Text.Parsec.Token:makeTokenParser from parsec-3.1.9, A

Time bar (total: 1.9s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
0.5MiB live, 0.5MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 7 to 7 computations (0% saved)

sample821.0ms (44.2%)

Memory
2.9MiB live, 641.6MiB allocated; 891ms collecting garbage
Samples
605.0ms8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 182.0ms
ival-add: 112.0ms (61.4% of total)
ival-div: 59.0ms (32.3% of total)
exact: 6.0ms (3.3% of total)
adjust: 3.0ms (1.6% of total)
ival-assert: 3.0ms (1.6% of total)
Bogosity

explain50.0ms (2.7%)

Memory
26.8MiB live, 71.9MiB allocated; 13ms collecting garbage
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
00-0-y
00-0-(+.f64 x y)
00-0-(/.f64 (+.f64 x y) #s(literal 10 binary64))
00-0-x
00-0-#s(literal 10 binary64)
Confusion
Predicted +Predicted -
+00
-0256
Precision
0/0
Recall
0/0
Confusion?
Predicted +Predicted MaybePredicted -
+000
-00256
Precision?
0/0
Recall?
0/0
Freqs
test
numberfreq
0256
Total Confusion?
Predicted +Predicted MaybePredicted -
+000
-001
Precision?
0/0
Recall?
0/0
Samples
20.0ms512×0valid
Compiler

Compiled 31 to 19 computations (38.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 8.0ms
ival-div: 4.0ms (51.4% of total)
ival-add: 3.0ms (38.5% of total)
ival-true: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
exact: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

preprocess50.0ms (2.7%)

Memory
-36.3MiB live, 20.3MiB allocated; 14ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01534
13334
25734
37534
48634
59134
055
075
1115
2125
0125
Stop Event
iter limit
saturated
iter limit
saturated
Calls
Call 1
Inputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
Outputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(/.f64 (+.f64 y x) #s(literal 10 binary64))
Symmetry

(sort x y)

Compiler

Compiled 5 to 5 computations (0% saved)

eval0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage
Compiler

Compiled 0 to 2 computations (-∞% saved)

prune0.0ms (0%)

Memory
0.5MiB live, 0.5MiB allocated; 0ms collecting garbage
Alt Table
Click to see full alt table
StatusAccuracyProgram
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
Compiler

Compiled 5 to 5 computations (0% saved)

series3.0ms (0.2%)

Memory
4.0MiB live, 4.0MiB allocated; 0ms collecting garbage
Counts
5 → 16
Calls
Call 1
Inputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(+.f64 x y)
x
y
#s(literal 10 binary64)
Outputs
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Calls

6 calls:

TimeVariablePointExpression
1.0ms
x
@inf
((/ (+ x y) 10) (+ x y) x y 10)
1.0ms
x
@-inf
((/ (+ x y) 10) (+ x y) x y 10)
1.0ms
y
@inf
((/ (+ x y) 10) (+ x y) x y 10)
1.0ms
y
@-inf
((/ (+ x y) 10) (+ x y) x y 10)
0.0ms
x
@0
((/ (+ x y) 10) (+ x y) x y 10)

rewrite207.0ms (11.2%)

