Text.Parsec.Token:makeTokenParser from parsec-3.1.9, A

Time bar (total: 2.1s)

start0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
0.4MiB live, 0.4MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 7 to 7 computations (0% saved)

sample850.0ms (40%)

Memory
8.6MiB live, 645.9MiB allocated; 935ms collecting garbage
Samples
630.0ms8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 458.0ms
ival-add: 336.0ms (73.4% of total)
ival-div: 112.0ms (24.5% of total)
exact: 5.0ms (1.1% of total)
ival-assert: 3.0ms (0.7% of total)
adjust: 2.0ms (0.4% of total)
Bogosity

explain48.0ms (2.2%)

Memory
32.0MiB live, 79.2MiB allocated; 9ms collecting garbage
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
00-0-y
00-0-(+.f64 x y)
00-0-(/.f64 (+.f64 x y) #s(literal 10 binary64))
00-0-x
00-0-#s(literal 10 binary64)
Confusion
Predicted +Predicted -
+00
-0256
Precision
0/0
Recall
0/0
Confusion?
Predicted +Predicted MaybePredicted -
+000
-00256
Precision?
0/0
Recall?
0/0
Freqs
test
numberfreq
0256
Total Confusion?
Predicted +Predicted MaybePredicted -
+000
-001
Precision?
0/0
Recall?
0/0
Samples
24.0ms512×0valid
Compiler

Compiled 31 to 19 computations (38.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 8.0ms
ival-div: 4.0ms (52.8% of total)
ival-add: 3.0ms (39.6% of total)
ival-true: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
exact: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

preprocess18.0ms (0.9%)

Memory
-34.9MiB live, 23.4MiB allocated; 7ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01534
13334
25734
37534
48634
59134
055
075
1115
2125
0125
Stop Event
iter limit
saturated
iter limit
saturated
Calls
Call 1
Inputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
Outputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(/.f64 (+.f64 y x) #s(literal 10 binary64))
Symmetry

(sort x y)

Compiler

Compiled 5 to 5 computations (0% saved)

eval0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage
Compiler

Compiled 0 to 2 computations (-∞% saved)

prune0.0ms (0%)

Memory
0.5MiB live, 0.5MiB allocated; 0ms collecting garbage
Alt Table
Click to see full alt table
StatusAccuracyProgram
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
Compiler

Compiled 5 to 5 computations (0% saved)

series3.0ms (0.2%)

Memory
5.0MiB live, 5.0MiB allocated; 0ms collecting garbage
Counts
5 → 16
Calls
Call 1
Inputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(+.f64 x y)
x
y
#s(literal 10 binary64)
Outputs
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Calls

6 calls:

TimeVariablePointExpression
1.0ms
x
@inf
((/ (+ x y) 10) (+ x y) x y 10)
1.0ms
y
@inf
((/ (+ x y) 10) (+ x y) x y 10)
1.0ms
x
@-inf
((/ (+ x y) 10) (+ x y) x y 10)
1.0ms
y
@-inf
((/ (+ x y) 10) (+ x y) x y 10)
0.0ms
x
@0
((/ (+ x y) 10) (+ x y) x y 10)

rewrite170.0ms (8%)

Memory
19.9MiB live, 151.1MiB allocated; 22ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
058181
059173
1257173
21955173
08521169
Stop Event
iter limit
node limit
iter limit
Counts
21 → 65
Calls
Call 1
Inputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(+.f64 x y)
x
y
#s(literal 10 binary64)
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Outputs
(*.f64 (/.f64 (+.f64 y x) (-.f64 x y)) (/.f64 (-.f64 x y) #s(literal 10 binary64)))
(*.f64 (/.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (fma.f64 y (-.f64 y x) (*.f64 x x))) (/.f64 (+.f64 y x) #s(literal 10 binary64)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)))) (neg.f64 (/.f64 (-.f64 x y) #s(literal 10 binary64))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)) (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))))))
(/.f64 (neg.f64 (neg.f64 (neg.f64 (+.f64 y x)))) #s(literal -10 binary64))
(/.f64 (neg.f64 (fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y))) #s(literal -100 binary64))
(/.f64 (fma.f64 (neg.f64 y) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 x))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 y) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) x)) #s(literal -100 binary64))
(/.f64 (fma.f64 y #s(literal -10 binary64) (*.f64 #s(literal 10 binary64) (neg.f64 x))) #s(literal -100 binary64))
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 y))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) y)) #s(literal -100 binary64))
(/.f64 (fma.f64 x #s(literal -10 binary64) (*.f64 #s(literal 10 binary64) (neg.f64 y))) #s(literal -100 binary64))
(/.f64 (-.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64))) (/.f64 (-.f64 x y) #s(literal 10 binary64)))
(/.f64 (+.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)) (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))))))
(/.f64 (neg.f64 (neg.f64 (+.f64 y x))) #s(literal 10 binary64))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y))) (neg.f64 (*.f64 (-.f64 x y) #s(literal 10 binary64))))
(/.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 10 binary64))))
(/.f64 (fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y)) #s(literal 100 binary64))
(/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) (*.f64 (-.f64 x y) #s(literal 10 binary64)))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 10 binary64)))
(/.f64 (neg.f64 (+.f64 y x)) #s(literal -10 binary64))
(/.f64 (+.f64 y x) #s(literal 10 binary64))
(neg.f64 (/.f64 (+.f64 y x) #s(literal -10 binary64)))
(-.f64 (/.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (/.f64 (-.f64 x y) #s(literal 10 binary64))) (/.f64 (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)) (/.f64 (-.f64 x y) #s(literal 10 binary64))))
(-.f64 (/.f64 (*.f64 x x) (*.f64 (-.f64 x y) #s(literal 10 binary64))) (/.f64 (*.f64 y y) (*.f64 (-.f64 x y) #s(literal 10 binary64))))
(-.f64 (/.f64 (/.f64 (*.f64 x x) (-.f64 x y)) #s(literal 10 binary64)) (/.f64 (/.f64 (*.f64 y y) (-.f64 x y)) #s(literal 10 binary64)))
(+.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)))
(+.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))
(/.f64 (neg.f64 (-.f64 (*.f64 y y) (*.f64 x x))) (neg.f64 (-.f64 y x)))
(/.f64 (neg.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y)))) (neg.f64 (neg.f64 (-.f64 x y))))
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)))))
(/.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 x y)) (*.f64 (-.f64 x y) (*.f64 y y))) (*.f64 (-.f64 x y) (-.f64 x y)))
(/.f64 (fma.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (pow.f64 y #s(literal 3 binary64)))) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (-.f64 (*.f64 y y) (*.f64 x x)) (-.f64 y x))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y))) (neg.f64 (-.f64 x y)))
(/.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (fma.f64 y y (-.f64 (*.f64 x x) (*.f64 y x)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) (-.f64 x y))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 y y (-.f64 (*.f64 x x) (*.f64 y x))))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(-.f64 (/.f64 (*.f64 y y) (-.f64 y x)) (/.f64 (*.f64 x x) (-.f64 y x)))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x y)) (/.f64 (*.f64 y y) (-.f64 x y)))
(+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x))) (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(+.f64 y x)
(+.f64 x y)
x
y
#s(literal 10 binary64)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
#s(approx (+ x y) y)
#s(approx (+ x y) (+.f64 y x))
#s(approx x x)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ x y) x)
#s(approx (+ x y) (fma.f64 (/.f64 y x) x x))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 x) (fma.f64 #s(literal -1 binary64) (/.f64 y x) #s(literal -1 binary64))))
#s(approx y y)
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ x y) (fma.f64 (/.f64 x y) y y))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 y) (fma.f64 (/.f64 x y) #s(literal -1 binary64) #s(literal -1 binary64))))

eval6.0ms (0.3%)

Memory
10.4MiB live, 10.4MiB allocated; 0ms collecting garbage
Compiler

Compiled 900 to 212 computations (76.4% saved)

prune5.0ms (0.2%)

Memory
7.9MiB live, 7.9MiB allocated; 0ms collecting garbage
Pruning

7 alts after pruning (6 fresh and 1 done)

PrunedKeptTotal
New59665
Fresh000
Picked011
Done000
Total59766
Accuracy
100.0%
Counts
66 → 7
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.6%
(/.f64 (fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y)) #s(literal 100 binary64))
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
47.9%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
54.4%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
99.4%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
47.6%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
54.1%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Compiler

Compiled 107 to 93 computations (13.1% saved)

series25.0ms (1.2%)

