Gyroid sphere

Time bar (total: 9.6s)

start0.0ms (0%)

Memory
0.6MiB live, 0.6MiB allocated; 0ms collecting garbage

analyze1.0ms (0%)

Memory
3.5MiB live, 3.5MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 55 to 32 computations (41.8% saved)

sample3.7s (38.4%)

Memory
46.5MiB live, 4 413.2MiB allocated; 1.5s collecting garbage
Samples
2.7s7 825×0valid
224.0ms178×2valid
185.0ms252×1valid
2.0ms3valid
Precisions
Click to see histograms. Total time spent on operations: 2.8s
ival-sin: 796.0ms (28.6% of total)
ival-cos: 602.0ms (21.6% of total)
ival-mult: 376.0ms (13.5% of total)
ival-pow2: 328.0ms (11.8% of total)
ival-add: 174.0ms (6.3% of total)
const: 145.0ms (5.2% of total)
ival-sub: 103.0ms (3.7% of total)
ival-sqrt: 69.0ms (2.5% of total)
adjust: 67.0ms (2.4% of total)
ival-fmax: 54.0ms (1.9% of total)
ival-fabs: 50.0ms (1.8% of total)
exact: 9.0ms (0.3% of total)
ival-true: 7.0ms (0.3% of total)
ival-assert: 3.0ms (0.1% of total)
Bogosity

explain640.0ms (6.7%)

Memory
42.8MiB live, 885.4MiB allocated; 118ms collecting garbage
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
1510-2(1.002743048176362e-274 -1.9319851258629452e-157 2.3547904404510043e-160)(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
1229(-1.3059573615332458e+150 -7.823116275190129e+125 1.780324026064419e+214)0-(sin.f64 (*.f64 x #s(literal 30 binary64)))
1229(-1.3059573615332458e+150 -7.823116275190129e+125 1.780324026064419e+214)0-(cos.f64 (*.f64 x #s(literal 30 binary64)))
1207(1.2986558897921248e-287 7.529237276189443e-205 4.841831115655063e+228)0-(sin.f64 (*.f64 z #s(literal 30 binary64)))
1207(1.2986558897921248e-287 7.529237276189443e-205 4.841831115655063e+228)0-(cos.f64 (*.f64 z #s(literal 30 binary64)))
1136(2.1007101097087376e-301 1.4001214768075006e+160 1.4919066287048603e+190)0-(cos.f64 (*.f64 y #s(literal 30 binary64)))
1136(2.1007101097087376e-301 1.4001214768075006e+160 1.4919066287048603e+190)0-(sin.f64 (*.f64 y #s(literal 30 binary64)))
20-2(7.185205127411033e+304 -3.5781924884804556e+130 -3.1455924743536786e+183)(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
10-1(1.2986558897921248e-287 7.529237276189443e-205 4.841831115655063e+228)(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
10-0-(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
00-0-#s(literal 25 binary64)
00-0-#s(literal 30 binary64)
00-0-(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
00-0-(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
00-0-(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
00-0-(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
00-0-(*.f64 x #s(literal 30 binary64))
00-0-(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
00-0-y
00-0-(*.f64 z #s(literal 30 binary64))
00-0-(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
00-0-#s(literal 1/5 binary64)
00-0-(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
00-0-z
00-0-(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
00-0-(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
00-0-(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
00-0-#s(literal 2 binary64)
00-0-(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
00-0-(*.f64 y #s(literal 30 binary64))
00-0-x
Explanations
Click to see full explanations table
OperatorSubexpressionExplanationCount
sqrt.f64(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))oflow-rescue1450
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))overflow6
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))overflow114
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))overflow67
(*.f64 x #s(literal 30 binary64))overflow3
(*.f64 y #s(literal 30 binary64))overflow2
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))overflow71
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))overflow62
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))overflow151
(*.f64 z #s(literal 30 binary64))overflow1
sin.f64(sin.f64 (*.f64 x #s(literal 30 binary64)))sensitivity1280
cos.f64(cos.f64 (*.f64 x #s(literal 30 binary64)))sensitivity1280
cos.f64(cos.f64 (*.f64 z #s(literal 30 binary64)))sensitivity1260
sin.f64(sin.f64 (*.f64 z #s(literal 30 binary64)))sensitivity1260
sin.f64(sin.f64 (*.f64 y #s(literal 30 binary64)))sensitivity1170
cos.f64(cos.f64 (*.f64 y #s(literal 30 binary64)))sensitivity1170
sin.f64(sin.f64 (*.f64 x #s(literal 30 binary64)))oflow-rescue30
(*.f64 x #s(literal 30 binary64))overflow3
cos.f64(cos.f64 (*.f64 x #s(literal 30 binary64)))oflow-rescue30
(*.f64 x #s(literal 30 binary64))overflow3
sin.f64(sin.f64 (*.f64 y #s(literal 30 binary64)))oflow-rescue20
(*.f64 y #s(literal 30 binary64))overflow2
cos.f64(cos.f64 (*.f64 y #s(literal 30 binary64)))oflow-rescue20
(*.f64 y #s(literal 30 binary64))overflow2
sin.f64(sin.f64 (*.f64 z #s(literal 30 binary64)))oflow-rescue10
(*.f64 z #s(literal 30 binary64))overflow1
+.f64(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))cancellation10
cos.f64(cos.f64 (*.f64 z #s(literal 30 binary64)))oflow-rescue10
(*.f64 z #s(literal 30 binary64))overflow1
Confusion
Predicted +Predicted -
+1450
-7536
Precision
0.6590909090909091
Recall
1.0
Confusion?
Predicted +Predicted MaybePredicted -
+14500
-75036
Precision?
0.6590909090909091
Recall?
1.0
Freqs
test
numberfreq
036
247
346
424
572
65
726
Total Confusion?
Predicted +Predicted MaybePredicted -
+100
-000
Precision?
1.0
Recall?
1.0
Samples
149.0ms454×0valid
53.0ms20×3valid
19.0ms18×2valid
15.0ms18×1valid
3.0ms4valid
Compiler

Compiled 679 to 97 computations (85.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 192.0ms
ival-sin: 68.0ms (35.4% of total)
ival-cos: 41.0ms (21.3% of total)
ival-mult: 20.0ms (10.4% of total)
ival-pow2: 15.0ms (7.8% of total)
adjust: 12.0ms (6.2% of total)
ival-add: 10.0ms (5.2% of total)
const: 9.0ms (4.7% of total)
ival-sub: 6.0ms (3.1% of total)
ival-sqrt: 4.0ms (2.1% of total)
ival-fmax: 3.0ms (1.6% of total)
ival-fabs: 3.0ms (1.6% of total)
ival-true: 1.0ms (0.5% of total)
exact: 1.0ms (0.5% of total)
ival-assert: 0.0ms (0% of total)

preprocess178.0ms (1.9%)

Memory
-14.9MiB live, 169.8MiB allocated; 37ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0111545
1260533
2748513
32550493
03153
05553
19653
226051
399949
4352249
0819045
Stop Event
iter limit
node limit
iter limit
node limit
Calls
Call 1
Inputs
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
Compiler

Compiled 53 to 31 computations (41.5% saved)

eval0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage
Compiler

Compiled 0 to 3 computations (-∞% saved)

prune1.0ms (0%)

Memory
1.3MiB live, 1.3MiB allocated; 0ms collecting garbage
Alt Table
Click to see full alt table
StatusAccuracyProgram
47.5%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Compiler

Compiled 53 to 31 computations (41.5% saved)

simplify164.0ms (1.7%)

Memory
17.6MiB live, 162.0MiB allocated; 27ms collecting garbage
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
cost-diff1
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
cost-diff1
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
cost-diff3
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
cost-diff3
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
031311
055311
196311
2260301
3999293
43522293
08190275
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 x #s(literal 30 binary64))
x
#s(literal 30 binary64)
#s(literal 2 binary64)
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 y #s(literal 30 binary64))
y
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 z #s(literal 30 binary64))
z
#s(literal 25 binary64)
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
#s(literal 1/5 binary64)
Outputs
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
(-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
(pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 2 binary64))
(*.f64 x #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) x)
x
#s(literal 30 binary64)
#s(literal 2 binary64)
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 y #s(literal 30 binary64))
y
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 z #s(literal 30 binary64))
z
#s(literal 25 binary64)
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(sin.f64 (*.f64 #s(literal 30 binary64) x))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 #s(literal -30 binary64) y))
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 #s(literal -30 binary64) z))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (*.f64 #s(literal -30 binary64) x))
#s(literal 1/5 binary64)

localize207.0ms (2.2%)

Memory
-17.3MiB live, 199.7MiB allocated; 83ms collecting garbage
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
accuracy26.409026930302833
(sin.f64 (*.f64 z #s(literal 30 binary64)))
accuracy26.45997729545659
(cos.f64 (*.f64 x #s(literal 30 binary64)))
accuracy27.015961506019256
(sin.f64 (*.f64 x #s(literal 30 binary64)))
accuracy34.68512665989015
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
Samples
124.0ms227×0valid
27.0ms10×3valid
14.0ms2valid
5.0ms1valid
1.0ms4valid
Compiler

Compiled 313 to 33 computations (89.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 153.0ms
const: 56.0ms (36.7% of total)
ival-sin: 37.0ms (24.2% of total)
ival-cos: 18.0ms (11.8% of total)
ival-mult: 10.0ms (6.5% of total)
ival-pow2: 8.0ms (5.2% of total)
adjust: 6.0ms (3.9% of total)
ival-sqrt: 6.0ms (3.9% of total)
ival-add: 5.0ms (3.3% of total)
ival-sub: 3.0ms (2% of total)
ival-fmax: 2.0ms (1.3% of total)
ival-fabs: 1.0ms (0.7% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series37.0ms (0.4%)

Memory
9.1MiB live, 52.9MiB allocated; 9ms collecting garbage
Counts
8 → 92
Calls
Call 1
Inputs
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
Outputs
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* -450 (* x (sin (* 30 z)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* 30 (cos (* 30 y))) (* x (+ (* -4500 (* x (cos (* 30 y)))) (* -450 (sin (* 30 z))))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (* (cos (* 30 z)) (sin (* 30 y)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y)))))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* 30 x)))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* -4500 (pow x 2))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* 202500 (pow x 2)) 4500))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* (pow x 2) (+ 202500 (* -30375000/7 (pow x 2)))) 4500))))))
#s(approx (cos (* x 30)) #s(hole binary64 1))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* -450 (pow x 2)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* 33750 (pow x 2)) 450)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* (pow x 2) (+ 33750 (* -1012500 (pow x 2)))) 450)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (+ (* 900 (/ (pow y 2) (pow x 2))) (* 900 (/ (pow z 2) (pow x 2))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (* 900 (/ (pow y 2) (pow x 2)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sin (* x 30)) #s(hole binary64 (sin (* 30 x))))
#s(approx (cos (* x 30)) #s(hole binary64 (cos (* 30 x))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (sin (* 30 x))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow y 2))) (* 900 (/ (pow z 2) (pow y 2))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (* 900 (/ (pow x 2) (pow y 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y))))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* -450 (* (pow z 2) (sin (* 30 y)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y))))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5))))))))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* 30 z)))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow z 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow z 2))) (* 900 (/ (pow y 2) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sin (* z 30)) #s(hole binary64 (sin (* 30 z))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))))
Calls

9 calls:

TimeVariablePointExpression
9.0ms
x
@inf
((+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sin (* x 30)) (cos (* x 30)) (sin (* z 30)))
4.0ms
y
@inf
((+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sin (* x 30)) (cos (* x 30)) (sin (* z 30)))
3.0ms
x
@0
((+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sin (* x 30)) (cos (* x 30)) (sin (* z 30)))
3.0ms
z
@inf
((+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sin (* x 30)) (cos (* x 30)) (sin (* z 30)))
3.0ms
x
@-inf
((+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sin (* x 30)) (cos (* x 30)) (sin (* z 30)))

simplify172.0ms (1.8%)

Memory
0.3MiB live, 183.5MiB allocated; 35ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
04653799
113883522
252073519
080463165
Stop Event
iter limit
node limit
Counts
92 → 92
Calls
Call 1
Inputs
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* -450 (* x (sin (* 30 z)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* 30 (cos (* 30 y))) (* x (+ (* -4500 (* x (cos (* 30 y)))) (* -450 (sin (* 30 z))))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (* (cos (* 30 z)) (sin (* 30 y)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y)))))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* 30 x)))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* -4500 (pow x 2))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* 202500 (pow x 2)) 4500))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* (pow x 2) (+ 202500 (* -30375000/7 (pow x 2)))) 4500))))))
#s(approx (cos (* x 30)) #s(hole binary64 1))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* -450 (pow x 2)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* 33750 (pow x 2)) 450)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* (pow x 2) (+ 33750 (* -1012500 (pow x 2)))) 450)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (+ (* 900 (/ (pow y 2) (pow x 2))) (* 900 (/ (pow z 2) (pow x 2))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (* 900 (/ (pow y 2) (pow x 2)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sin (* x 30)) #s(hole binary64 (sin (* 30 x))))
#s(approx (cos (* x 30)) #s(hole binary64 (cos (* 30 x))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (sin (* 30 x))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow y 2))) (* 900 (/ (pow z 2) (pow y 2))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (* 900 (/ (pow x 2) (pow y 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y))))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* -450 (* (pow z 2) (sin (* 30 y)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y))))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5))))))))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* 30 z)))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow z 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow z 2))) (* 900 (/ (pow y 2) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sin (* z 30)) #s(hole binary64 (sin (* 30 z))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))))
Outputs
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 y y)) #s(literal 900 binary64)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 z z (*.f64 y y)))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 #s(literal 30 binary64) x) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* -450 (* x (sin (* 30 z)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (fma.f64 (*.f64 #s(literal -450 binary64) x) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 30 binary64))) x (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* 30 (cos (* 30 y))) (* x (+ (* -4500 (* x (cos (* 30 y)))) (* -450 (sin (* 30 z))))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (fma.f64 #s(literal -4500 binary64) (*.f64 x x) #s(literal 30 binary64)) (*.f64 (*.f64 #s(literal -450 binary64) x) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) x (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (* (cos (* 30 z)) (sin (* 30 y)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 #s(literal 30 binary64) x) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (fma.f64 #s(literal -4500 binary64) (*.f64 x x) #s(literal 30 binary64))) x (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y)))))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (fma.f64 (pow.f64 x #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (fma.f64 #s(literal 202500 binary64) (*.f64 x x) #s(literal -4500 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 #s(literal 30 binary64) x)))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (*.f64 #s(literal 450 binary64) (*.f64 x x)) (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 z z (*.f64 y y)))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) z))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (fma.f64 (*.f64 #s(literal -101250 binary64) (*.f64 x x)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (fma.f64 z z (*.f64 y y)) #s(literal 3 binary64)) #s(literal 729000000 binary64)))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 z z (*.f64 y y)))) #s(literal 450 binary64))) (*.f64 x x) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) z))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (*.f64 #s(literal 450 binary64) (*.f64 x x)) (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 z z (*.f64 y y)))) (fma.f64 (pow.f64 x #s(literal 4 binary64)) (fma.f64 (*.f64 #s(literal 45562500 binary64) (*.f64 x x)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (fma.f64 z z (*.f64 y y)) #s(literal 900 binary64)) #s(literal 5 binary64)))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (fma.f64 z z (*.f64 y y)) #s(literal 3 binary64)) #s(literal 729000000 binary64)))) #s(literal -101250 binary64))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) z)))))
#s(approx (sin (* x 30)) #s(hole binary64 (* 30 x)))
#s(approx (sin (* x 30)) (*.f64 #s(literal 30 binary64) x))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* -4500 (pow x 2))))))
#s(approx (sin (* x 30)) (*.f64 (fma.f64 #s(literal -4500 binary64) (*.f64 x x) #s(literal 30 binary64)) x))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* 202500 (pow x 2)) 4500))))))
#s(approx (sin (* x 30)) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 202500 binary64) (*.f64 x x)) #s(literal 4500 binary64)) (*.f64 x x) #s(literal 30 binary64)) x))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* (pow x 2) (+ 202500 (* -30375000/7 (pow x 2)))) 4500))))))
#s(approx (sin (* x 30)) (fma.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 (*.f64 #s(literal 202500 binary64) x) x (-.f64 (*.f64 (pow.f64 x #s(literal 4 binary64)) #s(literal -30375000/7 binary64)) #s(literal 4500 binary64))) (*.f64 #s(literal 30 binary64) x)))
#s(approx (cos (* x 30)) #s(hole binary64 1))
#s(approx (cos (* x 30)) #s(literal 1 binary64))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* -450 (pow x 2)))))
#s(approx (cos (* x 30)) (fma.f64 #s(literal -450 binary64) (*.f64 x x) #s(literal 1 binary64)))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* 33750 (pow x 2)) 450)))))
#s(approx (cos (* x 30)) (fma.f64 (-.f64 (*.f64 #s(literal 33750 binary64) (*.f64 x x)) #s(literal 450 binary64)) (*.f64 x x) #s(literal 1 binary64)))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* (pow x 2) (+ 33750 (* -1012500 (pow x 2)))) 450)))))
#s(approx (cos (* x 30)) (fma.f64 (fma.f64 (*.f64 #s(literal 33750 binary64) x) x (-.f64 (*.f64 (pow.f64 x #s(literal 4 binary64)) #s(literal -1012500 binary64)) #s(literal 450 binary64))) (*.f64 x x) #s(literal 1 binary64)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (+ (* 900 (/ (pow y 2) (pow x 2))) (* 900 (/ (pow z 2) (pow x 2))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 900 binary64) x) #s(literal 900 binary64)) (*.f64 x x)))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (* 900 (/ (pow y 2) (pow x 2)))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 (fma.f64 (/.f64 y x) (/.f64 y x) #s(literal 1 binary64)) #s(literal 900 binary64)) (*.f64 x x)))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64)) x))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 z z (*.f64 y y)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64))) x))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (+.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 z z (*.f64 y y)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (fma.f64 z z (*.f64 y y)) #s(literal 3 binary64)) #s(literal 729000000 binary64)) (pow.f64 x #s(literal 6 binary64))) #s(literal 1/388800000 binary64))) x))
#s(approx (sin (* x 30)) #s(hole binary64 (sin (* 30 x))))
#s(approx (sin (* x 30)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))
#s(approx (cos (* x 30)) #s(hole binary64 (cos (* 30 x))))
#s(approx (cos (* x 30)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (neg.f64 x) (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (neg.f64 x) (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 z z (*.f64 y y)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64)))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (neg.f64 x) (+.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 z z (*.f64 y y)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (fma.f64 z z (*.f64 y y)) #s(literal 3 binary64)) #s(literal 729000000 binary64)) (pow.f64 x #s(literal 6 binary64))) #s(literal 1/388800000 binary64)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 #s(literal 30 binary64) y) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (fma.f64 (*.f64 #s(literal -450 binary64) y) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 30 binary64))) y (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -4500 binary64) y) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal -450 binary64))) y (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 30 binary64))) y (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (sin (* 30 x))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 #s(literal 30 binary64) y) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (fma.f64 (*.f64 #s(literal -450 binary64) y) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 30 binary64))) y (sin.f64 (*.f64 #s(literal 30 binary64) x))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -4500 binary64) y) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal -450 binary64))) y (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 30 binary64))) y (sin.f64 (*.f64 #s(literal 30 binary64) x))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (*.f64 #s(literal 450 binary64) (*.f64 y y)) (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 z z (*.f64 x x)))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) z))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (fma.f64 (*.f64 #s(literal -101250 binary64) (*.f64 y y)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (fma.f64 z z (*.f64 x x)) #s(literal 3 binary64)) #s(literal 729000000 binary64)))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 z z (*.f64 x x)))) #s(literal 450 binary64))) (*.f64 y y) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) z))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (*.f64 #s(literal 450 binary64) (*.f64 y y)) (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 z z (*.f64 x x)))) (fma.f64 (pow.f64 y #s(literal 4 binary64)) (fma.f64 (*.f64 #s(literal 45562500 binary64) (*.f64 y y)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)) #s(literal 5 binary64)))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (fma.f64 z z (*.f64 x x)) #s(literal 3 binary64)) #s(literal 729000000 binary64)))) #s(literal -101250 binary64))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) z)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow y 2))) (* 900 (/ (pow z 2) (pow y 2))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 (/.f64 (fma.f64 z z (*.f64 x x)) y) (/.f64 #s(literal 900 binary64) y) #s(literal 900 binary64)) (*.f64 y y)))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (* 900 (/ (pow x 2) (pow y 2)))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 (fma.f64 (/.f64 x y) (/.f64 x y) #s(literal 1 binary64)) #s(literal 900 binary64)) (*.f64 y y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) y))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) y) (/.f64 (fma.f64 z z (*.f64 x x)) y) #s(literal 30 binary64)) y))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) y) (/.f64 (fma.f64 z z (*.f64 x x)) y) #s(literal 30 binary64))) y))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (+.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) y) (/.f64 (fma.f64 z z (*.f64 x x)) y) #s(literal 30 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (fma.f64 z z (*.f64 x x)) #s(literal 3 binary64)) #s(literal 729000000 binary64)) (pow.f64 y #s(literal 6 binary64))) #s(literal 1/388800000 binary64))) y))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (neg.f64 y) (fma.f64 (/.f64 #s(literal 15 binary64) y) (/.f64 (fma.f64 z z (*.f64 x x)) y) #s(literal 30 binary64))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (neg.f64 y) (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) y) (/.f64 (fma.f64 z z (*.f64 x x)) y) #s(literal 30 binary64)))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (neg.f64 y) (+.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) y) (/.f64 (fma.f64 z z (*.f64 x x)) y) #s(literal 30 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (fma.f64 z z (*.f64 x x)) #s(literal 3 binary64)) #s(literal 729000000 binary64)) (pow.f64 y #s(literal 6 binary64))) #s(literal 1/388800000 binary64)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 #s(literal 30 binary64) z) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (fma.f64 (fma.f64 (*.f64 #s(literal -450 binary64) z) z #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 #s(literal 30 binary64) z)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y))))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -4500 binary64) z) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) z (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 30 binary64))) z (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* -450 (* (pow z 2) (sin (* 30 y)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (fma.f64 (*.f64 #s(literal -450 binary64) z) z #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y))))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 33750 binary64) (*.f64 z z) #s(literal -450 binary64))) (*.f64 z z) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y)))))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -450 binary64) z) z #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (pow.f64 z #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal -1012500 binary64) (*.f64 z z) #s(literal 33750 binary64))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (*.f64 #s(literal 450 binary64) (*.f64 z z)) (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 y y (*.f64 x x)))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (fma.f64 (*.f64 #s(literal -101250 binary64) (*.f64 z z)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (fma.f64 y y (*.f64 x x)) #s(literal 3 binary64)) #s(literal 729000000 binary64)))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 y y (*.f64 x x)))) #s(literal 450 binary64))) (*.f64 z z) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5))))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (*.f64 #s(literal 450 binary64) (*.f64 z z)) (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 y y (*.f64 x x)))) (fma.f64 (pow.f64 z #s(literal 4 binary64)) (fma.f64 (*.f64 #s(literal 45562500 binary64) (*.f64 z z)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) #s(literal 5 binary64)))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (fma.f64 y y (*.f64 x x)) #s(literal 3 binary64)) #s(literal 729000000 binary64)))) #s(literal -101250 binary64))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y)))))
#s(approx (sin (* z 30)) #s(hole binary64 (* 30 z)))
#s(approx (sin (* z 30)) (*.f64 #s(literal 30 binary64) z))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* z 30)) (*.f64 (fma.f64 #s(literal -4500 binary64) (*.f64 z z) #s(literal 30 binary64)) z))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* z 30)) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 202500 binary64) (*.f64 z z)) #s(literal 4500 binary64)) (*.f64 z z) #s(literal 30 binary64)) z))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (sin (* z 30)) (fma.f64 (pow.f64 z #s(literal 3 binary64)) (fma.f64 (*.f64 #s(literal 202500 binary64) z) z (-.f64 (*.f64 (pow.f64 z #s(literal 4 binary64)) #s(literal -30375000/7 binary64)) #s(literal 4500 binary64))) (*.f64 #s(literal 30 binary64) z)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow z 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow z 2))) (* 900 (/ (pow y 2) (pow z 2))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 (/.f64 (fma.f64 y y (*.f64 x x)) z) (/.f64 #s(literal 900 binary64) z) #s(literal 900 binary64)) (*.f64 z z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) z))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) z) (/.f64 (fma.f64 y y (*.f64 x x)) z) #s(literal 30 binary64)) z))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) z) (/.f64 (fma.f64 y y (*.f64 x x)) z) #s(literal 30 binary64))) z))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (+.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) z) (/.f64 (fma.f64 y y (*.f64 x x)) z) #s(literal 30 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (fma.f64 y y (*.f64 x x)) #s(literal 3 binary64)) #s(literal 729000000 binary64)) (pow.f64 z #s(literal 6 binary64))) #s(literal 1/388800000 binary64))) z))
#s(approx (sin (* z 30)) #s(hole binary64 (sin (* 30 z))))
#s(approx (sin (* z 30)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (neg.f64 z) (fma.f64 (/.f64 #s(literal 15 binary64) z) (/.f64 (fma.f64 y y (*.f64 x x)) z) #s(literal 30 binary64))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) z) (/.f64 (fma.f64 y y (*.f64 x x)) z) #s(literal 30 binary64)))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (neg.f64 z) (+.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) z) (/.f64 (fma.f64 y y (*.f64 x x)) z) #s(literal 30 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (fma.f64 y y (*.f64 x x)) #s(literal 3 binary64)) #s(literal 729000000 binary64)) (pow.f64 z #s(literal 6 binary64))) #s(literal 1/388800000 binary64)))))

rewrite81.0ms (0.8%)

Memory
-5.7MiB live, 99.7MiB allocated; 19ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
025106
045106
1177100
0150092
Stop Event
iter limit
iter limit
node limit
iter limit
Counts
8 → 164
Calls
Call 1
Inputs
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
Outputs
(/.f64 (-.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))) (-.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 6 binary64)) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 4 binary64)) (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))) (*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) #s(literal 2 binary64)) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 4 binary64)))) (neg.f64 (-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 6 binary64)) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) #s(literal 2 binary64)) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 4 binary64))) (-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(/.f64 (+.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 6 binary64)) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 6 binary64)) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) #s(literal 3 binary64))) (fma.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 30 binary64)) y (fma.f64 (*.f64 x x) #s(literal 900 binary64) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(fma.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) z) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 30 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 (fabs.f64 (*.f64 #s(literal 30 binary64) x)) (fabs.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64))) (fabs.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(fma.f64 (fabs.f64 (*.f64 z #s(literal 30 binary64))) (fabs.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (exp.f64 (log.f64 (*.f64 y #s(literal 30 binary64)))) (exp.f64 (log.f64 (*.f64 y #s(literal 30 binary64)))) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(fma.f64 (exp.f64 (log.f64 (*.f64 z #s(literal 30 binary64)))) (exp.f64 (log.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 2 binary64)))
(fma.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(fma.f64 #s(literal 900 binary64) (*.f64 z z) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(fma.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(fma.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 z (*.f64 #s(literal 30 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(fma.f64 y (*.f64 #s(literal 30 binary64) (*.f64 y #s(literal 30 binary64))) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 #s(literal 30 binary64) (*.f64 x (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 #s(literal 30 binary64) (*.f64 y (*.f64 y #s(literal 30 binary64))) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(fma.f64 #s(literal 30 binary64) (*.f64 z (*.f64 z #s(literal 30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 x (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(-.f64 (/.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 (neg.f64 (*.f64 z z)) #s(literal 900 binary64)))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 z #s(literal 30 binary64))))
(+.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 2 binary64))) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(+.f64 (/.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) #s(literal 3 binary64)) (fma.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 6 binary64)) (fma.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) #s(literal 2 binary64)))))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(+.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))
(*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))
(/.f64 (-.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 2 binary64))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 4 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 4 binary64)))) (neg.f64 (*.f64 #s(literal 900 binary64) (-.f64 (*.f64 x x) (*.f64 y y)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 6 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 6 binary64)))) (neg.f64 (-.f64 (+.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 4 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 y #s(literal 30 binary64))) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 4 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 4 binary64))) (*.f64 #s(literal 900 binary64) (-.f64 (*.f64 x x) (*.f64 y y))))
(/.f64 (+.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 6 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 y #s(literal 30 binary64))) #s(literal 2 binary64)))))
(/.f64 (+.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 6 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 6 binary64))) (-.f64 (+.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 4 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 y #s(literal 30 binary64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 2 binary64)))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 30 binary64)) y (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 2 binary64)))
(fma.f64 (fabs.f64 (*.f64 #s(literal 30 binary64) x)) (fabs.f64 (*.f64 #s(literal 30 binary64) x)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(fma.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64))) (fabs.f64 (*.f64 y #s(literal 30 binary64))) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 2 binary64)))
(fma.f64 (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(fma.f64 (exp.f64 (log.f64 (*.f64 y #s(literal 30 binary64)))) (exp.f64 (log.f64 (*.f64 y #s(literal 30 binary64)))) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 2 binary64)))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 2 binary64)))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 2 binary64)))
(fma.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 2 binary64)))
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 2 binary64)))
(fma.f64 y (*.f64 #s(literal 30 binary64) (*.f64 y #s(literal 30 binary64))) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 2 binary64)))
(fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(fma.f64 #s(literal 30 binary64) (*.f64 x (*.f64 #s(literal 30 binary64) x)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(fma.f64 #s(literal 30 binary64) (*.f64 y (*.f64 y #s(literal 30 binary64))) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 2 binary64)))
(fma.f64 x (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(-.f64 (/.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 4 binary64)) (*.f64 #s(literal 900 binary64) (-.f64 (*.f64 x x) (*.f64 y y)))) (/.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 4 binary64)) (*.f64 #s(literal 900 binary64) (-.f64 (*.f64 x x) (*.f64 y y)))))
(-.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 x x)) #s(literal 900 binary64)))
(-.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal 30 binary64) x)))
(-.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(-.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 y #s(literal 30 binary64))))
(+.f64 (/.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 6 binary64)) (-.f64 (+.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 4 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 y #s(literal 30 binary64))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 6 binary64)) (-.f64 (+.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 4 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 y #s(literal 30 binary64))) #s(literal 2 binary64)))))
(+.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64)) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))))
(/.f64 (-.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64)) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 3 binary64)) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64)) (-.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64)))) (neg.f64 (-.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 3 binary64)) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)))))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 3 binary64))))) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64)))))
(/.f64 (fma.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) #s(literal 2 binary64)))
(/.f64 (fma.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 3 binary64))) #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) (*.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64))) #s(literal 2 binary64)))
(/.f64 (-.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64))) (-.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 3 binary64)) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 3 binary64)) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
(-.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))
(-.f64 (/.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (-.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64)) (-.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))))
(-.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (neg.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(-.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
(+.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(+.f64 (/.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 3 binary64)) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 3 binary64)) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)))))
(+.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(+.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (neg.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z))) (cos.f64 (*.f64 #s(literal -30 binary64) x))))
(+.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal 2 binary64))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64)))) (neg.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64)))))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))) #s(literal 4 binary64))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (neg.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y))) (cos.f64 (*.f64 #s(literal -30 binary64) z))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (neg.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y))) (cos.f64 (*.f64 #s(literal -30 binary64) z))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (neg.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (neg.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x))) (cos.f64 (*.f64 #s(literal -30 binary64) y))))
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (neg.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))
(+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 3 binary64)) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 3 binary64)) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64)))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (neg.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y))) (cos.f64 (*.f64 #s(literal -30 binary64) z))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(*.f64 (pow.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))) #s(literal 1/4 binary64)) (pow.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))) #s(literal 1/4 binary64)))
(pow.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))) #s(literal 1/2 binary64))
(/.f64 (sqrt.f64 (-.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) #s(literal 2 binary64)) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 4 binary64)))) (sqrt.f64 (-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))))
(/.f64 (hypot.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) #s(literal 3/2 binary64)) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 3 binary64))) (sqrt.f64 (fma.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) #s(literal 2 binary64)))))
(sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))))
(exp.f64 (*.f64 (log.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) #s(literal 1/2 binary64)))
(sin.f64 (*.f64 #s(literal 30 binary64) x))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (fma.f64 #s(literal -30 binary64) x (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (fma.f64 #s(literal 30 binary64) x (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x)))
(cos.f64 (*.f64 #s(literal -30 binary64) x))
(cos.f64 (*.f64 #s(literal 30 binary64) x))
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (*.f64 z #s(literal 30 binary64)))

eval53.0ms (0.6%)

