Octave 3.8, oct_fill_randg

Percentage Accurate: 99.8% → 99.8%
Time: 6.1s
Alternatives: 11
Speedup: 1.6×

Specification

?
\[\begin{array}{l} \\ \begin{array}{l} t_0 := a - \frac{1}{3}\\ t\_0 \cdot \left(1 + \frac{1}{\sqrt{9 \cdot t\_0}} \cdot rand\right) \end{array} \end{array} \]
(FPCore (a rand)
 :precision binary64
 (let* ((t_0 (- a (/ 1.0 3.0))))
   (* t_0 (+ 1.0 (* (/ 1.0 (sqrt (* 9.0 t_0))) rand)))))
double code(double a, double rand) {
	double t_0 = a - (1.0 / 3.0);
	return t_0 * (1.0 + ((1.0 / sqrt((9.0 * t_0))) * rand));
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(a, rand)
use fmin_fmax_functions
    real(8), intent (in) :: a
    real(8), intent (in) :: rand
    real(8) :: t_0
    t_0 = a - (1.0d0 / 3.0d0)
    code = t_0 * (1.0d0 + ((1.0d0 / sqrt((9.0d0 * t_0))) * rand))
end function
public static double code(double a, double rand) {
	double t_0 = a - (1.0 / 3.0);
	return t_0 * (1.0 + ((1.0 / Math.sqrt((9.0 * t_0))) * rand));
}
def code(a, rand):
	t_0 = a - (1.0 / 3.0)
	return t_0 * (1.0 + ((1.0 / math.sqrt((9.0 * t_0))) * rand))
function code(a, rand)
	t_0 = Float64(a - Float64(1.0 / 3.0))
	return Float64(t_0 * Float64(1.0 + Float64(Float64(1.0 / sqrt(Float64(9.0 * t_0))) * rand)))
end
function tmp = code(a, rand)
	t_0 = a - (1.0 / 3.0);
	tmp = t_0 * (1.0 + ((1.0 / sqrt((9.0 * t_0))) * rand));
end
code[a_, rand_] := Block[{t$95$0 = N[(a - N[(1.0 / 3.0), $MachinePrecision]), $MachinePrecision]}, N[(t$95$0 * N[(1.0 + N[(N[(1.0 / N[Sqrt[N[(9.0 * t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * rand), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := a - \frac{1}{3}\\
t\_0 \cdot \left(1 + \frac{1}{\sqrt{9 \cdot t\_0}} \cdot rand\right)
\end{array}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 11 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.8% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := a - \frac{1}{3}\\ t\_0 \cdot \left(1 + \frac{1}{\sqrt{9 \cdot t\_0}} \cdot rand\right) \end{array} \end{array} \]
(FPCore (a rand)
 :precision binary64
 (let* ((t_0 (- a (/ 1.0 3.0))))
   (* t_0 (+ 1.0 (* (/ 1.0 (sqrt (* 9.0 t_0))) rand)))))
double code(double a, double rand) {
	double t_0 = a - (1.0 / 3.0);
	return t_0 * (1.0 + ((1.0 / sqrt((9.0 * t_0))) * rand));
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(a, rand)
use fmin_fmax_functions
    real(8), intent (in) :: a
    real(8), intent (in) :: rand
    real(8) :: t_0
    t_0 = a - (1.0d0 / 3.0d0)
    code = t_0 * (1.0d0 + ((1.0d0 / sqrt((9.0d0 * t_0))) * rand))
end function
public static double code(double a, double rand) {
	double t_0 = a - (1.0 / 3.0);
	return t_0 * (1.0 + ((1.0 / Math.sqrt((9.0 * t_0))) * rand));
}
def code(a, rand):
	t_0 = a - (1.0 / 3.0)
	return t_0 * (1.0 + ((1.0 / math.sqrt((9.0 * t_0))) * rand))
function code(a, rand)
	t_0 = Float64(a - Float64(1.0 / 3.0))
	return Float64(t_0 * Float64(1.0 + Float64(Float64(1.0 / sqrt(Float64(9.0 * t_0))) * rand)))
end
function tmp = code(a, rand)
	t_0 = a - (1.0 / 3.0);
	tmp = t_0 * (1.0 + ((1.0 / sqrt((9.0 * t_0))) * rand));
end
code[a_, rand_] := Block[{t$95$0 = N[(a - N[(1.0 / 3.0), $MachinePrecision]), $MachinePrecision]}, N[(t$95$0 * N[(1.0 + N[(N[(1.0 / N[Sqrt[N[(9.0 * t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * rand), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := a - \frac{1}{3}\\
t\_0 \cdot \left(1 + \frac{1}{\sqrt{9 \cdot t\_0}} \cdot rand\right)
\end{array}
\end{array}

Alternative 1: 99.8% accurate, 1.6× speedup?

\[\begin{array}{l} \\ \mathsf{fma}\left(\frac{rand}{\sqrt{\left(a - 0.3333333333333333\right) \cdot 9}}, a - 0.3333333333333333, a - 0.3333333333333333\right) \end{array} \]
(FPCore (a rand)
 :precision binary64
 (fma
  (/ rand (sqrt (* (- a 0.3333333333333333) 9.0)))
  (- a 0.3333333333333333)
  (- a 0.3333333333333333)))
double code(double a, double rand) {
	return fma((rand / sqrt(((a - 0.3333333333333333) * 9.0))), (a - 0.3333333333333333), (a - 0.3333333333333333));
}
function code(a, rand)
	return fma(Float64(rand / sqrt(Float64(Float64(a - 0.3333333333333333) * 9.0))), Float64(a - 0.3333333333333333), Float64(a - 0.3333333333333333))
end
code[a_, rand_] := N[(N[(rand / N[Sqrt[N[(N[(a - 0.3333333333333333), $MachinePrecision] * 9.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(a - 0.3333333333333333), $MachinePrecision] + N[(a - 0.3333333333333333), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\mathsf{fma}\left(\frac{rand}{\sqrt{\left(a - 0.3333333333333333\right) \cdot 9}}, a - 0.3333333333333333, a - 0.3333333333333333\right)
\end{array}
Derivation
  1. Initial program 99.8%

