Diagrams.TwoD.Arc:bezierFromSweepQ1 from diagrams-lib-1.3.0.3

Percentage Accurate: 93.8% → 99.8%
Time: 3.7s
Alternatives: 12
Speedup: 1.1×

Specification

?
\[\begin{array}{l} \\ \frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \end{array} \]
(FPCore (x y) :precision binary64 (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))
double code(double x, double y) {
	return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = ((1.0d0 - x) * (3.0d0 - x)) / (y * 3.0d0)
end function
public static double code(double x, double y) {
	return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
def code(x, y):
	return ((1.0 - x) * (3.0 - x)) / (y * 3.0)
function code(x, y)
	return Float64(Float64(Float64(1.0 - x) * Float64(3.0 - x)) / Float64(y * 3.0))
end
function tmp = code(x, y)
	tmp = ((1.0 - x) * (3.0 - x)) / (y * 3.0);
end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 12 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 93.8% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \end{array} \]
(FPCore (x y) :precision binary64 (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))
double code(double x, double y) {
	return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = ((1.0d0 - x) * (3.0d0 - x)) / (y * 3.0d0)
end function
public static double code(double x, double y) {
	return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
def code(x, y):
	return ((1.0 - x) * (3.0 - x)) / (y * 3.0)
function code(x, y)
	return Float64(Float64(Float64(1.0 - x) * Float64(3.0 - x)) / Float64(y * 3.0))
end
function tmp = code(x, y)
	tmp = ((1.0 - x) * (3.0 - x)) / (y * 3.0);
end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\end{array}

Alternative 1: 99.8% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \frac{\frac{3 - x}{3}}{y} \cdot \left(1 - x\right) \end{array} \]
(FPCore (x y) :precision binary64 (* (/ (/ (- 3.0 x) 3.0) y) (- 1.0 x)))
double code(double x, double y) {
	return (((3.0 - x) / 3.0) / y) * (1.0 - x);
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (((3.0d0 - x) / 3.0d0) / y) * (1.0d0 - x)
end function
public static double code(double x, double y) {
	return (((3.0 - x) / 3.0) / y) * (1.0 - x);
}
def code(x, y):
	return (((3.0 - x) / 3.0) / y) * (1.0 - x)
function code(x, y)
	return Float64(Float64(Float64(Float64(3.0 - x) / 3.0) / y) * Float64(1.0 - x))
end
function tmp = code(x, y)
	tmp = (((3.0 - x) / 3.0) / y) * (1.0 - x);
end
code[x_, y_] := N[(N[(N[(N[(3.0 - x), $MachinePrecision] / 3.0), $MachinePrecision] / y), $MachinePrecision] * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\frac{3 - x}{3}}{y} \cdot \left(1 - x\right)
\end{array}
Derivation
  1. Initial program 92.0%

    \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-*.f64N/A

      \[\leadsto \frac{\left(1 - x\right) \cdot \left(3 - x\right)}{\color{blue}{y \cdot 3}} \]
    2. lift-/.f64N/A

      \[\leadsto \color{blue}{\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}} \]
    3. lift--.f64N/A

      \[\leadsto \frac{\color{blue}{\left(1 - x\right)} \cdot \left(3 - x\right)}{y \cdot 3} \]
    4. lift--.f64N/A

      \[\leadsto \frac{\left(1 - x\right) \cdot \color{blue}{\left(3 - x\right)}}{y \cdot 3} \]
    5. lift-*.f64N/A

      \[\leadsto \frac{\color{blue}{\left(1 - x\right) \cdot \left(3 - x\right)}}{y \cdot 3} \]
    6. associate-/l*N/A

      \[\leadsto \color{blue}{\left(1 - x\right) \cdot \frac{3 - x}{y \cdot 3}} \]
    7. *-commutativeN/A

      \[\leadsto \color{blue}{\frac{3 - x}{y \cdot 3} \cdot \left(1 - x\right)} \]
    8. lower-*.f64N/A

      \[\leadsto \color{blue}{\frac{3 - x}{y \cdot 3} \cdot \left(1 - x\right)} \]
    9. *-commutativeN/A

      \[\leadsto \frac{3 - x}{\color{blue}{3 \cdot y}} \cdot \left(1 - x\right) \]
    10. associate-/r*N/A

      \[\leadsto \color{blue}{\frac{\frac{3 - x}{3}}{y}} \cdot \left(1 - x\right) \]
    11. lower-/.f64N/A

      \[\leadsto \color{blue}{\frac{\frac{3 - x}{3}}{y}} \cdot \left(1 - x\right) \]
    12. lower-/.f64N/A

      \[\leadsto \frac{\color{blue}{\frac{3 - x}{3}}}{y} \cdot \left(1 - x\right) \]
    13. lift--.f64N/A

      \[\leadsto \frac{\frac{\color{blue}{3 - x}}{3}}{y} \cdot \left(1 - x\right) \]
    14. lift--.f6499.8

      \[\leadsto \frac{\frac{3 - x}{3}}{y} \cdot \color{blue}{\left(1 - x\right)} \]
  4. Applied rewrites99.8%

    \[\leadsto \color{blue}{\frac{\frac{3 - x}{3}}{y} \cdot \left(1 - x\right)} \]
  5. Add Preprocessing

Alternative 2: 98.4% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\left(1 - x\right) \cdot \left(3 - x\right) \leq 20:\\ \;\;\;\;\frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{\mathsf{fma}\left(-0.3333333333333333, x, 1\right)}{y} \cdot \left(-x\right)\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (if (<= (* (- 1.0 x) (- 3.0 x)) 20.0)
   (/ (fma -1.3333333333333333 x 1.0) y)
   (* (/ (fma -0.3333333333333333 x 1.0) y) (- x))))
double code(double x, double y) {
	double tmp;
	if (((1.0 - x) * (3.0 - x)) <= 20.0) {
		tmp = fma(-1.3333333333333333, x, 1.0) / y;
	} else {
		tmp = (fma(-0.3333333333333333, x, 1.0) / y) * -x;
	}
	return tmp;
}
function code(x, y)
	tmp = 0.0
	if (Float64(Float64(1.0 - x) * Float64(3.0 - x)) <= 20.0)
		tmp = Float64(fma(-1.3333333333333333, x, 1.0) / y);
	else
		tmp = Float64(Float64(fma(-0.3333333333333333, x, 1.0) / y) * Float64(-x));
	end
	return tmp
end
code[x_, y_] := If[LessEqual[N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision], 20.0], N[(N[(-1.3333333333333333 * x + 1.0), $MachinePrecision] / y), $MachinePrecision], N[(N[(N[(-0.3333333333333333 * x + 1.0), $MachinePrecision] / y), $MachinePrecision] * (-x)), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;\left(1 - x\right) \cdot \left(3 - x\right) \leq 20:\\
\;\;\;\;\frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y}\\