Memory
-4.9MiB live, 82.2MiB allocated; 15ms collecting garbage
Compiler

Compiled 17 367 to 1 663 computations (90.4% saved)

prune26.0ms (0.3%)

Memory
0.4MiB live, 45.3MiB allocated; 5ms collecting garbage
Pruning

15 alts after pruning (15 fresh and 0 done)

PrunedKeptTotal
New24115256
Fresh000
Picked101
Done000
Total24215257
Accuracy
99.9%
Counts
257 → 15
Alt Table
Click to see full alt table
StatusAccuracyProgram
47.3%
(fmax.f64 (-.f64 (*.f64 (pow.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))) #s(literal 1/4 binary64)) (pow.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))) #s(literal 1/4 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
47.5%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
37.1%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
28.0%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
27.8%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
72.0%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
72.4%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
72.6%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
25.6%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64)) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
33.6%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
32.2%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
29.9%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
28.2%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
30.3%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
32.9%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Compiler

Compiled 1 814 to 1 166 computations (35.7% saved)

simplify158.0ms (1.7%)

Memory
-1.9MiB live, 181.9MiB allocated; 32ms collecting garbage
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff0
(-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64))
cost-diff0
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
cost-diff1
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
cost-diff1
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
cost-diff0
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) z)) #s(literal 25 binary64))
cost-diff0
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
cost-diff1
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
cost-diff1
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
cost-diff0
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64))
cost-diff0
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
cost-diff1
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
cost-diff1
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
cost-diff0
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
cost-diff0
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
cost-diff3
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
cost-diff3
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
cost-diff0
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))) #s(literal 25 binary64))
cost-diff0
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
cost-diff1
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
cost-diff1
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0821540
01431540
12351487
25771453
316691453
443711453
083231391
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y)))
(hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))
(*.f64 #s(literal -30 binary64) x)
#s(literal -30 binary64)
x
(*.f64 #s(literal -30 binary64) y)
y
#s(literal 25 binary64)
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(*.f64 x #s(literal 30 binary64))
#s(literal 30 binary64)
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 y #s(literal 30 binary64))
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 z #s(literal 30 binary64))
z
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
#s(literal 1/5 binary64)
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 x #s(literal 30 binary64))
x
#s(literal 30 binary64)
#s(literal 2 binary64)
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 y #s(literal 30 binary64))
y
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 z #s(literal 30 binary64))
z
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(*.f64 #s(literal 30 binary64) y)
(cos.f64 (*.f64 #s(literal -30 binary64) z))
(*.f64 #s(literal -30 binary64) z)
#s(literal -30 binary64)
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(*.f64 #s(literal 30 binary64) z)
#s(literal 1/5 binary64)
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))
(*.f64 #s(literal -30 binary64) z)
#s(literal -30 binary64)
z
#s(literal 25 binary64)
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(*.f64 x #s(literal 30 binary64))
x
#s(literal 30 binary64)
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 y #s(literal 30 binary64))
y
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 z #s(literal 30 binary64))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
#s(literal 1/5 binary64)
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) z)) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) z))
(*.f64 #s(literal 30 binary64) z)
#s(literal 30 binary64)
z
#s(literal 25 binary64)
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(*.f64 x #s(literal 30 binary64))
x
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 y #s(literal 30 binary64))
y
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 z #s(literal 30 binary64))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
#s(literal 1/5 binary64)
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64))
(sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))
(fma.f64 z z (*.f64 x x))
z
(*.f64 x x)
x
#s(literal 900 binary64)
#s(literal 25 binary64)
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(*.f64 x #s(literal 30 binary64))
#s(literal 30 binary64)
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 y #s(literal 30 binary64))
y
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 z #s(literal 30 binary64))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
#s(literal 1/5 binary64)
Outputs
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))) #s(literal 25 binary64))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x)))
(hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))
(hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))
(*.f64 #s(literal -30 binary64) x)
#s(literal -30 binary64)
x
(*.f64 #s(literal -30 binary64) y)
y
#s(literal 25 binary64)
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(sin.f64 (*.f64 #s(literal 30 binary64) x))
(*.f64 x #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) x)
#s(literal 30 binary64)
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 y #s(literal 30 binary64))
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 #s(literal -30 binary64) z))
(*.f64 z #s(literal 30 binary64))
z
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (*.f64 #s(literal 30 binary64) x))
#s(literal 1/5 binary64)
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x))) #s(literal 900 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
(-.f64 (sqrt.f64 (*.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x))) #s(literal 900 binary64))) #s(literal 25 binary64))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(sqrt.f64 (*.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x))) #s(literal 900 binary64)))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(*.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x))) #s(literal 900 binary64))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
(pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 2 binary64))
(*.f64 x #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) x)
x
#s(literal 30 binary64)
#s(literal 2 binary64)
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 y #s(literal 30 binary64))
y
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 z #s(literal 30 binary64))
z
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 #s(literal 30 binary64) y)
(*.f64 y #s(literal 30 binary64))
(cos.f64 (*.f64 #s(literal -30 binary64) z))
(*.f64 #s(literal -30 binary64) z)
#s(literal -30 binary64)
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 #s(literal 30 binary64) z)
(*.f64 z #s(literal 30 binary64))
#s(literal 1/5 binary64)
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))
(*.f64 #s(literal -30 binary64) z)
#s(literal -30 binary64)
z
#s(literal 25 binary64)
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(sin.f64 (*.f64 #s(literal 30 binary64) x))
(*.f64 x #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) x)
x
#s(literal 30 binary64)
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 y #s(literal 30 binary64))
y
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 #s(literal -30 binary64) z))
(*.f64 z #s(literal 30 binary64))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (*.f64 #s(literal 30 binary64) x))
#s(literal 1/5 binary64)
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) z)) #s(literal 25 binary64))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) z))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z #s(literal 30 binary64)))
(*.f64 #s(literal 30 binary64) z)
(*.f64 z #s(literal 30 binary64))
#s(literal 30 binary64)
z
#s(literal 25 binary64)
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(sin.f64 (*.f64 #s(literal 30 binary64) x))
(*.f64 x #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) x)
x
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 y #s(literal 30 binary64))
y
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 #s(literal -30 binary64) z))
(*.f64 z #s(literal 30 binary64))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (*.f64 #s(literal 30 binary64) x))
#s(literal 1/5 binary64)
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64))
(-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 25 binary64))
(sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))))
(sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))
(*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))
(fma.f64 z z (*.f64 x x))
z
(*.f64 x x)
x
#s(literal 900 binary64)
#s(literal 25 binary64)
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(sin.f64 (*.f64 #s(literal 30 binary64) x))
(*.f64 x #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) x)
#s(literal 30 binary64)
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 y #s(literal 30 binary64))
y
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 #s(literal -30 binary64) z))
(*.f64 z #s(literal 30 binary64))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (*.f64 #s(literal 30 binary64) x))
#s(literal 1/5 binary64)

localize310.0ms (3.2%)

Memory
19.8MiB live, 400.8MiB allocated; 63ms collecting garbage
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy26.409026930302833
(sin.f64 (*.f64 z #s(literal 30 binary64)))
accuracy26.45997729545659
(cos.f64 (*.f64 x #s(literal 30 binary64)))
accuracy27.015961506019256
(sin.f64 (*.f64 x #s(literal 30 binary64)))
accuracy34.68512665989015
(sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))))
accuracy26.409026930302833
(sin.f64 (*.f64 z #s(literal 30 binary64)))
accuracy26.45997729545659
(cos.f64 (*.f64 x #s(literal 30 binary64)))
accuracy27.015961506019256
(sin.f64 (*.f64 x #s(literal 30 binary64)))
accuracy50.79199908371111
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) z))
accuracy26.409026930302833
(sin.f64 (*.f64 z #s(literal 30 binary64)))
accuracy26.45997729545659
(cos.f64 (*.f64 x #s(literal 30 binary64)))
accuracy27.015961506019256
(sin.f64 (*.f64 x #s(literal 30 binary64)))
accuracy54.55108665699441
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))
accuracy26.34812482364078
(cos.f64 (*.f64 #s(literal -30 binary64) z))
accuracy26.409026930302833
(sin.f64 (*.f64 #s(literal 30 binary64) z))
accuracy33.23520982834519
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
accuracy34.68512665989015
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
accuracy26.34812482364078
(cos.f64 (*.f64 z #s(literal 30 binary64)))
accuracy26.409026930302833
(sin.f64 (*.f64 z #s(literal 30 binary64)))
accuracy26.45997729545659
(cos.f64 (*.f64 x #s(literal 30 binary64)))
accuracy27.015961506019256
(sin.f64 (*.f64 x #s(literal 30 binary64)))
Samples
135.0ms225×0valid
61.0ms12×3valid
13.0ms2valid
12.0ms1valid
7.0ms4valid
Compiler

Compiled 1 414 to 50 computations (96.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 172.0ms
ival-sin: 74.0ms (42.9% of total)
ival-cos: 27.0ms (15.7% of total)
ival-mult: 24.0ms (13.9% of total)
adjust: 14.0ms (8.1% of total)
ival-pow2: 8.0ms (4.6% of total)
ival-add: 8.0ms (4.6% of total)
ival-hypot: 5.0ms (2.9% of total)
const: 4.0ms (2.3% of total)
ival-sub: 3.0ms (1.7% of total)
ival-fmax: 2.0ms (1.2% of total)
ival-sqrt: 2.0ms (1.2% of total)
ival-fabs: 1.0ms (0.6% of total)
exact: 1.0ms (0.6% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series44.0ms (0.5%)

Memory
11.3MiB live, 67.4MiB allocated; 11ms collecting garbage
Counts
25 → 144
Calls
Call 1
Inputs
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))) #s(literal 25 binary64))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) z)) #s(literal 25 binary64))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(cos.f64 (*.f64 #s(literal -30 binary64) z))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) z))
(sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))))
Outputs
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* -450 (* x (sin (* 30 z)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* 30 (cos (* 30 y))) (* x (+ (* -4500 (* x (cos (* 30 y)))) (* -450 (sin (* 30 z))))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (* (cos (* 30 z)) (sin (* 30 y)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y)))))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (sin (* x 30)) #s(hole binary64 (* 30 x)))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* -4500 (pow x 2))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* 202500 (pow x 2)) 4500))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* (pow x 2) (+ 202500 (* -30375000/7 (pow x 2)))) 4500))))))
#s(approx (cos (* x 30)) #s(hole binary64 1))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* -450 (pow x 2)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* 33750 (pow x 2)) 450)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* (pow x 2) (+ 33750 (* -1012500 (pow x 2)))) 450)))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- 30 (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))) (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (+ (* 900 (/ (pow y 2) (pow x 2))) (* 900 (/ (pow z 2) (pow x 2))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (* 900 (/ (pow y 2) (pow x 2)))))))
#s(approx (sin (* x 30)) #s(hole binary64 (sin (* 30 x))))
#s(approx (cos (* x 30)) #s(hole binary64 (cos (* 30 x))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* 25 (/ 1 x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) x)) 25) x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 2))) (* 1/60 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) x)) 25) x)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (sin (* 30 x))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- 30 (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))) (* 25 (/ 1 y))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow y 2))) (* 900 (/ (pow z 2) (pow y 2))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (* 900 (/ (pow x 2) (pow y 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* 25 (/ 1 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) y)) 25) y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))) y)) 25) y)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y))))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* -450 (* (pow z 2) (sin (* 30 y)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y))))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y)))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5)))))))))) 25)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (sin (* z 30)) #s(hole binary64 (* 30 z)))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (cos (* z 30)) #s(hole binary64 1))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* -450 (pow z 2)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* 33750 (pow z 2)) 450)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* (pow z 2) (+ 33750 (* -1012500 (pow z 2)))) 450)))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5))))))))))))
#s(approx (sin (* 30 z)) #s(hole binary64 (* 30 z)))
#s(approx (sin (* 30 z)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* 30 z)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* 30 z)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (cos (* -30 z)) #s(hole binary64 1))
#s(approx (cos (* -30 z)) #s(hole binary64 (+ 1 (* -450 (pow z 2)))))
#s(approx (cos (* -30 z)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* 33750 (pow z 2)) 450)))))
#s(approx (cos (* -30 z)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* (pow z 2) (+ 33750 (* -1012500 (pow z 2)))) 450)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- 30 (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow z 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow z 2))) (* 900 (/ (pow y 2) (pow z 2))))))))
#s(approx (sin (* z 30)) #s(hole binary64 (sin (* 30 z))))
#s(approx (cos (* z 30)) #s(hole binary64 (cos (* 30 z))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sin (* 30 z)) #s(hole binary64 (sin (* 30 z))))
#s(approx (cos (* -30 z)) #s(hole binary64 (cos (* -30 z))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* 25 (/ 1 z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) z)) 25) z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))) z)) 25) z)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))))
Calls

9 calls:

TimeVariablePointExpression
9.0ms
x
@-inf
((+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sin (* x 30)) (cos (* x 30)) (sin (* z 30)) (cos (* z 30)) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (sin (* 30 z)) (cos (* -30 z)) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))))
6.0ms
y
@inf
((+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sin (* x 30)) (cos (* x 30)) (sin (* z 30)) (cos (* z 30)) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (sin (* 30 z)) (cos (* -30 z)) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))))
4.0ms
x
@inf
((+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sin (* x 30)) (cos (* x 30)) (sin (* z 30)) (cos (* z 30)) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (sin (* 30 z)) (cos (* -30 z)) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))))
4.0ms
z
@inf
((+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sin (* x 30)) (cos (* x 30)) (sin (* z 30)) (cos (* z 30)) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (sin (* 30 z)) (cos (* -30 z)) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))))
4.0ms
z
@-inf
((+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sin (* x 30)) (cos (* x 30)) (sin (* z 30)) (cos (* z 30)) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (sin (* 30 z)) (cos (* -30 z)) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))))

simplify183.0ms (1.9%)

Memory
1.9MiB live, 188.0MiB allocated; 32ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
06475829
118695354
269745342
087454799
Stop Event
iter limit
node limit
Counts
144 → 144
Calls
Call 1
Inputs
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* -450 (* x (sin (* 30 z)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* 30 (cos (* 30 y))) (* x (+ (* -4500 (* x (cos (* 30 y)))) (* -450 (sin (* 30 z))))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (* (cos (* 30 z)) (sin (* 30 y)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y)))))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (sin (* x 30)) #s(hole binary64 (* 30 x)))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* -4500 (pow x 2))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* 202500 (pow x 2)) 4500))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* (pow x 2) (+ 202500 (* -30375000/7 (pow x 2)))) 4500))))))
#s(approx (cos (* x 30)) #s(hole binary64 1))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* -450 (pow x 2)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* 33750 (pow x 2)) 450)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* (pow x 2) (+ 33750 (* -1012500 (pow x 2)))) 450)))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- 30 (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))) (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (+ (* 900 (/ (pow y 2) (pow x 2))) (* 900 (/ (pow z 2) (pow x 2))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (* 900 (/ (pow y 2) (pow x 2)))))))
#s(approx (sin (* x 30)) #s(hole binary64 (sin (* 30 x))))
#s(approx (cos (* x 30)) #s(hole binary64 (cos (* 30 x))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* 25 (/ 1 x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) x)) 25) x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 2))) (* 1/60 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) x)) 25) x)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (sin (* 30 x))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- 30 (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))) (* 25 (/ 1 y))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow y 2))) (* 900 (/ (pow z 2) (pow y 2))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (* 900 (/ (pow x 2) (pow y 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* 25 (/ 1 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) y)) 25) y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))) y)) 25) y)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y))))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* -450 (* (pow z 2) (sin (* 30 y)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y))))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y)))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5)))))))))) 25)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (sin (* z 30)) #s(hole binary64 (* 30 z)))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (cos (* z 30)) #s(hole binary64 1))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* -450 (pow z 2)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* 33750 (pow z 2)) 450)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* (pow z 2) (+ 33750 (* -1012500 (pow z 2)))) 450)))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5))))))))))))
#s(approx (sin (* 30 z)) #s(hole binary64 (* 30 z)))
#s(approx (sin (* 30 z)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* 30 z)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* 30 z)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (cos (* -30 z)) #s(hole binary64 1))
#s(approx (cos (* -30 z)) #s(hole binary64 (+ 1 (* -450 (pow z 2)))))
#s(approx (cos (* -30 z)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* 33750 (pow z 2)) 450)))))
#s(approx (cos (* -30 z)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* (pow z 2) (+ 33750 (* -1012500 (pow z 2)))) 450)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- 30 (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow z 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow z 2))) (* 900 (/ (pow y 2) (pow z 2))))))))
#s(approx (sin (* z 30)) #s(hole binary64 (sin (* 30 z))))
#s(approx (cos (* z 30)) #s(hole binary64 (cos (* 30 z))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sin (* 30 z)) #s(hole binary64 (sin (* 30 z))))
#s(approx (cos (* -30 z)) #s(hole binary64 (cos (* -30 z))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* 25 (/ 1 z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) z)) 25) z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))) z)) 25) z)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))))
Outputs
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (*.f64 #s(literal 30 binary64) x) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* -450 (* x (sin (* 30 z)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (fma.f64 (*.f64 #s(literal -450 binary64) x) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 30 binary64))) x (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* 30 (cos (* 30 y))) (* x (+ (* -4500 (* x (cos (* 30 y)))) (* -450 (sin (* 30 z))))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (fma.f64 (*.f64 x x) #s(literal -4500 binary64) #s(literal 30 binary64)) (*.f64 (*.f64 #s(literal -450 binary64) x) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) x (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (* (cos (* 30 z)) (sin (* 30 y)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (*.f64 #s(literal 30 binary64) x) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (fma.f64 (*.f64 x x) #s(literal -4500 binary64) #s(literal 30 binary64))) x (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y)))))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (fma.f64 (pow.f64 x #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (fma.f64 #s(literal 202500 binary64) (*.f64 x x) #s(literal -4500 binary64))) (*.f64 (*.f64 #s(literal 30 binary64) x) (cos.f64 (*.f64 #s(literal -30 binary64) y))))))
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 z z (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))) #s(literal 1/5 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 (*.f64 #s(literal 450 binary64) (*.f64 x x)) (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 z z (*.f64 y y)))) (-.f64 (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 (fma.f64 (*.f64 #s(literal -101250 binary64) (*.f64 x x)) (sqrt.f64 (*.f64 #s(literal 1/729000000 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (fma.f64 z z (*.f64 y y)) #s(literal 3 binary64))))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 z z (*.f64 y y)))) #s(literal 450 binary64))) (*.f64 x x) (-.f64 (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 45562500 binary64) (*.f64 x x)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (fma.f64 z z (*.f64 y y)) #s(literal 900 binary64)) #s(literal 5 binary64)))) (*.f64 (sqrt.f64 (*.f64 #s(literal 1/729000000 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (fma.f64 z z (*.f64 y y)) #s(literal 3 binary64))))) #s(literal -101250 binary64))) (*.f64 x x) (*.f64 (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 z z (*.f64 y y)))) #s(literal 450 binary64))) (*.f64 x x) (-.f64 (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 y y)) #s(literal 900 binary64)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 z z (*.f64 y y)))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
#s(approx (sin (* x 30)) #s(hole binary64 (* 30 x)))
#s(approx (sin (* x 30)) (*.f64 #s(literal 30 binary64) x))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* -4500 (pow x 2))))))
#s(approx (sin (* x 30)) (*.f64 (fma.f64 (*.f64 x x) #s(literal -4500 binary64) #s(literal 30 binary64)) x))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* 202500 (pow x 2)) 4500))))))
#s(approx (sin (* x 30)) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 202500 binary64) (*.f64 x x)) #s(literal 4500 binary64)) (*.f64 x x) #s(literal 30 binary64)) x))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* (pow x 2) (+ 202500 (* -30375000/7 (pow x 2)))) 4500))))))
#s(approx (sin (* x 30)) (fma.f64 (pow.f64 x #s(literal 3 binary64)) (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -30375000/7 binary64) (*.f64 x x) #s(literal 202500 binary64)) x) x) #s(literal 4500 binary64)) (*.f64 #s(literal 30 binary64) x)))
#s(approx (cos (* x 30)) #s(hole binary64 1))
#s(approx (cos (* x 30)) #s(literal 1 binary64))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* -450 (pow x 2)))))
#s(approx (cos (* x 30)) (fma.f64 (*.f64 x x) #s(literal -450 binary64) #s(literal 1 binary64)))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* 33750 (pow x 2)) 450)))))
#s(approx (cos (* x 30)) (fma.f64 (-.f64 (*.f64 #s(literal 33750 binary64) (*.f64 x x)) #s(literal 450 binary64)) (*.f64 x x) #s(literal 1 binary64)))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* (pow x 2) (+ 33750 (* -1012500 (pow x 2)))) 450)))))
#s(approx (cos (* x 30)) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1012500 binary64) (*.f64 x x) #s(literal 33750 binary64)) x) x) #s(literal 450 binary64)) (*.f64 x x) #s(literal 1 binary64)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (*.f64 #s(literal 450 binary64) (*.f64 x x)) (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 z z (*.f64 y y)))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) z))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (fma.f64 (*.f64 #s(literal -101250 binary64) (*.f64 x x)) (sqrt.f64 (*.f64 #s(literal 1/729000000 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (fma.f64 z z (*.f64 y y)) #s(literal 3 binary64))))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 z z (*.f64 y y)))) #s(literal 450 binary64))) (*.f64 x x) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) z))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 45562500 binary64) (*.f64 x x)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (fma.f64 z z (*.f64 y y)) #s(literal 900 binary64)) #s(literal 5 binary64)))) (*.f64 (sqrt.f64 (*.f64 #s(literal 1/729000000 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (fma.f64 z z (*.f64 y y)) #s(literal 3 binary64))))) #s(literal -101250 binary64))) (*.f64 x x) (*.f64 (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 z z (*.f64 y y)))) #s(literal 450 binary64))) (*.f64 x x) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) z))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal 30 binary64) x))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- 30 (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x)) x))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))) (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (+.f64 (/.f64 (+.f64 (/.f64 (*.f64 #s(literal 15 binary64) (fma.f64 z z (*.f64 y y))) x) #s(literal -25 binary64)) x) #s(literal 30 binary64)) x))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (+.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 z z (*.f64 y y)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) #s(literal -1/216000 binary64) #s(literal 30 binary64)) (/.f64 (+.f64 (/.f64 (*.f64 #s(literal 15 binary64) (fma.f64 z z (*.f64 y y))) x) #s(literal -25 binary64)) x)) x))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (+ (* 900 (/ (pow y 2) (pow x 2))) (* 900 (/ (pow z 2) (pow x 2))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 900 binary64) x) #s(literal 900 binary64)) (*.f64 x x)))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (* 900 (/ (pow y 2) (pow x 2)))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 (fma.f64 (/.f64 y x) (/.f64 y x) #s(literal 1 binary64)) #s(literal 900 binary64)) (*.f64 x x)))
#s(approx (sin (* x 30)) #s(hole binary64 (sin (* 30 x))))
#s(approx (sin (* x 30)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))
#s(approx (cos (* x 30)) #s(hole binary64 (cos (* 30 x))))
#s(approx (cos (* x 30)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64)) x))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 z z (*.f64 y y)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64))) x))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (+.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 z z (*.f64 y y)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (fma.f64 z z (*.f64 y y)) #s(literal 3 binary64)) #s(literal 729000000 binary64)) (pow.f64 x #s(literal 6 binary64))) #s(literal 1/388800000 binary64))) x))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* 25 (/ 1 x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (neg.f64 x) (+.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) x)) 25) x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (neg.f64 x) (-.f64 #s(literal 30 binary64) (/.f64 (-.f64 (/.f64 (*.f64 #s(literal -15 binary64) (fma.f64 z z (*.f64 y y))) x) #s(literal 25 binary64)) x))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 2))) (* 1/60 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) x)) 25) x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (neg.f64 x) (-.f64 #s(literal 30 binary64) (/.f64 (fma.f64 (/.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 z z (*.f64 y y)) #s(literal 900 binary64)) #s(literal 2 binary64)) (*.f64 x x)) #s(literal -1/216000 binary64) (*.f64 #s(literal 15 binary64) (fma.f64 z z (*.f64 y y)))) x) #s(literal -1 binary64) #s(literal -25 binary64)) x))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (neg.f64 x) (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (neg.f64 x) (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 z z (*.f64 y y)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64)))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (neg.f64 x) (+.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 z z (*.f64 y y)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (fma.f64 z z (*.f64 y y)) #s(literal 3 binary64)) #s(literal 729000000 binary64)) (pow.f64 x #s(literal 6 binary64))) #s(literal 1/388800000 binary64)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 #s(literal 30 binary64) y) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (fma.f64 (*.f64 #s(literal -450 binary64) y) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 30 binary64))) y (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -4500 binary64) y) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal -450 binary64))) y (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 30 binary64))) y (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (sin (* 30 x))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 #s(literal 30 binary64) y) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (fma.f64 (*.f64 #s(literal -450 binary64) y) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 30 binary64))) y (sin.f64 (*.f64 #s(literal 30 binary64) x))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -4500 binary64) y) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal -450 binary64))) y (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 30 binary64))) y (sin.f64 (*.f64 #s(literal 30 binary64) x))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 (*.f64 #s(literal 450 binary64) (*.f64 y y)) (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 z z (*.f64 x x)))) (-.f64 (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 (fma.f64 (*.f64 #s(literal -101250 binary64) (*.f64 y y)) (sqrt.f64 (*.f64 #s(literal 1/729000000 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (fma.f64 z z (*.f64 x x)) #s(literal 3 binary64))))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 z z (*.f64 x x)))) #s(literal 450 binary64))) (*.f64 y y) (-.f64 (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 45562500 binary64) (*.f64 y y)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)) #s(literal 5 binary64)))) (*.f64 (sqrt.f64 (*.f64 #s(literal 1/729000000 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (fma.f64 z z (*.f64 x x)) #s(literal 3 binary64))))) #s(literal -101250 binary64))) (*.f64 y y) (*.f64 (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 z z (*.f64 x x)))) #s(literal 450 binary64))) (*.f64 y y) (-.f64 (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (*.f64 #s(literal 450 binary64) (*.f64 y y)) (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 z z (*.f64 x x)))) (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) x))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (fma.f64 (*.f64 #s(literal -101250 binary64) (*.f64 y y)) (sqrt.f64 (*.f64 #s(literal 1/729000000 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (fma.f64 z z (*.f64 x x)) #s(literal 3 binary64))))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 z z (*.f64 x x)))) #s(literal 450 binary64))) (*.f64 y y) (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) x))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 45562500 binary64) (*.f64 y y)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)) #s(literal 5 binary64)))) (*.f64 (sqrt.f64 (*.f64 #s(literal 1/729000000 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (fma.f64 z z (*.f64 x x)) #s(literal 3 binary64))))) #s(literal -101250 binary64))) (*.f64 y y) (*.f64 (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 z z (*.f64 x x)))) #s(literal 450 binary64))) (*.f64 y y) (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) x))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal 30 binary64) y))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- 30 (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)) y))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (+.f64 (/.f64 (+.f64 (/.f64 (*.f64 #s(literal 15 binary64) (fma.f64 z z (*.f64 x x))) y) #s(literal -25 binary64)) y) #s(literal 30 binary64)) y))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (+.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) #s(literal -1/216000 binary64) #s(literal 30 binary64)) (/.f64 (+.f64 (/.f64 (*.f64 #s(literal 15 binary64) (fma.f64 z z (*.f64 x x))) y) #s(literal -25 binary64)) y)) y))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow y 2))) (* 900 (/ (pow z 2) (pow y 2))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 (/.f64 (fma.f64 z z (*.f64 x x)) y) (/.f64 #s(literal 900 binary64) y) #s(literal 900 binary64)) (*.f64 y y)))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (* 900 (/ (pow x 2) (pow y 2)))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 (fma.f64 (/.f64 x y) (/.f64 x y) #s(literal 1 binary64)) #s(literal 900 binary64)) (*.f64 y y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) y))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) y) (/.f64 (fma.f64 z z (*.f64 x x)) y) #s(literal 30 binary64)) y))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) y) (/.f64 (fma.f64 z z (*.f64 x x)) y) #s(literal 30 binary64))) y))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (+.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) y) (/.f64 (fma.f64 z z (*.f64 x x)) y) #s(literal 30 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (fma.f64 z z (*.f64 x x)) #s(literal 3 binary64)) #s(literal 729000000 binary64)) (pow.f64 y #s(literal 6 binary64))) #s(literal 1/388800000 binary64))) y))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* 25 (/ 1 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (neg.f64 y) (+.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 30 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) y)) 25) y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (neg.f64 y) (-.f64 #s(literal 30 binary64) (/.f64 (-.f64 (/.f64 (*.f64 #s(literal -15 binary64) (fma.f64 z z (*.f64 x x))) y) #s(literal 25 binary64)) y))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))) y)) 25) y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (neg.f64 y) (-.f64 #s(literal 30 binary64) (/.f64 (fma.f64 (/.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)) #s(literal 2 binary64)) (*.f64 y y)) #s(literal -1/216000 binary64) (*.f64 #s(literal 15 binary64) (fma.f64 z z (*.f64 x x)))) y) #s(literal -1 binary64) #s(literal -25 binary64)) y))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (neg.f64 y) (fma.f64 (/.f64 #s(literal 15 binary64) y) (/.f64 (fma.f64 z z (*.f64 x x)) y) #s(literal 30 binary64))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (neg.f64 y) (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) y) (/.f64 (fma.f64 z z (*.f64 x x)) y) #s(literal 30 binary64)))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (neg.f64 y) (+.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) y) (/.f64 (fma.f64 z z (*.f64 x x)) y) #s(literal 30 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (fma.f64 z z (*.f64 x x)) #s(literal 3 binary64)) #s(literal 729000000 binary64)) (pow.f64 y #s(literal 6 binary64))) #s(literal 1/388800000 binary64)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 #s(literal 30 binary64) z) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (fma.f64 (fma.f64 (*.f64 z z) #s(literal -450 binary64) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 #s(literal 30 binary64) z)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y))))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -4500 binary64) z) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) z (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 30 binary64))) z (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* -450 (* (pow z 2) (sin (* 30 y)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (fma.f64 (*.f64 z z) #s(literal -450 binary64) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y))))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 33750 binary64) (*.f64 z z) #s(literal -450 binary64))) (*.f64 z z) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y)))))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal -1012500 binary64) (*.f64 z z) #s(literal 33750 binary64))) (*.f64 z z) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 z z) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 (*.f64 #s(literal 450 binary64) (*.f64 z z)) (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 y y (*.f64 x x)))) (-.f64 (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 (fma.f64 (*.f64 #s(literal -101250 binary64) (*.f64 z z)) (sqrt.f64 (*.f64 #s(literal 1/729000000 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (fma.f64 y y (*.f64 x x)) #s(literal 3 binary64))))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 y y (*.f64 x x)))) #s(literal 450 binary64))) (*.f64 z z) (-.f64 (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5)))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 45562500 binary64) (*.f64 z z)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) #s(literal 5 binary64)))) (*.f64 (sqrt.f64 (*.f64 #s(literal 1/729000000 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (fma.f64 y y (*.f64 x x)) #s(literal 3 binary64))))) #s(literal -101250 binary64))) (*.f64 z z) (*.f64 (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 y y (*.f64 x x)))) #s(literal 450 binary64))) (*.f64 z z) (-.f64 (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
#s(approx (sin (* z 30)) #s(hole binary64 (* 30 z)))
#s(approx (sin (* 30 z)) (*.f64 #s(literal 30 binary64) z))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* 30 z)) (*.f64 (fma.f64 (*.f64 z z) #s(literal -4500 binary64) #s(literal 30 binary64)) z))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* 30 z)) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 z z) #s(literal 202500 binary64)) #s(literal 4500 binary64)) (*.f64 z z) #s(literal 30 binary64)) z))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (sin (* 30 z)) (fma.f64 (pow.f64 z #s(literal 3 binary64)) (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -30375000/7 binary64) (*.f64 z z) #s(literal 202500 binary64)) z) z) #s(literal 4500 binary64)) (*.f64 #s(literal 30 binary64) z)))
#s(approx (cos (* z 30)) #s(hole binary64 1))
#s(approx (cos (* -30 z)) #s(literal 1 binary64))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* -450 (pow z 2)))))
#s(approx (cos (* -30 z)) (fma.f64 (*.f64 z z) #s(literal -450 binary64) #s(literal 1 binary64)))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* 33750 (pow z 2)) 450)))))
#s(approx (cos (* -30 z)) (fma.f64 (-.f64 (*.f64 #s(literal 33750 binary64) (*.f64 z z)) #s(literal 450 binary64)) (*.f64 z z) #s(literal 1 binary64)))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* (pow z 2) (+ 33750 (* -1012500 (pow z 2)))) 450)))))
#s(approx (cos (* -30 z)) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1012500 binary64) (*.f64 z z) #s(literal 33750 binary64)) z) z) #s(literal 450 binary64)) (*.f64 z z) #s(literal 1 binary64)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (*.f64 #s(literal 450 binary64) (*.f64 z z)) (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 y y (*.f64 x x)))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (fma.f64 (*.f64 #s(literal -101250 binary64) (*.f64 z z)) (sqrt.f64 (*.f64 #s(literal 1/729000000 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (fma.f64 y y (*.f64 x x)) #s(literal 3 binary64))))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 y y (*.f64 x x)))) #s(literal 450 binary64))) (*.f64 z z) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5))))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 45562500 binary64) (*.f64 z z)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) #s(literal 5 binary64)))) (*.f64 (sqrt.f64 (*.f64 #s(literal 1/729000000 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (fma.f64 y y (*.f64 x x)) #s(literal 3 binary64))))) #s(literal -101250 binary64))) (*.f64 z z) (*.f64 (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 y y (*.f64 x x)))) #s(literal 450 binary64))) (*.f64 z z) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))))
#s(approx (sin (* 30 z)) #s(hole binary64 (* 30 z)))
#s(approx (sin (* 30 z)) (*.f64 #s(literal 30 binary64) z))
#s(approx (sin (* 30 z)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* 30 z)) (*.f64 (fma.f64 (*.f64 z z) #s(literal -4500 binary64) #s(literal 30 binary64)) z))
#s(approx (sin (* 30 z)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* 30 z)) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 z z) #s(literal 202500 binary64)) #s(literal 4500 binary64)) (*.f64 z z) #s(literal 30 binary64)) z))
#s(approx (sin (* 30 z)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (sin (* 30 z)) (fma.f64 (pow.f64 z #s(literal 3 binary64)) (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -30375000/7 binary64) (*.f64 z z) #s(literal 202500 binary64)) z) z) #s(literal 4500 binary64)) (*.f64 #s(literal 30 binary64) z)))
#s(approx (cos (* -30 z)) #s(hole binary64 1))
#s(approx (cos (* -30 z)) #s(literal 1 binary64))
#s(approx (cos (* -30 z)) #s(hole binary64 (+ 1 (* -450 (pow z 2)))))
#s(approx (cos (* -30 z)) (fma.f64 (*.f64 z z) #s(literal -450 binary64) #s(literal 1 binary64)))
#s(approx (cos (* -30 z)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* 33750 (pow z 2)) 450)))))
#s(approx (cos (* -30 z)) (fma.f64 (-.f64 (*.f64 #s(literal 33750 binary64) (*.f64 z z)) #s(literal 450 binary64)) (*.f64 z z) #s(literal 1 binary64)))
#s(approx (cos (* -30 z)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* (pow z 2) (+ 33750 (* -1012500 (pow z 2)))) 450)))))
#s(approx (cos (* -30 z)) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1012500 binary64) (*.f64 z z) #s(literal 33750 binary64)) z) z) #s(literal 450 binary64)) (*.f64 z z) #s(literal 1 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal 30 binary64) z))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- 30 (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)) z))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (+.f64 (/.f64 (+.f64 (/.f64 (*.f64 #s(literal 15 binary64) (fma.f64 y y (*.f64 x x))) z) #s(literal -25 binary64)) z) #s(literal 30 binary64)) z))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (+.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) #s(literal -1/216000 binary64) (/.f64 (+.f64 (/.f64 (*.f64 #s(literal 15 binary64) (fma.f64 y y (*.f64 x x))) z) #s(literal -25 binary64)) z)) #s(literal 30 binary64)) z))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow z 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow z 2))) (* 900 (/ (pow y 2) (pow z 2))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 (/.f64 (fma.f64 y y (*.f64 x x)) z) (/.f64 #s(literal 900 binary64) z) #s(literal 900 binary64)) (*.f64 z z)))
#s(approx (sin (* z 30)) #s(hole binary64 (sin (* 30 z))))
#s(approx (sin (* 30 z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
#s(approx (cos (* z 30)) #s(hole binary64 (cos (* 30 z))))
#s(approx (cos (* -30 z)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) z))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) z) (/.f64 (fma.f64 y y (*.f64 x x)) z) #s(literal 30 binary64)) z))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) z) (/.f64 (fma.f64 y y (*.f64 x x)) z) #s(literal 30 binary64))) z))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (+.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) z) (/.f64 (fma.f64 y y (*.f64 x x)) z) #s(literal 30 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (fma.f64 y y (*.f64 x x)) #s(literal 3 binary64)) #s(literal 729000000 binary64)) (pow.f64 z #s(literal 6 binary64))) #s(literal 1/388800000 binary64))) z))
#s(approx (sin (* 30 z)) #s(hole binary64 (sin (* 30 z))))
#s(approx (sin (* 30 z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
#s(approx (cos (* -30 z)) #s(hole binary64 (cos (* -30 z))))
#s(approx (cos (* -30 z)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* 25 (/ 1 z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (neg.f64 z) (+.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 30 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) z)) 25) z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (neg.f64 z) (-.f64 #s(literal 30 binary64) (/.f64 (-.f64 (/.f64 (*.f64 #s(literal -15 binary64) (fma.f64 y y (*.f64 x x))) z) #s(literal 25 binary64)) z))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))) z)) 25) z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (neg.f64 z) (-.f64 #s(literal 30 binary64) (/.f64 (fma.f64 (/.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) #s(literal 2 binary64)) (*.f64 z z)) #s(literal -1/216000 binary64) (*.f64 #s(literal 15 binary64) (fma.f64 y y (*.f64 x x)))) z) #s(literal -1 binary64) #s(literal -25 binary64)) z))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (neg.f64 z) (fma.f64 (/.f64 #s(literal 15 binary64) z) (/.f64 (fma.f64 y y (*.f64 x x)) z) #s(literal 30 binary64))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) z) (/.f64 (fma.f64 y y (*.f64 x x)) z) #s(literal 30 binary64)))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (neg.f64 z) (+.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) z) (/.f64 (fma.f64 y y (*.f64 x x)) z) #s(literal 30 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (fma.f64 y y (*.f64 x x)) #s(literal 3 binary64)) #s(literal 729000000 binary64)) (pow.f64 z #s(literal 6 binary64))) #s(literal 1/388800000 binary64)))))