    \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-*.f64N/A

      \[\leadsto \color{blue}{\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)} \]
    2. lift-+.f64N/A

      \[\leadsto \left(a - \frac{1}{3}\right) \cdot \color{blue}{\left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)} \]
    3. +-commutativeN/A

      \[\leadsto \left(a - \frac{1}{3}\right) \cdot \color{blue}{\left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand + 1\right)} \]
    4. distribute-rgt-inN/A

      \[\leadsto \color{blue}{\left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \cdot \left(a - \frac{1}{3}\right) + 1 \cdot \left(a - \frac{1}{3}\right)} \]
    5. *-lft-identityN/A

      \[\leadsto \left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \cdot \left(a - \frac{1}{3}\right) + \color{blue}{\left(a - \frac{1}{3}\right)} \]
    6. lower-fma.f6499.8

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand, a - \frac{1}{3}, a - \frac{1}{3}\right)} \]
  4. Applied rewrites99.9%

    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{rand}{\sqrt{\left(a - 0.3333333333333333\right) \cdot 9}}, a - 0.3333333333333333, a - 0.3333333333333333\right)} \]
  5. Add Preprocessing

Alternative 2: 91.5% accurate, 2.1× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;rand \leq -1.9 \cdot 10^{+66} \lor \neg \left(rand \leq 1.45 \cdot 10^{+65}\right):\\ \;\;\;\;\left(\sqrt{a} \cdot rand\right) \cdot 0.3333333333333333\\ \mathbf{else}:\\ \;\;\;\;\left(1 - \frac{0.3333333333333333}{a}\right) \cdot a\\ \end{array} \end{array} \]
(FPCore (a rand)
 :precision binary64
 (if (or (<= rand -1.9e+66) (not (<= rand 1.45e+65)))
   (* (* (sqrt a) rand) 0.3333333333333333)
   (* (- 1.0 (/ 0.3333333333333333 a)) a)))
double code(double a, double rand) {
	double tmp;
	if ((rand <= -1.9e+66) || !(rand <= 1.45e+65)) {
		tmp = (sqrt(a) * rand) * 0.3333333333333333;
	} else {
		tmp = (1.0 - (0.3333333333333333 / a)) * a;
	}
	return tmp;
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(a, rand)
use fmin_fmax_functions
    real(8), intent (in) :: a
    real(8), intent (in) :: rand
    real(8) :: tmp
    if ((rand <= (-1.9d+66)) .or. (.not. (rand <= 1.45d+65))) then
        tmp = (sqrt(a) * rand) * 0.3333333333333333d0
    else
        tmp = (1.0d0 - (0.3333333333333333d0 / a)) * a
    end if
    code = tmp
end function
public static double code(double a, double rand) {
	double tmp;
	if ((rand <= -1.9e+66) || !(rand <= 1.45e+65)) {
		tmp = (Math.sqrt(a) * rand) * 0.3333333333333333;
	} else {
		tmp = (1.0 - (0.3333333333333333 / a)) * a;
	}
	return tmp;
}
def code(a, rand):
	tmp = 0
	if (rand <= -1.9e+66) or not (rand <= 1.45e+65):
		tmp = (math.sqrt(a) * rand) * 0.3333333333333333
	else:
		tmp = (1.0 - (0.3333333333333333 / a)) * a
	return tmp
function code(a, rand)
	tmp = 0.0
	if ((rand <= -1.9e+66) || !(rand <= 1.45e+65))
		tmp = Float64(Float64(sqrt(a) * rand) * 0.3333333333333333);
	else
		tmp = Float64(Float64(1.0 - Float64(0.3333333333333333 / a)) * a);
	end
	return tmp
end
function tmp_2 = code(a, rand)
	tmp = 0.0;
	if ((rand <= -1.9e+66) || ~((rand <= 1.45e+65)))
		tmp = (sqrt(a) * rand) * 0.3333333333333333;
	else
		tmp = (1.0 - (0.3333333333333333 / a)) * a;
	end
	tmp_2 = tmp;
end
code[a_, rand_] := If[Or[LessEqual[rand, -1.9e+66], N[Not[LessEqual[rand, 1.45e+65]], $MachinePrecision]], N[(N[(N[Sqrt[a], $MachinePrecision] * rand), $MachinePrecision] * 0.3333333333333333), $MachinePrecision], N[(N[(1.0 - N[(0.3333333333333333 / a), $MachinePrecision]), $MachinePrecision] * a), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;rand \leq -1.9 \cdot 10^{+66} \lor \neg \left(rand \leq 1.45 \cdot 10^{+65}\right):\\
\;\;\;\;\left(\sqrt{a} \cdot rand\right) \cdot 0.3333333333333333\\

\mathbf{else}:\\
\;\;\;\;\left(1 - \frac{0.3333333333333333}{a}\right) \cdot a\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if rand < -1.9000000000000001e66 or 1.45e65 < rand

    1. Initial program 99.5%

      \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
    2. Add Preprocessing
    3. Taylor expanded in rand around inf

      \[\leadsto \color{blue}{\frac{1}{3} \cdot \left(rand \cdot \sqrt{a - \frac{1}{3}}\right)} \]
    4. Step-by-step derivation
      1. Applied rewrites94.1%

        \[\leadsto \color{blue}{\left(0.3333333333333333 \cdot rand\right) \cdot \sqrt{a - 0.3333333333333333}} \]
      2. Taylor expanded in a around inf

        \[\leadsto \frac{1}{3} \cdot \color{blue}{\left(\sqrt{a} \cdot rand\right)} \]
      3. Step-by-step derivation
        1. Applied rewrites91.0%

          \[\leadsto \left(0.3333333333333333 \cdot \sqrt{a}\right) \cdot \color{blue}{rand} \]
        2. Taylor expanded in a around inf

          \[\leadsto \frac{1}{3} \cdot \color{blue}{\left(\sqrt{a} \cdot rand\right)} \]
        3. Step-by-step derivation
          1. Applied rewrites91.0%

