
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_2) (* t_6 t_1))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_2;
} else {
tmp = t_6 * t_1;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(fmax(t_3, t_5))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_2); else tmp = Float32(t_6 * t_1); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_2; else tmp = t_6 * t_1; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_1\\
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_2) (* t_6 t_1))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_2;
} else {
tmp = t_6 * t_1;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(fmax(t_3, t_5))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_2); else tmp = Float32(t_6 * t_1); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_2; else tmp = t_6 * t_1; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_1\\
\end{array}
\end{array}
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dY.u))
(t_1 (* (floor h) dX.v))
(t_2 (pow t_1 2.0))
(t_3 (* (floor h) dY.v))
(t_4 (+ (* t_0 t_0) (* t_3 t_3)))
(t_5 (pow t_3 2.0))
(t_6 (* (floor w) dX.u))
(t_7 (pow t_6 2.0))
(t_8 (+ t_2 t_7))
(t_9 (+ t_7 t_2))
(t_10 (+ (* t_6 t_6) (* t_1 t_1)))
(t_11 (/ 1.0 (sqrt (fmax t_10 t_4))))
(t_12 (if (>= t_10 t_4) (* t_11 t_6) (* t_11 t_0)))
(t_13 (pow t_0 2.0))
(t_14 (+ t_5 t_13))
(t_15 (sqrt (fmax t_8 t_14))))
(if (or (<= t_12 -0.0010000000474974513)
(not (<= t_12 9.999999747378752e-5)))
(if (>= t_8 t_13) (/ t_6 t_15) (/ t_0 t_15))
(if (>= t_2 t_14)
(/ t_6 (sqrt (fmax t_9 t_14)))
(* (/ dY.u (sqrt (fmax t_9 t_5))) (floor w))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dY_46_u;
float t_1 = floorf(h) * dX_46_v;
float t_2 = powf(t_1, 2.0f);
float t_3 = floorf(h) * dY_46_v;
float t_4 = (t_0 * t_0) + (t_3 * t_3);
float t_5 = powf(t_3, 2.0f);
float t_6 = floorf(w) * dX_46_u;
float t_7 = powf(t_6, 2.0f);
float t_8 = t_2 + t_7;
float t_9 = t_7 + t_2;
float t_10 = (t_6 * t_6) + (t_1 * t_1);
float t_11 = 1.0f / sqrtf(fmaxf(t_10, t_4));
float tmp;
if (t_10 >= t_4) {
tmp = t_11 * t_6;
} else {
tmp = t_11 * t_0;
}
float t_12 = tmp;
float t_13 = powf(t_0, 2.0f);
float t_14 = t_5 + t_13;
float t_15 = sqrtf(fmaxf(t_8, t_14));
float tmp_2;
if ((t_12 <= -0.0010000000474974513f) || !(t_12 <= 9.999999747378752e-5f)) {
float tmp_3;
if (t_8 >= t_13) {
tmp_3 = t_6 / t_15;
} else {
tmp_3 = t_0 / t_15;
}
tmp_2 = tmp_3;
} else if (t_2 >= t_14) {
tmp_2 = t_6 / sqrtf(fmaxf(t_9, t_14));
} else {
tmp_2 = (dY_46_u / sqrtf(fmaxf(t_9, t_5))) * floorf(w);
}
return tmp_2;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dY_46_u) t_1 = Float32(floor(h) * dX_46_v) t_2 = t_1 ^ Float32(2.0) t_3 = Float32(floor(h) * dY_46_v) t_4 = Float32(Float32(t_0 * t_0) + Float32(t_3 * t_3)) t_5 = t_3 ^ Float32(2.0) t_6 = Float32(floor(w) * dX_46_u) t_7 = t_6 ^ Float32(2.0) t_8 = Float32(t_2 + t_7) t_9 = Float32(t_7 + t_2) t_10 = Float32(Float32(t_6 * t_6) + Float32(t_1 * t_1)) t_11 = Float32(Float32(1.0) / sqrt(fmax(t_10, t_4))) tmp = Float32(0.0) if (t_10 >= t_4) tmp = Float32(t_11 * t_6); else tmp = Float32(t_11 * t_0); end t_12 = tmp t_13 = t_0 ^ Float32(2.0) t_14 = Float32(t_5 + t_13) t_15 = sqrt(fmax(t_8, t_14)) tmp_2 = Float32(0.0) if ((t_12 <= Float32(-0.0010000000474974513)) || !(t_12 <= Float32(9.999999747378752e-5))) tmp_3 = Float32(0.0) if (t_8 >= t_13) tmp_3 = Float32(t_6 / t_15); else tmp_3 = Float32(t_0 / t_15); end tmp_2 = tmp_3; elseif (t_2 >= t_14) tmp_2 = Float32(t_6 / sqrt(fmax(t_9, t_14))); else tmp_2 = Float32(Float32(dY_46_u / sqrt(fmax(t_9, t_5))) * floor(w)); end return tmp_2 end
function tmp_5 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dY_46_u; t_1 = floor(h) * dX_46_v; t_2 = t_1 ^ single(2.0); t_3 = floor(h) * dY_46_v; t_4 = (t_0 * t_0) + (t_3 * t_3); t_5 = t_3 ^ single(2.0); t_6 = floor(w) * dX_46_u; t_7 = t_6 ^ single(2.0); t_8 = t_2 + t_7; t_9 = t_7 + t_2; t_10 = (t_6 * t_6) + (t_1 * t_1); t_11 = single(1.0) / sqrt(max(t_10, t_4)); tmp = single(0.0); if (t_10 >= t_4) tmp = t_11 * t_6; else tmp = t_11 * t_0; end t_12 = tmp; t_13 = t_0 ^ single(2.0); t_14 = t_5 + t_13; t_15 = sqrt(max(t_8, t_14)); tmp_3 = single(0.0); if ((t_12 <= single(-0.0010000000474974513)) || ~((t_12 <= single(9.999999747378752e-5)))) tmp_4 = single(0.0); if (t_8 >= t_13) tmp_4 = t_6 / t_15; else tmp_4 = t_0 / t_15; end tmp_3 = tmp_4; elseif (t_2 >= t_14) tmp_3 = t_6 / sqrt(max(t_9, t_14)); else tmp_3 = (dY_46_u / sqrt(max(t_9, t_5))) * floor(w); end tmp_5 = tmp_3; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_1 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_2 := {t\_1}^{2}\\
t_3 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_4 := t\_0 \cdot t\_0 + t\_3 \cdot t\_3\\
t_5 := {t\_3}^{2}\\
t_6 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_7 := {t\_6}^{2}\\
t_8 := t\_2 + t\_7\\
t_9 := t\_7 + t\_2\\
t_10 := t\_6 \cdot t\_6 + t\_1 \cdot t\_1\\
t_11 := \frac{1}{\sqrt{\mathsf{max}\left(t\_10, t\_4\right)}}\\
t_12 := \begin{array}{l}
\mathbf{if}\;t\_10 \geq t\_4:\\
\;\;\;\;t\_11 \cdot t\_6\\
\mathbf{else}:\\
\;\;\;\;t\_11 \cdot t\_0\\
\end{array}\\
t_13 := {t\_0}^{2}\\
t_14 := t\_5 + t\_13\\
t_15 := \sqrt{\mathsf{max}\left(t\_8, t\_14\right)}\\
\mathbf{if}\;t\_12 \leq -0.0010000000474974513 \lor \neg \left(t\_12 \leq 9.999999747378752 \cdot 10^{-5}\right):\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_8 \geq t\_13:\\
\;\;\;\;\frac{t\_6}{t\_15}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_15}\\
\end{array}\\
\mathbf{elif}\;t\_2 \geq t\_14:\\
\;\;\;\;\frac{t\_6}{\sqrt{\mathsf{max}\left(t\_9, t\_14\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{dY.u}{\sqrt{\mathsf{max}\left(t\_9, t\_5\right)}} \cdot \left\lfloor w\right\rfloor \\