Memory
-8.0MiB live, 194.0MiB allocated; 30ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
056173
1254173
21953173
08519169
Stop Event
iter limit
node limit
Counts
21 → 65
Calls
Call 1
Inputs
(/ (+ x y) 10)
(+ x y)
x
y
10
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Outputs
(*.f64 (/.f64 (+.f64 y x) (-.f64 x y)) (/.f64 (-.f64 x y) #s(literal 10 binary64)))
(*.f64 (/.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (fma.f64 y (-.f64 y x) (*.f64 x x))) (/.f64 (+.f64 y x) #s(literal 10 binary64)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)))) (neg.f64 (/.f64 (-.f64 x y) #s(literal 10 binary64))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)) (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))))))
(/.f64 (neg.f64 (neg.f64 (neg.f64 (+.f64 y x)))) #s(literal -10 binary64))
(/.f64 (neg.f64 (fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y))) #s(literal -100 binary64))
(/.f64 (fma.f64 (neg.f64 y) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 x))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 y) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) x)) #s(literal -100 binary64))
(/.f64 (fma.f64 y #s(literal -10 binary64) (*.f64 #s(literal 10 binary64) (neg.f64 x))) #s(literal -100 binary64))
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 y))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) y)) #s(literal -100 binary64))
(/.f64 (fma.f64 x #s(literal -10 binary64) (*.f64 #s(literal 10 binary64) (neg.f64 y))) #s(literal -100 binary64))
(/.f64 (-.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64))) (/.f64 (-.f64 x y) #s(literal 10 binary64)))
(/.f64 (+.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)) (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))))))
(/.f64 (neg.f64 (neg.f64 (+.f64 y x))) #s(literal 10 binary64))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y))) (neg.f64 (*.f64 (-.f64 x y) #s(literal 10 binary64))))
(/.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 10 binary64))))
(/.f64 (fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y)) #s(literal 100 binary64))
(/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) (*.f64 (-.f64 x y) #s(literal 10 binary64)))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 10 binary64)))
(/.f64 (neg.f64 (+.f64 y x)) #s(literal -10 binary64))
(/.f64 (+.f64 y x) #s(literal 10 binary64))
(neg.f64 (/.f64 (+.f64 y x) #s(literal -10 binary64)))
(-.f64 (/.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (/.f64 (-.f64 x y) #s(literal 10 binary64))) (/.f64 (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)) (/.f64 (-.f64 x y) #s(literal 10 binary64))))
(-.f64 (/.f64 (*.f64 x x) (*.f64 (-.f64 x y) #s(literal 10 binary64))) (/.f64 (*.f64 y y) (*.f64 (-.f64 x y) #s(literal 10 binary64))))
(-.f64 (/.f64 (/.f64 (*.f64 x x) (-.f64 x y)) #s(literal 10 binary64)) (/.f64 (/.f64 (*.f64 y y) (-.f64 x y)) #s(literal 10 binary64)))
(+.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)))
(+.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))
(/.f64 (neg.f64 (-.f64 (*.f64 y y) (*.f64 x x))) (neg.f64 (-.f64 y x)))
(/.f64 (neg.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y)))) (neg.f64 (neg.f64 (-.f64 x y))))
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)))))
(/.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 x y)) (*.f64 (-.f64 x y) (*.f64 y y))) (*.f64 (-.f64 x y) (-.f64 x y)))
(/.f64 (fma.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (pow.f64 y #s(literal 3 binary64)))) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (-.f64 (*.f64 y y) (*.f64 x x)) (-.f64 y x))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y))) (neg.f64 (-.f64 x y)))
(/.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (fma.f64 y y (-.f64 (*.f64 x x) (*.f64 y x)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) (-.f64 x y))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 y y (-.f64 (*.f64 x x) (*.f64 y x))))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(-.f64 (/.f64 (*.f64 y y) (-.f64 y x)) (/.f64 (*.f64 x x) (-.f64 y x)))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x y)) (/.f64 (*.f64 y y) (-.f64 x y)))
(+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x))) (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(+.f64 y x)
(+.f64 x y)
x
y
#s(literal 10 binary64)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
#s(approx (+ x y) y)
#s(approx (+ x y) (+.f64 y x))
#s(approx x x)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ x y) x)
#s(approx (+ x y) (fma.f64 (/.f64 y x) x x))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 x) (fma.f64 #s(literal -1 binary64) (/.f64 y x) #s(literal -1 binary64))))
#s(approx y y)
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ x y) (fma.f64 (/.f64 x y) y y))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 y) (fma.f64 (/.f64 x y) #s(literal -1 binary64) #s(literal -1 binary64))))

eval6.0ms (0.3%)

Memory
6.6MiB live, 6.6MiB allocated; 0ms collecting garbage
Compiler

Compiled 900 to 212 computations (76.4% saved)

prune4.0ms (0.2%)

Memory
5.5MiB live, 5.5MiB allocated; 0ms collecting garbage
Pruning

7 alts after pruning (6 fresh and 1 done)

PrunedKeptTotal
New59665
Fresh000
Picked011
Done000
Total59766
Accuracy
100.0%
Counts
66 → 7
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.6%
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
47.7%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
53.6%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
99.5%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
47.4%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
53.4%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Compiler

Compiled 107 to 93 computations (13.1% saved)

series8.0ms (0.4%)

