
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_0) (* t_6 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_0;
} else {
tmp = t_6 * t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(fmax(t_3, t_5))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_0); else tmp = Float32(t_6 * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_0; else tmp = t_6 * t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_4\\
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_0) (* t_6 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_0;
} else {
tmp = t_6 * t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(fmax(t_3, t_5))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_0); else tmp = Float32(t_6 * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_0; else tmp = t_6 * t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_4\\
\end{array}
\end{array}
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dY.v (floor h)))
(t_1 (+ (pow t_0 2.0) (pow (* dY.u (floor w)) 2.0)))
(t_2 (* dX.v (floor h)))
(t_3 (pow t_2 2.0))
(t_4 (+ t_3 (pow (* dX.u (floor w)) 2.0))))
(if (>= t_4 t_1)
(/
t_2
(sqrt
(fmax (+ t_3 (pow (* dX.u (/ 1.0 (pow (floor w) -1.0))) 2.0)) t_1)))
(/ t_0 (sqrt (fmax t_4 t_1))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dY_46_v * floorf(h);
float t_1 = powf(t_0, 2.0f) + powf((dY_46_u * floorf(w)), 2.0f);
float t_2 = dX_46_v * floorf(h);
float t_3 = powf(t_2, 2.0f);
float t_4 = t_3 + powf((dX_46_u * floorf(w)), 2.0f);
float tmp;
if (t_4 >= t_1) {
tmp = t_2 / sqrtf(fmaxf((t_3 + powf((dX_46_u * (1.0f / powf(floorf(w), -1.0f))), 2.0f)), t_1));
} else {
tmp = t_0 / sqrtf(fmaxf(t_4, t_1));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dY_46_v * floor(h)) t_1 = Float32((t_0 ^ Float32(2.0)) + (Float32(dY_46_u * floor(w)) ^ Float32(2.0))) t_2 = Float32(dX_46_v * floor(h)) t_3 = t_2 ^ Float32(2.0) t_4 = Float32(t_3 + (Float32(dX_46_u * floor(w)) ^ Float32(2.0))) tmp = Float32(0.0) if (t_4 >= t_1) tmp = Float32(t_2 / sqrt(fmax(Float32(t_3 + (Float32(dX_46_u * Float32(Float32(1.0) / (floor(w) ^ Float32(-1.0)))) ^ Float32(2.0))), t_1))); else tmp = Float32(t_0 / sqrt(fmax(t_4, t_1))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dY_46_v * floor(h); t_1 = (t_0 ^ single(2.0)) + ((dY_46_u * floor(w)) ^ single(2.0)); t_2 = dX_46_v * floor(h); t_3 = t_2 ^ single(2.0); t_4 = t_3 + ((dX_46_u * floor(w)) ^ single(2.0)); tmp = single(0.0); if (t_4 >= t_1) tmp = t_2 / sqrt(max((t_3 + ((dX_46_u * (single(1.0) / (floor(w) ^ single(-1.0)))) ^ single(2.0))), t_1)); else tmp = t_0 / sqrt(max(t_4, t_1)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_1 := {t\_0}^{2} + {\left(dY.u \cdot \left\lfloor w\right\rfloor \right)}^{2}\\
t_2 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_3 := {t\_2}^{2}\\
t_4 := t\_3 + {\left(dX.u \cdot \left\lfloor w\right\rfloor \right)}^{2}\\
\mathbf{if}\;t\_4 \geq t\_1:\\
\;\;\;\;\frac{t\_2}{\sqrt{\mathsf{max}\left(t\_3 + {\left(dX.u \cdot \frac{1}{{\left(\left\lfloor w\right\rfloor \right)}^{-1}}\right)}^{2}, t\_1\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_4, t\_1\right)}}\\
\end{array}
\end{array}
Initial program 74.5%
Applied rewrites74.8%
unpow1N/A
metadata-evalN/A
pow-negN/A
lower-/.f32N/A
lower-pow.f32N/A
lower-floor.f3274.9
Applied rewrites74.9%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dY.v (floor h)))
(t_1 (pow t_0 2.0))
(t_2 (+ t_1 (pow (* dY.u (floor w)) 2.0)))
(t_3 (* dX.v (floor h)))
(t_4 (+ (pow t_3 2.0) (pow (* dX.u (floor w)) 2.0))))
(if (>= t_4 t_2)
(/ t_3 (sqrt (fmax t_4 t_2)))
(/ t_0 (sqrt (fmax t_4 (fma (pow (floor w) 2.0) (* dY.u dY.u) t_1)))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dY_46_v * floorf(h);
float t_1 = powf(t_0, 2.0f);
float t_2 = t_1 + powf((dY_46_u * floorf(w)), 2.0f);
float t_3 = dX_46_v * floorf(h);
float t_4 = powf(t_3, 2.0f) + powf((dX_46_u * floorf(w)), 2.0f);
float tmp;
if (t_4 >= t_2) {
tmp = t_3 / sqrtf(fmaxf(t_4, t_2));
} else {
tmp = t_0 / sqrtf(fmaxf(t_4, fmaf(powf(floorf(w), 2.0f), (dY_46_u * dY_46_u), t_1)));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dY_46_v * floor(h)) t_1 = t_0 ^ Float32(2.0) t_2 = Float32(t_1 + (Float32(dY_46_u * floor(w)) ^ Float32(2.0))) t_3 = Float32(dX_46_v * floor(h)) t_4 = Float32((t_3 ^ Float32(2.0)) + (Float32(dX_46_u * floor(w)) ^ Float32(2.0))) tmp = Float32(0.0) if (t_4 >= t_2) tmp = Float32(t_3 / sqrt(fmax(t_4, t_2))); else tmp = Float32(t_0 / sqrt(fmax(t_4, fma((floor(w) ^ Float32(2.0)), Float32(dY_46_u * dY_46_u), t_1)))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_1 := {t\_0}^{2}\\
t_2 := t\_1 + {\left(dY.u \cdot \left\lfloor w\right\rfloor \right)}^{2}\\
t_3 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_4 := {t\_3}^{2} + {\left(dX.u \cdot \left\lfloor w\right\rfloor \right)}^{2}\\
\mathbf{if}\;t\_4 \geq t\_2:\\