Memory
-52.2MiB live, 16.5MiB allocated; 15ms collecting garbage
Counts
17 → 47
Calls
Call 1
Inputs
(/.f64 (fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y)) #s(literal 100 binary64))
(fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y))
x
#s(literal 10 binary64)
(*.f64 #s(literal 10 binary64) y)
y
#s(literal 100 binary64)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 1/10 binary64) x)
#s(literal 1/10 binary64)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(*.f64 #s(literal 1/10 binary64) y)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 #s(literal 1/10 binary64) (+.f64 y x))
(+.f64 y x)
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
#s(approx (+ x y) x)
Outputs
#s(approx (/ (+ (* x 10) (* 10 y)) 100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ (* x 10) (* 10 y)) 100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* x 10) (* 10 y)) #s(hole binary64 (* 10 y)))
#s(approx (+ (* x 10) (* 10 y)) #s(hole binary64 (+ (* 10 x) (* 10 y))))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* 1/10 y)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ y x) #s(hole binary64 y))
#s(approx (+ y x) #s(hole binary64 (+ x y)))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx (/ (+ (* x 10) (* 10 y)) 100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ (* x 10) (* 10 y)) 100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* x 10) (* 10 y)) #s(hole binary64 (* 10 x)))
#s(approx (+ (* x 10) (* 10 y)) #s(hole binary64 (* x (+ 10 (* 10 (/ y x))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* 1/10 x)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ y x) #s(hole binary64 x))
#s(approx (+ y x) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ (* x 10) (* 10 y)) 100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* x 10) (* 10 y)) #s(hole binary64 (* -1 (* x (- (* -10 (/ y x)) 10)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (* 10 y) #s(hole binary64 (* 10 y)))
#s(approx y #s(hole binary64 y))
#s(approx (* 1/10 y) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ (* x 10) (* 10 y)) 100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* x 10) (* 10 y)) #s(hole binary64 (* y (+ 10 (* 10 (/ x y))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ y x) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ (* x 10) (* 10 y)) 100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* x 10) (* 10 y)) #s(hole binary64 (* -1 (* y (- (* -10 (/ x y)) 10)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Calls

6 calls:

TimeVariablePointExpression
18.0ms
y
@inf
((/ (+ (* x 10) (* 10 y)) 100) (+ (* x 10) (* 10 y)) x 10 (* 10 y) y 100 (/ (+ x y) 10) (* 1/10 x) 1/10 (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (* 1/10 (+ y x)) (+ y x) (/ (+ x y) 10) (+ x y))
2.0ms
x
@inf
((/ (+ (* x 10) (* 10 y)) 100) (+ (* x 10) (* 10 y)) x 10 (* 10 y) y 100 (/ (+ x y) 10) (* 1/10 x) 1/10 (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (* 1/10 (+ y x)) (+ y x) (/ (+ x y) 10) (+ x y))
1.0ms
y
@-inf
((/ (+ (* x 10) (* 10 y)) 100) (+ (* x 10) (* 10 y)) x 10 (* 10 y) y 100 (/ (+ x y) 10) (* 1/10 x) 1/10 (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (* 1/10 (+ y x)) (+ y x) (/ (+ x y) 10) (+ x y))
1.0ms
x
@-inf
((/ (+ (* x 10) (* 10 y)) 100) (+ (* x 10) (* 10 y)) x 10 (* 10 y) y 100 (/ (+ x y) 10) (* 1/10 x) 1/10 (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (* 1/10 (+ y x)) (+ y x) (/ (+ x y) 10) (+ x y))
1.0ms
x
@0
((/ (+ (* x 10) (* 10 y)) 100) (+ (* x 10) (* 10 y)) x 10 (* 10 y) y 100 (/ (+ x y) 10) (* 1/10 x) 1/10 (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (* 1/10 (+ y x)) (+ y x) (/ (+ x y) 10) (+ x y))

rewrite201.0ms (9.5%)