\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-0.3333333333333333, x, 1\right)}{y} \cdot \left(-x\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x)) < 20

    1. Initial program 99.6%

      \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\frac{-4}{3} \cdot \frac{x}{y} + \frac{1}{y}} \]
    4. Step-by-step derivation
      1. Applied rewrites97.5%

        \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y}} \]

      if 20 < (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x))

      1. Initial program 83.3%

        \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-*.f64N/A

          \[\leadsto \frac{\left(1 - x\right) \cdot \left(3 - x\right)}{\color{blue}{y \cdot 3}} \]
        2. lift-/.f64N/A

          \[\leadsto \color{blue}{\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}} \]
        3. lift--.f64N/A

          \[\leadsto \frac{\color{blue}{\left(1 - x\right)} \cdot \left(3 - x\right)}{y \cdot 3} \]
        4. lift--.f64N/A

          \[\leadsto \frac{\left(1 - x\right) \cdot \color{blue}{\left(3 - x\right)}}{y \cdot 3} \]
        5. lift-*.f64N/A

          \[\leadsto \frac{\color{blue}{\left(1 - x\right) \cdot \left(3 - x\right)}}{y \cdot 3} \]
        6. associate-/l*N/A

          \[\leadsto \color{blue}{\left(1 - x\right) \cdot \frac{3 - x}{y \cdot 3}} \]
        7. *-commutativeN/A

          \[\leadsto \color{blue}{\frac{3 - x}{y \cdot 3} \cdot \left(1 - x\right)} \]
        8. lower-*.f64N/A

          \[\leadsto \color{blue}{\frac{3 - x}{y \cdot 3} \cdot \left(1 - x\right)} \]
        9. *-commutativeN/A

          \[\leadsto \frac{3 - x}{\color{blue}{3 \cdot y}} \cdot \left(1 - x\right) \]
        10. associate-/r*N/A

          \[\leadsto \color{blue}{\frac{\frac{3 - x}{3}}{y}} \cdot \left(1 - x\right) \]
        11. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{\frac{3 - x}{3}}{y}} \cdot \left(1 - x\right) \]
        12. lower-/.f64N/A

          \[\leadsto \frac{\color{blue}{\frac{3 - x}{3}}}{y} \cdot \left(1 - x\right) \]
        13. lift--.f64N/A

          \[\leadsto \frac{\frac{\color{blue}{3 - x}}{3}}{y} \cdot \left(1 - x\right) \]
        14. lift--.f6499.7

          \[\leadsto \frac{\frac{3 - x}{3}}{y} \cdot \color{blue}{\left(1 - x\right)} \]
      4. Applied rewrites99.7%

        \[\leadsto \color{blue}{\frac{\frac{3 - x}{3}}{y} \cdot \left(1 - x\right)} \]
      5. Taylor expanded in x around 0

        \[\leadsto \frac{\color{blue}{1 + \frac{-1}{3} \cdot x}}{y} \cdot \left(1 - x\right) \]
      6. Step-by-step derivation
        1. Applied rewrites99.6%

          \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(-0.3333333333333333, x, 1\right)}}{y} \cdot \left(1 - x\right) \]
        2. Taylor expanded in x around inf

          \[\leadsto \frac{\mathsf{fma}\left(\frac{-1}{3}, x, 1\right)}{y} \cdot \color{blue}{\left(-1 \cdot x\right)} \]
        3. Step-by-step derivation
          1. Applied rewrites97.0%

            \[\leadsto \frac{\mathsf{fma}\left(-0.3333333333333333, x, 1\right)}{y} \cdot \color{blue}{\left(-x\right)} \]
        4. Recombined 2 regimes into one program.
        5. Add Preprocessing

        Alternative 3: 98.4% accurate, 0.7× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\left(1 - x\right) \cdot \left(3 - x\right) \leq 20:\\ \;\;\;\;\frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y}\\ \mathbf{else}:\\ \;\;\;\;\left(-0.3333333333333333 \cdot x\right) \cdot \frac{3 - x}{y}\\ \end{array} \end{array} \]
        (FPCore (x y)
         :precision binary64
         (if (<= (* (- 1.0 x) (- 3.0 x)) 20.0)
           (/ (fma -1.3333333333333333 x 1.0) y)
           (* (* -0.3333333333333333 x) (/ (- 3.0 x) y))))
        double code(double x, double y) {
        	double tmp;
        	if (((1.0 - x) * (3.0 - x)) <= 20.0) {
        		tmp = fma(-1.3333333333333333, x, 1.0) / y;
        	} else {
        		tmp = (-0.3333333333333333 * x) * ((3.0 - x) / y);
        	}
        	return tmp;
        }
        
        function code(x, y)
        	tmp = 0.0
        	if (Float64(Float64(1.0 - x) * Float64(3.0 - x)) <= 20.0)
        		tmp = Float64(fma(-1.3333333333333333, x, 1.0) / y);
        	else
        		tmp = Float64(Float64(-0.3333333333333333 * x) * Float64(Float64(3.0 - x) / y));
        	end
        	return tmp
        end
        
        code[x_, y_] := If[LessEqual[N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision], 20.0], N[(N[(-1.3333333333333333 * x + 1.0), $MachinePrecision] / y), $MachinePrecision], N[(N[(-0.3333333333333333 * x), $MachinePrecision] * N[(N[(3.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        \mathbf{if}\;\left(1 - x\right) \cdot \left(3 - x\right) \leq 20:\\
        \;\;\;\;\frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y}\\
        