            \[\leadsto \left(\sqrt{a} \cdot rand\right) \cdot \color{blue}{0.3333333333333333} \]

          if -1.9000000000000001e66 < rand < 1.45e65

          1. Initial program 100.0%

            \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
          2. Add Preprocessing
          3. Taylor expanded in rand around 0

            \[\leadsto \color{blue}{a - \frac{1}{3}} \]
          4. Step-by-step derivation
            1. Applied rewrites97.1%

              \[\leadsto \color{blue}{a - 0.3333333333333333} \]
            2. Taylor expanded in a around inf

              \[\leadsto a \cdot \color{blue}{\left(1 - \frac{1}{3} \cdot \frac{1}{a}\right)} \]
            3. Step-by-step derivation
              1. Applied rewrites97.1%

                \[\leadsto \left(1 - \frac{0.3333333333333333}{a}\right) \cdot \color{blue}{a} \]
            4. Recombined 2 regimes into one program.
            5. Final simplification94.8%

              \[\leadsto \begin{array}{l} \mathbf{if}\;rand \leq -1.9 \cdot 10^{+66} \lor \neg \left(rand \leq 1.45 \cdot 10^{+65}\right):\\ \;\;\;\;\left(\sqrt{a} \cdot rand\right) \cdot 0.3333333333333333\\ \mathbf{else}:\\ \;\;\;\;\left(1 - \frac{0.3333333333333333}{a}\right) \cdot a\\ \end{array} \]
            6. Add Preprocessing

            Alternative 3: 91.6% accurate, 2.1× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;rand \leq -1.9 \cdot 10^{+66} \lor \neg \left(rand \leq 1.45 \cdot 10^{+65}\right):\\ \;\;\;\;\left(0.3333333333333333 \cdot \sqrt{a}\right) \cdot rand\\ \mathbf{else}:\\ \;\;\;\;\left(1 - \frac{0.3333333333333333}{a}\right) \cdot a\\ \end{array} \end{array} \]
            (FPCore (a rand)
             :precision binary64
             (if (or (<= rand -1.9e+66) (not (<= rand 1.45e+65)))
               (* (* 0.3333333333333333 (sqrt a)) rand)
               (* (- 1.0 (/ 0.3333333333333333 a)) a)))
            double code(double a, double rand) {
            	double tmp;
            	if ((rand <= -1.9e+66) || !(rand <= 1.45e+65)) {
            		tmp = (0.3333333333333333 * sqrt(a)) * rand;
            	} else {
            		tmp = (1.0 - (0.3333333333333333 / a)) * a;
            	}
            	return tmp;
            }
            
            module fmin_fmax_functions
                implicit none
                private
                public fmax
                public fmin
            
                interface fmax
                    module procedure fmax88
                    module procedure fmax44
                    module procedure fmax84
                    module procedure fmax48
                end interface
                interface fmin
                    module procedure fmin88
                    module procedure fmin44
                    module procedure fmin84
                    module procedure fmin48
                end interface
            contains
                real(8) function fmax88(x, y) result (res)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                end function
                real(4) function fmax44(x, y) result (res)
                    real(4), intent (in) :: x
                    real(4), intent (in) :: y
                    res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                end function
                real(8) function fmax84(x, y) result(res)
                    real(8), intent (in) :: x
                    real(4), intent (in) :: y
                    res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                end function
                real(8) function fmax48(x, y) result(res)
                    real(4), intent (in) :: x
                    real(8), intent (in) :: y
                    res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                end function
                real(8) function fmin88(x, y) result (res)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                end function
                real(4) function fmin44(x, y) result (res)
                    real(4), intent (in) :: x
                    real(4), intent (in) :: y
                    res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                end function
                real(8) function fmin84(x, y) result(res)
                    real(8), intent (in) :: x
                    real(4), intent (in) :: y
                    res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                end function
                real(8) function fmin48(x, y) result(res)
                    real(4), intent (in) :: x
                    real(8), intent (in) :: y
                    res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                end function
            end module
            
            real(8) function code(a, rand)
            use fmin_fmax_functions
                real(8), intent (in) :: a
                real(8), intent (in) :: rand
                real(8) :: tmp
                if ((rand <= (-1.9d+66)) .or. (.not. (rand <= 1.45d+65))) then
                    tmp = (0.3333333333333333d0 * sqrt(a)) * rand
                else
                    tmp = (1.0d0 - (0.3333333333333333d0 / a)) * a
                end if
                code = tmp
            end function
            
            public static double code(double a, double rand) {
            	double tmp;
            	if ((rand <= -1.9e+66) || !(rand <= 1.45e+65)) {
            		tmp = (0.3333333333333333 * Math.sqrt(a)) * rand;
            	} else {
            		tmp = (1.0 - (0.3333333333333333 / a)) * a;
            	}
            	return tmp;
            }
            
            def code(a, rand):
            	tmp = 0
            	if (rand <= -1.9e+66) or not (rand <= 1.45e+65):
            		tmp = (0.3333333333333333 * math.sqrt(a)) * rand
            	else:
            		tmp = (1.0 - (0.3333333333333333 / a)) * a
            	return tmp
            
            function code(a, rand)
            	tmp = 0.0
            	if ((rand <= -1.9e+66) || !(rand <= 1.45e+65))
            		tmp = Float64(Float64(0.3333333333333333 * sqrt(a)) * rand);
            	else
            		tmp = Float64(Float64(1.0 - Float64(0.3333333333333333 / a)) * a);
            	end
            	return tmp
            end
            
            function tmp_2 = code(a, rand)
            	tmp = 0.0;
            	if ((rand <= -1.9e+66) || ~((rand <= 1.45e+65)))
            		tmp = (0.3333333333333333 * sqrt(a)) * rand;
            	else
            		tmp = (1.0 - (0.3333333333333333 / a)) * a;
            	end
            	tmp_2 = tmp;
            end
            
            code[a_, rand_] := If[Or[LessEqual[rand, -1.9e+66], N[Not[LessEqual[rand, 1.45e+65]], $MachinePrecision]], N[(N[(0.3333333333333333 * N[Sqrt[a], $MachinePrecision]), $MachinePrecision] * rand), $MachinePrecision], N[(N[(1.0 - N[(0.3333333333333333 / a), $MachinePrecision]), $MachinePrecision] * a), $MachinePrecision]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            \mathbf{if}\;rand \leq -1.9 \cdot 10^{+66} \lor \neg \left(rand \leq 1.45 \cdot 10^{+65}\right):\\
            \;\;\;\;\left(0.3333333333333333 \cdot \sqrt{a}\right) \cdot rand\\
            