rewrite196.0ms (2.1%)

Memory
-27.0MiB live, 207.7MiB allocated; 48ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
082661
0143661
1460614
23563614
08241583
Stop Event
iter limit
node limit
iter limit
Counts
25 → 568
Calls
Call 1
Inputs
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))) #s(literal 25 binary64))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) z)) #s(literal 25 binary64))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(cos.f64 (*.f64 #s(literal -30 binary64) z))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) z))
(sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))))
Outputs
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) #s(literal 2 binary64))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))))
(/.f64 (-.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) #s(literal 2 binary64)) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 3 binary64)) (pow.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64)) (-.f64 (pow.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) #s(literal 2 binary64)))) (neg.f64 (-.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x))) #s(literal 3 binary64)) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (-.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)))))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 3 binary64))))) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64)))))
(/.f64 (fma.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) #s(literal 2 binary64))) #s(literal 2 binary64) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) #s(literal 2 binary64)))
(/.f64 (fma.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 3 binary64))) #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) (*.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64))) #s(literal 2 binary64)))
(/.f64 (-.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) #s(literal 2 binary64))) (-.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x))) #s(literal 3 binary64)) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) #s(literal 2 binary64)) (-.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (cos.f64 (*.f64 #s(literal -30 binary64) x))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x))) #s(literal 3 binary64)) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (-.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64))))
(fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
(-.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))
(-.f64 (/.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (-.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) #s(literal 2 binary64)) (-.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x))))))
(-.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (fma.f64 #s(literal -30 binary64) x (PI.f64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(-.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))
(+.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(+.f64 (/.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 3 binary64)) (fma.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (-.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x))) #s(literal 3 binary64)) (fma.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (-.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)))))
(+.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(+.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(+.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal 2 binary64))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) #s(literal 2 binary64)))) (neg.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64)))))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))) #s(literal 4 binary64))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) #s(literal 2 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (fma.f64 #s(literal -30 binary64) y (PI.f64))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))))
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (fma.f64 #s(literal -30 binary64) z (PI.f64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))
(+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 3 binary64)) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 3 binary64)) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64)))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 2 binary64)) #s(literal 625 binary64))) (neg.f64 (+.f64 #s(literal 25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 3 binary64)) #s(literal 15625 binary64))) (neg.f64 (fma.f64 #s(literal 25 binary64) (+.f64 #s(literal 25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x)))) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 2 binary64)) #s(literal 625 binary64)) (+.f64 #s(literal 25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x)))))
(/.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 3 binary64)) #s(literal 15625 binary64)) (fma.f64 #s(literal 25 binary64) (+.f64 #s(literal 25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x)))) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 2 binary64))))
(-.f64 (/.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 2 binary64)) (+.f64 #s(literal 25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))))) (/.f64 #s(literal 625 binary64) (+.f64 #s(literal 25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))))))
(-.f64 (/.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 3 binary64)) (fma.f64 #s(literal 25 binary64) (+.f64 #s(literal 25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x)))) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 2 binary64)))) (/.f64 #s(literal 15625 binary64) (fma.f64 #s(literal 25 binary64) (+.f64 #s(literal 25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x)))) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 2 binary64)))))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64))
(*.f64 (pow.f64 (neg.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))))) #s(literal 1 binary64)) (pow.f64 (neg.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (fabs.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))))) #s(literal 1 binary64)) (pow.f64 (fabs.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))))) #s(literal 1 binary64)))
(*.f64 (neg.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))))) (neg.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))))))
(*.f64 (fabs.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))))) (fabs.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))))))
(*.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) #s(literal 1 binary64))
(*.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))))
(pow.f64 (neg.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))))) #s(literal 2 binary64))
(pow.f64 (fabs.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))))) #s(literal 2 binary64))
(pow.f64 (pow.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) #s(literal 2 binary64)) #s(literal 1/2 binary64))
(pow.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) #s(literal 1 binary64))
(pow.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 2 binary64))
(/.f64 (-.f64 (*.f64 #s(literal 810000 binary64) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 810000 binary64) (pow.f64 x #s(literal 4 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 4 binary64)))) (-.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))))
(/.f64 (-.f64 (*.f64 #s(literal 810000 binary64) (pow.f64 x #s(literal 4 binary64))) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))))
(/.f64 (fma.f64 #s(literal 729000000 binary64) (pow.f64 x #s(literal 6 binary64)) (*.f64 #s(literal 729000000 binary64) (pow.f64 (fma.f64 y y (*.f64 z z)) #s(literal 3 binary64)))) (fma.f64 #s(literal 810000 binary64) (pow.f64 x #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))))))
(/.f64 (neg.f64 (-.f64 (fma.f64 #s(literal 810000 binary64) (pow.f64 x #s(literal 4 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 4 binary64))) (*.f64 #s(literal 810000 binary64) (pow.f64 z #s(literal 4 binary64))))) (neg.f64 (-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (fma.f64 #s(literal 729000000 binary64) (pow.f64 (fma.f64 y y (*.f64 x x)) #s(literal 3 binary64)) (*.f64 #s(literal 729000000 binary64) (pow.f64 z #s(literal 6 binary64))))) (neg.f64 (fma.f64 #s(literal 810000 binary64) (pow.f64 (fma.f64 y y (*.f64 x x)) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 810000 binary64) (pow.f64 z #s(literal 4 binary64))) (*.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))))))
(/.f64 (-.f64 (fma.f64 #s(literal 810000 binary64) (pow.f64 x #s(literal 4 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 4 binary64))) (*.f64 #s(literal 810000 binary64) (pow.f64 z #s(literal 4 binary64)))) (-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(/.f64 (fma.f64 #s(literal 729000000 binary64) (pow.f64 (fma.f64 y y (*.f64 x x)) #s(literal 3 binary64)) (*.f64 #s(literal 729000000 binary64) (pow.f64 z #s(literal 6 binary64)))) (fma.f64 #s(literal 810000 binary64) (pow.f64 z #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal 810000 binary64) (pow.f64 x #s(literal 4 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 4 binary64))) (*.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))))))
(/.f64 (fma.f64 #s(literal 729000000 binary64) (pow.f64 (fma.f64 y y (*.f64 x x)) #s(literal 3 binary64)) (*.f64 #s(literal 729000000 binary64) (pow.f64 z #s(literal 6 binary64)))) (fma.f64 #s(literal 810000 binary64) (pow.f64 (fma.f64 y y (*.f64 x x)) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 810000 binary64) (pow.f64 z #s(literal 4 binary64))) (*.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))))))
(fma.f64 (pow.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 1 binary64)) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (neg.f64 x)) #s(literal 1 binary64)) (pow.f64 (neg.f64 x) #s(literal 1 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 x)) #s(literal 1 binary64)) (fabs.f64 x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (pow.f64 (*.f64 #s(literal 900 binary64) x) #s(literal 1 binary64)) (fabs.f64 x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (pow.f64 (*.f64 (*.f64 x x) #s(literal -30 binary64)) #s(literal 1 binary64)) #s(literal -30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (pow.f64 (*.f64 x #s(literal 900 binary64)) #s(literal 1 binary64)) (fabs.f64 x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (pow.f64 (*.f64 (*.f64 z z) #s(literal -30 binary64)) #s(literal 1 binary64)) #s(literal -30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 (pow.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) z) #s(literal 1 binary64)) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 (pow.f64 (*.f64 (fabs.f64 z) #s(literal -30 binary64)) #s(literal 1 binary64)) (pow.f64 (*.f64 (fabs.f64 z) #s(literal -30 binary64)) #s(literal 1 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 (pow.f64 (fabs.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 1 binary64)) (pow.f64 (fabs.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 1 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 (pow.f64 (*.f64 #s(literal -30 binary64) z) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) z) #s(literal 1 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 (pow.f64 (*.f64 #s(literal 900 binary64) y) #s(literal 1 binary64)) (pow.f64 y #s(literal 1 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (pow.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 1 binary64)) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (pow.f64 (*.f64 (*.f64 y y) #s(literal -30 binary64)) #s(literal 1 binary64)) #s(literal -30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (pow.f64 (*.f64 y #s(literal 900 binary64)) #s(literal 1 binary64)) (pow.f64 y #s(literal 1 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 1 binary64)) (pow.f64 (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 1 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (pow.f64 (neg.f64 z) #s(literal 1 binary64)) (pow.f64 (*.f64 (neg.f64 z) #s(literal 900 binary64)) #s(literal 1 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 1 binary64)) (pow.f64 (exp.f64 (log.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 1 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 1 binary64)) (pow.f64 (exp.f64 (log.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 1 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (pow.f64 (neg.f64 x) #s(literal 1 binary64)) (pow.f64 (*.f64 (neg.f64 x) #s(literal 900 binary64)) #s(literal 1 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 z z) #s(literal -30 binary64)) #s(literal -30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) z) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 30 binary64)) (fabs.f64 z) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 30 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal -30 binary64)) #s(literal -30 binary64) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 30 binary64)) (pow.f64 y #s(literal 1 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 30 binary64)) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) (fabs.f64 x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 x)) (neg.f64 x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 x)) (fabs.f64 x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 #s(literal 900 binary64) x) x (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal -30 binary64)) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal -30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (fma.f64 #s(literal -30 binary64) x (*.f64 y #s(literal 30 binary64))) (-.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 y #s(literal 30 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(fma.f64 (fma.f64 #s(literal -30 binary64) x (*.f64 #s(literal -30 binary64) y)) (-.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y)) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(fma.f64 (*.f64 (fabs.f64 z) #s(literal -30 binary64)) (*.f64 (fabs.f64 z) #s(literal -30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 (fabs.f64 (*.f64 z #s(literal 30 binary64))) (fabs.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 (exp.f64 (log.f64 (*.f64 z #s(literal 30 binary64)))) (exp.f64 (log.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 (exp.f64 (log.f64 (*.f64 y #s(literal 30 binary64)))) (exp.f64 (log.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (pow.f64 y #s(literal 1 binary64)) (pow.f64 (*.f64 y #s(literal 900 binary64)) #s(literal 1 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (pow.f64 y #s(literal 1 binary64)) (*.f64 #s(literal 30 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 (*.f64 x x) #s(literal -30 binary64)) #s(literal -30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 y y) #s(literal -30 binary64)) #s(literal -30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 x #s(literal 900 binary64)) x (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 y #s(literal 900 binary64)) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (neg.f64 x) (*.f64 (neg.f64 x) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (neg.f64 z) (*.f64 (neg.f64 z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 (fabs.f64 x) (pow.f64 (*.f64 (fabs.f64 x) #s(literal 900 binary64)) #s(literal 1 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (fabs.f64 x) (pow.f64 (*.f64 x #s(literal 900 binary64)) #s(literal 1 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (fabs.f64 x) (*.f64 (fabs.f64 x) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (fabs.f64 x) (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (fabs.f64 z) (pow.f64 (*.f64 (fabs.f64 z) #s(literal 900 binary64)) #s(literal 1 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 (fabs.f64 z) (pow.f64 (*.f64 z #s(literal 900 binary64)) #s(literal 1 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 (fabs.f64 z) (*.f64 (fabs.f64 z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 (fabs.f64 z) (*.f64 #s(literal 30 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y)) (*.f64 #s(literal 30 binary64) (-.f64 x y)) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(fma.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)) (*.f64 #s(literal 30 binary64) (+.f64 x y)) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)))
(fma.f64 #s(literal 900 binary64) (-.f64 (*.f64 x x) (*.f64 y y)) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(fma.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 #s(literal 900 binary64) (*.f64 z z) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) #s(literal 1 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)) #s(literal 1 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)) #s(literal 1 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 #s(literal -30 binary64) (pow.f64 (*.f64 #s(literal -30 binary64) (*.f64 x x)) #s(literal 1 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 #s(literal -30 binary64) (pow.f64 (*.f64 (*.f64 x x) #s(literal -30 binary64)) #s(literal 1 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 #s(literal -30 binary64) (pow.f64 (*.f64 #s(literal -30 binary64) (*.f64 y y)) #s(literal 1 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 #s(literal -30 binary64) (pow.f64 (*.f64 (*.f64 y y) #s(literal -30 binary64)) #s(literal 1 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 #s(literal -30 binary64) (*.f64 #s(literal -30 binary64) (fma.f64 z z (*.f64 x x))) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 #s(literal -30 binary64) (*.f64 #s(literal -30 binary64) (*.f64 y y)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 #s(literal -30 binary64) (*.f64 #s(literal -30 binary64) (*.f64 x x)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 #s(literal -30 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal -30 binary64)) (*.f64 (*.f64 y y) #s(literal -30 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(fma.f64 #s(literal -30 binary64) (fma.f64 (*.f64 y y) #s(literal -30 binary64) (*.f64 (*.f64 x x) #s(literal -30 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(fma.f64 #s(literal -30 binary64) (fma.f64 (*.f64 x x) #s(literal -30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(fma.f64 #s(literal -30 binary64) (*.f64 (*.f64 x x) #s(literal -30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 #s(literal -30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 z (*.f64 z #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 z (*.f64 #s(literal 30 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 y (*.f64 #s(literal 30 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 y (*.f64 y #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 #s(literal 30 binary64) (pow.f64 (*.f64 x (*.f64 #s(literal 30 binary64) x)) #s(literal 1 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 #s(literal 30 binary64) (pow.f64 (*.f64 z (*.f64 z #s(literal 30 binary64))) #s(literal 1 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 #s(literal 30 binary64) (pow.f64 (*.f64 y (*.f64 y #s(literal 30 binary64))) #s(literal 1 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 #s(literal 30 binary64) (*.f64 z (*.f64 z #s(literal 30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 #s(literal 30 binary64) (*.f64 y (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 #s(literal 30 binary64) (*.f64 x (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 x (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 x (*.f64 x #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(sqrt.f64 (pow.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) #s(literal 2 binary64)))
(-.f64 (/.f64 (fma.f64 #s(literal 810000 binary64) (pow.f64 x #s(literal 4 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 4 binary64))) (-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) (/.f64 (*.f64 #s(literal 810000 binary64) (pow.f64 z #s(literal 4 binary64))) (-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 (neg.f64 (*.f64 z z)) #s(literal 900 binary64)))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 z #s(literal 30 binary64))))
(exp.f64 (*.f64 (*.f64 (log.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 1/2 binary64)) #s(literal 2 binary64)))
(exp.f64 (*.f64 (log.f64 (pow.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) #s(literal 2 binary64))) #s(literal 1/2 binary64)))
(exp.f64 (*.f64 (log.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 1 binary64)))
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))))) #s(literal 2 binary64)))
(+.f64 (/.f64 (*.f64 #s(literal 729000000 binary64) (pow.f64 (fma.f64 y y (*.f64 x x)) #s(literal 3 binary64))) (fma.f64 #s(literal 810000 binary64) (pow.f64 (fma.f64 y y (*.f64 x x)) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 810000 binary64) (pow.f64 z #s(literal 4 binary64))) (*.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))))) (/.f64 (*.f64 #s(literal 729000000 binary64) (pow.f64 z #s(literal 6 binary64))) (fma.f64 #s(literal 810000 binary64) (pow.f64 (fma.f64 y y (*.f64 x x)) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 810000 binary64) (pow.f64 z #s(literal 4 binary64))) (*.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))))))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(+.f64 (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(*.f64 (fma.f64 #s(literal -30 binary64) x (*.f64 y #s(literal 30 binary64))) (-.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 y #s(literal 30 binary64))))
(*.f64 (fma.f64 #s(literal -30 binary64) x (*.f64 #s(literal -30 binary64) y)) (-.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y)))
(*.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y)) (*.f64 #s(literal 30 binary64) (-.f64 x y)))
(*.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)) (*.f64 #s(literal 30 binary64) (+.f64 x y)))
(*.f64 #s(literal 900 binary64) (-.f64 (*.f64 x x) (*.f64 y y)))
(*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))
(*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))
(*.f64 #s(literal -30 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal -30 binary64)) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(*.f64 #s(literal -30 binary64) (fma.f64 (*.f64 y y) #s(literal -30 binary64) (*.f64 (*.f64 x x) #s(literal -30 binary64))))
(*.f64 #s(literal -30 binary64) (fma.f64 (*.f64 x x) #s(literal -30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 4 binary64)) (*.f64 #s(literal 810000 binary64) (pow.f64 x #s(literal 4 binary64)))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(/.f64 (-.f64 (*.f64 #s(literal 729000000 binary64) (pow.f64 x #s(literal 6 binary64))) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 6 binary64))) (fma.f64 #s(literal 810000 binary64) (pow.f64 x #s(literal 4 binary64)) (*.f64 (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))))
(/.f64 (neg.f64 (fma.f64 #s(literal 810000 binary64) (pow.f64 x #s(literal 4 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 4 binary64)))) (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))))
(/.f64 (neg.f64 (fma.f64 #s(literal 729000000 binary64) (pow.f64 x #s(literal 6 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 6 binary64)))) (neg.f64 (fma.f64 #s(literal 810000 binary64) (pow.f64 x #s(literal 4 binary64)) (*.f64 (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))))))
(/.f64 (fma.f64 #s(literal 810000 binary64) (pow.f64 x #s(literal 4 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 4 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
(/.f64 (fma.f64 #s(literal 729000000 binary64) (pow.f64 x #s(literal 6 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 6 binary64))) (fma.f64 (pow.f64 y #s(literal 4 binary64)) #s(literal 810000 binary64) (-.f64 (*.f64 #s(literal 810000 binary64) (pow.f64 x #s(literal 4 binary64))) (*.f64 (pow.f64 (*.f64 x #s(literal 900 binary64)) #s(literal 2 binary64)) (*.f64 y y)))))
(/.f64 (fma.f64 #s(literal 729000000 binary64) (pow.f64 x #s(literal 6 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 6 binary64))) (fma.f64 #s(literal 810000 binary64) (pow.f64 x #s(literal 4 binary64)) (*.f64 (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))))
(fma.f64 (pow.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 1 binary64)) #s(literal 30 binary64) (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 (pow.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 1 binary64)) #s(literal 30 binary64) (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(fma.f64 (pow.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 1 binary64)) #s(literal 30 binary64) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(fma.f64 (pow.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 1 binary64)) #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(fma.f64 (pow.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 1 binary64)) #s(literal 30 binary64) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (neg.f64 x)) #s(literal 1 binary64)) (pow.f64 (neg.f64 x) #s(literal 1 binary64)) (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (neg.f64 x)) #s(literal 1 binary64)) (pow.f64 (neg.f64 x) #s(literal 1 binary64)) (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(fma.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (neg.f64 x)) #s(literal 1 binary64)) (pow.f64 (neg.f64 x) #s(literal 1 binary64)) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(fma.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (neg.f64 x)) #s(literal 1 binary64)) (pow.f64 (neg.f64 x) #s(literal 1 binary64)) (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(fma.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (neg.f64 x)) #s(literal 1 binary64)) (pow.f64 (neg.f64 x) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 x)) #s(literal 1 binary64)) (fabs.f64 x) (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 x)) #s(literal 1 binary64)) (fabs.f64 x) (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(fma.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 x)) #s(literal 1 binary64)) (fabs.f64 x) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(fma.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 x)) #s(literal 1 binary64)) (fabs.f64 x) (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(fma.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 x)) #s(literal 1 binary64)) (fabs.f64 x) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 (pow.f64 (*.f64 #s(literal 900 binary64) x) #s(literal 1 binary64)) (fabs.f64 x) (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 (pow.f64 (*.f64 #s(literal 900 binary64) x) #s(literal 1 binary64)) (fabs.f64 x) (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(fma.f64 (pow.f64 (*.f64 #s(literal 900 binary64) x) #s(literal 1 binary64)) (fabs.f64 x) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(fma.f64 (pow.f64 (*.f64 #s(literal 900 binary64) x) #s(literal 1 binary64)) (fabs.f64 x) (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(fma.f64 (pow.f64 (*.f64 #s(literal 900 binary64) x) #s(literal 1 binary64)) (fabs.f64 x) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 (pow.f64 (*.f64 (*.f64 x x) #s(literal -30 binary64)) #s(literal 1 binary64)) #s(literal -30 binary64) (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 (pow.f64 (*.f64 (*.f64 x x) #s(literal -30 binary64)) #s(literal 1 binary64)) #s(literal -30 binary64) (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(fma.f64 (pow.f64 (*.f64 (*.f64 x x) #s(literal -30 binary64)) #s(literal 1 binary64)) #s(literal -30 binary64) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(fma.f64 (pow.f64 (*.f64 (*.f64 x x) #s(literal -30 binary64)) #s(literal 1 binary64)) #s(literal -30 binary64) (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(fma.f64 (pow.f64 (*.f64 (*.f64 x x) #s(literal -30 binary64)) #s(literal 1 binary64)) #s(literal -30 binary64) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 (pow.f64 (*.f64 x #s(literal 900 binary64)) #s(literal 1 binary64)) (fabs.f64 x) (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 (pow.f64 (*.f64 x #s(literal 900 binary64)) #s(literal 1 binary64)) (fabs.f64 x) (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(fma.f64 (pow.f64 (*.f64 x #s(literal 900 binary64)) #s(literal 1 binary64)) (fabs.f64 x) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(fma.f64 (pow.f64 (*.f64 x #s(literal 900 binary64)) #s(literal 1 binary64)) (fabs.f64 x) (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(fma.f64 (pow.f64 (*.f64 x #s(literal 900 binary64)) #s(literal 1 binary64)) (fabs.f64 x) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 (pow.f64 (*.f64 #s(literal 900 binary64) y) #s(literal 1 binary64)) (pow.f64 y #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)))
(fma.f64 (pow.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 1 binary64)) #s(literal 30 binary64) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)))
(fma.f64 (pow.f64 (*.f64 (*.f64 y y) #s(literal -30 binary64)) #s(literal 1 binary64)) #s(literal -30 binary64) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)))
(fma.f64 (pow.f64 (*.f64 y #s(literal 900 binary64)) #s(literal 1 binary64)) (pow.f64 y #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)))
(fma.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 1 binary64)) (pow.f64 (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 1 binary64)) (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 1 binary64)) (pow.f64 (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 1 binary64)) (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(fma.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 1 binary64)) (pow.f64 (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 1 binary64)) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(fma.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 1 binary64)) (pow.f64 (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 1 binary64)) (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(fma.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 1 binary64)) (pow.f64 (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 1 binary64)) (pow.f64 (exp.f64 (log.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)))
(fma.f64 (pow.f64 (neg.f64 x) #s(literal 1 binary64)) (pow.f64 (*.f64 (neg.f64 x) #s(literal 900 binary64)) #s(literal 1 binary64)) (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 (pow.f64 (neg.f64 x) #s(literal 1 binary64)) (pow.f64 (*.f64 (neg.f64 x) #s(literal 900 binary64)) #s(literal 1 binary64)) (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(fma.f64 (pow.f64 (neg.f64 x) #s(literal 1 binary64)) (pow.f64 (*.f64 (neg.f64 x) #s(literal 900 binary64)) #s(literal 1 binary64)) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(fma.f64 (pow.f64 (neg.f64 x) #s(literal 1 binary64)) (pow.f64 (*.f64 (neg.f64 x) #s(literal 900 binary64)) #s(literal 1 binary64)) (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(fma.f64 (pow.f64 (neg.f64 x) #s(literal 1 binary64)) (pow.f64 (*.f64 (neg.f64 x) #s(literal 900 binary64)) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 30 binary64)) (pow.f64 y #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 30 binary64)) y (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)))
(fma.f64 (*.f64 #s(literal 900 binary64) y) y (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) (fabs.f64 x) (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) (fabs.f64 x) (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) (fabs.f64 x) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) (fabs.f64 x) (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) (fabs.f64 x) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64) (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64) (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 x)) (neg.f64 x) (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 x)) (neg.f64 x) (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 x)) (neg.f64 x) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 x)) (neg.f64 x) (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 x)) (neg.f64 x) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 x)) (fabs.f64 x) (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 x)) (fabs.f64 x) (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 x)) (fabs.f64 x) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 x)) (fabs.f64 x) (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 x)) (fabs.f64 x) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 (*.f64 #s(literal 900 binary64) x) x (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 900 binary64) x) x (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(fma.f64 (*.f64 #s(literal 900 binary64) x) x (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(fma.f64 (*.f64 #s(literal 900 binary64) x) x (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(fma.f64 (*.f64 #s(literal 900 binary64) x) x (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal -30 binary64)) y (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal -30 binary64) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)))
(fma.f64 (exp.f64 (log.f64 (*.f64 y #s(literal 30 binary64)))) (exp.f64 (log.f64 (*.f64 y #s(literal 30 binary64)))) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)))
(fma.f64 (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(fma.f64 (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(fma.f64 (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(fma.f64 (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 (pow.f64 y #s(literal 1 binary64)) (pow.f64 (*.f64 y #s(literal 900 binary64)) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)))
(fma.f64 (pow.f64 y #s(literal 1 binary64)) (*.f64 #s(literal 30 binary64) (*.f64 y #s(literal 30 binary64))) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)))
(fma.f64 (*.f64 (*.f64 x x) #s(literal -30 binary64)) #s(literal -30 binary64) (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 x x) #s(literal -30 binary64)) #s(literal -30 binary64) (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(fma.f64 (*.f64 (*.f64 x x) #s(literal -30 binary64)) #s(literal -30 binary64) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(fma.f64 (*.f64 (*.f64 x x) #s(literal -30 binary64)) #s(literal -30 binary64) (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(fma.f64 (*.f64 (*.f64 x x) #s(literal -30 binary64)) #s(literal -30 binary64) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 (*.f64 (*.f64 y y) #s(literal -30 binary64)) #s(literal -30 binary64) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)))
(fma.f64 (*.f64 x #s(literal 900 binary64)) x (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 (*.f64 x #s(literal 900 binary64)) x (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(fma.f64 (*.f64 x #s(literal 900 binary64)) x (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(fma.f64 (*.f64 x #s(literal 900 binary64)) x (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(fma.f64 (*.f64 x #s(literal 900 binary64)) x (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 (*.f64 y #s(literal 900 binary64)) y (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)))
(fma.f64 (neg.f64 x) (*.f64 (neg.f64 x) #s(literal 900 binary64)) (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 (neg.f64 x) (*.f64 (neg.f64 x) #s(literal 900 binary64)) (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(fma.f64 (neg.f64 x) (*.f64 (neg.f64 x) #s(literal 900 binary64)) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(fma.f64 (neg.f64 x) (*.f64 (neg.f64 x) #s(literal 900 binary64)) (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(fma.f64 (neg.f64 x) (*.f64 (neg.f64 x) #s(literal 900 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 (fabs.f64 x) (pow.f64 (*.f64 (fabs.f64 x) #s(literal 900 binary64)) #s(literal 1 binary64)) (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 x) (pow.f64 (*.f64 (fabs.f64 x) #s(literal 900 binary64)) #s(literal 1 binary64)) (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(fma.f64 (fabs.f64 x) (pow.f64 (*.f64 (fabs.f64 x) #s(literal 900 binary64)) #s(literal 1 binary64)) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(fma.f64 (fabs.f64 x) (pow.f64 (*.f64 (fabs.f64 x) #s(literal 900 binary64)) #s(literal 1 binary64)) (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(fma.f64 (fabs.f64 x) (pow.f64 (*.f64 (fabs.f64 x) #s(literal 900 binary64)) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 (fabs.f64 x) (pow.f64 (*.f64 x #s(literal 900 binary64)) #s(literal 1 binary64)) (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 x) (pow.f64 (*.f64 x #s(literal 900 binary64)) #s(literal 1 binary64)) (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(fma.f64 (fabs.f64 x) (pow.f64 (*.f64 x #s(literal 900 binary64)) #s(literal 1 binary64)) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(fma.f64 (fabs.f64 x) (pow.f64 (*.f64 x #s(literal 900 binary64)) #s(literal 1 binary64)) (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(fma.f64 (fabs.f64 x) (pow.f64 (*.f64 x #s(literal 900 binary64)) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 (fabs.f64 x) (*.f64 (fabs.f64 x) #s(literal 900 binary64)) (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 x) (*.f64 (fabs.f64 x) #s(literal 900 binary64)) (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(fma.f64 (fabs.f64 x) (*.f64 (fabs.f64 x) #s(literal 900 binary64)) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(fma.f64 (fabs.f64 x) (*.f64 (fabs.f64 x) #s(literal 900 binary64)) (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(fma.f64 (fabs.f64 x) (*.f64 (fabs.f64 x) #s(literal 900 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 (fabs.f64 x) (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 x) (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(fma.f64 (fabs.f64 x) (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(fma.f64 (fabs.f64 x) (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(fma.f64 (fabs.f64 x) (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)) #s(literal 1 binary64) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)))
(fma.f64 (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)) #s(literal 1 binary64) (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)) #s(literal 1 binary64) (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(fma.f64 (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)) #s(literal 1 binary64) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(fma.f64 (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)) #s(literal 1 binary64) (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(fma.f64 (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)) #s(literal 1 binary64) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)))
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 y #s(literal 30 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)))
(fma.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x) (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x) (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(fma.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(fma.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(fma.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 #s(literal -30 binary64) (pow.f64 (*.f64 #s(literal -30 binary64) (*.f64 x x)) #s(literal 1 binary64)) (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 #s(literal -30 binary64) (pow.f64 (*.f64 #s(literal -30 binary64) (*.f64 x x)) #s(literal 1 binary64)) (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(fma.f64 #s(literal -30 binary64) (pow.f64 (*.f64 #s(literal -30 binary64) (*.f64 x x)) #s(literal 1 binary64)) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(fma.f64 #s(literal -30 binary64) (pow.f64 (*.f64 #s(literal -30 binary64) (*.f64 x x)) #s(literal 1 binary64)) (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(fma.f64 #s(literal -30 binary64) (pow.f64 (*.f64 #s(literal -30 binary64) (*.f64 x x)) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 #s(literal -30 binary64) (pow.f64 (*.f64 (*.f64 x x) #s(literal -30 binary64)) #s(literal 1 binary64)) (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 #s(literal -30 binary64) (pow.f64 (*.f64 (*.f64 x x) #s(literal -30 binary64)) #s(literal 1 binary64)) (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(fma.f64 #s(literal -30 binary64) (pow.f64 (*.f64 (*.f64 x x) #s(literal -30 binary64)) #s(literal 1 binary64)) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(fma.f64 #s(literal -30 binary64) (pow.f64 (*.f64 (*.f64 x x) #s(literal -30 binary64)) #s(literal 1 binary64)) (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(fma.f64 #s(literal -30 binary64) (pow.f64 (*.f64 (*.f64 x x) #s(literal -30 binary64)) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 #s(literal -30 binary64) (pow.f64 (*.f64 #s(literal -30 binary64) (*.f64 y y)) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)))
(fma.f64 #s(literal -30 binary64) (pow.f64 (*.f64 (*.f64 y y) #s(literal -30 binary64)) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)))
(fma.f64 #s(literal -30 binary64) (*.f64 #s(literal -30 binary64) (*.f64 y y)) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)))
(fma.f64 #s(literal -30 binary64) (*.f64 #s(literal -30 binary64) (*.f64 x x)) (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 #s(literal -30 binary64) (*.f64 #s(literal -30 binary64) (*.f64 x x)) (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(fma.f64 #s(literal -30 binary64) (*.f64 #s(literal -30 binary64) (*.f64 x x)) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(fma.f64 #s(literal -30 binary64) (*.f64 #s(literal -30 binary64) (*.f64 x x)) (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(fma.f64 #s(literal -30 binary64) (*.f64 #s(literal -30 binary64) (*.f64 x x)) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 #s(literal -30 binary64) (*.f64 (*.f64 x x) #s(literal -30 binary64)) (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 #s(literal -30 binary64) (*.f64 (*.f64 x x) #s(literal -30 binary64)) (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(fma.f64 #s(literal -30 binary64) (*.f64 (*.f64 x x) #s(literal -30 binary64)) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(fma.f64 #s(literal -30 binary64) (*.f64 (*.f64 x x) #s(literal -30 binary64)) (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(fma.f64 #s(literal -30 binary64) (*.f64 (*.f64 x x) #s(literal -30 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 #s(literal -30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)))
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal -30 binary64) y) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)))
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)))
(fma.f64 y (*.f64 #s(literal 30 binary64) (*.f64 y #s(literal 30 binary64))) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)))
(fma.f64 y (*.f64 y #s(literal 900 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)))
(fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal -30 binary64) x) (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal -30 binary64) x) (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal -30 binary64) x) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 #s(literal 30 binary64) (pow.f64 (*.f64 x (*.f64 #s(literal 30 binary64) x)) #s(literal 1 binary64)) (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 #s(literal 30 binary64) (pow.f64 (*.f64 x (*.f64 #s(literal 30 binary64) x)) #s(literal 1 binary64)) (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(fma.f64 #s(literal 30 binary64) (pow.f64 (*.f64 x (*.f64 #s(literal 30 binary64) x)) #s(literal 1 binary64)) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(fma.f64 #s(literal 30 binary64) (pow.f64 (*.f64 x (*.f64 #s(literal 30 binary64) x)) #s(literal 1 binary64)) (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(fma.f64 #s(literal 30 binary64) (pow.f64 (*.f64 x (*.f64 #s(literal 30 binary64) x)) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 #s(literal 30 binary64) (pow.f64 (*.f64 y (*.f64 y #s(literal 30 binary64))) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)))
(fma.f64 #s(literal 30 binary64) (*.f64 y (*.f64 y #s(literal 30 binary64))) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)))
(fma.f64 #s(literal 30 binary64) (*.f64 x (*.f64 #s(literal 30 binary64) x)) (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 #s(literal 30 binary64) (*.f64 x (*.f64 #s(literal 30 binary64) x)) (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(fma.f64 #s(literal 30 binary64) (*.f64 x (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(fma.f64 #s(literal 30 binary64) (*.f64 x (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(fma.f64 #s(literal 30 binary64) (*.f64 x (*.f64 #s(literal 30 binary64) x)) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 x (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 x (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(fma.f64 x (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(fma.f64 x (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(fma.f64 x (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fma.f64 x (*.f64 x #s(literal 900 binary64)) (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 x (*.f64 x #s(literal 900 binary64)) (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(fma.f64 x (*.f64 x #s(literal 900 binary64)) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(fma.f64 x (*.f64 x #s(literal 900 binary64)) (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(fma.f64 x (*.f64 x #s(literal 900 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(-.f64 (/.f64 (*.f64 #s(literal 810000 binary64) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))) (/.f64 (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 4 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))))
(-.f64 (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 x) x) #s(literal 900 binary64)))
(-.f64 (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 x #s(literal 900 binary64))) x))
(-.f64 (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)) (*.f64 #s(literal -900 binary64) (*.f64 x x)))
(-.f64 (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)) (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 x x) #s(literal -30 binary64))))
(-.f64 (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal 30 binary64) x)))
(-.f64 (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)))
(-.f64 (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(-.f64 (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(-.f64 (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(-.f64 (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)) (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(-.f64 (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(+.f64 (/.f64 (*.f64 #s(literal 729000000 binary64) (pow.f64 x #s(literal 6 binary64))) (fma.f64 #s(literal 810000 binary64) (pow.f64 x #s(literal 4 binary64)) (*.f64 (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))))) (/.f64 (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 6 binary64)) (fma.f64 #s(literal 810000 binary64) (pow.f64 x #s(literal 4 binary64)) (*.f64 (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))))))
(+.f64 (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(+.f64 (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(+.f64 (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(+.f64 (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)) (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal -30 binary64))))
(+.f64 (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(/.f64 (neg.f64 (-.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) #s(literal 625 binary64))) (neg.f64 (+.f64 #s(literal 25 binary64) (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) #s(literal 3/2 binary64)) #s(literal 15625 binary64))) (neg.f64 (+.f64 (fma.f64 #s(literal 25 binary64) (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 625 binary64)) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))))))
(/.f64 (-.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) #s(literal 625 binary64)) (+.f64 #s(literal 25 binary64) (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))))))
(/.f64 (-.f64 (pow.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) #s(literal 3/2 binary64)) #s(literal 15625 binary64)) (+.f64 (fma.f64 #s(literal 25 binary64) (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 625 binary64)) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))))
(-.f64 (/.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) (+.f64 #s(literal 25 binary64) (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))))) (/.f64 #s(literal 625 binary64) (+.f64 #s(literal 25 binary64) (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))))))
(-.f64 (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) #s(literal 3/2 binary64)) (+.f64 (fma.f64 #s(literal 25 binary64) (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 625 binary64)) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))))) (/.f64 #s(literal 15625 binary64) (+.f64 (fma.f64 #s(literal 25 binary64) (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 625 binary64)) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))))))
(-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 25 binary64))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 2 binary64)) #s(literal 625 binary64))) (neg.f64 (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64))))
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 3 binary64)) #s(literal 15625 binary64))) (neg.f64 (fma.f64 #s(literal 25 binary64) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 2 binary64)) #s(literal 625 binary64)) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)))
(/.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 3 binary64)) #s(literal 15625 binary64)) (fma.f64 #s(literal 25 binary64) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 2 binary64))))
(-.f64 (/.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 2 binary64)) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64))) (/.f64 #s(literal 625 binary64) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64))))
(-.f64 (/.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 3 binary64)) (fma.f64 #s(literal 25 binary64) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 2 binary64)))) (/.f64 #s(literal 15625 binary64) (fma.f64 #s(literal 25 binary64) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 2 binary64)))))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z #s(literal 30 binary64))) #s(literal 2 binary64)) #s(literal 625 binary64))) (neg.f64 (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64))))
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z #s(literal 30 binary64))) #s(literal 3 binary64)) #s(literal 15625 binary64))) (neg.f64 (fma.f64 #s(literal 25 binary64) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64)) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z #s(literal 30 binary64))) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z #s(literal 30 binary64))) #s(literal 2 binary64)) #s(literal 625 binary64)) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64)))
(/.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z #s(literal 30 binary64))) #s(literal 3 binary64)) #s(literal 15625 binary64)) (fma.f64 #s(literal 25 binary64) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64)) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z #s(literal 30 binary64))) #s(literal 2 binary64))))
(-.f64 (/.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z #s(literal 30 binary64))) #s(literal 2 binary64)) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64))) (/.f64 #s(literal 625 binary64) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64))))
(-.f64 (/.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z #s(literal 30 binary64))) #s(literal 3 binary64)) (fma.f64 #s(literal 25 binary64) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64)) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z #s(literal 30 binary64))) #s(literal 2 binary64)))) (/.f64 #s(literal 15625 binary64) (fma.f64 #s(literal 25 binary64) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64)) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z #s(literal 30 binary64))) #s(literal 2 binary64)))))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
(/.f64 (neg.f64 (-.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) #s(literal 625 binary64))) (neg.f64 (+.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 25 binary64))))
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) #s(literal 3/2 binary64)) #s(literal 15625 binary64))) (neg.f64 (fma.f64 #s(literal 25 binary64) (+.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 25 binary64)) #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))))))
(/.f64 (-.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) #s(literal 625 binary64)) (+.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 25 binary64)))
(/.f64 (-.f64 (pow.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) #s(literal 3/2 binary64)) #s(literal 15625 binary64)) (fma.f64 #s(literal 25 binary64) (+.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 25 binary64)) #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))))
(-.f64 (/.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) (+.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 25 binary64))) (/.f64 #s(literal 625 binary64) (+.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 25 binary64))))
(-.f64 (/.f64 (pow.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) #s(literal 3/2 binary64)) (fma.f64 #s(literal 25 binary64) (+.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 25 binary64)) #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))))) (/.f64 #s(literal 15625 binary64) (fma.f64 #s(literal 25 binary64) (+.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 25 binary64)) #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))))))
(-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 25 binary64))
(neg.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)))
(sin.f64 (*.f64 #s(literal 30 binary64) x))
(fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 1 binary64)))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 1 binary64)))
(sin.f64 (fma.f64 #s(literal -30 binary64) x (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (fma.f64 #s(literal 30 binary64) x (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (*.f64 #s(literal -30 binary64) x))
(cos.f64 (*.f64 #s(literal 30 binary64) x))
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 1 binary64)))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 1 binary64)))
(neg.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)))
(sin.f64 (neg.f64 (fma.f64 z #s(literal 30 binary64) (PI.f64))))
(sin.f64 (+.f64 (fma.f64 z #s(literal 30 binary64) (PI.f64)) (PI.f64)))
(sin.f64 (fma.f64 #s(literal -30 binary64) z (PI.f64)))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (+.f64 (fma.f64 z #s(literal 30 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))) (PI.f64)))
(cos.f64 (+.f64 (fma.f64 z #s(literal 30 binary64) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (fma.f64 #s(literal -30 binary64) z (/.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) z))))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(sin.f64 (fma.f64 #s(literal -30 binary64) z (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (fma.f64 z #s(literal 30 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (-.f64 (fma.f64 z #s(literal 30 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (*.f64 #s(literal -30 binary64) z))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) z))))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (neg.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))))) #s(literal 1/2 binary64)) (pow.f64 (neg.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))))) #s(literal 1/2 binary64)))
(*.f64 (pow.f64 (fabs.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))))) #s(literal 1/2 binary64)) (pow.f64 (fabs.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))))) #s(literal 1/2 binary64)))
(*.f64 (pow.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) #s(literal 1/4 binary64)) (pow.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) #s(literal 1/4 binary64)))
(pow.f64 (pow.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) #s(literal 1/4 binary64)) #s(literal 2 binary64))
(pow.f64 (pow.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) #s(literal 2 binary64)) #s(literal 1/4 binary64))
(pow.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) #s(literal 1/2 binary64))
(pow.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 1 binary64))
(/.f64 (sqrt.f64 (-.f64 (fma.f64 #s(literal 810000 binary64) (pow.f64 x #s(literal 4 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 4 binary64))) (*.f64 #s(literal 810000 binary64) (pow.f64 z #s(literal 4 binary64))))) (sqrt.f64 (-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))))
(/.f64 (hypot.f64 (pow.f64 (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) z) #s(literal 3 binary64))) (sqrt.f64 (fma.f64 #s(literal 810000 binary64) (pow.f64 (fma.f64 y y (*.f64 x x)) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 810000 binary64) (pow.f64 z #s(literal 4 binary64))) (*.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))))))
(sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))))
(exp.f64 (*.f64 (log.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 1/2 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 1/2 binary64))) (sinh.f64 (*.f64 (log.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 1/2 binary64))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(neg.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)))
(sin.f64 (neg.f64 (fma.f64 z #s(literal 30 binary64) (PI.f64))))
(sin.f64 (+.f64 (fma.f64 z #s(literal 30 binary64) (PI.f64)) (PI.f64)))
(sin.f64 (fma.f64 #s(literal -30 binary64) z (PI.f64)))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (+.f64 (fma.f64 z #s(literal 30 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))) (PI.f64)))
(cos.f64 (+.f64 (fma.f64 z #s(literal 30 binary64) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (fma.f64 #s(literal -30 binary64) z (/.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) z))))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(sin.f64 (fma.f64 #s(literal -30 binary64) z (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (fma.f64 z #s(literal 30 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (-.f64 (fma.f64 z #s(literal 30 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (*.f64 #s(literal -30 binary64) z))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) z))))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z #s(literal 30 binary64)))
(*.f64 (pow.f64 (neg.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))))) #s(literal 1/2 binary64)) (pow.f64 (neg.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))))) #s(literal 1/2 binary64)))
(*.f64 (pow.f64 (fabs.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))))) #s(literal 1/2 binary64)) (pow.f64 (fabs.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))))) #s(literal 1/2 binary64)))
(*.f64 (pow.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) #s(literal 1/4 binary64)) (pow.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) #s(literal 1/4 binary64)))
(pow.f64 (pow.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) #s(literal 1/4 binary64)) #s(literal 2 binary64))
(pow.f64 (pow.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) #s(literal 2 binary64)) #s(literal 1/4 binary64))
(pow.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 1 binary64))
(pow.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) #s(literal 1/2 binary64))
(sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))))
(exp.f64 (*.f64 (log.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 1/2 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 1/2 binary64))) (sinh.f64 (*.f64 (log.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 1/2 binary64))))

