Migdal et al, Equation (64)

Percentage Accurate: 99.5% → 99.6%
Time: 6.0s
Alternatives: 10
Speedup: 1.9×

Specification

?
\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\cos th}{\sqrt{2}}\\ t\_1 \cdot \left(a1 \cdot a1\right) + t\_1 \cdot \left(a2 \cdot a2\right) \end{array} \end{array} \]
(FPCore (a1 a2 th)
 :precision binary64
 (let* ((t_1 (/ (cos th) (sqrt 2.0))))
   (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
	double t_1 = cos(th) / sqrt(2.0);
	return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(a1, a2, th)
use fmin_fmax_functions
    real(8), intent (in) :: a1
    real(8), intent (in) :: a2
    real(8), intent (in) :: th
    real(8) :: t_1
    t_1 = cos(th) / sqrt(2.0d0)
    code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
	double t_1 = Math.cos(th) / Math.sqrt(2.0);
	return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th):
	t_1 = math.cos(th) / math.sqrt(2.0)
	return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th)
	t_1 = Float64(cos(th) / sqrt(2.0))
	return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2)))
end
function tmp = code(a1, a2, th)
	t_1 = cos(th) / sqrt(2.0);
	tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t\_1 \cdot \left(a1 \cdot a1\right) + t\_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 10 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.5% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\cos th}{\sqrt{2}}\\ t\_1 \cdot \left(a1 \cdot a1\right) + t\_1 \cdot \left(a2 \cdot a2\right) \end{array} \end{array} \]
(FPCore (a1 a2 th)
 :precision binary64
 (let* ((t_1 (/ (cos th) (sqrt 2.0))))
   (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
	double t_1 = cos(th) / sqrt(2.0);
	return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(a1, a2, th)
use fmin_fmax_functions
    real(8), intent (in) :: a1
    real(8), intent (in) :: a2
    real(8), intent (in) :: th
    real(8) :: t_1
    t_1 = cos(th) / sqrt(2.0d0)
    code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
	double t_1 = Math.cos(th) / Math.sqrt(2.0);
	return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th):
	t_1 = math.cos(th) / math.sqrt(2.0)
	return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th)
	t_1 = Float64(cos(th) / sqrt(2.0))
	return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2)))
end
function tmp = code(a1, a2, th)
	t_1 = cos(th) / sqrt(2.0);
	tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t\_1 \cdot \left(a1 \cdot a1\right) + t\_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}

Alternative 1: 99.6% accurate, 1.0× speedup?

\[\begin{array}{l} a1_m = \left|a1\right| \\ a2_m = \left|a2\right| \\ [a1_m, a2_m, th] = \mathsf{sort}([a1_m, a2_m, th])\\ \\ \mathsf{fma}\left(\frac{\cos th \cdot a2\_m}{\sqrt{2}}, a2\_m, \left(a1\_m \cdot a1\_m\right) \cdot \frac{\cos th}{\sqrt{2}}\right) \end{array} \]
a1_m = (fabs.f64 a1)
a2_m = (fabs.f64 a2)
NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function.
(FPCore (a1_m a2_m th)
 :precision binary64
 (fma
  (/ (* (cos th) a2_m) (sqrt 2.0))
  a2_m
  (* (* a1_m a1_m) (/ (cos th) (sqrt 2.0)))))
a1_m = fabs(a1);
a2_m = fabs(a2);
assert(a1_m < a2_m && a2_m < th);
double code(double a1_m, double a2_m, double th) {
	return fma(((cos(th) * a2_m) / sqrt(2.0)), a2_m, ((a1_m * a1_m) * (cos(th) / sqrt(2.0))));
}
a1_m = abs(a1)
a2_m = abs(a2)
a1_m, a2_m, th = sort([a1_m, a2_m, th])
function code(a1_m, a2_m, th)
	return fma(Float64(Float64(cos(th) * a2_m) / sqrt(2.0)), a2_m, Float64(Float64(a1_m * a1_m) * Float64(cos(th) / sqrt(2.0))))
end
a1_m = N[Abs[a1], $MachinePrecision]
a2_m = N[Abs[a2], $MachinePrecision]
NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function.
code[a1$95$m_, a2$95$m_, th_] := N[(N[(N[(N[Cos[th], $MachinePrecision] * a2$95$m), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] * a2$95$m + N[(N[(a1$95$m * a1$95$m), $MachinePrecision] * N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a1_m = \left|a1\right|
\\
a2_m = \left|a2\right|
\\
[a1_m, a2_m, th] = \mathsf{sort}([a1_m, a2_m, th])\\
\\
\mathsf{fma}\left(\frac{\cos th \cdot a2\_m}{\sqrt{2}}, a2\_m, \left(a1\_m \cdot a1\_m\right) \cdot \frac{\cos th}{\sqrt{2}}\right)
\end{array}
Derivation
  1. Initial program 99.2%

    \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-+.f64N/A

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right)} \]
    2. +-commutativeN/A

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right)} \]
    3. lift-*.f64N/A

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right)} + \frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) \]
    4. lift-*.f64N/A

      \[\leadsto \frac{\cos th}{\sqrt{2}} \cdot \color{blue}{\left(a2 \cdot a2\right)} + \frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) \]
    5. associate-*r*N/A

      \[\leadsto \color{blue}{\left(\frac{\cos th}{\sqrt{2}} \cdot a2\right) \cdot a2} + \frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) \]
    6. lower-fma.f64N/A

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{\cos th}{\sqrt{2}} \cdot a2, a2, \frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right)\right)} \]
    7. lift-/.f64N/A

      \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{\cos th}{\sqrt{2}}} \cdot a2, a2, \frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right)\right) \]
    8. associate-*l/N/A

      \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{\cos th \cdot a2}{\sqrt{2}}}, a2, \frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right)\right) \]
    9. lower-/.f64N/A

      \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{\cos th \cdot a2}{\sqrt{2}}}, a2, \frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right)\right) \]
    10. lower-*.f6499.5

      \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{\cos th \cdot a2}}{\sqrt{2}}, a2, \frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right)\right) \]
    11. lift-*.f64N/A

      \[\leadsto \mathsf{fma}\left(\frac{\cos th \cdot a2}{\sqrt{2}}, a2, \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right)}\right) \]
    12. *-commutativeN/A

      \[\leadsto \mathsf{fma}\left(\frac{\cos th \cdot a2}{\sqrt{2}}, a2, \color{blue}{\left(a1 \cdot a1\right) \cdot \frac{\cos th}{\sqrt{2}}}\right) \]
    13. lower-*.f6499.5

      \[\leadsto \mathsf{fma}\left(\frac{\cos th \cdot a2}{\sqrt{2}}, a2, \color{blue}{\left(a1 \cdot a1\right) \cdot \frac{\cos th}{\sqrt{2}}}\right) \]
  4. Applied rewrites99.5%

