PI))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) (sin (* 1/2 (PI))))) (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))) (- (* 4 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2))))) (* 2 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2))))))) (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))))))) (+ (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 4 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2))))) (* 2 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2)))))))) (sin (* 1/2 (PI))))) (* 64800 (/ (* (pow b 2) (* y-scale (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))))) (* x-scale (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))))) (* 2 (/ (* (pow b 2) (* y-scale (cos (* 1/2 (PI))))) (* x-scale (- (pow b 2) (pow a 2)))))))) angle))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (* 360 (/ (* (pow b 2) (sin (* 1/2 (PI)))) (* angle (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* 360 (/ (* (pow b 2) (sin (* 1/2 (PI)))) (* (PI) (- (pow b 2) (pow a 2))))) (* angle (- (* 4 (/ (* (pow b 2) (cos (* 1/2 (PI)))) (- (pow b 2) (pow a 2)))) (* 2 (/ (* (pow b 2) (cos (* 1/2 (PI)))) (- (pow b 2) (pow a 2))))))) angle))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* 360 (/ (* (pow b 2) (sin (* 1/2 (PI)))) (* (PI) (- (pow b 2) (pow a 2))))) (* angle (- (+ (* 4 (/ (* (pow b 2) (cos (* 1/2 (PI)))) (- (pow b 2) (pow a 2)))) (* angle (- (* 180 (/ (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))) (+ (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 4 (/ (* (pow b 2) (cos (* 1/2 (PI)))) (- (pow b 2) (pow a 2)))) (* 2 (/ (* (pow b 2) (cos (* 1/2 (PI)))) (- (pow b 2) (pow a 2))))))) (sin (* 1/2 (PI))))) (* 64800 (/ (* (pow b 2) (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) (* 2 (/ (* (pow b 2) (cos (* 1/2 (PI)))) (- (pow b 2) (pow a 2))))))) angle))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* 360 (/ (* (pow b 2) (sin (* 1/2 (PI)))) (* (PI) (- (pow b 2) (pow a 2))))) (* angle (- (+ (* 4 (/ (* (pow b 2) (cos (* 1/2 (PI)))) (- (pow b 2) (pow a 2)))) (* angle (- (+ (* 180 (/ (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))) (* angle (- (* 360 (/ (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))) (+ (* -1/48600 (/ (* (pow b 2) (* (pow (PI) 2) (cos (* 1/2 (PI))))) (- (pow b 2) (pow a 2)))) (+ (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 180 (/ (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))) (+ (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 4 (/ (* (pow b 2) (cos (* 1/2 (PI)))) (- (pow b 2) (pow a 2)))) (* 2 (/ (* (pow b 2) (cos (* 1/2 (PI)))) (- (pow b 2) (pow a 2))))))) (sin (* 1/2 (PI))))) (* 64800 (/ (* (pow b 2) (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) (sin (* 1/2 (PI))))) (* 180 (/ (* (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))) (- (* 4 (/ (* (pow b 2) (cos (* 1/2 (PI)))) (- (pow b 2) (pow a 2)))) (* 2 (/ (* (pow b 2) (cos (* 1/2 (PI)))) (- (pow b 2) (pow a 2)))))) (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))))))) (+ (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 4 (/ (* (pow b 2) (cos (* 1/2 (PI)))) (- (pow b 2) (pow a 2)))) (* 2 (/ (* (pow b 2) (cos (* 1/2 (PI)))) (- (pow b 2) (pow a 2))))))) (sin (* 1/2 (PI))))) (* 64800 (/ (* (pow b 2) (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) (* 2 (/ (* (pow b 2) (cos (* 1/2 (PI)))) (- (pow b 2) (pow a 2))))))) angle))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (+ (* 2 (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))) |
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* 2 (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))) |
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 2 (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))))) |
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* 1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (* b (sin (* 1/2 (PI)))))) |
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (+ (* 1/180 (* angle (* b (* (PI) (cos (* 1/2 (PI))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (+ (* angle (+ (* -1/64800 (* angle (* b (* (pow (PI) 2) (sin (* 1/2 (PI))))))) (* 1/180 (* b (* (PI) (cos (* 1/2 (PI)))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (+ (* angle (+ (* 1/180 (* b (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/64800 (* b (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* -1/34992000 (* angle (* b (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* 1/180 (* angle (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* angle (+ (* 1/32400 (* angle (* (pow (PI) 2) (* (cos (* 1/2 (PI))) (- (pow b 2) (pow a 2)))))) (* 1/180 (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* angle (+ (* 1/32400 (* (pow (PI) 2) (* (cos (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* angle (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))))))))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* angle (+ (* 1/32400 (* (pow (PI) 2) (* (cos (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* angle (+ (* -1/11664000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (+ (* -1/34992000 (* (pow (PI) 3) (* (sin (* 1/2 (PI))) (- (pow b 2) (pow a 2))))) (* -1/3149280000 (* angle (* (pow (PI) 4) (* (cos (* 1/2 (PI))) (- (pow b 2) (pow a 2))))))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* 1/180 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/22674816000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 1/2 (/ (* x-scale (* y-scale (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (* -1/2 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* (/ y-scale x-scale) (tan (* 1/180 (* angle (PI))))) #s(hole binary64 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (tan (* 1/180 (* angle (PI)))) #s(hole binary64 (/ (sin (* 1/180 (* angle (PI)))) (cos (* 1/180 (* angle (PI))))))) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))) #s(hole binary64 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* -1/2 (/ (* x-scale (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (/ (* x-scale (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (/ x-scale (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (/ x-scale (cos (* 1/180 (* angle (PI))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale))) #s(hole binary64 (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (pow x-scale 2))))) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) #s(hole binary64 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (pow x-scale 2)))) |
#s(approx (* y-scale (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* y-scale (sin (* 1/180 (* angle (PI))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(hole binary64 (* -1/2 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) #s(hole binary64 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (- (pow b 2) (pow a 2)))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (- (pow b 2) (pow a 2))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* (sin (* 1/180 (* angle (PI)))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (- (pow b 2) (pow a 2)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) #s(hole binary64 (* -1 (/ (* x-scale (+ (* -180 (/ (pow a 2) (* y-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 180 (/ (* (pow b 2) y-scale) (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2)))))))) angle)))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) #s(hole binary64 (* -1 (/ (+ (* -180 (/ (pow a 2) (* y-scale (* (PI) (- (pow b 2) (pow a 2)))))) (* 180 (/ (* (pow b 2) y-scale) (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2))))))) angle)))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* -1/2 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (/ (+ (* -1/2 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (* 1/2 (/ (* (pow x-scale 2) (* y-scale (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) x-scale))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (/ (+ (* -1/2 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow x-scale 2) (* y-scale (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (- (pow b 2) (pow a 2))))))) (* 1/2 (/ (* y-scale (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))))) x-scale))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (/ (+ (* -1/2 (/ (* y-scale (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (* (pow x-scale 2) (+ (* 1/2 (/ (* y-scale (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (* (pow x-scale 2) (+ (* -1/4 (/ (* y-scale (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (- (pow b 2) (pow a 2))))))) (* 1/8 (/ (* (pow x-scale 2) (* y-scale (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3) (- (pow b 2) (pow a 2)))))))))))) x-scale))) |
#s(approx (/ y-scale x-scale) #s(hole binary64 (/ y-scale x-scale))) |
#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* -180 (/ (* (pow b 2) y-scale) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) y-scale) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (* 180 (/ (* (pow a 2) (pow x-scale 2)) (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2)))))))) x-scale))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) #s(hole binary64 (* -180 (/ (* (pow b 2) y-scale) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) y-scale) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (* 180 (/ (* (pow a 2) (pow x-scale 2)) (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2)))))))) x-scale))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) #s(hole binary64 (* -180 (/ (* (pow b 2) y-scale) (* angle (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) y-scale) (* angle (* (PI) (- (pow b 2) (pow a 2)))))) (* 180 (/ (* (pow a 2) (pow x-scale 2)) (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2)))))))) (pow x-scale 2)))) |
#s(approx (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2)))))) |
#s(approx (* x-scale x-scale) #s(hole binary64 (pow x-scale 2))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (/ (+ (* -1/2 (/ (* (pow x-scale 2) (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))) x-scale))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (/ (+ (* (pow x-scale 2) (+ (* -1/2 (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (/ (* (pow x-scale 2) (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 3)))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))) x-scale))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (/ (+ (* (pow x-scale 2) (+ (* -1/2 (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (pow x-scale 2) (+ (* -1/8 (/ (* (pow x-scale 2) (* y-scale (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 7)))) (* 1/4 (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 3)))))))) (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))) x-scale))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (/ (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))) (/ (* (pow x-scale 2) (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) x-scale))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (/ (+ (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))))) (* (pow x-scale 2) (+ (* -1/2 (/ (* (pow x-scale 2) (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) x-scale))) |
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#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* 180 (/ (* (pow a 2) x-scale) (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* x-scale (+ (* -180 (/ (* (pow b 2) y-scale) (* angle (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2))))))) (* 180 (/ (pow a 2) (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) #s(hole binary64 (* 180 (/ (* (pow a 2) x-scale) (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) #s(hole binary64 (* x-scale (+ (* -180 (/ (* (pow b 2) y-scale) (* angle (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2))))))) (* 180 (/ (pow a 2) (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) #s(hole binary64 (* 180 (/ (pow a 2) (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2))))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) #s(hole binary64 (+ (* -180 (/ (* (pow b 2) y-scale) (* angle (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2))))))) (* 180 (/ (pow a 2) (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2)))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* 1/2 (/ (* y-scale (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (/ (+ (* 1/4 (/ (* (pow y-scale 3) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow x-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (sin (* 1/180 (* angle (PI)))))))) (* 1/2 (/ (* y-scale (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) x-scale))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (/ (+ (* -1/8 (/ (* (pow y-scale 7) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (* (pow x-scale 4) (* (pow (cos (* 1/180 (* angle (PI)))) 7) (sin (* 1/180 (* angle (PI)))))))) (+ (* 1/4 (/ (* (pow y-scale 3) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow x-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (sin (* 1/180 (* angle (PI)))))))) (* 1/2 (/ (* y-scale (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) x-scale))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (/ (+ (* -1/4 (/ (* (pow y-scale 3) (+ (* -1/4 (/ (* (pow y-scale 8) (* (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 8))) (* 1/4 (/ (* (pow y-scale 4) (pow (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow x-scale 6) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (sin (* 1/180 (* angle (PI)))))))) (+ (* -1/8 (/ (* (pow y-scale 7) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (* (pow x-scale 4) (* (pow (cos (* 1/180 (* angle (PI)))) 7) (sin (* 1/180 (* angle (PI)))))))) (+ (* 1/4 (/ (* (pow y-scale 3) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow x-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (sin (* 1/180 (* angle (PI)))))))) (* 1/2 (/ (* y-scale (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) x-scale))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* -1 (/ (* y-scale (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* x-scale (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
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#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* -1 (* x-scale (+ (* -180 (/ (pow a 2) (* angle (* y-scale (* (PI) (- (pow b 2) (pow a 2))))))) (* 180 (/ (* (pow b 2) y-scale) (* angle (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2)))))))))))) |
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#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* y-scale (+ (* -1/2 (/ (* x-scale (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) (* (pow y-scale 2) (+ (* -1/4 (/ (* x-scale (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (- (pow b 2) (pow a 2))))))) (* 1/8 (/ (* x-scale (* (pow y-scale 2) (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 3) (- (pow b 2) (pow a 2))))))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* y-scale (+ (* -1/2 (/ (* x-scale (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow 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(pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 3) (- (pow b 2) (pow a 2))))))) (* 1/4 (/ (* x-scale (* 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2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 4))) (* 1/4 (/ (pow (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 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#s(approx y-scale #s(hole binary64 y-scale)) |