eval193.0ms (2%)

Memory
29.2MiB live, 302.4MiB allocated; 50ms collecting garbage
Compiler

Compiled 81 912 to 4 158 computations (94.9% saved)

prune47.0ms (0.5%)

Memory
-8.6MiB live, 93.5MiB allocated; 15ms collecting garbage
Pruning

15 alts after pruning (15 fresh and 0 done)

PrunedKeptTotal
New1 076151 091
Fresh10010
Picked505
Done000
Total1 091151 106
Accuracy
100.0%
Counts
1 106 → 15
Alt Table
Click to see full alt table
StatusAccuracyProgram
42.6%
(fmax.f64 (/.f64 (-.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) #s(literal 625 binary64)) (+.f64 #s(literal 25 binary64) (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
37.1%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
27.6%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
27.8%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
72.4%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
71.6%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
72.6%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
25.4%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64)) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
33.1%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
31.8%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
29.7%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
27.8%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
29.8%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
32.7%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
30.3%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (neg.f64 y) (+.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 30 binary64)))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Compiler

Compiled 2 194 to 1 316 computations (40% saved)

simplify137.0ms (1.4%)

Memory
-3.1MiB live, 138.6MiB allocated; 25ms collecting garbage
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff0
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64)) x))
cost-diff0
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64)) x)) #s(literal 25 binary64))
cost-diff0
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64)) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
cost-diff2
(*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64)) x)
cost-diff0
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))
cost-diff0
(sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x))))
cost-diff0
(-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))) #s(literal 25 binary64))
cost-diff0
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
cost-diff0
(*.f64 #s(literal 30 binary64) x)
cost-diff0
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x))
cost-diff0
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64))
cost-diff0
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
cost-diff0
(*.f64 #s(literal -30 binary64) x)
cost-diff0
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x))
cost-diff0
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))
cost-diff0
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
cost-diff0
(hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))
cost-diff0
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x)))
cost-diff0
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64))
cost-diff0
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0681609
01061609
12121577
26121545
318061529
442401525
576681525
081251465
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x)))
(hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))
(*.f64 #s(literal -30 binary64) y)
#s(literal -30 binary64)
y
(*.f64 #s(literal -30 binary64) x)
x
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(*.f64 #s(literal 30 binary64) y)
#s(literal 30 binary64)
(cos.f64 (*.f64 #s(literal -30 binary64) z))
(*.f64 #s(literal -30 binary64) z)
z
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(*.f64 #s(literal 30 binary64) z)
#s(literal 1/5 binary64)
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x))
(*.f64 #s(literal -30 binary64) x)
#s(literal -30 binary64)
x
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(*.f64 #s(literal 30 binary64) y)
#s(literal 30 binary64)
y
(cos.f64 (*.f64 #s(literal -30 binary64) z))
(*.f64 #s(literal -30 binary64) z)
z
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(*.f64 #s(literal 30 binary64) z)
#s(literal 1/5 binary64)
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x))
(*.f64 #s(literal 30 binary64) x)
#s(literal 30 binary64)
x
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(*.f64 #s(literal 30 binary64) y)
y
(cos.f64 (*.f64 #s(literal -30 binary64) z))
(*.f64 #s(literal -30 binary64) z)
#s(literal -30 binary64)
z
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(*.f64 #s(literal 30 binary64) z)
#s(literal 1/5 binary64)
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))) #s(literal 25 binary64))
(sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))
(*.f64 #s(literal 900 binary64) (*.f64 x x))
#s(literal 900 binary64)
(*.f64 x x)
x
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(*.f64 #s(literal 30 binary64) y)
#s(literal 30 binary64)
y
(cos.f64 (*.f64 #s(literal -30 binary64) z))
(*.f64 #s(literal -30 binary64) z)
#s(literal -30 binary64)
z
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(*.f64 #s(literal 30 binary64) z)
#s(literal 1/5 binary64)
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64)) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64)) x)) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64)) x))
(*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64)) x)
(fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64))
(/.f64 #s(literal 15 binary64) x)
#s(literal 15 binary64)
x
(/.f64 (fma.f64 z z (*.f64 y y)) x)
(fma.f64 z z (*.f64 y y))
z
(*.f64 y y)
y
#s(literal 30 binary64)
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(*.f64 #s(literal 30 binary64) y)
(cos.f64 (*.f64 #s(literal -30 binary64) z))
(*.f64 #s(literal -30 binary64) z)
#s(literal -30 binary64)
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(*.f64 #s(literal 30 binary64) z)
#s(literal 1/5 binary64)
Outputs
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y)))
(hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))
(hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))
(*.f64 #s(literal -30 binary64) y)
#s(literal -30 binary64)
y
(*.f64 #s(literal -30 binary64) x)
x
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 #s(literal 30 binary64) y)
(*.f64 y #s(literal 30 binary64))
#s(literal 30 binary64)
(cos.f64 (*.f64 #s(literal -30 binary64) z))
(*.f64 #s(literal -30 binary64) z)
z
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 #s(literal 30 binary64) z)
(*.f64 z #s(literal 30 binary64))
#s(literal 1/5 binary64)
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x))
(*.f64 #s(literal -30 binary64) x)
#s(literal -30 binary64)
x
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 #s(literal 30 binary64) y)
(*.f64 y #s(literal 30 binary64))
#s(literal 30 binary64)
y
(cos.f64 (*.f64 #s(literal -30 binary64) z))
(*.f64 #s(literal -30 binary64) z)
z
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 #s(literal 30 binary64) z)
(*.f64 z #s(literal 30 binary64))
#s(literal 1/5 binary64)
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x))
(*.f64 #s(literal 30 binary64) x)
#s(literal 30 binary64)
x
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 #s(literal 30 binary64) y)
(*.f64 y #s(literal 30 binary64))
y
(cos.f64 (*.f64 #s(literal -30 binary64) z))
(*.f64 #s(literal -30 binary64) z)
#s(literal -30 binary64)
z
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 #s(literal 30 binary64) z)
(*.f64 z #s(literal 30 binary64))
#s(literal 1/5 binary64)
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))) #s(literal 25 binary64))
(-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64))
(sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x))))
(sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(*.f64 #s(literal 900 binary64) (*.f64 x x))
(*.f64 (*.f64 x x) #s(literal 900 binary64))
#s(literal 900 binary64)
(*.f64 x x)
x
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 #s(literal 30 binary64) y)
(*.f64 y #s(literal 30 binary64))
#s(literal 30 binary64)
y
(cos.f64 (*.f64 #s(literal -30 binary64) z))
(*.f64 #s(literal -30 binary64) z)
#s(literal -30 binary64)
z
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 #s(literal 30 binary64) z)
(*.f64 z #s(literal 30 binary64))
#s(literal 1/5 binary64)
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64)) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 15 binary64) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64)) x)) #s(literal 25 binary64))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 15 binary64) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64)) x))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 15 binary64) (*.f64 #s(literal 30 binary64) x)))
(*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64)) x)
(fma.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 15 binary64) (*.f64 #s(literal 30 binary64) x))
(fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64))
(fma.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x) #s(literal 30 binary64))
(/.f64 #s(literal 15 binary64) x)
#s(literal 15 binary64)
x
(/.f64 (fma.f64 z z (*.f64 y y)) x)
(fma.f64 z z (*.f64 y y))
z
(*.f64 y y)
y
#s(literal 30 binary64)
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 #s(literal 30 binary64) y)
(*.f64 y #s(literal 30 binary64))
(cos.f64 (*.f64 #s(literal -30 binary64) z))
(*.f64 #s(literal -30 binary64) z)
#s(literal -30 binary64)
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 #s(literal 30 binary64) z)
(*.f64 z #s(literal 30 binary64))
#s(literal 1/5 binary64)

localize262.0ms (2.7%)

Memory
15.9MiB live, 343.1MiB allocated; 57ms collecting garbage
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy26.34812482364078
(cos.f64 (*.f64 #s(literal -30 binary64) z))
accuracy26.409026930302833
(sin.f64 (*.f64 #s(literal 30 binary64) z))
accuracy33.23520982834519
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
accuracy52.05373501044383
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64)) x))
accuracy26.409026930302833
(sin.f64 (*.f64 #s(literal 30 binary64) z))
accuracy33.23520982834519
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
accuracy34.68512665989015
(sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x))))
accuracy35.87206280296091
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))
accuracy26.34812482364078
(cos.f64 (*.f64 #s(literal -30 binary64) z))
accuracy26.409026930302833
(sin.f64 (*.f64 #s(literal 30 binary64) z))
accuracy33.23520982834519
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
accuracy52.71550497672991
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x))
accuracy26.34812482364078
(cos.f64 (*.f64 #s(literal -30 binary64) z))
accuracy26.409026930302833
(sin.f64 (*.f64 #s(literal 30 binary64) z))
accuracy33.23520982834519
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
accuracy51.29719986546061
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x))
accuracy24.589707237664406
(sin.f64 (*.f64 #s(literal 30 binary64) y))
accuracy26.34812482364078
(cos.f64 (*.f64 #s(literal -30 binary64) z))
accuracy26.409026930302833
(sin.f64 (*.f64 #s(literal 30 binary64) z))
accuracy33.23520982834519
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
Samples
147.0ms228×0valid
28.0ms10×3valid
13.0ms2valid
7.0ms1valid
7.0ms4valid
Compiler

Compiled 1 231 to 57 computations (95.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 154.0ms
ival-sin: 35.0ms (22.7% of total)
ival-mult: 29.0ms (18.8% of total)
ival-cos: 22.0ms (14.3% of total)
const: 17.0ms (11% of total)
adjust: 14.0ms (9.1% of total)
ival-add: 9.0ms (5.8% of total)
ival-pow2: 8.0ms (5.2% of total)
ival-fmax: 5.0ms (3.2% of total)
ival-hypot: 5.0ms (3.2% of total)
ival-div: 4.0ms (2.6% of total)
ival-sub: 3.0ms (1.9% of total)
ival-sqrt: 2.0ms (1.3% of total)
ival-fabs: 1.0ms (0.6% of total)
exact: 1.0ms (0.6% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series52.0ms (0.5%)