\;\;\;\;\frac{t\_3}{\sqrt{\mathsf{max}\left(t\_4, t\_2\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_4, \mathsf{fma}\left({\left(\left\lfloor w\right\rfloor \right)}^{2}, dY.u \cdot dY.u, t\_1\right)\right)}}\\
\end{array}
\end{array}
Initial program 74.5%
Applied rewrites74.8%
unpow-prod-downN/A
unpow-prod-downN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f32N/A
lower-pow.f32N/A
lower-floor.f32N/A
unpow2N/A
lower-*.f32N/A
unpow-prod-downN/A
*-commutativeN/A
lower-pow.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower-floor.f3274.8
Applied rewrites74.8%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dY.v (floor h)))
(t_1 (+ (pow t_0 2.0) (pow (* dY.u (floor w)) 2.0)))
(t_2 (* dX.v (floor h)))
(t_3 (+ (pow t_2 2.0) (pow (* dX.u (floor w)) 2.0)))
(t_4 (sqrt (fmax t_3 t_1))))
(if (>= t_3 t_1) (/ t_2 t_4) (/ t_0 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dY_46_v * floorf(h);
float t_1 = powf(t_0, 2.0f) + powf((dY_46_u * floorf(w)), 2.0f);
float t_2 = dX_46_v * floorf(h);
float t_3 = powf(t_2, 2.0f) + powf((dX_46_u * floorf(w)), 2.0f);
float t_4 = sqrtf(fmaxf(t_3, t_1));
float tmp;
if (t_3 >= t_1) {
tmp = t_2 / t_4;
} else {
tmp = t_0 / t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dY_46_v * floor(h)) t_1 = Float32((t_0 ^ Float32(2.0)) + (Float32(dY_46_u * floor(w)) ^ Float32(2.0))) t_2 = Float32(dX_46_v * floor(h)) t_3 = Float32((t_2 ^ Float32(2.0)) + (Float32(dX_46_u * floor(w)) ^ Float32(2.0))) t_4 = sqrt(fmax(t_3, t_1)) tmp = Float32(0.0) if (t_3 >= t_1) tmp = Float32(t_2 / t_4); else tmp = Float32(t_0 / t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dY_46_v * floor(h); t_1 = (t_0 ^ single(2.0)) + ((dY_46_u * floor(w)) ^ single(2.0)); t_2 = dX_46_v * floor(h); t_3 = (t_2 ^ single(2.0)) + ((dX_46_u * floor(w)) ^ single(2.0)); t_4 = sqrt(max(t_3, t_1)); tmp = single(0.0); if (t_3 >= t_1) tmp = t_2 / t_4; else tmp = t_0 / t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_1 := {t\_0}^{2} + {\left(dY.u \cdot \left\lfloor w\right\rfloor \right)}^{2}\\
t_2 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_3 := {t\_2}^{2} + {\left(dX.u \cdot \left\lfloor w\right\rfloor \right)}^{2}\\
t_4 := \sqrt{\mathsf{max}\left(t\_3, t\_1\right)}\\
\mathbf{if}\;t\_3 \geq t\_1:\\
\;\;\;\;\frac{t\_2}{t\_4}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_4}\\
\end{array}
\end{array}
Initial program 74.5%
Applied rewrites74.8%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (+ (pow (* dY.v (floor h)) 2.0) (pow (* dY.u (floor w)) 2.0)))
(t_1 (* dX.v (floor h)))
(t_2 (+ (pow t_1 2.0) (pow (* dX.u (floor w)) 2.0))))
(if (>= t_2 t_0)
(/ t_1 (sqrt (fmax t_2 t_0)))
(*
(floor h)
(/
dY.v
(sqrt
(fmax
(+ (pow (* (floor h) dX.v) 2.0) (pow (* (floor w) dX.u) 2.0))
t_0)))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf((dY_46_v * floorf(h)), 2.0f) + powf((dY_46_u * floorf(w)), 2.0f);
float t_1 = dX_46_v * floorf(h);
float t_2 = powf(t_1, 2.0f) + powf((dX_46_u * floorf(w)), 2.0f);
float tmp;
if (t_2 >= t_0) {
tmp = t_1 / sqrtf(fmaxf(t_2, t_0));
} else {
tmp = floorf(h) * (dY_46_v / sqrtf(fmaxf((powf((floorf(h) * dX_46_v), 2.0f) + powf((floorf(w) * dX_46_u), 2.0f)), t_0)));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32((Float32(dY_46_v * floor(h)) ^ Float32(2.0)) + (Float32(dY_46_u * floor(w)) ^ Float32(2.0))) t_1 = Float32(dX_46_v * floor(h)) t_2 = Float32((t_1 ^ Float32(2.0)) + (Float32(dX_46_u * floor(w)) ^ Float32(2.0))) tmp = Float32(0.0) if (t_2 >= t_0) tmp = Float32(t_1 / sqrt(fmax(t_2, t_0))); else tmp = Float32(floor(h) * Float32(dY_46_v / sqrt(fmax(Float32((Float32(floor(h) * dX_46_v) ^ Float32(2.0)) + (Float32(floor(w) * dX_46_u) ^ Float32(2.0))), t_0)))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = ((dY_46_v * floor(h)) ^ single(2.0)) + ((dY_46_u * floor(w)) ^ single(2.0)); t_1 = dX_46_v * floor(h); t_2 = (t_1 ^ single(2.0)) + ((dX_46_u * floor(w)) ^ single(2.0)); tmp = single(0.0); if (t_2 >= t_0) tmp = t_1 / sqrt(max(t_2, t_0)); else tmp = floor(h) * (dY_46_v / sqrt(max((((floor(h) * dX_46_v) ^ single(2.0)) + ((floor(w) * dX_46_u) ^ single(2.0))), t_0))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(dY.v \cdot \left\lfloor h\right\rfloor \right)}^{2} + {\left(dY.u \cdot \left\lfloor w\right\rfloor \right)}^{2}\\
t_1 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_2 := {t\_1}^{2} + {\left(dX.u \cdot \left\lfloor w\right\rfloor \right)}^{2}\\
\mathbf{if}\;t\_2 \geq t\_0:\\
\;\;\;\;\frac{t\_1}{\sqrt{\mathsf{max}\left(t\_2, t\_0\right)}}\\
\mathbf{else}:\\
\;\;\;\;\left\lfloor h\right\rfloor \cdot \frac{dY.v}{\sqrt{\mathsf{max}\left({\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2} + {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}, t\_0\right)}}\\
\end{array}
\end{array}
Initial program 74.5%
Applied rewrites74.8%
Applied rewrites74.8%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dY.v (floor h)))
(t_1 (+ (pow t_0 2.0) (pow (* dY.u (floor w)) 2.0)))
(t_2 (+ (pow (* dX.v (floor h)) 2.0) (pow (* dX.u (floor w)) 2.0))))