\end{array}
\end{array}
if (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) < -0.00100000005 or 9.99999975e-5 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) Initial program 99.4%
Applied rewrites99.8%
Taylor expanded in dY.u around inf
Applied rewrites99.8%
if -0.00100000005 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) < 9.99999975e-5Initial program 64.2%
Taylor expanded in dX.u around 0
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3264.2
Applied rewrites64.2%
Applied rewrites64.6%
Taylor expanded in dY.u around 0
unpow-prod-downN/A
pow2N/A
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lift-pow.f3265.2
Applied rewrites65.2%
Final simplification79.0%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dY.u))
(t_1 (* (floor w) dX.u))
(t_2 (* (floor h) dX.v))
(t_3 (pow t_2 2.0))
(t_4 (pow t_1 2.0))
(t_5 (+ t_4 t_3))
(t_6 (+ (* t_1 t_1) (* t_2 t_2)))
(t_7 (* (floor h) dY.v))
(t_8 (+ (* t_0 t_0) (* t_7 t_7)))
(t_9 (pow t_7 2.0))
(t_10 (/ 1.0 (sqrt (fmax t_6 t_8))))
(t_11 (if (>= t_6 t_8) (* t_10 t_1) (* t_10 t_0)))
(t_12 (+ t_9 (pow t_0 2.0)))
(t_13 (sqrt (fmax t_5 t_12))))
(if (or (<= t_11 -0.0010000000474974513)
(not (<= t_11 0.004999999888241291)))
(if (>= t_4 t_12)
(* (/ dX.u t_13) (floor w))
(/ t_0 (sqrt (fmax (+ t_3 t_4) t_12))))
(if (>= t_3 t_12)
(/ t_1 t_13)
(* (/ dY.u (sqrt (fmax t_5 t_9))) (floor w))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dY_46_u;
float t_1 = floorf(w) * dX_46_u;
float t_2 = floorf(h) * dX_46_v;
float t_3 = powf(t_2, 2.0f);
float t_4 = powf(t_1, 2.0f);
float t_5 = t_4 + t_3;
float t_6 = (t_1 * t_1) + (t_2 * t_2);
float t_7 = floorf(h) * dY_46_v;
float t_8 = (t_0 * t_0) + (t_7 * t_7);
float t_9 = powf(t_7, 2.0f);
float t_10 = 1.0f / sqrtf(fmaxf(t_6, t_8));
float tmp;
if (t_6 >= t_8) {
tmp = t_10 * t_1;
} else {
tmp = t_10 * t_0;
}
float t_11 = tmp;
float t_12 = t_9 + powf(t_0, 2.0f);
float t_13 = sqrtf(fmaxf(t_5, t_12));
float tmp_2;
if ((t_11 <= -0.0010000000474974513f) || !(t_11 <= 0.004999999888241291f)) {
float tmp_3;
if (t_4 >= t_12) {
tmp_3 = (dX_46_u / t_13) * floorf(w);
} else {
tmp_3 = t_0 / sqrtf(fmaxf((t_3 + t_4), t_12));
}
tmp_2 = tmp_3;
} else if (t_3 >= t_12) {
tmp_2 = t_1 / t_13;
} else {
tmp_2 = (dY_46_u / sqrtf(fmaxf(t_5, t_9))) * floorf(w);
}
return tmp_2;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dY_46_u) t_1 = Float32(floor(w) * dX_46_u) t_2 = Float32(floor(h) * dX_46_v) t_3 = t_2 ^ Float32(2.0) t_4 = t_1 ^ Float32(2.0) t_5 = Float32(t_4 + t_3) t_6 = Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)) t_7 = Float32(floor(h) * dY_46_v) t_8 = Float32(Float32(t_0 * t_0) + Float32(t_7 * t_7)) t_9 = t_7 ^ Float32(2.0) t_10 = Float32(Float32(1.0) / sqrt(fmax(t_6, t_8))) tmp = Float32(0.0) if (t_6 >= t_8) tmp = Float32(t_10 * t_1); else tmp = Float32(t_10 * t_0); end t_11 = tmp t_12 = Float32(t_9 + (t_0 ^ Float32(2.0))) t_13 = sqrt(fmax(t_5, t_12)) tmp_2 = Float32(0.0) if ((t_11 <= Float32(-0.0010000000474974513)) || !(t_11 <= Float32(0.004999999888241291))) tmp_3 = Float32(0.0) if (t_4 >= t_12) tmp_3 = Float32(Float32(dX_46_u / t_13) * floor(w)); else tmp_3 = Float32(t_0 / sqrt(fmax(Float32(t_3 + t_4), t_12))); end tmp_2 = tmp_3; elseif (t_3 >= t_12) tmp_2 = Float32(t_1 / t_13); else tmp_2 = Float32(Float32(dY_46_u / sqrt(fmax(t_5, t_9))) * floor(w)); end return tmp_2 end
function tmp_5 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dY_46_u; t_1 = floor(w) * dX_46_u; t_2 = floor(h) * dX_46_v; t_3 = t_2 ^ single(2.0); t_4 = t_1 ^ single(2.0); t_5 = t_4 + t_3; t_6 = (t_1 * t_1) + (t_2 * t_2); t_7 = floor(h) * dY_46_v; t_8 = (t_0 * t_0) + (t_7 * t_7); t_9 = t_7 ^ single(2.0); t_10 = single(1.0) / sqrt(max(t_6, t_8)); tmp = single(0.0); if (t_6 >= t_8) tmp = t_10 * t_1; else tmp = t_10 * t_0; end t_11 = tmp; t_12 = t_9 + (t_0 ^ single(2.0)); t_13 = sqrt(max(t_5, t_12)); tmp_3 = single(0.0); if ((t_11 <= single(-0.0010000000474974513)) || ~((t_11 <= single(0.004999999888241291)))) tmp_4 = single(0.0); if (t_4 >= t_12) tmp_4 = (dX_46_u / t_13) * floor(w); else tmp_4 = t_0 / sqrt(max((t_3 + t_4), t_12)); end tmp_3 = tmp_4; elseif (t_3 >= t_12) tmp_3 = t_1 / t_13; else tmp_3 = (dY_46_u / sqrt(max(t_5, t_9))) * floor(w); end tmp_5 = tmp_3; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_1 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_2 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_3 := {t\_2}^{2}\\
t_4 := {t\_1}^{2}\\
t_5 := t\_4 + t\_3\\
t_6 := t\_1 \cdot t\_1 + t\_2 \cdot t\_2\\
t_7 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_8 := t\_0 \cdot t\_0 + t\_7 \cdot t\_7\\
t_9 := {t\_7}^{2}\\
t_10 := \frac{1}{\sqrt{\mathsf{max}\left(t\_6, t\_8\right)}}\\
t_11 := \begin{array}{l}
\mathbf{if}\;t\_6 \geq t\_8:\\
\;\;\;\;t\_10 \cdot t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_10 \cdot t\_0\\
\end{array}\\
t_12 := t\_9 + {t\_0}^{2}\\
t_13 := \sqrt{\mathsf{max}\left(t\_5, t\_12\right)}\\
\mathbf{if}\;t\_11 \leq -0.0010000000474974513 \lor \neg \left(t\_11 \leq 0.004999999888241291\right):\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_4 \geq t\_12:\\
\;\;\;\;\frac{dX.u}{t\_13} \cdot \left\lfloor w\right\rfloor \\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_3 + t\_4, t\_12\right)}}\\
\end{array}\\
\mathbf{elif}\;t\_3 \geq t\_12:\\
\;\;\;\;\frac{t\_1}{t\_13}\\
\mathbf{else}:\\
\;\;\;\;\frac{dY.u}{\sqrt{\mathsf{max}\left(t\_5, t\_9\right)}} \cdot \left\lfloor w\right\rfloor \\
\end{array}
\end{array}
if (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) < -0.00100000005 or 0.00499999989 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) Initial program 99.5%
Applied rewrites99.9%