Memory
44.0MiB live, 273.1MiB allocated; 30ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0122650
0128622
1456594
23149594
08883582
Stop Event
iter limit
node limit
iter limit
Counts
64 → 284
Calls
Call 1
Inputs
(/.f64 (fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y)) #s(literal 100 binary64))
(fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y))
x
#s(literal 10 binary64)
(*.f64 #s(literal 10 binary64) y)
y
#s(literal 100 binary64)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 1/10 binary64) x)
#s(literal 1/10 binary64)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(*.f64 #s(literal 1/10 binary64) y)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 #s(literal 1/10 binary64) (+.f64 y x))
(+.f64 y x)
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
#s(approx (+ x y) x)
#s(approx (/ (+ (* x 10) (* 10 y)) 100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ (* x 10) (* 10 y)) 100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* x 10) (* 10 y)) #s(hole binary64 (* 10 y)))
#s(approx (+ (* x 10) (* 10 y)) #s(hole binary64 (+ (* 10 x) (* 10 y))))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* 1/10 y)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ y x) #s(hole binary64 y))
#s(approx (+ y x) #s(hole binary64 (+ x y)))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx (/ (+ (* x 10) (* 10 y)) 100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ (* x 10) (* 10 y)) 100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* x 10) (* 10 y)) #s(hole binary64 (* 10 x)))
#s(approx (+ (* x 10) (* 10 y)) #s(hole binary64 (* x (+ 10 (* 10 (/ y x))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* 1/10 x)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ y x) #s(hole binary64 x))
#s(approx (+ y x) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ (* x 10) (* 10 y)) 100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* x 10) (* 10 y)) #s(hole binary64 (* -1 (* x (- (* -10 (/ y x)) 10)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (* 10 y) #s(hole binary64 (* 10 y)))
#s(approx y #s(hole binary64 y))
#s(approx (* 1/10 y) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ (* x 10) (* 10 y)) 100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* x 10) (* 10 y)) #s(hole binary64 (* y (+ 10 (* 10 (/ x y))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ y x) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ (* x 10) (* 10 y)) 100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* x 10) (* 10 y)) #s(hole binary64 (* -1 (* y (- (* -10 (/ x y)) 10)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Outputs
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 #s(literal 1/10 binary64) (+.f64 y x))
(*.f64 (+.f64 y x) #s(literal 1/10 binary64))
(*.f64 #s(literal 10 binary64) (/.f64 (+.f64 y x) #s(literal 100 binary64)))
(/.f64 (fma.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))) (*.f64 (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))) (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 3 binary64)))) (*.f64 (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))))
(/.f64 (fma.f64 (neg.f64 y) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 x))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 y) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) x)) #s(literal -100 binary64))
(/.f64 (fma.f64 #s(literal -10 binary64) y (*.f64 #s(literal 10 binary64) (neg.f64 x))) #s(literal -100 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 y))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) y)) #s(literal -100 binary64))
(/.f64 (fma.f64 #s(literal -10 binary64) x (*.f64 #s(literal 10 binary64) (neg.f64 y))) #s(literal -100 binary64))
(/.f64 (fma.f64 (/.f64 (*.f64 #s(literal 10 binary64) x) #s(literal 10 binary64)) #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) (/.f64 (*.f64 y #s(literal 10 binary64)) #s(literal 10 binary64)))) #s(literal 100 binary64))
(/.f64 (fma.f64 (/.f64 (*.f64 #s(literal 10 binary64) x) #s(literal 10 binary64)) #s(literal -100 binary64) (*.f64 #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) y))) #s(literal -1000 binary64))
(/.f64 (fma.f64 (/.f64 (*.f64 #s(literal 10 binary64) x) #s(literal 10 binary64)) #s(literal 100 binary64) (*.f64 #s(literal 10 binary64) (*.f64 y #s(literal 10 binary64)))) #s(literal 1000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -10 binary64) x) #s(literal 10 binary64) (*.f64 #s(literal -100 binary64) (/.f64 (*.f64 y #s(literal 10 binary64)) #s(literal 10 binary64)))) #s(literal -1000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -10 binary64) x) #s(literal -100 binary64) (*.f64 #s(literal -100 binary64) (*.f64 #s(literal -10 binary64) y))) #s(literal 10000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -10 binary64) x) #s(literal 100 binary64) (*.f64 #s(literal -100 binary64) (*.f64 y #s(literal 10 binary64)))) #s(literal -10000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal 10 binary64) x) #s(literal 10 binary64) (*.f64 #s(literal 100 binary64) (/.f64 (*.f64 y #s(literal 10 binary64)) #s(literal 10 binary64)))) #s(literal 1000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal 10 binary64) x) #s(literal -100 binary64) (*.f64 #s(literal 100 binary64) (*.f64 #s(literal -10 binary64) y))) #s(literal -10000 binary64))
(/.f64 (fma.f64 (/.f64 (*.f64 y #s(literal 10 binary64)) #s(literal 10 binary64)) #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) (/.f64 (*.f64 #s(literal 10 binary64) x) #s(literal 10 binary64)))) #s(literal 100 binary64))
(/.f64 (fma.f64 (/.f64 (*.f64 y #s(literal 10 binary64)) #s(literal 10 binary64)) #s(literal -100 binary64) (*.f64 #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) x))) #s(literal -1000 binary64))
(/.f64 (fma.f64 (/.f64 (*.f64 y #s(literal 10 binary64)) #s(literal 10 binary64)) #s(literal 100 binary64) (*.f64 #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x))) #s(literal 1000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -10 binary64) y) #s(literal 10 binary64) (*.f64 #s(literal -100 binary64) (/.f64 (*.f64 #s(literal 10 binary64) x) #s(literal 10 binary64)))) #s(literal -1000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -10 binary64) y) #s(literal -100 binary64) (*.f64 #s(literal -100 binary64) (*.f64 #s(literal -10 binary64) x))) #s(literal 10000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -10 binary64) y) #s(literal 100 binary64) (*.f64 #s(literal -100 binary64) (*.f64 #s(literal 10 binary64) x))) #s(literal -10000 binary64))
(/.f64 (fma.f64 (*.f64 y #s(literal 10 binary64)) #s(literal 10 binary64) (*.f64 #s(literal 100 binary64) (/.f64 (*.f64 #s(literal 10 binary64) x) #s(literal 10 binary64)))) #s(literal 1000 binary64))
(/.f64 (fma.f64 (*.f64 y #s(literal 10 binary64)) #s(literal -100 binary64) (*.f64 #s(literal 100 binary64) (*.f64 #s(literal -10 binary64) x))) #s(literal -10000 binary64))
(/.f64 (fma.f64 (*.f64 y #s(literal 10 binary64)) #s(literal 100 binary64) (*.f64 #s(literal 100 binary64) (*.f64 #s(literal 10 binary64) x))) #s(literal 10000 binary64))
(/.f64 (/.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) #s(literal 10 binary64)) #s(literal 10 binary64))
(/.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 y x)) #s(literal 1/10 binary64)) (-.f64 y x))
(/.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 x y)) #s(literal 1/10 binary64)) (-.f64 x y))
(/.f64 (*.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) #s(literal 1/10 binary64)) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (*.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) #s(literal 1/10 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 y x) (-.f64 y x))) (-.f64 y x))
(/.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 y x) (-.f64 x y))) (-.f64 x y))
(/.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (-.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64))) (/.f64 (-.f64 x y) #s(literal 10 binary64)))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 2 binary64))) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (*.f64 #s(literal -1/1000 binary64) (pow.f64 y #s(literal 3 binary64)))) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y)))))
(/.f64 (+.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)) (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))))))
(/.f64 (neg.f64 (neg.f64 (+.f64 y x))) #s(literal 10 binary64))
(/.f64 (neg.f64 (*.f64 #s(literal -10 binary64) (+.f64 y x))) #s(literal 100 binary64))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 2 binary64)))) (neg.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (neg.f64 (fma.f64 #s(literal 1/1000 binary64) (pow.f64 y #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)))) (neg.f64 (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))))
(/.f64 (fma.f64 (*.f64 #s(literal 10 binary64) x) #s(literal 100 binary64) (*.f64 #s(literal 100 binary64) (*.f64 y #s(literal 10 binary64)))) #s(literal 10000 binary64))
(/.f64 (*.f64 (+.f64 y x) (-.f64 y x)) (*.f64 (-.f64 y x) #s(literal 10 binary64)))
(/.f64 (*.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) #s(literal 100 binary64)))
(/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) (*.f64 (-.f64 x y) #s(literal 10 binary64)))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 2 binary64))) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))
(/.f64 (fma.f64 #s(literal 1000 binary64) (pow.f64 y #s(literal 3 binary64)) (*.f64 #s(literal 1000 binary64) (pow.f64 x #s(literal 3 binary64)))) (*.f64 (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 y #s(literal 10 binary64)) (-.f64 (*.f64 y #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) x)))) #s(literal 100 binary64)))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (*.f64 (fma.f64 x (-.f64 x y) (*.f64 y y)) #s(literal 10 binary64)))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 10 binary64)))
(/.f64 (fma.f64 #s(literal 1/1000 binary64) (pow.f64 y #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64))) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) x) y) #s(literal 1/10 binary64)))))
(/.f64 (fma.f64 #s(literal 1/1000 binary64) (pow.f64 y #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64))) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))))
(/.f64 (*.f64 #s(literal -10 binary64) (+.f64 y x)) #s(literal -100 binary64))
(/.f64 (neg.f64 (+.f64 y x)) #s(literal -10 binary64))
(/.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) #s(literal 100 binary64))
(/.f64 (+.f64 y x) #s(literal 10 binary64))
(neg.f64 (/.f64 (+.f64 y x) #s(literal -10 binary64)))
(neg.f64 (/.f64 (*.f64 #s(literal -10 binary64) (+.f64 y x)) #s(literal 100 binary64)))
(fma.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 1 binary64) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 1 binary64) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 #s(literal 1 binary64) (/.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 #s(literal 1/10 binary64) x (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 #s(literal 10 binary64) (/.f64 y #s(literal 100 binary64)) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 #s(literal 10 binary64) (/.f64 x #s(literal 100 binary64)) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
(-.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 2 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 2 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (neg.f64 y) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (/.f64 (*.f64 #s(literal -10 binary64) y) #s(literal 100 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 (neg.f64 x) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal -1/10 binary64) x))
(+.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))) (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 3 binary64)) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))))
(+.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)))
(+.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))
(+.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) y))
(+.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))
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(+.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))
(+.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) y))
(+.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))
(/.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 x (-.f64 x y) (*.f64 y y)) (*.f64 (fma.f64 x (-.f64 x y) (*.f64 y y)) (pow.f64 x #s(literal 3 binary64)))) (*.f64 (fma.f64 x (-.f64 x y) (*.f64 y y)) (fma.f64 x (-.f64 x y) (*.f64 y y))))
(/.f64 (fma.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (pow.f64 y #s(literal 3 binary64)))) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 y x))) (neg.f64 (-.f64 y x)))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y))) (neg.f64 (-.f64 x y)))
(/.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (fma.f64 x (-.f64 x y) (*.f64 y y))))
(/.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (*.f64 (+.f64 y x) (-.f64 y x)) (-.f64 y x))
(/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) (-.f64 x y))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(-.f64 (/.f64 (*.f64 y y) (-.f64 y x)) (/.f64 (*.f64 x x) (-.f64 y x)))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x y)) (/.f64 (*.f64 y y) (-.f64 x y)))
(+.f64 (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 x (-.f64 x y) (*.f64 y y))) (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 x (-.f64 x y) (*.f64 y y))))
(+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x))) (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(+.f64 y x)
(+.f64 x y)
(/.f64 (neg.f64 (neg.f64 #s(approx (+ x y) x))) #s(literal 10 binary64))
(/.f64 (neg.f64 #s(approx (+ x y) x)) #s(literal -10 binary64))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(neg.f64 (/.f64 #s(approx (+ x y) x) #s(literal -10 binary64)))
#s(approx (+ x y) x)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
#s(approx (+ (* x 10) (* 10 y)) (*.f64 y #s(literal 10 binary64)))
#s(approx (+ (* x 10) (* 10 y)) (*.f64 (+.f64 y x) #s(literal 10 binary64)))
#s(approx x x)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
#s(approx (* 1/10 x) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
#s(approx (+ x y) y)
#s(approx (+ x y) (+.f64 y x))
#s(approx (+ x y) y)
#s(approx (+ x y) (+.f64 y x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ (* x 10) (* 10 y)) (*.f64 #s(literal 10 binary64) x))
#s(approx (+ (* x 10) (* 10 y)) (*.f64 (fma.f64 (/.f64 y x) #s(literal 10 binary64) #s(literal 10 binary64)) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ x y) x)
#s(approx (+ x y) (fma.f64 (/.f64 y x) x x))
#s(approx (+ x y) x)
#s(approx (+ x y) (fma.f64 (/.f64 y x) x x))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (+ (* x 10) (* 10 y)) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -10 binary64) (/.f64 y x)) #s(literal 10 binary64))))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 x) (fma.f64 #s(literal -1 binary64) (/.f64 y x) #s(literal -1 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 x) (fma.f64 #s(literal -1 binary64) (/.f64 y x) #s(literal -1 binary64))))
#s(approx (* 10 y) (*.f64 y #s(literal 10 binary64)))
#s(approx y y)
#s(approx (* 1/10 y) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ (* x 10) (* 10 y)) (*.f64 (fma.f64 (/.f64 x y) #s(literal 10 binary64) #s(literal 10 binary64)) y))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ x y) (fma.f64 (/.f64 x y) y y))
#s(approx (+ x y) (fma.f64 (/.f64 x y) y y))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ (* x 10) (* 10 y)) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -10 binary64)) #s(literal 10 binary64))))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 y) (fma.f64 (/.f64 x y) #s(literal -1 binary64) #s(literal -1 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 y) (fma.f64 (/.f64 x y) #s(literal -1 binary64) #s(literal -1 binary64))))

eval26.0ms (1.2%)

Memory
0.1MiB live, 43.7MiB allocated; 10ms collecting garbage
Compiler

Compiled 2 817 to 533 computations (81.1% saved)

prune30.0ms (1.4%)

Memory
-33.9MiB live, 13.9MiB allocated; 2ms collecting garbage
Pruning

8 alts after pruning (3 fresh and 5 done)

PrunedKeptTotal
New1892191
Fresh011
Picked145
Done011
Total1908198
Accuracy
100.0%
Counts
198 → 8
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.4%
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
47.9%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
54.4%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
99.6%
(*.f64 #s(literal 10 binary64) (/.f64 (+.f64 y x) #s(literal 100 binary64)))
99.4%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
47.6%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
54.1%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Compiler

Compiled 61 to 54 computations (11.5% saved)

series5.0ms (0.2%)