#s(approx (* y-scale (PI)) #s(hole binary64 (* y-scale (PI)))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) (pow y-scale 2)) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))) (* 180 (/ (* (pow a 2) x-scale) (* angle (* (PI) (- (pow b 2) (pow a 2))))))) y-scale))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) (pow y-scale 2)) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2))))))) (* 180 (/ (* (pow a 2) x-scale) (* angle (* (PI) (- (pow b 2) (pow a 2))))))) y-scale))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) #s(hole binary64 (/ (+ (* -180 (/ (* (pow b 2) (pow y-scale 2)) (* angle (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2))))))) (* 180 (/ (pow a 2) (* angle (* (PI) (- (pow b 2) (pow a 2))))))) y-scale))) |
#s(approx (* y-scale (* (PI) (- (* b b) (* a a)))) #s(hole binary64 (* y-scale (* (PI) (- (pow b 2) (pow a 2)))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* 1/2 (/ (* x-scale (* y-scale (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* y-scale (+ (* 1/4 (/ (* x-scale (* (pow y-scale 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (sin (* 1/180 (* angle (PI))))))) (* 1/2 (/ (* x-scale (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* y-scale (+ (* 1/2 (/ (* x-scale (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (pow y-scale 2) (+ (* -1/8 (/ (* x-scale (* (pow y-scale 2) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (* (pow (cos (* 1/180 (* angle (PI)))) 7) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (/ (* x-scale (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (sin (* 1/180 (* angle (PI))))))))))))) |
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#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* y-scale (+ (* -1/2 (/ (* x-scale (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (+ (* -1/8 (/ (* (pow x-scale 7) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (pow y-scale 6) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 7))))) (+ (* 1/4 (/ (* (pow x-scale 3) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 3))))) (/ (sin (* 1/180 (* angle (PI)))) (* x-scale (cos (* 1/180 (* angle (PI)))))))))))) |
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#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* y-scale (- (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow y-scale 2) (sin (* 1/180 (* angle (PI))))))) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 3)))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* y-scale (- (+ (* -2 (/ (sin (* 1/180 (* angle (PI)))) (pow x-scale 2))) (+ (* -1/2 (/ (* (pow x-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow y-scale 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow y-scale 2) (sin (* 1/180 (* angle (PI)))))))) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 3)))))))) |
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#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) #s(hole binary64 (* -1 (* y-scale (+ (* -180 (/ (* (pow a 2) x-scale) (* angle (* (pow y-scale 2) (* (PI) (- (pow b 2) (pow a 2))))))) (* 180 (/ (pow b 2) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) #s(hole binary64 (* -1 (* y-scale (+ (* -180 (/ (* (pow a 2) x-scale) (* angle (* (pow y-scale 2) (* (PI) (- (pow b 2) (pow a 2))))))) (* 180 (/ (pow b 2) (* angle (* x-scale (* (PI) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) #s(hole binary64 (* -1 (* y-scale (+ (* -180 (/ (pow a 2) (* angle (* (pow y-scale 2) (* (PI) (- (pow b 2) (pow a 2))))))) (* 180 (/ (pow b 2) (* angle (* (pow x-scale 2) (* (PI) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (sin (* 1/180 (* angle (PI)))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (* 1/2 (/ (* x-scale (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (sin (* 1/180 (* angle (PI)))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (+ (* -1/4 (/ (* (pow x-scale 3) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 3))))) (* 1/2 (/ (* x-scale (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (sin (* 1/180 (* angle (PI)))) (* x-scale (cos (* 1/180 (* angle (PI))))))) (+ (* -1/4 (/ (* (pow x-scale 3) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 3))))) (+ (* 1/8 (/ (* (pow x-scale 7) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (pow y-scale 6) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 7))))) (* 1/2 (/ (* x-scale (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (* x-scale (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* x-scale (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (* x-scale (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (+ (* 1/2 (/ (* (pow x-scale 3) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 3))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* x-scale (cos (* 1/180 (* angle (PI))))))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (* x-scale (- (pow (cos (* 1/180 (* angle (PI)))) 2) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (+ (* -1/4 (/ (* (pow x-scale 7) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (pow y-scale 6) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 7))))) (+ (* 1/2 (/ (* (pow x-scale 3) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (pow (sin (* 1/180 (* angle (PI)))) 3))))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (* x-scale (cos (* 1/180 (* angle (PI)))))))))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (sin (* 1/180 (* angle (PI))))) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (pow y-scale 2))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (pow x-scale 2)))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (sin (* 1/180 (* angle (PI))))) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (pow y-scale 2))) (+ (* 1/2 (/ (* (pow x-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow y-scale 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (pow x-scale 2))))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (sin (* 1/180 (* angle (PI))))) (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (pow y-scale 2))) (+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (pow y-scale 6) (pow (sin (* 1/180 (* angle (PI)))) 7)))) (+ (* 1/2 (/ (* (pow x-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow y-scale 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 2 (/ (sin (* 1/180 (* angle (PI)))) (pow x-scale 2)))))))))) |
| Outputs |
|---|
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (PI.f64))) |
#s(literal 180 binary64) |
(/.f64 (neg.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (neg.f64 (PI.f64))) |
(/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (PI.f64)) |
(atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(/.f64 (neg.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (neg.f64 (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(/.f64 (neg.f64 y-scale) (neg.f64 x-scale)) |
(/.f64 y-scale x-scale) |
y-scale |
x-scale |
(/.f64 (neg.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (neg.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(tan.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (PI.f64))) |
(tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(approx (* (/ y-scale x-scale) (tan (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) x-scale)))))) (PI.f64))) |
(/.f64 (neg.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(approx (* (/ y-scale x-scale) (tan (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) x-scale))))))) (neg.f64 (PI.f64))) |
(/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(approx (* (/ y-scale x-scale) (tan (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) x-scale)))))) (PI.f64)) |
(atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(approx (* (/ y-scale x-scale) (tan (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) x-scale)))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(approx (* (/ y-scale x-scale) (tan (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) x-scale))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(approx (* (/ y-scale x-scale) (tan (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) x-scale)))) |
#s(approx (* (/ y-scale x-scale) (tan (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) x-scale))) |
(*.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) x-scale)) |
(/.f64 (neg.f64 (*.f64 angle (*.f64 y-scale (PI.f64)))) (neg.f64 x-scale)) |
(/.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) x-scale) |
(*.f64 angle (*.f64 y-scale (PI.f64))) |
(*.f64 y-scale (PI.f64)) |
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#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 x-scale (fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 a angle) (/.f64 a (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) |
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(fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 a angle) (/.f64 a (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
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#s(literal -180 binary64) |
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(*.f64 (*.f64 b b) y-scale) |
(*.f64 (neg.f64 b) (neg.f64 b)) |
(*.f64 (fabs.f64 b) (fabs.f64 b)) |
(*.f64 b b) |
(pow.f64 b #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) |
b |
(*.f64 angle (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) |
(*.f64 (neg.f64 x-scale) (neg.f64 x-scale)) |
(*.f64 (fabs.f64 x-scale) (fabs.f64 x-scale)) |
(*.f64 x-scale x-scale) |
(pow.f64 x-scale #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 x-scale) #s(literal 2 binary64))) |
(*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) |
(-.f64 (*.f64 b b) (*.f64 a a)) |
(*.f64 (neg.f64 a) (neg.f64 a)) |
(*.f64 (fabs.f64 a) (fabs.f64 a)) |
(*.f64 a a) |
(pow.f64 a #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) |
a |
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(*.f64 (/.f64 a angle) (/.f64 a (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
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(*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) |
(*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) |
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(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(*.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (neg.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
(fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(+.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(/.f64 (neg.f64 (PI.f64)) #s(literal -2 binary64)) |
(/.f64 (PI.f64) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) |
#s(approx (* 180 (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI))) (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) (PI.f64)))) |
#s(approx (/ (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (PI)) (/.f64 (atan.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) (PI.f64))) |
#s(approx (atan (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))) (atan.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale (*.f64 b b)) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (-.f64 (*.f64 (/.f64 x-scale (*.f64 b b)) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 x-scale (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale 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binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 x-scale (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 b b))))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 b b))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 b b))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 #s(literal 90 binary64) (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 x-scale (PI.f64))))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 90 binary64) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 x-scale (PI.f64))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 x-scale (PI.f64)))))))) (*.f64 b b))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 90 binary64) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 x-scale (PI.f64))))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 x-scale (PI.f64)))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 x-scale (PI.f64))))))) (*.f64 b b))))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) (*.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 (*.f64 a a) (*.f64 x-scale (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64)))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 (*.f64 a a) (fma.f64 x-scale (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64)))) (*.f64 (*.f64 a a) (*.f64 x-scale (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64)))))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 (*.f64 a a) (fma.f64 x-scale (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64)))) (*.f64 (*.f64 a a) (fma.f64 x-scale (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64)))) (*.f64 (*.f64 a a) (*.f64 x-scale (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64)))))))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) (*.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64)))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (fma.f64 #s(literal 180 binary64) (pow.f64 (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64)))))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (fma.f64 #s(literal 180 binary64) (pow.f64 (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (fma.f64 #s(literal 180 binary64) (pow.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64))))))))))))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) (+.f64 (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64)))) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 y-scale (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) (fma.f64 (*.f64 a a) (-.f64 (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 y-scale (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))))) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64)))))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) (fma.f64 (*.f64 a a) (-.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 y-scale (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (PI.f64)))))))) (*.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))))) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64)))))) |
#s(approx (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) |
#s(approx (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64)))) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64)))))) |
#s(approx (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64)))) |
#s(approx (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (PI.f64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) |
#s(approx (* (PI) (- (* b b) (* a a))) (*.f64 (*.f64 b b) (PI.f64))) |
#s(approx (* (PI) (- (* b b) (* a a))) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (PI.f64)) (*.f64 (*.f64 b b) (PI.f64)))) |
#s(approx (- (* b b) (* a a)) (*.f64 b b)) |
#s(approx (- (* b b) (* a a)) (fma.f64 #s(literal -1 binary64) (*.f64 a a) (*.f64 b b))) |
#s(approx (* a a) (*.f64 a a)) |
#s(approx a a) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 a a) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64))))))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 180 binary64) (/.f64 (*.f64 a a) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64)))))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) (*.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 180 binary64) (/.f64 (*.f64 a a) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64)))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64)))))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) (*.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 180 binary64) (/.f64 (*.f64 a a) (*.f64 angle (*.f64 (pow.f64 b #s(literal 8 binary64)) (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64)))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64)))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64)))))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) (/.f64 (*.f64 a a) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) (*.f64 (*.f64 a a) (+.f64 (pow.f64 (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64)) (/.f64 (*.f64 a a) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (PI.f64)))))))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) (*.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (+.f64 (pow.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64)) (/.f64 (*.f64 a a) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 y-scale (PI.f64)))))) (pow.f64 (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64))))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) (*.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (+.f64 (pow.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64)) (/.f64 (*.f64 a a) (*.f64 angle (*.f64 (pow.f64 b #s(literal 8 binary64)) (*.f64 y-scale (PI.f64)))))) (pow.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64))) (pow.f64 (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64))))) |
