Text.Parsec.Token:makeTokenParser from parsec-3.1.9, A

Time bar (total: 3.5s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
0.6MiB live, 0.6MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 7 to 7 computations (0% saved)

sample848.0ms (24.6%)

Memory
51.9MiB live, 646.6MiB allocated; 889ms collecting garbage
Samples
631.0ms8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 416.0ms
ival-div: 352.0ms (84.7% of total)
ival-add: 53.0ms (12.8% of total)
exact: 6.0ms (1.4% of total)
ival-assert: 3.0ms (0.7% of total)
adjust: 2.0ms (0.5% of total)
Bogosity

explain62.0ms (1.8%)

Memory
-9.3MiB live, 80.6MiB allocated; 42ms collecting garbage
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
00-0-y
00-0-(+.f64 x y)
00-0-(/.f64 (+.f64 x y) #s(literal 10 binary64))
00-0-x
00-0-#s(literal 10 binary64)
Confusion
Predicted +Predicted -
+00
-0256
Precision
0/0
Recall
0/0
Confusion?
Predicted +Predicted MaybePredicted -
+000
-00256
Precision?
0/0
Recall?
0/0
Freqs
test
numberfreq
0256
Total Confusion?
Predicted +Predicted MaybePredicted -
+000
-001
Precision?
0/0
Recall?
0/0
Samples
39.0ms512×0valid
Compiler

Compiled 31 to 19 computations (38.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 8.0ms
ival-div: 4.0ms (51.7% of total)
ival-add: 3.0ms (38.8% of total)
ival-true: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
exact: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

preprocess16.0ms (0.5%)

Memory
27.8MiB live, 27.8MiB allocated; 0ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01834
13834
26234
38034
49134
59634
095
0145
0145
Stop Event
saturated
saturated
iter limit
saturated
Calls
Call 1
Inputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
Outputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
Symmetry

(sort x y)

Compiler

Compiled 5 to 5 computations (0% saved)

eval0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage
Compiler

Compiled 0 to 2 computations (-∞% saved)

prune0.0ms (0%)

Memory
0.5MiB live, 0.5MiB allocated; 0ms collecting garbage
Alt Table
Click to see full alt table
StatusAccuracyProgram
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
Compiler

Compiled 5 to 5 computations (0% saved)

series3.0ms (0.1%)

Memory
4.2MiB live, 4.2MiB allocated; 0ms collecting garbage
Counts
5 → 16
Calls
Call 1
Inputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(+.f64 x y)
x
y
#s(literal 10 binary64)
Outputs
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Calls

6 calls:

TimeVariablePointExpression
1.0ms
x
@inf
((/ (+ x y) 10) (+ x y) x y 10)
1.0ms
y
@inf
((/ (+ x y) 10) (+ x y) x y 10)
1.0ms
x
@-inf
((/ (+ x y) 10) (+ x y) x y 10)
1.0ms
y
@-inf
((/ (+ x y) 10) (+ x y) x y 10)
0.0ms
x
@0
((/ (+ x y) 10) (+ x y) x y 10)

rewrite581.0ms (16.8%)

Memory
-13.5MiB live, 181.6MiB allocated; 23ms collecting garbage
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
076205
1114203
2115203
3116203
0116195
1314195
22013195
08579193
19134189
212029189
317619189
421272189
522553189
622785189
722832189
Stop Event
saturated
node limit
saturated
Counts
21 → 65
Calls
Call 1
Inputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(+.f64 x y)
x
y
#s(literal 10 binary64)
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Outputs
(+.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))
(+.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)))
(-.f64 (/.f64 (/.f64 (*.f64 x x) (-.f64 x y)) #s(literal 10 binary64)) (/.f64 (/.f64 (*.f64 y y) (-.f64 x y)) #s(literal 10 binary64)))
(-.f64 (/.f64 (*.f64 x x) (*.f64 (-.f64 x y) #s(literal 10 binary64))) (/.f64 (*.f64 y y) (*.f64 (-.f64 x y) #s(literal 10 binary64))))
(-.f64 (/.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (/.f64 (-.f64 x y) #s(literal 10 binary64))) (/.f64 (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)) (/.f64 (-.f64 x y) #s(literal 10 binary64))))
(neg.f64 (/.f64 (+.f64 x y) #s(literal -10 binary64)))
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(/.f64 (neg.f64 (+.f64 x y)) #s(literal -10 binary64))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (*.f64 (fma.f64 x x (*.f64 y (-.f64 y x))) #s(literal 10 binary64)))
(/.f64 (-.f64 (*.f64 x x) (*.f64 y y)) (*.f64 (-.f64 x y) #s(literal 10 binary64)))
(/.f64 (fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y)) #s(literal 100 binary64))
(/.f64 (neg.f64 (neg.f64 (+.f64 x y))) #s(literal 10 binary64))
(/.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (*.f64 (fma.f64 x x (*.f64 y (-.f64 y x))) #s(literal 10 binary64))))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (*.f64 y y))) (neg.f64 (*.f64 (-.f64 x y) #s(literal 10 binary64))))
(/.f64 (+.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)) (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))))))
(/.f64 (-.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64))) (/.f64 (-.f64 x y) #s(literal 10 binary64)))
(/.f64 (fma.f64 x #s(literal -10 binary64) (*.f64 #s(literal 10 binary64) (neg.f64 y))) #s(literal -100 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) y)) #s(literal -100 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 y))) #s(literal 100 binary64))
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
(/.f64 (fma.f64 y #s(literal -10 binary64) (*.f64 #s(literal 10 binary64) (neg.f64 x))) #s(literal -100 binary64))
(/.f64 (fma.f64 (neg.f64 y) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) x)) #s(literal -100 binary64))
(/.f64 (fma.f64 (neg.f64 y) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 x))) #s(literal 100 binary64))
(/.f64 (neg.f64 (fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y))) #s(literal -100 binary64))
(/.f64 (neg.f64 (neg.f64 (neg.f64 (+.f64 x y)))) #s(literal -10 binary64))
(/.f64 (neg.f64 (+.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)) (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)))) (neg.f64 (/.f64 (-.f64 x y) #s(literal 10 binary64))))
(*.f64 (/.f64 (fma.f64 x x (*.f64 y (-.f64 y x))) (fma.f64 x x (*.f64 y (-.f64 y x)))) (/.f64 (+.f64 x y) #s(literal 10 binary64)))
(*.f64 (/.f64 (+.f64 x y) (-.f64 x y)) (/.f64 (-.f64 x y) #s(literal 10 binary64)))
(+.f64 x y)
(+.f64 y x)
(+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 x x (*.f64 y (-.f64 y x)))) (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 x x (*.f64 y (-.f64 y x)))))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x y)) (/.f64 (*.f64 y y) (-.f64 x y)))
(-.f64 (/.f64 (*.f64 y y) (-.f64 y x)) (/.f64 (*.f64 x x) (-.f64 y x)))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 x x (*.f64 y (-.f64 y x))))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 y y (-.f64 (*.f64 x x) (*.f64 x y))))
(/.f64 (-.f64 (*.f64 x x) (*.f64 y y)) (-.f64 x y))
(/.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (fma.f64 x x (*.f64 y (-.f64 y x)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (fma.f64 y y (-.f64 (*.f64 x x) (*.f64 x y)))))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (*.f64 y y))) (neg.f64 (-.f64 x y)))
(/.f64 (-.f64 (*.f64 y y) (*.f64 x x)) (-.f64 y x))
(/.f64 (fma.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 x x (*.f64 y (-.f64 y x))) (*.f64 (fma.f64 x x (*.f64 y (-.f64 y x))) (pow.f64 y #s(literal 3 binary64)))) (*.f64 (fma.f64 x x (*.f64 y (-.f64 y x))) (fma.f64 x x (*.f64 y (-.f64 y x)))))
(/.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 x y)) (*.f64 (-.f64 x y) (*.f64 y y))) (*.f64 (-.f64 x y) (-.f64 x y)))
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 x x (*.f64 y (-.f64 y x))))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (*.f64 x x) (*.f64 y y)))) (neg.f64 (neg.f64 (-.f64 x y))))
(/.f64 (neg.f64 (-.f64 (*.f64 y y) (*.f64 x x))) (neg.f64 (-.f64 y x)))
x
y
#s(literal 10 binary64)
#s(approx (/ (+ x y) 10) (*.f64 y #s(literal 1/10 binary64)))
#s(approx (/ (+ x y) 10) (*.f64 (+.f64 x y) #s(literal 1/10 binary64)))
#s(approx (+ x y) y)
#s(approx (+ x y) (+.f64 x y))
#s(approx x x)
#s(approx (/ (+ x y) 10) (*.f64 x #s(literal 1/10 binary64)))
#s(approx (/ (+ x y) 10) (*.f64 x (fma.f64 y (/.f64 #s(literal 1/10 binary64) x) #s(literal 1/10 binary64))))
#s(approx (+ x y) x)
#s(approx (+ x y) (fma.f64 x (/.f64 y x) x))
#s(approx (/ (+ x y) 10) (*.f64 (-.f64 (*.f64 (/.f64 y x) #s(literal -1/10 binary64)) #s(literal 1/10 binary64)) (neg.f64 x)))
#s(approx (+ x y) (*.f64 (neg.f64 x) (+.f64 (/.f64 y (neg.f64 x)) #s(literal -1 binary64))))
#s(approx y y)
#s(approx (/ (+ x y) 10) (*.f64 y (fma.f64 x (/.f64 #s(literal 1/10 binary64) y) #s(literal 1/10 binary64))))
#s(approx (+ x y) (fma.f64 y (/.f64 x y) y))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ x y) (*.f64 (+.f64 (/.f64 x (neg.f64 y)) #s(literal -1 binary64)) (neg.f64 y)))

eval73.0ms (2.1%)