Memory
-27.5MiB live, 72.8MiB allocated; 18ms collecting garbage
Counts
24 → 148
Calls
Call 1
Inputs
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x)))
(hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x))
(*.f64 #s(literal -30 binary64) x)
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x))
(*.f64 #s(literal 30 binary64) x)
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))) #s(literal 25 binary64))
(sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))
(*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64)) x)
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64)) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64)) x)) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64)) x))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(cos.f64 (*.f64 #s(literal -30 binary64) z))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
Outputs
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* 30 y)))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (+ (* 15 (/ (pow x 2) y)) (* 30 y))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (+ (* 30 y) (* (pow x 2) (+ (* -15/4 (/ (pow x 2) (pow y 3))) (* 15 (/ 1 y)))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (+ (* 30 y) (* (pow x 2) (+ (* (pow x 2) (- (* 15/8 (/ (pow x 2) (pow y 5))) (* 15/4 (/ 1 (pow y 3))))) (* 15 (/ 1 y)))))))
#s(approx (* -30 x) #s(hole binary64 (* -30 x)))
#s(approx (* 30 x) #s(hole binary64 (* 30 x)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (* 15 (/ (+ (pow y 2) (pow z 2)) x))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (/ (+ (* 15 (+ (pow y 2) (pow z 2))) (* 30 (pow x 2))) x)))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* -450 (* x (sin (* 30 z)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* 30 (cos (* 30 y))) (* x (+ (* -4500 (* x (cos (* 30 y)))) (* -450 (sin (* 30 z))))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- 30 (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))) (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* x (+ 30 (* 15 (/ (pow y 2) (pow x 2)))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (* 15 (/ (pow y 2) (pow x 2))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (+ (* 15/8 (/ (pow y 6) (pow x 6))) (* 15 (/ (pow y 2) (pow x 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (+ (* 900 (/ (pow y 2) (pow x 2))) (* 900 (/ (pow z 2) (pow x 2))))))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (* 30 x)))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (* x (+ 30 (* 15 (/ (+ (pow y 2) (pow z 2)) (pow x 2)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* 25 (/ 1 x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) x)) 25) x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 2))) (* 1/60 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) x)) 25) x)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (* 15 (/ (pow y 2) (pow x 2))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (* 15 (/ (pow y 2) (pow x 2)))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (+ (* 15/8 (/ (pow y 6) (pow x 6))) (* 15 (/ (pow y 2) (pow x 2))))))))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (* -1 (* x (- (* -15 (/ (+ (pow y 2) (pow z 2)) (pow x 2))) 30)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (+ (* 15 (/ (pow y 2) x)) (* 30 x))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (+ (* 30 x) (* (pow y 2) (+ (* -15/4 (/ (pow y 2) (pow x 3))) (* 15 (/ 1 x)))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (+ (* 30 x) (* (pow y 2) (+ (* (pow y 2) (- (* 15/8 (/ (pow y 2) (pow x 5))) (* 15/4 (/ 1 (pow x 3))))) (* 15 (/ 1 x)))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (* x (+ 30 (* 15 (/ (pow z 2) (pow x 2)))))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (+ (* 15 (/ (pow y 2) x)) (* x (+ 30 (* 15 (/ (pow z 2) (pow x 2))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (sin (* 30 y)) #s(hole binary64 (* 30 y)))
#s(approx (sin (* 30 y)) #s(hole binary64 (* y (+ 30 (* -4500 (pow y 2))))))
#s(approx (sin (* 30 y)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* 202500 (pow y 2)) 4500))))))
#s(approx (sin (* 30 y)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* (pow y 2) (+ 202500 (* -30375000/7 (pow y 2)))) 4500))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- 30 (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))) (* 25 (/ 1 y))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* y (+ 30 (* 15 (/ (pow x 2) (pow y 2)))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (* 15 (/ (pow x 2) (pow y 2))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (+ (* 15/8 (/ (pow x 6) (pow y 6))) (* 15 (/ (pow x 2) (pow y 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow y 2))) (* 900 (/ (pow z 2) (pow y 2))))))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (* 15 (/ (pow y 2) x))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (* (pow y 2) (+ (* 15 (/ 1 x)) (/ (* x (+ 30 (* 15 (/ (pow z 2) (pow x 2))))) (pow y 2))))))
#s(approx (sin (* 30 y)) #s(hole binary64 (sin (* 30 y))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* 25 (/ 1 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) y)) 25) y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))) y)) 25) y)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -1 (* y (+ 30 (* 15 (/ (pow x 2) (pow y 2))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (* 15 (/ (pow x 2) (pow y 2)))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (+ (* 15/8 (/ (pow x 6) (pow y 6))) (* 15 (/ (pow x 2) (pow y 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5))))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (* x (+ 30 (* 15 (/ (pow y 2) (pow x 2)))))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (+ (* 15 (/ (pow z 2) x)) (* x (+ 30 (* 15 (/ (pow y 2) (pow x 2))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y))))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (sin (* 30 z)) #s(hole binary64 (* 30 z)))
#s(approx (sin (* 30 z)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* 30 z)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* 30 z)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (cos (* -30 z)) #s(hole binary64 1))
#s(approx (cos (* -30 z)) #s(hole binary64 (+ 1 (* -450 (pow z 2)))))
#s(approx (cos (* -30 z)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* 33750 (pow z 2)) 450)))))
#s(approx (cos (* -30 z)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* (pow z 2) (+ 33750 (* -1012500 (pow z 2)))) 450)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- 30 (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow z 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow z 2))) (* 900 (/ (pow y 2) (pow z 2))))))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (* 15 (/ (pow z 2) x))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (* (pow z 2) (+ (* 15 (/ 1 x)) (/ (* x (+ 30 (* 15 (/ (pow y 2) (pow x 2))))) (pow z 2))))))
#s(approx (sin (* 30 z)) #s(hole binary64 (sin (* 30 z))))
#s(approx (cos (* -30 z)) #s(hole binary64 (cos (* -30 z))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* 25 (/ 1 z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) z)) 25) z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))) z)) 25) z)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))))
Calls

9 calls:

TimeVariablePointExpression
10.0ms
x
@-inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (* -30 x) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (* 30 x) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (sin (* 30 z)) (cos (* -30 z)) (sin (* 30 y)))
5.0ms
x
@inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (* -30 x) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (* 30 x) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (sin (* 30 z)) (cos (* -30 z)) (sin (* 30 y)))
5.0ms
y
@inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (* -30 x) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (* 30 x) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (sin (* 30 z)) (cos (* -30 z)) (sin (* 30 y)))
4.0ms
z
@inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (* -30 x) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (* 30 x) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (sin (* 30 z)) (cos (* -30 z)) (sin (* 30 y)))
4.0ms
y
@0
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (* -30 x) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (* 30 x) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (sin (* 30 z)) (cos (* -30 z)) (sin (* 30 y)))

simplify179.0ms (1.9%)

Memory
5.7MiB live, 192.1MiB allocated; 31ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
07226046
121055644
085425011
Stop Event
iter limit
node limit
Counts
148 → 148
Calls
Call 1
Inputs
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* 30 y)))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (+ (* 15 (/ (pow x 2) y)) (* 30 y))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (+ (* 30 y) (* (pow x 2) (+ (* -15/4 (/ (pow x 2) (pow y 3))) (* 15 (/ 1 y)))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (+ (* 30 y) (* (pow x 2) (+ (* (pow x 2) (- (* 15/8 (/ (pow x 2) (pow y 5))) (* 15/4 (/ 1 (pow y 3))))) (* 15 (/ 1 y)))))))
#s(approx (* -30 x) #s(hole binary64 (* -30 x)))
#s(approx (* 30 x) #s(hole binary64 (* 30 x)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (* 15 (/ (+ (pow y 2) (pow z 2)) x))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (/ (+ (* 15 (+ (pow y 2) (pow z 2))) (* 30 (pow x 2))) x)))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* -450 (* x (sin (* 30 z)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* 30 (cos (* 30 y))) (* x (+ (* -4500 (* x (cos (* 30 y)))) (* -450 (sin (* 30 z))))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- 30 (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))) (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* x (+ 30 (* 15 (/ (pow y 2) (pow x 2)))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (* 15 (/ (pow y 2) (pow x 2))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (+ (* 15/8 (/ (pow y 6) (pow x 6))) (* 15 (/ (pow y 2) (pow x 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (+ (* 900 (/ (pow y 2) (pow x 2))) (* 900 (/ (pow z 2) (pow x 2))))))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (* 30 x)))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (* x (+ 30 (* 15 (/ (+ (pow y 2) (pow z 2)) (pow x 2)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* 25 (/ 1 x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) x)) 25) x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 2))) (* 1/60 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) x)) 25) x)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (* 15 (/ (pow y 2) (pow x 2))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (* 15 (/ (pow y 2) (pow x 2)))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (+ (* 15/8 (/ (pow y 6) (pow x 6))) (* 15 (/ (pow y 2) (pow x 2))))))))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (* -1 (* x (- (* -15 (/ (+ (pow y 2) (pow z 2)) (pow x 2))) 30)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (+ (* 15 (/ (pow y 2) x)) (* 30 x))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (+ (* 30 x) (* (pow y 2) (+ (* -15/4 (/ (pow y 2) (pow x 3))) (* 15 (/ 1 x)))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (+ (* 30 x) (* (pow y 2) (+ (* (pow y 2) (- (* 15/8 (/ (pow y 2) (pow x 5))) (* 15/4 (/ 1 (pow x 3))))) (* 15 (/ 1 x)))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (* x (+ 30 (* 15 (/ (pow z 2) (pow x 2)))))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (+ (* 15 (/ (pow y 2) x)) (* x (+ 30 (* 15 (/ (pow z 2) (pow x 2))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (sin (* 30 y)) #s(hole binary64 (* 30 y)))
#s(approx (sin (* 30 y)) #s(hole binary64 (* y (+ 30 (* -4500 (pow y 2))))))
#s(approx (sin (* 30 y)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* 202500 (pow y 2)) 4500))))))
#s(approx (sin (* 30 y)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* (pow y 2) (+ 202500 (* -30375000/7 (pow y 2)))) 4500))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- 30 (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))) (* 25 (/ 1 y))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* y (+ 30 (* 15 (/ (pow x 2) (pow y 2)))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (* 15 (/ (pow x 2) (pow y 2))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (+ (* 15/8 (/ (pow x 6) (pow y 6))) (* 15 (/ (pow x 2) (pow y 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow y 2))) (* 900 (/ (pow z 2) (pow y 2))))))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (* 15 (/ (pow y 2) x))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (* (pow y 2) (+ (* 15 (/ 1 x)) (/ (* x (+ 30 (* 15 (/ (pow z 2) (pow x 2))))) (pow y 2))))))
#s(approx (sin (* 30 y)) #s(hole binary64 (sin (* 30 y))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* 25 (/ 1 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) y)) 25) y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))) y)) 25) y)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -1 (* y (+ 30 (* 15 (/ (pow x 2) (pow y 2))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (* 15 (/ (pow x 2) (pow y 2)))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (+ (* 15/8 (/ (pow x 6) (pow y 6))) (* 15 (/ (pow x 2) (pow y 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5))))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (* x (+ 30 (* 15 (/ (pow y 2) (pow x 2)))))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (+ (* 15 (/ (pow z 2) x)) (* x (+ 30 (* 15 (/ (pow y 2) (pow x 2))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y))))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (sin (* 30 z)) #s(hole binary64 (* 30 z)))
#s(approx (sin (* 30 z)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* 30 z)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* 30 z)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (cos (* -30 z)) #s(hole binary64 1))
#s(approx (cos (* -30 z)) #s(hole binary64 (+ 1 (* -450 (pow z 2)))))
#s(approx (cos (* -30 z)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* 33750 (pow z 2)) 450)))))
#s(approx (cos (* -30 z)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* (pow z 2) (+ 33750 (* -1012500 (pow z 2)))) 450)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- 30 (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow z 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow z 2))) (* 900 (/ (pow y 2) (pow z 2))))))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (* 15 (/ (pow z 2) x))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (* (pow z 2) (+ (* 15 (/ 1 x)) (/ (* x (+ 30 (* 15 (/ (pow y 2) (pow x 2))))) (pow z 2))))))
#s(approx (sin (* 30 z)) #s(hole binary64 (sin (* 30 z))))
#s(approx (cos (* -30 z)) #s(hole binary64 (cos (* -30 z))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* 25 (/ 1 z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) z)) 25) z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))) z)) 25) z)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))))
Outputs
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 z z (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))) #s(literal 1/5 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 (*.f64 (*.f64 x x) #s(literal 450 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))))) (-.f64 (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 x x) #s(literal -101250 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 729000000 binary64) (pow.f64 (fma.f64 z z (*.f64 y y)) #s(literal 3 binary64))))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))))) #s(literal 450 binary64))) (*.f64 x x) (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) y))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 45562500 binary64) (*.f64 x x)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))) #s(literal 5 binary64)))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 729000000 binary64) (pow.f64 (fma.f64 z z (*.f64 y y)) #s(literal 3 binary64))))) #s(literal -101250 binary64))) (*.f64 x x) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))))) #s(literal 450 binary64))) (*.f64 x x) (-.f64 (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (*.f64 (*.f64 x x) #s(literal 450 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))))) (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) y))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (fma.f64 (*.f64 (*.f64 x x) #s(literal -101250 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 729000000 binary64) (pow.f64 (fma.f64 z z (*.f64 y y)) #s(literal 3 binary64))))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))))) #s(literal 450 binary64))) (*.f64 x x) (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) y))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 45562500 binary64) (*.f64 x x)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))) #s(literal 5 binary64)))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 729000000 binary64) (pow.f64 (fma.f64 z z (*.f64 y y)) #s(literal 3 binary64))))) #s(literal -101250 binary64))) (*.f64 x x) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))))) #s(literal 450 binary64))) (*.f64 x x) (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) y))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* 30 y)))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (*.f64 y #s(literal 30 binary64)))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (+ (* 15 (/ (pow x 2) y)) (* 30 y))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (fma.f64 (/.f64 (*.f64 x x) y) #s(literal 15 binary64) (*.f64 y #s(literal 30 binary64))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (+ (* 30 y) (* (pow x 2) (+ (* -15/4 (/ (pow x 2) (pow y 3))) (* 15 (/ 1 y)))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (fma.f64 (fma.f64 (/.f64 (*.f64 x x) (pow.f64 y #s(literal 3 binary64))) #s(literal -15/4 binary64) (/.f64 #s(literal 15 binary64) y)) (*.f64 x x) (*.f64 y #s(literal 30 binary64))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (+ (* 30 y) (* (pow x 2) (+ (* (pow x 2) (- (* 15/8 (/ (pow x 2) (pow y 5))) (* 15/4 (/ 1 (pow y 3))))) (* 15 (/ 1 y)))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (fma.f64 (fma.f64 (fma.f64 (/.f64 (*.f64 x x) (pow.f64 y #s(literal 5 binary64))) #s(literal 15/8 binary64) (/.f64 #s(literal -15/4 binary64) (pow.f64 y #s(literal 3 binary64)))) (*.f64 x x) (/.f64 #s(literal 15 binary64) y)) (*.f64 x x) (*.f64 y #s(literal 30 binary64))))
#s(approx (* -30 x) #s(hole binary64 (* -30 x)))
#s(approx (* -30 x) (*.f64 #s(literal -30 binary64) x))
#s(approx (* 30 x) #s(hole binary64 (* 30 x)))
#s(approx (* 30 x) (*.f64 #s(literal 30 binary64) x))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 z z (*.f64 y y)))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (* 15 (/ (+ (pow y 2) (pow z 2)) x))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) (*.f64 (/.f64 #s(literal 15 binary64) x) (fma.f64 z z (*.f64 y y))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (/ (+ (* 15 (+ (pow y 2) (pow z 2))) (* 30 (pow x 2))) x)))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) (/.f64 (fma.f64 (fma.f64 z z (*.f64 y y)) #s(literal 15 binary64) (*.f64 (*.f64 #s(literal 30 binary64) x) x)) x))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 #s(literal 30 binary64) x) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* -450 (* x (sin (* 30 z)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (fma.f64 (*.f64 x #s(literal -450 binary64)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 30 binary64))) x (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* 30 (cos (* 30 y))) (* x (+ (* -4500 (* x (cos (* 30 y)))) (* -450 (sin (* 30 z))))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -4500 binary64) x) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 z #s(literal 30 binary64))))) x (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 30 binary64))) x (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal 30 binary64) x))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- 30 (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x)) x))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))) (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x))) x))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64))) (/.f64 #s(literal 25 binary64) x)) x))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64)) x))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64))) x))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (+.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64))) (*.f64 (/.f64 (*.f64 #s(literal 729000000 binary64) (pow.f64 (fma.f64 z z (*.f64 y y)) #s(literal 3 binary64))) (pow.f64 x #s(literal 6 binary64))) #s(literal 1/388800000 binary64))) x))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (*.f64 #s(literal 30 binary64) x))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* x (+ 30 (* 15 (/ (pow y 2) (pow x 2)))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (*.f64 y y) x) #s(literal 30 binary64)) x))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (* 15 (/ (pow y 2) (pow x 2))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (*.f64 (fma.f64 (/.f64 (pow.f64 y #s(literal 4 binary64)) (pow.f64 x #s(literal 4 binary64))) #s(literal -15/4 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (*.f64 y y) x) #s(literal 30 binary64))) x))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (+ (* 15/8 (/ (pow y 6) (pow x 6))) (* 15 (/ (pow y 2) (pow x 2)))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (*.f64 (+.f64 (fma.f64 (/.f64 (pow.f64 y #s(literal 4 binary64)) (pow.f64 x #s(literal 4 binary64))) #s(literal -15/4 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (*.f64 y y) x) #s(literal 30 binary64))) (/.f64 (*.f64 (pow.f64 y #s(literal 6 binary64)) #s(literal 15/8 binary64)) (pow.f64 x #s(literal 6 binary64)))) x))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (+ (* 900 (/ (pow y 2) (pow x 2))) (* 900 (/ (pow z 2) (pow x 2))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 (/.f64 #s(literal 900 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 900 binary64)) (*.f64 x x)))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (* 30 x)))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) (*.f64 #s(literal 30 binary64) x))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (* x (+ 30 (* 15 (/ (+ (pow y 2) (pow z 2)) (pow x 2)))))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) (*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64)) x))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* 25 (/ 1 x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (neg.f64 x) (+.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) x)) 25) x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (neg.f64 x) (-.f64 #s(literal 30 binary64) (/.f64 (-.f64 (/.f64 (*.f64 #s(literal -15 binary64) (fma.f64 z z (*.f64 y y))) x) #s(literal 25 binary64)) x))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 2))) (* 1/60 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) x)) 25) x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (neg.f64 x) (-.f64 #s(literal 30 binary64) (/.f64 (-.f64 (/.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))) #s(literal 2 binary64)) (*.f64 x x)) #s(literal -1/216000 binary64) (*.f64 (fma.f64 z z (*.f64 y y)) #s(literal 15 binary64))) (neg.f64 x)) #s(literal 25 binary64)) x))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (neg.f64 x) (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (neg.f64 x) (fma.f64 (/.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64)))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (neg.f64 x) (+.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64))) (*.f64 (/.f64 (*.f64 #s(literal 729000000 binary64) (pow.f64 (fma.f64 z z (*.f64 y y)) #s(literal 3 binary64))) (pow.f64 x #s(literal 6 binary64))) #s(literal 1/388800000 binary64)))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (*.f64 #s(literal -30 binary64) x))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (* 15 (/ (pow y 2) (pow x 2))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (*.f64 (neg.f64 x) (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (*.f64 y y) x) #s(literal 30 binary64))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (* 15 (/ (pow y 2) (pow x 2)))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (*.f64 (neg.f64 x) (fma.f64 (/.f64 (pow.f64 y #s(literal 4 binary64)) (pow.f64 x #s(literal 4 binary64))) #s(literal -15/4 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (*.f64 y y) x) #s(literal 30 binary64)))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (+ (* 15/8 (/ (pow y 6) (pow x 6))) (* 15 (/ (pow y 2) (pow x 2))))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (*.f64 (neg.f64 x) (+.f64 (fma.f64 (/.f64 (pow.f64 y #s(literal 4 binary64)) (pow.f64 x #s(literal 4 binary64))) #s(literal -15/4 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (*.f64 y y) x) #s(literal 30 binary64))) (/.f64 (*.f64 (pow.f64 y #s(literal 6 binary64)) #s(literal 15/8 binary64)) (pow.f64 x #s(literal 6 binary64))))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (* -1 (* x (- (* -15 (/ (+ (pow y 2) (pow z 2)) (pow x 2))) 30)))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) (*.f64 (neg.f64 x) (-.f64 (*.f64 (/.f64 #s(literal -15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x)) #s(literal 30 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 (*.f64 (*.f64 y y) #s(literal 450 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) (-.f64 (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) #s(literal -101250 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 729000000 binary64) (pow.f64 (fma.f64 x x (*.f64 z z)) #s(literal 3 binary64))))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 450 binary64))) (*.f64 y y) (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 45562500 binary64) (*.f64 y y)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))) #s(literal 5 binary64)))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 729000000 binary64) (pow.f64 (fma.f64 x x (*.f64 z z)) #s(literal 3 binary64))))) #s(literal -101250 binary64))) (*.f64 y y) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 450 binary64))) (*.f64 y y) (-.f64 (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (*.f64 (*.f64 y y) #s(literal 450 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) x))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) #s(literal -101250 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 729000000 binary64) (pow.f64 (fma.f64 x x (*.f64 z z)) #s(literal 3 binary64))))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 450 binary64))) (*.f64 y y) (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) x))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 45562500 binary64) (*.f64 y y)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))) #s(literal 5 binary64)))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 729000000 binary64) (pow.f64 (fma.f64 x x (*.f64 z z)) #s(literal 3 binary64))))) #s(literal -101250 binary64))) (*.f64 y y) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 450 binary64))) (*.f64 y y) (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) x))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (+ (* 15 (/ (pow y 2) x)) (* 30 x))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (fma.f64 (/.f64 (*.f64 y y) x) #s(literal 15 binary64) (*.f64 #s(literal 30 binary64) x)))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (+ (* 30 x) (* (pow y 2) (+ (* -15/4 (/ (pow y 2) (pow x 3))) (* 15 (/ 1 x)))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (fma.f64 (fma.f64 (/.f64 (*.f64 y y) (pow.f64 x #s(literal 3 binary64))) #s(literal -15/4 binary64) (/.f64 #s(literal 15 binary64) x)) (*.f64 y y) (*.f64 #s(literal 30 binary64) x)))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (+ (* 30 x) (* (pow y 2) (+ (* (pow y 2) (- (* 15/8 (/ (pow y 2) (pow x 5))) (* 15/4 (/ 1 (pow x 3))))) (* 15 (/ 1 x)))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (fma.f64 (fma.f64 (fma.f64 (/.f64 (*.f64 y y) (pow.f64 x #s(literal 5 binary64))) #s(literal 15/8 binary64) (/.f64 #s(literal -15/4 binary64) (pow.f64 x #s(literal 3 binary64)))) (*.f64 y y) (/.f64 #s(literal 15 binary64) x)) (*.f64 y y) (*.f64 #s(literal 30 binary64) x)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (* x (+ 30 (* 15 (/ (pow z 2) (pow x 2)))))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) (*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (*.f64 z z) x) #s(literal 30 binary64)) x))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (+ (* 15 (/ (pow y 2) x)) (* x (+ 30 (* 15 (/ (pow z 2) (pow x 2))))))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) (fma.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (*.f64 z z) x) #s(literal 30 binary64)) x (*.f64 (/.f64 (*.f64 y y) x) #s(literal 15 binary64))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64)) (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (fma.f64 (*.f64 y #s(literal -450 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 30 binary64))) y (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -4500 binary64) y) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) y (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 30 binary64))) y (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
#s(approx (sin (* 30 y)) #s(hole binary64 (* 30 y)))
#s(approx (sin (* 30 y)) (*.f64 y #s(literal 30 binary64)))
#s(approx (sin (* 30 y)) #s(hole binary64 (* y (+ 30 (* -4500 (pow y 2))))))
#s(approx (sin (* 30 y)) (*.f64 (fma.f64 #s(literal -4500 binary64) (*.f64 y y) #s(literal 30 binary64)) y))
#s(approx (sin (* 30 y)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* 202500 (pow y 2)) 4500))))))
#s(approx (sin (* 30 y)) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 202500 binary64) (*.f64 y y)) #s(literal 4500 binary64)) (*.f64 y y) #s(literal 30 binary64)) y))
#s(approx (sin (* 30 y)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* (pow y 2) (+ 202500 (* -30375000/7 (pow y 2)))) 4500))))))
#s(approx (sin (* 30 y)) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -30375000/7 binary64) (*.f64 y y) #s(literal 202500 binary64)) y) y) #s(literal 4500 binary64)) (pow.f64 y #s(literal 3 binary64)) (*.f64 y #s(literal 30 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- 30 (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)) y))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 x x (*.f64 z z)) (*.f64 y y)) (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y))) y))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 x x (*.f64 z z)) (*.f64 y y)) #s(literal 30 binary64))) (/.f64 #s(literal 25 binary64) y)) y))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y #s(literal 30 binary64)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 x x (*.f64 z z)) (*.f64 y y)) #s(literal 30 binary64)) y))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 x x (*.f64 z z)) (*.f64 y y)) #s(literal 30 binary64))) y))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (+.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 x x (*.f64 z z)) (*.f64 y y)) #s(literal 30 binary64))) (*.f64 (/.f64 (*.f64 #s(literal 729000000 binary64) (pow.f64 (fma.f64 x x (*.f64 z z)) #s(literal 3 binary64))) (pow.f64 y #s(literal 6 binary64))) #s(literal 1/388800000 binary64))) y))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* y (+ 30 (* 15 (/ (pow x 2) (pow y 2)))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) y) (/.f64 (*.f64 x x) y) #s(literal 30 binary64)) y))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (* 15 (/ (pow x 2) (pow y 2))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (*.f64 (fma.f64 (/.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 y #s(literal 4 binary64))) #s(literal -15/4 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) y) (/.f64 (*.f64 x x) y) #s(literal 30 binary64))) y))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (+ (* 15/8 (/ (pow x 6) (pow y 6))) (* 15 (/ (pow x 2) (pow y 2)))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (*.f64 (+.f64 (fma.f64 (/.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 y #s(literal 4 binary64))) #s(literal -15/4 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) y) (/.f64 (*.f64 x x) y) #s(literal 30 binary64))) (/.f64 (*.f64 (pow.f64 x #s(literal 6 binary64)) #s(literal 15/8 binary64)) (pow.f64 y #s(literal 6 binary64)))) y))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow y 2))) (* 900 (/ (pow z 2) (pow y 2))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 (/.f64 #s(literal 900 binary64) y) (/.f64 (fma.f64 x x (*.f64 z z)) y) #s(literal 900 binary64)) (*.f64 y y)))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (* 15 (/ (pow y 2) x))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) (*.f64 (/.f64 (*.f64 y y) x) #s(literal 15 binary64)))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (* (pow y 2) (+ (* 15 (/ 1 x)) (/ (* x (+ 30 (* 15 (/ (pow z 2) (pow x 2))))) (pow y 2))))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) (*.f64 (fma.f64 x (/.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (*.f64 z z) x) #s(literal 30 binary64)) (*.f64 y y)) (/.f64 #s(literal 15 binary64) x)) (*.f64 y y)))
#s(approx (sin (* 30 y)) #s(hole binary64 (sin (* 30 y))))
#s(approx (sin (* 30 y)) (sin.f64 (*.f64 y #s(literal 30 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* 25 (/ 1 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (neg.f64 y) (+.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 30 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) y)) 25) y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (neg.f64 y) (-.f64 #s(literal 30 binary64) (/.f64 (-.f64 (/.f64 (*.f64 #s(literal -15 binary64) (fma.f64 x x (*.f64 z z))) y) #s(literal 25 binary64)) y))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))) y)) 25) y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (neg.f64 y) (-.f64 #s(literal 30 binary64) (/.f64 (-.f64 (/.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))) #s(literal 2 binary64)) (*.f64 y y)) #s(literal -1/216000 binary64) (*.f64 #s(literal 15 binary64) (fma.f64 x x (*.f64 z z)))) (neg.f64 y)) #s(literal 25 binary64)) y))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (neg.f64 y) (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 x x (*.f64 z z)) (*.f64 y y)) #s(literal 30 binary64))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (neg.f64 y) (fma.f64 (/.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 x x (*.f64 z z)) (*.f64 y y)) #s(literal 30 binary64)))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (neg.f64 y) (+.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 x x (*.f64 z z)) (*.f64 y y)) #s(literal 30 binary64))) (*.f64 (/.f64 (*.f64 #s(literal 729000000 binary64) (pow.f64 (fma.f64 x x (*.f64 z z)) #s(literal 3 binary64))) (pow.f64 y #s(literal 6 binary64))) #s(literal 1/388800000 binary64)))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (*.f64 #s(literal -30 binary64) y))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -1 (* y (+ 30 (* 15 (/ (pow x 2) (pow y 2))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (*.f64 (neg.f64 y) (fma.f64 (/.f64 #s(literal 15 binary64) y) (/.f64 (*.f64 x x) y) #s(literal 30 binary64))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (* 15 (/ (pow x 2) (pow y 2)))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (*.f64 (neg.f64 y) (fma.f64 (/.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 y #s(literal 4 binary64))) #s(literal -15/4 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) y) (/.f64 (*.f64 x x) y) #s(literal 30 binary64)))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (+ (* 15/8 (/ (pow x 6) (pow y 6))) (* 15 (/ (pow x 2) (pow y 2))))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (*.f64 (neg.f64 y) (+.f64 (fma.f64 (/.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 y #s(literal 4 binary64))) #s(literal -15/4 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) y) (/.f64 (*.f64 x x) y) #s(literal 30 binary64))) (/.f64 (*.f64 (pow.f64 x #s(literal 6 binary64)) #s(literal 15/8 binary64)) (pow.f64 y #s(literal 6 binary64))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 (*.f64 (*.f64 z z) #s(literal 450 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) (-.f64 (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 z z) #s(literal -101250 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 729000000 binary64) (pow.f64 (fma.f64 x x (*.f64 y y)) #s(literal 3 binary64))))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) #s(literal 450 binary64))) (*.f64 z z) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5)))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 45562500 binary64) (*.f64 z z)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) #s(literal 5 binary64)))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 729000000 binary64) (pow.f64 (fma.f64 x x (*.f64 y y)) #s(literal 3 binary64))))) #s(literal -101250 binary64))) (*.f64 z z) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) #s(literal 450 binary64))) (*.f64 z z) (-.f64 (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (*.f64 (*.f64 z z) #s(literal 450 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (fma.f64 (*.f64 (*.f64 z z) #s(literal -101250 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 729000000 binary64) (pow.f64 (fma.f64 x x (*.f64 y y)) #s(literal 3 binary64))))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) #s(literal 450 binary64))) (*.f64 z z) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5))))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 45562500 binary64) (*.f64 z z)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) #s(literal 5 binary64)))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 729000000 binary64) (pow.f64 (fma.f64 x x (*.f64 y y)) #s(literal 3 binary64))))) #s(literal -101250 binary64))) (*.f64 z z) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) #s(literal 450 binary64))) (*.f64 z z) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (* x (+ 30 (* 15 (/ (pow y 2) (pow x 2)))))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) (*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (*.f64 y y) x) #s(literal 30 binary64)) x))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (+ (* 15 (/ (pow z 2) x)) (* x (+ 30 (* 15 (/ (pow y 2) (pow x 2))))))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) (fma.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (*.f64 y y) x) #s(literal 30 binary64)) x (*.f64 (/.f64 (*.f64 z z) x) #s(literal 15 binary64))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (fma.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (fma.f64 (*.f64 z #s(literal -450 binary64)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 30 binary64))) z (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y))))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -4500 binary64) z) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64))))) z (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 30 binary64))) z (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
#s(approx (sin (* 30 z)) #s(hole binary64 (* 30 z)))
#s(approx (sin (* 30 z)) (*.f64 z #s(literal 30 binary64)))
#s(approx (sin (* 30 z)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* 30 z)) (*.f64 (fma.f64 #s(literal -4500 binary64) (*.f64 z z) #s(literal 30 binary64)) z))
#s(approx (sin (* 30 z)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* 30 z)) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 202500 binary64) (*.f64 z z)) #s(literal 4500 binary64)) (*.f64 z z) #s(literal 30 binary64)) z))
#s(approx (sin (* 30 z)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (sin (* 30 z)) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -30375000/7 binary64) (*.f64 z z) #s(literal 202500 binary64)) z) z) #s(literal 4500 binary64)) (*.f64 z z) #s(literal 30 binary64)) z))
#s(approx (cos (* -30 z)) #s(hole binary64 1))
#s(approx (cos (* -30 z)) #s(literal 1 binary64))
#s(approx (cos (* -30 z)) #s(hole binary64 (+ 1 (* -450 (pow z 2)))))
#s(approx (cos (* -30 z)) (fma.f64 #s(literal -450 binary64) (*.f64 z z) #s(literal 1 binary64)))
#s(approx (cos (* -30 z)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* 33750 (pow z 2)) 450)))))
#s(approx (cos (* -30 z)) (fma.f64 (-.f64 (*.f64 #s(literal 33750 binary64) (*.f64 z z)) #s(literal 450 binary64)) (*.f64 z z) #s(literal 1 binary64)))
#s(approx (cos (* -30 z)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* (pow z 2) (+ 33750 (* -1012500 (pow z 2)))) 450)))))
#s(approx (cos (* -30 z)) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1012500 binary64) (*.f64 z z) #s(literal 33750 binary64)) z) z) #s(literal 450 binary64)) (*.f64 z z) #s(literal 1 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z #s(literal 30 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- 30 (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)) z))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 x x (*.f64 y y)) (*.f64 z z)) (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z))) z))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 x x (*.f64 y y)) (*.f64 z z)) #s(literal 30 binary64))) (/.f64 #s(literal 25 binary64) z)) z))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z #s(literal 30 binary64)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 x x (*.f64 y y)) (*.f64 z z)) #s(literal 30 binary64)) z))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 x x (*.f64 y y)) (*.f64 z z)) #s(literal 30 binary64))) z))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (+.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 x x (*.f64 y y)) (*.f64 z z)) #s(literal 30 binary64))) (*.f64 (/.f64 (*.f64 #s(literal 729000000 binary64) (pow.f64 (fma.f64 x x (*.f64 y y)) #s(literal 3 binary64))) (pow.f64 z #s(literal 6 binary64))) #s(literal 1/388800000 binary64))) z))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow z 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow z 2))) (* 900 (/ (pow y 2) (pow z 2))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 (/.f64 #s(literal 900 binary64) z) (/.f64 (fma.f64 x x (*.f64 y y)) z) #s(literal 900 binary64)) (*.f64 z z)))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (* 15 (/ (pow z 2) x))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) (*.f64 (/.f64 (*.f64 z z) x) #s(literal 15 binary64)))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) #s(hole binary64 (* (pow z 2) (+ (* 15 (/ 1 x)) (/ (* x (+ 30 (* 15 (/ (pow y 2) (pow x 2))))) (pow z 2))))))
#s(approx (* (+ (* (/ 15 x) (/ (+ (* z z) (* y y)) x)) 30) x) (*.f64 (fma.f64 x (/.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (*.f64 y y) x) #s(literal 30 binary64)) (*.f64 z z)) (/.f64 #s(literal 15 binary64) x)) (*.f64 z z)))
#s(approx (sin (* 30 z)) #s(hole binary64 (sin (* 30 z))))
#s(approx (sin (* 30 z)) (sin.f64 (*.f64 z #s(literal 30 binary64))))
#s(approx (cos (* -30 z)) #s(hole binary64 (cos (* -30 z))))
#s(approx (cos (* -30 z)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* 25 (/ 1 z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (neg.f64 z) (+.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 30 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) z)) 25) z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (neg.f64 z) (-.f64 #s(literal 30 binary64) (/.f64 (-.f64 (/.f64 (*.f64 #s(literal -15 binary64) (fma.f64 x x (*.f64 y y))) z) #s(literal 25 binary64)) z))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))) z)) 25) z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (neg.f64 z) (-.f64 #s(literal 30 binary64) (/.f64 (-.f64 (/.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) #s(literal 2 binary64)) (*.f64 z z)) #s(literal -1/216000 binary64) (*.f64 #s(literal 15 binary64) (fma.f64 x x (*.f64 y y)))) (neg.f64 z)) #s(literal 25 binary64)) z))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (neg.f64 z) (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 x x (*.f64 y y)) (*.f64 z z)) #s(literal 30 binary64))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 x x (*.f64 y y)) (*.f64 z z)) #s(literal 30 binary64)))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (neg.f64 z) (+.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 x x (*.f64 y y)) (*.f64 z z)) #s(literal 30 binary64))) (*.f64 (/.f64 (*.f64 #s(literal 729000000 binary64) (pow.f64 (fma.f64 x x (*.f64 y y)) #s(literal 3 binary64))) (pow.f64 z #s(literal 6 binary64))) #s(literal 1/388800000 binary64)))))

rewrite171.0ms (1.8%)

