Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, H

Percentage Accurate: 95.8% → 98.1%
Time: 4.6s
Alternatives: 14
Speedup: 1.4×

Specification

?
\[\begin{array}{l} \\ \left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (+ (- x (/ y (* z 3.0))) (/ t (* (* z 3.0) y))))
double code(double x, double y, double z, double t) {
	return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y));
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z, t)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x - (y / (z * 3.0d0))) + (t / ((z * 3.0d0) * y))
end function
public static double code(double x, double y, double z, double t) {
	return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y));
}
def code(x, y, z, t):
	return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y))
function code(x, y, z, t)
	return Float64(Float64(x - Float64(y / Float64(z * 3.0))) + Float64(t / Float64(Float64(z * 3.0) * y)))
end
function tmp = code(x, y, z, t)
	tmp = (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y));
end
code[x_, y_, z_, t_] := N[(N[(x - N[(y / N[(z * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t / N[(N[(z * 3.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 14 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 95.8% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (+ (- x (/ y (* z 3.0))) (/ t (* (* z 3.0) y))))
double code(double x, double y, double z, double t) {
	return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y));
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z, t)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x - (y / (z * 3.0d0))) + (t / ((z * 3.0d0) * y))
end function
public static double code(double x, double y, double z, double t) {
	return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y));
}
def code(x, y, z, t):
	return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y))
function code(x, y, z, t)
	return Float64(Float64(x - Float64(y / Float64(z * 3.0))) + Float64(t / Float64(Float64(z * 3.0) * y)))
end
function tmp = code(x, y, z, t)
	tmp = (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y));
end
code[x_, y_, z_, t_] := N[(N[(x - N[(y / N[(z * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t / N[(N[(z * 3.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y}
\end{array}

Alternative 1: 98.1% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y}\\ \mathbf{if}\;t\_1 \leq 5 \cdot 10^{+307}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{\frac{\mathsf{fma}\left(y \cdot y, -1, t\right)}{z}}{y}, 0.3333333333333333, x\right)\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (+ (- x (/ y (* z 3.0))) (/ t (* (* z 3.0) y)))))
   (if (<= t_1 5e+307)
     t_1
     (fma (/ (/ (fma (* y y) -1.0 t) z) y) 0.3333333333333333 x))))
double code(double x, double y, double z, double t) {
	double t_1 = (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y));
	double tmp;
	if (t_1 <= 5e+307) {
		tmp = t_1;
	} else {
		tmp = fma(((fma((y * y), -1.0, t) / z) / y), 0.3333333333333333, x);
	}
	return tmp;
}
function code(x, y, z, t)
	t_1 = Float64(Float64(x - Float64(y / Float64(z * 3.0))) + Float64(t / Float64(Float64(z * 3.0) * y)))
	tmp = 0.0
	if (t_1 <= 5e+307)
		tmp = t_1;
	else
		tmp = fma(Float64(Float64(fma(Float64(y * y), -1.0, t) / z) / y), 0.3333333333333333, x);
	end
	return tmp
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(y / N[(z * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t / N[(N[(z * 3.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e+307], t$95$1, N[(N[(N[(N[(N[(y * y), $MachinePrecision] * -1.0 + t), $MachinePrecision] / z), $MachinePrecision] / y), $MachinePrecision] * 0.3333333333333333 + x), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y}\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{+307}:\\
\;\;\;\;t\_1\\

\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{\frac{\mathsf{fma}\left(y \cdot y, -1, t\right)}{z}}{y}, 0.3333333333333333, x\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (+.f64 (-.f64 x (/.f64 y (*.f64 z #s(literal 3 binary64)))) (/.f64 t (*.f64 (*.f64 z #s(literal 3 binary64)) y))) < 5e307

    1. Initial program 98.9%

      \[\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y} \]
    2. Add Preprocessing

    if 5e307 < (+.f64 (-.f64 x (/.f64 y (*.f64 z #s(literal 3 binary64)))) (/.f64 t (*.f64 (*.f64 z #s(literal 3 binary64)) y)))

    1. Initial program 77.7%

      \[\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(x + \frac{1}{3} \cdot \frac{t}{y \cdot z}\right) - \frac{1}{3} \cdot \frac{y}{z}} \]
    4. Step-by-step derivation
      1. Applied rewrites99.8%

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{\frac{t}{y} - y}{z}, 0.3333333333333333, x\right)} \]
      2. Taylor expanded in y around 0

        \[\leadsto \mathsf{fma}\left(\frac{-1 \cdot \frac{{y}^{2}}{z} + \frac{t}{z}}{y}, \frac{1}{3}, x\right) \]
      3. Step-by-step derivation
        1. Applied rewrites99.8%

          \[\leadsto \mathsf{fma}\left(\frac{\frac{\mathsf{fma}\left(y \cdot y, -1, t\right)}{z}}{y}, 0.3333333333333333, x\right) \]
      4. Recombined 2 regimes into one program.
      5. Add Preprocessing

      Alternative 2: 97.8% accurate, 0.5× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y} \leq 2 \cdot 10^{+303}:\\ \;\;\;\;\mathsf{fma}\left(\frac{t}{z \cdot y} - \frac{y}{z}, 0.3333333333333333, x\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{\mathsf{fma}\left(z, x, \left(\frac{t}{y} - y\right) \cdot 0.3333333333333333\right)}{z}\\ \end{array} \end{array} \]
      (FPCore (x y z t)
       :precision binary64
       (if (<= (+ (- x (/ y (* z 3.0))) (/ t (* (* z 3.0) y))) 2e+303)
         (fma (- (/ t (* z y)) (/ y z)) 0.3333333333333333 x)
         (/ (fma z x (* (- (/ t y) y) 0.3333333333333333)) z)))
      double code(double x, double y, double z, double t) {
      	double tmp;
      	if (((x - (y / (z * 3.0))) + (t / ((z * 3.0) * y))) <= 2e+303) {
      		tmp = fma(((t / (z * y)) - (y / z)), 0.3333333333333333, x);
      	} else {
      		tmp = fma(z, x, (((t / y) - y) * 0.3333333333333333)) / z;
      	}
      	return tmp;
      }
      
      function code(x, y, z, t)
      	tmp = 0.0
      	if (Float64(Float64(x - Float64(y / Float64(z * 3.0))) + Float64(t / Float64(Float64(z * 3.0) * y))) <= 2e+303)
      		tmp = fma(Float64(Float64(t / Float64(z * y)) - Float64(y / z)), 0.3333333333333333, x);
      	else
      		tmp = Float64(fma(z, x, Float64(Float64(Float64(t / y) - y) * 0.3333333333333333)) / z);
      	end
      	return tmp
      end
      
      code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x - N[(y / N[(z * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t / N[(N[(z * 3.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2e+303], N[(N[(N[(t / N[(z * y), $MachinePrecision]), $MachinePrecision] - N[(y / z), $MachinePrecision]), $MachinePrecision] * 0.3333333333333333 + x), $MachinePrecision], N[(N[(z * x + N[(N[(N[(t / y), $MachinePrecision] - y), $MachinePrecision] * 0.3333333333333333), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y} \leq 2 \cdot 10^{+303}:\\
      \;\;\;\;\mathsf{fma}\left(\frac{t}{z \cdot y} - \frac{y}{z}, 0.3333333333333333, x\right)\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{\mathsf{fma}\left(z, x, \left(\frac{t}{y} - y\right) \cdot 0.3333333333333333\right)}{z}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if (+.f64 (-.f64 x (/.f64 y (*.f64 z #s(literal 3 binary64)))) (/.f64 t (*.f64 (*.f64 z #s(literal 3 binary64)) y))) < 2e303

        1. Initial program 98.9%

          \[\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y} \]
        2. Add Preprocessing
        3. Taylor expanded in x around 0

          \[\leadsto \color{blue}{\left(x + \frac{1}{3} \cdot \frac{t}{y \cdot z}\right) - \frac{1}{3} \cdot \frac{y}{z}} \]
        4. Step-by-step derivation
          1. Applied rewrites96.5%