Memory
-51.2MiB live, 13.8MiB allocated; 13ms collecting garbage
Compiler

Compiled 900 to 217 computations (75.9% saved)

prune4.0ms (0.1%)

Memory
8.4MiB live, 8.4MiB allocated; 0ms collecting garbage
Pruning

7 alts after pruning (6 fresh and 1 done)

PrunedKeptTotal
New59665
Fresh000
Picked011
Done000
Total59766
Accuracy
100.0%
Counts
66 → 7
Alt Table
Click to see full alt table
StatusAccuracyProgram
98.8%
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
48.6%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
52.4%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
99.4%
#s(approx (/ (+ x y) 10) (*.f64 (+.f64 x y) #s(literal 1/10 binary64)))
48.3%
#s(approx (/ (+ x y) 10) (*.f64 y #s(literal 1/10 binary64)))
52.1%
#s(approx (/ (+ x y) 10) (*.f64 x #s(literal 1/10 binary64)))
Compiler

Compiled 107 to 93 computations (13.1% saved)

series4.0ms (0.1%)

Memory
8.5MiB live, 8.5MiB allocated; 0ms collecting garbage
Counts
15 → 25
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 (+.f64 x y) #s(literal 1/10 binary64)))
(*.f64 (+.f64 x y) #s(literal 1/10 binary64))
(+.f64 x y)
x
y
#s(literal 1/10 binary64)
#s(approx (/ (+ x y) 10) (*.f64 x #s(literal 1/10 binary64)))
(*.f64 x #s(literal 1/10 binary64))
#s(approx (/ (+ x y) 10) (*.f64 y #s(literal 1/10 binary64)))
(*.f64 y #s(literal 1/10 binary64))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
#s(approx (+ x y) x)
#s(literal 10 binary64)
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
#s(approx (+ x y) y)
Outputs
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* (+ x y) 1/10) #s(hole binary64 (* 1/10 y)))
#s(approx (* (+ x y) 1/10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (* x 1/10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (* (+ x y) 1/10) #s(hole binary64 (* 1/10 x)))
#s(approx (* (+ x y) 1/10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (* (+ x y) 1/10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (* y 1/10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (* (+ x y) 1/10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (* (+ x y) 1/10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Calls

6 calls:

TimeVariablePointExpression
1.0ms
x
@-inf
((/ (+ x y) 10) (* (+ x y) 1/10) (+ x y) x y 1/10 (/ (+ x y) 10) (* x 1/10) (/ (+ x y) 10) (* y 1/10) (/ (+ x y) 10) (+ x y) 10 (/ (+ x y) 10) (+ x y))
1.0ms
x
@inf
((/ (+ x y) 10) (* (+ x y) 1/10) (+ x y) x y 1/10 (/ (+ x y) 10) (* x 1/10) (/ (+ x y) 10) (* y 1/10) (/ (+ x y) 10) (+ x y) 10 (/ (+ x y) 10) (+ x y))
1.0ms
y
@-inf
((/ (+ x y) 10) (* (+ x y) 1/10) (+ x y) x y 1/10 (/ (+ x y) 10) (* x 1/10) (/ (+ x y) 10) (* y 1/10) (/ (+ x y) 10) (+ x y) 10 (/ (+ x y) 10) (+ x y))
1.0ms
y
@inf
((/ (+ x y) 10) (* (+ x y) 1/10) (+ x y) x y 1/10 (/ (+ x y) 10) (* x 1/10) (/ (+ x y) 10) (* y 1/10) (/ (+ x y) 10) (+ x y) 10 (/ (+ x y) 10) (+ x y))
1.0ms
x
@0
((/ (+ x y) 10) (* (+ x y) 1/10) (+ x y) x y 1/10 (/ (+ x y) 10) (* x 1/10) (/ (+ x y) 10) (* y 1/10) (/ (+ x y) 10) (+ x y) 10 (/ (+ x y) 10) (+ x y))

rewrite510.0ms (14.8%)