            \mathbf{else}:\\
            \;\;\;\;\left(1 - \frac{0.3333333333333333}{a}\right) \cdot a\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if rand < -1.9000000000000001e66 or 1.45e65 < rand

              1. Initial program 99.5%

                \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
              2. Add Preprocessing
              3. Taylor expanded in rand around inf

                \[\leadsto \color{blue}{\frac{1}{3} \cdot \left(rand \cdot \sqrt{a - \frac{1}{3}}\right)} \]
              4. Step-by-step derivation
                1. Applied rewrites94.1%

                  \[\leadsto \color{blue}{\left(0.3333333333333333 \cdot rand\right) \cdot \sqrt{a - 0.3333333333333333}} \]
                2. Taylor expanded in a around inf

                  \[\leadsto \frac{1}{3} \cdot \color{blue}{\left(\sqrt{a} \cdot rand\right)} \]
                3. Step-by-step derivation
                  1. Applied rewrites91.0%

                    \[\leadsto \left(0.3333333333333333 \cdot \sqrt{a}\right) \cdot \color{blue}{rand} \]

                  if -1.9000000000000001e66 < rand < 1.45e65

                  1. Initial program 100.0%

                    \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
                  2. Add Preprocessing
                  3. Taylor expanded in rand around 0

                    \[\leadsto \color{blue}{a - \frac{1}{3}} \]
                  4. Step-by-step derivation
                    1. Applied rewrites97.1%

                      \[\leadsto \color{blue}{a - 0.3333333333333333} \]
                    2. Taylor expanded in a around inf

                      \[\leadsto a \cdot \color{blue}{\left(1 - \frac{1}{3} \cdot \frac{1}{a}\right)} \]
                    3. Step-by-step derivation
                      1. Applied rewrites97.1%

                        \[\leadsto \left(1 - \frac{0.3333333333333333}{a}\right) \cdot \color{blue}{a} \]
                    4. Recombined 2 regimes into one program.
                    5. Final simplification94.8%

                      \[\leadsto \begin{array}{l} \mathbf{if}\;rand \leq -1.9 \cdot 10^{+66} \lor \neg \left(rand \leq 1.45 \cdot 10^{+65}\right):\\ \;\;\;\;\left(0.3333333333333333 \cdot \sqrt{a}\right) \cdot rand\\ \mathbf{else}:\\ \;\;\;\;\left(1 - \frac{0.3333333333333333}{a}\right) \cdot a\\ \end{array} \]
                    6. Add Preprocessing

                    Alternative 4: 67.5% accurate, 2.6× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;rand \leq 8.5 \cdot 10^{+144}:\\ \;\;\;\;\left(1 - \frac{0.3333333333333333}{a}\right) \cdot a\\ \mathbf{else}:\\ \;\;\;\;\frac{\mathsf{fma}\left(a, a, -0.1111111111111111\right)}{0.3333333333333333}\\ \end{array} \end{array} \]
                    (FPCore (a rand)
                     :precision binary64
                     (if (<= rand 8.5e+144)
                       (* (- 1.0 (/ 0.3333333333333333 a)) a)
                       (/ (fma a a -0.1111111111111111) 0.3333333333333333)))
                    double code(double a, double rand) {
                    	double tmp;
                    	if (rand <= 8.5e+144) {
                    		tmp = (1.0 - (0.3333333333333333 / a)) * a;
                    	} else {
                    		tmp = fma(a, a, -0.1111111111111111) / 0.3333333333333333;
                    	}
                    	return tmp;
                    }
                    
                    function code(a, rand)
                    	tmp = 0.0
                    	if (rand <= 8.5e+144)
                    		tmp = Float64(Float64(1.0 - Float64(0.3333333333333333 / a)) * a);
                    	else
                    		tmp = Float64(fma(a, a, -0.1111111111111111) / 0.3333333333333333);
                    	end
                    	return tmp
                    end
                    
                    code[a_, rand_] := If[LessEqual[rand, 8.5e+144], N[(N[(1.0 - N[(0.3333333333333333 / a), $MachinePrecision]), $MachinePrecision] * a), $MachinePrecision], N[(N[(a * a + -0.1111111111111111), $MachinePrecision] / 0.3333333333333333), $MachinePrecision]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    \mathbf{if}\;rand \leq 8.5 \cdot 10^{+144}:\\
                    \;\;\;\;\left(1 - \frac{0.3333333333333333}{a}\right) \cdot a\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;\frac{\mathsf{fma}\left(a, a, -0.1111111111111111\right)}{0.3333333333333333}\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 2 regimes
                    2. if rand < 8.4999999999999998e144

                      1. Initial program 99.8%

                        \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
                      2. Add Preprocessing
                      3. Taylor expanded in rand around 0

                        \[\leadsto \color{blue}{a - \frac{1}{3}} \]
                      4. Step-by-step derivation
                        1. Applied rewrites70.2%

                          \[\leadsto \color{blue}{a - 0.3333333333333333} \]
                        2. Taylor expanded in a around inf

                          \[\leadsto a \cdot \color{blue}{\left(1 - \frac{1}{3} \cdot \frac{1}{a}\right)} \]
                        3. Step-by-step derivation
                          1. Applied rewrites70.2%

                            \[\leadsto \left(1 - \frac{0.3333333333333333}{a}\right) \cdot \color{blue}{a} \]

                          if 8.4999999999999998e144 < rand

                          1. Initial program 99.8%

                            \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
                          2. Add Preprocessing
                          3. Step-by-step derivation
                            1. lift-*.f64N/A