        \mathbf{else}:\\
        \;\;\;\;\left(-0.3333333333333333 \cdot x\right) \cdot \frac{3 - x}{y}\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x)) < 20

          1. Initial program 99.6%

            \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
          2. Add Preprocessing
          3. Taylor expanded in x around 0

            \[\leadsto \color{blue}{\frac{-4}{3} \cdot \frac{x}{y} + \frac{1}{y}} \]
          4. Step-by-step derivation
            1. Applied rewrites97.5%

              \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y}} \]

            if 20 < (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x))

            1. Initial program 83.3%

              \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
            2. Add Preprocessing
            3. Taylor expanded in y around 0

              \[\leadsto \color{blue}{\frac{1}{3} \cdot \frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y}} \]
            4. Step-by-step derivation
              1. Applied rewrites99.6%

                \[\leadsto \color{blue}{\left(0.3333333333333333 \cdot \left(1 - x\right)\right) \cdot \frac{3 - x}{y}} \]
              2. Taylor expanded in x around inf

                \[\leadsto \left(\frac{-1}{3} \cdot x\right) \cdot \frac{\color{blue}{3 - x}}{y} \]
              3. Step-by-step derivation
                1. Applied rewrites97.0%

                  \[\leadsto \left(-0.3333333333333333 \cdot x\right) \cdot \frac{\color{blue}{3 - x}}{y} \]
              4. Recombined 2 regimes into one program.
              5. Add Preprocessing

              Alternative 4: 98.3% accurate, 0.7× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\left(1 - x\right) \cdot \left(3 - x\right) \leq 20:\\ \;\;\;\;\frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{0.3333333333333333 \cdot x}{y} \cdot x\\ \end{array} \end{array} \]
              (FPCore (x y)
               :precision binary64
               (if (<= (* (- 1.0 x) (- 3.0 x)) 20.0)
                 (/ (fma -1.3333333333333333 x 1.0) y)
                 (* (/ (* 0.3333333333333333 x) y) x)))
              double code(double x, double y) {
              	double tmp;
              	if (((1.0 - x) * (3.0 - x)) <= 20.0) {
              		tmp = fma(-1.3333333333333333, x, 1.0) / y;
              	} else {
              		tmp = ((0.3333333333333333 * x) / y) * x;
              	}
              	return tmp;
              }
              
              function code(x, y)
              	tmp = 0.0
              	if (Float64(Float64(1.0 - x) * Float64(3.0 - x)) <= 20.0)
              		tmp = Float64(fma(-1.3333333333333333, x, 1.0) / y);
              	else
              		tmp = Float64(Float64(Float64(0.3333333333333333 * x) / y) * x);
              	end
              	return tmp
              end
              
              code[x_, y_] := If[LessEqual[N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision], 20.0], N[(N[(-1.3333333333333333 * x + 1.0), $MachinePrecision] / y), $MachinePrecision], N[(N[(N[(0.3333333333333333 * x), $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              \mathbf{if}\;\left(1 - x\right) \cdot \left(3 - x\right) \leq 20:\\
              \;\;\;\;\frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y}\\
              
              \mathbf{else}:\\
              \;\;\;\;\frac{0.3333333333333333 \cdot x}{y} \cdot x\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 2 regimes
              2. if (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x)) < 20

                1. Initial program 99.6%

                  \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
                2. Add Preprocessing
                3. Taylor expanded in x around 0

                  \[\leadsto \color{blue}{\frac{-4}{3} \cdot \frac{x}{y} + \frac{1}{y}} \]
                4. Step-by-step derivation
                  1. Applied rewrites97.5%

                    \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y}} \]

                  if 20 < (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x))

                  1. Initial program 83.3%

                    \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around inf

                    \[\leadsto \color{blue}{\frac{1}{3} \cdot \frac{{x}^{2}}{y}} \]
                  4. Step-by-step derivation
                    1. Applied rewrites96.0%

                      \[\leadsto \color{blue}{\left(x \cdot \frac{x}{y}\right) \cdot 0.3333333333333333} \]
                    2. Step-by-step derivation
                      1. Applied rewrites96.8%

                        \[\leadsto \left(\frac{x}{y} \cdot 0.3333333333333333\right) \cdot \color{blue}{x} \]
                      2. Step-by-step derivation
                        1. Applied rewrites96.8%

                          \[\leadsto \frac{0.3333333333333333 \cdot x}{y} \cdot x \]
                      3. Recombined 2 regimes into one program.
                      4. Add Preprocessing

                      Alternative 5: 98.3% accurate, 0.7× speedup?

                      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\left(1 - x\right) \cdot \left(3 - x\right) \leq 20:\\ \;\;\;\;\frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} \cdot \left(0.3333333333333333 \cdot x\right)\\ \end{array} \end{array} \]
                      (FPCore (x y)
                       :precision binary64
                       (if (<= (* (- 1.0 x) (- 3.0 x)) 20.0)
                         (/ (fma -1.3333333333333333 x 1.0) y)
                         (* (/ x y) (* 0.3333333333333333 x))))
                      double code(double x, double y) {
                      	double tmp;
                      	if (((1.0 - x) * (3.0 - x)) <= 20.0) {
                      		tmp = fma(-1.3333333333333333, x, 1.0) / y;
                      	} else {
                      		tmp = (x / y) * (0.3333333333333333 * x);
                      	}
                      	return tmp;
                      }
                      
                      function code(x, y)
                      	tmp = 0.0
                      	if (Float64(Float64(1.0 - x) * Float64(3.0 - x)) <= 20.0)
                      		tmp = Float64(fma(-1.3333333333333333, x, 1.0) / y);
                      	else
                      		tmp = Float64(Float64(x / y) * Float64(0.3333333333333333 * x));
                      	end
                      	return tmp
                      end
                      
                      code[x_, y_] := If[LessEqual[N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision], 20.0], N[(N[(-1.3333333333333333 * x + 1.0), $MachinePrecision] / y), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(0.3333333333333333 * x), $MachinePrecision]), $MachinePrecision]]
                      