            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{\frac{t}{y} - y}{z}, 0.3333333333333333, x\right)} \]
          2. Step-by-step derivation
            1. Applied rewrites98.8%

              \[\leadsto \mathsf{fma}\left(\frac{t}{z \cdot y} - \frac{y}{z}, 0.3333333333333333, x\right) \]

            if 2e303 < (+.f64 (-.f64 x (/.f64 y (*.f64 z #s(literal 3 binary64)))) (/.f64 t (*.f64 (*.f64 z #s(literal 3 binary64)) y)))

            1. Initial program 78.2%

              \[\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y} \]
            2. Add Preprocessing
            3. Taylor expanded in z around 0

              \[\leadsto \color{blue}{\frac{\left(\frac{1}{3} \cdot \frac{t}{y} + x \cdot z\right) - \frac{1}{3} \cdot y}{z}} \]
            4. Step-by-step derivation
              1. Applied rewrites99.8%

                \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(z, x, \left(\frac{t}{y} - y\right) \cdot 0.3333333333333333\right)}{z}} \]
            5. Recombined 2 regimes into one program.
            6. Add Preprocessing

            Alternative 3: 92.5% accurate, 1.0× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -25500000000000:\\ \;\;\;\;\left(\frac{x}{y} - \frac{0.3333333333333333}{z}\right) \cdot y\\ \mathbf{elif}\;y \leq 2600:\\ \;\;\;\;x + \frac{\frac{t}{3 \cdot z}}{y}\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)\\ \end{array} \end{array} \]
            (FPCore (x y z t)
             :precision binary64
             (if (<= y -25500000000000.0)
               (* (- (/ x y) (/ 0.3333333333333333 z)) y)
               (if (<= y 2600.0)
                 (+ x (/ (/ t (* 3.0 z)) y))
                 (fma -0.3333333333333333 (/ y z) x))))
            double code(double x, double y, double z, double t) {
            	double tmp;
            	if (y <= -25500000000000.0) {
            		tmp = ((x / y) - (0.3333333333333333 / z)) * y;
            	} else if (y <= 2600.0) {
            		tmp = x + ((t / (3.0 * z)) / y);
            	} else {
            		tmp = fma(-0.3333333333333333, (y / z), x);
            	}
            	return tmp;
            }
            
            function code(x, y, z, t)
            	tmp = 0.0
            	if (y <= -25500000000000.0)
            		tmp = Float64(Float64(Float64(x / y) - Float64(0.3333333333333333 / z)) * y);
            	elseif (y <= 2600.0)
            		tmp = Float64(x + Float64(Float64(t / Float64(3.0 * z)) / y));
            	else
            		tmp = fma(-0.3333333333333333, Float64(y / z), x);
            	end
            	return tmp
            end
            
            code[x_, y_, z_, t_] := If[LessEqual[y, -25500000000000.0], N[(N[(N[(x / y), $MachinePrecision] - N[(0.3333333333333333 / z), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[y, 2600.0], N[(x + N[(N[(t / N[(3.0 * z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(-0.3333333333333333 * N[(y / z), $MachinePrecision] + x), $MachinePrecision]]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            \mathbf{if}\;y \leq -25500000000000:\\
            \;\;\;\;\left(\frac{x}{y} - \frac{0.3333333333333333}{z}\right) \cdot y\\
            
            \mathbf{elif}\;y \leq 2600:\\
            \;\;\;\;x + \frac{\frac{t}{3 \cdot z}}{y}\\
            
            \mathbf{else}:\\
            \;\;\;\;\mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 3 regimes
            2. if y < -2.55e13

              1. Initial program 98.4%

                \[\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y} \]
              2. Add Preprocessing
              3. Taylor expanded in y around inf

                \[\leadsto \color{blue}{y \cdot \left(\frac{x}{y} - \frac{1}{3} \cdot \frac{1}{z}\right)} \]
              4. Step-by-step derivation
                1. Applied rewrites93.1%

                  \[\leadsto \color{blue}{\left(\frac{x}{y} - \frac{0.3333333333333333}{z}\right) \cdot y} \]

                if -2.55e13 < y < 2600

                1. Initial program 92.0%

                  \[\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y} \]
                2. Add Preprocessing
                3. Taylor expanded in x around inf

                  \[\leadsto \color{blue}{x} + \frac{t}{\left(z \cdot 3\right) \cdot y} \]
                4. Step-by-step derivation
                  1. Applied rewrites90.5%

                    \[\leadsto \color{blue}{x} + \frac{t}{\left(z \cdot 3\right) \cdot y} \]
                  2. Step-by-step derivation
                    1. lift-/.f64N/A

                      \[\leadsto x + \color{blue}{\frac{t}{\left(z \cdot 3\right) \cdot y}} \]
                    2. lift-*.f64N/A

                      \[\leadsto x + \frac{t}{\color{blue}{\left(z \cdot 3\right)} \cdot y} \]
                    3. lift-*.f64N/A

                      \[\leadsto x + \frac{t}{\color{blue}{\left(z \cdot 3\right) \cdot y}} \]
                    4. associate-/r*N/A

                      \[\leadsto x + \color{blue}{\frac{\frac{t}{z \cdot 3}}{y}} \]
                    5. lower-/.f64N/A

                      \[\leadsto x + \color{blue}{\frac{\frac{t}{z \cdot 3}}{y}} \]
                    6. lower-/.f64N/A

                      \[\leadsto x + \frac{\color{blue}{\frac{t}{z \cdot 3}}}{y} \]
                    7. *-commutativeN/A

                      \[\leadsto x + \frac{\frac{t}{\color{blue}{3 \cdot z}}}{y} \]
                    8. lower-*.f6496.0

                      \[\leadsto x + \frac{\frac{t}{\color{blue}{3 \cdot z}}}{y} \]
                  3. Applied rewrites96.0%

                    \[\leadsto x + \color{blue}{\frac{\frac{t}{3 \cdot z}}{y}} \]

                  if 2600 < y

                  1. Initial program 99.8%

                    \[\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y} \]
                  2. Add Preprocessing
                  3. Taylor expanded in t around 0

                    \[\leadsto \color{blue}{x - \frac{1}{3} \cdot \frac{y}{z}} \]
                  4. Step-by-step derivation
                    1. Applied rewrites94.0%

                      \[\leadsto \color{blue}{\mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)} \]
                  5. Recombined 3 regimes into one program.
                  6. Add Preprocessing

                  Alternative 4: 89.5% accurate, 1.1× speedup?

                  \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -25500000000000 \lor \neg \left(y \leq 2600\right):\\ \;\;\;\;\mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{\frac{t}{y}}{z}, 0.3333333333333333, x\right)\\ \end{array} \end{array} \]
                  (FPCore (x y z t)
                   :precision binary64
                   (if (or (<= y -25500000000000.0) (not (<= y 2600.0)))
                     (fma -0.3333333333333333 (/ y z) x)
                     (fma (/ (/ t y) z) 0.3333333333333333 x)))
                  double code(double x, double y, double z, double t) {
                  	double tmp;
                  	if ((y <= -25500000000000.0) || !(y <= 2600.0)) {
                  		tmp = fma(-0.3333333333333333, (y / z), x);
                  	} else {
                  		tmp = fma(((t / y) / z), 0.3333333333333333, x);
                  	}
                  	return tmp;
                  }
                  
                  function code(x, y, z, t)
                  	tmp = 0.0
                  	if ((y <= -25500000000000.0) || !(y <= 2600.0))
                  		tmp = fma(-0.3333333333333333, Float64(y / z), x);
                  	else
                  		tmp = fma(Float64(Float64(t / y) / z), 0.3333333333333333, x);
                  	end
                  	return tmp
                  end
                  
                  code[x_, y_, z_, t_] := If[Or[LessEqual[y, -25500000000000.0], N[Not[LessEqual[y, 2600.0]], $MachinePrecision]], N[(-0.3333333333333333 * N[(y / z), $MachinePrecision] + x), $MachinePrecision], N[(N[(N[(t / y), $MachinePrecision] / z), $MachinePrecision] * 0.3333333333333333 + x), $MachinePrecision]]
                  
