Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3

Time bar (total: 4.2s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
0.7MiB live, 0.7MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 11 to 10 computations (9.1% saved)

sample1.4s (33.4%)

Memory
46.1MiB live, 2 605.1MiB allocated; 457ms collecting garbage
Samples
1.1s8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 823.0ms
ival-sin: 314.0ms (38.1% of total)
ival-cos: 288.0ms (35% of total)
ival-mult: 156.0ms (18.9% of total)
ival-add: 60.0ms (7.3% of total)
ival-assert: 3.0ms (0.4% of total)
adjust: 2.0ms (0.2% of total)
Bogosity

explain139.0ms (3.3%)

Memory
-6.4MiB live, 232.4MiB allocated; 28ms collecting garbage
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
00-0-(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
00-0-(sin.f64 y)
00-0-y
00-0-(*.f64 x (cos.f64 y))
00-0-z
00-0-(cos.f64 y)
00-0-x
00-0-(*.f64 z (sin.f64 y))
Confusion
Predicted +Predicted -
+00
-0256
Precision
0/0
Recall
0/0
Confusion?
Predicted +Predicted MaybePredicted -
+000
-00256
Precision?
0/0
Recall?
0/0
Freqs
test
numberfreq
0256
Total Confusion?
Predicted +Predicted MaybePredicted -
+000
-001
Precision?
0/0
Recall?
0/0
Samples
59.0ms512×0valid
Compiler

Compiled 61 to 28 computations (54.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 34.0ms
ival-cos: 12.0ms (35% of total)
ival-sin: 12.0ms (35% of total)
ival-mult: 7.0ms (20.4% of total)
ival-add: 2.0ms (5.8% of total)
ival-true: 1.0ms (2.9% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

preprocess269.0ms (6.4%)

Memory
-13.2MiB live, 228.5MiB allocated; 49ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03696
19790
219490
334690
465690
5149990
6379990
7707190
089
0139
1269
2479
3969
41919
54789
612999
732169
863349
083358
Stop Event
iter limit
node limit
iter limit
node limit
Calls
Call 1
Inputs
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Outputs
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
Compiler

Compiled 9 to 8 computations (11.1% saved)

eval9.0ms (0.2%)

Memory
10.5MiB live, 10.5MiB allocated; 0ms collecting garbage
Compiler

Compiled 0 to 3 computations (-∞% saved)

prune0.0ms (0%)

Memory
0.7MiB live, 0.7MiB allocated; 0ms collecting garbage
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Compiler

Compiled 9 to 8 computations (11.1% saved)

series11.0ms (0.3%)

Memory
17.5MiB live, 17.5MiB allocated; 0ms collecting garbage
Counts
8 → 34
Calls
Call 1
Inputs
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(*.f64 x (cos.f64 y))
x
(cos.f64 y)
y
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (* x (cos y)) #s(hole binary64 (* x (cos y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (* x (cos y)) #s(hole binary64 x))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
Calls

9 calls:

TimeVariablePointExpression
2.0ms
y
@0
((+ (* x (cos y)) (* z (sin y))) (* x (cos y)) x (cos y) y (* z (sin y)) z (sin y))
2.0ms
x
@0
((+ (* x (cos y)) (* z (sin y))) (* x (cos y)) x (cos y) y (* z (sin y)) z (sin y))
1.0ms
x
@inf
((+ (* x (cos y)) (* z (sin y))) (* x (cos y)) x (cos y) y (* z (sin y)) z (sin y))
1.0ms
x
@-inf
((+ (* x (cos y)) (* z (sin y))) (* x (cos y)) x (cos y) y (* z (sin y)) z (sin y))
1.0ms
z
@-inf
((+ (* x (cos y)) (* z (sin y))) (* x (cos y)) x (cos y) y (* z (sin y)) z (sin y))

rewrite248.0ms (5.9%)

Memory
12.7MiB live, 286.6MiB allocated; 56ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0148540
0156534
1866528
07879485
Stop Event
iter limit
iter limit
node limit
iter limit
Counts
42 → 69
Calls
Call 1
Inputs
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(*.f64 x (cos.f64 y))
x
(cos.f64 y)
y
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (* x (cos y)) #s(hole binary64 (* x (cos y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (* x (cos y)) #s(hole binary64 x))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
Outputs
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)))) (neg.f64 (fma.f64 (cos.f64 y) x (*.f64 (neg.f64 z) (sin.f64 y)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64))) (fma.f64 (cos.f64 y) x (*.f64 (neg.f64 z) (sin.f64 y))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))))
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
(fma.f64 (cos.f64 y) x (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))
(fma.f64 z (sin.f64 y) (*.f64 (cos.f64 y) x))
(fma.f64 x (cos.f64 y) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 x (cos.f64 y) (*.f64 (sin.f64 y) z))
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (fma.f64 (cos.f64 y) x (*.f64 (neg.f64 z) (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (fma.f64 (cos.f64 y) x (*.f64 (neg.f64 z) (sin.f64 y)))))
(-.f64 (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 x) (cos.f64 y)))
(-.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y)))
(+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (fma.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (fma.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)))))
(+.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))
(*.f64 (cos.f64 y) x)
(*.f64 x (cos.f64 y))
x
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (+.f64 (neg.f64 y) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) y))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
y
(*.f64 (sin.f64 y) z)
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
#s(approx (* x (cos y)) (*.f64 (cos.f64 y) x))
#s(approx x x)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 x) (neg.f64 (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (* x (cos y)) x)
#s(approx (* x (cos y)) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
#s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (* x (cos y)) (fma.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) y) y (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx y y)
#s(approx (* z (sin y)) (*.f64 z y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64))) (*.f64 y y) z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64))) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (fma.f64 (*.f64 y (*.f64 y y)) (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) y))
#s(approx (cos y) (cos.f64 y))
#s(approx (* z (sin y)) (*.f64 (sin.f64 y) z))
#s(approx (sin y) (sin.f64 y))
#s(approx z z)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (neg.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)))))

eval12.0ms (0.3%)

Memory
-23.5MiB live, 21.9MiB allocated; 9ms collecting garbage
Compiler

Compiled 1 215 to 245 computations (79.8% saved)

prune7.0ms (0.2%)

Memory
17.7MiB live, 17.7MiB allocated; 0ms collecting garbage
Pruning

10 alts after pruning (10 fresh and 0 done)

PrunedKeptTotal
New611071
Fresh000
Picked101
Done000
Total621072
Accuracy
99.8%
Counts
72 → 10
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
36.2%
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))))
50.1%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
49.9%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
51.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
92.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)) x))
87.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z))
39.1%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z))
62.6%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
40.5%
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
Compiler

Compiled 356 to 242 computations (32% saved)

series45.0ms (1.1%)

Memory
-3.4MiB live, 105.3MiB allocated; 20ms collecting garbage
Counts
18 → 93
Calls
Call 1
Inputs
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
(sin.f64 y)
y
z
(*.f64 (cos.f64 y) x)
(cos.f64 y)
x
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
(fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x)
(fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z)
(*.f64 y x)
#s(literal -1/2 binary64)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z))
(*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z)
(fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y))
(/.f64 (cos.f64 y) z)
Outputs
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (* (cos y) x) #s(hole binary64 (* x (cos y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* y z)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ (* x (+ 1 (* -1/2 (pow y 2)))) (* y z))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 z))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (+ z (* -1/2 (* x y)))))
#s(approx (* y x) #s(hole binary64 (* x y)))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* z (sin y))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (sin y)))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (+ (sin y) (/ (* x (cos y)) z))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y z) x))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1/2 (* x y))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* x (+ (* -1/2 y) (/ z x)))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* x (cos y))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (/ (* x (cos y)) z)))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (* x (+ (/ (cos y) z) (/ (sin y) x)))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (+ (* -1 (/ (* y z) x)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* x (+ (* -1 (/ z x)) (* 1/2 y))))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (cos y) z)) (* -1 (/ (sin y) x)))))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 x))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* (cos y) x) #s(hole binary64 x))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 x))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (+ x (* y z))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (/ x z)))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (+ y (/ x z))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* -1/2 (/ (* x y) z)))) (/ x z))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* y (+ (* -1/2 (/ x z)) (* -1/6 y))))) (/ x z))))
#s(approx (/ (cos y) z) #s(hole binary64 (/ 1 z)))
#s(approx (/ (cos y) z) #s(hole binary64 (+ (* -1/2 (/ (pow y 2) z)) (/ 1 z))))
#s(approx (/ (cos y) z) #s(hole binary64 (+ (* (pow y 2) (- (* 1/24 (/ (pow y 2) z)) (* 1/2 (/ 1 z)))) (/ 1 z))))
#s(approx (/ (cos y) z) #s(hole binary64 (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/720 (/ (pow y 2) z)) (* 1/24 (/ 1 z)))) (* 1/2 (/ 1 z)))) (/ 1 z))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1/2 (* x (pow y 2)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 x) (/ z y)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 x) (+ (/ x (pow y 2)) (/ z y))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* y (+ (* -1/2 x) (/ z y)))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (/ (cos y) z) #s(hole binary64 (/ (cos y) z)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 z) (* -1 (/ x y))) y)) (* -1/2 x)))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* y (+ (* -1 (/ z y)) (* 1/2 x))))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (+ (* -1/2 (* x (pow y 2))) (* y z)))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (/ (+ (* x (cos y)) (* z (sin y))) z)))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* z (+ y (+ (* -1/2 (/ (* x (pow y 2)) z)) (/ x z))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* z (+ 1 (* -1/2 (/ (* x y) z))))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* z (+ (* -1 y) (* -1 (/ (+ x (* -1/2 (* x (pow y 2)))) z)))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (/ (* x y) z)) 1)))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
Calls

9 calls:

TimeVariablePointExpression
21.0ms
x
@-inf
((+ (* (sin y) z) (* (cos y) x)) (sin y) y z (* (cos y) x) (cos y) x (+ (* x (cos y)) (* z (sin y))) (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (+ (* (* y x) -1/2) z) (* y x) -1/2 (+ (* x (cos y)) (* z (sin y))) (+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (cos y) z) x) (sin y)) z) (+ (* (/ (cos y) z) x) (sin y)) (/ (cos y) z))
6.0ms
z
@0
((+ (* (sin y) z) (* (cos y) x)) (sin y) y z (* (cos y) x) (cos y) x (+ (* x (cos y)) (* z (sin y))) (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (+ (* (* y x) -1/2) z) (* y x) -1/2 (+ (* x (cos y)) (* z (sin y))) (+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (cos y) z) x) (sin y)) z) (+ (* (/ (cos y) z) x) (sin y)) (/ (cos y) z))
3.0ms
x
@0
((+ (* (sin y) z) (* (cos y) x)) (sin y) y z (* (cos y) x) (cos y) x (+ (* x (cos y)) (* z (sin y))) (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (+ (* (* y x) -1/2) z) (* y x) -1/2 (+ (* x (cos y)) (* z (sin y))) (+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (cos y) z) x) (sin y)) z) (+ (* (/ (cos y) z) x) (sin y)) (/ (cos y) z))
3.0ms
y
@-inf
((+ (* (sin y) z) (* (cos y) x)) (sin y) y z (* (cos y) x) (cos y) x (+ (* x (cos y)) (* z (sin y))) (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (+ (* (* y x) -1/2) z) (* y x) -1/2 (+ (* x (cos y)) (* z (sin y))) (+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (cos y) z) x) (sin y)) z) (+ (* (/ (cos y) z) x) (sin y)) (/ (cos y) z))
3.0ms
y
@inf
((+ (* (sin y) z) (* (cos y) x)) (sin y) y z (* (cos y) x) (cos y) x (+ (* x (cos y)) (* z (sin y))) (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (+ (* (* y x) -1/2) z) (* y x) -1/2 (+ (* x (cos y)) (* z (sin y))) (+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (cos y) z) x) (sin y)) z) (+ (* (/ (cos y) z) x) (sin y)) (/ (cos y) z))

rewrite264.0ms (6.3%)