Applied rewrites99.3%
Taylor expanded in dX.u around inf
Applied rewrites99.3%
if -0.00100000005 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) < 0.00499999989Initial program 65.5%
Taylor expanded in dX.u around 0
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3265.5
Applied rewrites65.5%
Applied rewrites65.9%
Taylor expanded in dY.u around 0
unpow-prod-downN/A
pow2N/A
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lift-pow.f3266.5
Applied rewrites66.5%
Final simplification78.8%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dY.u))
(t_1 (* (floor h) dX.v))
(t_2 (pow t_1 2.0))
(t_3 (* (floor h) dY.v))
(t_4 (+ (* t_0 t_0) (* t_3 t_3)))
(t_5 (pow t_3 2.0))
(t_6 (pow t_0 2.0))
(t_7 (+ t_5 t_6))
(t_8 (* (floor w) dX.u))
(t_9 (+ (pow t_8 2.0) t_2))
(t_10 (+ (* t_8 t_8) (* t_1 t_1)))
(t_11 (/ 1.0 (sqrt (fmax t_10 t_4))))
(t_12 (if (>= t_10 t_4) (* t_11 t_8) (* t_11 t_0)))
(t_13 (sqrt (fmax t_9 t_7)))
(t_14 (/ t_8 t_13)))
(if (or (<= t_12 -0.0010000000474974513)
(not (<= t_12 9.999999974752427e-7)))
(if (>= t_2 t_6) t_14 (* (/ dY.u t_13) (floor w)))
(if (>= t_2 t_7) t_14 (* (/ dY.u (sqrt (fmax t_9 t_5))) (floor w))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dY_46_u;
float t_1 = floorf(h) * dX_46_v;
float t_2 = powf(t_1, 2.0f);
float t_3 = floorf(h) * dY_46_v;
float t_4 = (t_0 * t_0) + (t_3 * t_3);
float t_5 = powf(t_3, 2.0f);
float t_6 = powf(t_0, 2.0f);
float t_7 = t_5 + t_6;
float t_8 = floorf(w) * dX_46_u;
float t_9 = powf(t_8, 2.0f) + t_2;
float t_10 = (t_8 * t_8) + (t_1 * t_1);
float t_11 = 1.0f / sqrtf(fmaxf(t_10, t_4));
float tmp;
if (t_10 >= t_4) {
tmp = t_11 * t_8;
} else {
tmp = t_11 * t_0;
}
float t_12 = tmp;
float t_13 = sqrtf(fmaxf(t_9, t_7));
float t_14 = t_8 / t_13;
float tmp_2;
if ((t_12 <= -0.0010000000474974513f) || !(t_12 <= 9.999999974752427e-7f)) {
float tmp_3;
if (t_2 >= t_6) {
tmp_3 = t_14;
} else {
tmp_3 = (dY_46_u / t_13) * floorf(w);
}
tmp_2 = tmp_3;
} else if (t_2 >= t_7) {
tmp_2 = t_14;
} else {
tmp_2 = (dY_46_u / sqrtf(fmaxf(t_9, t_5))) * floorf(w);
}
return tmp_2;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dY_46_u) t_1 = Float32(floor(h) * dX_46_v) t_2 = t_1 ^ Float32(2.0) t_3 = Float32(floor(h) * dY_46_v) t_4 = Float32(Float32(t_0 * t_0) + Float32(t_3 * t_3)) t_5 = t_3 ^ Float32(2.0) t_6 = t_0 ^ Float32(2.0) t_7 = Float32(t_5 + t_6) t_8 = Float32(floor(w) * dX_46_u) t_9 = Float32((t_8 ^ Float32(2.0)) + t_2) t_10 = Float32(Float32(t_8 * t_8) + Float32(t_1 * t_1)) t_11 = Float32(Float32(1.0) / sqrt(fmax(t_10, t_4))) tmp = Float32(0.0) if (t_10 >= t_4) tmp = Float32(t_11 * t_8); else tmp = Float32(t_11 * t_0); end t_12 = tmp t_13 = sqrt(fmax(t_9, t_7)) t_14 = Float32(t_8 / t_13) tmp_2 = Float32(0.0) if ((t_12 <= Float32(-0.0010000000474974513)) || !(t_12 <= Float32(9.999999974752427e-7))) tmp_3 = Float32(0.0) if (t_2 >= t_6) tmp_3 = t_14; else tmp_3 = Float32(Float32(dY_46_u / t_13) * floor(w)); end tmp_2 = tmp_3; elseif (t_2 >= t_7) tmp_2 = t_14; else tmp_2 = Float32(Float32(dY_46_u / sqrt(fmax(t_9, t_5))) * floor(w)); end return tmp_2 end
function tmp_5 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dY_46_u; t_1 = floor(h) * dX_46_v; t_2 = t_1 ^ single(2.0); t_3 = floor(h) * dY_46_v; t_4 = (t_0 * t_0) + (t_3 * t_3); t_5 = t_3 ^ single(2.0); t_6 = t_0 ^ single(2.0); t_7 = t_5 + t_6; t_8 = floor(w) * dX_46_u; t_9 = (t_8 ^ single(2.0)) + t_2; t_10 = (t_8 * t_8) + (t_1 * t_1); t_11 = single(1.0) / sqrt(max(t_10, t_4)); tmp = single(0.0); if (t_10 >= t_4) tmp = t_11 * t_8; else tmp = t_11 * t_0; end t_12 = tmp; t_13 = sqrt(max(t_9, t_7)); t_14 = t_8 / t_13; tmp_3 = single(0.0); if ((t_12 <= single(-0.0010000000474974513)) || ~((t_12 <= single(9.999999974752427e-7)))) tmp_4 = single(0.0); if (t_2 >= t_6) tmp_4 = t_14; else tmp_4 = (dY_46_u / t_13) * floor(w); end tmp_3 = tmp_4; elseif (t_2 >= t_7) tmp_3 = t_14; else tmp_3 = (dY_46_u / sqrt(max(t_9, t_5))) * floor(w); end tmp_5 = tmp_3; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_1 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_2 := {t\_1}^{2}\\
t_3 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_4 := t\_0 \cdot t\_0 + t\_3 \cdot t\_3\\
t_5 := {t\_3}^{2}\\
t_6 := {t\_0}^{2}\\
t_7 := t\_5 + t\_6\\
t_8 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_9 := {t\_8}^{2} + t\_2\\
t_10 := t\_8 \cdot t\_8 + t\_1 \cdot t\_1\\
t_11 := \frac{1}{\sqrt{\mathsf{max}\left(t\_10, t\_4\right)}}\\
t_12 := \begin{array}{l}
\mathbf{if}\;t\_10 \geq t\_4:\\
\;\;\;\;t\_11 \cdot t\_8\\
\mathbf{else}:\\
\;\;\;\;t\_11 \cdot t\_0\\
\end{array}\\
t_13 := \sqrt{\mathsf{max}\left(t\_9, t\_7\right)}\\
t_14 := \frac{t\_8}{t\_13}\\
\mathbf{if}\;t\_12 \leq -0.0010000000474974513 \lor \neg \left(t\_12 \leq 9.999999974752427 \cdot 10^{-7}\right):\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_2 \geq t\_6:\\
\;\;\;\;t\_14\\
\mathbf{else}:\\
\;\;\;\;\frac{dY.u}{t\_13} \cdot \left\lfloor w\right\rfloor \\
\end{array}\\
\mathbf{elif}\;t\_2 \geq t\_7:\\
\;\;\;\;t\_14\\
\mathbf{else}:\\
\;\;\;\;\frac{dY.u}{\sqrt{\mathsf{max}\left(t\_9, t\_5\right)}} \cdot \left\lfloor w\right\rfloor \\
\end{array}
\end{array}
if (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) < -0.00100000005 or 9.99999997e-7 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) Initial program 99.4%
Taylor expanded in dX.u around 0
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3276.8
Applied rewrites76.8%
Applied rewrites76.8%
Taylor expanded in dY.u around inf
unpow-prod-downN/A
pow2N/A
Applied rewrites82.8%
if -0.00100000005 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) < 9.99999997e-7Initial program 63.1%
Taylor expanded in dX.u around 0