                  \begin{array}{l}
                  
                  \\
                  \begin{array}{l}
                  \mathbf{if}\;y \leq -25500000000000 \lor \neg \left(y \leq 2600\right):\\
                  \;\;\;\;\mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;\mathsf{fma}\left(\frac{\frac{t}{y}}{z}, 0.3333333333333333, x\right)\\
                  
                  
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 2 regimes
                  2. if y < -2.55e13 or 2600 < y

                    1. Initial program 99.0%

                      \[\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y} \]
                    2. Add Preprocessing
                    3. Taylor expanded in t around 0

                      \[\leadsto \color{blue}{x - \frac{1}{3} \cdot \frac{y}{z}} \]
                    4. Step-by-step derivation
                      1. Applied rewrites93.5%

                        \[\leadsto \color{blue}{\mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)} \]

                      if -2.55e13 < y < 2600

                      1. Initial program 92.0%

                        \[\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y} \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around 0

                        \[\leadsto \color{blue}{\left(x + \frac{1}{3} \cdot \frac{t}{y \cdot z}\right) - \frac{1}{3} \cdot \frac{y}{z}} \]
                      4. Step-by-step derivation
                        1. Applied rewrites94.6%

                          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{\frac{t}{y} - y}{z}, 0.3333333333333333, x\right)} \]
                        2. Taylor expanded in y around 0

                          \[\leadsto \mathsf{fma}\left(\frac{\frac{t}{y}}{z}, \frac{1}{3}, x\right) \]
                        3. Step-by-step derivation
                          1. Applied rewrites93.1%

                            \[\leadsto \mathsf{fma}\left(\frac{\frac{t}{y}}{z}, 0.3333333333333333, x\right) \]
                        4. Recombined 2 regimes into one program.
                        5. Final simplification93.3%

                          \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -25500000000000 \lor \neg \left(y \leq 2600\right):\\ \;\;\;\;\mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{\frac{t}{y}}{z}, 0.3333333333333333, x\right)\\ \end{array} \]
                        6. Add Preprocessing

                        Alternative 5: 89.5% accurate, 1.1× speedup?

                        \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -25500000000000:\\ \;\;\;\;\left(\frac{x}{y} - \frac{0.3333333333333333}{z}\right) \cdot y\\ \mathbf{elif}\;y \leq 2600:\\ \;\;\;\;\mathsf{fma}\left(\frac{\frac{t}{y}}{z}, 0.3333333333333333, x\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)\\ \end{array} \end{array} \]
                        (FPCore (x y z t)
                         :precision binary64
                         (if (<= y -25500000000000.0)
                           (* (- (/ x y) (/ 0.3333333333333333 z)) y)
                           (if (<= y 2600.0)
                             (fma (/ (/ t y) z) 0.3333333333333333 x)
                             (fma -0.3333333333333333 (/ y z) x))))
                        double code(double x, double y, double z, double t) {
                        	double tmp;
                        	if (y <= -25500000000000.0) {
                        		tmp = ((x / y) - (0.3333333333333333 / z)) * y;
                        	} else if (y <= 2600.0) {
                        		tmp = fma(((t / y) / z), 0.3333333333333333, x);
                        	} else {
                        		tmp = fma(-0.3333333333333333, (y / z), x);
                        	}
                        	return tmp;
                        }
                        
                        function code(x, y, z, t)
                        	tmp = 0.0
                        	if (y <= -25500000000000.0)
                        		tmp = Float64(Float64(Float64(x / y) - Float64(0.3333333333333333 / z)) * y);
                        	elseif (y <= 2600.0)
                        		tmp = fma(Float64(Float64(t / y) / z), 0.3333333333333333, x);
                        	else
                        		tmp = fma(-0.3333333333333333, Float64(y / z), x);
                        	end
                        	return tmp
                        end
                        
                        code[x_, y_, z_, t_] := If[LessEqual[y, -25500000000000.0], N[(N[(N[(x / y), $MachinePrecision] - N[(0.3333333333333333 / z), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[y, 2600.0], N[(N[(N[(t / y), $MachinePrecision] / z), $MachinePrecision] * 0.3333333333333333 + x), $MachinePrecision], N[(-0.3333333333333333 * N[(y / z), $MachinePrecision] + x), $MachinePrecision]]]
                        
                        \begin{array}{l}
                        
                        \\
                        \begin{array}{l}
                        \mathbf{if}\;y \leq -25500000000000:\\
                        \;\;\;\;\left(\frac{x}{y} - \frac{0.3333333333333333}{z}\right) \cdot y\\
                        
                        \mathbf{elif}\;y \leq 2600:\\
                        \;\;\;\;\mathsf{fma}\left(\frac{\frac{t}{y}}{z}, 0.3333333333333333, x\right)\\
                        
                        \mathbf{else}:\\
                        \;\;\;\;\mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)\\
                        
                        
                        \end{array}
                        \end{array}
                        
                        Derivation
                        1. Split input into 3 regimes
                        2. if y < -2.55e13

                          1. Initial program 98.4%

                            \[\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y} \]
                          2. Add Preprocessing
                          3. Taylor expanded in y around inf

                            \[\leadsto \color{blue}{y \cdot \left(\frac{x}{y} - \frac{1}{3} \cdot \frac{1}{z}\right)} \]
                          4. Step-by-step derivation
                            1. Applied rewrites93.1%

                              \[\leadsto \color{blue}{\left(\frac{x}{y} - \frac{0.3333333333333333}{z}\right) \cdot y} \]

                            if -2.55e13 < y < 2600

                            1. Initial program 92.0%

                              \[\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y} \]
                            2. Add Preprocessing
                            3. Taylor expanded in x around 0

                              \[\leadsto \color{blue}{\left(x + \frac{1}{3} \cdot \frac{t}{y \cdot z}\right) - \frac{1}{3} \cdot \frac{y}{z}} \]
                            4. Step-by-step derivation
                              1. Applied rewrites94.6%

                                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{\frac{t}{y} - y}{z}, 0.3333333333333333, x\right)} \]
                              2. Taylor expanded in y around 0

                                \[\leadsto \mathsf{fma}\left(\frac{\frac{t}{y}}{z}, \frac{1}{3}, x\right) \]
                              3. Step-by-step derivation
                                1. Applied rewrites93.1%

                                  \[\leadsto \mathsf{fma}\left(\frac{\frac{t}{y}}{z}, 0.3333333333333333, x\right) \]

                                if 2600 < y

                                1. Initial program 99.8%

                                  \[\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y} \]
                                2. Add Preprocessing
                                3. Taylor expanded in t around 0

                                  \[\leadsto \color{blue}{x - \frac{1}{3} \cdot \frac{y}{z}} \]
                                4. Step-by-step derivation
                                  1. Applied rewrites94.0%

                                    \[\leadsto \color{blue}{\mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)} \]
                                5. Recombined 3 regimes into one program.
                                6. Add Preprocessing

                                Alternative 6: 90.3% accurate, 1.2× speedup?