    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{\cos th \cdot a2}{\sqrt{2}}, a2, \left(a1 \cdot a1\right) \cdot \frac{\cos th}{\sqrt{2}}\right)} \]
  5. Add Preprocessing

Alternative 2: 78.2% accurate, 0.8× speedup?

\[\begin{array}{l} a1_m = \left|a1\right| \\ a2_m = \left|a2\right| \\ [a1_m, a2_m, th] = \mathsf{sort}([a1_m, a2_m, th])\\ \\ \begin{array}{l} t_1 := \frac{\cos th}{\sqrt{2}}\\ \mathbf{if}\;t\_1 \cdot \left(a1\_m \cdot a1\_m\right) + t\_1 \cdot \left(a2\_m \cdot a2\_m\right) \leq -4 \cdot 10^{-221}:\\ \;\;\;\;\left(a2\_m \cdot a2\_m\right) \cdot \frac{\mathsf{fma}\left(-0.5, th \cdot th, 1\right)}{\sqrt{2}}\\ \mathbf{else}:\\ \;\;\;\;\frac{\mathsf{fma}\left(a2\_m, a2\_m, a1\_m \cdot a1\_m\right)}{\sqrt{2}}\\ \end{array} \end{array} \]
a1_m = (fabs.f64 a1)
a2_m = (fabs.f64 a2)
NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function.
(FPCore (a1_m a2_m th)
 :precision binary64
 (let* ((t_1 (/ (cos th) (sqrt 2.0))))
   (if (<= (+ (* t_1 (* a1_m a1_m)) (* t_1 (* a2_m a2_m))) -4e-221)
     (* (* a2_m a2_m) (/ (fma -0.5 (* th th) 1.0) (sqrt 2.0)))
     (/ (fma a2_m a2_m (* a1_m a1_m)) (sqrt 2.0)))))
a1_m = fabs(a1);
a2_m = fabs(a2);
assert(a1_m < a2_m && a2_m < th);
double code(double a1_m, double a2_m, double th) {
	double t_1 = cos(th) / sqrt(2.0);
	double tmp;
	if (((t_1 * (a1_m * a1_m)) + (t_1 * (a2_m * a2_m))) <= -4e-221) {
		tmp = (a2_m * a2_m) * (fma(-0.5, (th * th), 1.0) / sqrt(2.0));
	} else {
		tmp = fma(a2_m, a2_m, (a1_m * a1_m)) / sqrt(2.0);
	}
	return tmp;
}
a1_m = abs(a1)
a2_m = abs(a2)
a1_m, a2_m, th = sort([a1_m, a2_m, th])
function code(a1_m, a2_m, th)
	t_1 = Float64(cos(th) / sqrt(2.0))
	tmp = 0.0
	if (Float64(Float64(t_1 * Float64(a1_m * a1_m)) + Float64(t_1 * Float64(a2_m * a2_m))) <= -4e-221)
		tmp = Float64(Float64(a2_m * a2_m) * Float64(fma(-0.5, Float64(th * th), 1.0) / sqrt(2.0)));
	else
		tmp = Float64(fma(a2_m, a2_m, Float64(a1_m * a1_m)) / sqrt(2.0));
	end
	return tmp
end
a1_m = N[Abs[a1], $MachinePrecision]
a2_m = N[Abs[a2], $MachinePrecision]
NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function.
code[a1$95$m_, a2$95$m_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(t$95$1 * N[(a1$95$m * a1$95$m), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2$95$m * a2$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -4e-221], N[(N[(a2$95$m * a2$95$m), $MachinePrecision] * N[(N[(-0.5 * N[(th * th), $MachinePrecision] + 1.0), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a2$95$m * a2$95$m + N[(a1$95$m * a1$95$m), $MachinePrecision]), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
a1_m = \left|a1\right|
\\
a2_m = \left|a2\right|
\\
[a1_m, a2_m, th] = \mathsf{sort}([a1_m, a2_m, th])\\
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
\mathbf{if}\;t\_1 \cdot \left(a1\_m \cdot a1\_m\right) + t\_1 \cdot \left(a2\_m \cdot a2\_m\right) \leq -4 \cdot 10^{-221}:\\
\;\;\;\;\left(a2\_m \cdot a2\_m\right) \cdot \frac{\mathsf{fma}\left(-0.5, th \cdot th, 1\right)}{\sqrt{2}}\\

\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(a2\_m, a2\_m, a1\_m \cdot a1\_m\right)}{\sqrt{2}}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (+.f64 (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a1 a1)) (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a2 a2))) < -4.00000000000000007e-221

    1. Initial program 99.5%

      \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
    2. Add Preprocessing
    3. Taylor expanded in a1 around 0

      \[\leadsto \color{blue}{\frac{{a2}^{2} \cdot \cos th}{\sqrt{2}}} \]
    4. Step-by-step derivation
      1. Applied rewrites56.1%

        \[\leadsto \color{blue}{\left(a2 \cdot a2\right) \cdot \frac{\cos th}{\sqrt{2}}} \]
      2. Taylor expanded in th around 0

        \[\leadsto \left(a2 \cdot a2\right) \cdot \frac{1 + \frac{-1}{2} \cdot {th}^{2}}{\sqrt{\color{blue}{2}}} \]
      3. Step-by-step derivation
        1. Applied rewrites46.8%

          \[\leadsto \left(a2 \cdot a2\right) \cdot \frac{\mathsf{fma}\left(-0.5, th \cdot th, 1\right)}{\sqrt{\color{blue}{2}}} \]

        if -4.00000000000000007e-221 < (+.f64 (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a1 a1)) (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a2 a2)))

        1. Initial program 99.1%

          \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
        2. Add Preprocessing
        3. Taylor expanded in th around 0

          \[\leadsto \color{blue}{\frac{{a1}^{2}}{\sqrt{2}} + \frac{{a2}^{2}}{\sqrt{2}}} \]
        4. Step-by-step derivation
          1. Applied rewrites84.0%

            \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(a2, a2, a1 \cdot a1\right)}{\sqrt{2}}} \]
        5. Recombined 2 regimes into one program.
        6. Add Preprocessing

        Alternative 3: 78.2% accurate, 0.8× speedup?