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3263.1
Applied rewrites63.1%
Applied rewrites63.5%
Taylor expanded in dY.u around 0
unpow-prod-downN/A
pow2N/A
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lift-pow.f3264.0
Applied rewrites64.0%
Final simplification71.9%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dY.u))
(t_1 (* (floor h) dX.v))
(t_2 (pow t_1 2.0))
(t_3 (* (floor h) dY.v))
(t_4 (+ (* t_0 t_0) (* t_3 t_3)))
(t_5 (pow t_3 2.0))
(t_6 (pow t_0 2.0))
(t_7 (+ t_5 t_6))
(t_8 (* (floor w) dX.u))
(t_9 (+ (* t_8 t_8) (* t_1 t_1)))
(t_10 (/ 1.0 (sqrt (fmax t_9 t_4))))
(t_11 (if (>= t_9 t_4) (* t_10 t_8) (* t_10 t_0)))
(t_12 (sqrt (fmax (+ (pow t_8 2.0) t_2) t_7)))
(t_13 (/ t_8 t_12)))
(if (or (<= t_11 -0.9994999766349792) (not (<= t_11 9.999999974752427e-7)))
(if (>= t_2 t_6) t_13 (* (/ dY.u t_12) (floor w)))
(if (>= t_2 t_5)
t_13
(*
(/ dY.u (sqrt (fmax (+ (exp (* (log t_8) 2.0)) t_2) t_7)))
(floor w))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dY_46_u;
float t_1 = floorf(h) * dX_46_v;
float t_2 = powf(t_1, 2.0f);
float t_3 = floorf(h) * dY_46_v;
float t_4 = (t_0 * t_0) + (t_3 * t_3);
float t_5 = powf(t_3, 2.0f);
float t_6 = powf(t_0, 2.0f);
float t_7 = t_5 + t_6;
float t_8 = floorf(w) * dX_46_u;
float t_9 = (t_8 * t_8) + (t_1 * t_1);
float t_10 = 1.0f / sqrtf(fmaxf(t_9, t_4));
float tmp;
if (t_9 >= t_4) {
tmp = t_10 * t_8;
} else {
tmp = t_10 * t_0;
}
float t_11 = tmp;
float t_12 = sqrtf(fmaxf((powf(t_8, 2.0f) + t_2), t_7));
float t_13 = t_8 / t_12;
float tmp_2;
if ((t_11 <= -0.9994999766349792f) || !(t_11 <= 9.999999974752427e-7f)) {
float tmp_3;
if (t_2 >= t_6) {
tmp_3 = t_13;
} else {
tmp_3 = (dY_46_u / t_12) * floorf(w);
}
tmp_2 = tmp_3;
} else if (t_2 >= t_5) {
tmp_2 = t_13;
} else {
tmp_2 = (dY_46_u / sqrtf(fmaxf((expf((logf(t_8) * 2.0f)) + t_2), t_7))) * floorf(w);
}
return tmp_2;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dY_46_u) t_1 = Float32(floor(h) * dX_46_v) t_2 = t_1 ^ Float32(2.0) t_3 = Float32(floor(h) * dY_46_v) t_4 = Float32(Float32(t_0 * t_0) + Float32(t_3 * t_3)) t_5 = t_3 ^ Float32(2.0) t_6 = t_0 ^ Float32(2.0) t_7 = Float32(t_5 + t_6) t_8 = Float32(floor(w) * dX_46_u) t_9 = Float32(Float32(t_8 * t_8) + Float32(t_1 * t_1)) t_10 = Float32(Float32(1.0) / sqrt(fmax(t_9, t_4))) tmp = Float32(0.0) if (t_9 >= t_4) tmp = Float32(t_10 * t_8); else tmp = Float32(t_10 * t_0); end t_11 = tmp t_12 = sqrt(fmax(Float32((t_8 ^ Float32(2.0)) + t_2), t_7)) t_13 = Float32(t_8 / t_12) tmp_2 = Float32(0.0) if ((t_11 <= Float32(-0.9994999766349792)) || !(t_11 <= Float32(9.999999974752427e-7))) tmp_3 = Float32(0.0) if (t_2 >= t_6) tmp_3 = t_13; else tmp_3 = Float32(Float32(dY_46_u / t_12) * floor(w)); end tmp_2 = tmp_3; elseif (t_2 >= t_5) tmp_2 = t_13; else tmp_2 = Float32(Float32(dY_46_u / sqrt(fmax(Float32(exp(Float32(log(t_8) * Float32(2.0))) + t_2), t_7))) * floor(w)); end return tmp_2 end
function tmp_5 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dY_46_u; t_1 = floor(h) * dX_46_v; t_2 = t_1 ^ single(2.0); t_3 = floor(h) * dY_46_v; t_4 = (t_0 * t_0) + (t_3 * t_3); t_5 = t_3 ^ single(2.0); t_6 = t_0 ^ single(2.0); t_7 = t_5 + t_6; t_8 = floor(w) * dX_46_u; t_9 = (t_8 * t_8) + (t_1 * t_1); t_10 = single(1.0) / sqrt(max(t_9, t_4)); tmp = single(0.0); if (t_9 >= t_4) tmp = t_10 * t_8; else tmp = t_10 * t_0; end t_11 = tmp; t_12 = sqrt(max(((t_8 ^ single(2.0)) + t_2), t_7)); t_13 = t_8 / t_12; tmp_3 = single(0.0); if ((t_11 <= single(-0.9994999766349792)) || ~((t_11 <= single(9.999999974752427e-7)))) tmp_4 = single(0.0); if (t_2 >= t_6) tmp_4 = t_13; else tmp_4 = (dY_46_u / t_12) * floor(w); end tmp_3 = tmp_4; elseif (t_2 >= t_5) tmp_3 = t_13; else tmp_3 = (dY_46_u / sqrt(max((exp((log(t_8) * single(2.0))) + t_2), t_7))) * floor(w); end tmp_5 = tmp_3; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_1 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_2 := {t\_1}^{2}\\
t_3 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_4 := t\_0 \cdot t\_0 + t\_3 \cdot t\_3\\
t_5 := {t\_3}^{2}\\
t_6 := {t\_0}^{2}\\
t_7 := t\_5 + t\_6\\
t_8 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_9 := t\_8 \cdot t\_8 + t\_1 \cdot t\_1\\
t_10 := \frac{1}{\sqrt{\mathsf{max}\left(t\_9, t\_4\right)}}\\
t_11 := \begin{array}{l}
\mathbf{if}\;t\_9 \geq t\_4:\\
\;\;\;\;t\_10 \cdot t\_8\\
\mathbf{else}:\\
\;\;\;\;t\_10 \cdot t\_0\\
\end{array}\\
t_12 := \sqrt{\mathsf{max}\left({t\_8}^{2} + t\_2, t\_7\right)}\\
t_13 := \frac{t\_8}{t\_12}\\
\mathbf{if}\;t\_11 \leq -0.9994999766349792 \lor \neg \left(t\_11 \leq 9.999999974752427 \cdot 10^{-7}\right):\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_2 \geq t\_6:\\
\;\;\;\;t\_13\\
\mathbf{else}:\\
\;\;\;\;\frac{dY.u}{t\_12} \cdot \left\lfloor w\right\rfloor \\
\end{array}\\
\mathbf{elif}\;t\_2 \geq t\_5:\\
\;\;\;\;t\_13\\
\mathbf{else}:\\
\;\;\;\;\frac{dY.u}{\sqrt{\mathsf{max}\left(e^{\log t\_8 \cdot 2} + t\_2, t\_7\right)}} \cdot \left\lfloor w\right\rfloor \\
\end{array}
\end{array}
if (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) < -0.999499977 or 9.99999997e-7 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) Initial program 99.4%
Taylor expanded in dX.u around 0
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3275.2
Applied rewrites75.2%
Applied rewrites75.2%
Taylor expanded in dY.u around inf
unpow-prod-downN/A
pow2N/A
Applied rewrites81.7%
if -0.999499977 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) < 9.99999997e-7Initial program 64.7%
Taylor expanded in dX.u around 0
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3264.7
Applied rewrites64.7%
Applied rewrites65.1%
Taylor expanded in dY.u around 0
unpow-prod-downN/A
pow2N/A