                              \[\leadsto \color{blue}{\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)} \]
                            2. lift--.f64N/A

                              \[\leadsto \color{blue}{\left(a - \frac{1}{3}\right)} \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
                            3. flip--N/A

                              \[\leadsto \color{blue}{\frac{a \cdot a - \frac{1}{3} \cdot \frac{1}{3}}{a + \frac{1}{3}}} \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
                            4. associate-*l/N/A

                              \[\leadsto \color{blue}{\frac{\left(a \cdot a - \frac{1}{3} \cdot \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)}{a + \frac{1}{3}}} \]
                            5. lower-/.f64N/A

                              \[\leadsto \color{blue}{\frac{\left(a \cdot a - \frac{1}{3} \cdot \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)}{a + \frac{1}{3}}} \]
                          4. Applied rewrites76.3%

                            \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(a, a, -0.1111111111111111\right) \cdot \mathsf{fma}\left(0.3333333333333333, \frac{rand}{\sqrt{a - 0.3333333333333333}}, 1\right)}{a + 0.3333333333333333}} \]
                          5. Taylor expanded in rand around 0

                            \[\leadsto \frac{\color{blue}{{a}^{2} - \frac{1}{9}}}{a + \frac{1}{3}} \]
                          6. Step-by-step derivation
                            1. Applied rewrites44.9%

                              \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(a, a, -0.1111111111111111\right)}}{a + 0.3333333333333333} \]
                            2. Taylor expanded in a around 0

                              \[\leadsto \frac{\mathsf{fma}\left(a, a, \frac{-1}{9}\right)}{\color{blue}{\frac{1}{3}}} \]
                            3. Step-by-step derivation
                              1. Applied rewrites45.5%

                                \[\leadsto \frac{\mathsf{fma}\left(a, a, -0.1111111111111111\right)}{\color{blue}{0.3333333333333333}} \]
                            4. Recombined 2 regimes into one program.
                            5. Add Preprocessing

                            Alternative 5: 99.7% accurate, 2.6× speedup?

                            \[\begin{array}{l} \\ \mathsf{fma}\left(0.3333333333333333, \mathsf{fma}\left(\sqrt{a - 0.3333333333333333}, rand, -1\right), a\right) \end{array} \]
                            (FPCore (a rand)
                             :precision binary64
                             (fma 0.3333333333333333 (fma (sqrt (- a 0.3333333333333333)) rand -1.0) a))
                            double code(double a, double rand) {
                            	return fma(0.3333333333333333, fma(sqrt((a - 0.3333333333333333)), rand, -1.0), a);
                            }
                            
                            function code(a, rand)
                            	return fma(0.3333333333333333, fma(sqrt(Float64(a - 0.3333333333333333)), rand, -1.0), a)
                            end
                            
                            code[a_, rand_] := N[(0.3333333333333333 * N[(N[Sqrt[N[(a - 0.3333333333333333), $MachinePrecision]], $MachinePrecision] * rand + -1.0), $MachinePrecision] + a), $MachinePrecision]
                            
                            \begin{array}{l}
                            
                            \\
                            \mathsf{fma}\left(0.3333333333333333, \mathsf{fma}\left(\sqrt{a - 0.3333333333333333}, rand, -1\right), a\right)
                            \end{array}
                            
                            Derivation
                            1. Initial program 99.8%

                              \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
                            2. Add Preprocessing
                            3. Taylor expanded in rand around 0

                              \[\leadsto \color{blue}{\left(a + \frac{1}{3} \cdot \left(rand \cdot \sqrt{a - \frac{1}{3}}\right)\right) - \frac{1}{3}} \]
                            4. Step-by-step derivation
                              1. Applied rewrites99.8%

                                \[\leadsto \color{blue}{\mathsf{fma}\left(0.3333333333333333, \mathsf{fma}\left(\sqrt{a - 0.3333333333333333}, rand, -1\right), a\right)} \]
                              2. Add Preprocessing

                              Alternative 6: 67.5% accurate, 2.8× speedup?

                              \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;rand \leq 8.5 \cdot 10^{+144}:\\ \;\;\;\;a - 0.3333333333333333\\ \mathbf{else}:\\ \;\;\;\;\frac{\mathsf{fma}\left(a, a, -0.1111111111111111\right)}{0.3333333333333333}\\ \end{array} \end{array} \]
                              (FPCore (a rand)
                               :precision binary64
                               (if (<= rand 8.5e+144)
                                 (- a 0.3333333333333333)
                                 (/ (fma a a -0.1111111111111111) 0.3333333333333333)))
                              double code(double a, double rand) {
                              	double tmp;
                              	if (rand <= 8.5e+144) {
                              		tmp = a - 0.3333333333333333;
                              	} else {
                              		tmp = fma(a, a, -0.1111111111111111) / 0.3333333333333333;
                              	}
                              	return tmp;
                              }
                              
                              function code(a, rand)
                              	tmp = 0.0
                              	if (rand <= 8.5e+144)
                              		tmp = Float64(a - 0.3333333333333333);
                              	else
                              		tmp = Float64(fma(a, a, -0.1111111111111111) / 0.3333333333333333);
                              	end
                              	return tmp
                              end
                              
                              code[a_, rand_] := If[LessEqual[rand, 8.5e+144], N[(a - 0.3333333333333333), $MachinePrecision], N[(N[(a * a + -0.1111111111111111), $MachinePrecision] / 0.3333333333333333), $MachinePrecision]]
                              
                              \begin{array}{l}
                              
                              \\
                              \begin{array}{l}
                              \mathbf{if}\;rand \leq 8.5 \cdot 10^{+144}:\\
                              \;\;\;\;a - 0.3333333333333333\\
                              
                              \mathbf{else}:\\
                              \;\;\;\;\frac{\mathsf{fma}\left(a, a, -0.1111111111111111\right)}{0.3333333333333333}\\
                              
                              
                              \end{array}
                              \end{array}
                              
                              Derivation
                              1. Split input into 2 regimes
                              2. if rand < 8.4999999999999998e144