#s(approx (* angle (* y-scale (* (PI) (- (* b b) (* a a))))) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64))))) |
#s(approx (* angle (* y-scale (* (PI) (- (* b b) (* a a))))) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) |
#s(approx (* y-scale (* (PI) (- (* b b) (* a a)))) (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))) |
#s(approx (* y-scale (* (PI) (- (* b b) (* a a)))) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (*.f64 y-scale (PI.f64))) (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 b b))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 b b))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 b b))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 b b)))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 b b)) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (fma.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal -2 binary64) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (fma.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal -2 binary64) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 b b))) (*.f64 #s(literal -2 binary64) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (fma.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal -2 binary64) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal -2 binary64) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 b b)))))) (*.f64 #s(literal -2 binary64) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (/.f64 (*.f64 b b) 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binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (pow.f64 a #s(literal 4 binary64)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 a a)) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 a #s(literal 4 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 a a)) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 a #s(literal 4 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 a #s(literal 6 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 a a)) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 x-scale (*.f64 y-scale (PI.f64)))))) (*.f64 a a))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 x-scale (*.f64 y-scale (PI.f64))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 x-scale (*.f64 y-scale (PI.f64)))))) (*.f64 a a)))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 x-scale (*.f64 y-scale (PI.f64))))))) (pow.f64 a #s(literal 4 binary64))) (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 x-scale (*.f64 y-scale (PI.f64))))))) (pow.f64 a #s(literal 6 binary64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 x-scale (*.f64 y-scale (PI.f64)))))) (*.f64 a a))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) (*.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) (fma.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (/.f64 (*.f64 x-scale (fma.f64 #s(literal -180 binary64) (/.f64 (*.f64 b b) (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (PI.f64))))))) (*.f64 a a)))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) (fma.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (+.f64 (/.f64 (*.f64 x-scale (fma.f64 #s(literal -180 binary64) (/.f64 (*.f64 b b) (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (PI.f64))))))) (*.f64 a a)) (/.f64 (*.f64 x-scale (fma.f64 #s(literal -180 binary64) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) angle) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (PI.f64))))))) (pow.f64 a #s(literal 4 binary64)))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) (fma.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (+.f64 (/.f64 (*.f64 x-scale (fma.f64 #s(literal -180 binary64) (/.f64 (*.f64 b b) (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (PI.f64))))))) (*.f64 a a)) (+.f64 (/.f64 (*.f64 x-scale (fma.f64 #s(literal -180 binary64) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) angle) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (PI.f64))))))) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (fma.f64 #s(literal -180 binary64) (/.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) angle) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (PI.f64))))))) (pow.f64 a #s(literal 6 binary64))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) (/.f64 #s(literal -180 binary64) (*.f64 angle (*.f64 y-scale (PI.f64))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) (-.f64 (fma.f64 #s(literal -180 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64))))))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) #s(literal -1 binary64))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) (-.f64 (fma.f64 #s(literal -180 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64))))) (fma.f64 #s(literal -180 binary64) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64))))) (fma.f64 #s(literal 180 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) y-scale) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64))))))))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) #s(literal -1 binary64))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) (-.f64 (fma.f64 #s(literal -180 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64))))) (fma.f64 #s(literal -180 binary64) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64))))) (fma.f64 #s(literal -180 binary64) (/.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64))))) (fma.f64 #s(literal 180 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (fma.f64 #s(literal 180 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) y-scale) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) y-scale) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64))))))))))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) #s(literal -1 binary64))))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64))))))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) y-scale) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64))))))) (*.f64 a a))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) (/.f64 (-.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) y-scale) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) y-scale) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64)))))) (*.f64 a a))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) (/.f64 (-.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 8 binary64)) y-scale) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64))))))) (fma.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 a a)) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) y-scale) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64))))))) (*.f64 a a))) |
#s(approx (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64)))))) |
#s(approx (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64))) (/.f64 (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64)))) (*.f64 a a))))) |
#s(approx (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) |
#s(approx (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 x-scale x-scale) (PI.f64)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64))) (*.f64 a a))))) |
#s(approx (* (PI) (- (* b b) (* a a))) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (PI.f64)))) |
#s(approx (* (PI) (- (* b b) (* a a))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (PI.f64) (/.f64 (*.f64 (*.f64 b b) (PI.f64)) (*.f64 a a))))) |
#s(approx (- (* b b) (* a a)) (*.f64 #s(literal -1 binary64) (*.f64 a a))) |
#s(approx (- (* b b) (* a a)) (*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 b b) (*.f64 a a)) #s(literal 1 binary64)))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) (/.f64 #s(literal -180 binary64) (*.f64 angle (*.f64 y-scale (PI.f64))))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) (-.f64 (*.f64 #s(literal -180 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) #s(literal -1 binary64))))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) (-.f64 (*.f64 #s(literal -180 binary64) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))))) (fma.f64 #s(literal 180 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) #s(literal -1 binary64)))))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) (-.f64 (*.f64 #s(literal -180 binary64) (/.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))))) (fma.f64 #s(literal 180 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64))))) (fma.f64 #s(literal 180 binary64) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) #s(literal -1 binary64))))))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) (/.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 y-scale (PI.f64))))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))))) (pow.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) #s(literal -1 binary64)))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))))) (+.f64 (pow.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) #s(literal -1 binary64)) (/.f64 (*.f64 b b) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))))))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))))) (+.f64 (pow.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) #s(literal -1 binary64)) (+.f64 (/.f64 (*.f64 b b) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64))))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64))))))))) |
#s(approx (* angle (* y-scale (* (PI) (- (* b b) (* a a))))) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))))) |
#s(approx (* angle (* y-scale (* (PI) (- (* b b) (* a a))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 y-scale (PI.f64))) (/.f64 (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))) (*.f64 a a))))) |
#s(approx (* y-scale (* (PI) (- (* b b) (* a a)))) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (*.f64 y-scale (PI.f64))))) |
#s(approx (* y-scale (* (PI) (- (* b b) (* a a)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (*.f64 y-scale (PI.f64)) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64))) (*.f64 a a))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 a a)) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (pow.f64 a #s(literal 4 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 a a)) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (pow.f64 a #s(literal 4 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (pow.f64 a #s(literal 6 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 a a)) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (-.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (-.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (pow.f64 a #s(literal 4 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (-.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (pow.f64 a #s(literal 6 binary64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (*.f64 #s(literal -2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (pow.f64 a #s(literal 4 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (pow.f64 a #s(literal 6 binary64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 a a))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 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#s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 x-scale (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) 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binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 a a))))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 a a)))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 a a)))))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 #s(literal 90 binary64) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64))))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 90 binary64) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64))))))) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (*.f64 a a))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 90 binary64) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64))))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64))))))) (*.f64 a a))))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) (fma.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 (*.f64 b b) (*.f64 x-scale (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64)))))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64)))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) (fma.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 (*.f64 b b) (fma.f64 x-scale (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64)))))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64)))) (*.f64 (*.f64 b b) (*.f64 x-scale (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64)))))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64)))))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) (fma.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 (*.f64 b b) (fma.f64 x-scale (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64)))))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64)))) (*.f64 (*.f64 b b) (fma.f64 x-scale (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64)))))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64)))) (*.f64 (*.f64 b b) (*.f64 x-scale (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64)))))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64)))))))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) (-.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64)))))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64))))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) #s(literal -1 binary64))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) (-.f64 (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal 180 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64)))))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64)))))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64))))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) #s(literal -1 binary64))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) (-.f64 (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal 180 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal 180 binary64) (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64)))))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64)))))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64)))))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64))))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) #s(literal -1 binary64))))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64))))))))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64)))))) (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64)))))))))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (*.f64 (*.f64 b b) (-.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (pow.f64 a #s(literal 8 binary64)) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64)))))) (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64))))))) (/.f64 y-scale (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64)))))))))) |
#s(approx (* (* b b) y-scale) (*.f64 (*.f64 b b) y-scale)) |