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lift-pow.f3265.1
Applied rewrites65.1%
lift-pow.f32N/A
pow-to-expN/A
lower-exp.f32N/A
lower-*.f32N/A
lower-log.f3265.3
Applied rewrites65.3%
Final simplification71.7%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dY.u))
(t_1 (* (floor h) dX.v))
(t_2 (pow t_1 2.0))
(t_3 (* (floor h) dY.v))
(t_4 (+ (* t_0 t_0) (* t_3 t_3)))
(t_5 (pow t_3 2.0))
(t_6 (pow t_0 2.0))
(t_7 (* (floor w) dX.u))
(t_8 (+ (pow t_7 2.0) t_2))
(t_9 (+ (* t_7 t_7) (* t_1 t_1)))
(t_10 (/ 1.0 (sqrt (fmax t_9 t_4))))
(t_11 (if (>= t_9 t_4) (* t_10 t_7) (* t_10 t_0)))
(t_12 (sqrt (fmax t_8 (+ t_5 t_6))))
(t_13 (/ t_7 t_12)))
(if (or (<= t_11 -0.9994999766349792) (not (<= t_11 1.9999999949504854e-6)))
(if (>= t_2 t_6) t_13 (* (/ dY.u t_12) (floor w)))
(if (>= t_2 t_5)
t_13
(*
(/ dY.u (sqrt (fmax t_8 (fma (pow (floor h) 2.0) (* dY.v dY.v) t_6))))
(floor w))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dY_46_u;
float t_1 = floorf(h) * dX_46_v;
float t_2 = powf(t_1, 2.0f);
float t_3 = floorf(h) * dY_46_v;
float t_4 = (t_0 * t_0) + (t_3 * t_3);
float t_5 = powf(t_3, 2.0f);
float t_6 = powf(t_0, 2.0f);
float t_7 = floorf(w) * dX_46_u;
float t_8 = powf(t_7, 2.0f) + t_2;
float t_9 = (t_7 * t_7) + (t_1 * t_1);
float t_10 = 1.0f / sqrtf(fmaxf(t_9, t_4));
float tmp;
if (t_9 >= t_4) {
tmp = t_10 * t_7;
} else {
tmp = t_10 * t_0;
}
float t_11 = tmp;
float t_12 = sqrtf(fmaxf(t_8, (t_5 + t_6)));
float t_13 = t_7 / t_12;
float tmp_2;
if ((t_11 <= -0.9994999766349792f) || !(t_11 <= 1.9999999949504854e-6f)) {
float tmp_3;
if (t_2 >= t_6) {
tmp_3 = t_13;
} else {
tmp_3 = (dY_46_u / t_12) * floorf(w);
}
tmp_2 = tmp_3;
} else if (t_2 >= t_5) {
tmp_2 = t_13;
} else {
tmp_2 = (dY_46_u / sqrtf(fmaxf(t_8, fmaf(powf(floorf(h), 2.0f), (dY_46_v * dY_46_v), t_6)))) * floorf(w);
}
return tmp_2;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dY_46_u) t_1 = Float32(floor(h) * dX_46_v) t_2 = t_1 ^ Float32(2.0) t_3 = Float32(floor(h) * dY_46_v) t_4 = Float32(Float32(t_0 * t_0) + Float32(t_3 * t_3)) t_5 = t_3 ^ Float32(2.0) t_6 = t_0 ^ Float32(2.0) t_7 = Float32(floor(w) * dX_46_u) t_8 = Float32((t_7 ^ Float32(2.0)) + t_2) t_9 = Float32(Float32(t_7 * t_7) + Float32(t_1 * t_1)) t_10 = Float32(Float32(1.0) / sqrt(fmax(t_9, t_4))) tmp = Float32(0.0) if (t_9 >= t_4) tmp = Float32(t_10 * t_7); else tmp = Float32(t_10 * t_0); end t_11 = tmp t_12 = sqrt(fmax(t_8, Float32(t_5 + t_6))) t_13 = Float32(t_7 / t_12) tmp_2 = Float32(0.0) if ((t_11 <= Float32(-0.9994999766349792)) || !(t_11 <= Float32(1.9999999949504854e-6))) tmp_3 = Float32(0.0) if (t_2 >= t_6) tmp_3 = t_13; else tmp_3 = Float32(Float32(dY_46_u / t_12) * floor(w)); end tmp_2 = tmp_3; elseif (t_2 >= t_5) tmp_2 = t_13; else tmp_2 = Float32(Float32(dY_46_u / sqrt(fmax(t_8, fma((floor(h) ^ Float32(2.0)), Float32(dY_46_v * dY_46_v), t_6)))) * floor(w)); end return tmp_2 end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_1 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_2 := {t\_1}^{2}\\
t_3 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_4 := t\_0 \cdot t\_0 + t\_3 \cdot t\_3\\
t_5 := {t\_3}^{2}\\
t_6 := {t\_0}^{2}\\
t_7 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_8 := {t\_7}^{2} + t\_2\\
t_9 := t\_7 \cdot t\_7 + t\_1 \cdot t\_1\\
t_10 := \frac{1}{\sqrt{\mathsf{max}\left(t\_9, t\_4\right)}}\\
t_11 := \begin{array}{l}
\mathbf{if}\;t\_9 \geq t\_4:\\
\;\;\;\;t\_10 \cdot t\_7\\
\mathbf{else}:\\
\;\;\;\;t\_10 \cdot t\_0\\
\end{array}\\
t_12 := \sqrt{\mathsf{max}\left(t\_8, t\_5 + t\_6\right)}\\
t_13 := \frac{t\_7}{t\_12}\\
\mathbf{if}\;t\_11 \leq -0.9994999766349792 \lor \neg \left(t\_11 \leq 1.9999999949504854 \cdot 10^{-6}\right):\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_2 \geq t\_6:\\
\;\;\;\;t\_13\\
\mathbf{else}:\\
\;\;\;\;\frac{dY.u}{t\_12} \cdot \left\lfloor w\right\rfloor \\
\end{array}\\
\mathbf{elif}\;t\_2 \geq t\_5:\\
\;\;\;\;t\_13\\
\mathbf{else}:\\
\;\;\;\;\frac{dY.u}{\sqrt{\mathsf{max}\left(t\_8, \mathsf{fma}\left({\left(\left\lfloor h\right\rfloor \right)}^{2}, dY.v \cdot dY.v, t\_6\right)\right)}} \cdot \left\lfloor w\right\rfloor \\
\end{array}
\end{array}
if (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) < -0.999499977 or 1.99999999e-6 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) Initial program 99.4%
Taylor expanded in dX.u around 0
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3275.0
Applied rewrites75.0%
Applied rewrites75.0%
Taylor expanded in dY.u around inf
unpow-prod-downN/A
pow2N/A
Applied rewrites81.5%
if -0.999499977 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) < 1.99999999e-6Initial program 64.9%
Taylor expanded in dX.u around 0
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3264.9
Applied rewrites64.9%
Applied rewrites65.3%
Taylor expanded in dY.u around 0
unpow-prod-downN/A
pow2N/A
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lift-pow.f3265.3
Applied rewrites65.3%
lift-+.f32N/A
flip-+N/A
lift-pow.f32N/A
lift-*.f32N/A
lift-floor.f32N/A
unpow-prod-downN/A
pow2N/A
lift-pow.f32N/A
lift-*.f32N/A
lift-floor.f32N/A
unpow-prod-downN/A
pow2N/A
Applied rewrites65.4%
Final simplification71.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dY.u))
(t_1 (* (floor h) dX.v))
(t_2 (pow t_1 2.0))
(t_3 (* (floor h) dY.v))
(t_4 (+ (* t_0 t_0) (* t_3 t_3)))
(t_5 (pow t_3 2.0))
(t_6 (pow t_0 2.0))
(t_7 (* (floor w) dX.u))
(t_8 (+ (* t_7 t_7) (* t_1 t_1)))
(t_9 (/ 1.0 (sqrt (fmax t_8 t_4))))
(t_10 (if (>= t_8 t_4) (* t_9 t_7) (* t_9 t_0)))
(t_11 (sqrt (fmax (+ (pow t_7 2.0) t_2) (+ t_5 t_6))))
(t_12 (* (/ dY.u t_11) (floor w)))
(t_13 (/ t_7 t_11)))
(if (or (<= t_10 -0.9994999766349792) (not (<= t_10 9.999999974752427e-7)))