Memory
5.7MiB live, 5.7MiB allocated; 0ms collecting garbage
Counts
12 → 45
Calls
Call 1
Inputs
(*.f64 #s(literal 10 binary64) (/.f64 (+.f64 y x) #s(literal 100 binary64)))
#s(literal 10 binary64)
(/.f64 (+.f64 y x) #s(literal 100 binary64))
(+.f64 y x)
y
x
#s(literal 100 binary64)
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
#s(approx (+ x y) y)
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
#s(literal 1/10 binary64)
(*.f64 #s(literal 1/10 binary64) x)
Outputs
#s(approx (* 10 (/ (+ y x) 100)) #s(hole binary64 (* 1/10 y)))
#s(approx (* 10 (/ (+ y x) 100)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (/ (+ y x) 100) #s(hole binary64 (* 1/100 y)))
#s(approx (/ (+ y x) 100) #s(hole binary64 (+ (* 1/100 x) (* 1/100 y))))
#s(approx (+ y x) #s(hole binary64 y))
#s(approx (+ y x) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* 1/10 y)))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx (* 10 (/ (+ y x) 100)) #s(hole binary64 (* 1/10 x)))
#s(approx (* 10 (/ (+ y x) 100)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (/ (+ y x) 100) #s(hole binary64 (* 1/100 x)))
#s(approx (/ (+ y x) 100) #s(hole binary64 (* x (+ 1/100 (* 1/100 (/ y x))))))
#s(approx (+ y x) #s(hole binary64 x))
#s(approx (+ y x) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* 1/10 x)))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (* 10 (/ (+ y x) 100)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (/ (+ y x) 100) #s(hole binary64 (* -1 (* x (- (* -1/100 (/ y x)) 1/100)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx y #s(hole binary64 y))
#s(approx (* 10 (/ (+ y x) 100)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (/ (+ y x) 100) #s(hole binary64 (* y (+ 1/100 (* 1/100 (/ x y))))))
#s(approx (+ y x) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (* 10 (/ (+ y x) 100)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (/ (+ y x) 100) #s(hole binary64 (* -1 (* y (- (* -1/100 (/ x y)) 1/100)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
Calls

6 calls:

TimeVariablePointExpression
1.0ms
x
@-inf
((* 10 (/ (+ y x) 100)) 10 (/ (+ y x) 100) (+ y x) y x 100 (/ (+ x y) 10) (+ x y) (+ (* y 1/10) (* 1/10 x)) 1/10 (* 1/10 x))
1.0ms
x
@inf
((* 10 (/ (+ y x) 100)) 10 (/ (+ y x) 100) (+ y x) y x 100 (/ (+ x y) 10) (+ x y) (+ (* y 1/10) (* 1/10 x)) 1/10 (* 1/10 x))
1.0ms
y
@-inf
((* 10 (/ (+ y x) 100)) 10 (/ (+ y x) 100) (+ y x) y x 100 (/ (+ x y) 10) (+ x y) (+ (* y 1/10) (* 1/10 x)) 1/10 (* 1/10 x))
1.0ms
x
@0
((* 10 (/ (+ y x) 100)) 10 (/ (+ y x) 100) (+ y x) y x 100 (/ (+ x y) 10) (+ x y) (+ (* y 1/10) (* 1/10 x)) 1/10 (* 1/10 x))
1.0ms
y
@inf
((* 10 (/ (+ y x) 100)) 10 (/ (+ y x) 100) (+ y x) y x 100 (/ (+ x y) 10) (+ x y) (+ (* y 1/10) (* 1/10 x)) 1/10 (* 1/10 x))

rewrite226.0ms (10.6%)