Memory
-2.3MiB live, 327.4MiB allocated; 53ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03111792
03311714
116841708
084741649
Stop Event
iter limit
node limit
iter limit
Counts
111 → 208
Calls
Call 1
Inputs
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
(sin.f64 y)
y
z
(*.f64 (cos.f64 y) x)
(cos.f64 y)
x
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
(fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x)
(fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z)
(*.f64 y x)
#s(literal -1/2 binary64)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z))
(*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z)
(fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y))
(/.f64 (cos.f64 y) z)
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (* (cos y) x) #s(hole binary64 (* x (cos y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* y z)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ (* x (+ 1 (* -1/2 (pow y 2)))) (* y z))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 z))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (+ z (* -1/2 (* x y)))))
#s(approx (* y x) #s(hole binary64 (* x y)))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* z (sin y))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (sin y)))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (+ (sin y) (/ (* x (cos y)) z))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y z) x))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1/2 (* x y))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* x (+ (* -1/2 y) (/ z x)))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* x (cos y))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (/ (* x (cos y)) z)))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (* x (+ (/ (cos y) z) (/ (sin y) x)))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (+ (* -1 (/ (* y z) x)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* x (+ (* -1 (/ z x)) (* 1/2 y))))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (cos y) z)) (* -1 (/ (sin y) x)))))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 x))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* (cos y) x) #s(hole binary64 x))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 x))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (+ x (* y z))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (/ x z)))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (+ y (/ x z))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* -1/2 (/ (* x y) z)))) (/ x z))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* y (+ (* -1/2 (/ x z)) (* -1/6 y))))) (/ x z))))
#s(approx (/ (cos y) z) #s(hole binary64 (/ 1 z)))
#s(approx (/ (cos y) z) #s(hole binary64 (+ (* -1/2 (/ (pow y 2) z)) (/ 1 z))))
#s(approx (/ (cos y) z) #s(hole binary64 (+ (* (pow y 2) (- (* 1/24 (/ (pow y 2) z)) (* 1/2 (/ 1 z)))) (/ 1 z))))
#s(approx (/ (cos y) z) #s(hole binary64 (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/720 (/ (pow y 2) z)) (* 1/24 (/ 1 z)))) (* 1/2 (/ 1 z)))) (/ 1 z))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1/2 (* x (pow y 2)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 x) (/ z y)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 x) (+ (/ x (pow y 2)) (/ z y))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* y (+ (* -1/2 x) (/ z y)))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (/ (cos y) z) #s(hole binary64 (/ (cos y) z)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 z) (* -1 (/ x y))) y)) (* -1/2 x)))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* y (+ (* -1 (/ z y)) (* 1/2 x))))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (+ (* -1/2 (* x (pow y 2))) (* y z)))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (/ (+ (* x (cos y)) (* z (sin y))) z)))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* z (+ y (+ (* -1/2 (/ (* x (pow y 2)) z)) (/ x z))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* z (+ 1 (* -1/2 (/ (* x y) z))))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* z (+ (* -1 y) (* -1 (/ (+ x (* -1/2 (* x (pow y 2)))) z)))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (/ (* x y) z)) 1)))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
Outputs
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (fma.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 (cos.f64 y)) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (fma.f64 (*.f64 (neg.f64 (cos.f64 y)) x) (*.f64 (neg.f64 (cos.f64 y)) x) (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 (cos.f64 y)) x)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64))) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)))))
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
(fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))
(fma.f64 x (cos.f64 y) (*.f64 (sin.f64 y) z))
(fma.f64 z (sin.f64 y) (*.f64 (cos.f64 y) x))
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))))
(-.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y)))
(-.f64 (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 (cos.f64 y)) x))
(+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))))))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))
(+.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))
(sin.f64 y)
y
z
(*.f64 (cos.f64 y) x)
(*.f64 x (cos.f64 y))
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (fma.f64 #s(literal -1 binary64) y (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
x
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y x))
(/.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z)) #s(literal 3 binary64))) (fma.f64 x x (fma.f64 (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z)) (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z)) (*.f64 x (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)) (*.f64 x x))) (neg.f64 (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) x)))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)))) (neg.f64 (-.f64 x (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) x)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 3 binary64)))) (neg.f64 (fma.f64 x x (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)) (*.f64 x (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)) (*.f64 x x)) (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) x))
(/.f64 (-.f64 (*.f64 x x) (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64))) (-.f64 x (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y)))
(/.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) x))))
(/.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 3 binary64))) (fma.f64 x x (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)) (*.f64 x (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y)))))
(fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y x)
(fma.f64 y (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) x)
(-.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)) (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) x)) (/.f64 (*.f64 x x) (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) x)))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y))) (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)) (-.f64 x (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y))))
(-.f64 x (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z)))
(+.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) x)))) (/.f64 (pow.f64 x #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) x)))))
(+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 x x (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)) (*.f64 x (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y))))) (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 3 binary64)) (fma.f64 x x (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)) (*.f64 x (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y))))))
(+.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) x)
(+.f64 x (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y))
(/.f64 (-.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x y)) #s(literal 3 binary64))) (fma.f64 z z (fma.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x y)) (*.f64 #s(literal 1/2 binary64) (*.f64 x y)) (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 x y))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 z z))) (neg.f64 (-.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) z)))
(/.f64 (neg.f64 (-.f64 (*.f64 z z) (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 2 binary64)))) (neg.f64 (-.f64 z (*.f64 (*.f64 x y) #s(literal -1/2 binary64)))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (*.f64 x y) #s(literal 3 binary64)) #s(literal -1/8 binary64) (pow.f64 z #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) z)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 z z (-.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 z (*.f64 (*.f64 x y) #s(literal -1/2 binary64)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 z z)) (-.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) z))
(/.f64 (-.f64 (*.f64 z z) (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 2 binary64))) (-.f64 z (*.f64 (*.f64 x y) #s(literal -1/2 binary64))))
(/.f64 (fma.f64 (pow.f64 (*.f64 x y) #s(literal 3 binary64)) #s(literal -1/8 binary64) (pow.f64 z #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) z))))
(/.f64 (+.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 3 binary64))) (fma.f64 z z (-.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 z (*.f64 (*.f64 x y) #s(literal -1/2 binary64))))))
(fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z)
(fma.f64 (*.f64 x y) #s(literal -1/2 binary64) z)
(fma.f64 #s(literal -1/2 binary64) (*.f64 x y) z)
(fma.f64 y (*.f64 #s(literal -1/2 binary64) x) z)
(-.f64 (/.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) z)) (/.f64 (*.f64 z z) (-.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) z)))
(-.f64 (/.f64 (*.f64 z z) (-.f64 z (*.f64 (*.f64 x y) #s(literal -1/2 binary64)))) (/.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 z (*.f64 (*.f64 x y) #s(literal -1/2 binary64)))))
(-.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 x y)))
(+.f64 (/.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) z)))) (/.f64 (pow.f64 z #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) z)))))
(+.f64 (/.f64 (pow.f64 z #s(literal 3 binary64)) (fma.f64 z z (-.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 z (*.f64 (*.f64 x y) #s(literal -1/2 binary64)))))) (/.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 3 binary64)) (fma.f64 z z (-.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 z (*.f64 (*.f64 x y) #s(literal -1/2 binary64)))))))
(+.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) z)
(+.f64 z (*.f64 (*.f64 x y) #s(literal -1/2 binary64)))
(*.f64 x y)
(*.f64 y x)
#s(literal -1/2 binary64)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z))
(*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z)
(*.f64 z (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) z) (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) z))) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) z)))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 z (*.f64 (/.f64 (cos.f64 y) z) x)) (*.f64 z (*.f64 (/.f64 (cos.f64 y) z) x)))) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 z (*.f64 (/.f64 (cos.f64 y) z) x))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) z) (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) z)) (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) z)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 z (*.f64 (/.f64 (cos.f64 y) z) x)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 z (*.f64 (/.f64 (cos.f64 y) z) x)) (*.f64 z (*.f64 (/.f64 (cos.f64 y) z) x))) (*.f64 (*.f64 (sin.f64 y) z) (*.f64 z (*.f64 (/.f64 (cos.f64 y) z) x))))))
(fma.f64 (sin.f64 y) z (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) z))
(fma.f64 (sin.f64 y) z (*.f64 z (*.f64 (/.f64 (cos.f64 y) z) x)))
(fma.f64 z (sin.f64 y) (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) z))
(fma.f64 z (sin.f64 y) (*.f64 z (*.f64 (/.f64 (cos.f64 y) z) x)))
(+.f64 (*.f64 (sin.f64 y) z) (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) z))
(+.f64 (*.f64 (sin.f64 y) z) (*.f64 z (*.f64 (/.f64 (cos.f64 y) z) x)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)))) (neg.f64 (-.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) z) x))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (sin.f64 y) (sin.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) z) x))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (-.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y)))
(/.f64 (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64))) (-.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) z) x)))
(/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y)))))
(/.f64 (+.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 3 binary64))) (fma.f64 (sin.f64 y) (sin.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) z) x)))))
(fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y))
(fma.f64 x (/.f64 (cos.f64 y) z) (sin.f64 y))
(-.f64 (/.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y))))
(-.f64 (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (-.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) z) x))) (/.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) z) x))))
(+.f64 (/.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y))))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y))))))
(+.f64 (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (fma.f64 (sin.f64 y) (sin.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) z) x))))) (/.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 3 binary64)) (fma.f64 (sin.f64 y) (sin.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) z) x))))))
(+.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y))
(+.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) z) x))
(*.f64 (/.f64 #s(literal -1 binary64) z) (/.f64 (cos.f64 y) #s(literal -1 binary64)))
(*.f64 (/.f64 (cos.f64 y) #s(literal -1 binary64)) (/.f64 #s(literal -1 binary64) z))
(*.f64 (/.f64 (cos.f64 y) z) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) z))
(/.f64 (neg.f64 (neg.f64 (cos.f64 y))) (neg.f64 (neg.f64 z)))
(/.f64 (neg.f64 (cos.f64 y)) (neg.f64 z))
(/.f64 (cos.f64 y) z)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z)))
#s(approx (* (cos y) x) (*.f64 (cos.f64 y) x))
#s(approx x x)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) x (*.f64 z y)))
#s(approx (+ (* (* y x) -1/2) z) z)
#s(approx (+ (* (* y x) -1/2) z) (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z))
#s(approx (* y x) (*.f64 x y))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) (*.f64 (sin.f64 y) z))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z)))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) (sin.f64 y))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 z (/.f64 (sin.f64 y) x) (cos.f64 y)) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 z (/.f64 (sin.f64 y) x) (cos.f64 y)) x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 z y) x)) #s(literal 1 binary64)) x))
#s(approx (+ (* (* y x) -1/2) z) (*.f64 (*.f64 x y) #s(literal -1/2 binary64)))
#s(approx (+ (* (* y x) -1/2) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 z x)) x))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) (*.f64 (cos.f64 y) x))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) (*.f64 (fma.f64 z (/.f64 (sin.f64 y) x) (cos.f64 y)) x))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) (*.f64 (/.f64 (cos.f64 y) z) x))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) (*.f64 (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 z (/.f64 (sin.f64 y) x) (cos.f64 y))) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 z (/.f64 (sin.f64 y) x) (cos.f64 y))) x)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (neg.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 y y)) #s(literal 1 binary64)) x)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (neg.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 y y) (neg.f64 (/.f64 (*.f64 z y) x))) #s(literal 1 binary64)) x)))
#s(approx (+ (* (* y x) -1/2) z) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) y (/.f64 (neg.f64 z) x)) x)))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 z (/.f64 (sin.f64 y) x) (cos.f64 y))) x)))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx y y)
#s(approx (* (cos y) x) x)
#s(approx (* (cos y) x) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
#s(approx (* (cos y) x) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) x)
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (fma.f64 z y x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y x))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) x)
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) (fma.f64 z y x))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y x))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) (/.f64 x z))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) (+.f64 (/.f64 x z) y))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) (fma.f64 (fma.f64 (/.f64 (*.f64 x y) z) #s(literal -1/2 binary64) #s(literal 1 binary64)) y (/.f64 x z)))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) (fma.f64 (fma.f64 (fma.f64 (/.f64 x z) #s(literal -1/2 binary64) (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)) y (/.f64 x z)))
#s(approx (/ (cos y) z) (pow.f64 z #s(literal -1 binary64)))
#s(approx (/ (cos y) z) (/.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
#s(approx (/ (cos y) z) (fma.f64 (/.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) z) (*.f64 y y) (pow.f64 z #s(literal -1 binary64))))
#s(approx (/ (cos y) z) (fma.f64 (-.f64 (*.f64 (/.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) z) (*.f64 y y)) (/.f64 #s(literal 1/2 binary64) z)) (*.f64 y y) (pow.f64 z #s(literal -1 binary64))))
#s(approx (sin y) (sin.f64 y))
#s(approx (cos y) (cos.f64 y))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 z y)) (*.f64 y y)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (+.f64 (/.f64 x (*.f64 y y)) (/.f64 z y))) (*.f64 y y)))
#s(approx (+ (* (* y x) -1/2) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 z y)) y))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) (*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z))
#s(approx (/ (cos y) z) (/.f64 (cos.f64 y) z))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (neg.f64 (/.f64 (*.f64 #s(literal -1 binary64) (+.f64 z (/.f64 x y))) y))) (*.f64 y y)))
#s(approx (+ (* (* y x) -1/2) z) (*.f64 (neg.f64 y) (fma.f64 #s(literal 1/2 binary64) x (/.f64 (neg.f64 z) y))))
#s(approx z z)
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (+.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) (*.f64 z y)) x))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) (/.f64 (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z) y) z))
#s(approx (+ (* (* y x) -1/2) z) (*.f64 (fma.f64 (/.f64 (*.f64 x y) z) #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z) y))))
#s(approx (+ (* (* y x) -1/2) z) (*.f64 (neg.f64 z) (-.f64 (*.f64 (/.f64 (*.f64 x y) z) #s(literal 1/2 binary64)) #s(literal 1 binary64))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)))))

eval34.0ms (0.8%)