        \[\begin{array}{l} a1_m = \left|a1\right| \\ a2_m = \left|a2\right| \\ [a1_m, a2_m, th] = \mathsf{sort}([a1_m, a2_m, th])\\ \\ \begin{array}{l} t_1 := \frac{\cos th}{\sqrt{2}}\\ \mathbf{if}\;t\_1 \cdot \left(a1\_m \cdot a1\_m\right) + t\_1 \cdot \left(a2\_m \cdot a2\_m\right) \leq -4 \cdot 10^{-221}:\\ \;\;\;\;\left(\left(a2\_m \cdot a2\_m\right) \cdot \frac{-0.5}{\sqrt{2}}\right) \cdot \left(th \cdot th\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{\mathsf{fma}\left(a2\_m, a2\_m, a1\_m \cdot a1\_m\right)}{\sqrt{2}}\\ \end{array} \end{array} \]
        a1_m = (fabs.f64 a1)
        a2_m = (fabs.f64 a2)
        NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function.
        (FPCore (a1_m a2_m th)
         :precision binary64
         (let* ((t_1 (/ (cos th) (sqrt 2.0))))
           (if (<= (+ (* t_1 (* a1_m a1_m)) (* t_1 (* a2_m a2_m))) -4e-221)
             (* (* (* a2_m a2_m) (/ -0.5 (sqrt 2.0))) (* th th))
             (/ (fma a2_m a2_m (* a1_m a1_m)) (sqrt 2.0)))))
        a1_m = fabs(a1);
        a2_m = fabs(a2);
        assert(a1_m < a2_m && a2_m < th);
        double code(double a1_m, double a2_m, double th) {
        	double t_1 = cos(th) / sqrt(2.0);
        	double tmp;
        	if (((t_1 * (a1_m * a1_m)) + (t_1 * (a2_m * a2_m))) <= -4e-221) {
        		tmp = ((a2_m * a2_m) * (-0.5 / sqrt(2.0))) * (th * th);
        	} else {
        		tmp = fma(a2_m, a2_m, (a1_m * a1_m)) / sqrt(2.0);
        	}
        	return tmp;
        }
        
        a1_m = abs(a1)
        a2_m = abs(a2)
        a1_m, a2_m, th = sort([a1_m, a2_m, th])
        function code(a1_m, a2_m, th)
        	t_1 = Float64(cos(th) / sqrt(2.0))
        	tmp = 0.0
        	if (Float64(Float64(t_1 * Float64(a1_m * a1_m)) + Float64(t_1 * Float64(a2_m * a2_m))) <= -4e-221)
        		tmp = Float64(Float64(Float64(a2_m * a2_m) * Float64(-0.5 / sqrt(2.0))) * Float64(th * th));
        	else
        		tmp = Float64(fma(a2_m, a2_m, Float64(a1_m * a1_m)) / sqrt(2.0));
        	end
        	return tmp
        end
        
        a1_m = N[Abs[a1], $MachinePrecision]
        a2_m = N[Abs[a2], $MachinePrecision]
        NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function.
        code[a1$95$m_, a2$95$m_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(t$95$1 * N[(a1$95$m * a1$95$m), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2$95$m * a2$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -4e-221], N[(N[(N[(a2$95$m * a2$95$m), $MachinePrecision] * N[(-0.5 / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(th * th), $MachinePrecision]), $MachinePrecision], N[(N[(a2$95$m * a2$95$m + N[(a1$95$m * a1$95$m), $MachinePrecision]), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]]]
        
        \begin{array}{l}
        a1_m = \left|a1\right|
        \\
        a2_m = \left|a2\right|
        \\
        [a1_m, a2_m, th] = \mathsf{sort}([a1_m, a2_m, th])\\
        \\
        \begin{array}{l}
        t_1 := \frac{\cos th}{\sqrt{2}}\\
        \mathbf{if}\;t\_1 \cdot \left(a1\_m \cdot a1\_m\right) + t\_1 \cdot \left(a2\_m \cdot a2\_m\right) \leq -4 \cdot 10^{-221}:\\
        \;\;\;\;\left(\left(a2\_m \cdot a2\_m\right) \cdot \frac{-0.5}{\sqrt{2}}\right) \cdot \left(th \cdot th\right)\\
        
        \mathbf{else}:\\
        \;\;\;\;\frac{\mathsf{fma}\left(a2\_m, a2\_m, a1\_m \cdot a1\_m\right)}{\sqrt{2}}\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if (+.f64 (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a1 a1)) (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a2 a2))) < -4.00000000000000007e-221

          1. Initial program 99.5%

            \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
          2. Add Preprocessing
          3. Taylor expanded in a1 around 0

            \[\leadsto \color{blue}{\frac{{a2}^{2} \cdot \cos th}{\sqrt{2}}} \]
          4. Step-by-step derivation
            1. Applied rewrites56.1%

              \[\leadsto \color{blue}{\left(a2 \cdot a2\right) \cdot \frac{\cos th}{\sqrt{2}}} \]
            2. Taylor expanded in th around 0

              \[\leadsto \frac{-1}{2} \cdot \frac{{a2}^{2} \cdot {th}^{2}}{\sqrt{2}} + \color{blue}{\frac{{a2}^{2}}{\sqrt{2}}} \]
            3. Step-by-step derivation
              1. Applied rewrites11.3%

                \[\leadsto \frac{\mathsf{fma}\left(\left(\left(th \cdot th\right) \cdot a2\right) \cdot a2, -0.5, a2 \cdot a2\right)}{\color{blue}{\sqrt{2}}} \]
              2. Taylor expanded in th around inf

                \[\leadsto \frac{-1}{2} \cdot \frac{{a2}^{2} \cdot {th}^{2}}{\color{blue}{\sqrt{2}}} \]
              3. Step-by-step derivation
                1. Applied rewrites46.8%

                  \[\leadsto \left(\left(a2 \cdot a2\right) \cdot \frac{-0.5}{\sqrt{2}}\right) \cdot \left(th \cdot \color{blue}{th}\right) \]

                if -4.00000000000000007e-221 < (+.f64 (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a1 a1)) (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a2 a2)))

                1. Initial program 99.1%

                  \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
                2. Add Preprocessing
                3. Taylor expanded in th around 0

                  \[\leadsto \color{blue}{\frac{{a1}^{2}}{\sqrt{2}} + \frac{{a2}^{2}}{\sqrt{2}}} \]
                4. Step-by-step derivation
                  1. Applied rewrites84.0%

                    \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(a2, a2, a1 \cdot a1\right)}{\sqrt{2}}} \]
                5. Recombined 2 regimes into one program.
                6. Add Preprocessing

                Alternative 4: 99.6% accurate, 1.1× speedup?