                      \begin{array}{l}
                      
                      \\
                      \begin{array}{l}
                      \mathbf{if}\;\left(1 - x\right) \cdot \left(3 - x\right) \leq 20:\\
                      \;\;\;\;\frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y}\\
                      
                      \mathbf{else}:\\
                      \;\;\;\;\frac{x}{y} \cdot \left(0.3333333333333333 \cdot x\right)\\
                      
                      
                      \end{array}
                      \end{array}
                      
                      Derivation
                      1. Split input into 2 regimes
                      2. if (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x)) < 20

                        1. Initial program 99.6%

                          \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
                        2. Add Preprocessing
                        3. Taylor expanded in x around 0

                          \[\leadsto \color{blue}{\frac{-4}{3} \cdot \frac{x}{y} + \frac{1}{y}} \]
                        4. Step-by-step derivation
                          1. Applied rewrites97.5%

                            \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y}} \]

                          if 20 < (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x))

                          1. Initial program 83.3%

                            \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
                          2. Add Preprocessing
                          3. Taylor expanded in x around inf

                            \[\leadsto \color{blue}{\frac{1}{3} \cdot \frac{{x}^{2}}{y}} \]
                          4. Step-by-step derivation
                            1. Applied rewrites96.0%

                              \[\leadsto \color{blue}{\left(x \cdot \frac{x}{y}\right) \cdot 0.3333333333333333} \]
                            2. Step-by-step derivation
                              1. Applied rewrites96.8%

                                \[\leadsto \frac{x}{y} \cdot \color{blue}{\left(0.3333333333333333 \cdot x\right)} \]
                            3. Recombined 2 regimes into one program.
                            4. Add Preprocessing

                            Alternative 6: 98.3% accurate, 0.7× speedup?

                            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\left(1 - x\right) \cdot \left(3 - x\right) \leq 20:\\ \;\;\;\;\frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y}\\ \mathbf{else}:\\ \;\;\;\;\left(\frac{0.3333333333333333}{y} \cdot x\right) \cdot x\\ \end{array} \end{array} \]
                            (FPCore (x y)
                             :precision binary64
                             (if (<= (* (- 1.0 x) (- 3.0 x)) 20.0)
                               (/ (fma -1.3333333333333333 x 1.0) y)
                               (* (* (/ 0.3333333333333333 y) x) x)))
                            double code(double x, double y) {
                            	double tmp;
                            	if (((1.0 - x) * (3.0 - x)) <= 20.0) {
                            		tmp = fma(-1.3333333333333333, x, 1.0) / y;
                            	} else {
                            		tmp = ((0.3333333333333333 / y) * x) * x;
                            	}
                            	return tmp;
                            }
                            
                            function code(x, y)
                            	tmp = 0.0
                            	if (Float64(Float64(1.0 - x) * Float64(3.0 - x)) <= 20.0)
                            		tmp = Float64(fma(-1.3333333333333333, x, 1.0) / y);
                            	else
                            		tmp = Float64(Float64(Float64(0.3333333333333333 / y) * x) * x);
                            	end
                            	return tmp
                            end
                            
                            code[x_, y_] := If[LessEqual[N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision], 20.0], N[(N[(-1.3333333333333333 * x + 1.0), $MachinePrecision] / y), $MachinePrecision], N[(N[(N[(0.3333333333333333 / y), $MachinePrecision] * x), $MachinePrecision] * x), $MachinePrecision]]
                            
                            \begin{array}{l}
                            
                            \\
                            \begin{array}{l}
                            \mathbf{if}\;\left(1 - x\right) \cdot \left(3 - x\right) \leq 20:\\
                            \;\;\;\;\frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y}\\
                            
                            \mathbf{else}:\\
                            \;\;\;\;\left(\frac{0.3333333333333333}{y} \cdot x\right) \cdot x\\
                            
                            
                            \end{array}
                            \end{array}
                            
                            Derivation
                            1. Split input into 2 regimes
                            2. if (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x)) < 20

                              1. Initial program 99.6%

                                \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
                              2. Add Preprocessing
                              3. Taylor expanded in x around 0

                                \[\leadsto \color{blue}{\frac{-4}{3} \cdot \frac{x}{y} + \frac{1}{y}} \]
                              4. Step-by-step derivation
                                1. Applied rewrites97.5%

                                  \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y}} \]

                                if 20 < (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x))

                                1. Initial program 83.3%

                                  \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
                                2. Add Preprocessing
                                3. Taylor expanded in x around inf

                                  \[\leadsto \color{blue}{\frac{1}{3} \cdot \frac{{x}^{2}}{y}} \]
                                4. Step-by-step derivation
                                  1. Applied rewrites96.0%

                                    \[\leadsto \color{blue}{\left(x \cdot \frac{x}{y}\right) \cdot 0.3333333333333333} \]
                                  2. Step-by-step derivation
                                    1. Applied rewrites96.8%

                                      \[\leadsto \left(\frac{0.3333333333333333}{y} \cdot x\right) \cdot \color{blue}{x} \]
                                  3. Recombined 2 regimes into one program.
                                  4. Add Preprocessing

                                  Alternative 7: 98.3% accurate, 0.7× speedup?