Memory
0.5MiB live, 89.7MiB allocated; 11ms collecting garbage
Compiler

Compiled 6 985 to 882 computations (87.4% saved)

prune23.0ms (0.5%)

Memory
16.0MiB live, 62.1MiB allocated; 3ms collecting garbage
Pruning

22 alts after pruning (19 fresh and 3 done)

PrunedKeptTotal
New24315258
Fresh145
Picked235
Done000
Total24622268
Accuracy
99.9%
Counts
268 → 22
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
36.2%
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))))
50.1%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
38.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) (*.f64 (*.f64 x y) #s(literal -1/2 binary64))) y x))
51.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) z) y x))
92.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)) x))
64.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (-.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y))) z))
52.5%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y))))) z))
39.1%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z))
62.6%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
33.8%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (/.f64 x z)) z))
44.5%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (+.f64 (/.f64 x z) y)) z))
50.1%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (*.f64 (/.f64 (cos.f64 y) z) x)) z))
87.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (*.f64 (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)) x)) z))
38.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
38.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
37.9%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x)))
2.9%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
14.3%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y)))
38.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
38.3%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
40.5%
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
Compiler

Compiled 1 127 to 701 computations (37.8% saved)

series37.0ms (0.9%)

Memory
-23.2MiB live, 74.5MiB allocated; 18ms collecting garbage
Counts
28 → 112
Calls
Call 1
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)) x))
(*.f64 (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)) x)
(fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y))
(/.f64 (sin.f64 y) x)
(sin.f64 y)
y
x
z
(cos.f64 y)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y))
(*.f64 z y)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (/.f64 x z)) z))
(*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (/.f64 x z)) z)
#s(approx (+ (* (/ (cos y) z) x) (sin y)) (/.f64 x z))
(/.f64 x z)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
(*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x)
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
(fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))
(-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64))
(*.f64 #s(literal 1/24 binary64) (*.f64 y y))
#s(literal 1/24 binary64)
(*.f64 y y)
#s(literal 1/2 binary64)
#s(literal 1 binary64)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z))
(*.f64 (sin.f64 y) z)
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* z (sin y))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (/ (* z (sin y)) x)))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (/ (+ (* x (cos y)) (* z (sin y))) x)))
#s(approx (/ (sin y) x) #s(hole binary64 (/ (sin y) x)))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* y z)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ (* x (+ 1 (* -1/2 (pow y 2)))) (* y z))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* z (sin y))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (sin y)))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (+ (sin y) (/ (* x (cos y)) z))))
#s(approx (/ x z) #s(hole binary64 (/ x z)))
#s(approx (* (cos y) x) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* x (cos y))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (+ (cos y) (/ (* z (sin y)) x))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y z) x))))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* x (cos y))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (/ (* x (cos y)) z)))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (* x (+ (/ (cos y) z) (/ (sin y) x)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (+ (* -1 (/ (* y z) x)) (* 1/2 (pow y 2))) 1)))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (cos y) z)) (* -1 (/ (sin y) x)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 x))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (+ x (* y z))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 1))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (+ 1 (/ (* y z) x))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* -1/2 y) (/ z x))))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* y (- (* -1/6 (/ (* y z) x)) 1/2)) (/ z x))))))
#s(approx (/ (sin y) x) #s(hole binary64 (/ y x)))
#s(approx (/ (sin y) x) #s(hole binary64 (* y (+ (* -1/6 (/ (pow y 2) x)) (/ 1 x)))))
#s(approx (/ (sin y) x) #s(hole binary64 (* y (+ (* (pow y 2) (- (* 1/120 (/ (pow y 2) x)) (* 1/6 (/ 1 x)))) (/ 1 x)))))
#s(approx (/ (sin y) x) #s(hole binary64 (* y (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/5040 (/ (pow y 2) x)) (* 1/120 (/ 1 x)))) (* 1/6 (/ 1 x)))) (/ 1 x)))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 x))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (+ x (* y z))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (/ x z)))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (+ y (/ x z))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* -1/2 (/ (* x y) z)))) (/ x z))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* y (+ (* -1/2 (/ x z)) (* -1/6 y))))) (/ x z))))
#s(approx (* (cos y) x) #s(hole binary64 x))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (- (* 1/24 (* y y)) 1/2) #s(hole binary64 -1/2))
#s(approx (- (* 1/24 (* y y)) 1/2) #s(hole binary64 (- (* 1/24 (pow y 2)) 1/2)))
#s(approx (* 1/24 (* y y)) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* (sin y) z) #s(hole binary64 (* y z)))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1/2 (* x (pow y 2)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 x) (/ z y)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 x) (+ (/ x (pow y 2)) (/ z y))))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* 1/24 (pow y 4))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- (+ 1/24 (/ 1 (pow y 4))) (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (- (* 1/24 (* y y)) 1/2) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (- (* 1/24 (* y y)) 1/2) #s(hole binary64 (* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (* (sin y) z) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 z) (* -1 (/ x y))) y)) (* -1/2 x)))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (+ (* -1/2 (* x (pow y 2))) (* y z)))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (/ (+ (* x (cos y)) (* z (sin y))) z)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (* z (+ (/ (cos y) z) (/ (sin y) x)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* z (+ y (+ (* -1/2 (/ (* x (pow y 2)) z)) (/ x z))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (cos y) z)) (* -1 (/ (sin y) x)))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* z (+ (* -1 y) (* -1 (/ (+ x (* -1/2 (* x (pow y 2)))) z)))))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
Calls

9 calls:

TimeVariablePointExpression
8.0ms
x
@-inf
((+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (sin y) x) z) (cos y)) x) (+ (* (/ (sin y) x) z) (cos y)) (/ (sin y) x) (sin y) y x z (cos y) (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (* z y) (+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (cos y) z) x) (sin y)) z) (+ (* (/ (cos y) z) x) (sin y)) (/ x z) (+ (* x (cos y)) (* z (sin y))) (* (cos y) x) (cos y) (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (- (* 1/24 (* y y)) 1/2) (* 1/24 (* y y)) 1/24 (* y y) 1/2 1 (+ (* x (cos y)) (* z (sin y))) (* (sin y) z))
7.0ms
z
@-inf
((+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (sin y) x) z) (cos y)) x) (+ (* (/ (sin y) x) z) (cos y)) (/ (sin y) x) (sin y) y x z (cos y) (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (* z y) (+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (cos y) z) x) (sin y)) z) (+ (* (/ (cos y) z) x) (sin y)) (/ x z) (+ (* x (cos y)) (* z (sin y))) (* (cos y) x) (cos y) (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (- (* 1/24 (* y y)) 1/2) (* 1/24 (* y y)) 1/24 (* y y) 1/2 1 (+ (* x (cos y)) (* z (sin y))) (* (sin y) z))
4.0ms
y
@inf
((+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (sin y) x) z) (cos y)) x) (+ (* (/ (sin y) x) z) (cos y)) (/ (sin y) x) (sin y) y x z (cos y) (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (* z y) (+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (cos y) z) x) (sin y)) z) (+ (* (/ (cos y) z) x) (sin y)) (/ x z) (+ (* x (cos y)) (* z (sin y))) (* (cos y) x) (cos y) (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (- (* 1/24 (* y y)) 1/2) (* 1/24 (* y y)) 1/24 (* y y) 1/2 1 (+ (* x (cos y)) (* z (sin y))) (* (sin y) z))
4.0ms
y
@-inf
((+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (sin y) x) z) (cos y)) x) (+ (* (/ (sin y) x) z) (cos y)) (/ (sin y) x) (sin y) y x z (cos y) (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (* z y) (+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (cos y) z) x) (sin y)) z) (+ (* (/ (cos y) z) x) (sin y)) (/ x z) (+ (* x (cos y)) (* z (sin y))) (* (cos y) x) (cos y) (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (- (* 1/24 (* y y)) 1/2) (* 1/24 (* y y)) 1/24 (* y y) 1/2 1 (+ (* x (cos y)) (* z (sin y))) (* (sin y) z))
3.0ms
x
@inf
((+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (sin y) x) z) (cos y)) x) (+ (* (/ (sin y) x) z) (cos y)) (/ (sin y) x) (sin y) y x z (cos y) (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (* z y) (+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (cos y) z) x) (sin y)) z) (+ (* (/ (cos y) z) x) (sin y)) (/ x z) (+ (* x (cos y)) (* z (sin y))) (* (cos y) x) (cos y) (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (- (* 1/24 (* y y)) 1/2) (* 1/24 (* y y)) 1/24 (* y y) 1/2 1 (+ (* x (cos y)) (* z (sin y))) (* (sin y) z))

rewrite334.0ms (7.9%)