(if (>= t_2 t_1)
(*
(floor h)
(/
dX.v
(sqrt
(fmax
(+ (pow (* (floor h) dX.v) 2.0) (pow (* (floor w) dX.u) 2.0))
t_1))))
(/ t_0 (sqrt (fmax t_2 t_1))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dY_46_v * floorf(h);
float t_1 = powf(t_0, 2.0f) + powf((dY_46_u * floorf(w)), 2.0f);
float t_2 = powf((dX_46_v * floorf(h)), 2.0f) + powf((dX_46_u * floorf(w)), 2.0f);
float tmp;
if (t_2 >= t_1) {
tmp = floorf(h) * (dX_46_v / sqrtf(fmaxf((powf((floorf(h) * dX_46_v), 2.0f) + powf((floorf(w) * dX_46_u), 2.0f)), t_1)));
} else {
tmp = t_0 / sqrtf(fmaxf(t_2, t_1));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dY_46_v * floor(h)) t_1 = Float32((t_0 ^ Float32(2.0)) + (Float32(dY_46_u * floor(w)) ^ Float32(2.0))) t_2 = Float32((Float32(dX_46_v * floor(h)) ^ Float32(2.0)) + (Float32(dX_46_u * floor(w)) ^ Float32(2.0))) tmp = Float32(0.0) if (t_2 >= t_1) tmp = Float32(floor(h) * Float32(dX_46_v / sqrt(fmax(Float32((Float32(floor(h) * dX_46_v) ^ Float32(2.0)) + (Float32(floor(w) * dX_46_u) ^ Float32(2.0))), t_1)))); else tmp = Float32(t_0 / sqrt(fmax(t_2, t_1))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dY_46_v * floor(h); t_1 = (t_0 ^ single(2.0)) + ((dY_46_u * floor(w)) ^ single(2.0)); t_2 = ((dX_46_v * floor(h)) ^ single(2.0)) + ((dX_46_u * floor(w)) ^ single(2.0)); tmp = single(0.0); if (t_2 >= t_1) tmp = floor(h) * (dX_46_v / sqrt(max((((floor(h) * dX_46_v) ^ single(2.0)) + ((floor(w) * dX_46_u) ^ single(2.0))), t_1))); else tmp = t_0 / sqrt(max(t_2, t_1)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_1 := {t\_0}^{2} + {\left(dY.u \cdot \left\lfloor w\right\rfloor \right)}^{2}\\
t_2 := {\left(dX.v \cdot \left\lfloor h\right\rfloor \right)}^{2} + {\left(dX.u \cdot \left\lfloor w\right\rfloor \right)}^{2}\\
\mathbf{if}\;t\_2 \geq t\_1:\\
\;\;\;\;\left\lfloor h\right\rfloor \cdot \frac{dX.v}{\sqrt{\mathsf{max}\left({\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2} + {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}, t\_1\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_2, t\_1\right)}}\\
\end{array}
\end{array}
Initial program 74.5%
Applied rewrites74.8%
Applied rewrites74.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dY.v (floor h)))
(t_1 (pow t_0 2.0))
(t_2 (+ t_1 (pow (* dY.u (floor w)) 2.0)))
(t_3 (* (floor h) dX.v))
(t_4 (pow t_3 2.0))
(t_5 (+ t_4 (pow (* (floor w) dX.u) 2.0)))
(t_6 (* dX.v (floor h)))
(t_7 (pow t_6 2.0))
(t_8 (+ t_7 (pow (* dX.u (floor w)) 2.0))))
(if (<= dX.u 220000.0)
(if (>= t_4 t_2)
(/ t_3 (sqrt (fmax t_5 t_2)))
(/ t_0 (sqrt (fmax t_5 (+ t_1 (* (pow (floor w) 2.0) (* dY.u dY.u)))))))
(if (>= t_8 t_1)
(/
t_6
(sqrt (fmax (+ t_7 (pow (* dX.u (/ 1.0 (/ 1.0 (floor w)))) 2.0)) t_2)))
(/ t_0 (sqrt (fmax t_8 t_2)))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dY_46_v * floorf(h);
float t_1 = powf(t_0, 2.0f);
float t_2 = t_1 + powf((dY_46_u * floorf(w)), 2.0f);
float t_3 = floorf(h) * dX_46_v;
float t_4 = powf(t_3, 2.0f);
float t_5 = t_4 + powf((floorf(w) * dX_46_u), 2.0f);
float t_6 = dX_46_v * floorf(h);
float t_7 = powf(t_6, 2.0f);
float t_8 = t_7 + powf((dX_46_u * floorf(w)), 2.0f);
float tmp_1;
if (dX_46_u <= 220000.0f) {
float tmp_2;
if (t_4 >= t_2) {
tmp_2 = t_3 / sqrtf(fmaxf(t_5, t_2));
} else {
tmp_2 = t_0 / sqrtf(fmaxf(t_5, (t_1 + (powf(floorf(w), 2.0f) * (dY_46_u * dY_46_u)))));
}
tmp_1 = tmp_2;
} else if (t_8 >= t_1) {
tmp_1 = t_6 / sqrtf(fmaxf((t_7 + powf((dX_46_u * (1.0f / (1.0f / floorf(w)))), 2.0f)), t_2));
} else {
tmp_1 = t_0 / sqrtf(fmaxf(t_8, t_2));
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dY_46_v * floor(h)) t_1 = t_0 ^ Float32(2.0) t_2 = Float32(t_1 + (Float32(dY_46_u * floor(w)) ^ Float32(2.0))) t_3 = Float32(floor(h) * dX_46_v) t_4 = t_3 ^ Float32(2.0) t_5 = Float32(t_4 + (Float32(floor(w) * dX_46_u) ^ Float32(2.0))) t_6 = Float32(dX_46_v * floor(h)) t_7 = t_6 ^ Float32(2.0) t_8 = Float32(t_7 + (Float32(dX_46_u * floor(w)) ^ Float32(2.0))) tmp_1 = Float32(0.0) if (dX_46_u <= Float32(220000.0)) tmp_2 = Float32(0.0) if (t_4 >= t_2) tmp_2 = Float32(t_3 / sqrt(fmax(t_5, t_2))); else tmp_2 = Float32(t_0 / sqrt(fmax(t_5, Float32(t_1 + Float32((floor(w) ^ Float32(2.0)) * Float32(dY_46_u * dY_46_u)))))); end tmp_1 = tmp_2; elseif (t_8 >= t_1) tmp_1 = Float32(t_6 / sqrt(fmax(Float32(t_7 + (Float32(dX_46_u * Float32(Float32(1.0) / Float32(Float32(1.0) / floor(w)))) ^ Float32(2.0))), t_2))); else tmp_1 = Float32(t_0 / sqrt(fmax(t_8, t_2))); end return tmp_1 end
function tmp_4 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dY_46_v * floor(h); t_1 = t_0 ^ single(2.0); t_2 = t_1 + ((dY_46_u * floor(w)) ^ single(2.0)); t_3 = floor(h) * dX_46_v; t_4 = t_3 ^ single(2.0); t_5 = t_4 + ((floor(w) * dX_46_u) ^ single(2.0)); t_6 = dX_46_v * floor(h); t_7 = t_6 ^ single(2.0); t_8 = t_7 + ((dX_46_u * floor(w)) ^ single(2.0)); tmp_2 = single(0.0); if (dX_46_u <= single(220000.0)) tmp_3 = single(0.0); if (t_4 >= t_2) tmp_3 = t_3 / sqrt(max(t_5, t_2)); else tmp_3 = t_0 / sqrt(max(t_5, (t_1 + ((floor(w) ^ single(2.0)) * (dY_46_u * dY_46_u))))); end tmp_2 = tmp_3; elseif (t_8 >= t_1) tmp_2 = t_6 / sqrt(max((t_7 + ((dX_46_u * (single(1.0) / (single(1.0) / floor(w)))) ^ single(2.0))), t_2)); else tmp_2 = t_0 / sqrt(max(t_8, t_2)); end tmp_4 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_1 := {t\_0}^{2}\\