                                1. Initial program 99.8%

                                  \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
                                2. Add Preprocessing
                                3. Taylor expanded in rand around 0

                                  \[\leadsto \color{blue}{a - \frac{1}{3}} \]
                                4. Step-by-step derivation
                                  1. Applied rewrites70.2%

                                    \[\leadsto \color{blue}{a - 0.3333333333333333} \]

                                  if 8.4999999999999998e144 < rand

                                  1. Initial program 99.8%

                                    \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
                                  2. Add Preprocessing
                                  3. Step-by-step derivation
                                    1. lift-*.f64N/A

                                      \[\leadsto \color{blue}{\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)} \]
                                    2. lift--.f64N/A

                                      \[\leadsto \color{blue}{\left(a - \frac{1}{3}\right)} \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
                                    3. flip--N/A

                                      \[\leadsto \color{blue}{\frac{a \cdot a - \frac{1}{3} \cdot \frac{1}{3}}{a + \frac{1}{3}}} \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
                                    4. associate-*l/N/A

                                      \[\leadsto \color{blue}{\frac{\left(a \cdot a - \frac{1}{3} \cdot \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)}{a + \frac{1}{3}}} \]
                                    5. lower-/.f64N/A

                                      \[\leadsto \color{blue}{\frac{\left(a \cdot a - \frac{1}{3} \cdot \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)}{a + \frac{1}{3}}} \]
                                  4. Applied rewrites76.3%

                                    \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(a, a, -0.1111111111111111\right) \cdot \mathsf{fma}\left(0.3333333333333333, \frac{rand}{\sqrt{a - 0.3333333333333333}}, 1\right)}{a + 0.3333333333333333}} \]
                                  5. Taylor expanded in rand around 0

                                    \[\leadsto \frac{\color{blue}{{a}^{2} - \frac{1}{9}}}{a + \frac{1}{3}} \]
                                  6. Step-by-step derivation
                                    1. Applied rewrites44.9%

                                      \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(a, a, -0.1111111111111111\right)}}{a + 0.3333333333333333} \]
                                    2. Taylor expanded in a around 0

                                      \[\leadsto \frac{\mathsf{fma}\left(a, a, \frac{-1}{9}\right)}{\color{blue}{\frac{1}{3}}} \]
                                    3. Step-by-step derivation
                                      1. Applied rewrites45.5%

                                        \[\leadsto \frac{\mathsf{fma}\left(a, a, -0.1111111111111111\right)}{\color{blue}{0.3333333333333333}} \]
                                    4. Recombined 2 regimes into one program.
                                    5. Add Preprocessing

                                    Alternative 7: 98.7% accurate, 3.0× speedup?

                                    \[\begin{array}{l} \\ \mathsf{fma}\left(0.3333333333333333, \mathsf{fma}\left(\sqrt{a}, rand, -1\right), a\right) \end{array} \]
                                    (FPCore (a rand)
                                     :precision binary64
                                     (fma 0.3333333333333333 (fma (sqrt a) rand -1.0) a))
                                    double code(double a, double rand) {
                                    	return fma(0.3333333333333333, fma(sqrt(a), rand, -1.0), a);
                                    }
                                    
                                    function code(a, rand)
                                    	return fma(0.3333333333333333, fma(sqrt(a), rand, -1.0), a)
                                    end
                                    
                                    code[a_, rand_] := N[(0.3333333333333333 * N[(N[Sqrt[a], $MachinePrecision] * rand + -1.0), $MachinePrecision] + a), $MachinePrecision]
                                    
                                    \begin{array}{l}
                                    
                                    \\
                                    \mathsf{fma}\left(0.3333333333333333, \mathsf{fma}\left(\sqrt{a}, rand, -1\right), a\right)
                                    \end{array}
                                    
                                    Derivation
                                    1. Initial program 99.8%

                                      \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in rand around 0

                                      \[\leadsto \color{blue}{\left(a + \frac{1}{3} \cdot \left(rand \cdot \sqrt{a - \frac{1}{3}}\right)\right) - \frac{1}{3}} \]
                                    4. Step-by-step derivation
                                      1. Applied rewrites99.8%

                                        \[\leadsto \color{blue}{\mathsf{fma}\left(0.3333333333333333, \mathsf{fma}\left(\sqrt{a - 0.3333333333333333}, rand, -1\right), a\right)} \]
                                      2. Taylor expanded in a around inf

                                        \[\leadsto \mathsf{fma}\left(\frac{1}{3}, \mathsf{fma}\left(\sqrt{a}, rand, -1\right), a\right) \]
                                      3. Step-by-step derivation
                                        1. Applied rewrites98.6%

                                          \[\leadsto \mathsf{fma}\left(0.3333333333333333, \mathsf{fma}\left(\sqrt{a}, rand, -1\right), a\right) \]
                                        2. Add Preprocessing

                                        Alternative 8: 97.7% accurate, 3.1× speedup?

                                        \[\begin{array}{l} \\ \mathsf{fma}\left(0.3333333333333333, \sqrt{a} \cdot rand, a\right) \end{array} \]
                                        (FPCore (a rand)
                                         :precision binary64
                                         (fma 0.3333333333333333 (* (sqrt a) rand) a))
                                        double code(double a, double rand) {
                                        	return fma(0.3333333333333333, (sqrt(a) * rand), a);
                                        }
                                        
                                        function code(a, rand)
                                        	return fma(0.3333333333333333, Float64(sqrt(a) * rand), a)
                                        end
                                        
                                        code[a_, rand_] := N[(0.3333333333333333 * N[(N[Sqrt[a], $MachinePrecision] * rand), $MachinePrecision] + a), $MachinePrecision]
                                        
                                        \begin{array}{l}
                                        
                                        \\
                                        \mathsf{fma}\left(0.3333333333333333, \sqrt{a} \cdot rand, a\right)
                                        \end{array}
                                        
                                        Derivation
                                        1. Initial program 99.8%

                                          \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
                                        2. Add Preprocessing
                                        3. Taylor expanded in rand around 0