Memory
1.3MiB live, 346.1MiB allocated; 47ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03772354
04002296
120072290
090942133
Stop Event
iter limit
node limit
iter limit
Counts
140 → 218
Calls
Call 1
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)) x))
(*.f64 (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)) x)
(fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y))
(/.f64 (sin.f64 y) x)
(sin.f64 y)
y
x
z
(cos.f64 y)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y))
(*.f64 z y)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (/.f64 x z)) z))
(*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (/.f64 x z)) z)
#s(approx (+ (* (/ (cos y) z) x) (sin y)) (/.f64 x z))
(/.f64 x z)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
(*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x)
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
(fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))
(-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64))
(*.f64 #s(literal 1/24 binary64) (*.f64 y y))
#s(literal 1/24 binary64)
(*.f64 y y)
#s(literal 1/2 binary64)
#s(literal 1 binary64)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z))
(*.f64 (sin.f64 y) z)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* z (sin y))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (/ (* z (sin y)) x)))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (/ (+ (* x (cos y)) (* z (sin y))) x)))
#s(approx (/ (sin y) x) #s(hole binary64 (/ (sin y) x)))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* y z)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ (* x (+ 1 (* -1/2 (pow y 2)))) (* y z))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* z (sin y))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (sin y)))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (+ (sin y) (/ (* x (cos y)) z))))
#s(approx (/ x z) #s(hole binary64 (/ x z)))
#s(approx (* (cos y) x) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* x (cos y))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (+ (cos y) (/ (* z (sin y)) x))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y z) x))))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* x (cos y))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (/ (* x (cos y)) z)))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (* x (+ (/ (cos y) z) (/ (sin y) x)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (+ (* -1 (/ (* y z) x)) (* 1/2 (pow y 2))) 1)))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (cos y) z)) (* -1 (/ (sin y) x)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 x))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (+ x (* y z))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 1))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (+ 1 (/ (* y z) x))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* -1/2 y) (/ z x))))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* y (- (* -1/6 (/ (* y z) x)) 1/2)) (/ z x))))))
#s(approx (/ (sin y) x) #s(hole binary64 (/ y x)))
#s(approx (/ (sin y) x) #s(hole binary64 (* y (+ (* -1/6 (/ (pow y 2) x)) (/ 1 x)))))
#s(approx (/ (sin y) x) #s(hole binary64 (* y (+ (* (pow y 2) (- (* 1/120 (/ (pow y 2) x)) (* 1/6 (/ 1 x)))) (/ 1 x)))))
#s(approx (/ (sin y) x) #s(hole binary64 (* y (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/5040 (/ (pow y 2) x)) (* 1/120 (/ 1 x)))) (* 1/6 (/ 1 x)))) (/ 1 x)))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 x))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (+ x (* y z))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (/ x z)))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (+ y (/ x z))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* -1/2 (/ (* x y) z)))) (/ x z))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* y (+ (* -1/2 (/ x z)) (* -1/6 y))))) (/ x z))))
#s(approx (* (cos y) x) #s(hole binary64 x))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (- (* 1/24 (* y y)) 1/2) #s(hole binary64 -1/2))
#s(approx (- (* 1/24 (* y y)) 1/2) #s(hole binary64 (- (* 1/24 (pow y 2)) 1/2)))
#s(approx (* 1/24 (* y y)) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* (sin y) z) #s(hole binary64 (* y z)))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1/2 (* x (pow y 2)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 x) (/ z y)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 x) (+ (/ x (pow y 2)) (/ z y))))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* 1/24 (pow y 4))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- (+ 1/24 (/ 1 (pow y 4))) (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (- (* 1/24 (* y y)) 1/2) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (- (* 1/24 (* y y)) 1/2) #s(hole binary64 (* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (* (sin y) z) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 z) (* -1 (/ x y))) y)) (* -1/2 x)))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (+ (* -1/2 (* x (pow y 2))) (* y z)))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (/ (+ (* x (cos y)) (* z (sin y))) z)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (* z (+ (/ (cos y) z) (/ (sin y) x)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* z (+ y (+ (* -1/2 (/ (* x (pow y 2)) z)) (/ x z))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (cos y) z)) (* -1 (/ (sin y) x)))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* z (+ (* -1 y) (* -1 (/ (+ x (* -1/2 (* x (pow y 2)))) z)))))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)) x))
(*.f64 (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)) x)
(*.f64 x (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (/.f64 (sin.f64 y) x) z) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 (/.f64 (sin.f64 y) x) z) x) (*.f64 (*.f64 (/.f64 (sin.f64 y) x) z) x)) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (*.f64 (/.f64 (sin.f64 y) x) z) x)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 x (*.f64 (/.f64 (sin.f64 y) x) z)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 x (*.f64 (/.f64 (sin.f64 y) x) z)) (*.f64 x (*.f64 (/.f64 (sin.f64 y) x) z))) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 x (*.f64 (/.f64 (sin.f64 y) x) z))))))
(fma.f64 (cos.f64 y) x (*.f64 (*.f64 (/.f64 (sin.f64 y) x) z) x))
(fma.f64 (cos.f64 y) x (*.f64 x (*.f64 (/.f64 (sin.f64 y) x) z)))
(fma.f64 x (cos.f64 y) (*.f64 (*.f64 (/.f64 (sin.f64 y) x) z) x))
(fma.f64 x (cos.f64 y) (*.f64 x (*.f64 (/.f64 (sin.f64 y) x) z)))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 (*.f64 (/.f64 (sin.f64 y) x) z) x))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 x (*.f64 (/.f64 (sin.f64 y) x) z)))
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#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)) x))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) (*.f64 (cos.f64 y) x))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) (*.f64 (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)) x))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) (cos.f64 y))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 z y) x)) #s(literal 1 binary64)) x))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) (*.f64 (cos.f64 y) x))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) (*.f64 (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)) x))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) (*.f64 (/.f64 (cos.f64 y) z) x))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) (*.f64 (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y))) x)))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y))) x)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (neg.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/2 binary64)) #s(literal 1 binary64)) x)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (neg.f64 (*.f64 (-.f64 (fma.f64 (*.f64 y y) #s(literal 1/2 binary64) (neg.f64 (/.f64 (*.f64 z y) x))) #s(literal 1 binary64)) x)))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y))) x)))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) x)
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) (fma.f64 z y x))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(literal 1 binary64))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) (fma.f64 y (/.f64 z x) #s(literal 1 binary64)))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 z x)) y #s(literal 1 binary64)))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) (fma.f64 (fma.f64 (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 (*.f64 z y) x)) #s(literal 1/2 binary64)) y (/.f64 z x)) y #s(literal 1 binary64)))
#s(approx (/ (sin y) x) (/.f64 y x))
#s(approx (/ (sin y) x) (*.f64 (/.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) x) y))
#s(approx (/ (sin y) x) (*.f64 (fma.f64 (/.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) x) (*.f64 y y) (pow.f64 x #s(literal -1 binary64))) y))
#s(approx (/ (sin y) x) (*.f64 (fma.f64 (-.f64 (*.f64 (/.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) x) (*.f64 y y)) (/.f64 #s(literal 1/6 binary64) x)) (*.f64 y y) (pow.f64 x #s(literal -1 binary64))) y))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx y y)
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) x)
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (fma.f64 z y x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
#s(approx (* z y) (*.f64 z y))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) x)
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) (fma.f64 z y x))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) (/.f64 x z))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) (+.f64 (/.f64 x z) y))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) (fma.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal 1 binary64)) y (/.f64 x z)))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 (/.f64 x z) #s(literal -1/2 binary64))) y #s(literal 1 binary64)) y (/.f64 x z)))
#s(approx (* (cos y) x) x)
#s(approx (* (cos y) x) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
#s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(literal 1 binary64))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (- (* 1/24 (* y y)) 1/2) #s(literal -1/2 binary64))
#s(approx (- (* 1/24 (* y y)) 1/2) (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)))
#s(approx (* 1/24 (* y y)) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))
#s(approx (* y y) (*.f64 y y))
#s(approx (* (sin y) z) (*.f64 z y))
#s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y))
#s(approx (* (sin y) z) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (* (sin y) z) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (sin y) (sin.f64 y))
#s(approx (cos y) (cos.f64 y))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 z y)) (*.f64 y y)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (+.f64 (/.f64 x (*.f64 y y)) (/.f64 z y))) (*.f64 y y)))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) (*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 4 binary64)) #s(literal 1/24 binary64)))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (*.f64 (-.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/2 binary64))) (pow.f64 y #s(literal 4 binary64))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (*.f64 (-.f64 (+.f64 (pow.f64 y #s(literal -4 binary64)) #s(literal 1/24 binary64)) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/2 binary64))) (pow.f64 y #s(literal 4 binary64))))
#s(approx (- (* 1/24 (* y y)) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))
#s(approx (- (* 1/24 (* y y)) 1/2) (*.f64 (-.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/2 binary64))) (*.f64 y y)))
#s(approx (* (sin y) z) (*.f64 (sin.f64 y) z))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (neg.f64 (/.f64 (*.f64 #s(literal -1 binary64) (+.f64 z (/.f64 x y))) y))) (*.f64 y y)))
#s(approx z z)
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (+.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) (*.f64 z y)) x))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) (/.f64 (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) (*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) (*.f64 (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)) z))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z) y) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z) y))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)))))

eval34.0ms (0.8%)

Memory
30.8MiB live, 74.1MiB allocated; 9ms collecting garbage
Compiler

Compiled 8 073 to 1 089 computations (86.5% saved)

prune80.0ms (1.9%)

Memory
-24.8MiB live, 63.3MiB allocated; 16ms collecting garbage
Pruning

27 alts after pruning (21 fresh and 6 done)

PrunedKeptTotal
New25310263
Fresh31114
Picked235
Done033
Total25827285
Accuracy
99.9%
Counts
285 → 27
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
36.2%
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))))
38.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) (*.f64 (*.f64 x y) #s(literal -1/2 binary64))) y x))
51.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) z) y x))
64.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (-.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y))) z))
76.6%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) x) z) (cos.f64 y))))) x))
52.5%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y))))) z))
39.1%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z))
62.6%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
47.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (fma.f64 y (/.f64 z x) #s(literal 1 binary64))) x))
31.3%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (*.f64 (/.f64 (sin.f64 y) x) z)) x))
33.8%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (/.f64 x z)) z))
44.5%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (+.f64 (/.f64 x z) y)) z))
50.1%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (*.f64 (/.f64 (cos.f64 y) z) x)) z))
87.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (*.f64 (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)) x)) z))
14.1%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z))
38.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
38.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 #s(literal 1/24 binary64) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
37.8%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 #s(approx (- (* 1/24 (* y y)) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) #s(literal 1 binary64))) x))
37.9%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x)))
2.9%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
14.3%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y)))
14.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (sin y) z) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y)))
14.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
38.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
38.3%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
40.5%
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
Compiler

Compiled 1 423 to 870 computations (38.9% saved)

series66.0ms (1.6%)