                \[\begin{array}{l} a1_m = \left|a1\right| \\ a2_m = \left|a2\right| \\ [a1_m, a2_m, th] = \mathsf{sort}([a1_m, a2_m, th])\\ \\ \frac{\mathsf{fma}\left(\cos th \cdot a2\_m, a2\_m, \left(\cos th \cdot a1\_m\right) \cdot a1\_m\right)}{\sqrt{2}} \end{array} \]
                a1_m = (fabs.f64 a1)
                a2_m = (fabs.f64 a2)
                NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function.
                (FPCore (a1_m a2_m th)
                 :precision binary64
                 (/ (fma (* (cos th) a2_m) a2_m (* (* (cos th) a1_m) a1_m)) (sqrt 2.0)))
                a1_m = fabs(a1);
                a2_m = fabs(a2);
                assert(a1_m < a2_m && a2_m < th);
                double code(double a1_m, double a2_m, double th) {
                	return fma((cos(th) * a2_m), a2_m, ((cos(th) * a1_m) * a1_m)) / sqrt(2.0);
                }
                
                a1_m = abs(a1)
                a2_m = abs(a2)
                a1_m, a2_m, th = sort([a1_m, a2_m, th])
                function code(a1_m, a2_m, th)
                	return Float64(fma(Float64(cos(th) * a2_m), a2_m, Float64(Float64(cos(th) * a1_m) * a1_m)) / sqrt(2.0))
                end
                
                a1_m = N[Abs[a1], $MachinePrecision]
                a2_m = N[Abs[a2], $MachinePrecision]
                NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function.
                code[a1$95$m_, a2$95$m_, th_] := N[(N[(N[(N[Cos[th], $MachinePrecision] * a2$95$m), $MachinePrecision] * a2$95$m + N[(N[(N[Cos[th], $MachinePrecision] * a1$95$m), $MachinePrecision] * a1$95$m), $MachinePrecision]), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]
                
                \begin{array}{l}
                a1_m = \left|a1\right|
                \\
                a2_m = \left|a2\right|
                \\
                [a1_m, a2_m, th] = \mathsf{sort}([a1_m, a2_m, th])\\
                \\
                \frac{\mathsf{fma}\left(\cos th \cdot a2\_m, a2\_m, \left(\cos th \cdot a1\_m\right) \cdot a1\_m\right)}{\sqrt{2}}
                \end{array}
                
                Derivation
                1. Initial program 99.2%

                  \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
                2. Add Preprocessing
                3. Step-by-step derivation
                  1. lift-+.f64N/A

                    \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right)} \]
                  2. +-commutativeN/A

                    \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right)} \]
                  3. lift-*.f64N/A

                    \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right)} + \frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) \]
                  4. lift-/.f64N/A

                    \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}}} \cdot \left(a2 \cdot a2\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) \]
                  5. associate-*l/N/A

                    \[\leadsto \color{blue}{\frac{\cos th \cdot \left(a2 \cdot a2\right)}{\sqrt{2}}} + \frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) \]
                  6. lift-*.f64N/A

                    \[\leadsto \frac{\cos th \cdot \left(a2 \cdot a2\right)}{\sqrt{2}} + \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right)} \]
                  7. lift-/.f64N/A

                    \[\leadsto \frac{\cos th \cdot \left(a2 \cdot a2\right)}{\sqrt{2}} + \color{blue}{\frac{\cos th}{\sqrt{2}}} \cdot \left(a1 \cdot a1\right) \]
                  8. associate-*l/N/A

                    \[\leadsto \frac{\cos th \cdot \left(a2 \cdot a2\right)}{\sqrt{2}} + \color{blue}{\frac{\cos th \cdot \left(a1 \cdot a1\right)}{\sqrt{2}}} \]
                  9. div-add-revN/A

                    \[\leadsto \color{blue}{\frac{\cos th \cdot \left(a2 \cdot a2\right) + \cos th \cdot \left(a1 \cdot a1\right)}{\sqrt{2}}} \]
                  10. lower-/.f64N/A

                    \[\leadsto \color{blue}{\frac{\cos th \cdot \left(a2 \cdot a2\right) + \cos th \cdot \left(a1 \cdot a1\right)}{\sqrt{2}}} \]
                4. Applied rewrites99.6%

                  \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(\cos th \cdot a2, a2, \left(\cos th \cdot a1\right) \cdot a1\right)}{\sqrt{2}}} \]
                5. Add Preprocessing

                Alternative 5: 99.6% accurate, 1.9× speedup?

                \[\begin{array}{l} a1_m = \left|a1\right| \\ a2_m = \left|a2\right| \\ [a1_m, a2_m, th] = \mathsf{sort}([a1_m, a2_m, th])\\ \\ \frac{\cos th \cdot \mathsf{fma}\left(a2\_m, a2\_m, a1\_m \cdot a1\_m\right)}{\sqrt{2}} \end{array} \]
                a1_m = (fabs.f64 a1)
                a2_m = (fabs.f64 a2)
                NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function.
                (FPCore (a1_m a2_m th)
                 :precision binary64
                 (/ (* (cos th) (fma a2_m a2_m (* a1_m a1_m))) (sqrt 2.0)))
                a1_m = fabs(a1);
                a2_m = fabs(a2);
                assert(a1_m < a2_m && a2_m < th);
                double code(double a1_m, double a2_m, double th) {
                	return (cos(th) * fma(a2_m, a2_m, (a1_m * a1_m))) / sqrt(2.0);
                }
                
                a1_m = abs(a1)
                a2_m = abs(a2)
                a1_m, a2_m, th = sort([a1_m, a2_m, th])
                function code(a1_m, a2_m, th)
                	return Float64(Float64(cos(th) * fma(a2_m, a2_m, Float64(a1_m * a1_m))) / sqrt(2.0))
                end
                
                a1_m = N[Abs[a1], $MachinePrecision]
                a2_m = N[Abs[a2], $MachinePrecision]
                NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function.
                code[a1$95$m_, a2$95$m_, th_] := N[(N[(N[Cos[th], $MachinePrecision] * N[(a2$95$m * a2$95$m + N[(a1$95$m * a1$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]
                
                \begin{array}{l}
                a1_m = \left|a1\right|
                \\
                a2_m = \left|a2\right|
                \\
                [a1_m, a2_m, th] = \mathsf{sort}([a1_m, a2_m, th])\\
                \\
                \frac{\cos th \cdot \mathsf{fma}\left(a2\_m, a2\_m, a1\_m \cdot a1\_m\right)}{\sqrt{2}}
                \end{array}
                
                Derivation
                1. Initial program 99.2%

                  \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
                2. Add Preprocessing
                3. Step-by-step derivation
                  1. lift-+.f64N/A

                    \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right)} \]
                  2. lift-*.f64N/A

                    \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right)} + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
                  3. lift-*.f64N/A

                    \[\leadsto \frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right)} \]
                  4. distribute-lft-outN/A

                    \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
                  5. lift-/.f64N/A