Memory
5.3MiB live, 5.3MiB allocated; 0ms collecting garbage
Counts
17 → 47
Calls
Call 1
Inputs
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
(fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x))
y
#s(literal 10 binary64)
(*.f64 #s(literal 10 binary64) x)
x
#s(literal 100 binary64)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 1/10 binary64) x)
#s(literal 1/10 binary64)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(*.f64 #s(literal 1/10 binary64) y)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 #s(literal 1/10 binary64) (+.f64 y x))
(+.f64 y x)
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
#s(approx (+ x y) x)
Outputs
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 y)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (+ (* 10 x) (* 10 y))))
#s(approx (* 10 x) #s(hole binary64 (* 10 x)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* 1/10 y)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ y x) #s(hole binary64 y))
#s(approx (+ y x) #s(hole binary64 (+ x y)))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 x)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* x (+ 10 (* 10 (/ y x))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* 1/10 x)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ y x) #s(hole binary64 x))
#s(approx (+ y x) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* x (- (* -10 (/ y x)) 10)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (* 1/10 y) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* y (+ 10 (* 10 (/ x y))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ y x) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* y (- (* -10 (/ x y)) 10)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Calls

6 calls:

TimeVariablePointExpression
2.0ms
x
@inf
((/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) y 10 (* 10 x) x 100 (/ (+ x y) 10) (* 1/10 x) 1/10 (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (* 1/10 (+ y x)) (+ y x) (/ (+ x y) 10) (+ x y))
1.0ms
x
@-inf
((/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) y 10 (* 10 x) x 100 (/ (+ x y) 10) (* 1/10 x) 1/10 (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (* 1/10 (+ y x)) (+ y x) (/ (+ x y) 10) (+ x y))
1.0ms
x
@0
((/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) y 10 (* 10 x) x 100 (/ (+ x y) 10) (* 1/10 x) 1/10 (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (* 1/10 (+ y x)) (+ y x) (/ (+ x y) 10) (+ x y))
1.0ms
y
@-inf
((/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) y 10 (* 10 x) x 100 (/ (+ x y) 10) (* 1/10 x) 1/10 (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (* 1/10 (+ y x)) (+ y x) (/ (+ x y) 10) (+ x y))
1.0ms
y
@inf
((/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) y 10 (* 10 x) x 100 (/ (+ x y) 10) (* 1/10 x) 1/10 (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (* 1/10 (+ y x)) (+ y x) (/ (+ x y) 10) (+ x y))

rewrite200.0ms (10.8%)