#s(approx (* b b) (*.f64 b b)) |
#s(approx b b) |
#s(approx (- (* b b) (* a a)) (-.f64 (*.f64 b b) (*.f64 a a))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) (-.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -180 binary64) (/.f64 (*.f64 b b) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64))))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) #s(literal -1 binary64))))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) (-.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -180 binary64) (/.f64 (*.f64 b b) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64))))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64))))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) #s(literal -1 binary64))))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) (-.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b b) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))))) (pow.f64 (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64)))) (pow.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) #s(literal -1 binary64)))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) (-.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b b) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))))) (pow.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64)))) (pow.f64 (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))) #s(literal -1 binary64)))) (pow.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) #s(literal -1 binary64)))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 a a)))) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 a a)))))) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 a a))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (-.f64 (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 a a)))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (fma.f64 #s(literal -2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (fma.f64 #s(literal -2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 a a))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (fma.f64 #s(literal -2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (-.f64 (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 a a)))))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) |
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
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(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))))) (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 b b))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 b b))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 b b)))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 b #s(literal 4 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 b b))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 x-scale (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 y-scale (*.f64 x-scale (PI.f64)))))) (*.f64 b b))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 x-scale (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 y-scale (*.f64 x-scale (PI.f64))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 x-scale (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 y-scale (*.f64 x-scale (PI.f64)))))) (*.f64 b b)))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 x-scale (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 y-scale (*.f64 x-scale (PI.f64))))))) (pow.f64 b #s(literal 4 binary64))) (fma.f64 #s(literal 90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 x-scale (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 y-scale (*.f64 x-scale (PI.f64))))))) (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 x-scale (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 y-scale (*.f64 x-scale (PI.f64)))))) (*.f64 b b))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (/.f64 (*.f64 x-scale (fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (PI.f64)))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64))))))) (*.f64 b b)))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (+.f64 (/.f64 (*.f64 x-scale (fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (PI.f64)))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64))))))) (*.f64 b b)) (/.f64 (*.f64 x-scale (fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) angle) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (PI.f64)))) (*.f64 #s(literal 180 binary64) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64))))))) (pow.f64 b #s(literal 4 binary64)))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (+.f64 (/.f64 (*.f64 x-scale (fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (PI.f64)))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64))))))) (*.f64 b b)) (+.f64 (/.f64 (*.f64 x-scale (fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) angle) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (PI.f64)))) (*.f64 #s(literal 180 binary64) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64))))))) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) angle) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (PI.f64)))) (*.f64 #s(literal 180 binary64) (/.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (*.f64 y-scale (PI.f64))))))) (pow.f64 b #s(literal 6 binary64))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64)))) (fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 y-scale (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 a a) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64))))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64)))) (fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 y-scale (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) angle) (/.f64 y-scale (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (fma.f64 #s(literal 180 binary64) (/.f64 (*.f64 a a) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 180 binary64) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (PI.f64))))))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64)))) (fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 y-scale (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) angle) (/.f64 y-scale (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) angle) (/.f64 y-scale (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (fma.f64 #s(literal 180 binary64) (/.f64 (*.f64 a a) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64))))) (fma.f64 #s(literal 180 binary64) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 180 binary64) (/.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 y-scale (PI.f64))))))))))))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) (-.f64 (+.f64 (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64)))) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) angle) (/.f64 y-scale (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (PI.f64)))))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 y-scale (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64)))))))) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) (-.f64 (+.f64 (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64)))) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) angle) (/.f64 y-scale (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (*.f64 x-scale x-scale) (PI.f64)))))) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 y-scale (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) angle) (/.f64 y-scale (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))))))) |
#s(approx (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64)))) (*.f64 b b)) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64)))))) |
#s(approx (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (PI.f64))) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) |
#s(approx (* (PI) (- (* b b) (* a a))) (*.f64 (*.f64 b b) (+.f64 (PI.f64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (PI.f64)) (*.f64 b b)))))) |
#s(approx (- (* b b) (* a a)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a a) (*.f64 b b)))))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) (/.f64 (fma.f64 #s(literal 180 binary64) (/.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 #s(literal 180 binary64) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64))))))) (*.f64 b b))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) (/.f64 (fma.f64 #s(literal 180 binary64) (/.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))) (fma.f64 #s(literal 180 binary64) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 180 binary64) (/.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (PI.f64)))))))) (*.f64 b b))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) (/.f64 (fma.f64 #s(literal 180 binary64) (/.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))) (fma.f64 #s(literal 180 binary64) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64))))) (fma.f64 #s(literal 180 binary64) (/.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 180 binary64) (/.f64 (pow.f64 a #s(literal 8 binary64)) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 y-scale (PI.f64))))))))) (*.f64 b b))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) (/.f64 (+.f64 (/.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) (*.f64 b b))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) (/.f64 (-.f64 (+.f64 (/.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64))))))) (*.f64 b b))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) (/.f64 (-.f64 (+.f64 (/.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))) (/.f64 (pow.f64 a #s(literal 8 binary64)) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 y-scale (PI.f64)))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (PI.f64)))))))) (*.f64 b b))) |
#s(approx (* angle (* y-scale (* (PI) (- (* b b) (* a a))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 b b)) (*.f64 angle (*.f64 y-scale (PI.f64)))))) |
#s(approx (* y-scale (* (PI) (- (* b b) (* a a)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (PI.f64))) (*.f64 b b)) (*.f64 y-scale (PI.f64))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 b b))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 b b)))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 b #s(literal 4 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 b b))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 b #s(literal 4 binary64))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 b #s(literal 6 binary64))))) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 b #s(literal 4 binary64))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 b #s(literal 4 binary64))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 b #s(literal 6 binary64))))) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 b #s(literal 4 binary64))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 b b)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 (*.f64 b b) (+.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b)))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (*.f64 (/.f64 y-scale (PI.f64)) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 a y-scale) (/.f64 a y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 x-scale (PI.f64)) (/.f64 (*.f64 y-scale (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)) (*.f64 (/.f64 a y-scale) (/.f64 a y-scale)))))) (-.f64 (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)) (*.f64 (/.f64 a y-scale) (/.f64 a y-scale))))))))) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 32400 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 a y-scale) (/.f64 a y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 b x-scale) (/.f64 b x-scale))))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale (PI.f64)) (/.f64 (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 a y-scale) (/.f64 a y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 b x-scale) (/.f64 b x-scale))))) (-.f64 (*.f64 b b) (*.f64 a a)))))) angle)) |
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(pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal -1/1469328076800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal -1/4407984230400000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 a y-scale) (/.f64 a y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 b x-scale) (/.f64 b x-scale))))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 x-scale (PI.f64)) (/.f64 (*.f64 y-scale (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale 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(*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)) (*.f64 (/.f64 a y-scale) (/.f64 a y-scale)))))) #s(literal 2 binary64)) (pow.f64 (-.f64 (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)) (*.f64 (/.f64 a y-scale) (/.f64 a y-scale))) #s(literal 2 binary64))))) (-.f64 (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)) (*.f64 (/.f64 a y-scale) (/.f64 a y-scale)))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale)))))) (-.f64 (*.f64 b b) (*.f64 a a))))) (fma.f64 #s(literal 180 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))) (PI.f64)) (/.f64 (-.f64 (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 x-scale (PI.f64)) (/.f64 (*.f64 y-scale (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)) (*.f64 (/.f64 a y-scale) (/.f64 a y-scale)))))) (-.f64 (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)) (*.f64 (/.f64 a y-scale) (/.f64 a y-scale))))))))) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 32400 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 a y-scale) (/.f64 a y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 b x-scale) (/.f64 b x-scale))))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 32400 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 a y-scale) (/.f64 a y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 b x-scale) (/.f64 b x-scale))))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))))))))) angle)) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 #s(literal -180 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (/.f64 (fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 64800 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))))))))) angle)) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (/.f64 (fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (fma.f64 #s(literal 180 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))) (PI.f64)) (/.f64 (-.f64 (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 64800 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 64800 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))))) (*.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 64800 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))))))) angle)) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (/.f64 (fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 64800 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 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#s(approx (* (/ y-scale x-scale) (tan (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) x-scale))) |
#s(approx (* (/ y-scale x-scale) (tan (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 y-scale (PI.f64)) x-scale) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 y-scale (-.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))))) x-scale)))) |
#s(approx (* (/ y-scale x-scale) (tan (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 y-scale (PI.f64)) x-scale) (*.f64 (*.f64 angle angle) (/.f64 (fma.f64 y-scale (-.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 (*.f64 angle angle) (*.f64 y-scale (-.f64 (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))))) (*.f64 #s(literal 1/4534963200000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))) x-scale))))) |