Memory
4.3MiB live, 189.3MiB allocated; 22ms collecting garbage
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
098392
1157390
2164390
3169390
4171390
0171362
1376362
22090362
08661360
19171344
211975340
317528340
421176340
522455340
622687340
722734340
Stop Event
saturated
node limit
saturated
Counts
40 → 104
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 (+.f64 x y) #s(literal 1/10 binary64)))
(*.f64 (+.f64 x y) #s(literal 1/10 binary64))
(+.f64 x y)
x
y
#s(literal 1/10 binary64)
#s(approx (/ (+ x y) 10) (*.f64 x #s(literal 1/10 binary64)))
(*.f64 x #s(literal 1/10 binary64))
#s(approx (/ (+ x y) 10) (*.f64 y #s(literal 1/10 binary64)))
(*.f64 y #s(literal 1/10 binary64))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
#s(approx (+ x y) x)
#s(literal 10 binary64)
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
#s(approx (+ x y) y)
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* (+ x y) 1/10) #s(hole binary64 (* 1/10 y)))
#s(approx (* (+ x y) 1/10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (* x 1/10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (* (+ x y) 1/10) #s(hole binary64 (* 1/10 x)))
#s(approx (* (+ x y) 1/10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (* (+ x y) 1/10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (* y 1/10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (* (+ x y) 1/10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (* (+ x y) 1/10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 (+.f64 x y) #s(literal 1/10 binary64)))
(+.f64 (*.f64 y #s(literal 1/10 binary64)) (*.f64 x #s(literal 1/10 binary64)))
(+.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 y #s(literal 1/10 binary64)))
(+.f64 (/.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64)) (fma.f64 (*.f64 y #s(literal 1/10 binary64)) (-.f64 (*.f64 y #s(literal 1/10 binary64)) (*.f64 x #s(literal 1/10 binary64))) (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 y #s(literal 1/10 binary64)) #s(literal 3 binary64)) (fma.f64 (*.f64 y #s(literal 1/10 binary64)) (-.f64 (*.f64 y #s(literal 1/10 binary64)) (*.f64 x #s(literal 1/10 binary64))) (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)))))
(-.f64 (*.f64 y #s(literal 1/10 binary64)) (*.f64 x #s(literal -1/10 binary64)))
(-.f64 (*.f64 y #s(literal 1/10 binary64)) (*.f64 (neg.f64 x) #s(literal 1/10 binary64)))
(-.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 y #s(literal -1/10 binary64)))
(-.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 (neg.f64 y) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 x x) (-.f64 x y))) (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 y y) (-.f64 x y))))
(-.f64 (/.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64)) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (*.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 y #s(literal -1/10 binary64)))))) (/.f64 (pow.f64 (*.f64 y #s(literal -1/10 binary64)) #s(literal 3 binary64)) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (*.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 y #s(literal -1/10 binary64)))))))
(-.f64 (/.f64 (pow.f64 (*.f64 y #s(literal 1/10 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 y #s(literal 1/10 binary64)) (*.f64 x #s(literal 1/10 binary64)))) (/.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 y #s(literal 1/10 binary64)) (*.f64 x #s(literal 1/10 binary64)))))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 y #s(literal 1/10 binary64)))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 x #s(literal 1/10 binary64)))
(fma.f64 #s(literal 1/10 binary64) x (*.f64 y #s(literal 1/10 binary64)))
(fma.f64 #s(literal 1/10 binary64) y (*.f64 x #s(literal 1/10 binary64)))
(/.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1/1000 binary64) (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 y #s(literal 1/10 binary64)) (-.f64 (*.f64 y #s(literal 1/10 binary64)) (*.f64 x #s(literal 1/10 binary64))) (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64))))
(/.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1/1000 binary64) (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64))) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (-.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)) (*.f64 x (*.f64 #s(literal 1/10 binary64) (*.f64 y #s(literal 1/10 binary64)))))))
(/.f64 (*.f64 (*.f64 (+.f64 x y) #s(literal 1/10 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))
(/.f64 (neg.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1/1000 binary64) (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 y #s(literal 1/10 binary64)) (-.f64 (*.f64 y #s(literal 1/10 binary64)) (*.f64 x #s(literal 1/10 binary64))) (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1/1000 binary64) (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (-.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)) (*.f64 x (*.f64 #s(literal 1/10 binary64) (*.f64 y #s(literal 1/10 binary64))))))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 x y) #s(literal 1/10 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))) (neg.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (-.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 y #s(literal -1/10 binary64)) #s(literal 3 binary64))) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (*.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 y #s(literal -1/10 binary64))))))
(/.f64 (-.f64 (pow.f64 (*.f64 y #s(literal 1/10 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64))) (-.f64 (*.f64 y #s(literal 1/10 binary64)) (*.f64 x #s(literal 1/10 binary64))))
(/.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 x x (*.f64 y (-.f64 y x))))
(/.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 (*.f64 x x) (*.f64 y y))) (-.f64 x y))
(/.f64 (*.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) #s(literal 1/10 binary64)) (fma.f64 x x (*.f64 y (-.f64 y x))))
(/.f64 (*.f64 (-.f64 (*.f64 x x) (*.f64 y y)) #s(literal 1/10 binary64)) (-.f64 x y))
(/.f64 (fma.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64)) (fma.f64 (*.f64 y #s(literal 1/10 binary64)) (-.f64 (*.f64 y #s(literal 1/10 binary64)) (*.f64 x #s(literal 1/10 binary64))) (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64))) (*.f64 (fma.f64 (*.f64 y #s(literal 1/10 binary64)) (-.f64 (*.f64 y #s(literal 1/10 binary64)) (*.f64 x #s(literal 1/10 binary64))) (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 y #s(literal 1/10 binary64)) #s(literal 3 binary64)))) (*.f64 (fma.f64 (*.f64 y #s(literal 1/10 binary64)) (-.f64 (*.f64 y #s(literal 1/10 binary64)) (*.f64 x #s(literal 1/10 binary64))) (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64))) (fma.f64 (*.f64 y #s(literal 1/10 binary64)) (-.f64 (*.f64 y #s(literal 1/10 binary64)) (*.f64 x #s(literal 1/10 binary64))) (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)))))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (pow.f64 (*.f64 y #s(literal 1/10 binary64)) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1/1000 binary64) (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 (*.f64 y #s(literal 1/10 binary64)) (-.f64 (*.f64 y #s(literal 1/10 binary64)) (*.f64 x #s(literal 1/10 binary64))) (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (neg.f64 (*.f64 (*.f64 (+.f64 x y) #s(literal 1/10 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))) (neg.f64 (neg.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 y #s(literal -1/10 binary64)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (*.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 y #s(literal -1/10 binary64)))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 y #s(literal 1/10 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 y #s(literal 1/10 binary64)) (*.f64 x #s(literal 1/10 binary64)))))
(/.f64 (neg.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))))) (neg.f64 (fma.f64 x x (*.f64 y (-.f64 y x)))))
(/.f64 (neg.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 (*.f64 x x) (*.f64 y y)))) (neg.f64 (-.f64 x y)))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) #s(literal 1/10 binary64))) (neg.f64 (fma.f64 x x (*.f64 y (-.f64 y x)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (*.f64 x x) (*.f64 y y)) #s(literal 1/10 binary64))) (neg.f64 (-.f64 x y)))
(*.f64 (+.f64 x y) #s(literal 1/10 binary64))
(*.f64 #s(literal 1/10 binary64) (+.f64 x y))
(*.f64 (/.f64 (*.f64 (+.f64 x y) #s(literal 1/10 binary64)) #s(literal 1/10 binary64)) (/.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (-.f64 x y)))
(+.f64 x y)
(+.f64 y x)
(+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 x x (*.f64 y (-.f64 y x)))) (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 x x (*.f64 y (-.f64 y x)))))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x y)) (/.f64 (*.f64 y y) (-.f64 x y)))
(-.f64 (/.f64 (*.f64 y y) (-.f64 y x)) (/.f64 (*.f64 x x) (-.f64 y x)))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 x x (*.f64 y (-.f64 y x))))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 y y (-.f64 (*.f64 x x) (*.f64 x y))))
(/.f64 (-.f64 (*.f64 x x) (*.f64 y y)) (-.f64 x y))
(/.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (fma.f64 x x (*.f64 y (-.f64 y x)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (fma.f64 y y (-.f64 (*.f64 x x) (*.f64 x y)))))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (*.f64 y y))) (neg.f64 (-.f64 x y)))
(/.f64 (-.f64 (*.f64 y y) (*.f64 x x)) (-.f64 y x))
(/.f64 (fma.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 x x (*.f64 y (-.f64 y x))) (*.f64 (fma.f64 x x (*.f64 y (-.f64 y x))) (pow.f64 y #s(literal 3 binary64)))) (*.f64 (fma.f64 x x (*.f64 y (-.f64 y x))) (fma.f64 x x (*.f64 y (-.f64 y x)))))
(/.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 x y)) (*.f64 (-.f64 x y) (*.f64 y y))) (*.f64 (-.f64 x y) (-.f64 x y)))
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 x x (*.f64 y (-.f64 y x))))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (*.f64 x x) (*.f64 y y)))) (neg.f64 (neg.f64 (-.f64 x y))))
(/.f64 (neg.f64 (-.f64 (*.f64 y y) (*.f64 x x))) (neg.f64 (-.f64 y x)))
x
y
#s(literal 1/10 binary64)
#s(approx (/ (+ x y) 10) (*.f64 x #s(literal 1/10 binary64)))
(*.f64 x #s(literal 1/10 binary64))
(*.f64 #s(literal 1/10 binary64) x)
#s(approx (/ (+ x y) 10) (*.f64 y #s(literal 1/10 binary64)))
(*.f64 y #s(literal 1/10 binary64))
(*.f64 #s(literal 1/10 binary64) y)
(neg.f64 (/.f64 #s(approx (+ x y) x) #s(literal -10 binary64)))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 (neg.f64 #s(approx (+ x y) x)) #s(literal -10 binary64))
(/.f64 (neg.f64 (neg.f64 #s(approx (+ x y) x))) #s(literal 10 binary64))
(/.f64 (neg.f64 (neg.f64 (neg.f64 #s(approx (+ x y) x)))) #s(literal -10 binary64))
#s(approx (+ x y) x)
#s(literal 10 binary64)
(neg.f64 (/.f64 #s(approx (+ x y) y) #s(literal -10 binary64)))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
(/.f64 (neg.f64 #s(approx (+ x y) y)) #s(literal -10 binary64))
(/.f64 (neg.f64 (neg.f64 #s(approx (+ x y) y))) #s(literal 10 binary64))
(/.f64 (neg.f64 (neg.f64 (neg.f64 #s(approx (+ x y) y)))) #s(literal -10 binary64))
#s(approx (+ x y) y)
#s(approx (/ (+ x y) 10) (*.f64 y #s(literal 1/10 binary64)))
#s(approx (/ (+ x y) 10) (*.f64 (+.f64 x y) #s(literal 1/10 binary64)))
#s(approx (* (+ x y) 1/10) (*.f64 y #s(literal 1/10 binary64)))
#s(approx (* (+ x y) 1/10) (*.f64 (+.f64 x y) #s(literal 1/10 binary64)))
#s(approx (+ x y) y)
#s(approx (+ x y) (+.f64 x y))
#s(approx x x)
#s(approx (* x 1/10) (*.f64 x #s(literal 1/10 binary64)))
#s(approx (/ (+ x y) 10) (*.f64 x #s(literal 1/10 binary64)))
#s(approx (/ (+ x y) 10) (*.f64 x (fma.f64 y (/.f64 #s(literal 1/10 binary64) x) #s(literal 1/10 binary64))))
#s(approx (* (+ x y) 1/10) (*.f64 x #s(literal 1/10 binary64)))
#s(approx (* (+ x y) 1/10) (*.f64 x (fma.f64 y (/.f64 #s(literal 1/10 binary64) x) #s(literal 1/10 binary64))))
#s(approx (+ x y) x)
#s(approx (+ x y) (fma.f64 x (/.f64 y x) x))
#s(approx (/ (+ x y) 10) (*.f64 (-.f64 (*.f64 (/.f64 y x) #s(literal -1/10 binary64)) #s(literal 1/10 binary64)) (neg.f64 x)))
#s(approx (* (+ x y) 1/10) (*.f64 (-.f64 (*.f64 (/.f64 y x) #s(literal -1/10 binary64)) #s(literal 1/10 binary64)) (neg.f64 x)))
#s(approx (+ x y) (*.f64 (neg.f64 x) (+.f64 (/.f64 y (neg.f64 x)) #s(literal -1 binary64))))
#s(approx y y)
#s(approx (* y 1/10) (*.f64 y #s(literal 1/10 binary64)))
#s(approx (/ (+ x y) 10) (*.f64 y (fma.f64 x (/.f64 #s(literal 1/10 binary64) y) #s(literal 1/10 binary64))))
#s(approx (* (+ x y) 1/10) (*.f64 y (fma.f64 x (/.f64 #s(literal 1/10 binary64) y) #s(literal 1/10 binary64))))
#s(approx (+ x y) (fma.f64 y (/.f64 x y) y))
#s(approx (/ (+ x y) 10) (*.f64 (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64)) (neg.f64 y)))
#s(approx (* (+ x y) 1/10) (*.f64 (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64)) (neg.f64 y)))
#s(approx (+ x y) (*.f64 (neg.f64 y) (+.f64 (/.f64 x (neg.f64 y)) #s(literal -1 binary64))))

eval13.0ms (0.4%)

Memory
-11.6MiB live, 33.8MiB allocated; 3ms collecting garbage
Compiler

Compiled 2 069 to 349 computations (83.1% saved)

prune4.0ms (0.1%)

Memory
17.1MiB live, 17.1MiB allocated; 0ms collecting garbage
Pruning

7 alts after pruning (2 fresh and 5 done)

PrunedKeptTotal
New1091110
Fresh011
Picked055
Done101
Total1107117
Accuracy
100.0%
Counts
117 → 7
Alt Table
Click to see full alt table
StatusAccuracyProgram
98.8%
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
48.6%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
52.4%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
99.4%
#s(approx (/ (+ x y) 10) (fma.f64 x #s(literal 1/10 binary64) (*.f64 y #s(literal 1/10 binary64))))
99.4%
#s(approx (/ (+ x y) 10) (*.f64 (+.f64 x y) #s(literal 1/10 binary64)))
48.3%
#s(approx (/ (+ x y) 10) (*.f64 y #s(literal 1/10 binary64)))
52.1%
#s(approx (/ (+ x y) 10) (*.f64 x #s(literal 1/10 binary64)))
Compiler

Compiled 63 to 53 computations (15.9% saved)

series7.0ms (0.2%)