Memory
-7.7MiB live, 226.1MiB allocated; 25ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0113622
1443594
23228594
08992582
Stop Event
iter limit
node limit
Counts
64 → 296
Calls
Call 1
Inputs
(/ (+ (* y 10) (* 10 x)) 100)
(+ (* y 10) (* 10 x))
y
10
(* 10 x)
x
100
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
(* 1/10 x)
1/10
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
(* 1/10 y)
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 (+ y x))))
(* 1/10 (+ y x))
(+ y x)
(/ #s(approx (+ x y) #s(hole binary64 x)) 10)
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 y)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (+ (* 10 x) (* 10 y))))
#s(approx (* 10 x) #s(hole binary64 (* 10 x)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* 1/10 y)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ y x) #s(hole binary64 y))
#s(approx (+ y x) #s(hole binary64 (+ x y)))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 x)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* x (+ 10 (* 10 (/ y x))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* 1/10 x)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ y x) #s(hole binary64 x))
#s(approx (+ y x) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* x (- (* -10 (/ y x)) 10)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (* 1/10 y) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* y (+ 10 (* 10 (/ x y))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ y x) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* y (- (* -10 (/ x y)) 10)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Outputs
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/10 binary64) (+.f64 x y)))
(*.f64 #s(literal 1/10 binary64) (+.f64 x y))
(*.f64 (+.f64 x y) #s(literal 1/10 binary64))
(*.f64 #s(literal 10 binary64) (/.f64 (+.f64 x y) #s(literal 100 binary64)))
(/.f64 (fma.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))) (*.f64 (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))) (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 3 binary64)))) (*.f64 (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))))
(/.f64 (fma.f64 (neg.f64 y) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 x))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 y) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) x)) #s(literal -100 binary64))
(/.f64 (fma.f64 #s(literal -10 binary64) y (*.f64 #s(literal 10 binary64) (neg.f64 x))) #s(literal -100 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 y))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) y)) #s(literal -100 binary64))
(/.f64 (fma.f64 #s(literal -10 binary64) x (*.f64 #s(literal 10 binary64) (neg.f64 y))) #s(literal -100 binary64))
(/.f64 (fma.f64 (/.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 10 binary64)) #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) (/.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 10 binary64)))) #s(literal 100 binary64))
(/.f64 (fma.f64 (/.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 10 binary64)) #s(literal -100 binary64) (*.f64 #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) x))) #s(literal -1000 binary64))
(/.f64 (fma.f64 (/.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 10 binary64)) #s(literal 100 binary64) (*.f64 #s(literal 10 binary64) (*.f64 x #s(literal 10 binary64)))) #s(literal 1000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -10 binary64) y) #s(literal 10 binary64) (*.f64 #s(literal -100 binary64) (/.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 10 binary64)))) #s(literal -1000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -10 binary64) y) #s(literal -100 binary64) (*.f64 #s(literal -100 binary64) (*.f64 #s(literal -10 binary64) x))) #s(literal 10000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -10 binary64) y) #s(literal 100 binary64) (*.f64 #s(literal -100 binary64) (*.f64 x #s(literal 10 binary64)))) #s(literal -10000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 10 binary64) (*.f64 #s(literal 100 binary64) (/.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 10 binary64)))) #s(literal 1000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal 10 binary64) y) #s(literal -100 binary64) (*.f64 #s(literal 100 binary64) (*.f64 #s(literal -10 binary64) x))) #s(literal -10000 binary64))
(/.f64 (fma.f64 (/.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 10 binary64)) #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) (/.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 10 binary64)))) #s(literal 100 binary64))
(/.f64 (fma.f64 (/.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 10 binary64)) #s(literal -100 binary64) (*.f64 #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) y))) #s(literal -1000 binary64))
(/.f64 (fma.f64 (/.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 10 binary64)) #s(literal 100 binary64) (*.f64 #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y))) #s(literal 1000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -10 binary64) x) #s(literal 10 binary64) (*.f64 #s(literal -100 binary64) (/.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 10 binary64)))) #s(literal -1000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -10 binary64) x) #s(literal -100 binary64) (*.f64 #s(literal -100 binary64) (*.f64 #s(literal -10 binary64) y))) #s(literal 10000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -10 binary64) x) #s(literal 100 binary64) (*.f64 #s(literal -100 binary64) (*.f64 #s(literal 10 binary64) y))) #s(literal -10000 binary64))
(/.f64 (fma.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 10 binary64) (*.f64 #s(literal 100 binary64) (/.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 10 binary64)))) #s(literal 1000 binary64))
(/.f64 (fma.f64 (*.f64 x #s(literal 10 binary64)) #s(literal -100 binary64) (*.f64 #s(literal 100 binary64) (*.f64 #s(literal -10 binary64) y))) #s(literal -10000 binary64))
(/.f64 (fma.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 100 binary64) (*.f64 #s(literal 100 binary64) (*.f64 #s(literal 10 binary64) y))) #s(literal 10000 binary64))
(/.f64 (/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 10 binary64)) #s(literal 10 binary64))
(/.f64 (*.f64 (*.f64 (+.f64 x y) (-.f64 y x)) #s(literal 1/10 binary64)) (-.f64 y x))
(/.f64 (*.f64 (*.f64 (+.f64 x y) (-.f64 x y)) #s(literal 1/10 binary64)) (-.f64 x y))
(/.f64 (*.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) #s(literal 1/10 binary64)) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (*.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) #s(literal 1/10 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 x y) (-.f64 y x))) (-.f64 y x))
(/.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 x y) (-.f64 x y))) (-.f64 x y))
(/.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 2 binary64))) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))
(/.f64 (-.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64))) (/.f64 (-.f64 x y) #s(literal 10 binary64)))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (*.f64 #s(literal -1/1000 binary64) (pow.f64 y #s(literal 3 binary64)))) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y)))))
(/.f64 (+.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)) (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))))))
(/.f64 (neg.f64 (neg.f64 (+.f64 x y))) #s(literal 10 binary64))
(/.f64 (neg.f64 (*.f64 #s(literal -10 binary64) (+.f64 x y))) #s(literal 100 binary64))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 2 binary64)))) (neg.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1/1000 binary64) (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))))
(/.f64 (fma.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 100 binary64) (*.f64 #s(literal 100 binary64) (*.f64 x #s(literal 10 binary64)))) #s(literal 10000 binary64))
(/.f64 (*.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) #s(literal 100 binary64)))
(/.f64 (*.f64 (+.f64 x y) (-.f64 y x)) (*.f64 (-.f64 y x) #s(literal 10 binary64)))
(/.f64 (*.f64 (+.f64 x y) (-.f64 x y)) (*.f64 (-.f64 x y) #s(literal 10 binary64)))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 2 binary64))) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))