                                \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -25500000000000 \lor \neg \left(y \leq 2600\right):\\ \;\;\;\;\mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)\\ \mathbf{else}:\\ \;\;\;\;x + \frac{t}{\left(z \cdot 3\right) \cdot y}\\ \end{array} \end{array} \]
                                (FPCore (x y z t)
                                 :precision binary64
                                 (if (or (<= y -25500000000000.0) (not (<= y 2600.0)))
                                   (fma -0.3333333333333333 (/ y z) x)
                                   (+ x (/ t (* (* z 3.0) y)))))
                                double code(double x, double y, double z, double t) {
                                	double tmp;
                                	if ((y <= -25500000000000.0) || !(y <= 2600.0)) {
                                		tmp = fma(-0.3333333333333333, (y / z), x);
                                	} else {
                                		tmp = x + (t / ((z * 3.0) * y));
                                	}
                                	return tmp;
                                }
                                
                                function code(x, y, z, t)
                                	tmp = 0.0
                                	if ((y <= -25500000000000.0) || !(y <= 2600.0))
                                		tmp = fma(-0.3333333333333333, Float64(y / z), x);
                                	else
                                		tmp = Float64(x + Float64(t / Float64(Float64(z * 3.0) * y)));
                                	end
                                	return tmp
                                end
                                
                                code[x_, y_, z_, t_] := If[Or[LessEqual[y, -25500000000000.0], N[Not[LessEqual[y, 2600.0]], $MachinePrecision]], N[(-0.3333333333333333 * N[(y / z), $MachinePrecision] + x), $MachinePrecision], N[(x + N[(t / N[(N[(z * 3.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
                                
                                \begin{array}{l}
                                
                                \\
                                \begin{array}{l}
                                \mathbf{if}\;y \leq -25500000000000 \lor \neg \left(y \leq 2600\right):\\
                                \;\;\;\;\mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)\\
                                
                                \mathbf{else}:\\
                                \;\;\;\;x + \frac{t}{\left(z \cdot 3\right) \cdot y}\\
                                
                                
                                \end{array}
                                \end{array}
                                
                                Derivation
                                1. Split input into 2 regimes
                                2. if y < -2.55e13 or 2600 < y

                                  1. Initial program 99.0%

                                    \[\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y} \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in t around 0

                                    \[\leadsto \color{blue}{x - \frac{1}{3} \cdot \frac{y}{z}} \]
                                  4. Step-by-step derivation
                                    1. Applied rewrites93.5%

                                      \[\leadsto \color{blue}{\mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)} \]

                                    if -2.55e13 < y < 2600

                                    1. Initial program 92.0%

                                      \[\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y} \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in x around inf

                                      \[\leadsto \color{blue}{x} + \frac{t}{\left(z \cdot 3\right) \cdot y} \]
                                    4. Step-by-step derivation
                                      1. Applied rewrites90.5%

                                        \[\leadsto \color{blue}{x} + \frac{t}{\left(z \cdot 3\right) \cdot y} \]
                                    5. Recombined 2 regimes into one program.
                                    6. Final simplification92.0%

                                      \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -25500000000000 \lor \neg \left(y \leq 2600\right):\\ \;\;\;\;\mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)\\ \mathbf{else}:\\ \;\;\;\;x + \frac{t}{\left(z \cdot 3\right) \cdot y}\\ \end{array} \]
                                    7. Add Preprocessing

                                    Alternative 7: 90.3% accurate, 1.2× speedup?

                                    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -25500000000000 \lor \neg \left(y \leq 2600\right):\\ \;\;\;\;\mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)\\ \mathbf{else}:\\ \;\;\;\;x + \frac{t}{\left(z \cdot y\right) \cdot 3}\\ \end{array} \end{array} \]
                                    (FPCore (x y z t)
                                     :precision binary64
                                     (if (or (<= y -25500000000000.0) (not (<= y 2600.0)))
                                       (fma -0.3333333333333333 (/ y z) x)
                                       (+ x (/ t (* (* z y) 3.0)))))
                                    double code(double x, double y, double z, double t) {
                                    	double tmp;
                                    	if ((y <= -25500000000000.0) || !(y <= 2600.0)) {
                                    		tmp = fma(-0.3333333333333333, (y / z), x);
                                    	} else {
                                    		tmp = x + (t / ((z * y) * 3.0));
                                    	}
                                    	return tmp;
                                    }
                                    
                                    function code(x, y, z, t)
                                    	tmp = 0.0
                                    	if ((y <= -25500000000000.0) || !(y <= 2600.0))
                                    		tmp = fma(-0.3333333333333333, Float64(y / z), x);
                                    	else
                                    		tmp = Float64(x + Float64(t / Float64(Float64(z * y) * 3.0)));
                                    	end
                                    	return tmp
                                    end
                                    
                                    code[x_, y_, z_, t_] := If[Or[LessEqual[y, -25500000000000.0], N[Not[LessEqual[y, 2600.0]], $MachinePrecision]], N[(-0.3333333333333333 * N[(y / z), $MachinePrecision] + x), $MachinePrecision], N[(x + N[(t / N[(N[(z * y), $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
                                    
                                    \begin{array}{l}
                                    
                                    \\
                                    \begin{array}{l}
                                    \mathbf{if}\;y \leq -25500000000000 \lor \neg \left(y \leq 2600\right):\\
                                    \;\;\;\;\mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)\\
                                    
                                    \mathbf{else}:\\
                                    \;\;\;\;x + \frac{t}{\left(z \cdot y\right) \cdot 3}\\
                                    
                                    
                                    \end{array}
                                    \end{array}
                                    
                                    Derivation
                                    1. Split input into 2 regimes
                                    2. if y < -2.55e13 or 2600 < y

                                      1. Initial program 99.0%

                                        \[\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y} \]
                                      2. Add Preprocessing
                                      3. Taylor expanded in t around 0

                                        \[\leadsto \color{blue}{x - \frac{1}{3} \cdot \frac{y}{z}} \]
                                      4. Step-by-step derivation
                                        1. Applied rewrites93.5%

                                          \[\leadsto \color{blue}{\mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)} \]

                                        if -2.55e13 < y < 2600

                                        1. Initial program 92.0%

                                          \[\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y} \]
                                        2. Add Preprocessing
                                        3. Taylor expanded in x around inf

                                          \[\leadsto \color{blue}{x} + \frac{t}{\left(z \cdot 3\right) \cdot y} \]
                                        4. Step-by-step derivation
                                          1. Applied rewrites90.5%

                                            \[\leadsto \color{blue}{x} + \frac{t}{\left(z \cdot 3\right) \cdot y} \]
                                          2. Taylor expanded in y around 0

                                            \[\leadsto x + \frac{t}{\color{blue}{3 \cdot \left(y \cdot z\right)}} \]
                                          3. Step-by-step derivation
                                            1. Applied rewrites90.5%

                                              \[\leadsto x + \frac{t}{\color{blue}{\left(z \cdot y\right) \cdot 3}} \]
                                          4. Recombined 2 regimes into one program.
                                          5. Final simplification92.0%

                                            \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -25500000000000 \lor \neg \left(y \leq 2600\right):\\ \;\;\;\;\mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)\\ \mathbf{else}:\\ \;\;\;\;x + \frac{t}{\left(z \cdot y\right) \cdot 3}\\ \end{array} \]
                                          6. Add Preprocessing

                                          Alternative 8: 90.3% accurate, 1.3× speedup?

                                          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -25500000000000 \lor \neg \left(y \leq 2600\right):\\ \;\;\;\;\mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{t}{z \cdot y}, 0.3333333333333333, x\right)\\ \end{array} \end{array} \]
                                          (FPCore (x y z t)
                                           :precision binary64
                                           (if (or (<= y -25500000000000.0) (not (<= y 2600.0)))
                                             (fma -0.3333333333333333 (/ y z) x)
                                             (fma (/ t (* z y)) 0.3333333333333333 x)))
                                          double code(double x, double y, double z, double t) {
                                          	double tmp;
                                          	if ((y <= -25500000000000.0) || !(y <= 2600.0)) {
                                          		tmp = fma(-0.3333333333333333, (y / z), x);
                                          	} else {
                                          		tmp = fma((t / (z * y)), 0.3333333333333333, x);
                                          	}
                                          	return tmp;
                                          }
                                          
                                          function code(x, y, z, t)
                                          	tmp = 0.0
                                          	if ((y <= -25500000000000.0) || !(y <= 2600.0))
                                          		tmp = fma(-0.3333333333333333, Float64(y / z), x);
                                          	else
                                          		tmp = fma(Float64(t / Float64(z * y)), 0.3333333333333333, x);
                                          	end
                                          	return tmp
                                          end
                                          
                                          code[x_, y_, z_, t_] := If[Or[LessEqual[y, -25500000000000.0], N[Not[LessEqual[y, 2600.0]], $MachinePrecision]], N[(-0.3333333333333333 * N[(y / z), $MachinePrecision] + x), $MachinePrecision], N[(N[(t / N[(z * y), $MachinePrecision]), $MachinePrecision] * 0.3333333333333333 + x), $MachinePrecision]]
                                          