                    \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
                  6. associate-*l/N/A

                    \[\leadsto \color{blue}{\frac{\cos th \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)}{\sqrt{2}}} \]
                  7. lower-/.f64N/A

                    \[\leadsto \color{blue}{\frac{\cos th \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)}{\sqrt{2}}} \]
                  8. lower-*.f64N/A

                    \[\leadsto \frac{\color{blue}{\cos th \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)}}{\sqrt{2}} \]
                  9. +-commutativeN/A

                    \[\leadsto \frac{\cos th \cdot \color{blue}{\left(a2 \cdot a2 + a1 \cdot a1\right)}}{\sqrt{2}} \]
                  10. lift-*.f64N/A

                    \[\leadsto \frac{\cos th \cdot \left(\color{blue}{a2 \cdot a2} + a1 \cdot a1\right)}{\sqrt{2}} \]
                  11. lower-fma.f6499.2

                    \[\leadsto \frac{\cos th \cdot \color{blue}{\mathsf{fma}\left(a2, a2, a1 \cdot a1\right)}}{\sqrt{2}} \]
                4. Applied rewrites99.2%

                  \[\leadsto \color{blue}{\frac{\cos th \cdot \mathsf{fma}\left(a2, a2, a1 \cdot a1\right)}{\sqrt{2}}} \]
                5. Add Preprocessing

                Alternative 6: 99.1% accurate, 2.0× speedup?

                \[\begin{array}{l} a1_m = \left|a1\right| \\ a2_m = \left|a2\right| \\ [a1_m, a2_m, th] = \mathsf{sort}([a1_m, a2_m, th])\\ \\ \left(\frac{a2\_m}{\sqrt{2}} \cdot \cos th\right) \cdot a2\_m \end{array} \]
                a1_m = (fabs.f64 a1)
                a2_m = (fabs.f64 a2)
                NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function.
                (FPCore (a1_m a2_m th)
                 :precision binary64
                 (* (* (/ a2_m (sqrt 2.0)) (cos th)) a2_m))
                a1_m = fabs(a1);
                a2_m = fabs(a2);
                assert(a1_m < a2_m && a2_m < th);
                double code(double a1_m, double a2_m, double th) {
                	return ((a2_m / sqrt(2.0)) * cos(th)) * a2_m;
                }
                
                a1_m =     private
                a2_m =     private
                NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function.
                module fmin_fmax_functions
                    implicit none
                    private
                    public fmax
                    public fmin
                
                    interface fmax
                        module procedure fmax88
                        module procedure fmax44
                        module procedure fmax84
                        module procedure fmax48
                    end interface
                    interface fmin
                        module procedure fmin88
                        module procedure fmin44
                        module procedure fmin84
                        module procedure fmin48
                    end interface
                contains
                    real(8) function fmax88(x, y) result (res)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                    end function
                    real(4) function fmax44(x, y) result (res)
                        real(4), intent (in) :: x
                        real(4), intent (in) :: y
                        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                    end function
                    real(8) function fmax84(x, y) result(res)
                        real(8), intent (in) :: x
                        real(4), intent (in) :: y
                        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                    end function
                    real(8) function fmax48(x, y) result(res)
                        real(4), intent (in) :: x
                        real(8), intent (in) :: y
                        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                    end function
                    real(8) function fmin88(x, y) result (res)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                    end function
                    real(4) function fmin44(x, y) result (res)
                        real(4), intent (in) :: x
                        real(4), intent (in) :: y
                        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                    end function
                    real(8) function fmin84(x, y) result(res)
                        real(8), intent (in) :: x
                        real(4), intent (in) :: y
                        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                    end function
                    real(8) function fmin48(x, y) result(res)
                        real(4), intent (in) :: x
                        real(8), intent (in) :: y
                        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                    end function
                end module
                
                real(8) function code(a1_m, a2_m, th)
                use fmin_fmax_functions
                    real(8), intent (in) :: a1_m
                    real(8), intent (in) :: a2_m
                    real(8), intent (in) :: th
                    code = ((a2_m / sqrt(2.0d0)) * cos(th)) * a2_m
                end function
                
                a1_m = Math.abs(a1);
                a2_m = Math.abs(a2);
                assert a1_m < a2_m && a2_m < th;
                public static double code(double a1_m, double a2_m, double th) {
                	return ((a2_m / Math.sqrt(2.0)) * Math.cos(th)) * a2_m;
                }
                
                a1_m = math.fabs(a1)
                a2_m = math.fabs(a2)
                [a1_m, a2_m, th] = sort([a1_m, a2_m, th])
                def code(a1_m, a2_m, th):
                	return ((a2_m / math.sqrt(2.0)) * math.cos(th)) * a2_m
                
                a1_m = abs(a1)
                a2_m = abs(a2)
                a1_m, a2_m, th = sort([a1_m, a2_m, th])
                function code(a1_m, a2_m, th)
                	return Float64(Float64(Float64(a2_m / sqrt(2.0)) * cos(th)) * a2_m)
                end
                
                a1_m = abs(a1);
                a2_m = abs(a2);
                a1_m, a2_m, th = num2cell(sort([a1_m, a2_m, th])){:}
                function tmp = code(a1_m, a2_m, th)
                	tmp = ((a2_m / sqrt(2.0)) * cos(th)) * a2_m;
                end
                
                a1_m = N[Abs[a1], $MachinePrecision]
                a2_m = N[Abs[a2], $MachinePrecision]
                NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function.
                code[a1$95$m_, a2$95$m_, th_] := N[(N[(N[(a2$95$m / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] * N[Cos[th], $MachinePrecision]), $MachinePrecision] * a2$95$m), $MachinePrecision]
                
                \begin{array}{l}
                a1_m = \left|a1\right|
                \\
                a2_m = \left|a2\right|
                \\
                [a1_m, a2_m, th] = \mathsf{sort}([a1_m, a2_m, th])\\
                \\
                \left(\frac{a2\_m}{\sqrt{2}} \cdot \cos th\right) \cdot a2\_m
                \end{array}
                
                Derivation
                1. Initial program 99.2%

                  \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
                2. Add Preprocessing
                3. Taylor expanded in a1 around 0

                  \[\leadsto \color{blue}{\frac{{a2}^{2} \cdot \cos th}{\sqrt{2}}} \]
                4. Step-by-step derivation
                  1. Applied rewrites57.8%

                    \[\leadsto \color{blue}{\left(a2 \cdot a2\right) \cdot \frac{\cos th}{\sqrt{2}}} \]
                  2. Step-by-step derivation
                    1. Applied rewrites58.1%

                      \[\leadsto \left(\frac{a2}{\sqrt{2}} \cdot \cos th\right) \cdot \color{blue}{a2} \]
                    2. Add Preprocessing