Memory
7.5MiB live, 289.0MiB allocated; 66ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0116593
0121561
1457561
23263561
09171547
Stop Event
iter limit
node limit
iter limit
Counts
57 → 135
Calls
Call 1
Inputs
(*.f64 #s(literal 10 binary64) (/.f64 (+.f64 y x) #s(literal 100 binary64)))
#s(literal 10 binary64)
(/.f64 (+.f64 y x) #s(literal 100 binary64))
(+.f64 y x)
y
x
#s(literal 100 binary64)
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
#s(approx (+ x y) y)
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
#s(literal 1/10 binary64)
(*.f64 #s(literal 1/10 binary64) x)
#s(approx (* 10 (/ (+ y x) 100)) #s(hole binary64 (* 1/10 y)))
#s(approx (* 10 (/ (+ y x) 100)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (/ (+ y x) 100) #s(hole binary64 (* 1/100 y)))
#s(approx (/ (+ y x) 100) #s(hole binary64 (+ (* 1/100 x) (* 1/100 y))))
#s(approx (+ y x) #s(hole binary64 y))
#s(approx (+ y x) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* 1/10 y)))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx (* 10 (/ (+ y x) 100)) #s(hole binary64 (* 1/10 x)))
#s(approx (* 10 (/ (+ y x) 100)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (/ (+ y x) 100) #s(hole binary64 (* 1/100 x)))
#s(approx (/ (+ y x) 100) #s(hole binary64 (* x (+ 1/100 (* 1/100 (/ y x))))))
#s(approx (+ y x) #s(hole binary64 x))
#s(approx (+ y x) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* 1/10 x)))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (* 10 (/ (+ y x) 100)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (/ (+ y x) 100) #s(hole binary64 (* -1 (* x (- (* -1/100 (/ y x)) 1/100)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx y #s(hole binary64 y))
#s(approx (* 10 (/ (+ y x) 100)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (/ (+ y x) 100) #s(hole binary64 (* y (+ 1/100 (* 1/100 (/ x y))))))
#s(approx (+ y x) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (* 10 (/ (+ y x) 100)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (/ (+ y x) 100) #s(hole binary64 (* -1 (* y (- (* -1/100 (/ x y)) 1/100)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
Outputs
(*.f64 (/.f64 (+.f64 x y) #s(literal 100 binary64)) #s(literal 10 binary64))
(*.f64 #s(literal 10 binary64) (/.f64 (+.f64 x y) #s(literal 100 binary64)))
(/.f64 (*.f64 (neg.f64 (+.f64 x y)) #s(literal 10 binary64)) #s(literal -100 binary64))
(/.f64 (*.f64 #s(literal 10 binary64) (neg.f64 (+.f64 x y))) #s(literal -100 binary64))
(/.f64 (neg.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64))) #s(literal -100 binary64))
(/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 100 binary64))
(fma.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64) (*.f64 (/.f64 x #s(literal 100 binary64)) #s(literal 10 binary64)))
(fma.f64 #s(literal 10 binary64) (/.f64 y #s(literal 100 binary64)) (*.f64 #s(literal 10 binary64) (/.f64 x #s(literal 100 binary64))))
(+.f64 (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64)) (*.f64 (/.f64 x #s(literal 100 binary64)) #s(literal 10 binary64)))
(+.f64 (*.f64 #s(literal 10 binary64) (/.f64 y #s(literal 100 binary64))) (*.f64 #s(literal 10 binary64) (/.f64 x #s(literal 100 binary64))))
#s(literal 10 binary64)
(/.f64 (fma.f64 (neg.f64 x) #s(literal -100 binary64) (*.f64 #s(literal -100 binary64) (neg.f64 y))) #s(literal 10000 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal 100 binary64) (*.f64 #s(literal -100 binary64) y)) #s(literal -10000 binary64))
(/.f64 (fma.f64 x #s(literal -100 binary64) (*.f64 #s(literal 100 binary64) (neg.f64 y))) #s(literal -10000 binary64))
(/.f64 (fma.f64 x #s(literal 100 binary64) (*.f64 #s(literal 100 binary64) y)) #s(literal 10000 binary64))
(/.f64 (fma.f64 (neg.f64 y) #s(literal -100 binary64) (*.f64 #s(literal -100 binary64) (neg.f64 x))) #s(literal 10000 binary64))
(/.f64 (fma.f64 (neg.f64 y) #s(literal 100 binary64) (*.f64 #s(literal -100 binary64) x)) #s(literal -10000 binary64))
(/.f64 (fma.f64 y #s(literal -100 binary64) (*.f64 #s(literal 100 binary64) (neg.f64 x))) #s(literal -10000 binary64))
(/.f64 (-.f64 (pow.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 2 binary64)) (pow.f64 (/.f64 x #s(literal 100 binary64)) #s(literal 2 binary64))) (/.f64 (-.f64 y x) #s(literal 100 binary64)))
(/.f64 (+.f64 (pow.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 x #s(literal 100 binary64)) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 x #s(literal 100 binary64)) #s(literal 2 binary64)) (*.f64 (/.f64 y #s(literal 100 binary64)) (/.f64 x #s(literal 100 binary64))))))
(/.f64 (neg.f64 (neg.f64 (+.f64 x y))) #s(literal 100 binary64))
(/.f64 (fma.f64 y #s(literal 100 binary64) (*.f64 #s(literal 100 binary64) x)) #s(literal 10000 binary64))
(/.f64 (*.f64 (+.f64 x y) (-.f64 x y)) (*.f64 (-.f64 x y) #s(literal 100 binary64)))
(/.f64 (*.f64 (+.f64 x y) (-.f64 y x)) (*.f64 (-.f64 y x) #s(literal 100 binary64)))
(/.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 y #s(literal 3 binary64))) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 100 binary64)))
(/.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 y #s(literal 3 binary64))) (*.f64 (fma.f64 x (-.f64 x y) (*.f64 y y)) #s(literal 100 binary64)))
(/.f64 (neg.f64 (+.f64 x y)) #s(literal -100 binary64))
(/.f64 (+.f64 x y) #s(literal 100 binary64))
(neg.f64 (/.f64 (+.f64 x y) #s(literal -100 binary64)))
(+.f64 (/.f64 x #s(literal 100 binary64)) (/.f64 y #s(literal 100 binary64)))
(+.f64 (/.f64 y #s(literal 100 binary64)) (/.f64 x #s(literal 100 binary64)))
(/.f64 (fma.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (pow.f64 y #s(literal 3 binary64)))) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 x (-.f64 x y) (*.f64 y y)) (*.f64 (fma.f64 x (-.f64 x y) (*.f64 y y)) (pow.f64 x #s(literal 3 binary64)))) (*.f64 (fma.f64 x (-.f64 x y) (*.f64 y y)) (fma.f64 x (-.f64 x y) (*.f64 y y))))
(/.f64 (neg.f64 (*.f64 (+.f64 x y) (-.f64 x y))) (neg.f64 (-.f64 x y)))
(/.f64 (neg.f64 (*.f64 (+.f64 x y) (-.f64 y x))) (neg.f64 (-.f64 y x)))
(/.f64 (neg.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 y #s(literal 3 binary64)))) (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (neg.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 y #s(literal 3 binary64)))) (neg.f64 (fma.f64 x (-.f64 x y) (*.f64 y y))))
(/.f64 (*.f64 (+.f64 x y) (-.f64 x y)) (-.f64 x y))
(/.f64 (*.f64 (+.f64 x y) (-.f64 y x)) (-.f64 y x))
(/.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 y #s(literal 3 binary64))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 y #s(literal 3 binary64))) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x y)) (/.f64 (*.f64 y y) (-.f64 x y)))
(-.f64 (/.f64 (*.f64 y y) (-.f64 y x)) (/.f64 (*.f64 x x) (-.f64 y x)))
(+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x))) (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(+.f64 (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 x (-.f64 x y) (*.f64 y y))) (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 x (-.f64 x y) (*.f64 y y))))
(+.f64 x y)
(+.f64 y x)
y
x
#s(literal 100 binary64)
(/.f64 (neg.f64 (neg.f64 #s(approx (+ y x) y))) #s(literal 10 binary64))
(/.f64 (neg.f64 #s(approx (+ y x) y)) #s(literal -10 binary64))
(/.f64 #s(approx (+ y x) y) #s(literal 10 binary64))
(neg.f64 (/.f64 #s(approx (+ y x) y) #s(literal -10 binary64)))
#s(approx (+ y x) y)
(*.f64 #s(literal 1/10 binary64) (+.f64 x y))
(*.f64 (+.f64 x y) #s(literal 1/10 binary64))
(/.f64 (fma.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) (-.f64 y x)))) (*.f64 (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) (-.f64 y x)))) (*.f64 #s(literal 1/1000 binary64) (pow.f64 y #s(literal 3 binary64))))) (*.f64 (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) (-.f64 y x)))) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) (-.f64 y x))))))
(/.f64 (fma.f64 (*.f64 #s(literal 1/1000 binary64) (pow.f64 y #s(literal 3 binary64))) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))) (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)))) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))))
(/.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 x y) (-.f64 x y))) (-.f64 x y))
(/.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 x y) (-.f64 y x))) (-.f64 y x))
(/.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 y #s(literal 3 binary64)))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 y #s(literal 3 binary64)))) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (*.f64 #s(literal -1/1000 binary64) (pow.f64 y #s(literal 3 binary64)))) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y)))))
(/.f64 (-.f64 (*.f64 #s(literal 1/1000 binary64) (pow.f64 y #s(literal 3 binary64))) (*.f64 #s(literal -1/1000 binary64) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal -1/10 binary64) x)))))
(/.f64 (neg.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 x y)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))) (neg.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/100 binary64)) (*.f64 (*.f64 #s(literal 1/100 binary64) x) x))) (neg.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 y x))))
(/.f64 (neg.f64 (fma.f64 #s(literal 1/1000 binary64) (pow.f64 x #s(literal 3 binary64)) (*.f64 #s(literal 1/1000 binary64) (pow.f64 y #s(literal 3 binary64))))) (neg.f64 (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) (-.f64 y x))))))
(/.f64 (neg.f64 (fma.f64 #s(literal 1/1000 binary64) (pow.f64 x #s(literal 3 binary64)) (*.f64 #s(literal 1/1000 binary64) (pow.f64 y #s(literal 3 binary64))))) (neg.f64 (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))))
(/.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 x y)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))
(/.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/100 binary64)) (*.f64 (*.f64 #s(literal 1/100 binary64) x) x)) (*.f64 #s(literal 1/10 binary64) (-.f64 y x)))
(/.f64 (fma.f64 #s(literal 1/1000 binary64) (pow.f64 x #s(literal 3 binary64)) (*.f64 #s(literal 1/1000 binary64) (pow.f64 y #s(literal 3 binary64)))) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) (-.f64 y x)))))
(/.f64 (fma.f64 #s(literal 1/1000 binary64) (pow.f64 x #s(literal 3 binary64)) (*.f64 #s(literal 1/1000 binary64) (pow.f64 y #s(literal 3 binary64)))) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))))
(fma.f64 #s(literal 1/10 binary64) x (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(-.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/100 binary64) x) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (/.f64 (*.f64 (*.f64 y y) #s(literal 1/100 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(-.f64 (/.f64 (*.f64 (*.f64 y y) #s(literal 1/100 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 y x))) (/.f64 (*.f64 (*.f64 #s(literal 1/100 binary64) x) x) (*.f64 #s(literal 1/10 binary64) (-.f64 y x))))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (neg.f64 y) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 (neg.f64 x) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal -1/10 binary64) x))
(+.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) (-.f64 y x))))) (/.f64 (*.f64 #s(literal 1/1000 binary64) (pow.f64 y #s(literal 3 binary64))) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) (-.f64 y x))))))
(+.f64 (/.f64 (*.f64 #s(literal 1/1000 binary64) (pow.f64 y #s(literal 3 binary64))) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))) (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))))
(+.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) y))
(+.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))
#s(literal 1/10 binary64)
(*.f64 #s(literal 1/10 binary64) x)
(*.f64 x #s(literal 1/10 binary64))
#s(approx (* 10 (/ (+ y x) 100)) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (* 10 (/ (+ y x) 100)) (*.f64 #s(literal 1/10 binary64) (+.f64 x y)))
#s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) y))
#s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) (+.f64 x y)))
#s(approx (+ y x) y)
#s(approx (+ y x) (+.f64 x y))
#s(approx x x)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 x y)))
#s(approx (+ y x) y)
#s(approx (+ y x) (+.f64 x y))
#s(approx (+ (* y 1/10) (* 1/10 x)) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (+ (* y 1/10) (* 1/10 x)) (*.f64 #s(literal 1/10 binary64) (+.f64 x y)))
#s(approx (* 1/10 x) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (* 10 (/ (+ y x) 100)) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (* 10 (/ (+ y x) 100)) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) x))
#s(approx (/ (+ y x) 100) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/100 binary64) #s(literal 1/100 binary64)) x))
#s(approx (+ y x) x)
#s(approx (+ y x) (fma.f64 (/.f64 y x) x x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ y x) x)
#s(approx (+ y x) (fma.f64 (/.f64 y x) x x))
#s(approx (+ (* y 1/10) (* 1/10 x)) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (+ (* y 1/10) (* 1/10 x)) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (* 10 (/ (+ y x) 100)) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (/ (+ y x) 100) (*.f64 (neg.f64 x) (fma.f64 #s(literal -1/100 binary64) (/.f64 y x) #s(literal -1/100 binary64))))
#s(approx (+ y x) (*.f64 (neg.f64 x) (fma.f64 #s(literal -1 binary64) (/.f64 y x) #s(literal -1 binary64))))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (+ y x) (*.f64 (neg.f64 x) (fma.f64 #s(literal -1 binary64) (/.f64 y x) #s(literal -1 binary64))))
#s(approx (+ (* y 1/10) (* 1/10 x)) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx y y)
#s(approx (* 10 (/ (+ y x) 100)) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (/ (+ y x) 100) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/100 binary64) #s(literal 1/100 binary64)) y))
#s(approx (+ y x) (fma.f64 (/.f64 x y) y y))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ y x) (fma.f64 (/.f64 x y) y y))
#s(approx (+ (* y 1/10) (* 1/10 x)) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (* 10 (/ (+ y x) 100)) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (/ (+ y x) 100) (*.f64 (neg.f64 y) (fma.f64 (/.f64 x y) #s(literal -1/100 binary64) #s(literal -1/100 binary64))))
#s(approx (+ y x) (*.f64 (neg.f64 y) (fma.f64 (/.f64 x y) #s(literal -1 binary64) #s(literal -1 binary64))))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ y x) (*.f64 (neg.f64 y) (fma.f64 (/.f64 x y) #s(literal -1 binary64) #s(literal -1 binary64))))
#s(approx (+ (* y 1/10) (* 1/10 x)) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))

eval13.0ms (0.6%)