Memory
3.2MiB live, 105.7MiB allocated; 18ms collecting garbage
Counts
36 → 165
Calls
Call 1
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (*.f64 (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)) x)) z))
(*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (*.f64 (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)) x)) z)
#s(approx (+ (* (/ (cos y) z) x) (sin y)) (*.f64 (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)) x))
(*.f64 (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)) x)
(+.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))
(/.f64 (sin.f64 y) x)
(sin.f64 y)
y
x
(/.f64 (cos.f64 y) z)
(cos.f64 y)
z
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) z) y x))
(fma.f64 #s(approx (+ (* (* y x) -1/2) z) z) y x)
#s(approx (+ (* (* y x) -1/2) z) z)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
#s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y))
(*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)
(fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z)
(*.f64 (*.f64 y y) z)
(*.f64 y y)
#s(literal -1/6 binary64)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z))
(*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z)
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
(*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)
(fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64))
(-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64))
(*.f64 #s(literal 1/120 binary64) (*.f64 y y))
#s(literal 1/120 binary64)
#s(literal 1/6 binary64)
#s(literal 1 binary64)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (*.f64 (/.f64 (sin.f64 y) x) z)) x))
(*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (*.f64 (/.f64 (sin.f64 y) x) z)) x)
#s(approx (+ (* (/ (sin y) x) z) (cos y)) (*.f64 (/.f64 (sin.f64 y) x) z))
(*.f64 (/.f64 (sin.f64 y) x) z)
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* z (sin y))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (sin y)))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (+ (sin y) (/ (* x (cos y)) z))))
#s(approx (* (+ (/ (sin y) x) (/ (cos y) z)) x) #s(hole binary64 (sin y)))
#s(approx (* (+ (/ (sin y) x) (/ (cos y) z)) x) #s(hole binary64 (+ (sin y) (/ (* x (cos y)) z))))
#s(approx (+ (/ (sin y) x) (/ (cos y) z)) #s(hole binary64 (/ (sin y) x)))
#s(approx (+ (/ (sin y) x) (/ (cos y) z)) #s(hole binary64 (/ (+ (sin y) (/ (* x (cos y)) z)) x)))
#s(approx (/ (sin y) x) #s(hole binary64 (/ (sin y) x)))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* y z)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ (* x (+ 1 (* -1/2 (pow y 2)))) (* y z))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 z))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (+ z (* -1/2 (* x y)))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* z (sin y))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (/ (* z (sin y)) x)))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (/ (+ (* x (cos y)) (* z (sin y))) x)))
#s(approx (* (/ (sin y) x) z) #s(hole binary64 (/ (* z (sin y)) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* x (cos y))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (/ (* x (cos y)) z)))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (* x (+ (/ (cos y) z) (/ (sin y) x)))))
#s(approx (* (+ (/ (sin y) x) (/ (cos y) z)) x) #s(hole binary64 (/ (* x (cos y)) z)))
#s(approx (* (+ (/ (sin y) x) (/ (cos y) z)) x) #s(hole binary64 (* x (+ (/ (cos y) z) (/ (sin y) x)))))
#s(approx (+ (/ (sin y) x) (/ (cos y) z)) #s(hole binary64 (/ (cos y) z)))
#s(approx (+ (/ (sin y) x) (/ (cos y) z)) #s(hole binary64 (+ (/ (cos y) z) (/ (sin y) x))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y z) x))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1/2 (* x y))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* x (+ (* -1/2 y) (/ z x)))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* x (cos y))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (+ (cos y) (/ (* z (sin y)) x))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (cos y) z)) (* -1 (/ (sin y) x)))))))
#s(approx (* (+ (/ (sin y) x) (/ (cos y) z)) x) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (cos y) z)) (* -1 (/ (sin y) x)))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (+ (* -1 (/ (* y z) x)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* x (+ (* -1 (/ z x)) (* 1/2 y))))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 x))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (+ x (* y z))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (/ x z)))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (+ y (/ x z))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* -1/2 (/ (* x y) z)))) (/ x z))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* y (+ (* -1/2 (/ x z)) (* -1/6 y))))) (/ x z))))
#s(approx (* (+ (/ (sin y) x) (/ (cos y) z)) x) #s(hole binary64 (/ x z)))
#s(approx (* (+ (/ (sin y) x) (/ (cos y) z)) x) #s(hole binary64 (+ y (/ x z))))
#s(approx (* (+ (/ (sin y) x) (/ (cos y) z)) x) #s(hole binary64 (+ (* y (+ 1 (* -1/2 (/ (* x y) z)))) (/ x z))))
#s(approx (* (+ (/ (sin y) x) (/ (cos y) z)) x) #s(hole binary64 (+ (* y (+ 1 (* y (+ (* -1/2 (/ x z)) (* -1/6 y))))) (/ x z))))
#s(approx (+ (/ (sin y) x) (/ (cos y) z)) #s(hole binary64 (/ 1 z)))
#s(approx (+ (/ (sin y) x) (/ (cos y) z)) #s(hole binary64 (+ (/ 1 z) (/ y x))))
#s(approx (+ (/ (sin y) x) (/ (cos y) z)) #s(hole binary64 (+ (* y (+ (* -1/2 (/ y z)) (/ 1 x))) (/ 1 z))))
#s(approx (+ (/ (sin y) x) (/ (cos y) z)) #s(hole binary64 (+ (* y (+ (* y (- (* -1/6 (/ y x)) (* 1/2 (/ 1 z)))) (/ 1 x))) (/ 1 z))))
#s(approx (/ (sin y) x) #s(hole binary64 (/ y x)))
#s(approx (/ (sin y) x) #s(hole binary64 (* y (+ (* -1/6 (/ (pow y 2) x)) (/ 1 x)))))
#s(approx (/ (sin y) x) #s(hole binary64 (* y (+ (* (pow y 2) (- (* 1/120 (/ (pow y 2) x)) (* 1/6 (/ 1 x)))) (/ 1 x)))))
#s(approx (/ (sin y) x) #s(hole binary64 (* y (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/5040 (/ (pow y 2) x)) (* 1/120 (/ 1 x)))) (* 1/6 (/ 1 x)))) (/ 1 x)))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (cos y) z) #s(hole binary64 (/ 1 z)))
#s(approx (/ (cos y) z) #s(hole binary64 (+ (* -1/2 (/ (pow y 2) z)) (/ 1 z))))
#s(approx (/ (cos y) z) #s(hole binary64 (+ (* (pow y 2) (- (* 1/24 (/ (pow y 2) z)) (* 1/2 (/ 1 z)))) (/ 1 z))))
#s(approx (/ (cos y) z) #s(hole binary64 (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/720 (/ (pow y 2) z)) (* 1/24 (/ 1 z)))) (* 1/2 (/ 1 z)))) (/ 1 z))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y z)))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* y z)))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 z))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (+ z (* -1/6 (* (pow y 2) z)))))
#s(approx (* (* y y) z) #s(hole binary64 (* (pow y 2) z)))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 y))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/6 (pow y 2)))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
#s(approx (- (* 1/120 (* y y)) 1/6) #s(hole binary64 -1/6))
#s(approx (- (* 1/120 (* y y)) 1/6) #s(hole binary64 (- (* 1/120 (pow y 2)) 1/6)))
#s(approx (* 1/120 (* y y)) #s(hole binary64 (* 1/120 (pow y 2))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 x))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (+ x (* y z))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 1))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (+ 1 (/ (* y z) x))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* -1/2 y) (/ z x))))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* y (- (* -1/6 (/ (* y z) x)) 1/2)) (/ z x))))))
#s(approx (* (/ (sin y) x) z) #s(hole binary64 (/ (* y z) x)))
#s(approx (* (/ (sin y) x) z) #s(hole binary64 (* y (+ (* -1/6 (/ (* (pow y 2) z) x)) (/ z x)))))
#s(approx (* (/ (sin y) x) z) #s(hole binary64 (* y (+ (* (pow y 2) (+ (* -1/6 (/ z x)) (* 1/120 (/ (* (pow y 2) z) x)))) (/ z x)))))
#s(approx (* (/ (sin y) x) z) #s(hole binary64 (* y (+ (* (pow y 2) (+ (* -1/6 (/ z x)) (* (pow y 2) (+ (* -1/5040 (/ (* (pow y 2) z) x)) (* 1/120 (/ z x)))))) (/ z x)))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (/ (cos y) z) #s(hole binary64 (/ (cos y) z)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1/2 (* x (pow y 2)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 x) (/ z y)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 x) (+ (/ x (pow y 2)) (/ z y))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* y (+ (* -1/2 x) (/ z y)))))
#s(approx (* (sin y) z) #s(hole binary64 (* z (sin y))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* -1/6 (* (pow y 3) z))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* (pow y 3) (+ (* -1/6 z) (/ z (pow y 2))))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (* -1/6 (* (pow y 2) z))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (* (pow y 2) (+ (* -1/6 z) (/ z (pow y 2))))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* 1/120 (pow y 5))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 5) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 5) (- (+ 1/120 (/ 1 (pow y 4))) (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* 1/120 (pow y 4))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- (+ 1/120 (/ 1 (pow y 4))) (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (- (* 1/120 (* y y)) 1/6) #s(hole binary64 (* 1/120 (pow y 2))))
#s(approx (- (* 1/120 (* y y)) 1/6) #s(hole binary64 (* (pow y 2) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 z) (* -1 (/ x y))) y)) (* -1/2 x)))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* y (+ (* -1 (/ z y)) (* 1/2 x))))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ z (pow y 2))) (* 1/6 z))))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 5) (- (* 1/6 (/ 1 (pow y 2))) 1/120)))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 5) (- (* 1/6 (/ 1 (pow y 2))) (+ 1/120 (/ 1 (pow y 4))))))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (/ (+ (* x (cos y)) (* z (sin y))) z)))
#s(approx (* (+ (/ (sin y) x) (/ (cos y) z)) x) #s(hole binary64 (/ (+ (* x (cos y)) (* z (sin y))) z)))
#s(approx (+ (/ (sin y) x) (/ (cos y) z)) #s(hole binary64 (/ (+ (cos y) (/ (* z (sin y)) x)) z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (+ (* -1/2 (* x (pow y 2))) (* y z)))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* y (* z (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (* z (+ 1 (* -1/6 (pow y 2))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* z (+ y (+ (* -1/2 (/ (* x (pow y 2)) z)) (/ x z))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* z (+ 1 (* -1/2 (/ (* x y) z))))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (* z (+ (/ (cos y) z) (/ (sin y) x)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* z (+ (* -1 y) (* -1 (/ (+ x (* -1/2 (* x (pow y 2)))) z)))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (/ (* x y) z)) 1)))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* -1 (* y (* z (- (* 1/6 (pow y 2)) 1))))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (* -1 (* z (- (* 1/6 (pow y 2)) 1)))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (cos y) z)) (* -1 (/ (sin y) x)))))))
Calls

9 calls:

TimeVariablePointExpression
26.0ms
y
@inf
((+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (cos y) z) x) (sin y)) z) (+ (* (/ (cos y) z) x) (sin y)) (* (+ (/ (sin y) x) (/ (cos y) z)) x) (+ (/ (sin y) x) (/ (cos y) z)) (/ (sin y) x) (sin y) y x (/ (cos y) z) (cos y) z (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (+ (* (* y x) -1/2) z) (+ (* x (cos y)) (* z (sin y))) (* (sin y) z) (* (+ (* (* (* y y) z) -1/6) z) y) (+ (* (* (* y y) z) -1/6) z) (* (* y y) z) (* y y) -1/6 (+ (* x (cos y)) (* z (sin y))) (* (sin y) z) (sin y) (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (- (* 1/120 (* y y)) 1/6) (* 1/120 (* y y)) 1/120 1/6 1 (+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (sin y) x) z) (cos y)) x) (+ (* (/ (sin y) x) z) (cos y)) (* (/ (sin y) x) z))
10.0ms
y
@-inf
((+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (cos y) z) x) (sin y)) z) (+ (* (/ (cos y) z) x) (sin y)) (* (+ (/ (sin y) x) (/ (cos y) z)) x) (+ (/ (sin y) x) (/ (cos y) z)) (/ (sin y) x) (sin y) y x (/ (cos y) z) (cos y) z (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (+ (* (* y x) -1/2) z) (+ (* x (cos y)) (* z (sin y))) (* (sin y) z) (* (+ (* (* (* y y) z) -1/6) z) y) (+ (* (* (* y y) z) -1/6) z) (* (* y y) z) (* y y) -1/6 (+ (* x (cos y)) (* z (sin y))) (* (sin y) z) (sin y) (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (- (* 1/120 (* y y)) 1/6) (* 1/120 (* y y)) 1/120 1/6 1 (+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (sin y) x) z) (cos y)) x) (+ (* (/ (sin y) x) z) (cos y)) (* (/ (sin y) x) z))
8.0ms
z
@-inf
((+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (cos y) z) x) (sin y)) z) (+ (* (/ (cos y) z) x) (sin y)) (* (+ (/ (sin y) x) (/ (cos y) z)) x) (+ (/ (sin y) x) (/ (cos y) z)) (/ (sin y) x) (sin y) y x (/ (cos y) z) (cos y) z (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (+ (* (* y x) -1/2) z) (+ (* x (cos y)) (* z (sin y))) (* (sin y) z) (* (+ (* (* (* y y) z) -1/6) z) y) (+ (* (* (* y y) z) -1/6) z) (* (* y y) z) (* y y) -1/6 (+ (* x (cos y)) (* z (sin y))) (* (sin y) z) (sin y) (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (- (* 1/120 (* y y)) 1/6) (* 1/120 (* y y)) 1/120 1/6 1 (+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (sin y) x) z) (cos y)) x) (+ (* (/ (sin y) x) z) (cos y)) (* (/ (sin y) x) z))
4.0ms
z
@inf
((+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (cos y) z) x) (sin y)) z) (+ (* (/ (cos y) z) x) (sin y)) (* (+ (/ (sin y) x) (/ (cos y) z)) x) (+ (/ (sin y) x) (/ (cos y) z)) (/ (sin y) x) (sin y) y x (/ (cos y) z) (cos y) z (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (+ (* (* y x) -1/2) z) (+ (* x (cos y)) (* z (sin y))) (* (sin y) z) (* (+ (* (* (* y y) z) -1/6) z) y) (+ (* (* (* y y) z) -1/6) z) (* (* y y) z) (* y y) -1/6 (+ (* x (cos y)) (* z (sin y))) (* (sin y) z) (sin y) (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (- (* 1/120 (* y y)) 1/6) (* 1/120 (* y y)) 1/120 1/6 1 (+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (sin y) x) z) (cos y)) x) (+ (* (/ (sin y) x) z) (cos y)) (* (/ (sin y) x) z))
3.0ms
x
@-inf
((+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (cos y) z) x) (sin y)) z) (+ (* (/ (cos y) z) x) (sin y)) (* (+ (/ (sin y) x) (/ (cos y) z)) x) (+ (/ (sin y) x) (/ (cos y) z)) (/ (sin y) x) (sin y) y x (/ (cos y) z) (cos y) z (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (+ (* (* y x) -1/2) z) (+ (* x (cos y)) (* z (sin y))) (* (sin y) z) (* (+ (* (* (* y y) z) -1/6) z) y) (+ (* (* (* y y) z) -1/6) z) (* (* y y) z) (* y y) -1/6 (+ (* x (cos y)) (* z (sin y))) (* (sin y) z) (sin y) (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (- (* 1/120 (* y y)) 1/6) (* 1/120 (* y y)) 1/120 1/6 1 (+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (sin y) x) z) (cos y)) x) (+ (* (/ (sin y) x) z) (cos y)) (* (/ (sin y) x) z))

rewrite303.0ms (7.2%)