Memory
23.9MiB live, 23.9MiB allocated; 0ms collecting garbage
Counts
11 → 32
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (fma.f64 x #s(literal 1/10 binary64) (*.f64 y #s(literal 1/10 binary64))))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 y #s(literal 1/10 binary64)))
x
#s(literal 1/10 binary64)
(*.f64 y #s(literal 1/10 binary64))
y
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
(fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x))
#s(literal 10 binary64)
(*.f64 #s(literal 10 binary64) x)
#s(literal 100 binary64)
Outputs
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* x 1/10) (* y 1/10)) #s(hole binary64 (* 1/10 y)))
#s(approx (+ (* x 1/10) (* y 1/10)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 y)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (+ (* 10 x) (* 10 y))))
#s(approx (* 10 x) #s(hole binary64 (* 10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* x 1/10) (* y 1/10)) #s(hole binary64 (* 1/10 x)))
#s(approx (+ (* x 1/10) (* y 1/10)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 x)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* x (+ 10 (* 10 (/ y x))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* x 1/10) (* y 1/10)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* x (- (* -10 (/ y x)) 10)))))
#s(approx (* y 1/10) #s(hole binary64 (* 1/10 y)))
#s(approx y #s(hole binary64 y))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* x 1/10) (* y 1/10)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* y (+ 10 (* 10 (/ x y))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* x 1/10) (* y 1/10)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* y (- (* -10 (/ x y)) 10)))))
Calls

6 calls:

TimeVariablePointExpression
1.0ms
x
@0
((/ (+ x y) 10) (+ (* x 1/10) (* y 1/10)) x 1/10 (* y 1/10) y (/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) 10 (* 10 x) 100)
1.0ms
x
@-inf
((/ (+ x y) 10) (+ (* x 1/10) (* y 1/10)) x 1/10 (* y 1/10) y (/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) 10 (* 10 x) 100)
1.0ms
x
@inf
((/ (+ x y) 10) (+ (* x 1/10) (* y 1/10)) x 1/10 (* y 1/10) y (/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) 10 (* 10 x) 100)
1.0ms
y
@-inf
((/ (+ x y) 10) (+ (* x 1/10) (* y 1/10)) x 1/10 (* y 1/10) y (/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) 10 (* 10 x) 100)
1.0ms
y
@inf
((/ (+ x y) 10) (+ (* x 1/10) (* y 1/10)) x 1/10 (* y 1/10) y (/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) 10 (* 10 x) 100)

rewrite669.0ms (19.4%)