Memory
19.5MiB live, 206.7MiB allocated; 36ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
068745
0106745
1452697
23810697
09115609
Stop Event
iter limit
node limit
iter limit
Counts
24 → 193
Calls
Call 1
Inputs
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x)))
(hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x))
(*.f64 #s(literal -30 binary64) x)
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x))
(*.f64 #s(literal 30 binary64) x)
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))) #s(literal 25 binary64))
(sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))
(*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64)) x)
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64)) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64)) x)) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64)) x))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(cos.f64 (*.f64 #s(literal -30 binary64) z))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
Outputs
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 2 binary64)) #s(literal 625 binary64))) (neg.f64 (+.f64 #s(literal 25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 3 binary64)) #s(literal 15625 binary64))) (neg.f64 (fma.f64 #s(literal 25 binary64) (+.f64 #s(literal 25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x)))) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 2 binary64)) #s(literal 625 binary64)) (+.f64 #s(literal 25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x)))))
(/.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 3 binary64)) #s(literal 15625 binary64)) (fma.f64 #s(literal 25 binary64) (+.f64 #s(literal 25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x)))) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 2 binary64))))
(-.f64 (/.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 2 binary64)) (+.f64 #s(literal 25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))))) (/.f64 #s(literal 625 binary64) (+.f64 #s(literal 25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))))))
(-.f64 (/.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 3 binary64)) (fma.f64 #s(literal 25 binary64) (+.f64 #s(literal 25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x)))) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 2 binary64)))) (/.f64 #s(literal 15625 binary64) (fma.f64 #s(literal 25 binary64) (+.f64 #s(literal 25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x)))) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 2 binary64)))))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x)))
(*.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) #s(literal 1/4 binary64)) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) #s(literal 1/4 binary64)))
(pow.f64 (exp.f64 (log.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 1/2 binary64))
(pow.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) #s(literal 1/4 binary64)) #s(literal 2 binary64))
(pow.f64 (fma.f64 #s(literal 810000 binary64) (pow.f64 y #s(literal 4 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 4 binary64))) #s(literal 1/4 binary64))
(pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) #s(literal 1/2 binary64))
(/.f64 (sqrt.f64 (fma.f64 #s(literal 810000 binary64) (pow.f64 y #s(literal 4 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 4 binary64)))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x)))
(/.f64 (hypot.f64 (*.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -27000 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 3 binary64))) (sqrt.f64 (fma.f64 #s(literal 810000 binary64) (pow.f64 x #s(literal 4 binary64)) (*.f64 (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))))
(sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))
(hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) #s(literal 1/2 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) #s(literal 1/2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) #s(literal 1/2 binary64))))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 2 binary64)) #s(literal 625 binary64))) (neg.f64 (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))))
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 3 binary64)) #s(literal 15625 binary64))) (neg.f64 (fma.f64 #s(literal 25 binary64) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 2 binary64)) #s(literal 625 binary64)) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)))
(/.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 3 binary64)) #s(literal 15625 binary64)) (fma.f64 #s(literal 25 binary64) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 2 binary64))))
(-.f64 (/.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 2 binary64)) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))) (/.f64 #s(literal 625 binary64) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))))
(-.f64 (/.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 3 binary64)) (fma.f64 #s(literal 25 binary64) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 2 binary64)))) (/.f64 #s(literal 15625 binary64) (fma.f64 #s(literal 25 binary64) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 2 binary64)))))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x))
(*.f64 (exp.f64 (log.f64 #s(literal 30 binary64))) (exp.f64 (log.f64 x)))
(*.f64 (exp.f64 (log.f64 x)) (exp.f64 (log.f64 #s(literal 30 binary64))))
(*.f64 (sqrt.f64 (*.f64 #s(literal -30 binary64) x)) (sqrt.f64 (*.f64 #s(literal -30 binary64) x)))
(*.f64 (neg.f64 x) #s(literal -30 binary64))
(*.f64 (neg.f64 x) #s(literal 30 binary64))
(*.f64 #s(literal -30 binary64) (neg.f64 x))
(*.f64 #s(literal -30 binary64) x)
(*.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 1 binary64))
(*.f64 #s(literal 30 binary64) (neg.f64 x))
(*.f64 #s(literal 30 binary64) x)
(*.f64 x #s(literal -30 binary64))
(*.f64 x #s(literal 30 binary64))
(pow.f64 (sqrt.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 2 binary64))
(pow.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) #s(literal 1/2 binary64))
(pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 1 binary64))
(neg.f64 (*.f64 #s(literal -30 binary64) x))
(sqrt.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fabs.f64 (*.f64 #s(literal -30 binary64) x))
(exp.f64 (/.f64 (log.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64))) #s(literal 2 binary64)))
(exp.f64 (log.f64 (*.f64 #s(literal -30 binary64) x)))
(+.f64 (cosh.f64 (log.f64 (*.f64 #s(literal -30 binary64) x))) (sinh.f64 (log.f64 (*.f64 #s(literal -30 binary64) x))))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 2 binary64)) #s(literal 625 binary64))) (neg.f64 (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))))
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 3 binary64)) #s(literal 15625 binary64))) (neg.f64 (fma.f64 #s(literal 25 binary64) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 2 binary64)) #s(literal 625 binary64)) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)))
(/.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 3 binary64)) #s(literal 15625 binary64)) (fma.f64 #s(literal 25 binary64) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 2 binary64))))
(-.f64 (/.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 2 binary64)) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))) (/.f64 #s(literal 625 binary64) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))))
(-.f64 (/.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 3 binary64)) (fma.f64 #s(literal 25 binary64) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 2 binary64)))) (/.f64 #s(literal 15625 binary64) (fma.f64 #s(literal 25 binary64) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 2 binary64)))))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x))
(*.f64 (exp.f64 (log.f64 #s(literal 30 binary64))) (exp.f64 (log.f64 x)))
(*.f64 (exp.f64 (log.f64 x)) (exp.f64 (log.f64 #s(literal 30 binary64))))
(*.f64 (sqrt.f64 (*.f64 #s(literal -30 binary64) x)) (sqrt.f64 (*.f64 #s(literal -30 binary64) x)))
(*.f64 (neg.f64 x) #s(literal -30 binary64))
(*.f64 (neg.f64 x) #s(literal 30 binary64))
(*.f64 #s(literal -30 binary64) (neg.f64 x))
(*.f64 #s(literal -30 binary64) x)
(*.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 1 binary64))
(*.f64 #s(literal 30 binary64) (neg.f64 x))
(*.f64 #s(literal 30 binary64) x)
(*.f64 x #s(literal -30 binary64))
(*.f64 x #s(literal 30 binary64))
(pow.f64 (sqrt.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 2 binary64))
(pow.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) #s(literal 1/2 binary64))
(pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 1 binary64))
(neg.f64 (*.f64 #s(literal -30 binary64) x))
(sqrt.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fabs.f64 (*.f64 #s(literal -30 binary64) x))
(exp.f64 (/.f64 (log.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64))) #s(literal 2 binary64)))
(exp.f64 (log.f64 (*.f64 #s(literal -30 binary64) x)))
(+.f64 (cosh.f64 (log.f64 (*.f64 #s(literal -30 binary64) x))) (sinh.f64 (log.f64 (*.f64 #s(literal -30 binary64) x))))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(/.f64 (neg.f64 (-.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) #s(literal 625 binary64))) (neg.f64 (+.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64))))
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) #s(literal 3/2 binary64)) #s(literal 15625 binary64))) (neg.f64 (fma.f64 #s(literal 25 binary64) (+.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))))
(/.f64 (-.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) #s(literal 625 binary64)) (+.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)))
(/.f64 (-.f64 (pow.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) #s(literal 3/2 binary64)) #s(literal 15625 binary64)) (fma.f64 #s(literal 25 binary64) (+.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))))
(-.f64 (/.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (+.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64))) (/.f64 #s(literal 625 binary64) (+.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64))))
(-.f64 (/.f64 (pow.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) #s(literal 3/2 binary64)) (fma.f64 #s(literal 25 binary64) (+.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))) (/.f64 #s(literal 15625 binary64) (fma.f64 #s(literal 25 binary64) (+.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))))
(-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64))
(*.f64 (pow.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) #s(literal 1/4 binary64)) (pow.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) #s(literal 1/4 binary64)))
(pow.f64 (pow.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) #s(literal 1/4 binary64)) #s(literal 2 binary64))
(pow.f64 (pow.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) #s(literal 2 binary64)) #s(literal 1/4 binary64))
(pow.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 1 binary64))
(pow.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) #s(literal 1/2 binary64))
(sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))
(exp.f64 (log.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))))
(+.f64 (cosh.f64 (log.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))))) (sinh.f64 (log.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))))))
(*.f64 (neg.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))) (neg.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))))
(*.f64 (fabs.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))) (fabs.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))))
(*.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))))
(*.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) #s(literal 1 binary64))
(pow.f64 (neg.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))) #s(literal 2 binary64))
(pow.f64 (fabs.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))) #s(literal 2 binary64))
(pow.f64 (pow.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) #s(literal 2 binary64)) #s(literal 1/2 binary64))
(pow.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 2 binary64))
(pow.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) #s(literal 1 binary64))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(sqrt.f64 (pow.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) #s(literal 2 binary64)))
(exp.f64 (*.f64 (log.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))) #s(literal 2 binary64)))
(exp.f64 (*.f64 (log.f64 (pow.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64)))
(exp.f64 (*.f64 (log.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 1 binary64)))
(exp.f64 (log.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))))
(*.f64 (fma.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x) #s(literal 30 binary64)) x)
(*.f64 x (fma.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x) #s(literal 30 binary64)))
(/.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 z z (*.f64 y y)) #s(literal 15 binary64)) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) #s(literal 900 binary64)) x) (-.f64 (*.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x)) #s(literal 30 binary64)))
(/.f64 (*.f64 (fma.f64 #s(literal 3375 binary64) (pow.f64 (/.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) x) #s(literal 3 binary64)) #s(literal 27000 binary64)) x) (fma.f64 #s(literal 30 binary64) (-.f64 #s(literal 30 binary64) (*.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x))) (/.f64 (pow.f64 (*.f64 (fma.f64 z z (*.f64 y y)) #s(literal 15 binary64)) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))))
(/.f64 (*.f64 x (-.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 z z (*.f64 y y)) #s(literal 15 binary64)) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) #s(literal 900 binary64))) (-.f64 (*.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x)) #s(literal 30 binary64)))
(/.f64 (*.f64 x (fma.f64 #s(literal 3375 binary64) (pow.f64 (/.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) x) #s(literal 3 binary64)) #s(literal 27000 binary64))) (fma.f64 #s(literal 30 binary64) (-.f64 #s(literal 30 binary64) (*.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x))) (/.f64 (pow.f64 (*.f64 (fma.f64 z z (*.f64 y y)) #s(literal 15 binary64)) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64)))))
(fma.f64 (exp.f64 (log.f64 #s(literal 30 binary64))) (exp.f64 (log.f64 x)) (*.f64 (*.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x)) x))
(fma.f64 (exp.f64 (log.f64 #s(literal 30 binary64))) (exp.f64 (log.f64 x)) (*.f64 x (*.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x))))
(fma.f64 (exp.f64 (log.f64 x)) (exp.f64 (log.f64 #s(literal 30 binary64))) (*.f64 (*.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x)) x))
(fma.f64 (exp.f64 (log.f64 x)) (exp.f64 (log.f64 #s(literal 30 binary64))) (*.f64 x (*.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x))))
(fma.f64 (sqrt.f64 (*.f64 #s(literal -30 binary64) x)) (sqrt.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 (*.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x)) x))
(fma.f64 (sqrt.f64 (*.f64 #s(literal -30 binary64) x)) (sqrt.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 x (*.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x))))
(fma.f64 (neg.f64 x) #s(literal -30 binary64) (*.f64 (*.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x)) x))
(fma.f64 (neg.f64 x) #s(literal -30 binary64) (*.f64 x (*.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x))))
(fma.f64 (neg.f64 x) #s(literal 30 binary64) (*.f64 (*.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x)) x))
(fma.f64 (neg.f64 x) #s(literal 30 binary64) (*.f64 x (*.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x))))
(fma.f64 (*.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x)) x (*.f64 #s(literal -30 binary64) x))
(fma.f64 #s(literal -30 binary64) (neg.f64 x) (*.f64 (*.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x)) x))
(fma.f64 #s(literal -30 binary64) (neg.f64 x) (*.f64 x (*.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x))))
(fma.f64 #s(literal -30 binary64) x (*.f64 (*.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x)) x))
(fma.f64 #s(literal -30 binary64) x (*.f64 x (*.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x))))
(fma.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 1 binary64) (*.f64 (*.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x)) x))
(fma.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 1 binary64) (*.f64 x (*.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x))))
(fma.f64 #s(literal 30 binary64) (neg.f64 x) (*.f64 (*.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x)) x))
(fma.f64 #s(literal 30 binary64) (neg.f64 x) (*.f64 x (*.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x))))
(fma.f64 #s(literal 30 binary64) x (*.f64 (*.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x)) x))
(fma.f64 #s(literal 30 binary64) x (*.f64 x (*.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x))))
(fma.f64 x (*.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x)) (*.f64 #s(literal -30 binary64) x))
(fma.f64 x #s(literal -30 binary64) (*.f64 (*.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x)) x))
(fma.f64 x #s(literal -30 binary64) (*.f64 x (*.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x))))
(fma.f64 x #s(literal 30 binary64) (*.f64 (*.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x)) x))
(fma.f64 x #s(literal 30 binary64) (*.f64 x (*.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x))))
(+.f64 (*.f64 (*.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x)) x) (*.f64 #s(literal -30 binary64) x))
(+.f64 (*.f64 x (*.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x))) (*.f64 #s(literal -30 binary64) x))
(+.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 (*.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x)) x))
(+.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 x (*.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x))))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x) #s(literal 30 binary64)) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x) #s(literal 30 binary64)) x)) #s(literal 2 binary64)) #s(literal 625 binary64))) (neg.f64 (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x) #s(literal 30 binary64)) x)) #s(literal 25 binary64))))
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x) #s(literal 30 binary64)) x)) #s(literal 3 binary64)) #s(literal 15625 binary64))) (neg.f64 (fma.f64 #s(literal 25 binary64) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x) #s(literal 30 binary64)) x)) #s(literal 25 binary64)) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x) #s(literal 30 binary64)) x)) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x) #s(literal 30 binary64)) x)) #s(literal 2 binary64)) #s(literal 625 binary64)) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x) #s(literal 30 binary64)) x)) #s(literal 25 binary64)))
(/.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x) #s(literal 30 binary64)) x)) #s(literal 3 binary64)) #s(literal 15625 binary64)) (fma.f64 #s(literal 25 binary64) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x) #s(literal 30 binary64)) x)) #s(literal 25 binary64)) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x) #s(literal 30 binary64)) x)) #s(literal 2 binary64))))
(-.f64 (/.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x) #s(literal 30 binary64)) x)) #s(literal 2 binary64)) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x) #s(literal 30 binary64)) x)) #s(literal 25 binary64))) (/.f64 #s(literal 625 binary64) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x) #s(literal 30 binary64)) x)) #s(literal 25 binary64))))
(-.f64 (/.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x) #s(literal 30 binary64)) x)) #s(literal 3 binary64)) (fma.f64 #s(literal 25 binary64) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x) #s(literal 30 binary64)) x)) #s(literal 25 binary64)) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x) #s(literal 30 binary64)) x)) #s(literal 2 binary64)))) (/.f64 #s(literal 15625 binary64) (fma.f64 #s(literal 25 binary64) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x) #s(literal 30 binary64)) x)) #s(literal 25 binary64)) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x) #s(literal 30 binary64)) x)) #s(literal 2 binary64)))))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x) #s(literal 30 binary64)) x)) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x) #s(literal 30 binary64)) x))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(neg.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)))
(sin.f64 (neg.f64 (fma.f64 z #s(literal 30 binary64) (PI.f64))))
(sin.f64 (+.f64 (fma.f64 z #s(literal 30 binary64) (PI.f64)) (PI.f64)))
(sin.f64 (fma.f64 #s(literal -30 binary64) z (PI.f64)))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (+.f64 (fma.f64 z #s(literal 30 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))) (PI.f64)))
(cos.f64 (+.f64 (fma.f64 z #s(literal 30 binary64) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (fma.f64 #s(literal -30 binary64) z (/.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) z))))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(sin.f64 (fma.f64 #s(literal -30 binary64) z (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (fma.f64 z #s(literal 30 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (-.f64 (fma.f64 z #s(literal 30 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (*.f64 #s(literal -30 binary64) z))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) z))))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(neg.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)))
(fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (PI.f64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (PI.f64))))
(sin.f64 (neg.f64 (fma.f64 #s(literal -30 binary64) y (PI.f64))))
(sin.f64 (+.f64 (fma.f64 #s(literal -30 binary64) y (PI.f64)) (PI.f64)))
(sin.f64 (+.f64 (fma.f64 #s(literal -30 binary64) y (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (fma.f64 #s(literal -30 binary64) y (PI.f64)))
(sin.f64 (*.f64 #s(literal -30 binary64) y))
(-.f64 (*.f64 #s(literal 0 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) y))))
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 0 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 1 binary64)))
(cos.f64 (neg.f64 (fma.f64 #s(literal -30 binary64) y (/.f64 (PI.f64) #s(literal 2 binary64)))))
(cos.f64 (+.f64 (fma.f64 #s(literal -30 binary64) y (/.f64 (PI.f64) #s(literal 2 binary64))) (PI.f64)))
(cos.f64 (+.f64 (fma.f64 #s(literal -30 binary64) y (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (fma.f64 #s(literal -30 binary64) y (/.f64 (PI.f64) #s(literal 2 binary64))))
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (PI.f64))))

eval136.0ms (1.4%)

Memory
6.1MiB live, 152.6MiB allocated; 80ms collecting garbage
Compiler

Compiled 50 850 to 2 076 computations (95.9% saved)

prune38.0ms (0.4%)

Memory
26.4MiB live, 71.6MiB allocated; 5ms collecting garbage
Pruning

19 alts after pruning (19 fresh and 0 done)

PrunedKeptTotal
New57314587
Fresh5510
Picked505
Done000
Total58319602
Accuracy
100.0%
Counts
602 → 19
Alt Table
Click to see full alt table
StatusAccuracyProgram
42.6%
(fmax.f64 (/.f64 (-.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) #s(literal 625 binary64)) (+.f64 #s(literal 25 binary64) (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
37.1%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
27.6%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
27.8%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
25.4%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 x #s(literal 30 binary64) (*.f64 (*.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x)) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
71.6%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) y))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
72.4%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
72.6%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
25.4%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64)) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
32.6%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (sqrt.f64 (*.f64 #s(literal -30 binary64) x)) (sqrt.f64 (*.f64 #s(literal -30 binary64) x)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
33.1%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
55.7%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(approx (sin (* 30 z)) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
29.7%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
48.9%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (sin (* 30 y)) (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
29.8%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
32.7%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
29.9%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (neg.f64 y) (+.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 30 binary64)))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
18.5%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
16.5%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
Compiler

Compiled 2 866 to 1 728 computations (39.7% saved)

simplify149.0ms (1.6%)

Memory
-19.9MiB live, 165.4MiB allocated; 31ms collecting garbage
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff0
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
cost-diff0
(sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))))
cost-diff0
(-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64))
cost-diff0
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
cost-diff0
(*.f64 #s(literal -30 binary64) y)
cost-diff0
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y))
cost-diff0
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64))
cost-diff0
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
cost-diff0
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))
cost-diff0
(sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x))))
cost-diff0
(-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))) #s(literal 25 binary64))
cost-diff0
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
cost-diff0
(*.f64 #s(literal -30 binary64) x)
cost-diff0
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x))
cost-diff0
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))
cost-diff0
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
cost-diff0
(hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))
cost-diff0
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x)))
cost-diff0
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64))
cost-diff0
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0711611
01081611
12071560
25521526
314641526
429571526
548971526
084371469
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x)))
(hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))
(*.f64 #s(literal -30 binary64) y)
#s(literal -30 binary64)
y
(*.f64 #s(literal -30 binary64) x)
x
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(*.f64 #s(literal 30 binary64) y)
#s(literal 30 binary64)
#s(approx (cos (* -30 z)) #s(literal 1 binary64))
#s(literal 1 binary64)
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(*.f64 #s(literal 30 binary64) z)
z
#s(literal 1/5 binary64)
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x))
(*.f64 #s(literal -30 binary64) x)
#s(literal -30 binary64)
x
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(*.f64 #s(literal 30 binary64) y)
#s(literal 30 binary64)
y
#s(approx (cos (* -30 z)) #s(literal 1 binary64))
#s(literal 1 binary64)
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(*.f64 #s(literal 30 binary64) z)
z
#s(literal 1/5 binary64)
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))) #s(literal 25 binary64))
(sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))
(*.f64 #s(literal 900 binary64) (*.f64 x x))
#s(literal 900 binary64)
(*.f64 x x)
x
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(*.f64 #s(literal 30 binary64) y)
#s(literal 30 binary64)
y
#s(approx (cos (* -30 z)) #s(literal 1 binary64))
#s(literal 1 binary64)
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(*.f64 #s(literal 30 binary64) z)
z
#s(literal 1/5 binary64)
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y))
(*.f64 #s(literal -30 binary64) y)
#s(literal -30 binary64)
y
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(*.f64 #s(literal 30 binary64) y)
#s(literal 30 binary64)
(cos.f64 (*.f64 #s(literal -30 binary64) z))
(*.f64 #s(literal -30 binary64) z)
z
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(*.f64 #s(literal 30 binary64) z)
#s(literal 1/5 binary64)
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64))
(sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))
(fma.f64 z z (*.f64 x x))
z
(*.f64 x x)
x
#s(literal 900 binary64)
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(*.f64 #s(literal 30 binary64) y)
#s(literal 30 binary64)
y
(cos.f64 (*.f64 #s(literal -30 binary64) z))
(*.f64 #s(literal -30 binary64) z)
#s(literal -30 binary64)
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(*.f64 #s(literal 30 binary64) z)
#s(literal 1/5 binary64)
Outputs
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y)))
(hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))
(hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))
(*.f64 #s(literal -30 binary64) y)
#s(literal -30 binary64)
y
(*.f64 #s(literal -30 binary64) x)
x
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(fma.f64 #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 #s(literal 30 binary64) y)
(*.f64 y #s(literal 30 binary64))
#s(literal 30 binary64)
#s(approx (cos (* -30 z)) #s(literal 1 binary64))
#s(literal 1 binary64)
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 #s(literal 30 binary64) z)
(*.f64 z #s(literal 30 binary64))
z
#s(literal 1/5 binary64)
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x))
(*.f64 #s(literal -30 binary64) x)
#s(literal -30 binary64)
x
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(fma.f64 #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 #s(literal 30 binary64) y)
(*.f64 y #s(literal 30 binary64))
#s(literal 30 binary64)
y
#s(approx (cos (* -30 z)) #s(literal 1 binary64))
#s(literal 1 binary64)
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 #s(literal 30 binary64) z)
(*.f64 z #s(literal 30 binary64))
z
#s(literal 1/5 binary64)
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))) #s(literal 25 binary64))
(-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64))
(sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x))))
(sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(*.f64 #s(literal 900 binary64) (*.f64 x x))
(*.f64 (*.f64 x x) #s(literal 900 binary64))
#s(literal 900 binary64)
(*.f64 x x)
x
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(fma.f64 #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 #s(literal 30 binary64) y)
(*.f64 y #s(literal 30 binary64))
#s(literal 30 binary64)
y
#s(approx (cos (* -30 z)) #s(literal 1 binary64))
#s(literal 1 binary64)
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 #s(literal 30 binary64) z)
(*.f64 z #s(literal 30 binary64))
z
#s(literal 1/5 binary64)
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y))
(*.f64 #s(literal -30 binary64) y)
#s(literal -30 binary64)
y
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 #s(literal 30 binary64) y)
(*.f64 y #s(literal 30 binary64))
#s(literal 30 binary64)
(cos.f64 (*.f64 #s(literal -30 binary64) z))
(*.f64 #s(literal -30 binary64) z)
z
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 #s(literal 30 binary64) z)
(*.f64 z #s(literal 30 binary64))
#s(literal 1/5 binary64)
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64))
(sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))
(fma.f64 z z (*.f64 x x))
z
(*.f64 x x)
x
#s(literal 900 binary64)
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 #s(literal 30 binary64) y)
(*.f64 y #s(literal 30 binary64))
#s(literal 30 binary64)
y
(cos.f64 (*.f64 #s(literal -30 binary64) z))
(*.f64 #s(literal -30 binary64) z)
#s(literal -30 binary64)
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 #s(literal 30 binary64) z)
(*.f64 z #s(literal 30 binary64))
#s(literal 1/5 binary64)

localize254.0ms (2.7%)

Memory
-0.8MiB live, 332.3MiB allocated; 51ms collecting garbage
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy26.34812482364078
(cos.f64 (*.f64 #s(literal -30 binary64) z))
accuracy26.409026930302833
(sin.f64 (*.f64 #s(literal 30 binary64) z))
accuracy33.23520982834519
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
accuracy34.68512665989015
(sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))))
accuracy26.34812482364078
(cos.f64 (*.f64 #s(literal -30 binary64) z))
accuracy26.409026930302833
(sin.f64 (*.f64 #s(literal 30 binary64) z))
accuracy33.23520982834519
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
accuracy52.61442976567914
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y))
accuracy28.29334651728401
#s(approx (cos (* -30 z)) #s(literal 1 binary64))
accuracy33.23520982834519
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
accuracy34.68512665989015
(sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x))))
accuracy35.87206280296091
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))
accuracy26.409026930302833
(sin.f64 (*.f64 #s(literal 30 binary64) z))
accuracy28.29334651728401
#s(approx (cos (* -30 z)) #s(literal 1 binary64))
accuracy33.23520982834519
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
accuracy51.29719986546061
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x))
accuracy24.589707237664406
(sin.f64 (*.f64 #s(literal 30 binary64) y))
accuracy26.409026930302833
(sin.f64 (*.f64 #s(literal 30 binary64) z))
accuracy28.29334651728401
#s(approx (cos (* -30 z)) #s(literal 1 binary64))
accuracy33.23520982834519
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
Samples
138.0ms228×0valid
23.0ms10×3valid
12.0ms2valid
7.0ms4valid
6.0ms1valid
Compiler

Compiled 1 205 to 51 computations (95.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 135.0ms
ival-sin: 43.0ms (31.7% of total)
ival-mult: 25.0ms (18.5% of total)
ival-cos: 22.0ms (16.2% of total)
ival-add: 12.0ms (8.9% of total)
adjust: 9.0ms (6.6% of total)
ival-pow2: 8.0ms (5.9% of total)
ival-hypot: 5.0ms (3.7% of total)
const: 4.0ms (3% of total)
ival-sub: 3.0ms (2.2% of total)
ival-fmax: 2.0ms (1.5% of total)
ival-sqrt: 2.0ms (1.5% of total)
ival-fabs: 1.0ms (0.7% of total)
exact: 1.0ms (0.7% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series39.0ms (0.4%)