                                          \begin{array}{l}
                                          
                                          \\
                                          \begin{array}{l}
                                          \mathbf{if}\;y \leq -25500000000000 \lor \neg \left(y \leq 2600\right):\\
                                          \;\;\;\;\mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)\\
                                          
                                          \mathbf{else}:\\
                                          \;\;\;\;\mathsf{fma}\left(\frac{t}{z \cdot y}, 0.3333333333333333, x\right)\\
                                          
                                          
                                          \end{array}
                                          \end{array}
                                          
                                          Derivation
                                          1. Split input into 2 regimes
                                          2. if y < -2.55e13 or 2600 < y

                                            1. Initial program 99.0%

                                              \[\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y} \]
                                            2. Add Preprocessing
                                            3. Taylor expanded in t around 0

                                              \[\leadsto \color{blue}{x - \frac{1}{3} \cdot \frac{y}{z}} \]
                                            4. Step-by-step derivation
                                              1. Applied rewrites93.5%

                                                \[\leadsto \color{blue}{\mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)} \]

                                              if -2.55e13 < y < 2600

                                              1. Initial program 92.0%

                                                \[\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y} \]
                                              2. Add Preprocessing
                                              3. Taylor expanded in x around 0

                                                \[\leadsto \color{blue}{\left(x + \frac{1}{3} \cdot \frac{t}{y \cdot z}\right) - \frac{1}{3} \cdot \frac{y}{z}} \]
                                              4. Step-by-step derivation
                                                1. Applied rewrites94.6%

                                                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{\frac{t}{y} - y}{z}, 0.3333333333333333, x\right)} \]
                                                2. Taylor expanded in y around 0

                                                  \[\leadsto \mathsf{fma}\left(\frac{t}{y \cdot z}, \frac{1}{3}, x\right) \]
                                                3. Step-by-step derivation
                                                  1. Applied rewrites90.5%

                                                    \[\leadsto \mathsf{fma}\left(\frac{t}{z \cdot y}, 0.3333333333333333, x\right) \]
                                                4. Recombined 2 regimes into one program.
                                                5. Final simplification91.9%

                                                  \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -25500000000000 \lor \neg \left(y \leq 2600\right):\\ \;\;\;\;\mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{t}{z \cdot y}, 0.3333333333333333, x\right)\\ \end{array} \]
                                                6. Add Preprocessing

                                                Alternative 9: 76.0% accurate, 1.3× speedup?

                                                \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1.65 \cdot 10^{-65} \lor \neg \left(y \leq 1.35 \cdot 10^{-165}\right):\\ \;\;\;\;\mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{t}{z \cdot y} \cdot 0.3333333333333333\\ \end{array} \end{array} \]
                                                (FPCore (x y z t)
                                                 :precision binary64
                                                 (if (or (<= y -1.65e-65) (not (<= y 1.35e-165)))
                                                   (fma -0.3333333333333333 (/ y z) x)
                                                   (* (/ t (* z y)) 0.3333333333333333)))
                                                double code(double x, double y, double z, double t) {
                                                	double tmp;
                                                	if ((y <= -1.65e-65) || !(y <= 1.35e-165)) {
                                                		tmp = fma(-0.3333333333333333, (y / z), x);
                                                	} else {
                                                		tmp = (t / (z * y)) * 0.3333333333333333;
                                                	}
                                                	return tmp;
                                                }
                                                
                                                function code(x, y, z, t)
                                                	tmp = 0.0
                                                	if ((y <= -1.65e-65) || !(y <= 1.35e-165))
                                                		tmp = fma(-0.3333333333333333, Float64(y / z), x);
                                                	else
                                                		tmp = Float64(Float64(t / Float64(z * y)) * 0.3333333333333333);
                                                	end
                                                	return tmp
                                                end
                                                
                                                code[x_, y_, z_, t_] := If[Or[LessEqual[y, -1.65e-65], N[Not[LessEqual[y, 1.35e-165]], $MachinePrecision]], N[(-0.3333333333333333 * N[(y / z), $MachinePrecision] + x), $MachinePrecision], N[(N[(t / N[(z * y), $MachinePrecision]), $MachinePrecision] * 0.3333333333333333), $MachinePrecision]]
                                                
                                                \begin{array}{l}
                                                
                                                \\
                                                \begin{array}{l}
                                                \mathbf{if}\;y \leq -1.65 \cdot 10^{-65} \lor \neg \left(y \leq 1.35 \cdot 10^{-165}\right):\\
                                                \;\;\;\;\mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)\\
                                                
                                                \mathbf{else}:\\
                                                \;\;\;\;\frac{t}{z \cdot y} \cdot 0.3333333333333333\\
                                                
                                                
                                                \end{array}
                                                \end{array}
                                                
                                                Derivation
                                                1. Split input into 2 regimes
                                                2. if y < -1.6500000000000001e-65 or 1.3499999999999999e-165 < y

                                                  1. Initial program 98.2%

                                                    \[\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y} \]
                                                  2. Add Preprocessing
                                                  3. Taylor expanded in t around 0

                                                    \[\leadsto \color{blue}{x - \frac{1}{3} \cdot \frac{y}{z}} \]
                                                  4. Step-by-step derivation
                                                    1. Applied rewrites83.4%

                                                      \[\leadsto \color{blue}{\mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)} \]

                                                    if -1.6500000000000001e-65 < y < 1.3499999999999999e-165

                                                    1. Initial program 89.8%

                                                      \[\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y} \]
                                                    2. Add Preprocessing
                                                    3. Taylor expanded in y around 0

                                                      \[\leadsto \color{blue}{\frac{1}{3} \cdot \frac{t}{y \cdot z}} \]
                                                    4. Step-by-step derivation
                                                      1. Applied rewrites71.8%

                                                        \[\leadsto \color{blue}{\frac{t}{z \cdot y} \cdot 0.3333333333333333} \]
                                                    5. Recombined 2 regimes into one program.
                                                    6. Final simplification79.6%

                                                      \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.65 \cdot 10^{-65} \lor \neg \left(y \leq 1.35 \cdot 10^{-165}\right):\\ \;\;\;\;\mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{t}{z \cdot y} \cdot 0.3333333333333333\\ \end{array} \]
                                                    7. Add Preprocessing

                                                    Alternative 10: 96.0% accurate, 1.4× speedup?

                                                    \[\begin{array}{l} \\ \mathsf{fma}\left(\frac{\frac{t}{y} - y}{z}, 0.3333333333333333, x\right) \end{array} \]
                                                    (FPCore (x y z t)
                                                     :precision binary64
                                                     (fma (/ (- (/ t y) y) z) 0.3333333333333333 x))
                                                    double code(double x, double y, double z, double t) {
                                                    	return fma((((t / y) - y) / z), 0.3333333333333333, x);
                                                    }
                                                    
                                                    function code(x, y, z, t)
                                                    	return fma(Float64(Float64(Float64(t / y) - y) / z), 0.3333333333333333, x)
                                                    end
                                                    
                                                    code[x_, y_, z_, t_] := N[(N[(N[(N[(t / y), $MachinePrecision] - y), $MachinePrecision] / z), $MachinePrecision] * 0.3333333333333333 + x), $MachinePrecision]
                                                    
                                                    \begin{array}{l}
                                                    
                                                    \\
                                                    \mathsf{fma}\left(\frac{\frac{t}{y} - y}{z}, 0.3333333333333333, x\right)
                                                    \end{array}
                                                    
                                                    Derivation
                                                    1. Initial program 95.4%

                                                      \[\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y} \]
                                                    2. Add Preprocessing
                                                    3. Taylor expanded in x around 0

                                                      \[\leadsto \color{blue}{\left(x + \frac{1}{3} \cdot \frac{t}{y \cdot z}\right) - \frac{1}{3} \cdot \frac{y}{z}} \]
                                                    4. Step-by-step derivation
                                                      1. Applied rewrites97.1%

                                                        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{\frac{t}{y} - y}{z}, 0.3333333333333333, x\right)} \]
                                                      2. Add Preprocessing

                                                      Alternative 11: 46.7% accurate, 1.5× speedup?