Memory
8.6MiB live, 280.7MiB allocated; 58ms collecting garbage
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
0112559
1188555
2190555
3192555
4195555
0195469
1463469
22478469
09385461
110349429
213943421
320134421
423988421
525462421
625958421
726100421
826124421
Stop Event
saturated
node limit
saturated
Counts
43 → 456
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (fma.f64 x #s(literal 1/10 binary64) (*.f64 y #s(literal 1/10 binary64))))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 y #s(literal 1/10 binary64)))
x
#s(literal 1/10 binary64)
(*.f64 y #s(literal 1/10 binary64))
y
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
(fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x))
#s(literal 10 binary64)
(*.f64 #s(literal 10 binary64) x)
#s(literal 100 binary64)
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* x 1/10) (* y 1/10)) #s(hole binary64 (* 1/10 y)))
#s(approx (+ (* x 1/10) (* y 1/10)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 y)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (+ (* 10 x) (* 10 y))))
#s(approx (* 10 x) #s(hole binary64 (* 10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* x 1/10) (* y 1/10)) #s(hole binary64 (* 1/10 x)))
#s(approx (+ (* x 1/10) (* y 1/10)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 x)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* x (+ 10 (* 10 (/ y x))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* x 1/10) (* y 1/10)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* x (- (* -10 (/ y x)) 10)))))
#s(approx (* y 1/10) #s(hole binary64 (* 1/10 y)))
#s(approx y #s(hole binary64 y))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* x 1/10) (* y 1/10)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* y (+ 10 (* 10 (/ x y))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* x 1/10) (* y 1/10)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* y (- (* -10 (/ x y)) 10)))))
Outputs
#s(approx (/ (+ x y) 10) (/.f64 (+.f64 x y) #s(literal 10 binary64)))
(+.f64 (*.f64 y #s(literal 1/10 binary64)) (*.f64 x #s(literal 1/10 binary64)))
(+.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 y #s(literal 1/10 binary64)))
(+.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 (neg.f64 (neg.f64 y)) #s(literal 1/10 binary64)))
(+.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))
(+.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)))
(+.f64 (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 x x) (-.f64 x y))) (/.f64 (*.f64 (*.f64 y #s(literal -1/10 binary64)) (*.f64 y #s(literal 1/10 binary64))) (/.f64 (-.f64 x y) #s(literal 10 binary64))))
(+.f64 (/.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64)) (fma.f64 (*.f64 y #s(literal 1/10 binary64)) (-.f64 (*.f64 y #s(literal 1/10 binary64)) (*.f64 x #s(literal 1/10 binary64))) (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 y #s(literal 1/10 binary64)) #s(literal 3 binary64)) (fma.f64 (*.f64 y #s(literal 1/10 binary64)) (-.f64 (*.f64 y #s(literal 1/10 binary64)) (*.f64 x #s(literal 1/10 binary64))) (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)))))
(+.f64 (/.f64 (pow.f64 (*.f64 y #s(literal 1/10 binary64)) #s(literal 3 binary64)) (fma.f64 (*.f64 y #s(literal 1/10 binary64)) (-.f64 (*.f64 y #s(literal 1/10 binary64)) (*.f64 x #s(literal 1/10 binary64))) (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64)) (fma.f64 (*.f64 y #s(literal 1/10 binary64)) (-.f64 (*.f64 y #s(literal 1/10 binary64)) (*.f64 x #s(literal 1/10 binary64))) (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)))))
(+.f64 (/.f64 (*.f64 #s(literal 100 binary64) (*.f64 x x)) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) #s(literal 100 binary64))) (/.f64 (*.f64 (*.f64 y #s(literal -10 binary64)) (*.f64 y #s(literal 10 binary64))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) #s(literal 100 binary64))))
(+.f64 (/.f64 (*.f64 x x) (*.f64 (-.f64 x y) #s(literal 10 binary64))) (/.f64 (*.f64 (neg.f64 y) y) (*.f64 (-.f64 x y) #s(literal 10 binary64))))
(+.f64 (/.f64 (pow.f64 (*.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 y x)) #s(literal 100 binary64))) (/.f64 (*.f64 (*.f64 x #s(literal -10 binary64)) (*.f64 x #s(literal 10 binary64))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 y x)) #s(literal 100 binary64))))
(+.f64 (/.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x))) #s(literal 10 binary64)) (/.f64 (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x))) #s(literal 10 binary64)))
(+.f64 (/.f64 (/.f64 (pow.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 3 binary64)) (fma.f64 #s(literal 100 binary64) (*.f64 x x) (*.f64 (*.f64 y #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 y x))))) #s(literal 100 binary64)) (/.f64 (/.f64 (pow.f64 (*.f64 y #s(literal 10 binary64)) #s(literal 3 binary64)) (fma.f64 #s(literal 100 binary64) (*.f64 x x) (*.f64 (*.f64 y #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 y x))))) #s(literal 100 binary64)))
(+.f64 (/.f64 (/.f64 (pow.f64 (*.f64 y #s(literal 10 binary64)) #s(literal 3 binary64)) (fma.f64 #s(literal 100 binary64) (*.f64 y y) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))))) #s(literal 100 binary64)) (/.f64 (/.f64 (pow.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 3 binary64)) (fma.f64 #s(literal 100 binary64) (*.f64 y y) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))))) #s(literal 100 binary64)))
(+.f64 (/.f64 (pow.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 3 binary64)) (*.f64 (fma.f64 #s(literal 100 binary64) (*.f64 x x) (*.f64 (*.f64 y #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 y x)))) #s(literal 100 binary64))) (/.f64 (pow.f64 (*.f64 y #s(literal 10 binary64)) #s(literal 3 binary64)) (*.f64 (fma.f64 #s(literal 100 binary64) (*.f64 x x) (*.f64 (*.f64 y #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 y x)))) #s(literal 100 binary64))))
(+.f64 (/.f64 (pow.f64 (*.f64 y #s(literal 10 binary64)) #s(literal 3 binary64)) (*.f64 (fma.f64 #s(literal 100 binary64) (*.f64 x x) (*.f64 (*.f64 y #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 y x)))) #s(literal 100 binary64))) (/.f64 (pow.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 3 binary64)) (*.f64 (fma.f64 #s(literal 100 binary64) (*.f64 x x) (*.f64 (*.f64 y #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 y x)))) #s(literal 100 binary64))))
(+.f64 (/.f64 (pow.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 3 binary64)) (*.f64 (fma.f64 #s(literal 100 binary64) (*.f64 y y) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y)))) #s(literal 100 binary64))) (/.f64 (pow.f64 (*.f64 y #s(literal 10 binary64)) #s(literal 3 binary64)) (*.f64 (fma.f64 #s(literal 100 binary64) (*.f64 y y) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y)))) #s(literal 100 binary64))))
(+.f64 (/.f64 (pow.f64 (*.f64 y #s(literal 10 binary64)) #s(literal 3 binary64)) (*.f64 (fma.f64 #s(literal 100 binary64) (*.f64 y y) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y)))) #s(literal 100 binary64))) (/.f64 (pow.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 3 binary64)) (*.f64 (fma.f64 #s(literal 100 binary64) (*.f64 y y) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y)))) #s(literal 100 binary64))))
(+.f64 (/.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64)) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (-.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)) (*.f64 x (*.f64 #s(literal 1/10 binary64) (*.f64 y #s(literal 1/10 binary64))))))) (/.f64 (pow.f64 (*.f64 y #s(literal 1/10 binary64)) #s(literal 3 binary64)) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (-.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)) (*.f64 x (*.f64 #s(literal 1/10 binary64) (*.f64 y #s(literal 1/10 binary64))))))))
(+.f64 (/.f64 (pow.f64 (*.f64 y #s(literal 1/10 binary64)) #s(literal 3 binary64)) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (-.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)) (*.f64 x (*.f64 #s(literal 1/10 binary64) (*.f64 y #s(literal 1/10 binary64))))))) (/.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64)) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (-.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)) (*.f64 x (*.f64 #s(literal 1/10 binary64) (*.f64 y #s(literal 1/10 binary64))))))))
(+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 10 binary64))) (/.f64 (pow.f64 y #s(literal 3 binary64)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 10 binary64))))
(+.f64 (/.f64 (pow.f64 y #s(literal 3 binary64)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 10 binary64))) (/.f64 (pow.f64 x #s(literal 3 binary64)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 10 binary64))))
(+.f64 (/.f64 (*.f64 (*.f64 y #s(literal 10 binary64)) #s(literal 100 binary64)) #s(literal 10000 binary64)) (/.f64 (*.f64 #s(literal 100 binary64) (*.f64 x #s(literal 10 binary64))) #s(literal 10000 binary64)))
(+.f64 (/.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 3 binary64)) (+.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)) (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))))) (/.f64 (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 3 binary64)) (+.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)) (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))))))
(-.f64 (*.f64 y #s(literal 1/10 binary64)) (*.f64 x #s(literal -1/10 binary64)))
(-.f64 (*.f64 y #s(literal 1/10 binary64)) (/.f64 (*.f64 x #s(literal 10 binary64)) #s(literal -100 binary64)))
(-.f64 (*.f64 y #s(literal 1/10 binary64)) (*.f64 (neg.f64 x) #s(literal 1/10 binary64)))
(-.f64 (*.f64 y #s(literal 1/10 binary64)) (/.f64 (*.f64 (neg.f64 x) #s(literal 10 binary64)) #s(literal 100 binary64)))
(-.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 y #s(literal -1/10 binary64)))
(-.f64 (*.f64 x #s(literal 1/10 binary64)) (/.f64 (*.f64 y #s(literal 10 binary64)) #s(literal -100 binary64)))
(-.f64 (*.f64 x #s(literal 1/10 binary64)) (/.f64 (*.f64 (neg.f64 y) #s(literal 10 binary64)) #s(literal 100 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 x x) (-.f64 x y))) (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 y y) (-.f64 x y))))
(-.f64 (/.f64 (*.f64 #s(literal 100 binary64) (*.f64 x x)) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) #s(literal 100 binary64))) (/.f64 (pow.f64 (*.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) #s(literal 100 binary64))))
(-.f64 (/.f64 (*.f64 x x) (*.f64 (-.f64 x y) #s(literal 10 binary64))) (/.f64 (*.f64 y y) (*.f64 (-.f64 x y) #s(literal 10 binary64))))
(-.f64 (/.f64 (pow.f64 (*.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 y x)) #s(literal 100 binary64))) (/.f64 (*.f64 #s(literal 100 binary64) (*.f64 x x)) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 y x)) #s(literal 100 binary64))))
(-.f64 (/.f64 (/.f64 (*.f64 x x) (-.f64 x y)) #s(literal 10 binary64)) (/.f64 (/.f64 (*.f64 y y) (-.f64 x y)) #s(literal 10 binary64)))
(-.f64 (/.f64 (*.f64 #s(literal 10 binary64) (/.f64 (*.f64 x x) (-.f64 x y))) #s(literal 100 binary64)) (/.f64 (*.f64 #s(literal 10 binary64) (/.f64 (*.f64 y y) (-.f64 x y))) #s(literal 100 binary64)))
(-.f64 (/.f64 (*.f64 #s(literal 10 binary64) (/.f64 (*.f64 y y) (-.f64 y x))) #s(literal 100 binary64)) (/.f64 (*.f64 #s(literal 10 binary64) (/.f64 (*.f64 x x) (-.f64 y x))) #s(literal 100 binary64)))
(-.f64 (/.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64)) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (*.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 y #s(literal -1/10 binary64)))))) (/.f64 (pow.f64 (*.f64 y #s(literal -1/10 binary64)) #s(literal 3 binary64)) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (*.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 y #s(literal -1/10 binary64)))))))
(-.f64 (/.f64 (pow.f64 (*.f64 y #s(literal 1/10 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 y #s(literal 1/10 binary64)) (*.f64 x #s(literal 1/10 binary64)))) (/.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 y #s(literal 1/10 binary64)) (*.f64 x #s(literal 1/10 binary64)))))
(-.f64 (/.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (/.f64 (-.f64 x y) #s(literal 10 binary64))) (/.f64 (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)) (/.f64 (-.f64 x y) #s(literal 10 binary64))))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 y #s(literal 1/10 binary64)))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 (neg.f64 (neg.f64 y)) #s(literal 1/10 binary64)))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 x #s(literal 1/10 binary64)))
(fma.f64 #s(literal 10 binary64) (/.f64 x #s(literal 100 binary64)) (*.f64 y #s(literal 1/10 binary64)))
(fma.f64 #s(literal 10 binary64) (/.f64 x #s(literal 100 binary64)) (*.f64 (neg.f64 (neg.f64 y)) #s(literal 1/10 binary64)))
(fma.f64 #s(literal 10 binary64) (/.f64 y #s(literal 100 binary64)) (*.f64 x #s(literal 1/10 binary64)))
(fma.f64 #s(literal 1/10 binary64) x (*.f64 y #s(literal 1/10 binary64)))
(fma.f64 #s(literal 1/10 binary64) x (*.f64 (neg.f64 (neg.f64 y)) #s(literal 1/10 binary64)))
(fma.f64 #s(literal 1/10 binary64) y (*.f64 x #s(literal 1/10 binary64)))
(fma.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 x x) (-.f64 x y)) (/.f64 (*.f64 (*.f64 y #s(literal -1/10 binary64)) (*.f64 y #s(literal 1/10 binary64))) (/.f64 (-.f64 x y) #s(literal 10 binary64))))
(fma.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 1 binary64) (*.f64 y #s(literal 1/10 binary64)))
(fma.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 1 binary64) (*.f64 (neg.f64 (neg.f64 y)) #s(literal 1/10 binary64)))
(fma.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 1 binary64) (*.f64 x #s(literal 1/10 binary64)))
(fma.f64 #s(literal -1 binary64) (/.f64 x #s(literal -10 binary64)) (*.f64 y #s(literal 1/10 binary64)))
(fma.f64 #s(literal -1 binary64) (/.f64 x #s(literal -10 binary64)) (*.f64 (neg.f64 (neg.f64 y)) #s(literal 1/10 binary64)))
(fma.f64 #s(literal -1 binary64) (/.f64 y #s(literal -10 binary64)) (*.f64 x #s(literal 1/10 binary64)))
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(/.f64 (fma.f64 (pow.f64 (*.f64 y #s(literal 10 binary64)) #s(literal 3 binary64)) (fma.f64 #s(literal 100 binary64) (*.f64 y y) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y)))) (*.f64 (fma.f64 #s(literal 100 binary64) (*.f64 y y) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y)))) (pow.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 3 binary64)))) (*.f64 (fma.f64 #s(literal 100 binary64) (*.f64 y y) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y)))) (fma.f64 #s(literal 100 binary64) (*.f64 y y) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))))))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 100 binary64) (*.f64 x x)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) (pow.f64 (*.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) (*.f64 #s(literal 10 binary64) (-.f64 x y))))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 y x))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 y x)) (*.f64 #s(literal 100 binary64) (*.f64 x x)))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 y x)) (*.f64 #s(literal 10 binary64) (-.f64 y x))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 #s(literal 1000 binary64) (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 y #s(literal 10 binary64)) #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 #s(literal 100 binary64) (*.f64 x x) (*.f64 (*.f64 y #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 y x)))))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 #s(literal 1000 binary64) (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 y #s(literal 10 binary64)) #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 #s(literal 100 binary64) (*.f64 y y) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y)))))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (*.f64 #s(literal 100 binary64) (*.f64 x x)) (pow.f64 (*.f64 y #s(literal 10 binary64)) #s(literal 2 binary64))))) (neg.f64 (neg.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 100 binary64) (*.f64 x x))))) (neg.f64 (neg.f64 (*.f64 #s(literal 10 binary64) (-.f64 y x)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 y #s(literal -10 binary64)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 #s(literal 100 binary64) (*.f64 x x) (fma.f64 #s(literal 100 binary64) (*.f64 y y) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 y #s(literal -10 binary64)))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 y #s(literal 10 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 x #s(literal -10 binary64)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 #s(literal 100 binary64) (*.f64 y y) (fma.f64 #s(literal 100 binary64) (*.f64 x x) (*.f64 (*.f64 y #s(literal 10 binary64)) (*.f64 x #s(literal -10 binary64)))))))
(/.f64 (neg.f64 (*.f64 #s(literal 10 binary64) (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 y #s(literal 3 binary64))))) (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (neg.f64 (*.f64 #s(literal 10 binary64) (-.f64 (*.f64 x x) (*.f64 y y)))) (neg.f64 (-.f64 x y)))
(/.f64 (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 3 binary64)) (fma.f64 #s(literal 100 binary64) (*.f64 x x) (*.f64 (*.f64 y #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 y x))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 y #s(literal 10 binary64)) #s(literal 3 binary64)) (fma.f64 #s(literal 100 binary64) (*.f64 x x) (*.f64 (*.f64 y #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 y x))))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 3 binary64)) (fma.f64 #s(literal 100 binary64) (*.f64 x x) (*.f64 (*.f64 y #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 y x))))) (/.f64 (pow.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 3 binary64)) (fma.f64 #s(literal 100 binary64) (*.f64 x x) (*.f64 (*.f64 y #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 y x))))) (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 y #s(literal 10 binary64)) #s(literal 3 binary64)) (fma.f64 #s(literal 100 binary64) (*.f64 x x) (*.f64 (*.f64 y #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 y x))))) (/.f64 (pow.f64 (*.f64 y #s(literal 10 binary64)) #s(literal 3 binary64)) (fma.f64 #s(literal 100 binary64) (*.f64 x x) (*.f64 (*.f64 y #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 y x)))))) (*.f64 (/.f64 (pow.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 3 binary64)) (fma.f64 #s(literal 100 binary64) (*.f64 x x) (*.f64 (*.f64 y #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 y x))))) (/.f64 (pow.f64 (*.f64 y #s(literal 10 binary64)) #s(literal 3 binary64)) (fma.f64 #s(literal 100 binary64) (*.f64 x x) (*.f64 (*.f64 y #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 y x)))))))))
(/.f64 (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 y #s(literal 10 binary64)) #s(literal 3 binary64)) (fma.f64 #s(literal 100 binary64) (*.f64 y y) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 3 binary64)) (fma.f64 #s(literal 100 binary64) (*.f64 y y) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 (*.f64 y #s(literal 10 binary64)) #s(literal 3 binary64)) (fma.f64 #s(literal 100 binary64) (*.f64 y y) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))))) (/.f64 (pow.f64 (*.f64 y #s(literal 10 binary64)) #s(literal 3 binary64)) (fma.f64 #s(literal 100 binary64) (*.f64 y y) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))))) (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 3 binary64)) (fma.f64 #s(literal 100 binary64) (*.f64 y y) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))))) (/.f64 (pow.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 3 binary64)) (fma.f64 #s(literal 100 binary64) (*.f64 y y) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y)))))) (*.f64 (/.f64 (pow.f64 (*.f64 y #s(literal 10 binary64)) #s(literal 3 binary64)) (fma.f64 #s(literal 100 binary64) (*.f64 y y) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))))) (/.f64 (pow.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 3 binary64)) (fma.f64 #s(literal 100 binary64) (*.f64 y y) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y)))))))))
(*.f64 #s(literal 10 binary64) (+.f64 x y))
(*.f64 (+.f64 x y) #s(literal 10 binary64))
(*.f64 (/.f64 (*.f64 #s(literal 10 binary64) (+.f64 x y)) #s(literal 10 binary64)) (/.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) (-.f64 x y)))
(*.f64 (/.f64 (*.f64 #s(literal 10 binary64) (+.f64 x y)) #s(literal 10 binary64)) (/.f64 (*.f64 #s(literal 10 binary64) (-.f64 y x)) (-.f64 y x)))
#s(literal 10 binary64)
(*.f64 x #s(literal 10 binary64))
(*.f64 #s(literal 10 binary64) x)
#s(literal 100 binary64)
#s(approx (/ (+ x y) 10) (*.f64 y #s(literal 1/10 binary64)))
#s(approx (/ (+ x y) 10) (/.f64 (+.f64 x y) #s(literal 10 binary64)))
#s(approx (/ (+ x y) 10) (*.f64 y #s(literal 1/10 binary64)))
#s(approx (/ (+ x y) 10) (/.f64 (+.f64 x y) #s(literal 10 binary64)))
#s(approx x x)
#s(approx (/ (+ x y) 10) (*.f64 y #s(literal 1/10 binary64)))
#s(approx (/ (+ x y) 10) (/.f64 (+.f64 x y) #s(literal 10 binary64)))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 y #s(literal 10 binary64)))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 #s(literal 10 binary64) (+.f64 x y)))
#s(approx (* 10 x) (*.f64 x #s(literal 10 binary64)))
#s(approx (/ (+ x y) 10) (*.f64 x #s(literal 1/10 binary64)))
#s(approx (/ (+ x y) 10) (*.f64 x (fma.f64 y (/.f64 #s(literal 1/10 binary64) x) #s(literal 1/10 binary64))))
#s(approx (/ (+ x y) 10) (*.f64 x #s(literal 1/10 binary64)))
#s(approx (/ (+ x y) 10) (*.f64 x (fma.f64 y (/.f64 #s(literal 1/10 binary64) x) #s(literal 1/10 binary64))))
#s(approx (/ (+ x y) 10) (*.f64 x #s(literal 1/10 binary64)))
#s(approx (/ (+ x y) 10) (*.f64 x (fma.f64 y (/.f64 #s(literal 1/10 binary64) x) #s(literal 1/10 binary64))))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 x #s(literal 10 binary64)))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 x (fma.f64 y (/.f64 #s(literal 10 binary64) x) #s(literal 10 binary64))))
#s(approx (/ (+ x y) 10) (*.f64 (-.f64 (*.f64 (/.f64 y x) #s(literal -1/10 binary64)) #s(literal 1/10 binary64)) (neg.f64 x)))
#s(approx (/ (+ x y) 10) (*.f64 (-.f64 (*.f64 (/.f64 y x) #s(literal -1/10 binary64)) #s(literal 1/10 binary64)) (neg.f64 x)))
#s(approx (/ (+ x y) 10) (*.f64 (-.f64 (*.f64 (/.f64 y x) #s(literal -1/10 binary64)) #s(literal 1/10 binary64)) (neg.f64 x)))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -10 binary64) (/.f64 y x)) #s(literal 10 binary64))))
#s(approx (* y 1/10) (*.f64 y #s(literal 1/10 binary64)))
#s(approx y y)
#s(approx (/ (+ x y) 10) (*.f64 y (fma.f64 x (/.f64 #s(literal 1/10 binary64) y) #s(literal 1/10 binary64))))
#s(approx (/ (+ x y) 10) (*.f64 y (fma.f64 x (/.f64 #s(literal 1/10 binary64) y) #s(literal 1/10 binary64))))
#s(approx (/ (+ x y) 10) (*.f64 y (fma.f64 x (/.f64 #s(literal 1/10 binary64) y) #s(literal 1/10 binary64))))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 y (fma.f64 x (/.f64 #s(literal 10 binary64) y) #s(literal 10 binary64))))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 (-.f64 (*.f64 #s(literal -10 binary64) (/.f64 x y)) #s(literal 10 binary64)) (neg.f64 y)))