(if (>= t_2 t_6) t_13 t_12)
(if (>= t_2 t_5) t_13 t_12))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dY_46_u;
float t_1 = floorf(h) * dX_46_v;
float t_2 = powf(t_1, 2.0f);
float t_3 = floorf(h) * dY_46_v;
float t_4 = (t_0 * t_0) + (t_3 * t_3);
float t_5 = powf(t_3, 2.0f);
float t_6 = powf(t_0, 2.0f);
float t_7 = floorf(w) * dX_46_u;
float t_8 = (t_7 * t_7) + (t_1 * t_1);
float t_9 = 1.0f / sqrtf(fmaxf(t_8, t_4));
float tmp;
if (t_8 >= t_4) {
tmp = t_9 * t_7;
} else {
tmp = t_9 * t_0;
}
float t_10 = tmp;
float t_11 = sqrtf(fmaxf((powf(t_7, 2.0f) + t_2), (t_5 + t_6)));
float t_12 = (dY_46_u / t_11) * floorf(w);
float t_13 = t_7 / t_11;
float tmp_2;
if ((t_10 <= -0.9994999766349792f) || !(t_10 <= 9.999999974752427e-7f)) {
float tmp_3;
if (t_2 >= t_6) {
tmp_3 = t_13;
} else {
tmp_3 = t_12;
}
tmp_2 = tmp_3;
} else if (t_2 >= t_5) {
tmp_2 = t_13;
} else {
tmp_2 = t_12;
}
return tmp_2;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dY_46_u) t_1 = Float32(floor(h) * dX_46_v) t_2 = t_1 ^ Float32(2.0) t_3 = Float32(floor(h) * dY_46_v) t_4 = Float32(Float32(t_0 * t_0) + Float32(t_3 * t_3)) t_5 = t_3 ^ Float32(2.0) t_6 = t_0 ^ Float32(2.0) t_7 = Float32(floor(w) * dX_46_u) t_8 = Float32(Float32(t_7 * t_7) + Float32(t_1 * t_1)) t_9 = Float32(Float32(1.0) / sqrt(fmax(t_8, t_4))) tmp = Float32(0.0) if (t_8 >= t_4) tmp = Float32(t_9 * t_7); else tmp = Float32(t_9 * t_0); end t_10 = tmp t_11 = sqrt(fmax(Float32((t_7 ^ Float32(2.0)) + t_2), Float32(t_5 + t_6))) t_12 = Float32(Float32(dY_46_u / t_11) * floor(w)) t_13 = Float32(t_7 / t_11) tmp_2 = Float32(0.0) if ((t_10 <= Float32(-0.9994999766349792)) || !(t_10 <= Float32(9.999999974752427e-7))) tmp_3 = Float32(0.0) if (t_2 >= t_6) tmp_3 = t_13; else tmp_3 = t_12; end tmp_2 = tmp_3; elseif (t_2 >= t_5) tmp_2 = t_13; else tmp_2 = t_12; end return tmp_2 end
function tmp_5 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dY_46_u; t_1 = floor(h) * dX_46_v; t_2 = t_1 ^ single(2.0); t_3 = floor(h) * dY_46_v; t_4 = (t_0 * t_0) + (t_3 * t_3); t_5 = t_3 ^ single(2.0); t_6 = t_0 ^ single(2.0); t_7 = floor(w) * dX_46_u; t_8 = (t_7 * t_7) + (t_1 * t_1); t_9 = single(1.0) / sqrt(max(t_8, t_4)); tmp = single(0.0); if (t_8 >= t_4) tmp = t_9 * t_7; else tmp = t_9 * t_0; end t_10 = tmp; t_11 = sqrt(max(((t_7 ^ single(2.0)) + t_2), (t_5 + t_6))); t_12 = (dY_46_u / t_11) * floor(w); t_13 = t_7 / t_11; tmp_3 = single(0.0); if ((t_10 <= single(-0.9994999766349792)) || ~((t_10 <= single(9.999999974752427e-7)))) tmp_4 = single(0.0); if (t_2 >= t_6) tmp_4 = t_13; else tmp_4 = t_12; end tmp_3 = tmp_4; elseif (t_2 >= t_5) tmp_3 = t_13; else tmp_3 = t_12; end tmp_5 = tmp_3; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_1 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_2 := {t\_1}^{2}\\
t_3 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_4 := t\_0 \cdot t\_0 + t\_3 \cdot t\_3\\
t_5 := {t\_3}^{2}\\
t_6 := {t\_0}^{2}\\
t_7 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_8 := t\_7 \cdot t\_7 + t\_1 \cdot t\_1\\
t_9 := \frac{1}{\sqrt{\mathsf{max}\left(t\_8, t\_4\right)}}\\
t_10 := \begin{array}{l}
\mathbf{if}\;t\_8 \geq t\_4:\\
\;\;\;\;t\_9 \cdot t\_7\\
\mathbf{else}:\\
\;\;\;\;t\_9 \cdot t\_0\\
\end{array}\\
t_11 := \sqrt{\mathsf{max}\left({t\_7}^{2} + t\_2, t\_5 + t\_6\right)}\\
t_12 := \frac{dY.u}{t\_11} \cdot \left\lfloor w\right\rfloor \\
t_13 := \frac{t\_7}{t\_11}\\
\mathbf{if}\;t\_10 \leq -0.9994999766349792 \lor \neg \left(t\_10 \leq 9.999999974752427 \cdot 10^{-7}\right):\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_2 \geq t\_6:\\
\;\;\;\;t\_13\\
\mathbf{else}:\\
\;\;\;\;t\_12\\
\end{array}\\
\mathbf{elif}\;t\_2 \geq t\_5:\\
\;\;\;\;t\_13\\
\mathbf{else}:\\
\;\;\;\;t\_12\\
\end{array}
\end{array}
if (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) < -0.999499977 or 9.99999997e-7 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) Initial program 99.4%
Taylor expanded in dX.u around 0
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3275.2
Applied rewrites75.2%
Applied rewrites75.2%
Taylor expanded in dY.u around inf
unpow-prod-downN/A
pow2N/A
Applied rewrites81.7%
if -0.999499977 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) < 9.99999997e-7Initial program 64.7%
Taylor expanded in dX.u around 0
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3264.7
Applied rewrites64.7%
Applied rewrites65.1%
Taylor expanded in dY.u around 0
unpow-prod-downN/A
pow2N/A
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lift-pow.f3265.1
Applied rewrites65.1%
Final simplification71.5%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dX.u))
(t_1 (* (floor w) dY.u))
(t_2 (+ (pow (* (floor h) dX.v) 2.0) (pow t_0 2.0)))
(t_3 (pow t_1 2.0))
(t_4 (+ (pow (* (floor h) dY.v) 2.0) t_3)))
(if (>= t_2 t_4)
(/ t_0 (sqrt (fmax t_2 t_4)))
(/ t_1 (sqrt (fmax t_2 (fma (pow (floor h) 2.0) (* dY.v dY.v) t_3)))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dX_46_u;
float t_1 = floorf(w) * dY_46_u;
float t_2 = powf((floorf(h) * dX_46_v), 2.0f) + powf(t_0, 2.0f);
float t_3 = powf(t_1, 2.0f);
float t_4 = powf((floorf(h) * dY_46_v), 2.0f) + t_3;
float tmp;
if (t_2 >= t_4) {
tmp = t_0 / sqrtf(fmaxf(t_2, t_4));
} else {
tmp = t_1 / sqrtf(fmaxf(t_2, fmaf(powf(floorf(h), 2.0f), (dY_46_v * dY_46_v), t_3)));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32((Float32(floor(h) * dX_46_v) ^ Float32(2.0)) + (t_0 ^ Float32(2.0))) t_3 = t_1 ^ Float32(2.0) t_4 = Float32((Float32(floor(h) * dY_46_v) ^ Float32(2.0)) + t_3) tmp = Float32(0.0) if (t_2 >= t_4) tmp = Float32(t_0 / sqrt(fmax(t_2, t_4))); else tmp = Float32(t_1 / sqrt(fmax(t_2, fma((floor(h) ^ Float32(2.0)), Float32(dY_46_v * dY_46_v), t_3)))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2} + {t\_0}^{2}\\