                                                      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -6 \cdot 10^{+91} \lor \neg \left(x \leq 1.25 \cdot 10^{+175}\right):\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;\frac{-0.3333333333333333 \cdot y}{z}\\ \end{array} \end{array} \]
                                                      (FPCore (x y z t)
                                                       :precision binary64
                                                       (if (or (<= x -6e+91) (not (<= x 1.25e+175)))
                                                         x
                                                         (/ (* -0.3333333333333333 y) z)))
                                                      double code(double x, double y, double z, double t) {
                                                      	double tmp;
                                                      	if ((x <= -6e+91) || !(x <= 1.25e+175)) {
                                                      		tmp = x;
                                                      	} else {
                                                      		tmp = (-0.3333333333333333 * y) / z;
                                                      	}
                                                      	return tmp;
                                                      }
                                                      
                                                      module fmin_fmax_functions
                                                          implicit none
                                                          private
                                                          public fmax
                                                          public fmin
                                                      
                                                          interface fmax
                                                              module procedure fmax88
                                                              module procedure fmax44
                                                              module procedure fmax84
                                                              module procedure fmax48
                                                          end interface
                                                          interface fmin
                                                              module procedure fmin88
                                                              module procedure fmin44
                                                              module procedure fmin84
                                                              module procedure fmin48
                                                          end interface
                                                      contains
                                                          real(8) function fmax88(x, y) result (res)
                                                              real(8), intent (in) :: x
                                                              real(8), intent (in) :: y
                                                              res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                          end function
                                                          real(4) function fmax44(x, y) result (res)
                                                              real(4), intent (in) :: x
                                                              real(4), intent (in) :: y
                                                              res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                          end function
                                                          real(8) function fmax84(x, y) result(res)
                                                              real(8), intent (in) :: x
                                                              real(4), intent (in) :: y
                                                              res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                                                          end function
                                                          real(8) function fmax48(x, y) result(res)
                                                              real(4), intent (in) :: x
                                                              real(8), intent (in) :: y
                                                              res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                                                          end function
                                                          real(8) function fmin88(x, y) result (res)
                                                              real(8), intent (in) :: x
                                                              real(8), intent (in) :: y
                                                              res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                          end function
                                                          real(4) function fmin44(x, y) result (res)
                                                              real(4), intent (in) :: x
                                                              real(4), intent (in) :: y
                                                              res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                          end function
                                                          real(8) function fmin84(x, y) result(res)
                                                              real(8), intent (in) :: x
                                                              real(4), intent (in) :: y
                                                              res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                                                          end function
                                                          real(8) function fmin48(x, y) result(res)
                                                              real(4), intent (in) :: x
                                                              real(8), intent (in) :: y
                                                              res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                                                          end function
                                                      end module
                                                      
                                                      real(8) function code(x, y, z, t)
                                                      use fmin_fmax_functions
                                                          real(8), intent (in) :: x
                                                          real(8), intent (in) :: y
                                                          real(8), intent (in) :: z
                                                          real(8), intent (in) :: t
                                                          real(8) :: tmp
                                                          if ((x <= (-6d+91)) .or. (.not. (x <= 1.25d+175))) then
                                                              tmp = x
                                                          else
                                                              tmp = ((-0.3333333333333333d0) * y) / z
                                                          end if
                                                          code = tmp
                                                      end function
                                                      
                                                      public static double code(double x, double y, double z, double t) {
                                                      	double tmp;
                                                      	if ((x <= -6e+91) || !(x <= 1.25e+175)) {
                                                      		tmp = x;
                                                      	} else {
                                                      		tmp = (-0.3333333333333333 * y) / z;
                                                      	}
                                                      	return tmp;
                                                      }
                                                      
                                                      def code(x, y, z, t):
                                                      	tmp = 0
                                                      	if (x <= -6e+91) or not (x <= 1.25e+175):
                                                      		tmp = x
                                                      	else:
                                                      		tmp = (-0.3333333333333333 * y) / z
                                                      	return tmp
                                                      
                                                      function code(x, y, z, t)
                                                      	tmp = 0.0
                                                      	if ((x <= -6e+91) || !(x <= 1.25e+175))
                                                      		tmp = x;
                                                      	else
                                                      		tmp = Float64(Float64(-0.3333333333333333 * y) / z);
                                                      	end
                                                      	return tmp
                                                      end
                                                      
                                                      function tmp_2 = code(x, y, z, t)
                                                      	tmp = 0.0;
                                                      	if ((x <= -6e+91) || ~((x <= 1.25e+175)))
                                                      		tmp = x;
                                                      	else
                                                      		tmp = (-0.3333333333333333 * y) / z;
                                                      	end
                                                      	tmp_2 = tmp;
                                                      end
                                                      
                                                      code[x_, y_, z_, t_] := If[Or[LessEqual[x, -6e+91], N[Not[LessEqual[x, 1.25e+175]], $MachinePrecision]], x, N[(N[(-0.3333333333333333 * y), $MachinePrecision] / z), $MachinePrecision]]
                                                      
                                                      \begin{array}{l}
                                                      
                                                      \\
                                                      \begin{array}{l}
                                                      \mathbf{if}\;x \leq -6 \cdot 10^{+91} \lor \neg \left(x \leq 1.25 \cdot 10^{+175}\right):\\
                                                      \;\;\;\;x\\
                                                      
                                                      \mathbf{else}:\\
                                                      \;\;\;\;\frac{-0.3333333333333333 \cdot y}{z}\\
                                                      
                                                      
                                                      \end{array}
                                                      \end{array}
                                                      
                                                      Derivation
                                                      1. Split input into 2 regimes
                                                      2. if x < -6.00000000000000012e91 or 1.25e175 < x

                                                        1. Initial program 97.4%

                                                          \[\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y} \]
                                                        2. Add Preprocessing
                                                        3. Taylor expanded in x around inf

                                                          \[\leadsto \color{blue}{x} \]
                                                        4. Step-by-step derivation
                                                          1. Applied rewrites65.0%

                                                            \[\leadsto \color{blue}{x} \]

                                                          if -6.00000000000000012e91 < x < 1.25e175

                                                          1. Initial program 94.6%

                                                            \[\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y} \]
                                                          2. Add Preprocessing
                                                          3. Taylor expanded in z around 0

                                                            \[\leadsto \color{blue}{\frac{\left(\frac{1}{3} \cdot \frac{t}{y} + x \cdot z\right) - \frac{1}{3} \cdot y}{z}} \]
                                                          4. Step-by-step derivation
                                                            1. Applied rewrites95.4%

                                                              \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(z, x, \left(\frac{t}{y} - y\right) \cdot 0.3333333333333333\right)}{z}} \]
                                                            2. Taylor expanded in y around inf

                                                              \[\leadsto \frac{\frac{-1}{3} \cdot y}{z} \]
                                                            3. Step-by-step derivation
                                                              1. Applied rewrites44.2%

                                                                \[\leadsto \frac{-0.3333333333333333 \cdot y}{z} \]
                                                            4. Recombined 2 regimes into one program.
                                                            5. Final simplification50.4%

                                                              \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -6 \cdot 10^{+91} \lor \neg \left(x \leq 1.25 \cdot 10^{+175}\right):\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;\frac{-0.3333333333333333 \cdot y}{z}\\ \end{array} \]
                                                            6. Add Preprocessing

                                                            Alternative 12: 46.6% accurate, 1.5× speedup?