eval41.0ms (1.2%)

Memory
7.7MiB live, 56.6MiB allocated; 18ms collecting garbage
Compiler

Compiled 6 941 to 1 001 computations (85.6% saved)

prune10.0ms (0.3%)

Memory
-27.1MiB live, 18.2MiB allocated; 7ms collecting garbage
Pruning

8 alts after pruning (1 fresh and 7 done)

PrunedKeptTotal
New2781279
Fresh000
Picked022
Done055
Total2788286
Accuracy
100.0%
Counts
286 → 8
Alt Table
Click to see full alt table
StatusAccuracyProgram
98.8%
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
98.8%
(/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 100 binary64))
48.6%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
52.4%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
99.4%
#s(approx (/ (+ x y) 10) (fma.f64 x #s(literal 1/10 binary64) (*.f64 y #s(literal 1/10 binary64))))
99.4%
#s(approx (/ (+ x y) 10) (*.f64 (+.f64 x y) #s(literal 1/10 binary64)))
48.3%
#s(approx (/ (+ x y) 10) (*.f64 y #s(literal 1/10 binary64)))
52.1%
#s(approx (/ (+ x y) 10) (*.f64 x #s(literal 1/10 binary64)))
Compiler

Compiled 70 to 60 computations (14.3% saved)

series3.0ms (0.1%)

Memory
5.2MiB live, 5.2MiB allocated; 0ms collecting garbage
Counts
7 → 23
Calls
Call 1
Inputs
(/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 100 binary64))
(*.f64 (+.f64 x y) #s(literal 10 binary64))
(+.f64 x y)
x
y
#s(literal 10 binary64)
#s(literal 100 binary64)
Outputs
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* 10 y)))
#s(approx (* (+ x y) 10) #s(hole binary64 (+ (* 10 x) (* 10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* 10 x)))
#s(approx (* (+ x y) 10) #s(hole binary64 (* x (+ 10 (* 10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -10 (/ y x)) 10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* y (+ 10 (* 10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -10 (/ x y)) 10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Calls

6 calls:

TimeVariablePointExpression
1.0ms
x
@-inf
((/ (* (+ x y) 10) 100) (* (+ x y) 10) (+ x y) x y 10 100)
1.0ms
y
@-inf
((/ (* (+ x y) 10) 100) (* (+ x y) 10) (+ x y) x y 10 100)
0.0ms
y
@inf
((/ (* (+ x y) 10) 100) (* (+ x y) 10) (+ x y) x y 10 100)
0.0ms
x
@inf
((/ (* (+ x y) 10) 100) (* (+ x y) 10) (+ x y) x y 10 100)
0.0ms
x
@0
((/ (* (+ x y) 10) 100) (* (+ x y) 10) (+ x y) x y 10 100)

rewrite507.0ms (14.7%)