t_3 := {t\_1}^{2}\\
t_4 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2} + t\_3\\
\mathbf{if}\;t\_2 \geq t\_4:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_2, t\_4\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{\sqrt{\mathsf{max}\left(t\_2, \mathsf{fma}\left({\left(\left\lfloor h\right\rfloor \right)}^{2}, dY.v \cdot dY.v, t\_3\right)\right)}}\\
\end{array}
\end{array}
Initial program 78.2%
Applied rewrites78.6%
lift-+.f32N/A
lift-pow.f32N/A
lift-*.f32N/A
lift-floor.f32N/A
unpow-prod-downN/A
lift-pow.f32N/A
pow2N/A
lift-*.f32N/A
lower-fma.f32N/A
lift-pow.f32N/A
lift-floor.f32N/A
unpow2N/A
lower-*.f3278.6
lift-*.f32N/A
pow2N/A
lift-pow.f3278.6
Applied rewrites78.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dX.u))
(t_1 (+ (pow (* (floor h) dX.v) 2.0) (pow t_0 2.0)))
(t_2 (* (floor w) dY.u))
(t_3 (+ (pow (* (floor h) dY.v) 2.0) (pow t_2 2.0)))
(t_4 (sqrt (fmax t_1 t_3))))
(if (>= t_1 t_3) (/ t_0 t_4) (/ t_2 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dX_46_u;
float t_1 = powf((floorf(h) * dX_46_v), 2.0f) + powf(t_0, 2.0f);
float t_2 = floorf(w) * dY_46_u;
float t_3 = powf((floorf(h) * dY_46_v), 2.0f) + powf(t_2, 2.0f);
float t_4 = sqrtf(fmaxf(t_1, t_3));
float tmp;
if (t_1 >= t_3) {
tmp = t_0 / t_4;
} else {
tmp = t_2 / t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) t_1 = Float32((Float32(floor(h) * dX_46_v) ^ Float32(2.0)) + (t_0 ^ Float32(2.0))) t_2 = Float32(floor(w) * dY_46_u) t_3 = Float32((Float32(floor(h) * dY_46_v) ^ Float32(2.0)) + (t_2 ^ Float32(2.0))) t_4 = sqrt(fmax(t_1, t_3)) tmp = Float32(0.0) if (t_1 >= t_3) tmp = Float32(t_0 / t_4); else tmp = Float32(t_2 / t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dX_46_u; t_1 = ((floor(h) * dX_46_v) ^ single(2.0)) + (t_0 ^ single(2.0)); t_2 = floor(w) * dY_46_u; t_3 = ((floor(h) * dY_46_v) ^ single(2.0)) + (t_2 ^ single(2.0)); t_4 = sqrt(max(t_1, t_3)); tmp = single(0.0); if (t_1 >= t_3) tmp = t_0 / t_4; else tmp = t_2 / t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_1 := {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2} + {t\_0}^{2}\\
t_2 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_3 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2} + {t\_2}^{2}\\
t_4 := \sqrt{\mathsf{max}\left(t\_1, t\_3\right)}\\
\mathbf{if}\;t\_1 \geq t\_3:\\
\;\;\;\;\frac{t\_0}{t\_4}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_2}{t\_4}\\
\end{array}
\end{array}
Initial program 78.2%
Applied rewrites78.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (* (floor w) dX.u) 2.0))
(t_1 (pow (* (floor h) dX.v) 2.0))
(t_2 (+ t_1 t_0))
(t_3 (* (floor w) dY.u))
(t_4 (+ (pow (* (floor h) dY.v) 2.0) (pow t_3 2.0))))
(if (>= t_2 t_4)
(* (/ dX.u (sqrt (fmax (+ t_0 t_1) t_4))) (floor w))
(/ t_3 (sqrt (fmax t_2 t_4))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf((floorf(w) * dX_46_u), 2.0f);
float t_1 = powf((floorf(h) * dX_46_v), 2.0f);
float t_2 = t_1 + t_0;
float t_3 = floorf(w) * dY_46_u;
float t_4 = powf((floorf(h) * dY_46_v), 2.0f) + powf(t_3, 2.0f);
float tmp;
if (t_2 >= t_4) {
tmp = (dX_46_u / sqrtf(fmaxf((t_0 + t_1), t_4))) * floorf(w);
} else {
tmp = t_3 / sqrtf(fmaxf(t_2, t_4));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_1 = Float32(floor(h) * dX_46_v) ^ Float32(2.0) t_2 = Float32(t_1 + t_0) t_3 = Float32(floor(w) * dY_46_u) t_4 = Float32((Float32(floor(h) * dY_46_v) ^ Float32(2.0)) + (t_3 ^ Float32(2.0))) tmp = Float32(0.0) if (t_2 >= t_4) tmp = Float32(Float32(dX_46_u / sqrt(fmax(Float32(t_0 + t_1), t_4))) * floor(w)); else tmp = Float32(t_3 / sqrt(fmax(t_2, t_4))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = (floor(w) * dX_46_u) ^ single(2.0); t_1 = (floor(h) * dX_46_v) ^ single(2.0); t_2 = t_1 + t_0; t_3 = floor(w) * dY_46_u; t_4 = ((floor(h) * dY_46_v) ^ single(2.0)) + (t_3 ^ single(2.0)); tmp = single(0.0); if (t_2 >= t_4) tmp = (dX_46_u / sqrt(max((t_0 + t_1), t_4))) * floor(w); else tmp = t_3 / sqrt(max(t_2, t_4)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_1 := {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2}\\
t_2 := t\_1 + t\_0\\
t_3 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_4 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2} + {t\_3}^{2}\\
\mathbf{if}\;t\_2 \geq t\_4:\\
\;\;\;\;\frac{dX.u}{\sqrt{\mathsf{max}\left(t\_0 + t\_1, t\_4\right)}} \cdot \left\lfloor w\right\rfloor \\
\mathbf{else}:\\
\;\;\;\;\frac{t\_3}{\sqrt{\mathsf{max}\left(t\_2, t\_4\right)}}\\
\end{array}
\end{array}
Initial program 78.2%
Applied rewrites78.6%
Applied rewrites78.4%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (+ (pow (* (floor h) dY.v) 2.0) (pow (* (floor w) dY.u) 2.0)))
(t_1 (pow (* (floor h) dX.v) 2.0))
(t_2 (* (floor w) dX.u))
(t_3 (sqrt (fmax (+ (pow t_2 2.0) t_1) t_0))))
(if (>= t_1 t_0) (/ t_2 t_3) (* (/ dY.u t_3) (floor w)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf((floorf(h) * dY_46_v), 2.0f) + powf((floorf(w) * dY_46_u), 2.0f);
float t_1 = powf((floorf(h) * dX_46_v), 2.0f);
float t_2 = floorf(w) * dX_46_u;
float t_3 = sqrtf(fmaxf((powf(t_2, 2.0f) + t_1), t_0));
float tmp;
if (t_1 >= t_0) {
tmp = t_2 / t_3;
} else {