t_2 := t\_1 + {\left(dY.u \cdot \left\lfloor w\right\rfloor \right)}^{2}\\
t_3 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_4 := {t\_3}^{2}\\
t_5 := t\_4 + {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_6 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_7 := {t\_6}^{2}\\
t_8 := t\_7 + {\left(dX.u \cdot \left\lfloor w\right\rfloor \right)}^{2}\\
\mathbf{if}\;dX.u \leq 220000:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_4 \geq t\_2:\\
\;\;\;\;\frac{t\_3}{\sqrt{\mathsf{max}\left(t\_5, t\_2\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_5, t\_1 + {\left(\left\lfloor w\right\rfloor \right)}^{2} \cdot \left(dY.u \cdot dY.u\right)\right)}}\\
\end{array}\\
\mathbf{elif}\;t\_8 \geq t\_1:\\
\;\;\;\;\frac{t\_6}{\sqrt{\mathsf{max}\left(t\_7 + {\left(dX.u \cdot \frac{1}{\frac{1}{\left\lfloor w\right\rfloor }}\right)}^{2}, t\_2\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_8, t\_2\right)}}\\
\end{array}
\end{array}
if dX.u < 2.2e5Initial program 76.1%
Taylor expanded in dX.u around 0
pow-prod-downN/A
*-commutativeN/A
lower-pow.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower-floor.f3268.3
Applied rewrites68.3%
Applied rewrites68.6%
unpow-prod-downN/A
*-commutativeN/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f32N/A
unpow2N/A
lower-*.f3268.6
Applied rewrites68.6%
if 2.2e5 < dX.u Initial program 66.5%
Applied rewrites66.7%
unpow1N/A
metadata-evalN/A
pow-negN/A
lower-/.f32N/A
lower-pow.f32N/A
lower-floor.f3266.9
Applied rewrites66.9%
Taylor expanded in dY.u around 0
unpow-prod-downN/A
unpow-prod-downN/A
*-commutativeN/A
unpow-prod-downN/A
pow2N/A
unpow-prod-downN/A
*-commutativeN/A
pow2N/A
+-commutativeN/A
unpow-prod-downN/A
lower-pow.f32N/A
lower-*.f32N/A
lower-floor.f3262.5
Applied rewrites62.5%
inv-powN/A
lower-/.f32N/A
lower-floor.f3262.5
Applied rewrites62.5%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dY.v (floor h)))
(t_1 (pow t_0 2.0))
(t_2 (+ t_1 (pow (* dY.u (floor w)) 2.0)))
(t_3 (* (floor h) dX.v))
(t_4 (pow t_3 2.0))
(t_5 (+ t_4 (pow (* (floor w) dX.u) 2.0)))
(t_6 (* dX.v (floor h)))
(t_7 (+ (pow t_6 2.0) (pow (* dX.u (floor w)) 2.0)))
(t_8 (sqrt (fmax t_7 t_2))))
(if (<= dX.u 220000.0)
(if (>= t_4 t_2)
(/ t_3 (sqrt (fmax t_5 t_2)))
(/ t_0 (sqrt (fmax t_5 (+ t_1 (* (pow (floor w) 2.0) (* dY.u dY.u)))))))
(if (>= t_7 t_1) (/ t_6 t_8) (/ t_0 t_8)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dY_46_v * floorf(h);
float t_1 = powf(t_0, 2.0f);
float t_2 = t_1 + powf((dY_46_u * floorf(w)), 2.0f);
float t_3 = floorf(h) * dX_46_v;
float t_4 = powf(t_3, 2.0f);
float t_5 = t_4 + powf((floorf(w) * dX_46_u), 2.0f);
float t_6 = dX_46_v * floorf(h);
float t_7 = powf(t_6, 2.0f) + powf((dX_46_u * floorf(w)), 2.0f);
float t_8 = sqrtf(fmaxf(t_7, t_2));
float tmp_1;
if (dX_46_u <= 220000.0f) {
float tmp_2;
if (t_4 >= t_2) {
tmp_2 = t_3 / sqrtf(fmaxf(t_5, t_2));
} else {
tmp_2 = t_0 / sqrtf(fmaxf(t_5, (t_1 + (powf(floorf(w), 2.0f) * (dY_46_u * dY_46_u)))));
}
tmp_1 = tmp_2;
} else if (t_7 >= t_1) {
tmp_1 = t_6 / t_8;
} else {
tmp_1 = t_0 / t_8;
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dY_46_v * floor(h)) t_1 = t_0 ^ Float32(2.0) t_2 = Float32(t_1 + (Float32(dY_46_u * floor(w)) ^ Float32(2.0))) t_3 = Float32(floor(h) * dX_46_v) t_4 = t_3 ^ Float32(2.0) t_5 = Float32(t_4 + (Float32(floor(w) * dX_46_u) ^ Float32(2.0))) t_6 = Float32(dX_46_v * floor(h)) t_7 = Float32((t_6 ^ Float32(2.0)) + (Float32(dX_46_u * floor(w)) ^ Float32(2.0))) t_8 = sqrt(fmax(t_7, t_2)) tmp_1 = Float32(0.0) if (dX_46_u <= Float32(220000.0)) tmp_2 = Float32(0.0) if (t_4 >= t_2) tmp_2 = Float32(t_3 / sqrt(fmax(t_5, t_2))); else tmp_2 = Float32(t_0 / sqrt(fmax(t_5, Float32(t_1 + Float32((floor(w) ^ Float32(2.0)) * Float32(dY_46_u * dY_46_u)))))); end tmp_1 = tmp_2; elseif (t_7 >= t_1) tmp_1 = Float32(t_6 / t_8); else tmp_1 = Float32(t_0 / t_8); end return tmp_1 end
function tmp_4 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dY_46_v * floor(h); t_1 = t_0 ^ single(2.0); t_2 = t_1 + ((dY_46_u * floor(w)) ^ single(2.0)); t_3 = floor(h) * dX_46_v; t_4 = t_3 ^ single(2.0); t_5 = t_4 + ((floor(w) * dX_46_u) ^ single(2.0)); t_6 = dX_46_v * floor(h); t_7 = (t_6 ^ single(2.0)) + ((dX_46_u * floor(w)) ^ single(2.0)); t_8 = sqrt(max(t_7, t_2)); tmp_2 = single(0.0); if (dX_46_u <= single(220000.0)) tmp_3 = single(0.0); if (t_4 >= t_2) tmp_3 = t_3 / sqrt(max(t_5, t_2)); else tmp_3 = t_0 / sqrt(max(t_5, (t_1 + ((floor(w) ^ single(2.0)) * (dY_46_u * dY_46_u))))); end tmp_2 = tmp_3; elseif (t_7 >= t_1) tmp_2 = t_6 / t_8; else tmp_2 = t_0 / t_8; end tmp_4 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_1 := {t\_0}^{2}\\