Memory
10.8MiB live, 160.3MiB allocated; 81ms collecting garbage
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
0112336
1166334
2167334
3168334
4169334
0169306
1463306
23093306
08603300
19093290
211136288
315739288
419707288
521484288
621710288
721716288
Stop Event
saturated
node limit
saturated
Counts
30 → 106
Calls
Call 1
Inputs
(/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 100 binary64))
(*.f64 (+.f64 x y) #s(literal 10 binary64))
(+.f64 x y)
x
y
#s(literal 10 binary64)
#s(literal 100 binary64)
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* 10 y)))
#s(approx (* (+ x y) 10) #s(hole binary64 (+ (* 10 x) (* 10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* 10 x)))
#s(approx (* (+ x y) 10) #s(hole binary64 (* x (+ 10 (* 10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -10 (/ y x)) 10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* y (+ 10 (* 10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -10 (/ x y)) 10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Outputs
(+.f64 (*.f64 y #s(literal 1/10 binary64)) (*.f64 x #s(literal 1/10 binary64)))
(+.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 y #s(literal 1/10 binary64)))
(+.f64 (/.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64)) (fma.f64 (*.f64 y #s(literal 1/10 binary64)) (-.f64 (*.f64 y #s(literal 1/10 binary64)) (*.f64 x #s(literal 1/10 binary64))) (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 y #s(literal 1/10 binary64)) #s(literal 3 binary64)) (fma.f64 (*.f64 y #s(literal 1/10 binary64)) (-.f64 (*.f64 y #s(literal 1/10 binary64)) (*.f64 x #s(literal 1/10 binary64))) (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)))))
(-.f64 (*.f64 y #s(literal 1/10 binary64)) (*.f64 x #s(literal -1/10 binary64)))
(-.f64 (*.f64 y #s(literal 1/10 binary64)) (*.f64 (neg.f64 x) #s(literal 1/10 binary64)))
(-.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 y #s(literal -1/10 binary64)))
(-.f64 (*.f64 x #s(literal 1/10 binary64)) (/.f64 (*.f64 y #s(literal 10 binary64)) #s(literal -100 binary64)))
(-.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 (neg.f64 y) #s(literal 1/10 binary64)))
(-.f64 (/.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (/.f64 (pow.f64 (*.f64 y #s(literal 1/10 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 y #s(literal 1/10 binary64)))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 x #s(literal 1/10 binary64)))
(fma.f64 #s(literal 1/10 binary64) x (*.f64 y #s(literal 1/10 binary64)))
(fma.f64 #s(literal 1/10 binary64) y (*.f64 x #s(literal 1/10 binary64)))
(neg.f64 (/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal -100 binary64)))
(/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 100 binary64))
(/.f64 (*.f64 (+.f64 x y) #s(literal -10 binary64)) #s(literal -100 binary64))
(/.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1/1000 binary64) (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 y #s(literal 1/10 binary64)) (-.f64 (*.f64 y #s(literal 1/10 binary64)) (*.f64 x #s(literal 1/10 binary64))) (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64))))
(/.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1/1000 binary64) (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64))) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (-.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)) (*.f64 x (*.f64 #s(literal 1/10 binary64) (*.f64 y #s(literal 1/10 binary64)))))))
(/.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1000 binary64) (pow.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 3 binary64))) (*.f64 (fma.f64 #s(literal 100 binary64) (*.f64 x x) (*.f64 (*.f64 y #s(literal 10 binary64)) (-.f64 (*.f64 y #s(literal 10 binary64)) (*.f64 x #s(literal 10 binary64))))) #s(literal 100 binary64)))
(/.f64 (-.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 1/10 binary64)) #s(literal 2 binary64))) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))
(/.f64 (*.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) #s(literal 100 binary64)))
(/.f64 (*.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) #s(literal 10 binary64)) (*.f64 (fma.f64 x x (*.f64 y (-.f64 y x))) #s(literal 100 binary64)))
(/.f64 (*.f64 (-.f64 (*.f64 x x) (*.f64 y y)) #s(literal 10 binary64)) (*.f64 (-.f64 x y) #s(literal 100 binary64)))
(/.f64 (*.f64 #s(literal 10 binary64) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (*.f64 #s(literal 100 binary64) (fma.f64 x x (*.f64 y (-.f64 y x)))))
(/.f64 (*.f64 #s(literal 10 binary64) (-.f64 (*.f64 x x) (*.f64 y y))) (*.f64 #s(literal 100 binary64) (-.f64 x y)))
(/.f64 (neg.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1/1000 binary64) (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 y #s(literal 1/10 binary64)) (-.f64 (*.f64 y #s(literal 1/10 binary64)) (*.f64 x #s(literal 1/10 binary64))) (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 1/10 binary64)) #s(literal 2 binary64)))) (neg.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (neg.f64 (*.f64 (+.f64 x y) #s(literal -10 binary64))) #s(literal 100 binary64))
(/.f64 (-.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 y #s(literal -1/10 binary64)) #s(literal 3 binary64))) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (*.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 y #s(literal -1/10 binary64))))))
(/.f64 (-.f64 (pow.f64 (*.f64 y #s(literal 1/10 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64))) (-.f64 (*.f64 y #s(literal 1/10 binary64)) (*.f64 x #s(literal 1/10 binary64))))
(/.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 x x (*.f64 y (-.f64 y x))))
(/.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 (*.f64 x x) (*.f64 y y))) (-.f64 x y))
(/.f64 (*.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) #s(literal 1/10 binary64)) (fma.f64 x x (*.f64 y (-.f64 y x))))
(/.f64 (*.f64 (-.f64 (*.f64 x x) (*.f64 y y)) #s(literal 1/10 binary64)) (-.f64 x y))
(/.f64 (/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 10 binary64)) #s(literal 10 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 100 binary64)) (*.f64 #s(literal 100 binary64) (*.f64 y #s(literal -10 binary64)))) #s(literal 10000 binary64))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (pow.f64 (*.f64 y #s(literal 1/10 binary64)) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(*.f64 (+.f64 x y) #s(literal 1/10 binary64))
(*.f64 #s(literal 10 binary64) (/.f64 (+.f64 x y) #s(literal 100 binary64)))
(*.f64 #s(literal 1/10 binary64) (+.f64 x y))
(*.f64 #s(literal 1 binary64) (/.f64 (+.f64 x y) #s(literal 10 binary64)))
(*.f64 (/.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 1 binary64))
(+.f64 (*.f64 y #s(literal 10 binary64)) (*.f64 x #s(literal 10 binary64)))
(+.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 y #s(literal 10 binary64)))
(+.f64 (/.f64 (pow.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 3 binary64)) (fma.f64 #s(literal 100 binary64) (*.f64 x x) (*.f64 (*.f64 y #s(literal 10 binary64)) (-.f64 (*.f64 y #s(literal 10 binary64)) (*.f64 x #s(literal 10 binary64)))))) (/.f64 (pow.f64 (*.f64 y #s(literal 10 binary64)) #s(literal 3 binary64)) (fma.f64 #s(literal 100 binary64) (*.f64 x x) (*.f64 (*.f64 y #s(literal 10 binary64)) (-.f64 (*.f64 y #s(literal 10 binary64)) (*.f64 x #s(literal 10 binary64)))))))
(-.f64 (*.f64 y #s(literal 10 binary64)) (*.f64 x #s(literal -10 binary64)))
(-.f64 (*.f64 y #s(literal 10 binary64)) (*.f64 (neg.f64 x) #s(literal 10 binary64)))
(-.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 y #s(literal -10 binary64)))
(-.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 (neg.f64 y) #s(literal 10 binary64)))
(-.f64 (/.f64 (pow.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (/.f64 (*.f64 #s(literal 100 binary64) (*.f64 y y)) (*.f64 #s(literal 10 binary64) (-.f64 x y))))
(fma.f64 x #s(literal 10 binary64) (*.f64 y #s(literal 10 binary64)))
(fma.f64 y #s(literal 10 binary64) (*.f64 x #s(literal 10 binary64)))
(fma.f64 #s(literal 10 binary64) x (*.f64 y #s(literal 10 binary64)))
(fma.f64 #s(literal 10 binary64) y (*.f64 x #s(literal 10 binary64)))
(/.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1000 binary64) (pow.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 3 binary64))) (fma.f64 #s(literal 100 binary64) (*.f64 x x) (*.f64 (*.f64 y #s(literal 10 binary64)) (-.f64 (*.f64 y #s(literal 10 binary64)) (*.f64 x #s(literal 10 binary64))))))
(/.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1000 binary64) (pow.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 3 binary64))) (fma.f64 #s(literal 100 binary64) (*.f64 y y) (-.f64 (pow.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (*.f64 x (*.f64 #s(literal 10 binary64) (*.f64 y #s(literal 10 binary64)))))))
(/.f64 (*.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (*.f64 #s(literal 10 binary64) (-.f64 x y)))
(/.f64 (*.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) #s(literal 10 binary64)) (fma.f64 x x (*.f64 y (-.f64 y x))))
(/.f64 (*.f64 (-.f64 (*.f64 x x) (*.f64 y y)) #s(literal 10 binary64)) (-.f64 x y))
(/.f64 (*.f64 #s(literal 10 binary64) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 x x (*.f64 y (-.f64 y x))))
(/.f64 (*.f64 #s(literal 10 binary64) (-.f64 (*.f64 x x) (*.f64 y y))) (-.f64 x y))
(/.f64 (neg.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1000 binary64) (pow.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 #s(literal 100 binary64) (*.f64 x x) (*.f64 (*.f64 y #s(literal 10 binary64)) (-.f64 (*.f64 y #s(literal 10 binary64)) (*.f64 x #s(literal 10 binary64)))))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y)))) (neg.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y))))
(/.f64 (-.f64 (pow.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 y #s(literal -10 binary64)) #s(literal 3 binary64))) (fma.f64 #s(literal 100 binary64) (*.f64 x x) (fma.f64 #s(literal 100 binary64) (*.f64 y y) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 y #s(literal -10 binary64))))))
(/.f64 (-.f64 (*.f64 #s(literal 100 binary64) (*.f64 y y)) (pow.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 2 binary64))) (-.f64 (*.f64 y #s(literal 10 binary64)) (*.f64 x #s(literal 10 binary64))))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) (*.f64 #s(literal 100 binary64) (*.f64 y y)))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) (*.f64 #s(literal 10 binary64) (-.f64 x y))))
(*.f64 (+.f64 x y) #s(literal 10 binary64))
(*.f64 #s(literal 10 binary64) (+.f64 x y))
(+.f64 x y)
(+.f64 y x)
(+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 x x (*.f64 y (-.f64 y x)))) (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 x x (*.f64 y (-.f64 y x)))))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x y)) (/.f64 (*.f64 y y) (-.f64 x y)))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 x x (*.f64 y (-.f64 y x))))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 y y (-.f64 (*.f64 x x) (*.f64 x y))))
(/.f64 (-.f64 (*.f64 x x) (*.f64 y y)) (-.f64 x y))
(/.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (fma.f64 x x (*.f64 y (-.f64 y x)))))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (*.f64 y y))) (neg.f64 (-.f64 x y)))
(/.f64 (-.f64 (*.f64 y y) (*.f64 x x)) (-.f64 y x))
(/.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 x y)) (*.f64 (-.f64 x y) (*.f64 y y))) (*.f64 (-.f64 x y) (-.f64 x y)))
x
y
#s(literal 10 binary64)
#s(literal 100 binary64)
#s(approx (/ (* (+ x y) 10) 100) (*.f64 y #s(literal 1/10 binary64)))
#s(approx (/ (* (+ x y) 10) 100) (*.f64 (+.f64 x y) #s(literal 1/10 binary64)))
#s(approx (* (+ x y) 10) (*.f64 y #s(literal 10 binary64)))
#s(approx (* (+ x y) 10) (*.f64 (+.f64 x y) #s(literal 10 binary64)))
#s(approx (+ x y) y)
#s(approx (+ x y) (+.f64 x y))
#s(approx x x)
#s(approx (/ (* (+ x y) 10) 100) (*.f64 x #s(literal 1/10 binary64)))
#s(approx (/ (* (+ x y) 10) 100) (*.f64 x (fma.f64 y (/.f64 #s(literal 1/10 binary64) x) #s(literal 1/10 binary64))))
#s(approx (* (+ x y) 10) (*.f64 x #s(literal 10 binary64)))
#s(approx (* (+ x y) 10) (*.f64 x (fma.f64 y (/.f64 #s(literal 10 binary64) x) #s(literal 10 binary64))))
#s(approx (+ x y) x)
#s(approx (+ x y) (fma.f64 x (/.f64 y x) x))
#s(approx (/ (* (+ x y) 10) 100) (*.f64 (neg.f64 x) (-.f64 (*.f64 (/.f64 y x) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (* (+ x y) 10) (*.f64 (neg.f64 x) (-.f64 (*.f64 (/.f64 y x) #s(literal -10 binary64)) #s(literal 10 binary64))))
#s(approx (+ x y) (*.f64 (+.f64 (/.f64 y (neg.f64 x)) #s(literal -1 binary64)) (neg.f64 x)))
#s(approx y y)
#s(approx (/ (* (+ x y) 10) 100) (*.f64 y (fma.f64 x (/.f64 #s(literal 1/10 binary64) y) #s(literal 1/10 binary64))))
#s(approx (* (+ x y) 10) (*.f64 y (fma.f64 x (/.f64 #s(literal 10 binary64) y) #s(literal 10 binary64))))
#s(approx (+ x y) (fma.f64 y (/.f64 x y) y))
#s(approx (/ (* (+ x y) 10) 100) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (* (+ x y) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -10 binary64)) #s(literal 10 binary64))))
#s(approx (+ x y) (*.f64 (+.f64 (/.f64 x (neg.f64 y)) #s(literal -1 binary64)) (neg.f64 y)))