                                          \[\leadsto \color{blue}{\left(a + \frac{1}{3} \cdot \left(rand \cdot \sqrt{a - \frac{1}{3}}\right)\right) - \frac{1}{3}} \]
                                        4. Step-by-step derivation
                                          1. Applied rewrites99.8%

                                            \[\leadsto \color{blue}{\mathsf{fma}\left(0.3333333333333333, \mathsf{fma}\left(\sqrt{a - 0.3333333333333333}, rand, -1\right), a\right)} \]
                                          2. Taylor expanded in a around inf

                                            \[\leadsto \mathsf{fma}\left(\frac{1}{3}, \sqrt{a} \cdot \color{blue}{rand}, a\right) \]
                                          3. Step-by-step derivation
                                            1. Applied rewrites96.7%

                                              \[\leadsto \mathsf{fma}\left(0.3333333333333333, \sqrt{a} \cdot \color{blue}{rand}, a\right) \]
                                            2. Add Preprocessing

                                            Alternative 9: 62.7% accurate, 17.0× speedup?

                                            \[\begin{array}{l} \\ a - 0.3333333333333333 \end{array} \]
                                            (FPCore (a rand) :precision binary64 (- a 0.3333333333333333))
                                            double code(double a, double rand) {
                                            	return a - 0.3333333333333333;
                                            }
                                            
                                            module fmin_fmax_functions
                                                implicit none
                                                private
                                                public fmax
                                                public fmin
                                            
                                                interface fmax
                                                    module procedure fmax88
                                                    module procedure fmax44
                                                    module procedure fmax84
                                                    module procedure fmax48
                                                end interface
                                                interface fmin
                                                    module procedure fmin88
                                                    module procedure fmin44
                                                    module procedure fmin84
                                                    module procedure fmin48
                                                end interface
                                            contains
                                                real(8) function fmax88(x, y) result (res)
                                                    real(8), intent (in) :: x
                                                    real(8), intent (in) :: y
                                                    res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                end function
                                                real(4) function fmax44(x, y) result (res)
                                                    real(4), intent (in) :: x
                                                    real(4), intent (in) :: y
                                                    res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                end function
                                                real(8) function fmax84(x, y) result(res)
                                                    real(8), intent (in) :: x
                                                    real(4), intent (in) :: y
                                                    res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                                                end function
                                                real(8) function fmax48(x, y) result(res)
                                                    real(4), intent (in) :: x
                                                    real(8), intent (in) :: y
                                                    res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                                                end function
                                                real(8) function fmin88(x, y) result (res)
                                                    real(8), intent (in) :: x
                                                    real(8), intent (in) :: y
                                                    res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                end function
                                                real(4) function fmin44(x, y) result (res)
                                                    real(4), intent (in) :: x
                                                    real(4), intent (in) :: y
                                                    res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                end function
                                                real(8) function fmin84(x, y) result(res)
                                                    real(8), intent (in) :: x
                                                    real(4), intent (in) :: y
                                                    res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                                                end function
                                                real(8) function fmin48(x, y) result(res)
                                                    real(4), intent (in) :: x
                                                    real(8), intent (in) :: y
                                                    res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                                                end function
                                            end module
                                            
                                            real(8) function code(a, rand)
                                            use fmin_fmax_functions
                                                real(8), intent (in) :: a
                                                real(8), intent (in) :: rand
                                                code = a - 0.3333333333333333d0
                                            end function
                                            
                                            public static double code(double a, double rand) {
                                            	return a - 0.3333333333333333;
                                            }
                                            
                                            def code(a, rand):
                                            	return a - 0.3333333333333333
                                            
                                            function code(a, rand)
                                            	return Float64(a - 0.3333333333333333)
                                            end
                                            
                                            function tmp = code(a, rand)
                                            	tmp = a - 0.3333333333333333;
                                            end
                                            
                                            code[a_, rand_] := N[(a - 0.3333333333333333), $MachinePrecision]
                                            
                                            \begin{array}{l}
                                            
                                            \\
                                            a - 0.3333333333333333
                                            \end{array}
                                            
                                            Derivation
                                            1. Initial program 99.8%

                                              \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
                                            2. Add Preprocessing
                                            3. Taylor expanded in rand around 0

                                              \[\leadsto \color{blue}{a - \frac{1}{3}} \]
                                            4. Step-by-step derivation
                                              1. Applied rewrites62.3%

                                                \[\leadsto \color{blue}{a - 0.3333333333333333} \]
                                              2. Add Preprocessing

                                              Alternative 10: 61.7% accurate, 68.0× speedup?

                                              \[\begin{array}{l} \\ a \end{array} \]
                                              (FPCore (a rand) :precision binary64 a)
                                              double code(double a, double rand) {
                                              	return a;
                                              }
                                              
                                              module fmin_fmax_functions
                                                  implicit none
                                                  private
                                                  public fmax
                                                  public fmin
                                              
                                                  interface fmax
                                                      module procedure fmax88
                                                      module procedure fmax44
                                                      module procedure fmax84
                                                      module procedure fmax48
                                                  end interface
                                                  interface fmin
                                                      module procedure fmin88
                                                      module procedure fmin44
                                                      module procedure fmin84
                                                      module procedure fmin48
                                                  end interface
                                              contains
                                                  real(8) function fmax88(x, y) result (res)
                                                      real(8), intent (in) :: x
                                                      real(8), intent (in) :: y
                                                      res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                  end function
                                                  real(4) function fmax44(x, y) result (res)
                                                      real(4), intent (in) :: x
                                                      real(4), intent (in) :: y
                                                      res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                  end function
                                                  real(8) function fmax84(x, y) result(res)
                                                      real(8), intent (in) :: x
                                                      real(4), intent (in) :: y
                                                      res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                                                  end function
                                                  real(8) function fmax48(x, y) result(res)
                                                      real(4), intent (in) :: x
                                                      real(8), intent (in) :: y
                                                      res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                                                  end function
                                                  real(8) function fmin88(x, y) result (res)
                                                      real(8), intent (in) :: x
                                                      real(8), intent (in) :: y
                                                      res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                  end function
                                                  real(4) function fmin44(x, y) result (res)
                                                      real(4), intent (in) :: x
                                                      real(4), intent (in) :: y
                                                      res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                  end function
                                                  real(8) function fmin84(x, y) result(res)
                                                      real(8), intent (in) :: x
                                                      real(4), intent (in) :: y
                                                      res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                                                  end function
                                                  real(8) function fmin48(x, y) result(res)
                                                      real(4), intent (in) :: x
                                                      real(8), intent (in) :: y
                                                      res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                                                  end function
                                              end module
                                              