Memory
25.9MiB live, 25.9MiB allocated; 0ms collecting garbage
Compiler

Compiled 1 987 to 394 computations (80.2% saved)

prune9.0ms (0.4%)

Memory
-31.2MiB live, 13.9MiB allocated; 5ms collecting garbage
Pruning

10 alts after pruning (3 fresh and 7 done)

PrunedKeptTotal
New1323135
Fresh000
Picked033
Done145
Total13310143
Accuracy
100.0%
Counts
143 → 10
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.4%
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
47.9%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
54.4%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
99.6%
(*.f64 #s(literal 10 binary64) (/.f64 (+.f64 y x) #s(literal 100 binary64)))
99.6%
(*.f64 #s(literal 10 binary64) #s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) (+.f64 x y))))
47.7%
(*.f64 #s(literal 10 binary64) #s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) y)))
54.2%
(*.f64 #s(literal 10 binary64) #s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) x)))
99.4%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
47.6%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
54.1%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Compiler

Compiled 91 to 80 computations (12.1% saved)

series6.0ms (0.3%)

Memory
10.3MiB live, 10.3MiB allocated; 0ms collecting garbage
Counts
14 → 32
Calls
Call 1
Inputs
(*.f64 #s(literal 10 binary64) #s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) x)))
#s(literal 10 binary64)
#s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) x))
(*.f64 #s(literal 1/100 binary64) x)
#s(literal 1/100 binary64)
x
(*.f64 #s(literal 10 binary64) #s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) y)))
#s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) y))
(*.f64 #s(literal 1/100 binary64) y)
y
(*.f64 #s(literal 10 binary64) #s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) (+.f64 x y))))
#s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) (+.f64 x y)))
(*.f64 #s(literal 1/100 binary64) (+.f64 x y))
(+.f64 x y)
Outputs
#s(approx (* 10 (/ (+ y x) 100)) #s(hole binary64 (* 1/10 y)))
#s(approx (* 10 (/ (+ y x) 100)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (/ (+ y x) 100) #s(hole binary64 (* 1/100 y)))
#s(approx (/ (+ y x) 100) #s(hole binary64 (+ (* 1/100 x) (* 1/100 y))))
#s(approx (* 1/100 x) #s(hole binary64 (* 1/100 x)))
#s(approx x #s(hole binary64 x))
#s(approx (* 1/100 (+ x y)) #s(hole binary64 (* 1/100 y)))
#s(approx (* 1/100 (+ x y)) #s(hole binary64 (+ (* 1/100 x) (* 1/100 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx (* 10 (/ (+ y x) 100)) #s(hole binary64 (* 1/10 x)))
#s(approx (* 10 (/ (+ y x) 100)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (/ (+ y x) 100) #s(hole binary64 (* 1/100 x)))
#s(approx (/ (+ y x) 100) #s(hole binary64 (* x (+ 1/100 (* 1/100 (/ y x))))))
#s(approx (* 1/100 (+ x y)) #s(hole binary64 (* 1/100 x)))
#s(approx (* 1/100 (+ x y)) #s(hole binary64 (* x (+ 1/100 (* 1/100 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (* 10 (/ (+ y x) 100)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (/ (+ y x) 100) #s(hole binary64 (* -1 (* x (- (* -1/100 (/ y x)) 1/100)))))
#s(approx (* 1/100 (+ x y)) #s(hole binary64 (* -1 (* x (- (* -1/100 (/ y x)) 1/100)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (* 1/100 y) #s(hole binary64 (* 1/100 y)))
#s(approx y #s(hole binary64 y))
#s(approx (* 10 (/ (+ y x) 100)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (/ (+ y x) 100) #s(hole binary64 (* y (+ 1/100 (* 1/100 (/ x y))))))
#s(approx (* 1/100 (+ x y)) #s(hole binary64 (* y (+ 1/100 (* 1/100 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (* 10 (/ (+ y x) 100)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (/ (+ y x) 100) #s(hole binary64 (* -1 (* y (- (* -1/100 (/ x y)) 1/100)))))
#s(approx (* 1/100 (+ x y)) #s(hole binary64 (* -1 (* y (- (* -1/100 (/ x y)) 1/100)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Calls

6 calls:

TimeVariablePointExpression
2.0ms
x
@inf
((* 10 (/ (+ y x) 100)) 10 (/ (+ y x) 100) (* 1/100 x) 1/100 x (* 10 (/ (+ y x) 100)) (/ (+ y x) 100) (* 1/100 y) y (* 10 (/ (+ y x) 100)) (/ (+ y x) 100) (* 1/100 (+ x y)) (+ x y))
1.0ms
x
@-inf
((* 10 (/ (+ y x) 100)) 10 (/ (+ y x) 100) (* 1/100 x) 1/100 x (* 10 (/ (+ y x) 100)) (/ (+ y x) 100) (* 1/100 y) y (* 10 (/ (+ y x) 100)) (/ (+ y x) 100) (* 1/100 (+ x y)) (+ x y))
1.0ms
y
@-inf
((* 10 (/ (+ y x) 100)) 10 (/ (+ y x) 100) (* 1/100 x) 1/100 x (* 10 (/ (+ y x) 100)) (/ (+ y x) 100) (* 1/100 y) y (* 10 (/ (+ y x) 100)) (/ (+ y x) 100) (* 1/100 (+ x y)) (+ x y))
1.0ms
y
@inf
((* 10 (/ (+ y x) 100)) 10 (/ (+ y x) 100) (* 1/100 x) 1/100 x (* 10 (/ (+ y x) 100)) (/ (+ y x) 100) (* 1/100 y) y (* 10 (/ (+ y x) 100)) (/ (+ y x) 100) (* 1/100 (+ x y)) (+ x y))
1.0ms
x
@0
((* 10 (/ (+ y x) 100)) 10 (/ (+ y x) 100) (* 1/100 x) 1/100 x (* 10 (/ (+ y x) 100)) (/ (+ y x) 100) (* 1/100 y) y (* 10 (/ (+ y x) 100)) (/ (+ y x) 100) (* 1/100 (+ x y)) (+ x y))

rewrite203.0ms (9.6%)