eval16.0ms (0.5%)

Memory
-26.2MiB live, 21.1MiB allocated; 9ms collecting garbage
Compiler

Compiled 1 619 to 356 computations (78% saved)

prune5.0ms (0.2%)

Memory
12.1MiB live, 12.1MiB allocated; 0ms collecting garbage
Pruning

8 alts after pruning (0 fresh and 8 done)

PrunedKeptTotal
New1060106
Fresh000
Picked011
Done077
Total1068114
Accuracy
100.0%
Counts
114 → 8
Alt Table
Click to see full alt table
StatusAccuracyProgram
98.8%
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
98.8%
(/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 100 binary64))
48.6%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
52.4%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
99.4%
#s(approx (/ (+ x y) 10) (fma.f64 x #s(literal 1/10 binary64) (*.f64 y #s(literal 1/10 binary64))))
99.4%
#s(approx (/ (+ x y) 10) (*.f64 (+.f64 x y) #s(literal 1/10 binary64)))
48.3%
#s(approx (/ (+ x y) 10) (*.f64 y #s(literal 1/10 binary64)))
52.1%
#s(approx (/ (+ x y) 10) (*.f64 x #s(literal 1/10 binary64)))
Compiler

Compiled 145 to 87 computations (40% saved)

regimes13.0ms (0.4%)

Memory
22.4MiB live, 22.4MiB allocated; 0ms collecting garbage
Counts
9 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 x #s(literal 1/10 binary64)))
#s(approx (/ (+ x y) 10) (*.f64 y #s(literal 1/10 binary64)))
#s(approx (/ (+ x y) 10) (*.f64 (+.f64 x y) #s(literal 1/10 binary64)))
#s(approx (/ (+ x y) 10) (fma.f64 x #s(literal 1/10 binary64) (*.f64 y #s(literal 1/10 binary64))))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 100 binary64))
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
Outputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
Calls

4 calls:

3.0ms
x
3.0ms
y
3.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
3.0ms
(+.f64 x y)
Results
AccuracySegmentsBranch
100.0%1(+.f64 x y)
100.0%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
100.0%1x
100.0%1y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes12.0ms (0.4%)

Memory
-27.3MiB live, 18.5MiB allocated; 4ms collecting garbage
Counts
6 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 x #s(literal 1/10 binary64)))
#s(approx (/ (+ x y) 10) (*.f64 y #s(literal 1/10 binary64)))
#s(approx (/ (+ x y) 10) (*.f64 (+.f64 x y) #s(literal 1/10 binary64)))
#s(approx (/ (+ x y) 10) (fma.f64 x #s(literal 1/10 binary64) (*.f64 y #s(literal 1/10 binary64))))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
Outputs
#s(approx (/ (+ x y) 10) (fma.f64 x #s(literal 1/10 binary64) (*.f64 y #s(literal 1/10 binary64))))
Calls

4 calls:

5.0ms
y
2.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
2.0ms
x
2.0ms
(+.f64 x y)
Results
AccuracySegmentsBranch
99.4%1(+.f64 x y)
99.4%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
99.4%1x
99.4%1y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes7.0ms (0.2%)

Memory
13.7MiB live, 13.7MiB allocated; 0ms collecting garbage
Counts
3 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 x #s(literal 1/10 binary64)))
#s(approx (/ (+ x y) 10) (*.f64 y #s(literal 1/10 binary64)))
#s(approx (/ (+ x y) 10) (*.f64 (+.f64 x y) #s(literal 1/10 binary64)))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 (+.f64 x y) #s(literal 1/10 binary64)))
Calls

4 calls:

2.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
2.0ms
y
2.0ms
x
2.0ms
(+.f64 x y)
Results
AccuracySegmentsBranch
99.4%1(+.f64 x y)
99.4%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
99.4%1x
99.4%1y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes6.0ms (0.2%)

Memory
12.1MiB live, 12.1MiB allocated; 0ms collecting garbage
Counts
2 → 2
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 x #s(literal 1/10 binary64)))
#s(approx (/ (+ x y) 10) (*.f64 y #s(literal 1/10 binary64)))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 x #s(literal 1/10 binary64)))
#s(approx (/ (+ x y) 10) (*.f64 y #s(literal 1/10 binary64)))
Calls

4 calls:

1.0ms
x
1.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
1.0ms
y
1.0ms
(+.f64 x y)
Results
AccuracySegmentsBranch
97.0%2(+.f64 x y)
97.0%2(/.f64 (+.f64 x y) #s(literal 10 binary64))
79.7%2x
86.0%2y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes7.0ms (0.2%)

Memory
-35.4MiB live, 10.7MiB allocated; 4ms collecting garbage
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 x #s(literal 1/10 binary64)))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 x #s(literal 1/10 binary64)))
Calls

4 calls:

3.0ms
x
1.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
1.0ms
(+.f64 x y)
1.0ms
y
Results
AccuracySegmentsBranch
52.1%1x
52.1%1y
52.1%1(+.f64 x y)
52.1%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
Compiler

Compiled 10 to 12 computations (-20% saved)

bsearch1.0ms (0%)

Memory
2.2MiB live, 2.2MiB allocated; 0ms collecting garbage
Algorithm
left-value
Stop Event
done
Steps
TimeLeftRight
0.0ms
-1.670929644729395e-293
1.149480425848639e-261
Compiler

Compiled 71 to 30 computations (57.7% saved)

preprocess29.0ms (0.8%)

Memory
-6.6MiB live, 44.2MiB allocated; 11ms collecting garbage
Remove

(sort x y)

Compiler

Compiled 186 to 100 computations (46.2% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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