#s(approx (* (/ y-scale x-scale) (tan (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 y-scale (PI.f64)) x-scale) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 y-scale (-.f64 (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))))) (*.f64 #s(literal 1/4534963200000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))) (*.f64 (*.f64 angle angle) (*.f64 y-scale (-.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))))) (*.f64 #s(literal 1/4534963200000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))) (fma.f64 #s(literal -1/4407984230400000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))))))))))) x-scale) (/.f64 (*.f64 y-scale (-.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))))) x-scale)))))) |
#s(approx (tan (* 1/180 (* angle (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (tan (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))))))) |
#s(approx (tan (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))))) (*.f64 #s(literal 1/4534963200000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))) (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))))))) |
#s(approx (tan (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))))) (*.f64 #s(literal 1/4534963200000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))) (fma.f64 #s(literal -1/4407984230400000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))))))))))) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))))) (*.f64 #s(literal 1/4534963200000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))) (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))))))) |
#s(approx (* 1/180 (* angle (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (* angle (PI)) (*.f64 angle (PI.f64))) |
#s(approx angle angle) |
#s(approx (* (/ y-scale x-scale) (tan (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) x-scale))) |
#s(approx (* (/ y-scale x-scale) (tan (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 y-scale (PI.f64)) x-scale) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) x-scale)) (*.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) x-scale))))))) |
#s(approx (* (/ y-scale x-scale) (tan (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 y-scale (PI.f64)) x-scale) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) x-scale) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 1/22674816000000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 5 binary64))) x-scale)) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) x-scale)) (*.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) x-scale)))) (*.f64 #s(literal 1/4534963200000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 5 binary64))) x-scale)))))) (*.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) x-scale))))))) |
#s(approx (* (/ y-scale x-scale) (tan (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 y-scale (PI.f64)) x-scale) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) x-scale) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/22674816000000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 5 binary64))) x-scale) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 7 binary64))) x-scale)) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 #s(literal 1/22674816000000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 5 binary64))) x-scale)) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) x-scale)) (*.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) x-scale)))) (*.f64 #s(literal 1/4534963200000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 5 binary64))) x-scale))))) (fma.f64 #s(literal -1/4407984230400000000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 7 binary64))) x-scale) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) x-scale)) (*.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) x-scale)))))))))) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) x-scale)) (*.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) x-scale)))) (*.f64 #s(literal 1/4534963200000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 5 binary64))) x-scale)))))) (*.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) x-scale))))))) |
#s(approx (* 1/180 (/ (* angle (* y-scale (PI))) x-scale)) (*.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) x-scale))) |
#s(approx (/ (* angle (* y-scale (PI))) x-scale) (/.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) x-scale)) |
#s(approx (* angle (* y-scale (PI))) (*.f64 angle (*.f64 y-scale (PI.f64)))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (*.f64 (/.f64 y-scale (PI.f64)) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 a y-scale) (/.f64 a y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) (/.f64 (*.f64 x-scale (fma.f64 #s(literal -180 binary64) (*.f64 (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)) (/.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) angle)) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) (/.f64 (fma.f64 #s(literal -180 binary64) (*.f64 (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)) (/.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) angle)) |
#s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
#s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 a angle) (/.f64 a (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) (*.f64 (/.f64 a angle) (/.f64 a (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (* angle (* y-scale (* (PI) (- (* b b) (* a a))))) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal -90 binary64) (/.f64 (*.f64 angle (*.f64 x-scale (*.f64 y-scale (-.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))))))) (PI.f64)))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 angle (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))))))) (PI.f64)) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (pow.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) #s(literal 2 binary64))))))))))) (PI.f64))) (*.f64 #s(literal 32400 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (fma.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (-.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))))))) (*.f64 (PI.f64) (PI.f64)))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 angle (fma.f64 #s(literal -90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))))))) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (fma.f64 #s(literal -1/816293376000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/12244400640000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/816293376000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/12244400640000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale))))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))))) (*.f64 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(PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) #s(literal 2 binary64))))))))))) (PI.f64))) (*.f64 #s(literal 32400 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (fma.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (-.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))))))) (*.f64 (PI.f64) (PI.f64)))))) (PI.f64)) (*.f64 #s(literal 32400 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (fma.f64 #s(literal -1/881596846080000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 #s(literal -1/1469328076800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 #s(literal -1/4407984230400000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)))))) (-.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))))))) (*.f64 (PI.f64) (PI.f64))))))))) (fma.f64 #s(literal 180 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (pow.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) #s(literal 2 binary64))))))))))) (PI.f64))) (*.f64 #s(literal 32400 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (fma.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (-.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))))))) (*.f64 (PI.f64) (PI.f64)))))) (PI.f64)) (*.f64 #s(literal 32400 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (fma.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 #s(literal 1/4534963200000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal 1/2267481600000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))) (-.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))))))) (*.f64 (PI.f64) (PI.f64)))))))) (*.f64 #s(literal 32400 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (fma.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (-.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))))))) (*.f64 (PI.f64) (PI.f64))))))))) |
#s(approx (/ x-scale (cos (* 1/180 (* angle (PI))))) x-scale) |
#s(approx (/ x-scale (cos (* 1/180 (* angle (PI))))) (+.f64 x-scale (*.f64 #s(literal 1/64800 binary64) (*.f64 (*.f64 angle angle) (*.f64 x-scale (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (/ x-scale (cos (* 1/180 (* angle (PI))))) (+.f64 x-scale (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/4199040000 binary64) (*.f64 x-scale (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 x-scale (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal -1/64800 binary64) (*.f64 x-scale (*.f64 (PI.f64) (PI.f64)))))))) |
#s(approx (/ x-scale (cos (* 1/180 (* angle (PI))))) (+.f64 x-scale (*.f64 (*.f64 angle angle) (-.f64 (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 x-scale (pow.f64 (PI.f64) #s(literal 6 binary64))) (fma.f64 #s(literal 1/1632586752000000 binary64) (*.f64 x-scale (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/4199040000 binary64) (*.f64 x-scale (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 x-scale (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))) (fma.f64 #s(literal -1/4199040000 binary64) (*.f64 x-scale (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 x-scale (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal -1/64800 binary64) (*.f64 x-scale (*.f64 (PI.f64) (PI.f64)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(literal 1 binary64)) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
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-1/1049760000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (pow.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) #s(literal 2 binary64)))))))))) (PI.f64))) (*.f64 #s(literal -1/1080 binary64) (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))))))))) (*.f64 #s(literal 1/699840000 binary64) (*.f64 y-scale (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))))))))))) (*.f64 #s(literal -1/1080 binary64) (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))))))))))))) |
#s(approx (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale))) (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) (*.f64 x-scale x-scale)))) |
#s(approx (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale))) (*.f64 angle (fma.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 y-scale (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/17496000 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 x-scale x-scale)))))) |
#s(approx (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale))) (*.f64 angle (fma.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 y-scale (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/11337408000000 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/17496000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 x-scale x-scale)))))))) |
#s(approx (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale))) (*.f64 angle (fma.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 y-scale (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/17496000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/11337408000000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/15427944806400000000 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 x-scale x-scale)))))))))) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (*.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) (*.f64 x-scale x-scale)))) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 y-scale (PI.f64)) (*.f64 x-scale x-scale)))))) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 y-scale (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/22674816000000 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 x-scale x-scale)))))))) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 y-scale (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/22674816000000 binary64) (/.f64 (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 x-scale x-scale)))))))))) |
#s(approx (* y-scale (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 y-scale (PI.f64))))) |
#s(approx (* y-scale (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 y-scale (PI.f64)))))) |
#s(approx (* y-scale (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 y-scale (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* y-scale (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 y-scale (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 #s(literal -180 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (/.f64 (fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal -1/2 binary64) (*.f64 angle (-.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) angle)) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (/.f64 (fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 angle (fma.f64 #s(literal -1/2 binary64) (*.f64 angle (-.f64 (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (PI.f64) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))))))) (fma.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 #s(literal 64800 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))))) (*.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) angle)) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (/.f64 (fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 angle (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 angle (fma.f64 #s(literal -1/2 binary64) (*.f64 angle (-.f64 (*.f64 #s(literal 360 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (PI.f64) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))))))) (fma.f64 #s(literal -1/48600 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (*.f64 (*.f64 (PI.f64) (PI.f64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (-.f64 (*.f64 b b) (*.f64 a a)))) (fma.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (PI.f64) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))))))) (fma.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 #s(literal 64800 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)))))) (-.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) (*.f64 (PI.f64) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) (*.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (PI.f64) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))))))) (fma.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 #s(literal 64800 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))))))))))))) angle)) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (*.f64 #s(literal 360 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (/.f64 (fma.f64 #s(literal 360 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 angle (-.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))) angle)) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (/.f64 (fma.f64 #s(literal 360 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 angle (-.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 angle (-.f64 (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (PI.f64) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))))))) (fma.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 #s(literal 64800 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))) angle)) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (/.f64 (fma.f64 #s(literal 360 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 angle (-.