t_2 := t\_1 + {\left(dY.u \cdot \left\lfloor w\right\rfloor \right)}^{2}\\
t_3 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_4 := {t\_3}^{2}\\
t_5 := t\_4 + {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_6 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_7 := {t\_6}^{2} + {\left(dX.u \cdot \left\lfloor w\right\rfloor \right)}^{2}\\
t_8 := \sqrt{\mathsf{max}\left(t\_7, t\_2\right)}\\
\mathbf{if}\;dX.u \leq 220000:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_4 \geq t\_2:\\
\;\;\;\;\frac{t\_3}{\sqrt{\mathsf{max}\left(t\_5, t\_2\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_5, t\_1 + {\left(\left\lfloor w\right\rfloor \right)}^{2} \cdot \left(dY.u \cdot dY.u\right)\right)}}\\
\end{array}\\
\mathbf{elif}\;t\_7 \geq t\_1:\\
\;\;\;\;\frac{t\_6}{t\_8}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_8}\\
\end{array}
\end{array}
if dX.u < 2.2e5Initial program 76.1%
Taylor expanded in dX.u around 0
pow-prod-downN/A
*-commutativeN/A
lower-pow.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower-floor.f3268.3
Applied rewrites68.3%
Applied rewrites68.6%
unpow-prod-downN/A
*-commutativeN/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f32N/A
unpow2N/A
lower-*.f3268.6
Applied rewrites68.6%
if 2.2e5 < dX.u Initial program 66.5%
Applied rewrites66.7%
Taylor expanded in dY.u around 0
unpow-prod-downN/A
unpow-prod-downN/A
unpow-prod-downN/A
*-commutativeN/A
pow2N/A
*-commutativeN/A
unpow-prod-downN/A
pow2N/A
+-commutativeN/A
unpow-prod-downN/A
*-commutativeN/A
lower-pow.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower-floor.f3262.3
Applied rewrites62.3%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dY.v (floor h)))
(t_1 (pow t_0 2.0))
(t_2 (+ t_1 (pow (* dY.u (floor w)) 2.0)))
(t_3 (* dX.v (floor h)))
(t_4 (+ (pow t_3 2.0) (pow (* dX.u (floor w)) 2.0)))
(t_5 (sqrt (fmax t_4 t_2)))
(t_6 (* (floor h) dX.v))
(t_7 (pow t_6 2.0))
(t_8 (+ t_7 (pow (* (floor w) dX.u) 2.0))))
(if (<= dX.u 220000.0)
(if (>= t_7 t_2)
(/ t_6 (sqrt (fmax t_8 t_2)))
(/ t_0 (sqrt (fmax t_8 (fma (pow (floor w) 2.0) (* dY.u dY.u) t_1)))))
(if (>= t_4 t_1) (/ t_3 t_5) (/ t_0 t_5)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dY_46_v * floorf(h);
float t_1 = powf(t_0, 2.0f);
float t_2 = t_1 + powf((dY_46_u * floorf(w)), 2.0f);
float t_3 = dX_46_v * floorf(h);
float t_4 = powf(t_3, 2.0f) + powf((dX_46_u * floorf(w)), 2.0f);
float t_5 = sqrtf(fmaxf(t_4, t_2));
float t_6 = floorf(h) * dX_46_v;
float t_7 = powf(t_6, 2.0f);
float t_8 = t_7 + powf((floorf(w) * dX_46_u), 2.0f);
float tmp_1;
if (dX_46_u <= 220000.0f) {
float tmp_2;
if (t_7 >= t_2) {
tmp_2 = t_6 / sqrtf(fmaxf(t_8, t_2));
} else {
tmp_2 = t_0 / sqrtf(fmaxf(t_8, fmaf(powf(floorf(w), 2.0f), (dY_46_u * dY_46_u), t_1)));
}
tmp_1 = tmp_2;
} else if (t_4 >= t_1) {
tmp_1 = t_3 / t_5;
} else {
tmp_1 = t_0 / t_5;
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dY_46_v * floor(h)) t_1 = t_0 ^ Float32(2.0) t_2 = Float32(t_1 + (Float32(dY_46_u * floor(w)) ^ Float32(2.0))) t_3 = Float32(dX_46_v * floor(h)) t_4 = Float32((t_3 ^ Float32(2.0)) + (Float32(dX_46_u * floor(w)) ^ Float32(2.0))) t_5 = sqrt(fmax(t_4, t_2)) t_6 = Float32(floor(h) * dX_46_v) t_7 = t_6 ^ Float32(2.0) t_8 = Float32(t_7 + (Float32(floor(w) * dX_46_u) ^ Float32(2.0))) tmp_1 = Float32(0.0) if (dX_46_u <= Float32(220000.0)) tmp_2 = Float32(0.0) if (t_7 >= t_2) tmp_2 = Float32(t_6 / sqrt(fmax(t_8, t_2))); else tmp_2 = Float32(t_0 / sqrt(fmax(t_8, fma((floor(w) ^ Float32(2.0)), Float32(dY_46_u * dY_46_u), t_1)))); end tmp_1 = tmp_2; elseif (t_4 >= t_1) tmp_1 = Float32(t_3 / t_5); else tmp_1 = Float32(t_0 / t_5); end return tmp_1 end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_1 := {t\_0}^{2}\\
t_2 := t\_1 + {\left(dY.u \cdot \left\lfloor w\right\rfloor \right)}^{2}\\
t_3 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_4 := {t\_3}^{2} + {\left(dX.u \cdot \left\lfloor w\right\rfloor \right)}^{2}\\
t_5 := \sqrt{\mathsf{max}\left(t\_4, t\_2\right)}\\
t_6 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_7 := {t\_6}^{2}\\
t_8 := t\_7 + {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
\mathbf{if}\;dX.u \leq 220000:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_7 \geq t\_2:\\
\;\;\;\;\frac{t\_6}{\sqrt{\mathsf{max}\left(t\_8, t\_2\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_8, \mathsf{fma}\left({\left(\left\lfloor w\right\rfloor \right)}^{2}, dY.u \cdot dY.u, t\_1\right)\right)}}\\
\end{array}\\
\mathbf{elif}\;t\_4 \geq t\_1:\\
\;\;\;\;\frac{t\_3}{t\_5}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_5}\\
\end{array}
\end{array}
if dX.u < 2.2e5Initial program 76.1%
Taylor expanded in dX.u around 0
pow-prod-downN/A
*-commutativeN/A
lower-pow.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower-floor.f3268.3
Applied rewrites68.3%