Memory
5.6MiB live, 407.7MiB allocated; 95ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
05273670
05633581
126763562
099683339
Stop Event
iter limit
node limit
iter limit
Counts
201 → 349
Calls
Call 1
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (*.f64 (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)) x)) z))
(*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (*.f64 (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)) x)) z)
#s(approx (+ (* (/ (cos y) z) x) (sin y)) (*.f64 (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)) x))
(*.f64 (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)) x)
(+.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))
(/.f64 (sin.f64 y) x)
(sin.f64 y)
y
x
(/.f64 (cos.f64 y) z)
(cos.f64 y)
z
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) z) y x))
(fma.f64 #s(approx (+ (* (* y x) -1/2) z) z) y x)
#s(approx (+ (* (* y x) -1/2) z) z)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
#s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y))
(*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)
(fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z)
(*.f64 (*.f64 y y) z)
(*.f64 y y)
#s(literal -1/6 binary64)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z))
(*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z)
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
(*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)
(fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64))
(-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64))
(*.f64 #s(literal 1/120 binary64) (*.f64 y y))
#s(literal 1/120 binary64)
#s(literal 1/6 binary64)
#s(literal 1 binary64)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (*.f64 (/.f64 (sin.f64 y) x) z)) x))
(*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (*.f64 (/.f64 (sin.f64 y) x) z)) x)
#s(approx (+ (* (/ (sin y) x) z) (cos y)) (*.f64 (/.f64 (sin.f64 y) x) z))
(*.f64 (/.f64 (sin.f64 y) x) z)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* z (sin y))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (sin y)))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (+ (sin y) (/ (* x (cos y)) z))))
#s(approx (* (+ (/ (sin y) x) (/ (cos y) z)) x) #s(hole binary64 (sin y)))
#s(approx (* (+ (/ (sin y) x) (/ (cos y) z)) x) #s(hole binary64 (+ (sin y) (/ (* x (cos y)) z))))
#s(approx (+ (/ (sin y) x) (/ (cos y) z)) #s(hole binary64 (/ (sin y) x)))
#s(approx (+ (/ (sin y) x) (/ (cos y) z)) #s(hole binary64 (/ (+ (sin y) (/ (* x (cos y)) z)) x)))
#s(approx (/ (sin y) x) #s(hole binary64 (/ (sin y) x)))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* y z)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ (* x (+ 1 (* -1/2 (pow y 2)))) (* y z))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 z))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (+ z (* -1/2 (* x y)))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* z (sin y))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (/ (* z (sin y)) x)))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (/ (+ (* x (cos y)) (* z (sin y))) x)))
#s(approx (* (/ (sin y) x) z) #s(hole binary64 (/ (* z (sin y)) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* x (cos y))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (/ (* x (cos y)) z)))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (* x (+ (/ (cos y) z) (/ (sin y) x)))))
#s(approx (* (+ (/ (sin y) x) (/ (cos y) z)) x) #s(hole binary64 (/ (* x (cos y)) z)))
#s(approx (* (+ (/ (sin y) x) (/ (cos y) z)) x) #s(hole binary64 (* x (+ (/ (cos y) z) (/ (sin y) x)))))
#s(approx (+ (/ (sin y) x) (/ (cos y) z)) #s(hole binary64 (/ (cos y) z)))
#s(approx (+ (/ (sin y) x) (/ (cos y) z)) #s(hole binary64 (+ (/ (cos y) z) (/ (sin y) x))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y z) x))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1/2 (* x y))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* x (+ (* -1/2 y) (/ z x)))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* x (cos y))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (+ (cos y) (/ (* z (sin y)) x))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (cos y) z)) (* -1 (/ (sin y) x)))))))
#s(approx (* (+ (/ (sin y) x) (/ (cos y) z)) x) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (cos y) z)) (* -1 (/ (sin y) x)))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (+ (* -1 (/ (* y z) x)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* x (+ (* -1 (/ z x)) (* 1/2 y))))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 x))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (+ x (* y z))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (/ x z)))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (+ y (/ x z))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* -1/2 (/ (* x y) z)))) (/ x z))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* y (+ (* -1/2 (/ x z)) (* -1/6 y))))) (/ x z))))
#s(approx (* (+ (/ (sin y) x) (/ (cos y) z)) x) #s(hole binary64 (/ x z)))
#s(approx (* (+ (/ (sin y) x) (/ (cos y) z)) x) #s(hole binary64 (+ y (/ x z))))
#s(approx (* (+ (/ (sin y) x) (/ (cos y) z)) x) #s(hole binary64 (+ (* y (+ 1 (* -1/2 (/ (* x y) z)))) (/ x z))))
#s(approx (* (+ (/ (sin y) x) (/ (cos y) z)) x) #s(hole binary64 (+ (* y (+ 1 (* y (+ (* -1/2 (/ x z)) (* -1/6 y))))) (/ x z))))
#s(approx (+ (/ (sin y) x) (/ (cos y) z)) #s(hole binary64 (/ 1 z)))
#s(approx (+ (/ (sin y) x) (/ (cos y) z)) #s(hole binary64 (+ (/ 1 z) (/ y x))))
#s(approx (+ (/ (sin y) x) (/ (cos y) z)) #s(hole binary64 (+ (* y (+ (* -1/2 (/ y z)) (/ 1 x))) (/ 1 z))))
#s(approx (+ (/ (sin y) x) (/ (cos y) z)) #s(hole binary64 (+ (* y (+ (* y (- (* -1/6 (/ y x)) (* 1/2 (/ 1 z)))) (/ 1 x))) (/ 1 z))))
#s(approx (/ (sin y) x) #s(hole binary64 (/ y x)))
#s(approx (/ (sin y) x) #s(hole binary64 (* y (+ (* -1/6 (/ (pow y 2) x)) (/ 1 x)))))
#s(approx (/ (sin y) x) #s(hole binary64 (* y (+ (* (pow y 2) (- (* 1/120 (/ (pow y 2) x)) (* 1/6 (/ 1 x)))) (/ 1 x)))))
#s(approx (/ (sin y) x) #s(hole binary64 (* y (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/5040 (/ (pow y 2) x)) (* 1/120 (/ 1 x)))) (* 1/6 (/ 1 x)))) (/ 1 x)))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (cos y) z) #s(hole binary64 (/ 1 z)))
#s(approx (/ (cos y) z) #s(hole binary64 (+ (* -1/2 (/ (pow y 2) z)) (/ 1 z))))
#s(approx (/ (cos y) z) #s(hole binary64 (+ (* (pow y 2) (- (* 1/24 (/ (pow y 2) z)) (* 1/2 (/ 1 z)))) (/ 1 z))))
#s(approx (/ (cos y) z) #s(hole binary64 (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/720 (/ (pow y 2) z)) (* 1/24 (/ 1 z)))) (* 1/2 (/ 1 z)))) (/ 1 z))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y z)))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* y z)))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 z))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (+ z (* -1/6 (* (pow y 2) z)))))
#s(approx (* (* y y) z) #s(hole binary64 (* (pow y 2) z)))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 y))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/6 (pow y 2)))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
#s(approx (- (* 1/120 (* y y)) 1/6) #s(hole binary64 -1/6))
#s(approx (- (* 1/120 (* y y)) 1/6) #s(hole binary64 (- (* 1/120 (pow y 2)) 1/6)))
#s(approx (* 1/120 (* y y)) #s(hole binary64 (* 1/120 (pow y 2))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 x))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (+ x (* y z))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 1))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (+ 1 (/ (* y z) x))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* -1/2 y) (/ z x))))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* y (- (* -1/6 (/ (* y z) x)) 1/2)) (/ z x))))))
#s(approx (* (/ (sin y) x) z) #s(hole binary64 (/ (* y z) x)))
#s(approx (* (/ (sin y) x) z) #s(hole binary64 (* y (+ (* -1/6 (/ (* (pow y 2) z) x)) (/ z x)))))
#s(approx (* (/ (sin y) x) z) #s(hole binary64 (* y (+ (* (pow y 2) (+ (* -1/6 (/ z x)) (* 1/120 (/ (* (pow y 2) z) x)))) (/ z x)))))
#s(approx (* (/ (sin y) x) z) #s(hole binary64 (* y (+ (* (pow y 2) (+ (* -1/6 (/ z x)) (* (pow y 2) (+ (* -1/5040 (/ (* (pow y 2) z) x)) (* 1/120 (/ z x)))))) (/ z x)))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (/ (cos y) z) #s(hole binary64 (/ (cos y) z)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1/2 (* x (pow y 2)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 x) (/ z y)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 x) (+ (/ x (pow y 2)) (/ z y))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* y (+ (* -1/2 x) (/ z y)))))
#s(approx (* (sin y) z) #s(hole binary64 (* z (sin y))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* -1/6 (* (pow y 3) z))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* (pow y 3) (+ (* -1/6 z) (/ z (pow y 2))))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (* -1/6 (* (pow y 2) z))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (* (pow y 2) (+ (* -1/6 z) (/ z (pow y 2))))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* 1/120 (pow y 5))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 5) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 5) (- (+ 1/120 (/ 1 (pow y 4))) (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* 1/120 (pow y 4))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- (+ 1/120 (/ 1 (pow y 4))) (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (- (* 1/120 (* y y)) 1/6) #s(hole binary64 (* 1/120 (pow y 2))))
#s(approx (- (* 1/120 (* y y)) 1/6) #s(hole binary64 (* (pow y 2) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 z) (* -1 (/ x y))) y)) (* -1/2 x)))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* y (+ (* -1 (/ z y)) (* 1/2 x))))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ z (pow y 2))) (* 1/6 z))))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 5) (- (* 1/6 (/ 1 (pow y 2))) 1/120)))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 5) (- (* 1/6 (/ 1 (pow y 2))) (+ 1/120 (/ 1 (pow y 4))))))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (/ (+ (* x (cos y)) (* z (sin y))) z)))
#s(approx (* (+ (/ (sin y) x) (/ (cos y) z)) x) #s(hole binary64 (/ (+ (* x (cos y)) (* z (sin y))) z)))
#s(approx (+ (/ (sin y) x) (/ (cos y) z)) #s(hole binary64 (/ (+ (cos y) (/ (* z (sin y)) x)) z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (+ (* -1/2 (* x (pow y 2))) (* y z)))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* y (* z (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (* z (+ 1 (* -1/6 (pow y 2))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* z (+ y (+ (* -1/2 (/ (* x (pow y 2)) z)) (/ x z))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* z (+ 1 (* -1/2 (/ (* x y) z))))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (* z (+ (/ (cos y) z) (/ (sin y) x)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* z (+ (* -1 y) (* -1 (/ (+ x (* -1/2 (* x (pow y 2)))) z)))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (/ (* x y) z)) 1)))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* -1 (* y (* z (- (* 1/6 (pow y 2)) 1))))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (* -1 (* z (- (* 1/6 (pow y 2)) 1)))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (cos y) z)) (* -1 (/ (sin y) x)))))))
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (*.f64 (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)) x)) z))
(*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (*.f64 (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)) x)) z)
(*.f64 z #s(approx (+ (* (/ (cos y) z) x) (sin y)) (*.f64 (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)) x)))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) (*.f64 (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)) x))
(*.f64 (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)) x)
(*.f64 x (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)))
(/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 (/.f64 (sin.f64 y) x) x) (*.f64 (/.f64 (sin.f64 y) x) x)) (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (*.f64 (/.f64 (sin.f64 y) x) x)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (*.f64 x (/.f64 (sin.f64 y) x)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 x (/.f64 (sin.f64 y) x)) (*.f64 x (/.f64 (sin.f64 y) x))) (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (*.f64 x (/.f64 (sin.f64 y) x))))))
(fma.f64 (/.f64 (cos.f64 y) z) x (*.f64 (/.f64 (sin.f64 y) x) x))
(fma.f64 (/.f64 (cos.f64 y) z) x (*.f64 x (/.f64 (sin.f64 y) x)))
(fma.f64 x (/.f64 (cos.f64 y) z) (*.f64 (/.f64 (sin.f64 y) x) x))
(fma.f64 x (/.f64 (cos.f64 y) z) (*.f64 x (/.f64 (sin.f64 y) x)))
(+.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (*.f64 (/.f64 (sin.f64 y) x) x))
(+.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (*.f64 x (/.f64 (sin.f64 y) x)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (cos.f64 y) z) #s(literal 2 binary64)) (pow.f64 (/.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (neg.f64 (-.f64 (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (/.f64 (cos.f64 y) z) #s(literal 2 binary64)))) (neg.f64 (-.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (/.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (/.f64 (sin.f64 y) x) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (/.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (/.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (/.f64 (cos.f64 y) z) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (/.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))))))
(/.f64 (fma.f64 (neg.f64 (sin.f64 y)) (neg.f64 z) (*.f64 (neg.f64 x) (neg.f64 (cos.f64 y)))) (*.f64 (neg.f64 x) (neg.f64 z)))
(/.f64 (fma.f64 (neg.f64 (sin.f64 y)) z (*.f64 (neg.f64 x) (cos.f64 y))) (*.f64 (neg.f64 x) z))
(/.f64 (fma.f64 (sin.f64 y) (neg.f64 z) (*.f64 x (neg.f64 (cos.f64 y)))) (*.f64 x (neg.f64 z)))
(/.f64 (fma.f64 (neg.f64 (cos.f64 y)) (neg.f64 x) (*.f64 (neg.f64 z) (neg.f64 (sin.f64 y)))) (*.f64 (neg.f64 z) (neg.f64 x)))
(/.f64 (fma.f64 (neg.f64 (cos.f64 y)) x (*.f64 (neg.f64 z) (sin.f64 y))) (*.f64 (neg.f64 z) x))
(/.f64 (fma.f64 (cos.f64 y) (neg.f64 x) (*.f64 z (neg.f64 (sin.f64 y)))) (*.f64 z (neg.f64 x)))
(/.f64 (-.f64 (pow.f64 (/.f64 (cos.f64 y) z) #s(literal 2 binary64)) (pow.f64 (/.f64 (sin.f64 y) x) #s(literal 2 binary64))) (-.f64 (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x)))
(/.f64 (-.f64 (pow.f64 (/.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (/.f64 (cos.f64 y) z) #s(literal 2 binary64))) (-.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)))
(/.f64 (+.f64 (pow.f64 (/.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (/.f64 (sin.f64 y) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x)))))
(/.f64 (+.f64 (pow.f64 (/.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (/.f64 (cos.f64 y) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)))))
(/.f64 (neg.f64 (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))) (neg.f64 (*.f64 x z)))
(/.f64 (neg.f64 (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))) (neg.f64 (*.f64 z x)))
(/.f64 (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)) (*.f64 z x))
(/.f64 (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)) (*.f64 x z))
(fma.f64 (/.f64 (cos.f64 y) #s(literal -1 binary64)) (/.f64 #s(literal -1 binary64) z) (/.f64 (sin.f64 y) x))
(fma.f64 (/.f64 #s(literal -1 binary64) z) (/.f64 (cos.f64 y) #s(literal -1 binary64)) (/.f64 (sin.f64 y) x))
(fma.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x))
(fma.f64 (/.f64 (cos.f64 y) z) #s(literal 1 binary64) (/.f64 (sin.f64 y) x))
(-.f64 (/.f64 (pow.f64 (/.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x))) (/.f64 (pow.f64 (/.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x))))
(-.f64 (/.f64 (pow.f64 (/.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))) (/.f64 (pow.f64 (/.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))))
(-.f64 (/.f64 (*.f64 (cos.f64 y) x) (*.f64 z x)) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 z x)))
(-.f64 (/.f64 (*.f64 (cos.f64 y) x) (*.f64 x z)) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 x z)))
(+.f64 (/.f64 (pow.f64 (/.f64 (cos.f64 y) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (/.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x))))) (/.f64 (pow.f64 (/.f64 (sin.f64 y) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (/.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x))))))
(+.f64 (/.f64 (pow.f64 (/.f64 (sin.f64 y) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (/.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))))) (/.f64 (pow.f64 (/.f64 (cos.f64 y) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (/.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))))))
(+.f64 (/.f64 (*.f64 (sin.f64 y) z) (*.f64 z x)) (/.f64 (*.f64 (cos.f64 y) x) (*.f64 z x)))
(+.f64 (/.f64 (*.f64 (sin.f64 y) z) (*.f64 x z)) (/.f64 (*.f64 (cos.f64 y) x) (*.f64 x z)))
(+.f64 (/.f64 (*.f64 (cos.f64 y) x) (*.f64 z x)) (/.f64 (*.f64 (sin.f64 y) z) (*.f64 z x)))
(+.f64 (/.f64 (*.f64 (cos.f64 y) x) (*.f64 x z)) (/.f64 (*.f64 (sin.f64 y) z) (*.f64 x z)))
(+.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))
(+.f64 (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x))
(/.f64 (neg.f64 (neg.f64 (sin.f64 y))) (neg.f64 (neg.f64 x)))
(/.f64 (neg.f64 (sin.f64 y)) (neg.f64 x))
(/.f64 (sin.f64 y) x)
(sin.f64 y)
y
x
(*.f64 (/.f64 (cos.f64 y) #s(literal -1 binary64)) (/.f64 #s(literal -1 binary64) z))
(*.f64 (/.f64 #s(literal -1 binary64) z) (/.f64 (cos.f64 y) #s(literal -1 binary64)))
(*.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) z))
(*.f64 (/.f64 (cos.f64 y) z) #s(literal 1 binary64))
(/.f64 (neg.f64 (neg.f64 (cos.f64 y))) (neg.f64 (neg.f64 z)))
(/.f64 (neg.f64 (cos.f64 y)) (neg.f64 z))
(/.f64 (cos.f64 y) z)
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (fma.f64 #s(literal -1 binary64) y (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
z
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) z) y x))
(/.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) #s(literal 3 binary64))) (fma.f64 x x (-.f64 (pow.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) #s(literal 2 binary64)) (*.f64 x (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) #s(literal 2 binary64)) (*.f64 x x))) (neg.f64 (-.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) x)))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) x)))))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) #s(literal 2 binary64)) (*.f64 x x)) (-.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) x))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) x))))
(fma.f64 #s(approx (+ (* (* y x) -1/2) z) z) y x)
(fma.f64 y #s(approx (+ (* (* y x) -1/2) z) z) x)
(-.f64 (/.f64 (pow.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) #s(literal 2 binary64)) (-.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) x)) (/.f64 (*.f64 x x) (-.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) x)))
(+.f64 (/.f64 (pow.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) x)))) (/.f64 (pow.f64 x #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) x)))))
(+.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) x)
(+.f64 x (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y))
#s(approx (+ (* (* y x) -1/2) z) z)
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#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (*.f64 (pow.f64 y #s(literal 5 binary64)) #s(literal 1/120 binary64)))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (*.f64 (-.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/6 binary64))) (pow.f64 y #s(literal 5 binary64))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (*.f64 (-.f64 (+.f64 (pow.f64 y #s(literal -4 binary64)) #s(literal 1/120 binary64)) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/6 binary64))) (pow.f64 y #s(literal 5 binary64))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 4 binary64)) #s(literal 1/120 binary64)))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 4 binary64)) (-.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/6 binary64)))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (*.f64 (-.f64 (+.f64 (pow.f64 y #s(literal -4 binary64)) #s(literal 1/120 binary64)) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/6 binary64))) (pow.f64 y #s(literal 4 binary64))))
#s(approx (- (* 1/120 (* y y)) 1/6) (*.f64 (*.f64 y y) #s(literal 1/120 binary64)))
#s(approx (- (* 1/120 (* y y)) 1/6) (*.f64 (-.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/6 binary64))) (*.f64 y y)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (neg.f64 (/.f64 (*.f64 #s(literal -1 binary64) (+.f64 z (/.f64 x y))) y))) (*.f64 y y)))
#s(approx (+ (* (* y x) -1/2) z) (*.f64 (neg.f64 y) (fma.f64 #s(literal 1/2 binary64) x (/.f64 (neg.f64 z) y))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) (*.f64 (pow.f64 (neg.f64 y) #s(literal 3 binary64)) (fma.f64 #s(literal 1/6 binary64) z (/.f64 (neg.f64 z) (*.f64 y y)))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (neg.f64 (*.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/6 binary64)) #s(literal 1/120 binary64)) (pow.f64 y #s(literal 5 binary64)))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (neg.f64 (*.f64 (-.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/6 binary64)) #s(literal 1/120 binary64)) (pow.f64 y #s(literal -4 binary64))) (pow.f64 y #s(literal 5 binary64)))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) (/.f64 (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)) z))
#s(approx (* (+ (/ (sin y) x) (/ (cos y) z)) x) (/.f64 (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)) z))
#s(approx (+ (/ (sin y) x) (/ (cos y) z)) (/.f64 (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)) z))
#s(approx z z)
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (+.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) (*.f64 z y)) x))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) z) y))
#s(approx (+ (* (* (* y y) z) -1/6) z) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z) y) z))
#s(approx (+ (* (* y x) -1/2) z) (*.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) (*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) (*.f64 (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z) y))))
#s(approx (+ (* (* y x) -1/2) z) (*.f64 (neg.f64 z) (-.f64 (*.f64 (/.f64 (*.f64 y x) z) #s(literal 1/2 binary64)) #s(literal 1 binary64))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) (*.f64 (neg.f64 y) (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) #s(literal 1 binary64)) z)))
#s(approx (+ (* (* (* y y) z) -1/6) z) (*.f64 (neg.f64 z) (-.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) #s(literal 1 binary64))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)))))