tmp = (dY_46_u / t_3) * floorf(w);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32((Float32(floor(h) * dY_46_v) ^ Float32(2.0)) + (Float32(floor(w) * dY_46_u) ^ Float32(2.0))) t_1 = Float32(floor(h) * dX_46_v) ^ Float32(2.0) t_2 = Float32(floor(w) * dX_46_u) t_3 = sqrt(fmax(Float32((t_2 ^ Float32(2.0)) + t_1), t_0)) tmp = Float32(0.0) if (t_1 >= t_0) tmp = Float32(t_2 / t_3); else tmp = Float32(Float32(dY_46_u / t_3) * floor(w)); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = ((floor(h) * dY_46_v) ^ single(2.0)) + ((floor(w) * dY_46_u) ^ single(2.0)); t_1 = (floor(h) * dX_46_v) ^ single(2.0); t_2 = floor(w) * dX_46_u; t_3 = sqrt(max(((t_2 ^ single(2.0)) + t_1), t_0)); tmp = single(0.0); if (t_1 >= t_0) tmp = t_2 / t_3; else tmp = (dY_46_u / t_3) * floor(w); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2} + {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_1 := {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2}\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := \sqrt{\mathsf{max}\left({t\_2}^{2} + t\_1, t\_0\right)}\\
\mathbf{if}\;t\_1 \geq t\_0:\\
\;\;\;\;\frac{t\_2}{t\_3}\\
\mathbf{else}:\\
\;\;\;\;\frac{dY.u}{t\_3} \cdot \left\lfloor w\right\rfloor \\
\end{array}
\end{array}
Initial program 78.2%
Taylor expanded in dX.u around 0
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3268.8
Applied rewrites68.8%
Applied rewrites69.0%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dX.u))
(t_1 (pow (* (floor h) dX.v) 2.0))
(t_2 (* (floor w) dY.u))
(t_3 (pow (* (floor h) dY.v) 2.0))
(t_4 (sqrt (fmax (+ (pow t_0 2.0) t_1) (+ (pow t_2 2.0) t_3)))))
(if (>= t_1 t_3) (/ t_0 t_4) (/ t_2 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dX_46_u;
float t_1 = powf((floorf(h) * dX_46_v), 2.0f);
float t_2 = floorf(w) * dY_46_u;
float t_3 = powf((floorf(h) * dY_46_v), 2.0f);
float t_4 = sqrtf(fmaxf((powf(t_0, 2.0f) + t_1), (powf(t_2, 2.0f) + t_3)));
float tmp;
if (t_1 >= t_3) {
tmp = t_0 / t_4;
} else {
tmp = t_2 / t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) t_1 = Float32(floor(h) * dX_46_v) ^ Float32(2.0) t_2 = Float32(floor(w) * dY_46_u) t_3 = Float32(floor(h) * dY_46_v) ^ Float32(2.0) t_4 = sqrt(fmax(Float32((t_0 ^ Float32(2.0)) + t_1), Float32((t_2 ^ Float32(2.0)) + t_3))) tmp = Float32(0.0) if (t_1 >= t_3) tmp = Float32(t_0 / t_4); else tmp = Float32(t_2 / t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dX_46_u; t_1 = (floor(h) * dX_46_v) ^ single(2.0); t_2 = floor(w) * dY_46_u; t_3 = (floor(h) * dY_46_v) ^ single(2.0); t_4 = sqrt(max(((t_0 ^ single(2.0)) + t_1), ((t_2 ^ single(2.0)) + t_3))); tmp = single(0.0); if (t_1 >= t_3) tmp = t_0 / t_4; else tmp = t_2 / t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_1 := {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2}\\
t_2 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_3 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2}\\
t_4 := \sqrt{\mathsf{max}\left({t\_0}^{2} + t\_1, {t\_2}^{2} + t\_3\right)}\\
\mathbf{if}\;t\_1 \geq t\_3:\\
\;\;\;\;\frac{t\_0}{t\_4}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_2}{t\_4}\\
\end{array}
\end{array}
Initial program 78.2%
Taylor expanded in dX.u around 0
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3268.8
Applied rewrites68.8%
Applied rewrites69.0%
Taylor expanded in dY.u around 0
unpow-prod-downN/A
pow2N/A
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lift-pow.f3260.8
Applied rewrites60.8%
Applied rewrites60.8%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dX.u))
(t_1 (pow (* (floor h) dX.v) 2.0))
(t_2 (pow (* (floor h) dY.v) 2.0))
(t_3
(sqrt
(fmax (+ (pow t_0 2.0) t_1) (+ t_2 (pow (* (floor w) dY.u) 2.0))))))
(if (>= t_1 t_2) (/ t_0 t_3) (* (/ dY.u t_3) (floor w)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dX_46_u;
float t_1 = powf((floorf(h) * dX_46_v), 2.0f);
float t_2 = powf((floorf(h) * dY_46_v), 2.0f);
float t_3 = sqrtf(fmaxf((powf(t_0, 2.0f) + t_1), (t_2 + powf((floorf(w) * dY_46_u), 2.0f))));
float tmp;
if (t_1 >= t_2) {
tmp = t_0 / t_3;
} else {
tmp = (dY_46_u / t_3) * floorf(w);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) t_1 = Float32(floor(h) * dX_46_v) ^ Float32(2.0) t_2 = Float32(floor(h) * dY_46_v) ^ Float32(2.0) t_3 = sqrt(fmax(Float32((t_0 ^ Float32(2.0)) + t_1), Float32(t_2 + (Float32(floor(w) * dY_46_u) ^ Float32(2.0))))) tmp = Float32(0.0) if (t_1 >= t_2) tmp = Float32(t_0 / t_3); else tmp = Float32(Float32(dY_46_u / t_3) * floor(w)); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dX_46_u; t_1 = (floor(h) * dX_46_v) ^ single(2.0); t_2 = (floor(h) * dY_46_v) ^ single(2.0); t_3 = sqrt(max(((t_0 ^ single(2.0)) + t_1), (t_2 + ((floor(w) * dY_46_u) ^ single(2.0))))); tmp = single(0.0); if (t_1 >= t_2) tmp = t_0 / t_3; else tmp = (dY_46_u / t_3) * floor(w); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_1 := {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2}\\
t_2 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2}\\
t_3 := \sqrt{\mathsf{max}\left({t\_0}^{2} + t\_1, t\_2 + {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\right)}\\
\mathbf{if}\;t\_1 \geq t\_2:\\
\;\;\;\;\frac{t\_0}{t\_3}\\
\mathbf{else}:\\
\;\;\;\;\frac{dY.u}{t\_3} \cdot \left\lfloor w\right\rfloor \\
\end{array}
\end{array}
Initial program 78.2%
Taylor expanded in dX.u around 0
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3268.8
Applied rewrites68.8%
Applied rewrites69.0%
Taylor expanded in dY.u around 0
unpow-prod-downN/A
pow2N/A
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lift-pow.f3260.8
Applied rewrites60.8%
herbie shell --seed 2025037
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:name "Anisotropic x16 LOD (line direction, u)"
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0)) (and (<= 1.0 h) (<= h 16384.0))) (and (<= 1e-20 (fabs dX.u)) (<= (fabs dX.u) 1e+20))) (and (<= 1e-20 (fabs dX.v)) (<= (fabs dX.v) 1e+20))) (and (<= 1e-20 (fabs dY.u)) (<= (fabs dY.u) 1e+20))) (and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20))) (== maxAniso 16.0))
(if (>= (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor w) dX.u)) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor w) dY.u))))