                                  \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\left(1 - x\right) \cdot \left(3 - x\right) \leq 20:\\ \;\;\;\;\frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y}\\ \mathbf{else}:\\ \;\;\;\;\left(x \cdot \frac{x}{y}\right) \cdot 0.3333333333333333\\ \end{array} \end{array} \]
                                  (FPCore (x y)
                                   :precision binary64
                                   (if (<= (* (- 1.0 x) (- 3.0 x)) 20.0)
                                     (/ (fma -1.3333333333333333 x 1.0) y)
                                     (* (* x (/ x y)) 0.3333333333333333)))
                                  double code(double x, double y) {
                                  	double tmp;
                                  	if (((1.0 - x) * (3.0 - x)) <= 20.0) {
                                  		tmp = fma(-1.3333333333333333, x, 1.0) / y;
                                  	} else {
                                  		tmp = (x * (x / y)) * 0.3333333333333333;
                                  	}
                                  	return tmp;
                                  }
                                  
                                  function code(x, y)
                                  	tmp = 0.0
                                  	if (Float64(Float64(1.0 - x) * Float64(3.0 - x)) <= 20.0)
                                  		tmp = Float64(fma(-1.3333333333333333, x, 1.0) / y);
                                  	else
                                  		tmp = Float64(Float64(x * Float64(x / y)) * 0.3333333333333333);
                                  	end
                                  	return tmp
                                  end
                                  
                                  code[x_, y_] := If[LessEqual[N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision], 20.0], N[(N[(-1.3333333333333333 * x + 1.0), $MachinePrecision] / y), $MachinePrecision], N[(N[(x * N[(x / y), $MachinePrecision]), $MachinePrecision] * 0.3333333333333333), $MachinePrecision]]
                                  
                                  \begin{array}{l}
                                  
                                  \\
                                  \begin{array}{l}
                                  \mathbf{if}\;\left(1 - x\right) \cdot \left(3 - x\right) \leq 20:\\
                                  \;\;\;\;\frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y}\\
                                  
                                  \mathbf{else}:\\
                                  \;\;\;\;\left(x \cdot \frac{x}{y}\right) \cdot 0.3333333333333333\\
                                  
                                  
                                  \end{array}
                                  \end{array}
                                  
                                  Derivation
                                  1. Split input into 2 regimes
                                  2. if (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x)) < 20

                                    1. Initial program 99.6%

                                      \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in x around 0

                                      \[\leadsto \color{blue}{\frac{-4}{3} \cdot \frac{x}{y} + \frac{1}{y}} \]
                                    4. Step-by-step derivation
                                      1. Applied rewrites97.5%

                                        \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y}} \]

                                      if 20 < (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x))

                                      1. Initial program 83.3%

                                        \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
                                      2. Add Preprocessing
                                      3. Taylor expanded in x around inf

                                        \[\leadsto \color{blue}{\frac{1}{3} \cdot \frac{{x}^{2}}{y}} \]
                                      4. Step-by-step derivation
                                        1. Applied rewrites96.0%

                                          \[\leadsto \color{blue}{\left(x \cdot \frac{x}{y}\right) \cdot 0.3333333333333333} \]
                                      5. Recombined 2 regimes into one program.
                                      6. Add Preprocessing

                                      Alternative 8: 99.8% accurate, 1.1× speedup?

                                      \[\begin{array}{l} \\ \frac{\mathsf{fma}\left(-0.3333333333333333, x, 1\right)}{y} \cdot \left(1 - x\right) \end{array} \]
                                      (FPCore (x y)
                                       :precision binary64
                                       (* (/ (fma -0.3333333333333333 x 1.0) y) (- 1.0 x)))
                                      double code(double x, double y) {
                                      	return (fma(-0.3333333333333333, x, 1.0) / y) * (1.0 - x);
                                      }
                                      
                                      function code(x, y)
                                      	return Float64(Float64(fma(-0.3333333333333333, x, 1.0) / y) * Float64(1.0 - x))
                                      end
                                      
                                      code[x_, y_] := N[(N[(N[(-0.3333333333333333 * x + 1.0), $MachinePrecision] / y), $MachinePrecision] * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]
                                      
                                      \begin{array}{l}
                                      
                                      \\
                                      \frac{\mathsf{fma}\left(-0.3333333333333333, x, 1\right)}{y} \cdot \left(1 - x\right)
                                      \end{array}
                                      
                                      Derivation
                                      1. Initial program 92.0%

                                        \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
                                      2. Add Preprocessing
                                      3. Step-by-step derivation
                                        1. lift-*.f64N/A

                                          \[\leadsto \frac{\left(1 - x\right) \cdot \left(3 - x\right)}{\color{blue}{y \cdot 3}} \]
                                        2. lift-/.f64N/A

                                          \[\leadsto \color{blue}{\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}} \]
                                        3. lift--.f64N/A

                                          \[\leadsto \frac{\color{blue}{\left(1 - x\right)} \cdot \left(3 - x\right)}{y \cdot 3} \]
                                        4. lift--.f64N/A

                                          \[\leadsto \frac{\left(1 - x\right) \cdot \color{blue}{\left(3 - x\right)}}{y \cdot 3} \]
                                        5. lift-*.f64N/A

                                          \[\leadsto \frac{\color{blue}{\left(1 - x\right) \cdot \left(3 - x\right)}}{y \cdot 3} \]
                                        6. associate-/l*N/A

                                          \[\leadsto \color{blue}{\left(1 - x\right) \cdot \frac{3 - x}{y \cdot 3}} \]
                                        7. *-commutativeN/A

                                          \[\leadsto \color{blue}{\frac{3 - x}{y \cdot 3} \cdot \left(1 - x\right)} \]
                                        8. lower-*.f64N/A

                                          \[\leadsto \color{blue}{\frac{3 - x}{y \cdot 3} \cdot \left(1 - x\right)} \]
                                        9. *-commutativeN/A

                                          \[\leadsto \frac{3 - x}{\color{blue}{3 \cdot y}} \cdot \left(1 - x\right) \]
                                        10. associate-/r*N/A

                                          \[\leadsto \color{blue}{\frac{\frac{3 - x}{3}}{y}} \cdot \left(1 - x\right) \]
                                        11. lower-/.f64N/A

                                          \[\leadsto \color{blue}{\frac{\frac{3 - x}{3}}{y}} \cdot \left(1 - x\right) \]
                                        12. lower-/.f64N/A

                                          \[\leadsto \frac{\color{blue}{\frac{3 - x}{3}}}{y} \cdot \left(1 - x\right) \]
                                        13. lift--.f64N/A

                                          \[\leadsto \frac{\frac{\color{blue}{3 - x}}{3}}{y} \cdot \left(1 - x\right) \]
                                        14. lift--.f6499.8

                                          \[\leadsto \frac{\frac{3 - x}{3}}{y} \cdot \color{blue}{\left(1 - x\right)} \]
                                      4. Applied rewrites99.8%

                                        \[\leadsto \color{blue}{\frac{\frac{3 - x}{3}}{y} \cdot \left(1 - x\right)} \]
                                      5. Taylor expanded in x around 0

                                        \[\leadsto \frac{\color{blue}{1 + \frac{-1}{3} \cdot x}}{y} \cdot \left(1 - x\right) \]
                                      6. Step-by-step derivation
                                        1. Applied rewrites99.8%

                                          \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(-0.3333333333333333, x, 1\right)}}{y} \cdot \left(1 - x\right) \]
                                        2. Add Preprocessing

                                        Alternative 9: 99.5% accurate, 1.1× speedup?