eval64.0ms (1.5%)

Memory
-29.9MiB live, 206.5MiB allocated; 26ms collecting garbage
Compiler

Compiled 15 520 to 2 117 computations (86.4% saved)

prune43.0ms (1%)

Memory
34.9MiB live, 136.3MiB allocated; 7ms collecting garbage
Pruning

34 alts after pruning (26 fresh and 8 done)

PrunedKeptTotal
New42011431
Fresh11516
Picked325
Done066
Total42434458
Accuracy
99.9%
Counts
458 → 34
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
36.2%
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))))
38.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) (*.f64 (*.f64 y x) #s(literal -1/2 binary64))) y x))
51.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) z) y x))
64.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (-.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y))) z))
76.6%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) x) z) (cos.f64 y))))) x))
52.5%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y))))) z))
39.1%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z))
62.6%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
47.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (fma.f64 y (/.f64 z x) #s(literal 1 binary64))) x))
31.3%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (*.f64 (/.f64 (sin.f64 y) x) z)) x))
13.3%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (*.f64 (/.f64 #s(approx (sin y) y) x) z)) x))
13.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (*.f64 #s(approx (/ (sin y) x) (*.f64 (/.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) x) y)) z)) x))
9.8%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(approx (* (/ (sin y) x) z) (*.f64 (fma.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) z)) x) (*.f64 y y) (/.f64 z x)) y))) x))
33.8%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (/.f64 x z)) z))
44.5%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (+.f64 (/.f64 x z) y)) z))
62.6%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (*.f64 (/.f64 (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)) (*.f64 z x)) x)) z))
33.5%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (*.f64 (/.f64 (+.f64 (pow.f64 (/.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (/.f64 (cos.f64 y) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))))) x)) z))
50.1%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (*.f64 (/.f64 (cos.f64 y) z) x)) z))
39.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (*.f64 #s(approx (+ (/ (sin y) x) (/ (cos y) z)) (/.f64 (sin.f64 y) x)) x)) z))
14.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 #s(approx (- (* 1/120 (* y y)) 1/6) (*.f64 (*.f64 y y) #s(literal 1/120 binary64))) (*.f64 y y) #s(literal 1 binary64)) y)) z))
38.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
38.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 #s(literal 1/24 binary64) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
37.8%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 #s(approx (- (* 1/24 (* y y)) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) #s(literal 1 binary64))) x))
37.9%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x)))
2.9%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
14.3%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y)))
14.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (sin y) z) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y)))
14.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 (*.f64 y y) #s(literal -1/6 binary64)) z z) y)))
14.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 y (*.f64 z y)) #s(literal -1/6 binary64) z) y)))
3.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (sin y) z) (*.f64 #s(approx (+ (* (* (* y y) z) -1/6) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64))) y)))
38.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
38.3%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
40.5%
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
Compiler