Memory
19.5MiB live, 63.2MiB allocated; 8ms collecting garbage
Counts
26 → 135
Calls
Call 1
Inputs
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x)))
(hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x))
(*.f64 #s(literal -30 binary64) x)
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))) #s(literal 25 binary64))
(sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y))
(*.f64 #s(literal -30 binary64) y)
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64))
(sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
#s(approx (cos (* -30 z)) #s(literal 1 binary64))
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
(cos.f64 (*.f64 #s(literal -30 binary64) z))
Outputs
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* 30 y)))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (+ (* 15 (/ (pow x 2) y)) (* 30 y))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (+ (* 30 y) (* (pow x 2) (+ (* -15/4 (/ (pow x 2) (pow y 3))) (* 15 (/ 1 y)))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (+ (* 30 y) (* (pow x 2) (+ (* (pow x 2) (- (* 15/8 (/ (pow x 2) (pow y 5))) (* 15/4 (/ 1 (pow y 3))))) (* 15 (/ 1 y)))))))
#s(approx (* -30 x) #s(hole binary64 (* -30 x)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* -450 (* x (sin (* 30 z)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* 30 (cos (* 30 y))) (* x (+ (* -4500 (* x (cos (* 30 y)))) (* -450 (sin (* 30 z))))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- 30 (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))) (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* x (+ 30 (* 15 (/ (pow y 2) (pow x 2)))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (* 15 (/ (pow y 2) (pow x 2))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (+ (* 15/8 (/ (pow y 6) (pow x 6))) (* 15 (/ (pow y 2) (pow x 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (+ (* 900 (/ (pow y 2) (pow x 2))) (* 900 (/ (pow z 2) (pow x 2))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* 25 (/ 1 x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) x)) 25) x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 2))) (* 1/60 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) x)) 25) x)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (* 15 (/ (pow y 2) (pow x 2))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (* 15 (/ (pow y 2) (pow x 2)))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (+ (* 15/8 (/ (pow y 6) (pow x 6))) (* 15 (/ (pow y 2) (pow x 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (+ (* 15 (/ (pow y 2) x)) (* 30 x))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (+ (* 30 x) (* (pow y 2) (+ (* -15/4 (/ (pow y 2) (pow x 3))) (* 15 (/ 1 x)))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (+ (* 30 x) (* (pow y 2) (+ (* (pow y 2) (- (* 15/8 (/ (pow y 2) (pow x 5))) (* 15/4 (/ 1 (pow x 3))))) (* 15 (/ 1 x)))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))
#s(approx (* -30 y) #s(hole binary64 (* -30 y)))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (sin (* 30 y)) #s(hole binary64 (* 30 y)))
#s(approx (sin (* 30 y)) #s(hole binary64 (* y (+ 30 (* -4500 (pow y 2))))))
#s(approx (sin (* 30 y)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* 202500 (pow y 2)) 4500))))))
#s(approx (sin (* 30 y)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* (pow y 2) (+ 202500 (* -30375000/7 (pow y 2)))) 4500))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- 30 (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))) (* 25 (/ 1 y))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* y (+ 30 (* 15 (/ (pow x 2) (pow y 2)))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (* 15 (/ (pow x 2) (pow y 2))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (+ (* 15/8 (/ (pow x 6) (pow y 6))) (* 15 (/ (pow x 2) (pow y 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow y 2))) (* 900 (/ (pow z 2) (pow y 2))))))))
#s(approx (sin (* 30 y)) #s(hole binary64 (sin (* 30 y))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* 25 (/ 1 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) y)) 25) y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))) y)) 25) y)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -1 (* y (+ 30 (* 15 (/ (pow x 2) (pow y 2))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (* 15 (/ (pow x 2) (pow y 2)))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (+ (* 15/8 (/ (pow x 6) (pow y 6))) (* 15 (/ (pow x 2) (pow y 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5))))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y))))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (cos (* -30 z)) #s(hole binary64 1))
#s(approx (cos (* -30 z)) #s(hole binary64 (+ 1 (* -450 (pow z 2)))))
#s(approx (cos (* -30 z)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* 33750 (pow z 2)) 450)))))
#s(approx (cos (* -30 z)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* (pow z 2) (+ 33750 (* -1012500 (pow z 2)))) 450)))))
#s(approx (sin (* 30 z)) #s(hole binary64 (* 30 z)))
#s(approx (sin (* 30 z)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* 30 z)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* 30 z)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- 30 (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow z 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow z 2))) (* 900 (/ (pow y 2) (pow z 2))))))))
#s(approx (cos (* -30 z)) #s(hole binary64 (cos (* -30 z))))
#s(approx (sin (* 30 z)) #s(hole binary64 (sin (* 30 z))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* 25 (/ 1 z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) z)) 25) z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))) z)) 25) z)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))))
Calls

9 calls:

TimeVariablePointExpression
8.0ms
y
@inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (* -30 x) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (* -30 y) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (cos (* -30 z)) (sin (* 30 z)) (sin (* 30 y)) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (cos (* -30 z)))
4.0ms
y
@-inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (* -30 x) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (* -30 y) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (cos (* -30 z)) (sin (* 30 z)) (sin (* 30 y)) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (cos (* -30 z)))
4.0ms
x
@inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (* -30 x) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (* -30 y) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (cos (* -30 z)) (sin (* 30 z)) (sin (* 30 y)) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (cos (* -30 z)))
4.0ms
x
@-inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (* -30 x) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (* -30 y) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (cos (* -30 z)) (sin (* 30 z)) (sin (* 30 y)) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (cos (* -30 z)))
4.0ms
z
@-inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (* -30 x) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (* -30 y) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (cos (* -30 z)) (sin (* 30 z)) (sin (* 30 y)) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (cos (* -30 z)))

simplify172.0ms (1.8%)

Memory
-12.6MiB live, 177.0MiB allocated; 42ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
06725614
119675176
276945176
080564585
Stop Event
iter limit
node limit
Counts
135 → 135
Calls
Call 1
Inputs
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* 30 y)))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (+ (* 15 (/ (pow x 2) y)) (* 30 y))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (+ (* 30 y) (* (pow x 2) (+ (* -15/4 (/ (pow x 2) (pow y 3))) (* 15 (/ 1 y)))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (+ (* 30 y) (* (pow x 2) (+ (* (pow x 2) (- (* 15/8 (/ (pow x 2) (pow y 5))) (* 15/4 (/ 1 (pow y 3))))) (* 15 (/ 1 y)))))))
#s(approx (* -30 x) #s(hole binary64 (* -30 x)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* -450 (* x (sin (* 30 z)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* 30 (cos (* 30 y))) (* x (+ (* -4500 (* x (cos (* 30 y)))) (* -450 (sin (* 30 z))))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- 30 (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))) (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* x (+ 30 (* 15 (/ (pow y 2) (pow x 2)))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (* 15 (/ (pow y 2) (pow x 2))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (+ (* 15/8 (/ (pow y 6) (pow x 6))) (* 15 (/ (pow y 2) (pow x 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (+ (* 900 (/ (pow y 2) (pow x 2))) (* 900 (/ (pow z 2) (pow x 2))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* 25 (/ 1 x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) x)) 25) x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 2))) (* 1/60 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) x)) 25) x)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (* 15 (/ (pow y 2) (pow x 2))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (* 15 (/ (pow y 2) (pow x 2)))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (+ (* 15/8 (/ (pow y 6) (pow x 6))) (* 15 (/ (pow y 2) (pow x 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (+ (* 15 (/ (pow y 2) x)) (* 30 x))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (+ (* 30 x) (* (pow y 2) (+ (* -15/4 (/ (pow y 2) (pow x 3))) (* 15 (/ 1 x)))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (+ (* 30 x) (* (pow y 2) (+ (* (pow y 2) (- (* 15/8 (/ (pow y 2) (pow x 5))) (* 15/4 (/ 1 (pow x 3))))) (* 15 (/ 1 x)))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))
#s(approx (* -30 y) #s(hole binary64 (* -30 y)))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (sin (* 30 y)) #s(hole binary64 (* 30 y)))
#s(approx (sin (* 30 y)) #s(hole binary64 (* y (+ 30 (* -4500 (pow y 2))))))
#s(approx (sin (* 30 y)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* 202500 (pow y 2)) 4500))))))
#s(approx (sin (* 30 y)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* (pow y 2) (+ 202500 (* -30375000/7 (pow y 2)))) 4500))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- 30 (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))) (* 25 (/ 1 y))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* y (+ 30 (* 15 (/ (pow x 2) (pow y 2)))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (* 15 (/ (pow x 2) (pow y 2))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (+ (* 15/8 (/ (pow x 6) (pow y 6))) (* 15 (/ (pow x 2) (pow y 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow y 2))) (* 900 (/ (pow z 2) (pow y 2))))))))
#s(approx (sin (* 30 y)) #s(hole binary64 (sin (* 30 y))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* 25 (/ 1 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) y)) 25) y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))) y)) 25) y)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -1 (* y (+ 30 (* 15 (/ (pow x 2) (pow y 2))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (* 15 (/ (pow x 2) (pow y 2)))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (+ (* 15/8 (/ (pow x 6) (pow y 6))) (* 15 (/ (pow x 2) (pow y 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5))))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y))))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (cos (* -30 z)) #s(hole binary64 1))
#s(approx (cos (* -30 z)) #s(hole binary64 (+ 1 (* -450 (pow z 2)))))
#s(approx (cos (* -30 z)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* 33750 (pow z 2)) 450)))))
#s(approx (cos (* -30 z)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* (pow z 2) (+ 33750 (* -1012500 (pow z 2)))) 450)))))
#s(approx (sin (* 30 z)) #s(hole binary64 (* 30 z)))
#s(approx (sin (* 30 z)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* 30 z)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* 30 z)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- 30 (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow z 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow z 2))) (* 900 (/ (pow y 2) (pow z 2))))))))
#s(approx (cos (* -30 z)) #s(hole binary64 (cos (* -30 z))))
#s(approx (sin (* 30 z)) #s(hole binary64 (sin (* 30 z))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* 25 (/ 1 z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) z)) 25) z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))) z)) 25) z)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))))
Outputs
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 z z (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))) #s(literal 1/5 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 (*.f64 #s(literal 450 binary64) (*.f64 x x)) (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 z z (*.f64 y y)))) (-.f64 (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 (fma.f64 (*.f64 #s(literal -101250 binary64) (*.f64 x x)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (fma.f64 z z (*.f64 y y)) #s(literal 3 binary64)) #s(literal 729000000 binary64)))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 z z (*.f64 y y)))) #s(literal 450 binary64))) (*.f64 x x) (-.f64 (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 45562500 binary64) (*.f64 x x)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (fma.f64 z z (*.f64 y y)) #s(literal 900 binary64)) #s(literal 5 binary64)))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (fma.f64 z z (*.f64 y y)) #s(literal 3 binary64)) #s(literal 729000000 binary64)))) #s(literal -101250 binary64))) (*.f64 x x) (*.f64 (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 z z (*.f64 y y)))) #s(literal 450 binary64))) (*.f64 x x) (-.f64 (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (*.f64 #s(literal 450 binary64) (*.f64 x x)) (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 z z (*.f64 y y)))) (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) y))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (fma.f64 (*.f64 #s(literal -101250 binary64) (*.f64 x x)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (fma.f64 z z (*.f64 y y)) #s(literal 3 binary64)) #s(literal 729000000 binary64)))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 z z (*.f64 y y)))) #s(literal 450 binary64))) (*.f64 x x) (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) y))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 45562500 binary64) (*.f64 x x)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (fma.f64 z z (*.f64 y y)) #s(literal 900 binary64)) #s(literal 5 binary64)))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (fma.f64 z z (*.f64 y y)) #s(literal 3 binary64)) #s(literal 729000000 binary64)))) #s(literal -101250 binary64))) (*.f64 x x) (*.f64 (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 z z (*.f64 y y)))) #s(literal 450 binary64))) (*.f64 x x) (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) y))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* 30 y)))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (*.f64 y #s(literal 30 binary64)))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (+ (* 15 (/ (pow x 2) y)) (* 30 y))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (fma.f64 (/.f64 (*.f64 x x) y) #s(literal 15 binary64) (*.f64 y #s(literal 30 binary64))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (+ (* 30 y) (* (pow x 2) (+ (* -15/4 (/ (pow x 2) (pow y 3))) (* 15 (/ 1 y)))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (fma.f64 (fma.f64 (*.f64 x (/.f64 x (pow.f64 y #s(literal 3 binary64)))) #s(literal -15/4 binary64) (/.f64 #s(literal 15 binary64) y)) (*.f64 x x) (*.f64 y #s(literal 30 binary64))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (+ (* 30 y) (* (pow x 2) (+ (* (pow x 2) (- (* 15/8 (/ (pow x 2) (pow y 5))) (* 15/4 (/ 1 (pow y 3))))) (* 15 (/ 1 y)))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (fma.f64 (fma.f64 (fma.f64 (*.f64 x (/.f64 x (pow.f64 y #s(literal 5 binary64)))) #s(literal 15/8 binary64) (/.f64 #s(literal -15/4 binary64) (pow.f64 y #s(literal 3 binary64)))) (*.f64 x x) (/.f64 #s(literal 15 binary64) y)) (*.f64 x x) (*.f64 y #s(literal 30 binary64))))
#s(approx (* -30 x) #s(hole binary64 (* -30 x)))
#s(approx (* -30 x) (*.f64 #s(literal -30 binary64) x))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 y y)) #s(literal 900 binary64)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 z z (*.f64 y y)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 #s(literal 30 binary64) x) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* -450 (* x (sin (* 30 z)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (fma.f64 (*.f64 #s(literal -450 binary64) x) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 30 binary64))) x (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* 30 (cos (* 30 y))) (* x (+ (* -4500 (* x (cos (* 30 y)))) (* -450 (sin (* 30 z))))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -4500 binary64) x) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 z #s(literal 30 binary64))))) x (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 30 binary64))) x (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal 30 binary64) x))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- 30 (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x)) x))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))) (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 z z (*.f64 y y)) (*.f64 x x)) (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x))) x))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 z z (*.f64 y y)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 z z (*.f64 y y)) (*.f64 x x)) #s(literal 30 binary64))) (/.f64 #s(literal 25 binary64) x)) x))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 z z (*.f64 y y)) (*.f64 x x)) #s(literal 30 binary64)) x))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 z z (*.f64 y y)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 z z (*.f64 y y)) (*.f64 x x)) #s(literal 30 binary64))) x))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (+.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 z z (*.f64 y y)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 z z (*.f64 y y)) (*.f64 x x)) #s(literal 30 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (fma.f64 z z (*.f64 y y)) #s(literal 3 binary64)) #s(literal 729000000 binary64)) (pow.f64 x #s(literal 6 binary64))) #s(literal 1/388800000 binary64))) x))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (*.f64 #s(literal 30 binary64) x))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* x (+ 30 (* 15 (/ (pow y 2) (pow x 2)))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (*.f64 y y) x) #s(literal 30 binary64)) x))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (* 15 (/ (pow y 2) (pow x 2))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (*.f64 (fma.f64 (/.f64 (pow.f64 y #s(literal 4 binary64)) (pow.f64 x #s(literal 4 binary64))) #s(literal -15/4 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (*.f64 y y) x) #s(literal 30 binary64))) x))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (+ (* 15/8 (/ (pow y 6) (pow x 6))) (* 15 (/ (pow y 2) (pow x 2)))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (*.f64 (+.f64 (fma.f64 (/.f64 (pow.f64 y #s(literal 4 binary64)) (pow.f64 x #s(literal 4 binary64))) #s(literal -15/4 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (*.f64 y y) x) #s(literal 30 binary64))) (/.f64 (*.f64 (pow.f64 y #s(literal 6 binary64)) #s(literal 15/8 binary64)) (pow.f64 x #s(literal 6 binary64)))) x))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (+ (* 900 (/ (pow y 2) (pow x 2))) (* 900 (/ (pow z 2) (pow x 2))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 (/.f64 #s(literal 900 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 900 binary64)) (*.f64 x x)))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* 25 (/ 1 x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (neg.f64 x) (+.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) x)) 25) x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (neg.f64 x) (-.f64 #s(literal 30 binary64) (/.f64 (-.f64 (/.f64 (*.f64 #s(literal -15 binary64) (fma.f64 z z (*.f64 y y))) x) #s(literal 25 binary64)) x))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 2))) (* 1/60 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) x)) 25) x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (neg.f64 x) (-.f64 #s(literal 30 binary64) (/.f64 (fma.f64 (/.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 z z (*.f64 y y)) #s(literal 900 binary64)) #s(literal 2 binary64)) (*.f64 x x)) #s(literal -1/216000 binary64) (*.f64 #s(literal 15 binary64) (fma.f64 z z (*.f64 y y)))) x) #s(literal -1 binary64) #s(literal -25 binary64)) x))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (neg.f64 x) (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 z z (*.f64 y y)) (*.f64 x x)) #s(literal 30 binary64))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (neg.f64 x) (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 z z (*.f64 y y)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 z z (*.f64 y y)) (*.f64 x x)) #s(literal 30 binary64)))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (neg.f64 x) (+.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 z z (*.f64 y y)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 z z (*.f64 y y)) (*.f64 x x)) #s(literal 30 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (fma.f64 z z (*.f64 y y)) #s(literal 3 binary64)) #s(literal 729000000 binary64)) (pow.f64 x #s(literal 6 binary64))) #s(literal 1/388800000 binary64)))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (*.f64 #s(literal -30 binary64) x))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (* 15 (/ (pow y 2) (pow x 2))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (*.f64 (neg.f64 x) (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (*.f64 y y) x) #s(literal 30 binary64))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (* 15 (/ (pow y 2) (pow x 2)))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (*.f64 (neg.f64 x) (fma.f64 (/.f64 (pow.f64 y #s(literal 4 binary64)) (pow.f64 x #s(literal 4 binary64))) #s(literal -15/4 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (*.f64 y y) x) #s(literal 30 binary64)))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (+ (* 15/8 (/ (pow y 6) (pow x 6))) (* 15 (/ (pow y 2) (pow x 2))))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (*.f64 (neg.f64 x) (+.f64 (fma.f64 (/.f64 (pow.f64 y #s(literal 4 binary64)) (pow.f64 x #s(literal 4 binary64))) #s(literal -15/4 binary64) (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (*.f64 y y) x) #s(literal 30 binary64))) (/.f64 (*.f64 (pow.f64 y #s(literal 6 binary64)) #s(literal 15/8 binary64)) (pow.f64 x #s(literal 6 binary64))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 (*.f64 #s(literal 450 binary64) (*.f64 y y)) (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 z z (*.f64 x x)))) (-.f64 (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 (fma.f64 (*.f64 #s(literal -101250 binary64) (*.f64 y y)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (fma.f64 z z (*.f64 x x)) #s(literal 3 binary64)) #s(literal 729000000 binary64)))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 z z (*.f64 x x)))) #s(literal 450 binary64))) (*.f64 y y) (-.f64 (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 45562500 binary64) (*.f64 y y)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)) #s(literal 5 binary64)))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (fma.f64 z z (*.f64 x x)) #s(literal 3 binary64)) #s(literal 729000000 binary64)))) #s(literal -101250 binary64))) (*.f64 y y) (*.f64 (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 z z (*.f64 x x)))) #s(literal 450 binary64))) (*.f64 y y) (-.f64 (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (*.f64 #s(literal 450 binary64) (*.f64 y y)) (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 z z (*.f64 x x)))) (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) x))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (fma.f64 (*.f64 #s(literal -101250 binary64) (*.f64 y y)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (fma.f64 z z (*.f64 x x)) #s(literal 3 binary64)) #s(literal 729000000 binary64)))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 z z (*.f64 x x)))) #s(literal 450 binary64))) (*.f64 y y) (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) x))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 45562500 binary64) (*.f64 y y)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)) #s(literal 5 binary64)))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (fma.f64 z z (*.f64 x x)) #s(literal 3 binary64)) #s(literal 729000000 binary64)))) #s(literal -101250 binary64))) (*.f64 y y) (*.f64 (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 z z (*.f64 x x)))) #s(literal 450 binary64))) (*.f64 y y) (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) x))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (+ (* 15 (/ (pow y 2) x)) (* 30 x))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (fma.f64 (/.f64 (*.f64 y y) x) #s(literal 15 binary64) (*.f64 #s(literal 30 binary64) x)))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (+ (* 30 x) (* (pow y 2) (+ (* -15/4 (/ (pow y 2) (pow x 3))) (* 15 (/ 1 x)))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (fma.f64 (fma.f64 (*.f64 y (/.f64 y (pow.f64 x #s(literal 3 binary64)))) #s(literal -15/4 binary64) (/.f64 #s(literal 15 binary64) x)) (*.f64 y y) (*.f64 #s(literal 30 binary64) x)))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (+ (* 30 x) (* (pow y 2) (+ (* (pow y 2) (- (* 15/8 (/ (pow y 2) (pow x 5))) (* 15/4 (/ 1 (pow x 3))))) (* 15 (/ 1 x)))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (fma.f64 (fma.f64 (fma.f64 (*.f64 y (/.f64 y (pow.f64 x #s(literal 5 binary64)))) #s(literal 15/8 binary64) (/.f64 #s(literal -15/4 binary64) (pow.f64 x #s(literal 3 binary64)))) (*.f64 y y) (/.f64 #s(literal 15 binary64) x)) (*.f64 y y) (*.f64 #s(literal 30 binary64) x)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
#s(approx (* -30 y) #s(hole binary64 (* -30 y)))
#s(approx (* -30 y) (*.f64 #s(literal -30 binary64) y))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64)) (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (fma.f64 (*.f64 #s(literal -450 binary64) y) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 30 binary64))) y (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -4500 binary64) y) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) y (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 30 binary64))) y (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
#s(approx (sin (* 30 y)) #s(hole binary64 (* 30 y)))
#s(approx (sin (* 30 y)) (*.f64 y #s(literal 30 binary64)))
#s(approx (sin (* 30 y)) #s(hole binary64 (* y (+ 30 (* -4500 (pow y 2))))))
#s(approx (sin (* 30 y)) (*.f64 (fma.f64 #s(literal -4500 binary64) (*.f64 y y) #s(literal 30 binary64)) y))
#s(approx (sin (* 30 y)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* 202500 (pow y 2)) 4500))))))
#s(approx (sin (* 30 y)) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 202500 binary64) (*.f64 y y)) #s(literal 4500 binary64)) (*.f64 y y) #s(literal 30 binary64)) y))
#s(approx (sin (* 30 y)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* (pow y 2) (+ 202500 (* -30375000/7 (pow y 2)))) 4500))))))
#s(approx (sin (* 30 y)) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -30375000/7 binary64) (*.f64 y y) #s(literal 202500 binary64)) y) y) #s(literal 4500 binary64)) (pow.f64 y #s(literal 3 binary64)) (*.f64 y #s(literal 30 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- 30 (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)) y))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 z z (*.f64 x x)) (*.f64 y y)) (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y))) y))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 z z (*.f64 x x)) (*.f64 y y)) #s(literal 30 binary64))) (/.f64 #s(literal 25 binary64) y)) y))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y #s(literal 30 binary64)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 z z (*.f64 x x)) (*.f64 y y)) #s(literal 30 binary64)) y))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 z z (*.f64 x x)) (*.f64 y y)) #s(literal 30 binary64))) y))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (+.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 z z (*.f64 x x)) (*.f64 y y)) #s(literal 30 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (fma.f64 z z (*.f64 x x)) #s(literal 3 binary64)) #s(literal 729000000 binary64)) (pow.f64 y #s(literal 6 binary64))) #s(literal 1/388800000 binary64))) y))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* y (+ 30 (* 15 (/ (pow x 2) (pow y 2)))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (*.f64 (fma.f64 (/.f64 (/.f64 (*.f64 x x) y) y) #s(literal 15 binary64) #s(literal 30 binary64)) y))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (* 15 (/ (pow x 2) (pow y 2))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (*.f64 (fma.f64 (/.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 y #s(literal 4 binary64))) #s(literal -15/4 binary64) (fma.f64 (/.f64 (/.f64 (*.f64 x x) y) y) #s(literal 15 binary64) #s(literal 30 binary64))) y))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (+ (* 15/8 (/ (pow x 6) (pow y 6))) (* 15 (/ (pow x 2) (pow y 2)))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (*.f64 (+.f64 (fma.f64 (/.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 y #s(literal 4 binary64))) #s(literal -15/4 binary64) (fma.f64 (/.f64 (/.f64 (*.f64 x x) y) y) #s(literal 15 binary64) #s(literal 30 binary64))) (/.f64 (*.f64 (pow.f64 x #s(literal 6 binary64)) #s(literal 15/8 binary64)) (pow.f64 y #s(literal 6 binary64)))) y))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow y 2))) (* 900 (/ (pow z 2) (pow y 2))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 (/.f64 #s(literal 900 binary64) y) (/.f64 (fma.f64 z z (*.f64 x x)) y) #s(literal 900 binary64)) (*.f64 y y)))
#s(approx (sin (* 30 y)) #s(hole binary64 (sin (* 30 y))))
#s(approx (sin (* 30 y)) (sin.f64 (*.f64 y #s(literal 30 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* 25 (/ 1 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (neg.f64 y) (+.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 30 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) y)) 25) y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (neg.f64 y) (-.f64 #s(literal 30 binary64) (/.f64 (-.f64 (/.f64 (*.f64 #s(literal -15 binary64) (fma.f64 z z (*.f64 x x))) y) #s(literal 25 binary64)) y))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))) y)) 25) y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (neg.f64 y) (-.f64 #s(literal 30 binary64) (/.f64 (fma.f64 (/.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)) #s(literal 2 binary64)) (*.f64 y y)) #s(literal -1/216000 binary64) (*.f64 #s(literal 15 binary64) (fma.f64 z z (*.f64 x x)))) y) #s(literal -1 binary64) #s(literal -25 binary64)) y))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (neg.f64 y) (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 z z (*.f64 x x)) (*.f64 y y)) #s(literal 30 binary64))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (neg.f64 y) (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 z z (*.f64 x x)) (*.f64 y y)) #s(literal 30 binary64)))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (neg.f64 y) (+.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 z z (*.f64 x x)) (*.f64 y y)) #s(literal 30 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (fma.f64 z z (*.f64 x x)) #s(literal 3 binary64)) #s(literal 729000000 binary64)) (pow.f64 y #s(literal 6 binary64))) #s(literal 1/388800000 binary64)))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (*.f64 #s(literal -30 binary64) y))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -1 (* y (+ 30 (* 15 (/ (pow x 2) (pow y 2))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (*.f64 (neg.f64 y) (fma.f64 (/.f64 (/.f64 (*.f64 x x) y) y) #s(literal 15 binary64) #s(literal 30 binary64))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (* 15 (/ (pow x 2) (pow y 2)))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (*.f64 (neg.f64 y) (fma.f64 (/.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 y #s(literal 4 binary64))) #s(literal -15/4 binary64) (fma.f64 (/.f64 (/.f64 (*.f64 x x) y) y) #s(literal 15 binary64) #s(literal 30 binary64)))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (+ (* 15/8 (/ (pow x 6) (pow y 6))) (* 15 (/ (pow x 2) (pow y 2))))))))))
#s(approx (sqrt (+ (* (* -30 y) (* -30 y)) (* (* -30 x) (* -30 x)))) (*.f64 (neg.f64 y) (+.f64 (fma.f64 (/.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 y #s(literal 4 binary64))) #s(literal -15/4 binary64) (fma.f64 (/.f64 (/.f64 (*.f64 x x) y) y) #s(literal 15 binary64) #s(literal 30 binary64))) (/.f64 (*.f64 (pow.f64 x #s(literal 6 binary64)) #s(literal 15/8 binary64)) (pow.f64 y #s(literal 6 binary64))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 (*.f64 #s(literal 450 binary64) (*.f64 z z)) (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 y y (*.f64 x x)))) (-.f64 (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 (fma.f64 (*.f64 #s(literal -101250 binary64) (*.f64 z z)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (fma.f64 y y (*.f64 x x)) #s(literal 3 binary64)) #s(literal 729000000 binary64)))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 y y (*.f64 x x)))) #s(literal 450 binary64))) (*.f64 z z) (-.f64 (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5)))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 45562500 binary64) (*.f64 z z)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) #s(literal 5 binary64)))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (fma.f64 y y (*.f64 x x)) #s(literal 3 binary64)) #s(literal 729000000 binary64)))) #s(literal -101250 binary64))) (*.f64 z z) (*.f64 (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 y y (*.f64 x x)))) #s(literal 450 binary64))) (*.f64 z z) (-.f64 (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (*.f64 #s(literal 450 binary64) (*.f64 z z)) (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 y y (*.f64 x x)))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (fma.f64 (*.f64 #s(literal -101250 binary64) (*.f64 z z)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (fma.f64 y y (*.f64 x x)) #s(literal 3 binary64)) #s(literal 729000000 binary64)))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 y y (*.f64 x x)))) #s(literal 450 binary64))) (*.f64 z z) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5))))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 45562500 binary64) (*.f64 z z)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) #s(literal 5 binary64)))) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (fma.f64 y y (*.f64 x x)) #s(literal 3 binary64)) #s(literal 729000000 binary64)))) #s(literal -101250 binary64))) (*.f64 z z) (*.f64 (sqrt.f64 (/.f64 #s(literal 1/900 binary64) (fma.f64 y y (*.f64 x x)))) #s(literal 450 binary64))) (*.f64 z z) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (fma.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (fma.f64 (*.f64 #s(literal -450 binary64) z) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 30 binary64))) z (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y))))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -4500 binary64) z) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64))))) z (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 30 binary64))) z (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
#s(approx (cos (* -30 z)) #s(hole binary64 1))
#s(approx (cos (* -30 z)) #s(literal 1 binary64))
#s(approx (cos (* -30 z)) #s(hole binary64 (+ 1 (* -450 (pow z 2)))))
#s(approx (cos (* -30 z)) (fma.f64 #s(literal -450 binary64) (*.f64 z z) #s(literal 1 binary64)))
#s(approx (cos (* -30 z)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* 33750 (pow z 2)) 450)))))
#s(approx (cos (* -30 z)) (fma.f64 (-.f64 (*.f64 #s(literal 33750 binary64) (*.f64 z z)) #s(literal 450 binary64)) (*.f64 z z) #s(literal 1 binary64)))
#s(approx (cos (* -30 z)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* (pow z 2) (+ 33750 (* -1012500 (pow z 2)))) 450)))))
#s(approx (cos (* -30 z)) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1012500 binary64) (*.f64 z z) #s(literal 33750 binary64)) z) z) #s(literal 450 binary64)) (*.f64 z z) #s(literal 1 binary64)))
#s(approx (sin (* 30 z)) #s(hole binary64 (* 30 z)))
#s(approx (sin (* 30 z)) (*.f64 z #s(literal 30 binary64)))
#s(approx (sin (* 30 z)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* 30 z)) (*.f64 (fma.f64 #s(literal -4500 binary64) (*.f64 z z) #s(literal 30 binary64)) z))
#s(approx (sin (* 30 z)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* 30 z)) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 202500 binary64) (*.f64 z z)) #s(literal 4500 binary64)) (*.f64 z z) #s(literal 30 binary64)) z))
#s(approx (sin (* 30 z)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (sin (* 30 z)) (fma.f64 (pow.f64 z #s(literal 3 binary64)) (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -30375000/7 binary64) (*.f64 z z) #s(literal 202500 binary64)) z) z) #s(literal 4500 binary64)) (*.f64 z #s(literal 30 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z #s(literal 30 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- 30 (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)) z))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z)) (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z))) z))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z)) #s(literal 30 binary64))) (/.f64 #s(literal 25 binary64) z)) z))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z #s(literal 30 binary64)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z)) #s(literal 30 binary64)) z))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z)) #s(literal 30 binary64))) z))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (+.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z)) #s(literal 30 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (fma.f64 y y (*.f64 x x)) #s(literal 3 binary64)) #s(literal 729000000 binary64)) (pow.f64 z #s(literal 6 binary64))) #s(literal 1/388800000 binary64))) z))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow z 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow z 2))) (* 900 (/ (pow y 2) (pow z 2))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 (/.f64 #s(literal 900 binary64) z) (/.f64 (fma.f64 y y (*.f64 x x)) z) #s(literal 900 binary64)) (*.f64 z z)))
#s(approx (cos (* -30 z)) #s(hole binary64 (cos (* -30 z))))
#s(approx (cos (* -30 z)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))
#s(approx (sin (* 30 z)) #s(hole binary64 (sin (* 30 z))))
#s(approx (sin (* 30 z)) (sin.f64 (*.f64 z #s(literal 30 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* 25 (/ 1 z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (neg.f64 z) (+.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 30 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) z)) 25) z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (neg.f64 z) (-.f64 #s(literal 30 binary64) (/.f64 (-.f64 (/.f64 (*.f64 #s(literal -15 binary64) (fma.f64 y y (*.f64 x x))) z) #s(literal 25 binary64)) z))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))) z)) 25) z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (neg.f64 z) (-.f64 #s(literal 30 binary64) (/.f64 (fma.f64 (/.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) #s(literal 2 binary64)) (*.f64 z z)) #s(literal -1/216000 binary64) (*.f64 #s(literal 15 binary64) (fma.f64 y y (*.f64 x x)))) z) #s(literal -1 binary64) #s(literal -25 binary64)) z))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (neg.f64 z) (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z)) #s(literal 30 binary64))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z)) #s(literal 30 binary64)))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (neg.f64 z) (+.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 #s(literal 15 binary64) (/.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z)) #s(literal 30 binary64))) (*.f64 (/.f64 (*.f64 (pow.f64 (fma.f64 y y (*.f64 x x)) #s(literal 3 binary64)) #s(literal 729000000 binary64)) (pow.f64 z #s(literal 6 binary64))) #s(literal 1/388800000 binary64)))))

rewrite144.0ms (1.5%)