(/.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 100 binary64)) (pow.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 y x)) #s(literal 100 binary64)))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (*.f64 (fma.f64 x (-.f64 x y) (*.f64 y y)) #s(literal 10 binary64)))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 10 binary64)))
(/.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1/1000 binary64) (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64))) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) x) y) #s(literal 1/10 binary64)))))
(/.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1/1000 binary64) (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64))) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))))
(/.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1000 binary64) (pow.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 3 binary64))) (*.f64 (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) (-.f64 y x)))) #s(literal 100 binary64)))
(/.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1000 binary64) (pow.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 3 binary64))) (*.f64 (fma.f64 (*.f64 y y) #s(literal 100 binary64) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y)))) #s(literal 100 binary64)))
(/.f64 (neg.f64 (+.f64 x y)) #s(literal -10 binary64))
(/.f64 (*.f64 #s(literal -10 binary64) (+.f64 x y)) #s(literal -100 binary64))
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 100 binary64))
(neg.f64 (/.f64 (+.f64 x y) #s(literal -10 binary64)))
(neg.f64 (/.f64 (*.f64 #s(literal -10 binary64) (+.f64 x y)) #s(literal 100 binary64)))
(fma.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 1 binary64) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 1 binary64) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 #s(literal 1 binary64) (/.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 1/10 binary64) x (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 10 binary64) (/.f64 x #s(literal 100 binary64)) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 10 binary64) (/.f64 y #s(literal 100 binary64)) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(-.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 2 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 2 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 (neg.f64 x) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (/.f64 (*.f64 #s(literal -10 binary64) x) #s(literal 100 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal -1/10 binary64) x))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (neg.f64 y) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (/.f64 (*.f64 #s(literal -10 binary64) y) #s(literal 100 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))
(+.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))) (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))))
(+.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)))
(+.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))
(+.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))
(+.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) y))
(*.f64 (+.f64 x y) #s(literal 10 binary64))
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(fma.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 1 binary64) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 1 binary64) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 #s(literal 1 binary64) (/.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 1/10 binary64) x (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 10 binary64) (/.f64 x #s(literal 100 binary64)) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 10 binary64) (/.f64 y #s(literal 100 binary64)) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(-.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 2 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 2 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 (neg.f64 x) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (/.f64 (*.f64 #s(literal -10 binary64) x) #s(literal 100 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal -1/10 binary64) x))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (neg.f64 y) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (/.f64 (*.f64 #s(literal -10 binary64) y) #s(literal 100 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))
(+.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))) (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))))
(+.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)))
(+.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))
(+.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))
(+.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) y))
(/.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 x (-.f64 x y) (*.f64 y y)) (*.f64 (fma.f64 x (-.f64 x y) (*.f64 y y)) (pow.f64 x #s(literal 3 binary64)))) (*.f64 (fma.f64 x (-.f64 x y) (*.f64 y y)) (fma.f64 x (-.f64 x y) (*.f64 y y))))
(/.f64 (fma.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (pow.f64 y #s(literal 3 binary64)))) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (neg.f64 (*.f64 (+.f64 x y) (-.f64 y x))) (neg.f64 (-.f64 y x)))
(/.f64 (neg.f64 (*.f64 (+.f64 x y) (-.f64 x y))) (neg.f64 (-.f64 x y)))
(/.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (fma.f64 x (-.f64 x y) (*.f64 y y))))
(/.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (*.f64 (+.f64 x y) (-.f64 y x)) (-.f64 y x))
(/.f64 (*.f64 (+.f64 x y) (-.f64 x y)) (-.f64 x y))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(-.f64 (/.f64 (*.f64 y y) (-.f64 y x)) (/.f64 (*.f64 x x) (-.f64 y x)))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x y)) (/.f64 (*.f64 y y) (-.f64 x y)))
(+.f64 (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 x (-.f64 x y) (*.f64 y y))) (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 x (-.f64 x y) (*.f64 y y))))
(+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x))) (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(+.f64 x y)
(+.f64 y x)
(/.f64 (neg.f64 (neg.f64 #s(approx (+ y x) x))) #s(literal 10 binary64))
(/.f64 (neg.f64 #s(approx (+ y x) x)) #s(literal -10 binary64))
(/.f64 #s(approx (+ y x) x) #s(literal 10 binary64))
(neg.f64 (/.f64 #s(approx (+ y x) x) #s(literal -10 binary64)))
#s(approx (+ y x) x)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 x y)))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 #s(literal 10 binary64) y))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 (+.f64 x y) #s(literal 10 binary64)))
#s(approx (* 10 x) (*.f64 x #s(literal 10 binary64)))
#s(approx x x)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 x y)))
#s(approx (* 1/10 x) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 x y)))
#s(approx (+ y x) y)
#s(approx (+ y x) (+.f64 x y))
#s(approx (+ y x) y)
#s(approx (+ y x) (+.f64 x y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 x #s(literal 10 binary64)))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 (fma.f64 (/.f64 y x) #s(literal 10 binary64) #s(literal 10 binary64)) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ y x) x)
#s(approx (+ y x) (fma.f64 (/.f64 y x) x x))
#s(approx (+ y x) x)
#s(approx (+ y x) (fma.f64 (/.f64 y x) x x))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -10 binary64) (/.f64 y x)) #s(literal 10 binary64))))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (+ y x) (*.f64 (neg.f64 x) (fma.f64 #s(literal -1 binary64) (/.f64 y x) #s(literal -1 binary64))))
#s(approx (+ y x) (*.f64 (neg.f64 x) (fma.f64 #s(literal -1 binary64) (/.f64 y x) #s(literal -1 binary64))))
#s(approx y y)
#s(approx (* 1/10 y) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 (fma.f64 (/.f64 x y) #s(literal 10 binary64) #s(literal 10 binary64)) y))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ y x) (fma.f64 (/.f64 x y) y y))
#s(approx (+ y x) (fma.f64 (/.f64 x y) y y))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -10 binary64)) #s(literal 10 binary64))))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ y x) (*.f64 (neg.f64 y) (fma.f64 (/.f64 x y) #s(literal -1 binary64) #s(literal -1 binary64))))
#s(approx (+ y x) (*.f64 (neg.f64 y) (fma.f64 (/.f64 x y) #s(literal -1 binary64) #s(literal -1 binary64))))

