
(FPCore (g a) :precision binary64 (cbrt (/ g (* 2.0 a))))
double code(double g, double a) {
return cbrt((g / (2.0 * a)));
}
public static double code(double g, double a) {
return Math.cbrt((g / (2.0 * a)));
}
function code(g, a) return cbrt(Float64(g / Float64(2.0 * a))) end
code[g_, a_] := N[Power[N[(g / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{\frac{g}{2 \cdot a}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (g a) :precision binary64 (cbrt (/ g (* 2.0 a))))
double code(double g, double a) {
return cbrt((g / (2.0 * a)));
}
public static double code(double g, double a) {
return Math.cbrt((g / (2.0 * a)));
}
function code(g, a) return cbrt(Float64(g / Float64(2.0 * a))) end
code[g_, a_] := N[Power[N[(g / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{\frac{g}{2 \cdot a}}
\end{array}
(FPCore (g a) :precision binary64 (/ (- (* (cbrt g) (cbrt -0.5))) (cbrt a)))
double code(double g, double a) {
return -(cbrt(g) * cbrt(-0.5)) / cbrt(a);
}
public static double code(double g, double a) {
return -(Math.cbrt(g) * Math.cbrt(-0.5)) / Math.cbrt(a);
}
function code(g, a) return Float64(Float64(-Float64(cbrt(g) * cbrt(-0.5))) / cbrt(a)) end
code[g_, a_] := N[((-N[(N[Power[g, 1/3], $MachinePrecision] * N[Power[-0.5, 1/3], $MachinePrecision]), $MachinePrecision]) / N[Power[a, 1/3], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-\sqrt[3]{g} \cdot \sqrt[3]{-0.5}}{\sqrt[3]{a}}
\end{array}
Initial program 77.9%
Applied rewrites98.6%
Applied rewrites98.2%
Applied rewrites98.7%
Taylor expanded in g around -inf
Applied rewrites98.7%
(FPCore (g a) :precision binary64 (/ (cbrt g) (cbrt (+ a a))))
double code(double g, double a) {
return cbrt(g) / cbrt((a + a));
}
public static double code(double g, double a) {
return Math.cbrt(g) / Math.cbrt((a + a));
}
function code(g, a) return Float64(cbrt(g) / cbrt(Float64(a + a))) end
code[g_, a_] := N[(N[Power[g, 1/3], $MachinePrecision] / N[Power[N[(a + a), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt[3]{g}}{\sqrt[3]{a + a}}
\end{array}
Initial program 77.9%
Applied rewrites98.7%
(FPCore (g a) :precision binary64 (cbrt (/ g (+ a a))))
double code(double g, double a) {
return cbrt((g / (a + a)));
}
public static double code(double g, double a) {
return Math.cbrt((g / (a + a)));
}
function code(g, a) return cbrt(Float64(g / Float64(a + a))) end
code[g_, a_] := N[Power[N[(g / N[(a + a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{\frac{g}{a + a}}
\end{array}
Initial program 77.9%
Applied rewrites77.9%
herbie shell --seed 2025036 -o generate:simplify -o generate:proofs
(FPCore (g a)
:name "2-ancestry mixing, zero discriminant"
:precision binary64
(cbrt (/ g (* 2.0 a))))