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 angle (-.f64 (fma.f64 #s(literal 180 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (PI.f64) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 angle (-.f64 (*.f64 #s(literal 360 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (PI.f64) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))))))) (fma.f64 #s(literal -1/48600 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (*.f64 (*.f64 (PI.f64) (PI.f64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (-.f64 (*.f64 b b) (*.f64 a a)))) (fma.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (PI.f64) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))))))) (fma.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 #s(literal 64800 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)))))) (-.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) (*.f64 (PI.f64) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) (fma.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 #s(literal 64800 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))) angle)) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (*.f64 #s(literal 360 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (/.f64 (fma.f64 #s(literal 360 binary64) (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 angle (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) angle)) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (/.f64 (fma.f64 #s(literal 360 binary64) (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 angle (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (PI.f64) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)))))) (fma.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 #s(literal 64800 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) angle)) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (/.f64 (fma.f64 #s(literal 360 binary64) (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 angle (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle (-.f64 (fma.f64 #s(literal 180 binary64) (/.f64 (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (PI.f64) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 angle (-.f64 (*.f64 #s(literal 360 binary64) (*.f64 (/.f64 (*.f64 b b) (PI.f64)) (/.f64 (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)))))) (fma.f64 #s(literal -1/48600 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 #s(literal 180 binary64) (/.f64 (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (PI.f64) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)))))) (fma.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 #s(literal 64800 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)))))) (PI.f64)) (/.f64 (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) (fma.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 #s(literal 64800 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))))))) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) angle)) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (fma.f64 #s(literal 1/45 binary64) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))))))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (fma.f64 #s(literal 1/45 binary64) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))))))) |
#s(approx (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))))))) |
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 angle (fma.f64 #s(literal -1/64800 binary64) (*.f64 angle (*.f64 b (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/180 binary64) (*.f64 b (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 angle (fma.f64 #s(literal -1/64800 binary64) (*.f64 angle (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (*.f64 angle (fma.f64 #s(literal 1/32400 binary64) (*.f64 angle (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 angle (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 angle (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)))))))))))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 angle (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 angle (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)))) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 angle (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a)))))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (* (/ y-scale x-scale) (tan (* 1/180 (* angle (PI))))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (tan (* 1/180 (* angle (PI)))) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (* (/ y-scale x-scale) (tan (* 1/180 (* angle (PI))))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (/ x-scale (cos (* 1/180 (* angle (PI))))) (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* -2 (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale)))) |
#s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale))) |
#s(approx (* y-scale (sin (* 1/180 (* angle (PI))))) (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))))) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle))))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (fma.f64 #s(literal -180 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 180 binary64) (*.f64 (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)) (/.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) angle))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -180 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 180 binary64) (*.f64 (*.f64 (/.f64 b x-scale) (/.f64 b x-scale)) (/.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) angle))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (*.f64 #s(literal -1 binary64) (*.f64 angle (fma.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle) (*.f64 #s(literal -1/180 binary64) (PI.f64)))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) x-scale)) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) x-scale)) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))))) x-scale)) |
#s(approx (/ y-scale x-scale) (/.f64 y-scale x-scale)) |
#s(approx x-scale x-scale) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (/.f64 (fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 180 binary64) (/.f64 (pow.f64 (*.f64 a x-scale) #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) x-scale)) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) (*.f64 #s(literal -180 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) (/.f64 (fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 180 binary64) (/.f64 (pow.f64 (*.f64 a x-scale) #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) x-scale)) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) (*.f64 #s(literal -180 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) (/.f64 (fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 180 binary64) (/.f64 (pow.f64 (*.f64 a x-scale) #s(literal 2 binary64)) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) (*.f64 x-scale x-scale))) |
#s(approx (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) |
#s(approx (* x-scale x-scale) (*.f64 x-scale x-scale)) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (/.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale)) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (/.f64 (fma.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))))) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale)) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (/.f64 (fma.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 7 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))))))) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale)) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (/.f64 (*.f64 x-scale x-scale) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) x-scale)) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (*.f64 (/.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) x-scale)) |
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#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale)))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale))) |
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(*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) x-scale)) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 y-scale (*.f64 x-scale x-scale)) (/.f64 (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 y-scale (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 y-scale (pow.f64 x-scale #s(literal 6 binary64))) (/.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)))))) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) x-scale)) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 x-scale (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 x-scale (fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 a angle) (/.f64 a (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 x-scale (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) (*.f64 x-scale (fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 a angle) (/.f64 a (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 a angle) (/.f64 a (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) (fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 a angle) (/.f64 a (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (/.f64 (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (pow.f64 y-scale #s(literal 3 binary64)) (*.f64 x-scale x-scale)) (/.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) x-scale)) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (/.f64 (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 y-scale #s(literal 7 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 7 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (pow.f64 y-scale #s(literal 3 binary64)) (*.f64 x-scale x-scale)) (/.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) x-scale)) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (/.f64 (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (pow.f64 y-scale #s(literal 3 binary64)) (pow.f64 x-scale #s(literal 6 binary64))) (/.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 8 binary64)) (*.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 y-scale #s(literal 7 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 7 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (pow.f64 y-scale #s(literal 3 binary64)) (*.f64 x-scale x-scale)) (/.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) x-scale)) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 y-scale #s(literal 3 binary64)) (*.f64 x-scale x-scale)) (/.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) x-scale)) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 y-scale #s(literal 3 binary64)) (*.f64 x-scale x-scale)) (/.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (pow.f64 y-scale #s(literal 7 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 7 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) x-scale)) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 y-scale #s(literal 3 binary64)) (*.f64 x-scale x-scale)) (/.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (pow.f64 y-scale #s(literal 7 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 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(pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 y-scale (*.f64 x-scale x-scale)) (/.f64 (-.f64 (pow.f64 (+.f64 (pow.f64 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1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 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#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 a angle) (/.f64 a (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 a angle) (/.f64 a (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 (*.f64 b b) angle) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (pow.f64 y-scale #s(literal 3 binary64)) (*.f64 x-scale x-scale)) (/.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) x-scale))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (pow.f64 y-scale #s(literal 3 binary64)) (*.f64 x-scale x-scale)) (/.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 y-scale #s(literal 7 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 7 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) x-scale))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 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#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 y-scale #s(literal 3 binary64)) (*.f64 x-scale x-scale)) (/.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (/.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) x-scale))) |
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#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 y-scale #s(literal 3 binary64)) (pow.f64 x-scale #s(literal 6 binary64))) (/.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 8 binary64)) (*.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 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y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (pow.f64 y-scale #s(literal 7 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) 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binary64))) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))))))))))))) |
#s(approx y-scale y-scale) |
#s(approx (* y-scale (PI)) (*.f64 y-scale (PI.f64))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (/.f64 (fma.f64 #s(literal -180 binary64) (/.f64 (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) y-scale)) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) (/.f64 (fma.f64 #s(literal -180 binary64) (/.f64 (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) y-scale)) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) (/.f64 (fma.f64 #s(literal -180 binary64) (/.f64 (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64)) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 a a) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) y-scale)) |
#s(approx (* y-scale (* (PI) (- (* b b) (* a a)))) (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 y-scale (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 x-scale (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) |
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#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 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#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (/.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 x-scale (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 7 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 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(PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 x-scale (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 7 binary64))) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 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x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (/.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 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#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 y-scale (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale (*.f64 y-scale y-scale)) (/.f64 (-.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 y-scale (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 x-scale (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 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(*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) |