                                        \[\begin{array}{l} \\ \mathsf{fma}\left(x, -0.3333333333333333, 0.3333333333333333\right) \cdot \frac{3 - x}{y} \end{array} \]
                                        (FPCore (x y)
                                         :precision binary64
                                         (* (fma x -0.3333333333333333 0.3333333333333333) (/ (- 3.0 x) y)))
                                        double code(double x, double y) {
                                        	return fma(x, -0.3333333333333333, 0.3333333333333333) * ((3.0 - x) / y);
                                        }
                                        
                                        function code(x, y)
                                        	return Float64(fma(x, -0.3333333333333333, 0.3333333333333333) * Float64(Float64(3.0 - x) / y))
                                        end
                                        
                                        code[x_, y_] := N[(N[(x * -0.3333333333333333 + 0.3333333333333333), $MachinePrecision] * N[(N[(3.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
                                        
                                        \begin{array}{l}
                                        
                                        \\
                                        \mathsf{fma}\left(x, -0.3333333333333333, 0.3333333333333333\right) \cdot \frac{3 - x}{y}
                                        \end{array}
                                        
                                        Derivation
                                        1. Initial program 92.0%

                                          \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
                                        2. Add Preprocessing
                                        3. Taylor expanded in y around 0

                                          \[\leadsto \color{blue}{\frac{1}{3} \cdot \frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y}} \]
                                        4. Step-by-step derivation
                                          1. Applied rewrites99.5%

                                            \[\leadsto \color{blue}{\left(0.3333333333333333 \cdot \left(1 - x\right)\right) \cdot \frac{3 - x}{y}} \]
                                          2. Step-by-step derivation
                                            1. Applied rewrites99.5%

                                              \[\leadsto \mathsf{fma}\left(x, -0.3333333333333333, 0.3333333333333333\right) \cdot \frac{\color{blue}{3 - x}}{y} \]
                                            2. Add Preprocessing

                                            Alternative 10: 58.0% accurate, 1.2× speedup?

                                            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -0.75:\\ \;\;\;\;\frac{x}{y} \cdot -1.3333333333333333\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{y}\\ \end{array} \end{array} \]
                                            (FPCore (x y)
                                             :precision binary64
                                             (if (<= x -0.75) (* (/ x y) -1.3333333333333333) (/ 1.0 y)))
                                            double code(double x, double y) {
                                            	double tmp;
                                            	if (x <= -0.75) {
                                            		tmp = (x / y) * -1.3333333333333333;
                                            	} else {
                                            		tmp = 1.0 / y;
                                            	}
                                            	return tmp;
                                            }
                                            
                                            module fmin_fmax_functions
                                                implicit none
                                                private
                                                public fmax
                                                public fmin
                                            
                                                interface fmax
                                                    module procedure fmax88
                                                    module procedure fmax44
                                                    module procedure fmax84
                                                    module procedure fmax48
                                                end interface
                                                interface fmin
                                                    module procedure fmin88
                                                    module procedure fmin44
                                                    module procedure fmin84
                                                    module procedure fmin48
                                                end interface
                                            contains
                                                real(8) function fmax88(x, y) result (res)
                                                    real(8), intent (in) :: x
                                                    real(8), intent (in) :: y
                                                    res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                end function
                                                real(4) function fmax44(x, y) result (res)
                                                    real(4), intent (in) :: x
                                                    real(4), intent (in) :: y
                                                    res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                end function
                                                real(8) function fmax84(x, y) result(res)
                                                    real(8), intent (in) :: x
                                                    real(4), intent (in) :: y
                                                    res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                                                end function
                                                real(8) function fmax48(x, y) result(res)
                                                    real(4), intent (in) :: x
                                                    real(8), intent (in) :: y
                                                    res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                                                end function
                                                real(8) function fmin88(x, y) result (res)
                                                    real(8), intent (in) :: x
                                                    real(8), intent (in) :: y
                                                    res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                end function
                                                real(4) function fmin44(x, y) result (res)
                                                    real(4), intent (in) :: x
                                                    real(4), intent (in) :: y
                                                    res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                end function
                                                real(8) function fmin84(x, y) result(res)
                                                    real(8), intent (in) :: x
                                                    real(4), intent (in) :: y
                                                    res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                                                end function
                                                real(8) function fmin48(x, y) result(res)
                                                    real(4), intent (in) :: x
                                                    real(8), intent (in) :: y
                                                    res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                                                end function
                                            end module
                                            
                                            real(8) function code(x, y)
                                            use fmin_fmax_functions
                                                real(8), intent (in) :: x
                                                real(8), intent (in) :: y
                                                real(8) :: tmp
                                                if (x <= (-0.75d0)) then
                                                    tmp = (x / y) * (-1.3333333333333333d0)
                                                else
                                                    tmp = 1.0d0 / y
                                                end if
                                                code = tmp
                                            end function
                                            
                                            public static double code(double x, double y) {
                                            	double tmp;
                                            	if (x <= -0.75) {
                                            		tmp = (x / y) * -1.3333333333333333;
                                            	} else {
                                            		tmp = 1.0 / y;
                                            	}
                                            	return tmp;
                                            }
                                            