                    Alternative 7: 99.1% accurate, 2.0× speedup?

                    \[\begin{array}{l} a1_m = \left|a1\right| \\ a2_m = \left|a2\right| \\ [a1_m, a2_m, th] = \mathsf{sort}([a1_m, a2_m, th])\\ \\ \cos th \cdot \left(\frac{a2\_m}{\sqrt{2}} \cdot a2\_m\right) \end{array} \]
                    a1_m = (fabs.f64 a1)
                    a2_m = (fabs.f64 a2)
                    NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function.
                    (FPCore (a1_m a2_m th)
                     :precision binary64
                     (* (cos th) (* (/ a2_m (sqrt 2.0)) a2_m)))
                    a1_m = fabs(a1);
                    a2_m = fabs(a2);
                    assert(a1_m < a2_m && a2_m < th);
                    double code(double a1_m, double a2_m, double th) {
                    	return cos(th) * ((a2_m / sqrt(2.0)) * a2_m);
                    }
                    
                    a1_m =     private
                    a2_m =     private
                    NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function.
                    module fmin_fmax_functions
                        implicit none
                        private
                        public fmax
                        public fmin
                    
                        interface fmax
                            module procedure fmax88
                            module procedure fmax44
                            module procedure fmax84
                            module procedure fmax48
                        end interface
                        interface fmin
                            module procedure fmin88
                            module procedure fmin44
                            module procedure fmin84
                            module procedure fmin48
                        end interface
                    contains
                        real(8) function fmax88(x, y) result (res)
                            real(8), intent (in) :: x
                            real(8), intent (in) :: y
                            res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                        end function
                        real(4) function fmax44(x, y) result (res)
                            real(4), intent (in) :: x
                            real(4), intent (in) :: y
                            res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                        end function
                        real(8) function fmax84(x, y) result(res)
                            real(8), intent (in) :: x
                            real(4), intent (in) :: y
                            res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                        end function
                        real(8) function fmax48(x, y) result(res)
                            real(4), intent (in) :: x
                            real(8), intent (in) :: y
                            res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                        end function
                        real(8) function fmin88(x, y) result (res)
                            real(8), intent (in) :: x
                            real(8), intent (in) :: y
                            res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                        end function
                        real(4) function fmin44(x, y) result (res)
                            real(4), intent (in) :: x
                            real(4), intent (in) :: y
                            res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                        end function
                        real(8) function fmin84(x, y) result(res)
                            real(8), intent (in) :: x
                            real(4), intent (in) :: y
                            res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                        end function
                        real(8) function fmin48(x, y) result(res)
                            real(4), intent (in) :: x
                            real(8), intent (in) :: y
                            res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                        end function
                    end module
                    
                    real(8) function code(a1_m, a2_m, th)
                    use fmin_fmax_functions
                        real(8), intent (in) :: a1_m
                        real(8), intent (in) :: a2_m
                        real(8), intent (in) :: th
                        code = cos(th) * ((a2_m / sqrt(2.0d0)) * a2_m)
                    end function
                    
                    a1_m = Math.abs(a1);
                    a2_m = Math.abs(a2);
                    assert a1_m < a2_m && a2_m < th;
                    public static double code(double a1_m, double a2_m, double th) {
                    	return Math.cos(th) * ((a2_m / Math.sqrt(2.0)) * a2_m);
                    }
                    
                    a1_m = math.fabs(a1)
                    a2_m = math.fabs(a2)
                    [a1_m, a2_m, th] = sort([a1_m, a2_m, th])
                    def code(a1_m, a2_m, th):
                    	return math.cos(th) * ((a2_m / math.sqrt(2.0)) * a2_m)
                    
                    a1_m = abs(a1)
                    a2_m = abs(a2)
                    a1_m, a2_m, th = sort([a1_m, a2_m, th])
                    function code(a1_m, a2_m, th)
                    	return Float64(cos(th) * Float64(Float64(a2_m / sqrt(2.0)) * a2_m))
                    end
                    
                    a1_m = abs(a1);
                    a2_m = abs(a2);
                    a1_m, a2_m, th = num2cell(sort([a1_m, a2_m, th])){:}
                    function tmp = code(a1_m, a2_m, th)
                    	tmp = cos(th) * ((a2_m / sqrt(2.0)) * a2_m);
                    end
                    
                    a1_m = N[Abs[a1], $MachinePrecision]
                    a2_m = N[Abs[a2], $MachinePrecision]
                    NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function.
                    code[a1$95$m_, a2$95$m_, th_] := N[(N[Cos[th], $MachinePrecision] * N[(N[(a2$95$m / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] * a2$95$m), $MachinePrecision]), $MachinePrecision]
                    
                    \begin{array}{l}
                    a1_m = \left|a1\right|
                    \\
                    a2_m = \left|a2\right|
                    \\
                    [a1_m, a2_m, th] = \mathsf{sort}([a1_m, a2_m, th])\\
                    \\
                    \cos th \cdot \left(\frac{a2\_m}{\sqrt{2}} \cdot a2\_m\right)
                    \end{array}
                    
                    Derivation
                    1. Initial program 99.2%

                      \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
                    2. Add Preprocessing
                    3. Taylor expanded in a1 around 0

                      \[\leadsto \color{blue}{\frac{{a2}^{2} \cdot \cos th}{\sqrt{2}}} \]
                    4. Step-by-step derivation
                      1. Applied rewrites57.8%

                        \[\leadsto \color{blue}{\left(a2 \cdot a2\right) \cdot \frac{\cos th}{\sqrt{2}}} \]
                      2. Step-by-step derivation
                        1. Applied rewrites57.8%

                          \[\leadsto \cos th \cdot \color{blue}{\left(\frac{a2}{\sqrt{2}} \cdot a2\right)} \]
                        2. Add Preprocessing

                        Alternative 8: 66.9% accurate, 8.1× speedup?