#s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 y-scale (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) 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b) (*.f64 a a)))))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 y-scale (fma.f64 #s(literal -180 binary64) (/.f64 (*.f64 b b) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) (*.f64 y-scale (fma.f64 #s(literal -180 binary64) (/.f64 (*.f64 b b) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) (*.f64 y-scale (fma.f64 #s(literal -180 binary64) (/.f64 (*.f64 b b) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 a a) (*.f64 angle (*.f64 (*.f64 y-scale y-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 y-scale (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (*.f64 y-scale y-scale)) (/.f64 (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 y-scale (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (*.f64 y-scale y-scale)) (/.f64 (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (pow.f64 x-scale #s(literal 3 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 y-scale (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (*.f64 y-scale y-scale)) (/.f64 (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 x-scale #s(literal 7 binary64)) (pow.f64 y-scale #s(literal 6 binary64))) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 7 binary64))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (pow.f64 x-scale #s(literal 3 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) (*.f64 y-scale (fma.f64 #s(literal -2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (/.f64 x-scale (*.f64 y-scale y-scale)) (/.f64 (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) (*.f64 y-scale (fma.f64 #s(literal -2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 x-scale #s(literal 3 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (*.f64 (/.f64 x-scale (*.f64 y-scale y-scale)) (/.f64 (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) (*.f64 y-scale (fma.f64 #s(literal -2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 x-scale #s(literal 3 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (pow.f64 x-scale #s(literal 7 binary64)) (pow.f64 y-scale #s(literal 6 binary64))) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 7 binary64))))) (*.f64 (/.f64 x-scale (*.f64 y-scale y-scale)) (/.f64 (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (*.f64 y-scale (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))))))) |
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(*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 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(*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))))))))) |
#s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 b b) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) |
#s(approx (* x-scale (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -180 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 b b) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) |
#s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -180 binary64) (/.f64 (*.f64 a a) (*.f64 angle (*.f64 (*.f64 y-scale y-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 b b) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale (*.f64 y-scale y-scale)) (/.f64 (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (pow.f64 x-scale #s(literal 3 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale (*.f64 y-scale y-scale)) (/.f64 (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))) |
#s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (pow.f64 x-scale #s(literal 3 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 x-scale #s(literal 7 binary64)) (pow.f64 y-scale #s(literal 6 binary64))) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 7 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale (*.f64 y-scale y-scale)) (/.f64 (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 x-scale (*.f64 y-scale y-scale)) (/.f64 (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 x-scale (*.f64 y-scale y-scale)) (/.f64 (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 x-scale #s(literal 3 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 x-scale (*.f64 y-scale y-scale)) (/.f64 (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (pow.f64 x-scale #s(literal 7 binary64)) (pow.f64 y-scale #s(literal 6 binary64))) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 7 binary64))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 x-scale #s(literal 3 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)))))))) |
#s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (pow.f64 x-scale #s(literal 6 binary64)) (pow.f64 y-scale #s(literal 6 binary64))) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 7 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale))))))))) |
Compiled 276 383 to 8 120 computations (97.1% saved)
55 alts after pruning (50 fresh and 5 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 797 | 21 | 818 |
| Fresh | 11 | 29 | 40 |
| Picked | 2 | 3 | 5 |
| Done | 0 | 2 | 2 |
| Total | 810 | 55 | 865 |
| Status | Accuracy | Program |
|---|---|---|
| 6.5% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))) | |
| 12.0% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (/.f64 #s(approx (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) y-scale))) (*.f64 (PI.f64) #s(approx (- (* b b) (* a a)) (*.f64 b b)))))))) (PI.f64))) | |
| 11.8% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) #s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (/.f64 #s(literal -2 binary64) (*.f64 y-scale (PI.f64)))))))) (PI.f64))) | |
| 31.1% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) #s(approx (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))) (*.f64 #s(literal -2 binary64) (/.f64 y-scale (*.f64 (*.f64 x-scale x-scale) (PI.f64))))))))) (PI.f64))) | |
| 29.8% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) | |
| 29.8% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))) (*.f64 (sin.f64 #s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) | |
| 31.7% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a))))))))) (PI.f64))) | |
| 31.5% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))) (*.f64 #s(approx (cos (* 1/180 (* angle (PI)))) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) | |
| 26.8% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 #s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) | |
| 31.7% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a))))))))) (PI.f64))) | |
| 31.5% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(approx (cos (* 1/180 (* angle (PI)))) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) | |
| 28.7% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) #s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))) (*.f64 b b))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) | |
| 26.8% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 #s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) | |
| 26.5% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 #s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) | |
| 26.3% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 #s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (*.f64 b b))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) | |
| 14.8% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) #s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64))) | |
| 36.3% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 y-scale #s(approx (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) (*.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64))) | |
| 5.0% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (*.f64 y-scale (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))))))))))) (PI.f64))) | |
| 4.6% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (*.f64 y-scale (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))))))))))) (PI.f64))) | |
| 7.0% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale))))))))))) (PI.f64))) | |
| ✓ | 41.8% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))))))) (PI.f64))) |
| 19.4% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (exp.f64 (*.f64 (log.f64 x-scale) #s(literal 2 binary64)))))))))) (PI.f64))) | |
| 45.6% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale)))))))) (PI.f64))) | |
| 42.6% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 #s(approx (/ x-scale (cos (* 1/180 (* angle (PI))))) x-scale) #s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))))))) (PI.f64))) | |
| 16.6% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (*.f64 b b))))))) (PI.f64))) | |
| 17.1% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 x-scale (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 y-scale (*.f64 x-scale (PI.f64)))))) (*.f64 b b))))))) (PI.f64))) | |
| 12.5% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 x-scale (fma.f64 #s(literal -180 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 180 binary64) #s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) (/.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 y-scale (PI.f64))))))))))) (PI.f64))) | |
| 12.5% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 x-scale (fma.f64 #s(literal -180 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) #s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) (/.f64 #s(literal -180 binary64) (*.f64 angle (*.f64 y-scale (PI.f64)))))))))) (PI.f64))) | |
| 9.2% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 x-scale (fma.f64 #s(literal -180 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) #s(approx (- (* b b) (* a a)) (*.f64 #s(literal -1 binary64) (*.f64 a a))))))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))))))) (PI.f64))) | |
| 23.0% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 x-scale (fma.f64 #s(literal -180 binary64) #s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))))))) (PI.f64))) | |
| 11.8% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 x-scale #s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) (/.f64 #s(literal -180 binary64) (*.f64 angle (*.f64 y-scale (PI.f64))))))))) (PI.f64))) | |
| 8.6% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 x-scale #s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 a angle) (/.f64 a (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))))))) (PI.f64))) | |
| 39.7% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 x-scale #s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) (*.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64)))))))))) (PI.f64))) | |
| 4.9% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) (PI.f64))) | |
| 6.0% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal 180 binary64) (*.f64 (/.f64 (*.f64 a a) angle) (/.f64 x-scale (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) (PI.f64))) | |
| 24.4% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) (PI.f64))) | |
| 38.2% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64))) | |
| ✓ | 11.8% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (PI.f64))) |
| 44.2% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) (PI.f64))) | |
| ✓ | 46.2% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64))) |
| 47.2% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(approx (* x-scale (cos (* 1/180 (* angle (PI))))) x-scale))))) (PI.f64))) | |
| 48.1% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64))) | |
| 38.0% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (PI.f64))))))) (PI.f64))) | |
| ✓ | 48.1% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (PI.f64))) |
| 42.6% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) #s(approx (tan (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))))))))))) (PI.f64))) | |
| 46.9% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) #s(approx (tan (* 1/180 (* angle (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (PI.f64))) | |
| 43.5% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (PI.f64))) | |
| 44.7% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64))) | |
| 46.8% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (PI.f64))) | |
| 44.7% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (PI.f64))) | |
| ✓ | 41.1% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))) (*.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) x-scale)))))) (PI.f64))) |
| 41.9% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(approx (* (/ y-scale x-scale) (tan (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 y-scale (PI.f64)) x-scale) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 y-scale (-.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))))) x-scale))))))) (PI.f64))) | |
| 11.6% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (/.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 3 binary64)) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) x-scale)))) (PI.f64))) | |
| 20.6% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64))) | |
| 21.1% | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ x-scale (cos (* 1/180 (* angle (PI))))) (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64))) |
Compiled 43 813 to 6 077 computations (86.1% saved)
| Inputs |
|---|
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) #s(approx (tan (* 1/180 (* angle (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64))) |
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) #s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(approx (* -2 (tan (* 1/180 (* angle (PI))))) (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64))) |
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) 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#s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 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(/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 x-scale (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 a a))))) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 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(pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 x-scale (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (-.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 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1/180 binary64) (*.f64 angle (PI.f64)))))))))))))) (PI.f64))) |
| Outputs |
|---|
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(approx (cos (* 1/180 (* angle (PI)))) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (PI.f64))) |
11 calls:
| 46.0ms | angle |
| 41.0ms | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))) |
| 35.0ms | (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) |
| 29.0ms | b |
| 29.0ms | y-scale |
| Accuracy | Segments | Branch |
|---|---|---|
| 57.8% | 5 | (/.f64 angle #s(literal 180 binary64)) |
| 57.8% | 5 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 51.6% | 2 | (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) |
| 51.6% | 2 | (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) |
| 51.6% | 2 | (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)) |
| 51.6% | 2 | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))) |
| 58.1% | 3 | a |
| 63.3% | 3 | b |
| 57.8% | 5 | angle |
| 51.3% | 3 | x-scale |
| 56.1% | 4 | y-scale |
Compiled 678 to 215 computations (68.3% saved)
| Inputs |
|---|
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))) (*.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) x-scale)))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) #s(approx (tan (* 1/180 (* angle (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 x-scale #s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) (/.f64 #s(literal -180 binary64) (*.f64 angle (*.f64 y-scale (PI.f64))))))))) (PI.f64))) |
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 #s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 #s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 #s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 #s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 #s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 #s(approx (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))) |
| Outputs |
|---|
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (PI.f64))) |
1 calls:
| 18.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 61.7% | 2 | b |
Compiled 1 to 5 computations (-400% saved)
| Inputs |
|---|