                                            def code(x, y):
                                            	tmp = 0
                                            	if x <= -0.75:
                                            		tmp = (x / y) * -1.3333333333333333
                                            	else:
                                            		tmp = 1.0 / y
                                            	return tmp
                                            
                                            function code(x, y)
                                            	tmp = 0.0
                                            	if (x <= -0.75)
                                            		tmp = Float64(Float64(x / y) * -1.3333333333333333);
                                            	else
                                            		tmp = Float64(1.0 / y);
                                            	end
                                            	return tmp
                                            end
                                            
                                            function tmp_2 = code(x, y)
                                            	tmp = 0.0;
                                            	if (x <= -0.75)
                                            		tmp = (x / y) * -1.3333333333333333;
                                            	else
                                            		tmp = 1.0 / y;
                                            	end
                                            	tmp_2 = tmp;
                                            end
                                            
                                            code[x_, y_] := If[LessEqual[x, -0.75], N[(N[(x / y), $MachinePrecision] * -1.3333333333333333), $MachinePrecision], N[(1.0 / y), $MachinePrecision]]
                                            
                                            \begin{array}{l}
                                            
                                            \\
                                            \begin{array}{l}
                                            \mathbf{if}\;x \leq -0.75:\\
                                            \;\;\;\;\frac{x}{y} \cdot -1.3333333333333333\\
                                            
                                            \mathbf{else}:\\
                                            \;\;\;\;\frac{1}{y}\\
                                            
                                            
                                            \end{array}
                                            \end{array}
                                            
                                            Derivation
                                            1. Split input into 2 regimes
                                            2. if x < -0.75

                                              1. Initial program 82.8%

                                                \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
                                              2. Add Preprocessing
                                              3. Taylor expanded in x around 0

                                                \[\leadsto \color{blue}{\frac{-4}{3} \cdot \frac{x}{y} + \frac{1}{y}} \]
                                              4. Step-by-step derivation
                                                1. Applied rewrites27.2%

                                                  \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y}} \]
                                                2. Taylor expanded in x around inf

                                                  \[\leadsto \frac{-4}{3} \cdot \color{blue}{\frac{x}{y}} \]
                                                3. Step-by-step derivation
                                                  1. Applied rewrites27.1%

                                                    \[\leadsto \frac{x}{y} \cdot \color{blue}{-1.3333333333333333} \]

                                                  if -0.75 < x

                                                  1. Initial program 94.5%

                                                    \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
                                                  2. Add Preprocessing
                                                  3. Taylor expanded in x around 0

                                                    \[\leadsto \color{blue}{\frac{-4}{3} \cdot \frac{x}{y} + \frac{1}{y}} \]
                                                  4. Step-by-step derivation
                                                    1. Applied rewrites66.6%

                                                      \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y}} \]
                                                    2. Taylor expanded in x around 0

                                                      \[\leadsto \frac{1}{y} \]
                                                    3. Step-by-step derivation
                                                      1. Applied rewrites67.4%

                                                        \[\leadsto \frac{1}{y} \]
                                                    4. Recombined 2 regimes into one program.
                                                    5. Add Preprocessing

                                                    Alternative 11: 57.6% accurate, 1.6× speedup?

                                                    \[\begin{array}{l} \\ \frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y} \end{array} \]
                                                    (FPCore (x y) :precision binary64 (/ (fma -1.3333333333333333 x 1.0) y))
                                                    double code(double x, double y) {
                                                    	return fma(-1.3333333333333333, x, 1.0) / y;
                                                    }
                                                    
                                                    function code(x, y)
                                                    	return Float64(fma(-1.3333333333333333, x, 1.0) / y)
                                                    end
                                                    
                                                    code[x_, y_] := N[(N[(-1.3333333333333333 * x + 1.0), $MachinePrecision] / y), $MachinePrecision]
                                                    
                                                    \begin{array}{l}
                                                    
                                                    \\
                                                    \frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y}
                                                    \end{array}
                                                    
                                                    Derivation
                                                    1. Initial program 92.0%

                                                      \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
                                                    2. Add Preprocessing
                                                    3. Taylor expanded in x around 0

                                                      \[\leadsto \color{blue}{\frac{-4}{3} \cdot \frac{x}{y} + \frac{1}{y}} \]
                                                    4. Step-by-step derivation
                                                      1. Applied rewrites58.1%

                                                        \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y}} \]
                                                      2. Add Preprocessing

                                                      Alternative 12: 51.6% accurate, 2.3× speedup?

                                                      \[\begin{array}{l} \\ \frac{1}{y} \end{array} \]
                                                      (FPCore (x y) :precision binary64 (/ 1.0 y))
                                                      double code(double x, double y) {
                                                      	return 1.0 / y;
                                                      }
                                                      
                                                      module fmin_fmax_functions
                                                          implicit none
                                                          private
                                                          public fmax
                                                          public fmin
                                                      
                                                          interface fmax
                                                              module procedure fmax88
                                                              module procedure fmax44
                                                              module procedure fmax84
                                                              module procedure fmax48
                                                          end interface
                                                          interface fmin
                                                              module procedure fmin88
                                                              module procedure fmin44
                                                              module procedure fmin84
                                                              module procedure fmin48
                                                          end interface
                                                      contains
                                                          real(8) function fmax88(x, y) result (res)
                                                              real(8), intent (in) :: x
                                                              real(8), intent (in) :: y
                                                              res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                          end function
                                                          real(4) function fmax44(x, y) result (res)
                                                              real(4), intent (in) :: x
                                                              real(4), intent (in) :: y
                                                              res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                          end function
                                                          real(8) function fmax84(x, y) result(res)
                                                              real(8), intent (in) :: x
                                                              real(4), intent (in) :: y
                                                              res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                                                          end function
                                                          real(8) function fmax48(x, y) result(res)
                                                              real(4), intent (in) :: x
                                                              real(8), intent (in) :: y
                                                              res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                                                          end function
                                                          real(8) function fmin88(x, y) result (res)
                                                              real(8), intent (in) :: x
                                                              real(8), intent (in) :: y
                                                              res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                          end function
                                                          real(4) function fmin44(x, y) result (res)
                                                              real(4), intent (in) :: x
                                                              real(4), intent (in) :: y
                                                              res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                          end function
                                                          real(8) function fmin84(x, y) result(res)
                                                              real(8), intent (in) :: x
                                                              real(4), intent (in) :: y
                                                              res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                                                          end function
                                                          real(8) function fmin48(x, y) result(res)
                                                              real(4), intent (in) :: x
                                                              real(8), intent (in) :: y
                                                              res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                                                          end function
                                                      end module
                                                      