Memory
9.1MiB live, 197.9MiB allocated; 87ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0105470
0110454
1421454
23119454
08938442
Stop Event
iter limit
node limit
iter limit
Counts
46 → 105
Calls
Call 1
Inputs
(*.f64 #s(literal 10 binary64) #s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) x)))
#s(literal 10 binary64)
#s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) x))
(*.f64 #s(literal 1/100 binary64) x)
#s(literal 1/100 binary64)
x
(*.f64 #s(literal 10 binary64) #s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) y)))
#s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) y))
(*.f64 #s(literal 1/100 binary64) y)
y
(*.f64 #s(literal 10 binary64) #s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) (+.f64 x y))))
#s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) (+.f64 x y)))
(*.f64 #s(literal 1/100 binary64) (+.f64 x y))
(+.f64 x y)
#s(approx (* 10 (/ (+ y x) 100)) #s(hole binary64 (* 1/10 y)))
#s(approx (* 10 (/ (+ y x) 100)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (/ (+ y x) 100) #s(hole binary64 (* 1/100 y)))
#s(approx (/ (+ y x) 100) #s(hole binary64 (+ (* 1/100 x) (* 1/100 y))))
#s(approx (* 1/100 x) #s(hole binary64 (* 1/100 x)))
#s(approx x #s(hole binary64 x))
#s(approx (* 1/100 (+ x y)) #s(hole binary64 (* 1/100 y)))
#s(approx (* 1/100 (+ x y)) #s(hole binary64 (+ (* 1/100 x) (* 1/100 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx (* 10 (/ (+ y x) 100)) #s(hole binary64 (* 1/10 x)))
#s(approx (* 10 (/ (+ y x) 100)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (/ (+ y x) 100) #s(hole binary64 (* 1/100 x)))
#s(approx (/ (+ y x) 100) #s(hole binary64 (* x (+ 1/100 (* 1/100 (/ y x))))))
#s(approx (* 1/100 (+ x y)) #s(hole binary64 (* 1/100 x)))
#s(approx (* 1/100 (+ x y)) #s(hole binary64 (* x (+ 1/100 (* 1/100 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (* 10 (/ (+ y x) 100)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (/ (+ y x) 100) #s(hole binary64 (* -1 (* x (- (* -1/100 (/ y x)) 1/100)))))
#s(approx (* 1/100 (+ x y)) #s(hole binary64 (* -1 (* x (- (* -1/100 (/ y x)) 1/100)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (* 1/100 y) #s(hole binary64 (* 1/100 y)))
#s(approx y #s(hole binary64 y))
#s(approx (* 10 (/ (+ y x) 100)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (/ (+ y x) 100) #s(hole binary64 (* y (+ 1/100 (* 1/100 (/ x y))))))
#s(approx (* 1/100 (+ x y)) #s(hole binary64 (* y (+ 1/100 (* 1/100 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (* 10 (/ (+ y x) 100)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (/ (+ y x) 100) #s(hole binary64 (* -1 (* y (- (* -1/100 (/ x y)) 1/100)))))
#s(approx (* 1/100 (+ x y)) #s(hole binary64 (* -1 (* y (- (* -1/100 (/ x y)) 1/100)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Outputs
(*.f64 #s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) x)) #s(literal 10 binary64))
(*.f64 #s(literal 10 binary64) #s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) x)))
#s(literal 10 binary64)
#s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) x))
(*.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 1/10 binary64))
(*.f64 #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 1/100 binary64) x)
(*.f64 x #s(literal 1/100 binary64))
#s(literal 1/100 binary64)
x
(*.f64 #s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64))
(*.f64 #s(literal 10 binary64) #s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) y)))
#s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) y))
(*.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 1/10 binary64))
(*.f64 #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
(*.f64 #s(literal 1/100 binary64) y)
(*.f64 y #s(literal 1/100 binary64))
y
(*.f64 #s(approx (/ (+ y x) 100) (*.f64 (+.f64 x y) #s(literal 1/100 binary64))) #s(literal 10 binary64))
(*.f64 #s(literal 10 binary64) #s(approx (/ (+ y x) 100) (*.f64 (+.f64 x y) #s(literal 1/100 binary64))))
#s(approx (/ (+ y x) 100) (*.f64 (+.f64 x y) #s(literal 1/100 binary64)))
(*.f64 (+.f64 x y) #s(literal 1/100 binary64))
(*.f64 (*.f64 (+.f64 x y) #s(literal 1/10 binary64)) #s(literal 1/10 binary64))
(*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 x y) #s(literal 1/10 binary64)))
(*.f64 #s(literal 1/100 binary64) (+.f64 x y))
(/.f64 (fma.f64 (pow.f64 (*.f64 #s(literal 1/100 binary64) x) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/10000 binary64) (*.f64 (*.f64 #s(literal 1/100 binary64) y) (-.f64 (*.f64 #s(literal 1/100 binary64) y) (*.f64 #s(literal 1/100 binary64) x)))) (*.f64 (fma.f64 (*.f64 x x) #s(literal 1/10000 binary64) (*.f64 (*.f64 #s(literal 1/100 binary64) y) (-.f64 (*.f64 #s(literal 1/100 binary64) y) (*.f64 #s(literal 1/100 binary64) x)))) (pow.f64 (*.f64 #s(literal 1/100 binary64) y) #s(literal 3 binary64)))) (*.f64 (fma.f64 (*.f64 x x) #s(literal 1/10000 binary64) (*.f64 (*.f64 #s(literal 1/100 binary64) y) (-.f64 (*.f64 #s(literal 1/100 binary64) y) (*.f64 #s(literal 1/100 binary64) x)))) (fma.f64 (*.f64 x x) #s(literal 1/10000 binary64) (*.f64 (*.f64 #s(literal 1/100 binary64) y) (-.f64 (*.f64 #s(literal 1/100 binary64) y) (*.f64 #s(literal 1/100 binary64) x))))))
(/.f64 (*.f64 (*.f64 (+.f64 x y) (-.f64 y x)) #s(literal 1/100 binary64)) (-.f64 y x))
(/.f64 (*.f64 (*.f64 (+.f64 x y) (-.f64 x y)) #s(literal 1/100 binary64)) (-.f64 x y))
(/.f64 (*.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) #s(literal 1/100 binary64)) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (*.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) #s(literal 1/100 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 (+.f64 x y) (-.f64 y x))) (-.f64 y x))
(/.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 (+.f64 x y) (-.f64 x y))) (-.f64 x y))
(/.f64 (*.f64 #s(literal 1/100 binary64) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (*.f64 #s(literal 1/100 binary64) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/100 binary64) y) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/100 binary64) x) #s(literal 2 binary64))) (-.f64 (*.f64 #s(literal 1/100 binary64) y) (*.f64 #s(literal 1/100 binary64) x)))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/100 binary64) x) #s(literal 3 binary64)) (*.f64 #s(literal -1/1000000 binary64) (pow.f64 y #s(literal 3 binary64)))) (fma.f64 (*.f64 x x) #s(literal 1/10000 binary64) (fma.f64 (*.f64 y y) #s(literal 1/10000 binary64) (*.f64 (*.f64 #s(literal 1/100 binary64) x) (*.f64 #s(literal -1/100 binary64) y)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/100 binary64) x) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/100 binary64) y) #s(literal 2 binary64)))) (neg.f64 (*.f64 #s(literal 1/100 binary64) (-.f64 x y))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1/1000000 binary64) (pow.f64 (*.f64 #s(literal 1/100 binary64) x) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 x x) #s(literal 1/10000 binary64) (*.f64 (*.f64 #s(literal 1/100 binary64) y) (-.f64 (*.f64 #s(literal 1/100 binary64) y) (*.f64 #s(literal 1/100 binary64) x))))))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/100 binary64) x) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/100 binary64) y) #s(literal 2 binary64))) (*.f64 #s(literal 1/100 binary64) (-.f64 x y)))
(/.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1/1000000 binary64) (pow.f64 (*.f64 #s(literal 1/100 binary64) x) #s(literal 3 binary64))) (fma.f64 (*.f64 y y) #s(literal 1/10000 binary64) (-.f64 (pow.f64 (*.f64 #s(literal 1/100 binary64) x) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 #s(literal 1/100 binary64) x) y) #s(literal 1/100 binary64)))))
(/.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1/1000000 binary64) (pow.f64 (*.f64 #s(literal 1/100 binary64) x) #s(literal 3 binary64))) (fma.f64 (*.f64 x x) #s(literal 1/10000 binary64) (*.f64 (*.f64 #s(literal 1/100 binary64) y) (-.f64 (*.f64 #s(literal 1/100 binary64) y) (*.f64 #s(literal 1/100 binary64) x)))))
(fma.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 1/10 binary64) (*.f64 #s(literal 1/100 binary64) y))
(fma.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 1/10 binary64) (*.f64 #s(literal 1/100 binary64) x))
(fma.f64 #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/100 binary64) y))
(fma.f64 #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/100 binary64) x))
(fma.f64 #s(literal 1/100 binary64) x (*.f64 #s(literal 1/100 binary64) y))
(fma.f64 #s(literal 1/100 binary64) y (*.f64 #s(literal 1/100 binary64) x))
(fma.f64 x #s(literal 1/100 binary64) (*.f64 #s(literal 1/100 binary64) y))
(fma.f64 y #s(literal 1/100 binary64) (*.f64 #s(literal 1/100 binary64) x))
(-.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/100 binary64) x) #s(literal 2 binary64)) (*.f64 #s(literal 1/100 binary64) (-.f64 x y))) (/.f64 (pow.f64 (*.f64 #s(literal 1/100 binary64) y) #s(literal 2 binary64)) (*.f64 #s(literal 1/100 binary64) (-.f64 x y))))
(-.f64 (*.f64 #s(literal 1/100 binary64) x) (*.f64 (neg.f64 y) #s(literal 1/100 binary64)))
(-.f64 (*.f64 #s(literal 1/100 binary64) x) (*.f64 #s(literal -1/100 binary64) y))
(-.f64 (*.f64 #s(literal 1/100 binary64) y) (*.f64 (neg.f64 x) #s(literal 1/100 binary64)))
(-.f64 (*.f64 #s(literal 1/100 binary64) y) (*.f64 #s(literal -1/100 binary64) x))
(+.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/100 binary64) x) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/10000 binary64) (*.f64 (*.f64 #s(literal 1/100 binary64) y) (-.f64 (*.f64 #s(literal 1/100 binary64) y) (*.f64 #s(literal 1/100 binary64) x))))) (/.f64 (pow.f64 (*.f64 #s(literal 1/100 binary64) y) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/10000 binary64) (*.f64 (*.f64 #s(literal 1/100 binary64) y) (-.f64 (*.f64 #s(literal 1/100 binary64) y) (*.f64 #s(literal 1/100 binary64) x))))))
(+.f64 (*.f64 #s(literal 1/100 binary64) x) (*.f64 #s(literal 1/100 binary64) y))
(+.f64 (*.f64 #s(literal 1/100 binary64) y) (*.f64 #s(literal 1/100 binary64) x))
(/.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 x (-.f64 x y) (*.f64 y y)) (*.f64 (fma.f64 x (-.f64 x y) (*.f64 y y)) (pow.f64 x #s(literal 3 binary64)))) (*.f64 (fma.f64 x (-.f64 x y) (*.f64 y y)) (fma.f64 x (-.f64 x y) (*.f64 y y))))
(/.f64 (fma.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (pow.f64 y #s(literal 3 binary64)))) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (neg.f64 (*.f64 (+.f64 x y) (-.f64 y x))) (neg.f64 (-.f64 y x)))
(/.f64 (neg.f64 (*.f64 (+.f64 x y) (-.f64 x y))) (neg.f64 (-.f64 x y)))
(/.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (fma.f64 x (-.f64 x y) (*.f64 y y))))
(/.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (*.f64 (+.f64 x y) (-.f64 y x)) (-.f64 y x))
(/.f64 (*.f64 (+.f64 x y) (-.f64 x y)) (-.f64 x y))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(-.f64 (/.f64 (*.f64 y y) (-.f64 y x)) (/.f64 (*.f64 x x) (-.f64 y x)))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x y)) (/.f64 (*.f64 y y) (-.f64 x y)))
(+.f64 (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 x (-.f64 x y) (*.f64 y y))) (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 x (-.f64 x y) (*.f64 y y))))
(+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x))) (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(+.f64 x y)
(+.f64 y x)
#s(approx (* 10 (/ (+ y x) 100)) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (* 10 (/ (+ y x) 100)) (*.f64 (+.f64 x y) #s(literal 1/10 binary64)))
#s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) y))
#s(approx (/ (+ y x) 100) (*.f64 (+.f64 x y) #s(literal 1/100 binary64)))
#s(approx (* 1/100 x) (*.f64 #s(literal 1/100 binary64) x))
#s(approx x x)
#s(approx (* 1/100 (+ x y)) (*.f64 #s(literal 1/100 binary64) y))
#s(approx (* 1/100 (+ x y)) (*.f64 (+.f64 x y) #s(literal 1/100 binary64)))
#s(approx (+ x y) y)
#s(approx (+ x y) (+.f64 x y))
#s(approx (* 10 (/ (+ y x) 100)) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (* 10 (/ (+ y x) 100)) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) x))
#s(approx (/ (+ y x) 100) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/100 binary64) #s(literal 1/100 binary64)) x))
#s(approx (* 1/100 (+ x y)) (*.f64 #s(literal 1/100 binary64) x))
#s(approx (* 1/100 (+ x y)) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/100 binary64) #s(literal 1/100 binary64)) x))
#s(approx (+ x y) x)
#s(approx (+ x y) (fma.f64 (/.f64 y x) x x))
#s(approx (* 10 (/ (+ y x) 100)) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (/ (+ y x) 100) (*.f64 (neg.f64 x) (fma.f64 #s(literal -1/100 binary64) (/.f64 y x) #s(literal -1/100 binary64))))
#s(approx (* 1/100 (+ x y)) (*.f64 (neg.f64 x) (fma.f64 #s(literal -1/100 binary64) (/.f64 y x) #s(literal -1/100 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 x) (fma.f64 #s(literal -1 binary64) (/.f64 y x) #s(literal -1 binary64))))
#s(approx (* 1/100 y) (*.f64 #s(literal 1/100 binary64) y))
#s(approx y y)
#s(approx (* 10 (/ (+ y x) 100)) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (/ (+ y x) 100) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/100 binary64) #s(literal 1/100 binary64)) y))
#s(approx (* 1/100 (+ x y)) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/100 binary64) #s(literal 1/100 binary64)) y))
#s(approx (+ x y) (fma.f64 (/.f64 x y) y y))
#s(approx (* 10 (/ (+ y x) 100)) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (/ (+ y x) 100) (*.f64 (neg.f64 y) (fma.f64 (/.f64 x y) #s(literal -1/100 binary64) #s(literal -1/100 binary64))))
#s(approx (* 1/100 (+ x y)) (*.f64 (neg.f64 y) (fma.f64 (/.f64 x y) #s(literal -1/100 binary64) #s(literal -1/100 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 y) (fma.f64 (/.f64 x y) #s(literal -1 binary64) #s(literal -1 binary64))))