eval23.0ms (1.2%)

Memory
-8.0MiB live, 37.3MiB allocated; 5ms collecting garbage
Compiler

Compiled 3 069 to 567 computations (81.5% saved)

prune5.0ms (0.3%)

Memory
17.5MiB live, 17.5MiB allocated; 0ms collecting garbage
Pruning

7 alts after pruning (2 fresh and 5 done)

PrunedKeptTotal
New1991200
Fresh011
Picked145
Done011
Total2007207
Accuracy
100.0%
Counts
207 → 7
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.5%
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
47.7%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
53.6%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
99.5%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
47.4%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
53.4%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Compiler

Compiled 54 to 47 computations (13% saved)

series4.0ms (0.2%)

Memory
8.8MiB live, 8.9MiB allocated; 0ms collecting garbage
Counts
8 → 24
Calls
Call 1
Inputs
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
#s(approx (+ x y) y)
y
#s(literal 10 binary64)
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
x
#s(literal 1/10 binary64)
(*.f64 #s(literal 1/10 binary64) y)
Outputs
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* 1/10 y)))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* 1/10 x)))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx y #s(hole binary64 y))
#s(approx (* 1/10 y) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
Calls

6 calls:

TimeVariablePointExpression
1.0ms
y
@-inf
((/ (+ x y) 10) (+ x y) y 10 (+ (* x 1/10) (* 1/10 y)) x 1/10 (* 1/10 y))
1.0ms
y
@inf
((/ (+ x y) 10) (+ x y) y 10 (+ (* x 1/10) (* 1/10 y)) x 1/10 (* 1/10 y))
1.0ms
x
@-inf
((/ (+ x y) 10) (+ x y) y 10 (+ (* x 1/10) (* 1/10 y)) x 1/10 (* 1/10 y))
1.0ms
x
@inf
((/ (+ x y) 10) (+ x y) y 10 (+ (* x 1/10) (* 1/10 y)) x 1/10 (* 1/10 y))
0.0ms
x
@0
((/ (+ x y) 10) (+ x y) y 10 (+ (* x 1/10) (* 1/10 y)) x 1/10 (* 1/10 y))

rewrite177.0ms (9.6%)