Applied rewrites68.6%
unpow-prod-downN/A
unpow-prod-downN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f32N/A
lower-pow.f32N/A
lower-floor.f32N/A
unpow2N/A
lower-*.f32N/A
unpow-prod-downN/A
lower-pow.f32N/A
lower-*.f32N/A
lower-floor.f3268.6
Applied rewrites68.6%
if 2.2e5 < dX.u Initial program 66.5%
Applied rewrites66.7%
Taylor expanded in dY.u around 0
unpow-prod-downN/A
unpow-prod-downN/A
unpow-prod-downN/A
*-commutativeN/A
pow2N/A
*-commutativeN/A
unpow-prod-downN/A
pow2N/A
+-commutativeN/A
unpow-prod-downN/A
*-commutativeN/A
lower-pow.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower-floor.f3262.3
Applied rewrites62.3%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.v (floor h)))
(t_1 (* (floor h) dX.v))
(t_2 (* dY.v (floor h)))
(t_3 (pow t_2 2.0))
(t_4 (+ t_3 (pow (* dY.u (floor w)) 2.0)))
(t_5 (+ (pow t_0 2.0) (pow (* dX.u (floor w)) 2.0)))
(t_6 (sqrt (fmax t_5 t_4)))
(t_7 (pow t_1 2.0))
(t_8 (sqrt (fmax (+ t_7 (pow (* (floor w) dX.u) 2.0)) t_4))))
(if (<= dX.u 220000.0)
(if (>= t_7 t_4) (/ t_1 t_8) (/ t_2 t_8))
(if (>= t_5 t_3) (/ t_0 t_6) (/ t_2 t_6)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_v * floorf(h);
float t_1 = floorf(h) * dX_46_v;
float t_2 = dY_46_v * floorf(h);
float t_3 = powf(t_2, 2.0f);
float t_4 = t_3 + powf((dY_46_u * floorf(w)), 2.0f);
float t_5 = powf(t_0, 2.0f) + powf((dX_46_u * floorf(w)), 2.0f);
float t_6 = sqrtf(fmaxf(t_5, t_4));
float t_7 = powf(t_1, 2.0f);
float t_8 = sqrtf(fmaxf((t_7 + powf((floorf(w) * dX_46_u), 2.0f)), t_4));
float tmp_1;
if (dX_46_u <= 220000.0f) {
float tmp_2;
if (t_7 >= t_4) {
tmp_2 = t_1 / t_8;
} else {
tmp_2 = t_2 / t_8;
}
tmp_1 = tmp_2;
} else if (t_5 >= t_3) {
tmp_1 = t_0 / t_6;
} else {
tmp_1 = t_2 / t_6;
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_v * floor(h)) t_1 = Float32(floor(h) * dX_46_v) t_2 = Float32(dY_46_v * floor(h)) t_3 = t_2 ^ Float32(2.0) t_4 = Float32(t_3 + (Float32(dY_46_u * floor(w)) ^ Float32(2.0))) t_5 = Float32((t_0 ^ Float32(2.0)) + (Float32(dX_46_u * floor(w)) ^ Float32(2.0))) t_6 = sqrt(fmax(t_5, t_4)) t_7 = t_1 ^ Float32(2.0) t_8 = sqrt(fmax(Float32(t_7 + (Float32(floor(w) * dX_46_u) ^ Float32(2.0))), t_4)) tmp_1 = Float32(0.0) if (dX_46_u <= Float32(220000.0)) tmp_2 = Float32(0.0) if (t_7 >= t_4) tmp_2 = Float32(t_1 / t_8); else tmp_2 = Float32(t_2 / t_8); end tmp_1 = tmp_2; elseif (t_5 >= t_3) tmp_1 = Float32(t_0 / t_6); else tmp_1 = Float32(t_2 / t_6); end return tmp_1 end
function tmp_4 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dX_46_v * floor(h); t_1 = floor(h) * dX_46_v; t_2 = dY_46_v * floor(h); t_3 = t_2 ^ single(2.0); t_4 = t_3 + ((dY_46_u * floor(w)) ^ single(2.0)); t_5 = (t_0 ^ single(2.0)) + ((dX_46_u * floor(w)) ^ single(2.0)); t_6 = sqrt(max(t_5, t_4)); t_7 = t_1 ^ single(2.0); t_8 = sqrt(max((t_7 + ((floor(w) * dX_46_u) ^ single(2.0))), t_4)); tmp_2 = single(0.0); if (dX_46_u <= single(220000.0)) tmp_3 = single(0.0); if (t_7 >= t_4) tmp_3 = t_1 / t_8; else tmp_3 = t_2 / t_8; end tmp_2 = tmp_3; elseif (t_5 >= t_3) tmp_2 = t_0 / t_6; else tmp_2 = t_2 / t_6; end tmp_4 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_1 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_2 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_3 := {t\_2}^{2}\\
t_4 := t\_3 + {\left(dY.u \cdot \left\lfloor w\right\rfloor \right)}^{2}\\
t_5 := {t\_0}^{2} + {\left(dX.u \cdot \left\lfloor w\right\rfloor \right)}^{2}\\
t_6 := \sqrt{\mathsf{max}\left(t\_5, t\_4\right)}\\
t_7 := {t\_1}^{2}\\
t_8 := \sqrt{\mathsf{max}\left(t\_7 + {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}, t\_4\right)}\\
\mathbf{if}\;dX.u \leq 220000:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_7 \geq t\_4:\\
\;\;\;\;\frac{t\_1}{t\_8}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_2}{t\_8}\\
\end{array}\\
\mathbf{elif}\;t\_5 \geq t\_3:\\
\;\;\;\;\frac{t\_0}{t\_6}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_2}{t\_6}\\
\end{array}
\end{array}
if dX.u < 2.2e5Initial program 76.1%
Taylor expanded in dX.u around 0
pow-prod-downN/A
*-commutativeN/A
lower-pow.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower-floor.f3268.3
Applied rewrites68.3%
Applied rewrites68.6%
if 2.2e5 < dX.u Initial program 66.5%
Applied rewrites66.7%
Taylor expanded in dY.u around 0
unpow-prod-downN/A
unpow-prod-downN/A
unpow-prod-downN/A
*-commutativeN/A
pow2N/A
*-commutativeN/A
unpow-prod-downN/A
pow2N/A
+-commutativeN/A
unpow-prod-downN/A
*-commutativeN/A
lower-pow.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower-floor.f3262.3
Applied rewrites62.3%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dY.v (floor h)))
(t_1 (* (floor h) dX.v))
(t_2 (+ (pow t_0 2.0) (pow (* dY.u (floor w)) 2.0)))
(t_3 (pow t_1 2.0))
(t_4 (sqrt (fmax (+ t_3 (pow (* (floor w) dX.u) 2.0)) t_2))))
(if (>= t_3 t_2) (/ t_1 t_4) (/ t_0 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dY_46_v * floorf(h);