eval11.0ms (0.5%)

Memory
21.3MiB live, 21.3MiB allocated; 0ms collecting garbage
Compiler

Compiled 2 147 to 409 computations (81% saved)

prune10.0ms (0.5%)

Memory
-29.5MiB live, 16.1MiB allocated; 4ms collecting garbage
Pruning

10 alts after pruning (1 fresh and 9 done)

PrunedKeptTotal
New1091110
Fresh000
Picked033
Done167
Total11010120
Accuracy
100.0%
Counts
120 → 10
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.4%
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
47.9%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
54.4%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
99.6%
(*.f64 #s(literal 10 binary64) #s(approx (/ (+ y x) 100) (fma.f64 y #s(literal 1/100 binary64) (*.f64 #s(literal 1/100 binary64) x))))
99.6%
(*.f64 #s(literal 10 binary64) #s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) (+.f64 x y))))
47.7%
(*.f64 #s(literal 10 binary64) #s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) y)))
54.2%
(*.f64 #s(literal 10 binary64) #s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) x)))
99.4%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
47.6%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
54.1%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Compiler

Compiled 216 to 127 computations (41.2% saved)

regimes16.0ms (0.8%)

Memory
28.6MiB live, 28.6MiB allocated; 0ms collecting garbage
Counts
13 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 #s(literal 10 binary64) #s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) x)))
(*.f64 #s(literal 10 binary64) #s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) y)))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 10 binary64) #s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) (+.f64 x y))))
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(*.f64 #s(literal 10 binary64) #s(approx (/ (+ y x) 100) (fma.f64 y #s(literal 1/100 binary64) (*.f64 #s(literal 1/100 binary64) x))))
(*.f64 #s(literal 10 binary64) (/.f64 (+.f64 y x) #s(literal 100 binary64)))
(/.f64 (fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y)) #s(literal 100 binary64))
Outputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
Calls

4 calls:

4.0ms
y
4.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
4.0ms
x
4.0ms
(+.f64 x y)
Results
AccuracySegmentsBranch
100.0%1(+.f64 x y)
100.0%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
100.0%1x
100.0%1y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes17.0ms (0.8%)

Memory
-33.5MiB live, 23.3MiB allocated; 10ms collecting garbage
Counts
9 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 #s(literal 10 binary64) #s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) x)))
(*.f64 #s(literal 10 binary64) #s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) y)))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 10 binary64) #s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) (+.f64 x y))))
Outputs
(*.f64 #s(literal 10 binary64) #s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) (+.f64 x y))))
Calls

4 calls:

8.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
3.0ms
(+.f64 x y)
3.0ms
y
3.0ms
x
Results
AccuracySegmentsBranch
99.6%1(+.f64 x y)
99.6%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
99.6%1x
99.6%1y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes12.0ms (0.5%)

Memory
21.6MiB live, 21.6MiB allocated; 0ms collecting garbage
Counts
8 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 #s(literal 10 binary64) #s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) x)))
(*.f64 #s(literal 10 binary64) #s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) y)))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
Calls

4 calls:

3.0ms
y
3.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
3.0ms
(+.f64 x y)
3.0ms
x
Results
AccuracySegmentsBranch
99.4%1(+.f64 x y)
99.4%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
99.4%1x
99.4%1y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes6.0ms (0.3%)

Memory
12.3MiB live, 12.3MiB allocated; 0ms collecting garbage
Counts
2 → 2
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
Calls

4 calls:

1.0ms
(+.f64 x y)
1.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
1.0ms
x
1.0ms
y
Results
AccuracySegmentsBranch
98.0%2(+.f64 x y)
98.0%2(/.f64 (+.f64 x y) #s(literal 10 binary64))
84.1%2x
83.8%2y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes7.0ms (0.3%)

Memory
-34.7MiB live, 11.1MiB allocated; 3ms collecting garbage
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Calls

4 calls:

3.0ms
(+.f64 x y)
1.0ms
x
1.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
1.0ms
y
Results
AccuracySegmentsBranch
54.1%1y
54.1%1x
54.1%1(+.f64 x y)
54.1%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
Compiler

Compiled 10 to 12 computations (-20% saved)

bsearch0.0ms (0%)

Memory
0.7MiB live, 0.7MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
-2.529668460726159e-252
7.82550598996691e-269
Compiler

Compiled 8 to 10 computations (-25% saved)

simplify9.0ms (0.4%)

Memory
21.3MiB live, 21.3MiB allocated; 0ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
02564
13264
23464
Stop Event
saturated
Calls
Call 1
Inputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(*.f64 #s(literal 10 binary64) #s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) (+.f64 x y))))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(if (<=.f64 (/.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal -8254602048994769/4127301024497384737127654569660285988428494734657199391624693039270889863724412964643884811622321780427143710884821317803768340308614730759769835769241715444596770968742227220068214981847081570726751819595399909407406471037121576084674975771617472472574520163263578112 binary64)) #s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x)) #s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y)))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Outputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(*.f64 #s(literal 10 binary64) #s(approx (/ (+ y x) 100) (*.f64 #s(literal 1/100 binary64) (+.f64 x y))))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(if (<=.f64 (/.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal -8254602048994769/4127301024497384737127654569660285988428494734657199391624693039270889863724412964643884811622321780427143710884821317803768340308614730759769835769241715444596770968742227220068214981847081570726751819595399909407406471037121576084674975771617472472574520163263578112 binary64)) #s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x)) #s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y)))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))

derivations167.0ms (7.9%)

Memory
-23.4MiB live, 164.1MiB allocated; 16ms collecting garbage
Stop Event
fuel
Compiler

Compiled 64 to 26 computations (59.4% saved)

preprocess22.0ms (1%)

Memory
41.4MiB live, 41.4MiB allocated; 0ms collecting garbage
Remove

(sort x y)

Compiler

Compiled 158 to 82 computations (48.1% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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