                        \[\begin{array}{l} a1_m = \left|a1\right| \\ a2_m = \left|a2\right| \\ [a1_m, a2_m, th] = \mathsf{sort}([a1_m, a2_m, th])\\ \\ \frac{\mathsf{fma}\left(a2\_m, a2\_m, a1\_m \cdot a1\_m\right)}{\sqrt{2}} \end{array} \]
                        a1_m = (fabs.f64 a1)
                        a2_m = (fabs.f64 a2)
                        NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function.
                        (FPCore (a1_m a2_m th)
                         :precision binary64
                         (/ (fma a2_m a2_m (* a1_m a1_m)) (sqrt 2.0)))
                        a1_m = fabs(a1);
                        a2_m = fabs(a2);
                        assert(a1_m < a2_m && a2_m < th);
                        double code(double a1_m, double a2_m, double th) {
                        	return fma(a2_m, a2_m, (a1_m * a1_m)) / sqrt(2.0);
                        }
                        
                        a1_m = abs(a1)
                        a2_m = abs(a2)
                        a1_m, a2_m, th = sort([a1_m, a2_m, th])
                        function code(a1_m, a2_m, th)
                        	return Float64(fma(a2_m, a2_m, Float64(a1_m * a1_m)) / sqrt(2.0))
                        end
                        
                        a1_m = N[Abs[a1], $MachinePrecision]
                        a2_m = N[Abs[a2], $MachinePrecision]
                        NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function.
                        code[a1$95$m_, a2$95$m_, th_] := N[(N[(a2$95$m * a2$95$m + N[(a1$95$m * a1$95$m), $MachinePrecision]), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]
                        
                        \begin{array}{l}
                        a1_m = \left|a1\right|
                        \\
                        a2_m = \left|a2\right|
                        \\
                        [a1_m, a2_m, th] = \mathsf{sort}([a1_m, a2_m, th])\\
                        \\
                        \frac{\mathsf{fma}\left(a2\_m, a2\_m, a1\_m \cdot a1\_m\right)}{\sqrt{2}}
                        \end{array}
                        
                        Derivation
                        1. Initial program 99.2%

                          \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
                        2. Add Preprocessing
                        3. Taylor expanded in th around 0

                          \[\leadsto \color{blue}{\frac{{a1}^{2}}{\sqrt{2}} + \frac{{a2}^{2}}{\sqrt{2}}} \]
                        4. Step-by-step derivation
                          1. Applied rewrites64.8%

                            \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(a2, a2, a1 \cdot a1\right)}{\sqrt{2}}} \]
                          2. Add Preprocessing

                          Alternative 9: 66.7% accurate, 9.9× speedup?

                          \[\begin{array}{l} a1_m = \left|a1\right| \\ a2_m = \left|a2\right| \\ [a1_m, a2_m, th] = \mathsf{sort}([a1_m, a2_m, th])\\ \\ a2\_m \cdot \frac{a2\_m}{\sqrt{2}} \end{array} \]
                          a1_m = (fabs.f64 a1)
                          a2_m = (fabs.f64 a2)
                          NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function.
                          (FPCore (a1_m a2_m th) :precision binary64 (* a2_m (/ a2_m (sqrt 2.0))))
                          a1_m = fabs(a1);
                          a2_m = fabs(a2);
                          assert(a1_m < a2_m && a2_m < th);
                          double code(double a1_m, double a2_m, double th) {
                          	return a2_m * (a2_m / sqrt(2.0));
                          }
                          
                          a1_m =     private
                          a2_m =     private
                          NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function.
                          module fmin_fmax_functions
                              implicit none
                              private
                              public fmax
                              public fmin
                          
                              interface fmax
                                  module procedure fmax88
                                  module procedure fmax44
                                  module procedure fmax84
                                  module procedure fmax48
                              end interface
                              interface fmin
                                  module procedure fmin88
                                  module procedure fmin44
                                  module procedure fmin84
                                  module procedure fmin48
                              end interface
                          contains
                              real(8) function fmax88(x, y) result (res)
                                  real(8), intent (in) :: x
                                  real(8), intent (in) :: y
                                  res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                              end function
                              real(4) function fmax44(x, y) result (res)
                                  real(4), intent (in) :: x
                                  real(4), intent (in) :: y
                                  res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                              end function
                              real(8) function fmax84(x, y) result(res)
                                  real(8), intent (in) :: x
                                  real(4), intent (in) :: y
                                  res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                              end function
                              real(8) function fmax48(x, y) result(res)
                                  real(4), intent (in) :: x
                                  real(8), intent (in) :: y
                                  res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                              end function
                              real(8) function fmin88(x, y) result (res)
                                  real(8), intent (in) :: x
                                  real(8), intent (in) :: y
                                  res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                              end function
                              real(4) function fmin44(x, y) result (res)
                                  real(4), intent (in) :: x
                                  real(4), intent (in) :: y
                                  res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                              end function
                              real(8) function fmin84(x, y) result(res)
                                  real(8), intent (in) :: x
                                  real(4), intent (in) :: y
                                  res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                              end function
                              real(8) function fmin48(x, y) result(res)
                                  real(4), intent (in) :: x
                                  real(8), intent (in) :: y
                                  res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                              end function
                          end module
                          
                          real(8) function code(a1_m, a2_m, th)
                          use fmin_fmax_functions
                              real(8), intent (in) :: a1_m
                              real(8), intent (in) :: a2_m
                              real(8), intent (in) :: th
                              code = a2_m * (a2_m / sqrt(2.0d0))
                          end function
                          
                          a1_m = Math.abs(a1);
                          a2_m = Math.abs(a2);
                          assert a1_m < a2_m && a2_m < th;
                          public static double code(double a1_m, double a2_m, double th) {
                          	return a2_m * (a2_m / Math.sqrt(2.0));
                          }
                          
                          a1_m = math.fabs(a1)
                          a2_m = math.fabs(a2)
                          [a1_m, a2_m, th] = sort([a1_m, a2_m, th])
                          def code(a1_m, a2_m, th):
                          	return a2_m * (a2_m / math.sqrt(2.0))
                          
                          a1_m = abs(a1)
                          a2_m = abs(a2)
                          a1_m, a2_m, th = sort([a1_m, a2_m, th])
                          function code(a1_m, a2_m, th)
                          	return Float64(a2_m * Float64(a2_m / sqrt(2.0)))
                          end
                          
                          a1_m = abs(a1);
                          a2_m = abs(a2);
                          a1_m, a2_m, th = num2cell(sort([a1_m, a2_m, th])){:}
                          function tmp = code(a1_m, a2_m, th)
                          	tmp = a2_m * (a2_m / sqrt(2.0));
                          end
                          
                          a1_m = N[Abs[a1], $MachinePrecision]
                          a2_m = N[Abs[a2], $MachinePrecision]
                          NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function.
                          code[a1$95$m_, a2$95$m_, th_] := N[(a2$95$m * N[(a2$95$m / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                          
                          \begin{array}{l}
                          a1_m = \left|a1\right|
                          \\
                          a2_m = \left|a2\right|
                          \\
                          [a1_m, a2_m, th] = \mathsf{sort}([a1_m, a2_m, th])\\
                          \\
                          a2\_m \cdot \frac{a2\_m}{\sqrt{2}}
                          \end{array}
                          
                          Derivation
                          1. Initial program 99.2%

                            \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
                          2. Add Preprocessing
                          3. Taylor expanded in th around 0

                            \[\leadsto \color{blue}{\frac{{a1}^{2}}{\sqrt{2}} + \frac{{a2}^{2}}{\sqrt{2}}} \]
                          4. Step-by-step derivation
                            1. Applied rewrites64.8%

                              \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(a2, a2, a1 \cdot a1\right)}{\sqrt{2}}} \]
                            2. Taylor expanded in a1 around 0

                              \[\leadsto \frac{{a2}^{2}}{\color{blue}{\sqrt{2}}} \]
                            3. Step-by-step derivation
                              1. Applied rewrites40.5%

                                \[\leadsto a2 \cdot \color{blue}{\frac{a2}{\sqrt{2}}} \]
                              2. Add Preprocessing

                              Alternative 10: 13.8% accurate, 9.9× speedup?