Memory
31.1MiB live, 249.6MiB allocated; 48ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
067284
1283284
21988284
08553278
Stop Event
iter limit
node limit
Counts
32 → 71
Calls
Call 1
Inputs
(/ #s(approx (+ x y) #s(hole binary64 y)) 10)
#s(approx (+ x y) #s(hole binary64 y))
y
10
(+ (* x 1/10) (* 1/10 y))
x
1/10
(* 1/10 y)
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* 1/10 y)))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* 1/10 x)))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx y #s(hole binary64 y))
#s(approx (* 1/10 y) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
Outputs
(/.f64 (neg.f64 (neg.f64 (neg.f64 #s(approx (+ x y) y)))) #s(literal -10 binary64))
(/.f64 (neg.f64 (neg.f64 #s(approx (+ x y) y))) #s(literal 10 binary64))
(/.f64 (neg.f64 #s(approx (+ x y) y)) #s(literal -10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
(neg.f64 (/.f64 #s(approx (+ x y) y) #s(literal -10 binary64)))
#s(approx (+ x y) y)
y
#s(literal 10 binary64)
(*.f64 (/.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 y x)) #s(literal 1/10 binary64)) (/.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (-.f64 x y)))
(*.f64 #s(literal 1/10 binary64) (+.f64 y x))
(*.f64 (+.f64 y x) #s(literal 1/10 binary64))
(/.f64 (neg.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 y x) (-.f64 x y)))) (neg.f64 (-.f64 x y)))
(/.f64 (neg.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))))) (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (*.f64 #s(literal -1/1000 binary64) (pow.f64 y #s(literal 3 binary64))))) (neg.f64 (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 2 binary64))))) (neg.f64 (neg.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1/1000 binary64) (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))))))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 2 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (fma.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))) (*.f64 (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))) (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 3 binary64)))) (*.f64 (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))))
(/.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 y x) (-.f64 x y))) (-.f64 x y))
(/.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 2 binary64))) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (*.f64 #s(literal -1/1000 binary64) (pow.f64 y #s(literal 3 binary64)))) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 2 binary64)))) (neg.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1/1000 binary64) (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) x) y) #s(literal 1/10 binary64))))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1/1000 binary64) (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 2 binary64))) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))
(/.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1/1000 binary64) (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64))) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) x) y) #s(literal 1/10 binary64)))))
(/.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1/1000 binary64) (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64))) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))))
(fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 #s(literal 1/10 binary64) x (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
(-.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))) (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))
(-.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))))) (/.f64 (*.f64 #s(literal -1/1000 binary64) (pow.f64 y #s(literal 3 binary64))) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))))))
(-.f64 (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 x x) (-.f64 x y))) (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 y y) (-.f64 x y))))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (neg.f64 y) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 (neg.f64 x) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal -1/10 binary64) x))
(+.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))) (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))))
(+.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) y))
(+.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))
x
#s(literal 1/10 binary64)
(*.f64 #s(literal 1/10 binary64) y)
(*.f64 y #s(literal 1/10 binary64))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
#s(approx (+ x y) y)
#s(approx (+ x y) (+.f64 y x))
#s(approx (+ (* x 1/10) (* 1/10 y)) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (+ (* x 1/10) (* 1/10 y)) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
#s(approx x x)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ x y) x)
#s(approx (+ x y) (fma.f64 (/.f64 y x) x x))
#s(approx (+ (* x 1/10) (* 1/10 y)) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (+ (* x 1/10) (* 1/10 y)) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 x) (fma.f64 #s(literal -1 binary64) (/.f64 y x) #s(literal -1 binary64))))
#s(approx (+ (* x 1/10) (* 1/10 y)) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx y y)
#s(approx (* 1/10 y) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ x y) (fma.f64 (/.f64 x y) y y))
#s(approx (+ (* x 1/10) (* 1/10 y)) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 y) (fma.f64 (/.f64 x y) #s(literal -1 binary64) #s(literal -1 binary64))))
#s(approx (+ (* x 1/10) (* 1/10 y)) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))

eval28.0ms (1.5%)