Memory
4.3MiB live, 150.3MiB allocated; 25ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
071792
0108792
1450741
03686710
Stop Event
iter limit
iter limit
node limit
iter limit
Counts
26 → 222
Calls
Call 1
Inputs
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x)))
(hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x))
(*.f64 #s(literal -30 binary64) x)
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))) #s(literal 25 binary64))
(sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y))
(*.f64 #s(literal -30 binary64) y)
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64))
(sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
#s(approx (cos (* -30 z)) #s(literal 1 binary64))
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
(cos.f64 (*.f64 #s(literal -30 binary64) z))
Outputs
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))) #s(literal 2 binary64)) #s(literal 625 binary64))) (neg.f64 (+.f64 #s(literal 25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))) #s(literal 3 binary64)) #s(literal 15625 binary64))) (neg.f64 (fma.f64 #s(literal 25 binary64) (+.f64 #s(literal 25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y)))) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))) #s(literal 2 binary64)) #s(literal 625 binary64)) (+.f64 #s(literal 25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y)))))
(/.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))) #s(literal 3 binary64)) #s(literal 15625 binary64)) (fma.f64 #s(literal 25 binary64) (+.f64 #s(literal 25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y)))) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))) #s(literal 2 binary64))))
(-.f64 (/.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))) #s(literal 2 binary64)) (+.f64 #s(literal 25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))))) (/.f64 #s(literal 625 binary64) (+.f64 #s(literal 25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))))))
(-.f64 (/.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))) #s(literal 3 binary64)) (fma.f64 #s(literal 25 binary64) (+.f64 #s(literal 25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y)))) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))) #s(literal 2 binary64)))) (/.f64 #s(literal 15625 binary64) (fma.f64 #s(literal 25 binary64) (+.f64 #s(literal 25 binary64) #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y)))) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))) #s(literal 2 binary64)))))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y)))
(*.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) #s(literal 1/4 binary64)) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) #s(literal 1/4 binary64)))
(pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) #s(literal 1/2 binary64))
(/.f64 (sqrt.f64 (-.f64 (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 4 binary64)) (*.f64 #s(literal 810000 binary64) (pow.f64 x #s(literal 4 binary64))))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (-.f64 (*.f64 y y) (*.f64 x x)))))
(/.f64 (hypot.f64 (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 3 binary64))) (sqrt.f64 (fma.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (-.f64 (*.f64 x x) (*.f64 y y))) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 4 binary64)))))
(sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(hypot.f64 (*.f64 (fabs.f64 x) #s(literal -30 binary64)) (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))))
(hypot.f64 (*.f64 (fabs.f64 x) #s(literal -30 binary64)) (fabs.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))))
(hypot.f64 (*.f64 (fabs.f64 x) #s(literal -30 binary64)) (exp.f64 (log.f64 (*.f64 y #s(literal 30 binary64)))))
(hypot.f64 (*.f64 (fabs.f64 x) #s(literal -30 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 1 binary64)))
(hypot.f64 (*.f64 (fabs.f64 x) #s(literal -30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))
(hypot.f64 (*.f64 (fabs.f64 x) #s(literal -30 binary64)) (*.f64 #s(literal -30 binary64) y))
(hypot.f64 (*.f64 (fabs.f64 x) #s(literal -30 binary64)) (*.f64 y #s(literal 30 binary64)))
(hypot.f64 (*.f64 #s(literal -30 binary64) (fabs.f64 x)) (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))))
(hypot.f64 (*.f64 #s(literal -30 binary64) (fabs.f64 x)) (fabs.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))))
(hypot.f64 (*.f64 #s(literal -30 binary64) (fabs.f64 x)) (exp.f64 (log.f64 (*.f64 y #s(literal 30 binary64)))))
(hypot.f64 (*.f64 #s(literal -30 binary64) (fabs.f64 x)) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 1 binary64)))
(hypot.f64 (*.f64 #s(literal -30 binary64) (fabs.f64 x)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))
(hypot.f64 (*.f64 #s(literal -30 binary64) (fabs.f64 x)) (*.f64 #s(literal -30 binary64) y))
(hypot.f64 (*.f64 #s(literal -30 binary64) (fabs.f64 x)) (*.f64 y #s(literal 30 binary64)))
(hypot.f64 (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) (*.f64 (fabs.f64 x) #s(literal -30 binary64)))
(hypot.f64 (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) (*.f64 #s(literal -30 binary64) (fabs.f64 x)))
(hypot.f64 (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))))
(hypot.f64 (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))))
(hypot.f64 (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))))
(hypot.f64 (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 1 binary64)))
(hypot.f64 (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))
(hypot.f64 (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) (*.f64 #s(literal -30 binary64) x))
(hypot.f64 (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))
(hypot.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))))
(hypot.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (fabs.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))))
(hypot.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (exp.f64 (log.f64 (*.f64 y #s(literal 30 binary64)))))
(hypot.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 1 binary64)))
(hypot.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))
(hypot.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (*.f64 #s(literal -30 binary64) y))
(hypot.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64)))
(hypot.f64 (fabs.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) (*.f64 (fabs.f64 x) #s(literal -30 binary64)))
(hypot.f64 (fabs.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) (*.f64 #s(literal -30 binary64) (fabs.f64 x)))
(hypot.f64 (fabs.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))))
(hypot.f64 (fabs.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))))
(hypot.f64 (fabs.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))))
(hypot.f64 (fabs.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 1 binary64)))
(hypot.f64 (fabs.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))
(hypot.f64 (fabs.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) (*.f64 #s(literal -30 binary64) x))
(hypot.f64 (fabs.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))
(hypot.f64 (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))))
(hypot.f64 (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (fabs.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))))
(hypot.f64 (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (exp.f64 (log.f64 (*.f64 y #s(literal 30 binary64)))))
(hypot.f64 (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 1 binary64)))
(hypot.f64 (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))
(hypot.f64 (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (*.f64 #s(literal -30 binary64) y))
(hypot.f64 (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64)))
(hypot.f64 (exp.f64 (log.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (fabs.f64 x) #s(literal -30 binary64)))
(hypot.f64 (exp.f64 (log.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 #s(literal -30 binary64) (fabs.f64 x)))
(hypot.f64 (exp.f64 (log.f64 (*.f64 y #s(literal 30 binary64)))) (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))))
(hypot.f64 (exp.f64 (log.f64 (*.f64 y #s(literal 30 binary64)))) (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))))
(hypot.f64 (exp.f64 (log.f64 (*.f64 y #s(literal 30 binary64)))) (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))))
(hypot.f64 (exp.f64 (log.f64 (*.f64 y #s(literal 30 binary64)))) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 1 binary64)))
(hypot.f64 (exp.f64 (log.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))
(hypot.f64 (exp.f64 (log.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 #s(literal -30 binary64) x))
(hypot.f64 (exp.f64 (log.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 #s(literal 30 binary64) x))
(hypot.f64 (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))))
(hypot.f64 (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) (fabs.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))))
(hypot.f64 (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) (exp.f64 (log.f64 (*.f64 y #s(literal 30 binary64)))))
(hypot.f64 (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 1 binary64)))
(hypot.f64 (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))
(hypot.f64 (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal -30 binary64) y))
(hypot.f64 (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 y #s(literal 30 binary64)))
(hypot.f64 (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 1 binary64)) (*.f64 (fabs.f64 x) #s(literal -30 binary64)))
(hypot.f64 (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 1 binary64)) (*.f64 #s(literal -30 binary64) (fabs.f64 x)))
(hypot.f64 (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 1 binary64)) (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))))
(hypot.f64 (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 1 binary64)) (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))))
(hypot.f64 (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 1 binary64)) (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))))
(hypot.f64 (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 1 binary64)))
(hypot.f64 (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 1 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))
(hypot.f64 (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 1 binary64)) (*.f64 #s(literal -30 binary64) x))
(hypot.f64 (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 1 binary64)) (*.f64 #s(literal 30 binary64) x))
(hypot.f64 (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 1 binary64)) (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))))
(hypot.f64 (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 1 binary64)) (fabs.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))))
(hypot.f64 (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 1 binary64)) (exp.f64 (log.f64 (*.f64 y #s(literal 30 binary64)))))
(hypot.f64 (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 1 binary64)))
(hypot.f64 (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 1 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))
(hypot.f64 (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 1 binary64)) (*.f64 #s(literal -30 binary64) y))
(hypot.f64 (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 1 binary64)) (*.f64 y #s(literal 30 binary64)))
(hypot.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal -30 binary64)))
(hypot.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 #s(literal -30 binary64) (fabs.f64 x)))
(hypot.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))))
(hypot.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))))
(hypot.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))))
(hypot.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 1 binary64)))
(hypot.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))
(hypot.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 #s(literal -30 binary64) x))
(hypot.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))
(hypot.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))))
(hypot.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (fabs.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))))
(hypot.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (exp.f64 (log.f64 (*.f64 y #s(literal 30 binary64)))))
(hypot.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 1 binary64)))
(hypot.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))
(hypot.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 #s(literal -30 binary64) y))
(hypot.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))
(hypot.f64 (*.f64 #s(literal -30 binary64) x) (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))))
(hypot.f64 (*.f64 #s(literal -30 binary64) x) (fabs.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))))
(hypot.f64 (*.f64 #s(literal -30 binary64) x) (exp.f64 (log.f64 (*.f64 y #s(literal 30 binary64)))))
(hypot.f64 (*.f64 #s(literal -30 binary64) x) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 1 binary64)))
(hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))
(hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))
(hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 y #s(literal 30 binary64)))
(hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 (fabs.f64 x) #s(literal -30 binary64)))
(hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) (fabs.f64 x)))
(hypot.f64 (*.f64 #s(literal -30 binary64) y) (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))))
(hypot.f64 (*.f64 #s(literal -30 binary64) y) (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))))
(hypot.f64 (*.f64 #s(literal -30 binary64) y) (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))))
(hypot.f64 (*.f64 #s(literal -30 binary64) y) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 1 binary64)))
(hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))
(hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))
(hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal 30 binary64) x))
(hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal -30 binary64)))
(hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal -30 binary64) (fabs.f64 x)))
(hypot.f64 (*.f64 y #s(literal 30 binary64)) (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))))
(hypot.f64 (*.f64 y #s(literal 30 binary64)) (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))))
(hypot.f64 (*.f64 y #s(literal 30 binary64)) (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))))
(hypot.f64 (*.f64 y #s(literal 30 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 1 binary64)))
(hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))
(hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal -30 binary64) x))
(hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))
(hypot.f64 (*.f64 #s(literal 30 binary64) x) (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))))
(hypot.f64 (*.f64 #s(literal 30 binary64) x) (fabs.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))))
(hypot.f64 (*.f64 #s(literal 30 binary64) x) (exp.f64 (log.f64 (*.f64 y #s(literal 30 binary64)))))
(hypot.f64 (*.f64 #s(literal 30 binary64) x) (pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 1 binary64)))
(hypot.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))
(hypot.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal -30 binary64) y))
(hypot.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 y #s(literal 30 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) #s(literal 1/2 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 2 binary64)) #s(literal 625 binary64))) (neg.f64 (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))))
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 3 binary64)) #s(literal 15625 binary64))) (neg.f64 (fma.f64 #s(literal 25 binary64) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 2 binary64)) #s(literal 625 binary64)) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)))
(/.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 3 binary64)) #s(literal 15625 binary64)) (fma.f64 #s(literal 25 binary64) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 2 binary64))))
(-.f64 (/.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 2 binary64)) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))) (/.f64 #s(literal 625 binary64) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))))
(-.f64 (/.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 3 binary64)) (fma.f64 #s(literal 25 binary64) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 2 binary64)))) (/.f64 #s(literal 15625 binary64) (fma.f64 #s(literal 25 binary64) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 2 binary64)))))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x))
(*.f64 (neg.f64 x) #s(literal 30 binary64))
(*.f64 #s(literal -30 binary64) x)
(*.f64 #s(literal 30 binary64) (neg.f64 x))
(*.f64 x #s(literal -30 binary64))
(neg.f64 (*.f64 #s(literal 30 binary64) x))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(/.f64 (neg.f64 (-.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) #s(literal 625 binary64))) (neg.f64 (+.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64))))
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) #s(literal 3/2 binary64)) #s(literal 15625 binary64))) (neg.f64 (fma.f64 #s(literal 25 binary64) (+.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))))
(/.f64 (-.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) #s(literal 625 binary64)) (+.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)))
(/.f64 (-.f64 (pow.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) #s(literal 3/2 binary64)) #s(literal 15625 binary64)) (fma.f64 #s(literal 25 binary64) (+.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))))
(-.f64 (/.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (+.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64))) (/.f64 #s(literal 625 binary64) (+.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64))))
(-.f64 (/.f64 (pow.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) #s(literal 3/2 binary64)) (fma.f64 #s(literal 25 binary64) (+.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))) (/.f64 #s(literal 15625 binary64) (fma.f64 #s(literal 25 binary64) (+.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))))
(-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64))
(*.f64 (pow.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) #s(literal 1/4 binary64)) (pow.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) #s(literal 1/4 binary64)))
(pow.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) #s(literal 1/2 binary64))
(sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))
(exp.f64 (*.f64 (log.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 1/2 binary64)))
(*.f64 (neg.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))) (neg.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))))
(*.f64 (fabs.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))) (fabs.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))))
(*.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))))
(pow.f64 (*.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 1/2 binary64))
(pow.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 2 binary64))
(pow.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) #s(literal 1 binary64))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(sqrt.f64 (*.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 2 binary64)) #s(literal 625 binary64))) (neg.f64 (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64))))
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 3 binary64)) #s(literal 15625 binary64))) (neg.f64 (fma.f64 #s(literal 25 binary64) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 2 binary64)) #s(literal 625 binary64)) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)))
(/.f64 (-.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 3 binary64)) #s(literal 15625 binary64)) (fma.f64 #s(literal 25 binary64) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 2 binary64))))
(-.f64 (/.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 2 binary64)) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64))) (/.f64 #s(literal 625 binary64) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64))))
(-.f64 (/.f64 (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 3 binary64)) (fma.f64 #s(literal 25 binary64) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 2 binary64)))) (/.f64 #s(literal 15625 binary64) (fma.f64 #s(literal 25 binary64) (+.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (pow.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 2 binary64)))))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y))
(*.f64 (neg.f64 y) #s(literal 30 binary64))
(*.f64 #s(literal -30 binary64) y)
(*.f64 y #s(literal -30 binary64))
(*.f64 #s(literal 30 binary64) (neg.f64 y))
(neg.f64 (*.f64 y #s(literal 30 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(/.f64 (neg.f64 (-.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))) #s(literal 625 binary64))) (neg.f64 (+.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64))))
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))) #s(literal 3/2 binary64)) #s(literal 15625 binary64))) (neg.f64 (fma.f64 #s(literal 25 binary64) (+.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))))))
(/.f64 (-.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))) #s(literal 625 binary64)) (+.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)))
(/.f64 (-.f64 (pow.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))) #s(literal 3/2 binary64)) #s(literal 15625 binary64)) (fma.f64 #s(literal 25 binary64) (+.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))))
(-.f64 (/.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))) (+.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64))) (/.f64 #s(literal 625 binary64) (+.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64))))
(-.f64 (/.f64 (pow.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))) #s(literal 3/2 binary64)) (fma.f64 #s(literal 25 binary64) (+.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))))) (/.f64 #s(literal 15625 binary64) (fma.f64 #s(literal 25 binary64) (+.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))))))
(-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64))
(*.f64 (pow.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))) #s(literal 1/4 binary64)) (pow.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))) #s(literal 1/4 binary64)))
(pow.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))) #s(literal 1/2 binary64))
(sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))))
(exp.f64 (*.f64 (log.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 1/2 binary64)))
(*.f64 (neg.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))))) (neg.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))))))
(*.f64 (fabs.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))))) (fabs.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))))))
(*.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))))
(pow.f64 (*.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))) #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 1/2 binary64))
(pow.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 2 binary64))
(pow.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))) #s(literal 1 binary64))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(sqrt.f64 (*.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))) #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
#s(approx (cos (* -30 z)) #s(literal 1 binary64))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (fma.f64 #s(literal -30 binary64) z (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (fma.f64 z #s(literal 30 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (*.f64 #s(literal -30 binary64) z))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))

eval73.0ms (0.8%)

Memory
32.8MiB live, 119.7MiB allocated; 14ms collecting garbage
Compiler

Compiled 40 140 to 1 972 computations (95.1% saved)

prune53.0ms (0.6%)

Memory
-12.3MiB live, 90.0MiB allocated; 15ms collecting garbage
Pruning

20 alts after pruning (20 fresh and 0 done)

PrunedKeptTotal
New44115456
Fresh9514
Picked505
Done000
Total45520475
Accuracy
100.0%
Counts
475 → 20
Alt Table
Click to see full alt table
StatusAccuracyProgram
42.6%
(fmax.f64 (/.f64 (-.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) #s(literal 625 binary64)) (+.f64 #s(literal 25 binary64) (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
37.1%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
27.6%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
52.5%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) #s(approx (sin (* 30 z)) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
25.4%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 x #s(literal 30 binary64) (*.f64 (*.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x)) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
71.6%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) y))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
72.4%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
98.2%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) #s(approx (sin (* 30 z)) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
25.4%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64)) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
32.6%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (sqrt.f64 (*.f64 #s(literal -30 binary64) x)) (sqrt.f64 (*.f64 #s(literal -30 binary64) x)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
33.2%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
29.7%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
29.9%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
30.0%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) #s(approx (sin (* 30 z)) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 202500 binary64) (*.f64 z z)) #s(literal 4500 binary64)) (*.f64 z z) #s(literal 30 binary64)) z))))) #s(literal 1/5 binary64)))
31.5%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) #s(approx (sin (* 30 z)) (*.f64 (fma.f64 #s(literal -4500 binary64) (*.f64 z z) #s(literal 30 binary64)) z))))) #s(literal 1/5 binary64)))
59.1%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) #s(approx (sin (* 30 z)) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
31.5%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (sin (* 30 y)) (*.f64 (fma.f64 #s(literal -4500 binary64) (*.f64 y y) #s(literal 30 binary64)) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
60.0%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (sin (* 30 y)) (*.f64 y #s(literal 30 binary64))) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
29.9%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (neg.f64 y) (+.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 30 binary64)))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
16.1%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal 30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
Compiler

Compiled 5 855 to 1 240 computations (78.8% saved)

regimes121.0ms (1.3%)

Memory
-21.7MiB live, 164.6MiB allocated; 27ms collecting garbage
Counts
60 → 1
Calls
Call 1
Inputs
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (sin (* 30 y)) (*.f64 y #s(literal 30 binary64))) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) #s(approx (sin (* 30 z)) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (sin (* 30 y)) (*.f64 (fma.f64 #s(literal -4500 binary64) (*.f64 y y) #s(literal 30 binary64)) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) #s(approx (sin (* 30 z)) (*.f64 (fma.f64 #s(literal -4500 binary64) (*.f64 z z) #s(literal 30 binary64)) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) #s(approx (sin (* 30 z)) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) #s(approx (sin (* 30 z)) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 202500 binary64) (*.f64 z z)) #s(literal 4500 binary64)) (*.f64 z z) #s(literal 30 binary64)) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal 30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (sin (* 30 y)) (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(approx (sin (* 30 z)) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) #s(approx (sin (* 30 z)) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (neg.f64 y) (+.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 30 binary64)))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64)) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) y))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (neg.f64 y) (+.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 30 binary64)))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (sqrt.f64 (*.f64 #s(literal -30 binary64) x)) (sqrt.f64 (*.f64 #s(literal -30 binary64) x)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64)) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fma.f64 x #s(literal 30 binary64) (*.f64 (*.f64 (/.f64 (fma.f64 z z (*.f64 y y)) x) (/.f64 #s(literal 15 binary64) x)) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (/.f64 (-.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) #s(literal 625 binary64)) (+.f64 #s(literal 25 binary64) (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) y))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (neg.f64 y) (+.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 30 binary64)))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 #s(literal 15 binary64) x) (/.f64 (fma.f64 z z (*.f64 y y)) x) #s(literal 30 binary64)) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) y))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (*.f64 (pow.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))) #s(literal 1/4 binary64)) (pow.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))) #s(literal 1/4 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) #s(approx (sin (* 30 z)) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Calls

7 calls:

19.0ms
(*.f64 z #s(literal 30 binary64))
19.0ms
x
18.0ms
z
18.0ms
(*.f64 x #s(literal 30 binary64))
15.0ms
y
Results
AccuracySegmentsBranch
98.2%1(*.f64 z #s(literal 30 binary64))
98.2%1(*.f64 y #s(literal 30 binary64))
98.2%1(*.f64 x #s(literal 30 binary64))
98.2%1(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
98.2%1x
98.2%1y
98.2%1z
Compiler

Compiled 65 to 55 computations (15.4% saved)

regimes32.0ms (0.3%)

Memory
5.1MiB live, 49.4MiB allocated; 5ms collecting garbage
Counts
13 → 4
Calls
Call 1
Inputs
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (sin (* 30 y)) (*.f64 y #s(literal 30 binary64))) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) #s(approx (sin (* 30 z)) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (sin (* 30 y)) (*.f64 (fma.f64 #s(literal -4500 binary64) (*.f64 y y) #s(literal 30 binary64)) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) #s(approx (sin (* 30 z)) (*.f64 (fma.f64 #s(literal -4500 binary64) (*.f64 z z) #s(literal 30 binary64)) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) #s(approx (sin (* 30 z)) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) #s(approx (sin (* 30 z)) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 202500 binary64) (*.f64 z z)) #s(literal 4500 binary64)) (*.f64 z z) #s(literal 30 binary64)) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal 30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (sin (* 30 y)) (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(approx (sin (* 30 z)) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (sin (* 30 y)) (*.f64 y #s(literal 30 binary64))) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(approx (sin (* 30 z)) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) #s(approx (sin (* 30 z)) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (sin (* 30 y)) (*.f64 y #s(literal 30 binary64))) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
Calls

7 calls:

7.0ms
(*.f64 y #s(literal 30 binary64))
4.0ms
(*.f64 x #s(literal 30 binary64))
4.0ms
z
4.0ms
x
4.0ms
y
Results
AccuracySegmentsBranch
80.5%3(*.f64 z #s(literal 30 binary64))
82.9%4(*.f64 y #s(literal 30 binary64))
76.8%3(*.f64 x #s(literal 30 binary64))
64.7%2(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
76.8%3x
82.9%4y
80.5%3z
Compiler

Compiled 65 to 55 computations (15.4% saved)

regimes8.0ms (0.1%)

Memory
15.1MiB live, 15.1MiB allocated; 0ms collecting garbage
Counts
12 → 3
Calls
Call 1
Inputs
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (sin (* 30 y)) (*.f64 y #s(literal 30 binary64))) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) #s(approx (sin (* 30 z)) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (sin (* 30 y)) (*.f64 (fma.f64 #s(literal -4500 binary64) (*.f64 y y) #s(literal 30 binary64)) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) #s(approx (sin (* 30 z)) (*.f64 (fma.f64 #s(literal -4500 binary64) (*.f64 z z) #s(literal 30 binary64)) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (*.f64 x x)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) #s(approx (sin (* 30 z)) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) #s(approx (sin (* 30 z)) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 202500 binary64) (*.f64 z z)) #s(literal 4500 binary64)) (*.f64 z z) #s(literal 30 binary64)) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal 30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (sin (* 30 y)) (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (sin (* 30 y)) (*.f64 y #s(literal 30 binary64))) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) #s(approx (sin (* 30 z)) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (sin (* 30 y)) (*.f64 y #s(literal 30 binary64))) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
Calls

2 calls:

4.0ms
y
4.0ms
(*.f64 y #s(literal 30 binary64))
Results
AccuracySegmentsBranch
80.8%3(*.f64 y #s(literal 30 binary64))
80.8%3y
Compiler

Compiled 4 to 8 computations (-100% saved)

regimes11.0ms (0.1%)

Memory
-26.0MiB live, 18.9MiB allocated; 5ms collecting garbage
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (sin (* 30 y)) (*.f64 y #s(literal 30 binary64))) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (sin (* 30 y)) (*.f64 y #s(literal 30 binary64))) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
Calls

7 calls:

4.0ms
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
1.0ms
(*.f64 z #s(literal 30 binary64))
1.0ms
(*.f64 x #s(literal 30 binary64))
1.0ms
(*.f64 y #s(literal 30 binary64))
1.0ms
y
Results
AccuracySegmentsBranch
60.0%1(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
60.0%1(*.f64 x #s(literal 30 binary64))
60.0%1x
60.0%1(*.f64 z #s(literal 30 binary64))
60.0%1z
60.0%1(*.f64 y #s(literal 30 binary64))
60.0%1y
Compiler

Compiled 65 to 55 computations (15.4% saved)

bsearch627.0ms (6.6%)

Memory
29.6MiB live, 190.1MiB allocated; 848ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
narrow-enough
Steps
TimeLeftRight
550.0ms
1.7801250938172934e+63
3.3776417286645475e+70
22.0ms
1.8528523835081295e-296
3.5678121199168103e-296
44.0ms
-6.181893582304909e+26
-2.568353362529162e+25
Samples
577.0ms296×0valid
14.0ms12×2valid
8.0ms12×1valid
Compiler

Compiled 3 114 to 1 963 computations (37% saved)

Precisions
Click to see histograms. Total time spent on operations: 588.0ms
const: 489.0ms (83.2% of total)
ival-sin: 30.0ms (5.1% of total)
ival-cos: 24.0ms (4.1% of total)
ival-mult: 16.0ms (2.7% of total)
ival-pow2: 9.0ms (1.5% of total)
ival-add: 6.0ms (1% of total)
adjust: 4.0ms (0.7% of total)
ival-sub: 3.0ms (0.5% of total)
ival-fmax: 2.0ms (0.3% of total)
ival-sqrt: 2.0ms (0.3% of total)
ival-fabs: 2.0ms (0.3% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

bsearch72.0ms (0.8%)

Memory
3.7MiB live, 90.6MiB allocated; 16ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
2.0ms
1.7801250938172934e+63
3.3776417286645475e+70
65.0ms
-4.578969494171053e+56
-3.4982551655260026e+51
Samples
45.0ms134×0valid
7.0ms2valid
5.0ms1valid
Compiler

Compiled 2 828 to 1 800 computations (36.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 48.0ms
ival-cos: 12.0ms (25% of total)
ival-sin: 12.0ms (25% of total)
adjust: 5.0ms (10.4% of total)
ival-mult: 5.0ms (10.4% of total)
ival-pow2: 4.0ms (8.3% of total)
ival-add: 3.0ms (6.2% of total)
const: 2.0ms (4.2% of total)
ival-sub: 2.0ms (4.2% of total)
ival-fmax: 1.0ms (2.1% of total)
ival-sqrt: 1.0ms (2.1% of total)
ival-fabs: 1.0ms (2.1% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

simplify67.0ms (0.7%)

Memory
-28.0MiB live, 72.7MiB allocated; 20ms collecting garbage
Iterations

Useful iterations: 3 (0.0ms)

IterNodesCost
084639
1146639
2322639
3899623
42548623
57248623
Stop Event
node limit
Calls
Call 1
Inputs
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) #s(approx (sin (* 30 z)) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(if (<=.f64 y #s(literal -480000000000000009126805504 binary64)) (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (sin (* 30 y)) (*.f64 y #s(literal 30 binary64))) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) (if (<=.f64 y #s(literal 6258848418336639/184083777009901148951480851536796132722480842643692193047992403105518260024832986247893480778145316885626996612988306798242600723265962621432675768974821503362834322867062256922933472871676000378319956942935045907290266298718681990629287025193807090855270922941016369397705979841003229496151404881535205516509184 binary64)) (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(approx (sin (* 30 z)) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) (if (<=.f64 y #s(literal 7000000000000000587693424265451653567214254913760660524200099840 binary64)) (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) #s(approx (sin (* 30 z)) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (sin (* 30 y)) (*.f64 y #s(literal 30 binary64))) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))))))
(if (<=.f64 y #s(literal -17500000000000000519396039778088108581907286668586516480 binary64)) (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (sin (* 30 y)) (*.f64 y #s(literal 30 binary64))) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) (if (<=.f64 y #s(literal 7000000000000000587693424265451653567214254913760660524200099840 binary64)) (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) #s(approx (sin (* 30 z)) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (sin (* 30 y)) (*.f64 y #s(literal 30 binary64))) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (sin (* 30 y)) (*.f64 y #s(literal 30 binary64))) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) #s(approx (sin (* 30 z)) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(if (<=.f64 y #s(literal -480000000000000009126805504 binary64)) (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (sin (* 30 y)) (*.f64 y #s(literal 30 binary64))) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) (if (<=.f64 y #s(literal 6258848418336639/184083777009901148951480851536796132722480842643692193047992403105518260024832986247893480778145316885626996612988306798242600723265962621432675768974821503362834322867062256922933472871676000378319956942935045907290266298718681990629287025193807090855270922941016369397705979841003229496151404881535205516509184 binary64)) (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(approx (sin (* 30 z)) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) (if (<=.f64 y #s(literal 7000000000000000587693424265451653567214254913760660524200099840 binary64)) (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) #s(approx (sin (* 30 z)) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (sin (* 30 y)) (*.f64 y #s(literal 30 binary64))) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))))))
(if (<=.f64 y #s(literal -17500000000000000519396039778088108581907286668586516480 binary64)) (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (sin (* 30 y)) (*.f64 y #s(literal 30 binary64))) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) (if (<=.f64 y #s(literal 7000000000000000587693424265451653567214254913760660524200099840 binary64)) (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) #s(approx (sin (* 30 z)) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (sin (* 30 y)) (*.f64 y #s(literal 30 binary64))) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))))
(if (or (<=.f64 y #s(literal -17500000000000000519396039778088108581907286668586516480 binary64)) (not (<=.f64 y #s(literal 7000000000000000587693424265451653567214254913760660524200099840 binary64)))) (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (sin (* 30 y)) (*.f64 y #s(literal 30 binary64))) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) (fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) #s(approx (sin (* 30 z)) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (sin (* 30 y)) (*.f64 y #s(literal 30 binary64))) #s(approx (cos (* -30 z)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))

derivations347.0ms (3.6%)

Memory
27.9MiB live, 257.8MiB allocated; 40ms collecting garbage
Stop Event
fuel
Compiler

Compiled 639 to 88 computations (86.2% saved)

preprocess48.0ms (0.5%)

Memory
-37.8MiB live, 63.8MiB allocated; 17ms collecting garbage
Compiler

Compiled 1 384 to 238 computations (82.8% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

Loading profile data...