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))) (*.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) x-scale)))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) #s(approx (tan (* 1/180 (* angle (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (PI.f64))) |
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) #s(approx (tan (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))))))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) #s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (*.f64 #s(literal -2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) #s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (*.f64 #s(literal 2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (PI.f64))) |
| Outputs |
|---|
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (PI.f64))) |
1 calls:
| 13.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 60.7% | 2 | b |
Compiled 1 to 5 computations (-400% saved)
| Inputs |
|---|
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))) (*.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) x-scale)))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) #s(approx (tan (* 1/180 (* angle (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 x-scale #s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) (/.f64 #s(literal -180 binary64) (*.f64 angle (*.f64 y-scale (PI.f64))))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) #s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) #s(approx (* -2 (tan (* 1/180 (* angle (PI))))) (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 x-scale #s(approx (+ (* -180 (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a))))))) (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))))) (*.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64)))))))))) (PI.f64))) |
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) #s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (*.f64 #s(literal -2 binary64) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (/.f64 (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) #s(approx (* (PI) (- (* b b) (* a a))) (*.f64 (*.f64 b b) (+.f64 (PI.f64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (PI.f64)) (*.f64 b b))))))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) #s(approx (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))) (*.f64 #s(literal -2 binary64) (tan.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (PI.f64))))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (/.f64 #s(approx (* y-scale (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 #s(approx (/ x-scale (cos (* 1/180 (* angle (PI))))) x-scale) #s(approx (/ (* y-scale (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (/.f64 (fma.f64 #s(literal -180 binary64) (/.f64 (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64)) (*.f64 angle (*.f64 x-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) y-scale)))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (/.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (PI.f64))) |
| Outputs |
|---|
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64))) |
1 calls:
| 38.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 58.0% | 2 | b |
Compiled 1 to 5 computations (-400% saved)
| Inputs |
|---|
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))) (*.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) x-scale)))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) #s(approx (tan (* 1/180 (* angle (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (PI.f64))) |
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(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 x-scale (fma.f64 #s(literal -180 binary64) #s(approx (/ (* (* b b) y-scale) (* angle (* (* x-scale x-scale) (* (PI) (- (* b b) (* a a)))))) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (PI.f64))))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 x-scale (fma.f64 #s(literal -180 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) #s(approx (* 180 (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a))))))) (/.f64 #s(literal -180 binary64) (*.f64 angle (*.f64 y-scale (PI.f64)))))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 x-scale (fma.f64 #s(literal -180 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 180 binary64) #s(approx (/ (* a a) (* angle (* y-scale (* (PI) (- (* b b) (* a a)))))) (/.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 y-scale (PI.f64))))))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (/.f64 (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (*.f64 (PI.f64) #s(approx (- (* b b) (* a a)) (*.f64 b b)))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))))) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (/.f64 (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (*.f64 (PI.f64) #s(approx (- (* b b) (* a a)) (*.f64 #s(literal -1 binary64) (*.f64 a a))))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) (*.f64 (/.f64 x-scale angle) (/.f64 (*.f64 y-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 x-scale (fma.f64 #s(literal -180 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) #s(approx (- (* b b) (* a a)) (*.f64 #s(literal -1 binary64) (*.f64 a a))))))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 x-scale (fma.f64 #s(literal -180 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 angle (*.f64 (*.f64 x-scale x-scale) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 #s(literal 180 binary64) (/.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) #s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (fma.f64 #s(literal -2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 angle (*.f64 y-scale (PI.f64))))))))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 90 binary64) #s(approx (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a))))) (fma.f64 #s(literal -2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 x-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 y-scale (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 angle (*.f64 (*.f64 b b) (*.f64 x-scale (PI.f64))))))))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64)))))) (*.f64 a a))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (fma.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))) (*.f64 #s(literal 90 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 angle (*.f64 y-scale (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 angle (*.f64 x-scale (PI.f64)))))) (*.f64 b b))))))) (PI.f64))) |
| Outputs |
|---|
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) #s(approx (tan (* 1/180 (* angle (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64))) |
1 calls:
| 8.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 57.2% | 2 | b |
Compiled 1 to 5 computations (-400% saved)
| Inputs |
|---|
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))) (*.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) x-scale)))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) #s(approx (tan (* 1/180 (* angle (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 x-scale (*.f64 angle (*.f64 y-scale (PI.f64)))))))) (PI.f64))) |
| Outputs |
|---|
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) #s(approx (tan (* 1/180 (* angle (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (PI.f64))) |
11 calls:
| 39.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 2.0ms | (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) |
| 2.0ms | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))) |
| 2.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 2.0ms | (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 46.9% | 1 | x-scale |
| 46.9% | 1 | (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) |
| 46.9% | 1 | (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) |
| 46.9% | 1 | (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)) |
| 46.9% | 1 | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))) |
| 46.9% | 1 | y-scale |
| 46.9% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 46.9% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 46.9% | 1 | angle |
| 46.9% | 1 | a |
| 46.9% | 1 | b |
Compiled 678 to 215 computations (68.3% saved)
Total -0.0b remaining (-0%)
Threshold costs -0b (-0%)
| Inputs |
|---|
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))) (*.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) x-scale)))))) (PI.f64))) |
| Outputs |
|---|
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))) (*.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) x-scale)))))) (PI.f64))) |
11 calls:
| 1.0ms | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))) |
| 1.0ms | (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)) |
| 1.0ms | (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) |
| 1.0ms | (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) |
| 1.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 41.1% | 1 | (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) |
| 41.1% | 1 | (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) |
| 41.1% | 1 | (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64)) |
| 41.1% | 1 | (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 (/.f64 (-.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) (PI.f64))) |
| 41.1% | 1 | y-scale |
| 41.1% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 41.1% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 41.1% | 1 | a |
| 41.1% | 1 | angle |
| 41.1% | 1 | x-scale |
| 41.1% | 1 | b |
Compiled 678 to 215 computations (68.3% saved)
| 2× | binary-search |
| 1× | narrow-enough |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 90.0ms | 2.3424470836697707e+82 | 3.175045948489171e+83 |
| 121.0ms | 4.271500576271027e-77 | 1.7907576049386582e-74 |
| 92.0ms | 84× | 1 | valid |
| 70.0ms | 43× | 2 | valid |
| 28.0ms | 94× | 0 | valid |
| 6.0ms | 3× | 3 | valid |
Compiled 6 656 to 2 263 computations (66% saved)
ival-pow2: 49.0ms (26.9% of total)adjust: 33.0ms (18.1% of total)ival-cosu: 24.0ms (13.2% of total)ival-div: 20.0ms (11% of total)ival-mult: 19.0ms (10.4% of total)ival-sinu: 19.0ms (10.4% of total)ival-sub: 6.0ms (3.3% of total)ival-add: 5.0ms (2.7% of total)ival-sqrt: 3.0ms (1.6% of total)ival-atan: 2.0ms (1.1% of total)ival-pi: 1.0ms (0.5% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)exact: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 61.0ms | 1.2286422555464617e-58 | 2.1656377033937657e-58 |
| 31.0ms | 16× | 2 | valid |
| 17.0ms | 22× | 1 | valid |
| 7.0ms | 25× | 0 | valid |
| 2.0ms | 1× | 3 | valid |
Compiled 2 092 to 703 computations (66.4% saved)
ival-div: 18.0ms (33.7% of total)ival-pow2: 8.0ms (15% of total)ival-mult: 6.0ms (11.2% of total)ival-cosu: 6.0ms (11.2% of total)adjust: 5.0ms (9.4% of total)ival-sinu: 5.0ms (9.4% of total)ival-sub: 2.0ms (3.7% of total)ival-add: 2.0ms (3.7% of total)ival-sqrt: 1.0ms (1.9% of total)ival-atan: 1.0ms (1.9% of total)ival-true: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-pi: 0.0ms (0% of total)exact: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 61.0ms | 3.874492521499238e+61 | 1.3889919495794684e+62 |
| 22.0ms | 27× | 1 | valid |
| 21.0ms | 17× | 2 | valid |
| 13.0ms | 36× | 0 | valid |
Compiled 2 557 to 851 computations (66.7% saved)
ival-pow2: 9.0ms (17.5% of total)ival-mult: 7.0ms (13.6% of total)ival-sinu: 7.0ms (13.6% of total)ival-cosu: 7.0ms (13.6% of total)ival-div: 7.0ms (13.6% of total)adjust: 6.0ms (11.7% of total)ival-atan: 3.0ms (5.8% of total)ival-sub: 2.0ms (3.9% of total)ival-add: 2.0ms (3.9% of total)ival-sqrt: 1.0ms (1.9% of total)ival-true: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-pi: 0.0ms (0% of total)exact: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 166.0ms | 1.6327366436016502e+51 | 3.6962648823907635e+56 |
| 111.0ms | 51× | 1 | valid |
| 26.0ms | 22× | 2 | valid |
| 21.0ms | 71× | 0 | valid |
Compiled 4 231 to 1 401 computations (66.9% saved)
ival-div: 58.0ms (39% of total)ival-mult: 36.0ms (24.2% of total)ival-pow2: 16.0ms (10.7% of total)ival-sinu: 10.0ms (6.7% of total)ival-cosu: 10.0ms (6.7% of total)adjust: 9.0ms (6% of total)ival-sub: 4.0ms (2.7% of total)ival-add: 3.0ms (2% of total)ival-sqrt: 2.0ms (1.3% of total)ival-atan: 1.0ms (0.7% of total)ival-pi: 1.0ms (0.7% of total)ival-true: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)exact: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 112.0ms | 1.6327366436016502e+51 | 3.6962648823907635e+56 |
| 55.0ms | 75× | 0 | valid |
| 27.0ms | 34× | 1 | valid |
| 23.0ms | 19× | 2 | valid |
Compiled 4 285 to 1 410 computations (67.1% saved)
ival-mult: 43.0ms (44.2% of total)ival-pow2: 13.0ms (13.4% of total)ival-cosu: 9.0ms (9.3% of total)ival-div: 9.0ms (9.3% of total)ival-sinu: 8.0ms (8.2% of total)adjust: 7.0ms (7.2% of total)ival-sub: 3.0ms (3.1% of total)ival-add: 2.0ms (2.1% of total)ival-sqrt: 1.0ms (1% of total)ival-atan: 1.0ms (1% of total)ival-true: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-pi: 0.0ms (0% of total)exact: 0.0ms (0% of total)Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 182 | 3057 |
| 1 | 354 | 3057 |
| 2 | 1352 | 3057 |
| 1× | node limit |
| Inputs |
|---|
(if (<=.f64 b #s(literal 8402773402379755/509258994083621521567111422102344540262867098416484062659035112338595324940834176545849344 binary64)) (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (PI.f64))) (if (<=.f64 b #s(literal 89999999999999993336618357284149193565867403150008275938480221773272218375934705664 binary64)) (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(approx (cos (* 1/180 (* angle (PI)))) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))))))) (PI.f64))) (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (PI.f64))))) |
(if (<=.f64 b #s(literal 5088519546561747/28269553036454149273332760011886696253239742350009903329945699220681916416 binary64)) (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (PI.f64))) (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale x-scale) (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (PI.f64)))) |
(if (<=.f64 b #s(literal 70000000000000003593337934324980725978884998018414387029606400 binary64)) (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (PI.f64))) (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (PI.f64)))) |
(if (<=.f64 b #s(literal 1499999999999999947296127146425134031770736733945069568 binary64)) (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) (tan.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (PI.f64))) (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64)))) |
(if (<=.f64 b #s(literal 2949999999999999913540398800121008885371686889717760 binary64)) (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) #s(approx (tan (* 1/180 (* angle (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (PI.f64))) (*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 90 (* (/ x-scale angle) (/ (* y-scale (- (* 2 (/ (* a a) (* y-scale y-scale))) (* 2 (/ (* b b) (* x-scale x-scale))))) (* (PI) (- (* b b) (* a a)))))) (*.f64 #s(literal -180 binary64) (/.f64 y-scale (*.f64 angle (*.f64 x-scale (PI.f64)))))))) (PI.f64)))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) (*.f64 (/.f64 y-scale x-scale) #s(approx (tan (* 1/180 (* angle (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (PI.f64))) |
(*.f64 #s(literal 180 binary64) (/.f64 (atan.f64 #s(approx (/ (- (- (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* -1/2 (* (/ y-scale x-scale) (/ (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))))))) #s(approx (/ (* y-scale (sin (* 1/180 (* angle (PI))))) (* x-scale (cos (* 1/180 (* angle (PI)))))) (*.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 angle (*.f64 y-scale (PI.f64))) x-scale)))))) (PI.f64))) |
| Outputs |
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| 1× | fuel |
Compiled 3 081 to 185 computations (94% saved)
(abs a)
Compiled 10 766 to 1 180 computations (89% saved)
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