float t_1 = floorf(h) * dX_46_v;
float t_2 = powf(t_0, 2.0f) + powf((dY_46_u * floorf(w)), 2.0f);
float t_3 = powf(t_1, 2.0f);
float t_4 = sqrtf(fmaxf((t_3 + powf((floorf(w) * dX_46_u), 2.0f)), t_2));
float tmp;
if (t_3 >= t_2) {
tmp = t_1 / t_4;
} else {
tmp = t_0 / t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dY_46_v * floor(h)) t_1 = Float32(floor(h) * dX_46_v) t_2 = Float32((t_0 ^ Float32(2.0)) + (Float32(dY_46_u * floor(w)) ^ Float32(2.0))) t_3 = t_1 ^ Float32(2.0) t_4 = sqrt(fmax(Float32(t_3 + (Float32(floor(w) * dX_46_u) ^ Float32(2.0))), t_2)) tmp = Float32(0.0) if (t_3 >= t_2) tmp = Float32(t_1 / t_4); else tmp = Float32(t_0 / t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dY_46_v * floor(h); t_1 = floor(h) * dX_46_v; t_2 = (t_0 ^ single(2.0)) + ((dY_46_u * floor(w)) ^ single(2.0)); t_3 = t_1 ^ single(2.0); t_4 = sqrt(max((t_3 + ((floor(w) * dX_46_u) ^ single(2.0))), t_2)); tmp = single(0.0); if (t_3 >= t_2) tmp = t_1 / t_4; else tmp = t_0 / t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_1 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_2 := {t\_0}^{2} + {\left(dY.u \cdot \left\lfloor w\right\rfloor \right)}^{2}\\
t_3 := {t\_1}^{2}\\
t_4 := \sqrt{\mathsf{max}\left(t\_3 + {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}, t\_2\right)}\\
\mathbf{if}\;t\_3 \geq t\_2:\\
\;\;\;\;\frac{t\_1}{t\_4}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_4}\\
\end{array}
\end{array}
Initial program 74.5%
Taylor expanded in dX.u around 0
pow-prod-downN/A
*-commutativeN/A
lower-pow.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower-floor.f3265.2
Applied rewrites65.2%
Applied rewrites65.4%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dY.v (floor h)))
(t_1 (* (floor h) dX.v))
(t_2 (pow t_1 2.0))
(t_3 (+ t_2 (pow (* (floor w) dX.u) 2.0)))
(t_4 (pow t_0 2.0)))
(if (>= t_2 t_4)
(/ t_1 (sqrt (fmax t_3 (+ t_4 (pow (* dY.u (floor w)) 2.0)))))
(/ t_0 (sqrt (fmax t_3 (+ t_4 (* (pow (floor w) 2.0) (* dY.u dY.u)))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dY_46_v * floorf(h);
float t_1 = floorf(h) * dX_46_v;
float t_2 = powf(t_1, 2.0f);
float t_3 = t_2 + powf((floorf(w) * dX_46_u), 2.0f);
float t_4 = powf(t_0, 2.0f);
float tmp;
if (t_2 >= t_4) {
tmp = t_1 / sqrtf(fmaxf(t_3, (t_4 + powf((dY_46_u * floorf(w)), 2.0f))));
} else {
tmp = t_0 / sqrtf(fmaxf(t_3, (t_4 + (powf(floorf(w), 2.0f) * (dY_46_u * dY_46_u)))));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dY_46_v * floor(h)) t_1 = Float32(floor(h) * dX_46_v) t_2 = t_1 ^ Float32(2.0) t_3 = Float32(t_2 + (Float32(floor(w) * dX_46_u) ^ Float32(2.0))) t_4 = t_0 ^ Float32(2.0) tmp = Float32(0.0) if (t_2 >= t_4) tmp = Float32(t_1 / sqrt(fmax(t_3, Float32(t_4 + (Float32(dY_46_u * floor(w)) ^ Float32(2.0)))))); else tmp = Float32(t_0 / sqrt(fmax(t_3, Float32(t_4 + Float32((floor(w) ^ Float32(2.0)) * Float32(dY_46_u * dY_46_u)))))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dY_46_v * floor(h); t_1 = floor(h) * dX_46_v; t_2 = t_1 ^ single(2.0); t_3 = t_2 + ((floor(w) * dX_46_u) ^ single(2.0)); t_4 = t_0 ^ single(2.0); tmp = single(0.0); if (t_2 >= t_4) tmp = t_1 / sqrt(max(t_3, (t_4 + ((dY_46_u * floor(w)) ^ single(2.0))))); else tmp = t_0 / sqrt(max(t_3, (t_4 + ((floor(w) ^ single(2.0)) * (dY_46_u * dY_46_u))))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_1 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_2 := {t\_1}^{2}\\
t_3 := t\_2 + {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_4 := {t\_0}^{2}\\
\mathbf{if}\;t\_2 \geq t\_4:\\
\;\;\;\;\frac{t\_1}{\sqrt{\mathsf{max}\left(t\_3, t\_4 + {\left(dY.u \cdot \left\lfloor w\right\rfloor \right)}^{2}\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_3, t\_4 + {\left(\left\lfloor w\right\rfloor \right)}^{2} \cdot \left(dY.u \cdot dY.u\right)\right)}}\\
\end{array}
\end{array}
Initial program 74.5%
Taylor expanded in dX.u around 0
pow-prod-downN/A
*-commutativeN/A
lower-pow.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower-floor.f3265.2
Applied rewrites65.2%
Applied rewrites65.4%
Taylor expanded in dY.u around 0
unpow-prod-downN/A
unpow-prod-downN/A
*-commutativeN/A
unpow-prod-downN/A
pow2N/A
unpow-prod-downN/A
*-commutativeN/A
pow2N/A
+-commutativeN/A
unpow-prod-downN/A
lower-pow.f32N/A
lower-*.f32N/A
lower-floor.f3260.0
Applied rewrites60.0%
unpow-prod-downN/A
*-commutativeN/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f32N/A
unpow2N/A
lower-*.f3260.1
Applied rewrites60.1%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dY.v (floor h)))
(t_1 (* (floor h) dX.v))
(t_2 (pow t_1 2.0))
(t_3 (+ t_2 (pow (* (floor w) dX.u) 2.0)))
(t_4 (pow t_0 2.0)))
(if (>= t_2 t_4)
(/ t_1 (sqrt (fmax t_3 (+ t_4 (pow (* dY.u (floor w)) 2.0)))))
(/ t_0 (sqrt (fmax t_3 (fma (* (pow (floor w) 2.0) dY.u) dY.u t_4)))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dY_46_v * floorf(h);
float t_1 = floorf(h) * dX_46_v;
float t_2 = powf(t_1, 2.0f);