                              \[\begin{array}{l} a1_m = \left|a1\right| \\ a2_m = \left|a2\right| \\ [a1_m, a2_m, th] = \mathsf{sort}([a1_m, a2_m, th])\\ \\ a1\_m \cdot \frac{a1\_m}{\sqrt{2}} \end{array} \]
                              a1_m = (fabs.f64 a1)
                              a2_m = (fabs.f64 a2)
                              NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function.
                              (FPCore (a1_m a2_m th) :precision binary64 (* a1_m (/ a1_m (sqrt 2.0))))
                              a1_m = fabs(a1);
                              a2_m = fabs(a2);
                              assert(a1_m < a2_m && a2_m < th);
                              double code(double a1_m, double a2_m, double th) {
                              	return a1_m * (a1_m / sqrt(2.0));
                              }
                              
                              a1_m =     private
                              a2_m =     private
                              NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function.
                              module fmin_fmax_functions
                                  implicit none
                                  private
                                  public fmax
                                  public fmin
                              
                                  interface fmax
                                      module procedure fmax88
                                      module procedure fmax44
                                      module procedure fmax84
                                      module procedure fmax48
                                  end interface
                                  interface fmin
                                      module procedure fmin88
                                      module procedure fmin44
                                      module procedure fmin84
                                      module procedure fmin48
                                  end interface
                              contains
                                  real(8) function fmax88(x, y) result (res)
                                      real(8), intent (in) :: x
                                      real(8), intent (in) :: y
                                      res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                  end function
                                  real(4) function fmax44(x, y) result (res)
                                      real(4), intent (in) :: x
                                      real(4), intent (in) :: y
                                      res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                  end function
                                  real(8) function fmax84(x, y) result(res)
                                      real(8), intent (in) :: x
                                      real(4), intent (in) :: y
                                      res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                                  end function
                                  real(8) function fmax48(x, y) result(res)
                                      real(4), intent (in) :: x
                                      real(8), intent (in) :: y
                                      res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                                  end function
                                  real(8) function fmin88(x, y) result (res)
                                      real(8), intent (in) :: x
                                      real(8), intent (in) :: y
                                      res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                  end function
                                  real(4) function fmin44(x, y) result (res)
                                      real(4), intent (in) :: x
                                      real(4), intent (in) :: y
                                      res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                  end function
                                  real(8) function fmin84(x, y) result(res)
                                      real(8), intent (in) :: x
                                      real(4), intent (in) :: y
                                      res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                                  end function
                                  real(8) function fmin48(x, y) result(res)
                                      real(4), intent (in) :: x
                                      real(8), intent (in) :: y
                                      res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                                  end function
                              end module
                              
                              real(8) function code(a1_m, a2_m, th)
                              use fmin_fmax_functions
                                  real(8), intent (in) :: a1_m
                                  real(8), intent (in) :: a2_m
                                  real(8), intent (in) :: th
                                  code = a1_m * (a1_m / sqrt(2.0d0))
                              end function
                              
                              a1_m = Math.abs(a1);
                              a2_m = Math.abs(a2);
                              assert a1_m < a2_m && a2_m < th;
                              public static double code(double a1_m, double a2_m, double th) {
                              	return a1_m * (a1_m / Math.sqrt(2.0));
                              }
                              
                              a1_m = math.fabs(a1)
                              a2_m = math.fabs(a2)
                              [a1_m, a2_m, th] = sort([a1_m, a2_m, th])
                              def code(a1_m, a2_m, th):
                              	return a1_m * (a1_m / math.sqrt(2.0))
                              
                              a1_m = abs(a1)
                              a2_m = abs(a2)
                              a1_m, a2_m, th = sort([a1_m, a2_m, th])
                              function code(a1_m, a2_m, th)
                              	return Float64(a1_m * Float64(a1_m / sqrt(2.0)))
                              end
                              
                              a1_m = abs(a1);
                              a2_m = abs(a2);
                              a1_m, a2_m, th = num2cell(sort([a1_m, a2_m, th])){:}
                              function tmp = code(a1_m, a2_m, th)
                              	tmp = a1_m * (a1_m / sqrt(2.0));
                              end
                              
                              a1_m = N[Abs[a1], $MachinePrecision]
                              a2_m = N[Abs[a2], $MachinePrecision]
                              NOTE: a1_m, a2_m, and th should be sorted in increasing order before calling this function.
                              code[a1$95$m_, a2$95$m_, th_] := N[(a1$95$m * N[(a1$95$m / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                              
                              \begin{array}{l}
                              a1_m = \left|a1\right|
                              \\
                              a2_m = \left|a2\right|
                              \\
                              [a1_m, a2_m, th] = \mathsf{sort}([a1_m, a2_m, th])\\
                              \\
                              a1\_m \cdot \frac{a1\_m}{\sqrt{2}}
                              \end{array}
                              
                              Derivation
                              1. Initial program 99.2%

                                \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
                              2. Add Preprocessing
                              3. Taylor expanded in th around 0

                                \[\leadsto \color{blue}{\frac{{a1}^{2}}{\sqrt{2}} + \frac{{a2}^{2}}{\sqrt{2}}} \]
                              4. Step-by-step derivation
                                1. Applied rewrites64.8%

                                  \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(a2, a2, a1 \cdot a1\right)}{\sqrt{2}}} \]
                                2. Taylor expanded in a1 around inf

                                  \[\leadsto \frac{{a1}^{2}}{\color{blue}{\sqrt{2}}} \]
                                3. Step-by-step derivation
                                  1. Applied rewrites36.1%

                                    \[\leadsto a1 \cdot \color{blue}{\frac{a1}{\sqrt{2}}} \]
                                  2. Add Preprocessing

                                  Reproduce

                                  ?
                                  herbie shell --seed 2025056 
                                  (FPCore (a1 a2 th)
                                    :name "Migdal et al, Equation (64)"
                                    :precision binary64
                                    (+ (* (/ (cos th) (sqrt 2.0)) (* a1 a1)) (* (/ (cos th) (sqrt 2.0)) (* a2 a2))))