Memory
-42.6MiB live, 16.8MiB allocated; 27ms collecting garbage
Compiler

Compiled 1 112 to 195 computations (82.5% saved)

prune5.0ms (0.3%)

Memory
12.7MiB live, 12.7MiB allocated; 0ms collecting garbage
Pruning

7 alts after pruning (0 fresh and 7 done)

PrunedKeptTotal
New73073
Fresh000
Picked022
Done055
Total73780
Accuracy
100.0%
Counts
80 → 7
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.5%
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
47.7%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
53.6%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
99.5%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
47.4%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
53.4%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Compiler

Compiled 116 to 72 computations (37.9% saved)

regimes12.0ms (0.6%)

Memory
23.0MiB live, 23.0MiB allocated; 0ms collecting garbage
Counts
8 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
Outputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
Calls

4 calls:

3.0ms
y
3.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
3.0ms
x
3.0ms
(+.f64 x y)
Results
AccuracySegmentsBranch
100.0%1(+.f64 x y)
100.0%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
100.0%1x
100.0%1y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes12.0ms (0.7%)

Memory
-29.9MiB live, 18.4MiB allocated; 5ms collecting garbage
Counts
6 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
Outputs
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
Calls

4 calls:

5.0ms
y
2.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
2.0ms
x
2.0ms
(+.f64 x y)
Results
AccuracySegmentsBranch
99.5%1(+.f64 x y)
99.5%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
99.5%1x
99.5%1y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes9.0ms (0.5%)

Memory
16.8MiB live, 16.8MiB allocated; 0ms collecting garbage
Counts
5 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
Calls

4 calls:

2.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
2.0ms
(+.f64 x y)
2.0ms
y
2.0ms
x
Results
AccuracySegmentsBranch
99.5%1(+.f64 x y)
99.5%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
99.5%1x
99.5%1y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes6.0ms (0.3%)

Memory
12.3MiB live, 12.3MiB allocated; 0ms collecting garbage
Counts
2 → 2
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
Calls

4 calls:

1.0ms
x
1.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
1.0ms
(+.f64 x y)
1.0ms
y
Results
AccuracySegmentsBranch
97.5%2(+.f64 x y)
97.5%2(/.f64 (+.f64 x y) #s(literal 10 binary64))
83.3%2x
83.6%2y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes7.0ms (0.4%)

Memory
-35.0MiB live, 10.2MiB allocated; 4ms collecting garbage
Accuracy

Total 0.0b remaining (0%)

Threshold costs 0b (0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Calls

4 calls:

4.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
1.0ms
(+.f64 x y)
1.0ms
y
1.0ms
x
Results
AccuracySegmentsBranch
53.4%1x
53.4%1y
53.4%1(+.f64 x y)
53.4%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
Compiler

Compiled 10 to 12 computations (-20% saved)

bsearch0.0ms (0%)

Memory
0.7MiB live, 0.7MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
-1.0987214462689952e-279
1.5021088702040752e-294
Compiler

Compiled 8 to 10 computations (-25% saved)

simplify9.0ms (0.5%)

Memory
13.2MiB live, 13.2MiB allocated; 0ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01957
12357
22457
Stop Event
saturated
Calls
Call 1
Inputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(if (<=.f64 (/.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal -5109351192408883/5109351192408882717840314145374306729132675226714771306246520940639262443184548008409492391661147394788716663921132787824569441250287599771492279803609168436019214522754779331884896566897569247187592593266032445422926874765109428195555469487226993043218229521601935466604437747789680665415385088 binary64)) #s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x)) #s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y)))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Outputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(if (<=.f64 (/.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal -5109351192408883/5109351192408882717840314145374306729132675226714771306246520940639262443184548008409492391661147394788716663921132787824569441250287599771492279803609168436019214522754779331884896566897569247187592593266032445422926874765109428195555469487226993043218229521601935466604437747789680665415385088 binary64)) #s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x)) #s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y)))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))

derivations184.0ms (9.9%)

Memory
-22.0MiB live, 125.8MiB allocated; 85ms collecting garbage
Stop Event
done
Compiler

Compiled 57 to 20 computations (64.9% saved)

preprocess22.0ms (1.2%)

Memory
41.4MiB live, 41.4MiB allocated; 0ms collecting garbage
Remove

(sort x y)

Compiler

Compiled 144 to 70 computations (51.4% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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