                                                            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -6 \cdot 10^{+91}:\\ \;\;\;\;x\\ \mathbf{elif}\;x \leq 1.25 \cdot 10^{+175}:\\ \;\;\;\;-0.3333333333333333 \cdot \frac{y}{z}\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \end{array} \]
                                                            (FPCore (x y z t)
                                                             :precision binary64
                                                             (if (<= x -6e+91) x (if (<= x 1.25e+175) (* -0.3333333333333333 (/ y z)) x)))
                                                            double code(double x, double y, double z, double t) {
                                                            	double tmp;
                                                            	if (x <= -6e+91) {
                                                            		tmp = x;
                                                            	} else if (x <= 1.25e+175) {
                                                            		tmp = -0.3333333333333333 * (y / z);
                                                            	} else {
                                                            		tmp = x;
                                                            	}
                                                            	return tmp;
                                                            }
                                                            
                                                            module fmin_fmax_functions
                                                                implicit none
                                                                private
                                                                public fmax
                                                                public fmin
                                                            
                                                                interface fmax
                                                                    module procedure fmax88
                                                                    module procedure fmax44
                                                                    module procedure fmax84
                                                                    module procedure fmax48
                                                                end interface
                                                                interface fmin
                                                                    module procedure fmin88
                                                                    module procedure fmin44
                                                                    module procedure fmin84
                                                                    module procedure fmin48
                                                                end interface
                                                            contains
                                                                real(8) function fmax88(x, y) result (res)
                                                                    real(8), intent (in) :: x
                                                                    real(8), intent (in) :: y
                                                                    res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                                end function
                                                                real(4) function fmax44(x, y) result (res)
                                                                    real(4), intent (in) :: x
                                                                    real(4), intent (in) :: y
                                                                    res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                                end function
                                                                real(8) function fmax84(x, y) result(res)
                                                                    real(8), intent (in) :: x
                                                                    real(4), intent (in) :: y
                                                                    res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                                                                end function
                                                                real(8) function fmax48(x, y) result(res)
                                                                    real(4), intent (in) :: x
                                                                    real(8), intent (in) :: y
                                                                    res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                                                                end function
                                                                real(8) function fmin88(x, y) result (res)
                                                                    real(8), intent (in) :: x
                                                                    real(8), intent (in) :: y
                                                                    res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                                end function
                                                                real(4) function fmin44(x, y) result (res)
                                                                    real(4), intent (in) :: x
                                                                    real(4), intent (in) :: y
                                                                    res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                                end function
                                                                real(8) function fmin84(x, y) result(res)
                                                                    real(8), intent (in) :: x
                                                                    real(4), intent (in) :: y
                                                                    res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                                                                end function
                                                                real(8) function fmin48(x, y) result(res)
                                                                    real(4), intent (in) :: x
                                                                    real(8), intent (in) :: y
                                                                    res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                                                                end function
                                                            end module
                                                            
                                                            real(8) function code(x, y, z, t)
                                                            use fmin_fmax_functions
                                                                real(8), intent (in) :: x
                                                                real(8), intent (in) :: y
                                                                real(8), intent (in) :: z
                                                                real(8), intent (in) :: t
                                                                real(8) :: tmp
                                                                if (x <= (-6d+91)) then
                                                                    tmp = x
                                                                else if (x <= 1.25d+175) then
                                                                    tmp = (-0.3333333333333333d0) * (y / z)
                                                                else
                                                                    tmp = x
                                                                end if
                                                                code = tmp
                                                            end function
                                                            
                                                            public static double code(double x, double y, double z, double t) {
                                                            	double tmp;
                                                            	if (x <= -6e+91) {
                                                            		tmp = x;
                                                            	} else if (x <= 1.25e+175) {
                                                            		tmp = -0.3333333333333333 * (y / z);
                                                            	} else {
                                                            		tmp = x;
                                                            	}
                                                            	return tmp;
                                                            }
                                                            
                                                            def code(x, y, z, t):
                                                            	tmp = 0
                                                            	if x <= -6e+91:
                                                            		tmp = x
                                                            	elif x <= 1.25e+175:
                                                            		tmp = -0.3333333333333333 * (y / z)
                                                            	else:
                                                            		tmp = x
                                                            	return tmp
                                                            
                                                            function code(x, y, z, t)
                                                            	tmp = 0.0
                                                            	if (x <= -6e+91)
                                                            		tmp = x;
                                                            	elseif (x <= 1.25e+175)
                                                            		tmp = Float64(-0.3333333333333333 * Float64(y / z));
                                                            	else
                                                            		tmp = x;
                                                            	end
                                                            	return tmp
                                                            end
                                                            
                                                            function tmp_2 = code(x, y, z, t)
                                                            	tmp = 0.0;
                                                            	if (x <= -6e+91)
                                                            		tmp = x;
                                                            	elseif (x <= 1.25e+175)
                                                            		tmp = -0.3333333333333333 * (y / z);
                                                            	else
                                                            		tmp = x;
                                                            	end
                                                            	tmp_2 = tmp;
                                                            end
                                                            
                                                            code[x_, y_, z_, t_] := If[LessEqual[x, -6e+91], x, If[LessEqual[x, 1.25e+175], N[(-0.3333333333333333 * N[(y / z), $MachinePrecision]), $MachinePrecision], x]]
                                                            
                                                            \begin{array}{l}
                                                            
                                                            \\
                                                            \begin{array}{l}
                                                            \mathbf{if}\;x \leq -6 \cdot 10^{+91}:\\
                                                            \;\;\;\;x\\
                                                            
                                                            \mathbf{elif}\;x \leq 1.25 \cdot 10^{+175}:\\
                                                            \;\;\;\;-0.3333333333333333 \cdot \frac{y}{z}\\
                                                            
                                                            \mathbf{else}:\\
                                                            \;\;\;\;x\\
                                                            
                                                            
                                                            \end{array}
                                                            \end{array}
                                                            
                                                            Derivation
                                                            1. Split input into 2 regimes
                                                            2. if x < -6.00000000000000012e91 or 1.25e175 < x

                                                              1. Initial program 97.4%

                                                                \[\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y} \]
                                                              2. Add Preprocessing
                                                              3. Taylor expanded in x around inf

                                                                \[\leadsto \color{blue}{x} \]
                                                              4. Step-by-step derivation
                                                                1. Applied rewrites65.0%

                                                                  \[\leadsto \color{blue}{x} \]

                                                                if -6.00000000000000012e91 < x < 1.25e175

                                                                1. Initial program 94.6%

                                                                  \[\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y} \]
                                                                2. Add Preprocessing
                                                                3. Taylor expanded in y around inf

                                                                  \[\leadsto \color{blue}{\frac{-1}{3} \cdot \frac{y}{z}} \]
                                                                4. Step-by-step derivation
                                                                  1. Applied rewrites44.2%

                                                                    \[\leadsto \color{blue}{-0.3333333333333333 \cdot \frac{y}{z}} \]
                                                                5. Recombined 2 regimes into one program.
                                                                6. Add Preprocessing

                                                                Alternative 13: 63.8% accurate, 2.4× speedup?

                                                                \[\begin{array}{l} \\ \mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right) \end{array} \]
                                                                (FPCore (x y z t) :precision binary64 (fma -0.3333333333333333 (/ y z) x))
                                                                double code(double x, double y, double z, double t) {
                                                                	return fma(-0.3333333333333333, (y / z), x);
                                                                }
                                                                
                                                                function code(x, y, z, t)
                                                                	return fma(-0.3333333333333333, Float64(y / z), x)
                                                                end
                                                                
                                                                code[x_, y_, z_, t_] := N[(-0.3333333333333333 * N[(y / z), $MachinePrecision] + x), $MachinePrecision]
                                                                
                                                                \begin{array}{l}
                                                                
                                                                \\
                                                                \mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)
                                                                \end{array}
                                                                
                                                                Derivation
                                                                1. Initial program 95.4%

                                                                  \[\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y} \]
                                                                2. Add Preprocessing
                                                                3. Taylor expanded in t around 0

                                                                  \[\leadsto \color{blue}{x - \frac{1}{3} \cdot \frac{y}{z}} \]
                                                                4. Step-by-step derivation
                                                                  1. Applied rewrites61.5%

                                                                    \[\leadsto \color{blue}{\mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)} \]
                                                                  2. Add Preprocessing

                                                                  Alternative 14: 30.7% accurate, 44.0× speedup?