                                                      real(8) function code(x, y)
                                                      use fmin_fmax_functions
                                                          real(8), intent (in) :: x
                                                          real(8), intent (in) :: y
                                                          code = 1.0d0 / y
                                                      end function
                                                      
                                                      public static double code(double x, double y) {
                                                      	return 1.0 / y;
                                                      }
                                                      
                                                      def code(x, y):
                                                      	return 1.0 / y
                                                      
                                                      function code(x, y)
                                                      	return Float64(1.0 / y)
                                                      end
                                                      
                                                      function tmp = code(x, y)
                                                      	tmp = 1.0 / y;
                                                      end
                                                      
                                                      code[x_, y_] := N[(1.0 / y), $MachinePrecision]
                                                      
                                                      \begin{array}{l}
                                                      
                                                      \\
                                                      \frac{1}{y}
                                                      \end{array}
                                                      
                                                      Derivation
                                                      1. Initial program 92.0%

                                                        \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
                                                      2. Add Preprocessing
                                                      3. Taylor expanded in x around 0

                                                        \[\leadsto \color{blue}{\frac{-4}{3} \cdot \frac{x}{y} + \frac{1}{y}} \]
                                                      4. Step-by-step derivation
                                                        1. Applied rewrites58.1%

                                                          \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y}} \]
                                                        2. Taylor expanded in x around 0

                                                          \[\leadsto \frac{1}{y} \]
                                                        3. Step-by-step derivation
                                                          1. Applied rewrites54.0%

                                                            \[\leadsto \frac{1}{y} \]
                                                          2. Add Preprocessing

                                                          Developer Target 1: 99.9% accurate, 0.8× speedup?

                                                          \[\begin{array}{l} \\ \frac{1 - x}{y} \cdot \frac{3 - x}{3} \end{array} \]
                                                          (FPCore (x y) :precision binary64 (* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0)))
                                                          double code(double x, double y) {
                                                          	return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
                                                          }
                                                          
                                                          module fmin_fmax_functions
                                                              implicit none
                                                              private
                                                              public fmax
                                                              public fmin
                                                          
                                                              interface fmax
                                                                  module procedure fmax88
                                                                  module procedure fmax44
                                                                  module procedure fmax84
                                                                  module procedure fmax48
                                                              end interface
                                                              interface fmin
                                                                  module procedure fmin88
                                                                  module procedure fmin44
                                                                  module procedure fmin84
                                                                  module procedure fmin48
                                                              end interface
                                                          contains
                                                              real(8) function fmax88(x, y) result (res)
                                                                  real(8), intent (in) :: x
                                                                  real(8), intent (in) :: y
                                                                  res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                              end function
                                                              real(4) function fmax44(x, y) result (res)
                                                                  real(4), intent (in) :: x
                                                                  real(4), intent (in) :: y
                                                                  res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                              end function
                                                              real(8) function fmax84(x, y) result(res)
                                                                  real(8), intent (in) :: x
                                                                  real(4), intent (in) :: y
                                                                  res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                                                              end function
                                                              real(8) function fmax48(x, y) result(res)
                                                                  real(4), intent (in) :: x
                                                                  real(8), intent (in) :: y
                                                                  res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                                                              end function
                                                              real(8) function fmin88(x, y) result (res)
                                                                  real(8), intent (in) :: x
                                                                  real(8), intent (in) :: y
                                                                  res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                              end function
                                                              real(4) function fmin44(x, y) result (res)
                                                                  real(4), intent (in) :: x
                                                                  real(4), intent (in) :: y
                                                                  res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                              end function
                                                              real(8) function fmin84(x, y) result(res)
                                                                  real(8), intent (in) :: x
                                                                  real(4), intent (in) :: y
                                                                  res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                                                              end function
                                                              real(8) function fmin48(x, y) result(res)
                                                                  real(4), intent (in) :: x
                                                                  real(8), intent (in) :: y
                                                                  res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                                                              end function
                                                          end module
                                                          
                                                          real(8) function code(x, y)
                                                          use fmin_fmax_functions
                                                              real(8), intent (in) :: x
                                                              real(8), intent (in) :: y
                                                              code = ((1.0d0 - x) / y) * ((3.0d0 - x) / 3.0d0)
                                                          end function
                                                          
                                                          public static double code(double x, double y) {
                                                          	return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
                                                          }
                                                          
                                                          def code(x, y):
                                                          	return ((1.0 - x) / y) * ((3.0 - x) / 3.0)
                                                          
                                                          function code(x, y)
                                                          	return Float64(Float64(Float64(1.0 - x) / y) * Float64(Float64(3.0 - x) / 3.0))
                                                          end
                                                          
                                                          function tmp = code(x, y)
                                                          	tmp = ((1.0 - x) / y) * ((3.0 - x) / 3.0);
                                                          end
                                                          
                                                          code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] * N[(N[(3.0 - x), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]
                                                          
                                                          \begin{array}{l}
                                                          
                                                          \\
                                                          \frac{1 - x}{y} \cdot \frac{3 - x}{3}
                                                          \end{array}
                                                          

                                                          Reproduce

                                                          ?
                                                          herbie shell --seed 2025026 
                                                          (FPCore (x y)
                                                            :name "Diagrams.TwoD.Arc:bezierFromSweepQ1 from diagrams-lib-1.3.0.3"
                                                            :precision binary64
                                                          
                                                            :alt
                                                            (! :herbie-platform default (* (/ (- 1 x) y) (/ (- 3 x) 3)))
                                                          
                                                            (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))