float t_3 = t_2 + powf((floorf(w) * dX_46_u), 2.0f);
float t_4 = powf(t_0, 2.0f);
float tmp;
if (t_2 >= t_4) {
tmp = t_1 / sqrtf(fmaxf(t_3, (t_4 + powf((dY_46_u * floorf(w)), 2.0f))));
} else {
tmp = t_0 / sqrtf(fmaxf(t_3, fmaf((powf(floorf(w), 2.0f) * dY_46_u), dY_46_u, t_4)));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dY_46_v * floor(h)) t_1 = Float32(floor(h) * dX_46_v) t_2 = t_1 ^ Float32(2.0) t_3 = Float32(t_2 + (Float32(floor(w) * dX_46_u) ^ Float32(2.0))) t_4 = t_0 ^ Float32(2.0) tmp = Float32(0.0) if (t_2 >= t_4) tmp = Float32(t_1 / sqrt(fmax(t_3, Float32(t_4 + (Float32(dY_46_u * floor(w)) ^ Float32(2.0)))))); else tmp = Float32(t_0 / sqrt(fmax(t_3, fma(Float32((floor(w) ^ Float32(2.0)) * dY_46_u), dY_46_u, t_4)))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_1 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_2 := {t\_1}^{2}\\
t_3 := t\_2 + {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_4 := {t\_0}^{2}\\
\mathbf{if}\;t\_2 \geq t\_4:\\
\;\;\;\;\frac{t\_1}{\sqrt{\mathsf{max}\left(t\_3, t\_4 + {\left(dY.u \cdot \left\lfloor w\right\rfloor \right)}^{2}\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_3, \mathsf{fma}\left({\left(\left\lfloor w\right\rfloor \right)}^{2} \cdot dY.u, dY.u, t\_4\right)\right)}}\\
\end{array}
\end{array}
Initial program 74.5%
Taylor expanded in dX.u around 0
pow-prod-downN/A
*-commutativeN/A
lower-pow.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower-floor.f3265.2
Applied rewrites65.2%
Applied rewrites65.4%
Taylor expanded in dY.u around 0
unpow-prod-downN/A
unpow-prod-downN/A
*-commutativeN/A
unpow-prod-downN/A
pow2N/A
unpow-prod-downN/A
*-commutativeN/A
pow2N/A
+-commutativeN/A
unpow-prod-downN/A
lower-pow.f32N/A
lower-*.f32N/A
lower-floor.f3260.0
Applied rewrites60.0%
unpow-prod-downN/A
unpow-prod-downN/A
+-commutativeN/A
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-fma.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f32N/A
unpow-prod-downN/A
lower-pow.f32N/A
lower-*.f32N/A
lower-floor.f3260.1
Applied rewrites60.1%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dY.v (floor h)))
(t_1 (* (floor h) dX.v))
(t_2 (pow t_1 2.0))
(t_3 (pow t_0 2.0))
(t_4
(sqrt
(fmax
(+ t_2 (pow (* (floor w) dX.u) 2.0))
(+ t_3 (pow (* dY.u (floor w)) 2.0))))))
(if (>= t_2 t_3) (/ t_1 t_4) (/ t_0 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dY_46_v * floorf(h);
float t_1 = floorf(h) * dX_46_v;
float t_2 = powf(t_1, 2.0f);
float t_3 = powf(t_0, 2.0f);
float t_4 = sqrtf(fmaxf((t_2 + powf((floorf(w) * dX_46_u), 2.0f)), (t_3 + powf((dY_46_u * floorf(w)), 2.0f))));
float tmp;
if (t_2 >= t_3) {
tmp = t_1 / t_4;
} else {
tmp = t_0 / t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dY_46_v * floor(h)) t_1 = Float32(floor(h) * dX_46_v) t_2 = t_1 ^ Float32(2.0) t_3 = t_0 ^ Float32(2.0) t_4 = sqrt(fmax(Float32(t_2 + (Float32(floor(w) * dX_46_u) ^ Float32(2.0))), Float32(t_3 + (Float32(dY_46_u * floor(w)) ^ Float32(2.0))))) tmp = Float32(0.0) if (t_2 >= t_3) tmp = Float32(t_1 / t_4); else tmp = Float32(t_0 / t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dY_46_v * floor(h); t_1 = floor(h) * dX_46_v; t_2 = t_1 ^ single(2.0); t_3 = t_0 ^ single(2.0); t_4 = sqrt(max((t_2 + ((floor(w) * dX_46_u) ^ single(2.0))), (t_3 + ((dY_46_u * floor(w)) ^ single(2.0))))); tmp = single(0.0); if (t_2 >= t_3) tmp = t_1 / t_4; else tmp = t_0 / t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_1 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_2 := {t\_1}^{2}\\
t_3 := {t\_0}^{2}\\
t_4 := \sqrt{\mathsf{max}\left(t\_2 + {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}, t\_3 + {\left(dY.u \cdot \left\lfloor w\right\rfloor \right)}^{2}\right)}\\
\mathbf{if}\;t\_2 \geq t\_3:\\
\;\;\;\;\frac{t\_1}{t\_4}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_4}\\
\end{array}
\end{array}
Initial program 74.5%
Taylor expanded in dX.u around 0
pow-prod-downN/A
*-commutativeN/A
lower-pow.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower-floor.f3265.2
Applied rewrites65.2%
Applied rewrites65.4%
Taylor expanded in dY.u around 0
unpow-prod-downN/A
unpow-prod-downN/A
*-commutativeN/A
unpow-prod-downN/A
pow2N/A
unpow-prod-downN/A
*-commutativeN/A
pow2N/A
+-commutativeN/A
unpow-prod-downN/A
lower-pow.f32N/A
lower-*.f32N/A
lower-floor.f3260.0
Applied rewrites60.0%
herbie shell --seed 2025044
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:name "Anisotropic x16 LOD (line direction, v)"
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0)) (and (<= 1.0 h) (<= h 16384.0))) (and (<= 1e-20 (fabs dX.u)) (<= (fabs dX.u) 1e+20))) (and (<= 1e-20 (fabs dX.v)) (<= (fabs dX.v) 1e+20))) (and (<= 1e-20 (fabs dY.u)) (<= (fabs dY.u) 1e+20))) (and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20))) (== maxAniso 16.0))
(if (>= (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor h) dX.v)) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor h) dY.v))))