                                                                  \[\begin{array}{l} \\ x \end{array} \]
                                                                  (FPCore (x y z t) :precision binary64 x)
                                                                  double code(double x, double y, double z, double t) {
                                                                  	return x;
                                                                  }
                                                                  
                                                                  module fmin_fmax_functions
                                                                      implicit none
                                                                      private
                                                                      public fmax
                                                                      public fmin
                                                                  
                                                                      interface fmax
                                                                          module procedure fmax88
                                                                          module procedure fmax44
                                                                          module procedure fmax84
                                                                          module procedure fmax48
                                                                      end interface
                                                                      interface fmin
                                                                          module procedure fmin88
                                                                          module procedure fmin44
                                                                          module procedure fmin84
                                                                          module procedure fmin48
                                                                      end interface
                                                                  contains
                                                                      real(8) function fmax88(x, y) result (res)
                                                                          real(8), intent (in) :: x
                                                                          real(8), intent (in) :: y
                                                                          res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                                      end function
                                                                      real(4) function fmax44(x, y) result (res)
                                                                          real(4), intent (in) :: x
                                                                          real(4), intent (in) :: y
                                                                          res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                                      end function
                                                                      real(8) function fmax84(x, y) result(res)
                                                                          real(8), intent (in) :: x
                                                                          real(4), intent (in) :: y
                                                                          res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                                                                      end function
                                                                      real(8) function fmax48(x, y) result(res)
                                                                          real(4), intent (in) :: x
                                                                          real(8), intent (in) :: y
                                                                          res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                                                                      end function
                                                                      real(8) function fmin88(x, y) result (res)
                                                                          real(8), intent (in) :: x
                                                                          real(8), intent (in) :: y
                                                                          res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                                      end function
                                                                      real(4) function fmin44(x, y) result (res)
                                                                          real(4), intent (in) :: x
                                                                          real(4), intent (in) :: y
                                                                          res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                                      end function
                                                                      real(8) function fmin84(x, y) result(res)
                                                                          real(8), intent (in) :: x
                                                                          real(4), intent (in) :: y
                                                                          res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                                                                      end function
                                                                      real(8) function fmin48(x, y) result(res)
                                                                          real(4), intent (in) :: x
                                                                          real(8), intent (in) :: y
                                                                          res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                                                                      end function
                                                                  end module
                                                                  
                                                                  real(8) function code(x, y, z, t)
                                                                  use fmin_fmax_functions
                                                                      real(8), intent (in) :: x
                                                                      real(8), intent (in) :: y
                                                                      real(8), intent (in) :: z
                                                                      real(8), intent (in) :: t
                                                                      code = x
                                                                  end function
                                                                  
                                                                  public static double code(double x, double y, double z, double t) {
                                                                  	return x;
                                                                  }
                                                                  
                                                                  def code(x, y, z, t):
                                                                  	return x
                                                                  
                                                                  function code(x, y, z, t)
                                                                  	return x
                                                                  end
                                                                  
                                                                  function tmp = code(x, y, z, t)
                                                                  	tmp = x;
                                                                  end
                                                                  
                                                                  code[x_, y_, z_, t_] := x
                                                                  
                                                                  \begin{array}{l}
                                                                  
                                                                  \\
                                                                  x
                                                                  \end{array}
                                                                  
                                                                  Derivation
                                                                  1. Initial program 95.4%

                                                                    \[\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y} \]
                                                                  2. Add Preprocessing
                                                                  3. Taylor expanded in x around inf

                                                                    \[\leadsto \color{blue}{x} \]
                                                                  4. Step-by-step derivation
                                                                    1. Applied rewrites27.6%

                                                                      \[\leadsto \color{blue}{x} \]
                                                                    2. Add Preprocessing

                                                                    Developer Target 1: 95.9% accurate, 0.9× speedup?

                                                                    \[\begin{array}{l} \\ \left(x - \frac{y}{z \cdot 3}\right) + \frac{\frac{t}{z \cdot 3}}{y} \end{array} \]
                                                                    (FPCore (x y z t)
                                                                     :precision binary64
                                                                     (+ (- x (/ y (* z 3.0))) (/ (/ t (* z 3.0)) y)))
                                                                    double code(double x, double y, double z, double t) {
                                                                    	return (x - (y / (z * 3.0))) + ((t / (z * 3.0)) / y);
                                                                    }
                                                                    
                                                                    module fmin_fmax_functions
                                                                        implicit none
                                                                        private
                                                                        public fmax
                                                                        public fmin
                                                                    
                                                                        interface fmax
                                                                            module procedure fmax88
                                                                            module procedure fmax44
                                                                            module procedure fmax84
                                                                            module procedure fmax48
                                                                        end interface
                                                                        interface fmin
                                                                            module procedure fmin88
                                                                            module procedure fmin44
                                                                            module procedure fmin84
                                                                            module procedure fmin48
                                                                        end interface
                                                                    contains
                                                                        real(8) function fmax88(x, y) result (res)
                                                                            real(8), intent (in) :: x
                                                                            real(8), intent (in) :: y
                                                                            res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                                        end function
                                                                        real(4) function fmax44(x, y) result (res)
                                                                            real(4), intent (in) :: x
                                                                            real(4), intent (in) :: y
                                                                            res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                                        end function
                                                                        real(8) function fmax84(x, y) result(res)
                                                                            real(8), intent (in) :: x
                                                                            real(4), intent (in) :: y
                                                                            res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                                                                        end function
                                                                        real(8) function fmax48(x, y) result(res)
                                                                            real(4), intent (in) :: x
                                                                            real(8), intent (in) :: y
                                                                            res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                                                                        end function
                                                                        real(8) function fmin88(x, y) result (res)
                                                                            real(8), intent (in) :: x
                                                                            real(8), intent (in) :: y
                                                                            res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                                        end function
                                                                        real(4) function fmin44(x, y) result (res)
                                                                            real(4), intent (in) :: x
                                                                            real(4), intent (in) :: y
                                                                            res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                                        end function
                                                                        real(8) function fmin84(x, y) result(res)
                                                                            real(8), intent (in) :: x
                                                                            real(4), intent (in) :: y
                                                                            res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                                                                        end function
                                                                        real(8) function fmin48(x, y) result(res)
                                                                            real(4), intent (in) :: x
                                                                            real(8), intent (in) :: y
                                                                            res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                                                                        end function
                                                                    end module
                                                                    
                                                                    real(8) function code(x, y, z, t)
                                                                    use fmin_fmax_functions
                                                                        real(8), intent (in) :: x
                                                                        real(8), intent (in) :: y
                                                                        real(8), intent (in) :: z
                                                                        real(8), intent (in) :: t
                                                                        code = (x - (y / (z * 3.0d0))) + ((t / (z * 3.0d0)) / y)
                                                                    end function
                                                                    
                                                                    public static double code(double x, double y, double z, double t) {
                                                                    	return (x - (y / (z * 3.0))) + ((t / (z * 3.0)) / y);
                                                                    }
                                                                    
                                                                    def code(x, y, z, t):
                                                                    	return (x - (y / (z * 3.0))) + ((t / (z * 3.0)) / y)
                                                                    
                                                                    function code(x, y, z, t)
                                                                    	return Float64(Float64(x - Float64(y / Float64(z * 3.0))) + Float64(Float64(t / Float64(z * 3.0)) / y))
                                                                    end
                                                                    
                                                                    function tmp = code(x, y, z, t)
                                                                    	tmp = (x - (y / (z * 3.0))) + ((t / (z * 3.0)) / y);
                                                                    end
                                                                    
                                                                    code[x_, y_, z_, t_] := N[(N[(x - N[(y / N[(z * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(t / N[(z * 3.0), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
                                                                    
                                                                    \begin{array}{l}
                                                                    
                                                                    \\
                                                                    \left(x - \frac{y}{z \cdot 3}\right) + \frac{\frac{t}{z \cdot 3}}{y}
                                                                    \end{array}
                                                                    

                                                                    Reproduce

                                                                    ?
                                                                    herbie shell --seed 2025026 
                                                                    (FPCore (x y z t)
                                                                      :name "Diagrams.Solve.Polynomial:cubForm  from diagrams-solve-0.1, H"
                                                                      :precision binary64
                                                                    
                                                                      :alt
                                                                      (! :herbie-platform default (+ (- x (/ y (* z 3))) (/ (/ t (* z 3)) y)))
                                                                    
                                                                      (+ (- x (/ y (* z 3.0))) (/ t (* (* z 3.0) y))))