Compiled 2 405 to 916 computations (61.9% saved)

regimes92.0ms (2.2%)

Memory
-29.1MiB live, 161.3MiB allocated; 14ms collecting garbage
Counts
47 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (/.f64 x z)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) (*.f64 (*.f64 x y) #s(literal -1/2 binary64))) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) (*.f64 (*.f64 y x) #s(literal -1/2 binary64))) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (+.f64 (/.f64 x z) y)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (sin y) z) (*.f64 #s(approx (+ (* (* (* y y) z) -1/6) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64))) y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 y (*.f64 z y)) #s(literal -1/6 binary64) z) y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 (*.f64 y y) #s(literal -1/6 binary64)) z z) y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (*.f64 (/.f64 #s(approx (sin y) y) x) z)) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (fma.f64 y (/.f64 z x) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 #s(approx (- (* 1/24 (* y y)) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 #s(literal 1/24 binary64) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 #s(approx (- (* 1/120 (* y y)) 1/6) (*.f64 (*.f64 y y) #s(literal 1/120 binary64))) (*.f64 y y) #s(literal 1 binary64)) y)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (sin y) z) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (*.f64 #s(approx (/ (sin y) x) (*.f64 (/.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) x) y)) z)) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(approx (* (/ (sin y) x) z) (*.f64 (fma.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) z)) x) (*.f64 y y) (/.f64 z x)) y))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (*.f64 #s(approx (+ (/ (sin y) x) (/ (cos y) z)) (/.f64 (sin.f64 y) x)) x)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (*.f64 (/.f64 (cos.f64 y) z) x)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (*.f64 (/.f64 (sin.f64 y) x) z)) x))
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (*.f64 (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)) x)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (*.f64 (/.f64 (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)) (*.f64 z x)) x)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (-.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y))) z))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y))))) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) x) z) (cos.f64 y))))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (*.f64 (/.f64 (+.f64 (pow.f64 (/.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (/.f64 (cos.f64 y) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))))) x)) z))
Outputs
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
Calls

4 calls:

36.0ms
x
26.0ms
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
14.0ms
y
12.0ms
z
Results
AccuracySegmentsBranch
99.8%1(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
99.8%1x
99.8%1y
99.8%1z
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes55.0ms (1.3%)

Memory
-11.8MiB live, 80.5MiB allocated; 7ms collecting garbage
Counts
36 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (/.f64 x z)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) (*.f64 (*.f64 x y) #s(literal -1/2 binary64))) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) (*.f64 (*.f64 y x) #s(literal -1/2 binary64))) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (+.f64 (/.f64 x z) y)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (sin y) z) (*.f64 #s(approx (+ (* (* (* y y) z) -1/6) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64))) y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 y (*.f64 z y)) #s(literal -1/6 binary64) z) y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 (*.f64 y y) #s(literal -1/6 binary64)) z z) y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (*.f64 (/.f64 #s(approx (sin y) y) x) z)) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (fma.f64 y (/.f64 z x) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 #s(approx (- (* 1/24 (* y y)) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 #s(literal 1/24 binary64) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 #s(approx (- (* 1/120 (* y y)) 1/6) (*.f64 (*.f64 y y) #s(literal 1/120 binary64))) (*.f64 y y) #s(literal 1 binary64)) y)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (sin y) z) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (*.f64 #s(approx (/ (sin y) x) (*.f64 (/.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) x) y)) z)) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(approx (* (/ (sin y) x) z) (*.f64 (fma.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) z)) x) (*.f64 y y) (/.f64 z x)) y))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (*.f64 #s(approx (+ (/ (sin y) x) (/ (cos y) z)) (/.f64 (sin.f64 y) x)) x)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (*.f64 (/.f64 (cos.f64 y) z) x)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (*.f64 (/.f64 (sin.f64 y) x) z)) x))
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z))
Calls

4 calls:

11.0ms
y
9.0ms
x
9.0ms
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
9.0ms
z
Results
AccuracySegmentsBranch
62.6%1(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
75.8%3x
77.7%4y
78.6%3z
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes27.0ms (0.6%)

Memory
44.8MiB live, 44.8MiB allocated; 0ms collecting garbage
Counts
32 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (/.f64 x z)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) (*.f64 (*.f64 x y) #s(literal -1/2 binary64))) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) (*.f64 (*.f64 y x) #s(literal -1/2 binary64))) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (+.f64 (/.f64 x z) y)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (sin y) z) (*.f64 #s(approx (+ (* (* (* y y) z) -1/6) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64))) y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 y (*.f64 z y)) #s(literal -1/6 binary64) z) y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 (*.f64 y y) #s(literal -1/6 binary64)) z z) y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (*.f64 (/.f64 #s(approx (sin y) y) x) z)) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (fma.f64 y (/.f64 z x) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 #s(approx (- (* 1/24 (* y y)) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 #s(literal 1/24 binary64) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 #s(approx (- (* 1/120 (* y y)) 1/6) (*.f64 (*.f64 y y) #s(literal 1/120 binary64))) (*.f64 y y) #s(literal 1 binary64)) y)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (sin y) z) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (*.f64 #s(approx (/ (sin y) x) (*.f64 (/.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) x) y)) z)) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(approx (* (/ (sin y) x) z) (*.f64 (fma.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) z)) x) (*.f64 y y) (/.f64 z x)) y))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
Calls

3 calls:

9.0ms
z
8.0ms
x
8.0ms
y
Results
AccuracySegmentsBranch
69.5%3x
74.7%3y
69.5%3z
Compiler

Compiled 3 to 9 computations (-200% saved)

regimes51.0ms (1.2%)

Memory
3.2MiB live, 48.6MiB allocated; 6ms collecting garbage
Counts
31 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (/.f64 x z)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) (*.f64 (*.f64 x y) #s(literal -1/2 binary64))) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) (*.f64 (*.f64 y x) #s(literal -1/2 binary64))) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (+.f64 (/.f64 x z) y)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (sin y) z) (*.f64 #s(approx (+ (* (* (* y y) z) -1/6) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64))) y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 y (*.f64 z y)) #s(literal -1/6 binary64) z) y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 (*.f64 y y) #s(literal -1/6 binary64)) z z) y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (*.f64 (/.f64 #s(approx (sin y) y) x) z)) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (fma.f64 y (/.f64 z x) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 #s(approx (- (* 1/24 (* y y)) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 #s(literal 1/24 binary64) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 #s(approx (- (* 1/120 (* y y)) 1/6) (*.f64 (*.f64 y y) #s(literal 1/120 binary64))) (*.f64 y y) #s(literal 1 binary64)) y)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (sin y) z) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (*.f64 #s(approx (/ (sin y) x) (*.f64 (/.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) x) y)) z)) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(approx (* (/ (sin y) x) z) (*.f64 (fma.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) z)) x) (*.f64 y y) (/.f64 z x)) y))) x))
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
Calls

4 calls:

24.0ms
y
8.0ms
x
8.0ms
z
8.0ms
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Results
AccuracySegmentsBranch
51.2%1(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
51.2%1z
51.2%1x
51.2%1y
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes24.0ms (0.6%)

Memory
-42.2MiB live, 14.4MiB allocated; 13ms collecting garbage
Counts
2 → 2
Calls
Call 1
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y)))
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y)))
Calls

4 calls:

20.0ms
z
1.0ms
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
1.0ms
y
1.0ms
x
Results
AccuracySegmentsBranch
40.5%1(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
43.8%3x
40.5%1y
42.5%2z
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes3.0ms (0.1%)

Memory
10.0MiB live, 10.0MiB allocated; 0ms collecting garbage
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
Calls

3 calls:

1.0ms
z
1.0ms
y
1.0ms
x
Results
AccuracySegmentsBranch
40.5%1y
40.5%1x
40.5%1z
Compiler

Compiled 3 to 9 computations (-200% saved)

bsearch60.0ms (1.4%)

Memory
25.0MiB live, 69.1MiB allocated; 10ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
13.0ms
3.272082983733402e+84
2.805596826654364e+85
44.0ms
-9.307861780969403e+63
-2.4148434209439982e+51
Samples
47.0ms256×0valid
Compiler

Compiled 460 to 398 computations (13.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 40.0ms
ival-cos: 28.0ms (69.9% of total)
ival-sin: 6.0ms (15% of total)
ival-mult: 4.0ms (10% of total)
ival-add: 1.0ms (2.5% of total)
ival-true: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

bsearch61.0ms (1.5%)

Memory
-34.4MiB live, 54.2MiB allocated; 20ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
9.0ms
3.342567753014914e-5
8.769356539307248e-5
32.0ms
-1.5747700096843789
-3.079460285362236e-9
Samples
32.0ms224×0valid
Compiler

Compiled 544 to 420 computations (22.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 9.0ms
ival-mult: 3.0ms (31.9% of total)
ival-cos: 2.0ms (21.3% of total)
ival-sin: 2.0ms (21.3% of total)
ival-add: 1.0ms (10.6% of total)
ival-true: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

bsearch21.0ms (0.5%)

Memory
38.3MiB live, 38.3MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
19.0ms
7.928964969970684e+175
1.7885068350448972e+182
Samples
13.0ms144×0valid
Compiler

Compiled 336 to 266 computations (20.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 9.0ms
ival-cos: 3.0ms (32.1% of total)
ival-sin: 3.0ms (32.1% of total)
ival-mult: 2.0ms (21.4% of total)
ival-add: 1.0ms (10.7% of total)
ival-true: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

simplify80.0ms (1.9%)

Memory
-13.7MiB live, 88.5MiB allocated; 20ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
048157
174157
2123157
3270157
4548157
51059157
62344157
77549157
Stop Event
node limit
Calls
Call 1
Inputs
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
(if (<=.f64 z #s(literal -8600000000000000095665505241453638009569727729927517362903318528 binary64)) #s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z)) (if (<=.f64 z #s(literal 9499999999999999793904287351883104422477615270862950440591353869593737702259696861184 binary64)) #s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x)) #s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z))))
(if (<=.f64 y #s(literal -3602879701896397/36028797018963968 binary64)) #s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x)) (if (<=.f64 y #s(literal 3172839980678043/36893488147419103232 binary64)) #s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x)) #s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
(if (<=.f64 z #s(literal 329999999999999977714137695696945458717896537459540554095347887972629669260223683521920865510206042520069875287519218949064384680462301972774424544349710526695024341370543737405440 binary64)) #s(approx (+ (* x (cos y)) (* z (sin y))) x) #s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
Outputs
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
(if (<=.f64 z #s(literal -8600000000000000095665505241453638009569727729927517362903318528 binary64)) #s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z)) (if (<=.f64 z #s(literal 9499999999999999793904287351883104422477615270862950440591353869593737702259696861184 binary64)) #s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x)) #s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z))))
(if (or (<=.f64 z #s(literal -8600000000000000095665505241453638009569727729927517362903318528 binary64)) (not (<=.f64 z #s(literal 9499999999999999793904287351883104422477615270862950440591353869593737702259696861184 binary64)))) #s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z)) #s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x)))
(if (<=.f64 y #s(literal -3602879701896397/36028797018963968 binary64)) #s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x)) (if (<=.f64 y #s(literal 3172839980678043/36893488147419103232 binary64)) #s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x)) #s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))))
(if (or (<=.f64 y #s(literal -3602879701896397/36028797018963968 binary64)) (not (<=.f64 y #s(literal 3172839980678043/36893488147419103232 binary64)))) #s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x)) #s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
(if (<=.f64 z #s(literal 329999999999999977714137695696945458717896537459540554095347887972629669260223683521920865510206042520069875287519218949064384680462301972774424544349710526695024341370543737405440 binary64)) #s(approx (+ (* x (cos y)) (* z (sin y))) x) #s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) x)

derivations286.0ms (6.7%)

Memory
-23.1MiB live, 357.9MiB allocated; 34ms collecting garbage
Stop Event
fuel
Compiler

Compiled 157 to 51 computations (67.5% saved)

preprocess37.0ms (0.9%)

Memory
35.7MiB live, 128.4MiB allocated; 7ms collecting garbage
Compiler

Compiled 332 to 118 computations (64.5% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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