                                              real(8) function code(a, rand)
                                              use fmin_fmax_functions
                                                  real(8), intent (in) :: a
                                                  real(8), intent (in) :: rand
                                                  code = a
                                              end function
                                              
                                              public static double code(double a, double rand) {
                                              	return a;
                                              }
                                              
                                              def code(a, rand):
                                              	return a
                                              
                                              function code(a, rand)
                                              	return a
                                              end
                                              
                                              function tmp = code(a, rand)
                                              	tmp = a;
                                              end
                                              
                                              code[a_, rand_] := a
                                              
                                              \begin{array}{l}
                                              
                                              \\
                                              a
                                              \end{array}
                                              
                                              Derivation
                                              1. Initial program 99.8%

                                                \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
                                              2. Add Preprocessing
                                              3. Taylor expanded in rand around 0

                                                \[\leadsto \color{blue}{a - \frac{1}{3}} \]
                                              4. Step-by-step derivation
                                                1. Applied rewrites62.3%

                                                  \[\leadsto \color{blue}{a - 0.3333333333333333} \]
                                                2. Taylor expanded in a around inf

                                                  \[\leadsto a \]
                                                3. Step-by-step derivation
                                                  1. Applied rewrites60.5%

                                                    \[\leadsto a \]
                                                  2. Add Preprocessing

                                                  Alternative 11: 1.5% accurate, 68.0× speedup?

                                                  \[\begin{array}{l} \\ -0.3333333333333333 \end{array} \]
                                                  (FPCore (a rand) :precision binary64 -0.3333333333333333)
                                                  double code(double a, double rand) {
                                                  	return -0.3333333333333333;
                                                  }
                                                  
                                                  module fmin_fmax_functions
                                                      implicit none
                                                      private
                                                      public fmax
                                                      public fmin
                                                  
                                                      interface fmax
                                                          module procedure fmax88
                                                          module procedure fmax44
                                                          module procedure fmax84
                                                          module procedure fmax48
                                                      end interface
                                                      interface fmin
                                                          module procedure fmin88
                                                          module procedure fmin44
                                                          module procedure fmin84
                                                          module procedure fmin48
                                                      end interface
                                                  contains
                                                      real(8) function fmax88(x, y) result (res)
                                                          real(8), intent (in) :: x
                                                          real(8), intent (in) :: y
                                                          res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                      end function
                                                      real(4) function fmax44(x, y) result (res)
                                                          real(4), intent (in) :: x
                                                          real(4), intent (in) :: y
                                                          res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                      end function
                                                      real(8) function fmax84(x, y) result(res)
                                                          real(8), intent (in) :: x
                                                          real(4), intent (in) :: y
                                                          res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                                                      end function
                                                      real(8) function fmax48(x, y) result(res)
                                                          real(4), intent (in) :: x
                                                          real(8), intent (in) :: y
                                                          res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                                                      end function
                                                      real(8) function fmin88(x, y) result (res)
                                                          real(8), intent (in) :: x
                                                          real(8), intent (in) :: y
                                                          res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                      end function
                                                      real(4) function fmin44(x, y) result (res)
                                                          real(4), intent (in) :: x
                                                          real(4), intent (in) :: y
                                                          res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                      end function
                                                      real(8) function fmin84(x, y) result(res)
                                                          real(8), intent (in) :: x
                                                          real(4), intent (in) :: y
                                                          res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                                                      end function
                                                      real(8) function fmin48(x, y) result(res)
                                                          real(4), intent (in) :: x
                                                          real(8), intent (in) :: y
                                                          res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                                                      end function
                                                  end module
                                                  
                                                  real(8) function code(a, rand)
                                                  use fmin_fmax_functions
                                                      real(8), intent (in) :: a
                                                      real(8), intent (in) :: rand
                                                      code = -0.3333333333333333d0
                                                  end function
                                                  
                                                  public static double code(double a, double rand) {
                                                  	return -0.3333333333333333;
                                                  }
                                                  
                                                  def code(a, rand):
                                                  	return -0.3333333333333333
                                                  
                                                  function code(a, rand)
                                                  	return -0.3333333333333333
                                                  end
                                                  
                                                  function tmp = code(a, rand)
                                                  	tmp = -0.3333333333333333;
                                                  end
                                                  
                                                  code[a_, rand_] := -0.3333333333333333
                                                  
                                                  \begin{array}{l}
                                                  
                                                  \\
                                                  -0.3333333333333333
                                                  \end{array}
                                                  
                                                  Derivation
                                                  1. Initial program 99.8%

                                                    \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
                                                  2. Add Preprocessing
                                                  3. Taylor expanded in rand around 0

                                                    \[\leadsto \color{blue}{a - \frac{1}{3}} \]
                                                  4. Step-by-step derivation
                                                    1. Applied rewrites62.3%

                                                      \[\leadsto \color{blue}{a - 0.3333333333333333} \]
                                                    2. Taylor expanded in a around 0

                                                      \[\leadsto \frac{-1}{3} \]
                                                    3. Step-by-step derivation
                                                      1. Applied rewrites1.6%

                                                        \[\leadsto -0.3333333333333333 \]
                                                      2. Add Preprocessing

                                                      Reproduce

                                                      ?
                                                      herbie shell --seed 2025025 
                                                      (FPCore (a rand)
                                                        :name "Octave 3.8, oct_fill_randg"
                                                        :precision binary64
                                                        (* (- a (/ 1.0 3.0)) (+ 1.0 (* (/ 1.0 (sqrt (* 9.0 (- a (/ 1.0 3.0))))) rand))))