Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B

Time bar (total: 5.0s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
1.0MiB live, 1.0MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 11 to 10 computations (9.1% saved)

sample1.5s (29.3%)

Memory
47.6MiB live, 2 470.9MiB allocated; 405ms collecting garbage
Samples
1.0s8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 704.0ms
ival-cos: 255.0ms (36.2% of total)
ival-sin: 248.0ms (35.2% of total)
ival-mult: 151.0ms (21.5% of total)
ival-add: 38.0ms (5.4% of total)
ival-true: 6.0ms (0.9% of total)
ival-assert: 3.0ms (0.4% of total)
adjust: 2.0ms (0.3% of total)
Bogosity

explain134.0ms (2.7%)

Memory
-1.2MiB live, 235.1MiB allocated; 28ms collecting garbage
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
00-0-(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
00-0-(sin.f64 y)
00-0-(*.f64 z (cos.f64 y))
00-0-y
00-0-z
00-0-(*.f64 x (sin.f64 y))
00-0-(cos.f64 y)
00-0-x
Confusion
Predicted +Predicted -
+00
-0256
Precision
0/0
Recall
0/0
Confusion?
Predicted +Predicted MaybePredicted -
+000
-00256
Precision?
0/0
Recall?
0/0
Freqs
test
numberfreq
0256
Total Confusion?
Predicted +Predicted MaybePredicted -
+000
-001
Precision?
0/0
Recall?
0/0
Samples
55.0ms512×0valid
Compiler

Compiled 61 to 28 computations (54.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 39.0ms
ival-cos: 14.0ms (36% of total)
ival-mult: 11.0ms (28.3% of total)
ival-sin: 11.0ms (28.3% of total)
ival-add: 2.0ms (5.1% of total)
ival-true: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

preprocess256.0ms (5.1%)

Memory
-19.8MiB live, 280.3MiB allocated; 112ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03693
19590
219390
334590
465990
5150290
6380790
7704890
089
0139
1269
2479
3969
41959
54829
613049
732229
863399
083398
Stop Event
iter limit
node limit
iter limit
node limit
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Outputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
Compiler

Compiled 9 to 8 computations (11.1% saved)

eval0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage
Compiler

Compiled 0 to 3 computations (-∞% saved)

prune0.0ms (0%)

Memory
1.2MiB live, 1.2MiB allocated; 0ms collecting garbage
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Compiler

Compiled 9 to 8 computations (11.1% saved)

series11.0ms (0.2%)

Memory
27.8MiB live, 27.8MiB allocated; 0ms collecting garbage
Counts
8 → 34
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (cos.f64 y))
z
(cos.f64 y)
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
Calls

9 calls:

TimeVariablePointExpression
2.0ms
y
@0
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))
1.0ms
x
@0
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))
1.0ms
x
@inf
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))
1.0ms
x
@-inf
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))
1.0ms
z
@-inf
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))

simplify147.0ms (2.9%)

Memory
-6.1MiB live, 236.5MiB allocated; 44ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0143496
1451492
21532482
34772480
08238438
Stop Event
iter limit
node limit
Counts
34 → 34
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx (* x (sin y)) (*.f64 (sin.f64 y) x))
#s(approx x #s(hole binary64 x))
#s(approx x x)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) (*.f64 y x))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 x (fma.f64 (*.f64 #s(literal 1/120 binary64) y) y #s(literal -1/6 binary64))) (*.f64 y y) x) y))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* x (sin y)) (fma.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 (pow.f64 y #s(literal 4 binary64)) (*.f64 #s(literal -1/5040 binary64) x) (*.f64 x (fma.f64 (*.f64 #s(literal 1/120 binary64) y) y #s(literal -1/6 binary64)))) (*.f64 y x)))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) y)
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) (fma.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (sin y) (fma.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 (pow.f64 y #s(literal 4 binary64)) #s(literal -1/5040 binary64) (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64))) y))
#s(approx y #s(hole binary64 y))
#s(approx y y)
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) z)
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) (*.f64 z (fma.f64 (*.f64 y y) (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) #s(literal 1 binary64))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (* z (cos y)) (fma.f64 (*.f64 z (fma.f64 (pow.f64 y #s(literal 4 binary64)) #s(literal -1/720 binary64) (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)))) (*.f64 y y) z))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (cos y) (fma.f64 (fma.f64 (pow.f64 y #s(literal 4 binary64)) #s(literal -1/720 binary64) (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64))) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (sin y) (sin.f64 y))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (* z (cos y)) (*.f64 (cos.f64 y) z))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (cos y) (cos.f64 y))
#s(approx z #s(hole binary64 z))
#s(approx z z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))

rewrite137.0ms (2.7%)

Memory
-17.0MiB live, 171.0MiB allocated; 28ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0824
01324
13924
225124
0264423
Stop Event
iter limit
iter limit
node limit
iter limit
Counts
8 → 108
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (cos.f64 y))
z
(cos.f64 y)
Outputs
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)))) (fma.f64 (*.f64 (cos.f64 y) z) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 4 binary64)) (pow.f64 (*.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z)) #s(literal 2 binary64)))) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z))))
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 6 binary64)))) (fma.f64 (*.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z)) (-.f64 (*.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 4 binary64))))
(*.f64 (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (/.f64 (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(*.f64 (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) (/.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))) (*.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))) (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))) (*.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))) (-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (fma.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (*.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 x) (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
(/.f64 (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))) (*.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (neg.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y)))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))))) (neg.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 (cos.f64 y) z))))
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (*.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))) (*.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(/.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (*.f64 (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)))) (*.f64 (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64))) (*.f64 (+.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 (*.f64 (cos.f64 y) z) x) (sin.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64))) (*.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 9 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 9 binary64))) (*.f64 (-.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64))) (pow.f64 (*.f64 (*.f64 (*.f64 (cos.f64 y) z) x) (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))) (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 (cos.f64 y) z)))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
(neg.f64 (/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(neg.f64 (/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)))) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(neg.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 (cos.f64 y) z))))
(neg.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (neg.f64 (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))))
(fma.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 4 binary64)) (pow.f64 (*.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z)) #s(literal 2 binary64)))) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(fma.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 6 binary64)))) (fma.f64 (*.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z)) (-.f64 (*.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(fma.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)))) (fma.f64 (*.f64 (cos.f64 y) z) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(fma.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(fma.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 4 binary64)) (pow.f64 (*.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z)) #s(literal 2 binary64)))) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(fma.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 6 binary64)))) (fma.f64 (*.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z)) (-.f64 (*.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(fma.f64 (*.f64 (*.f64 (sin.f64 y) x) x) (/.f64 (sin.f64 y) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(fma.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) x) (/.f64 x (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(fma.f64 (*.f64 x x) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(fma.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3/2 binary64)) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3/2 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(fma.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3/2 binary64)) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3/2 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(fma.f64 (*.f64 (neg.f64 x) (sin.f64 y)) (/.f64 (*.f64 (neg.f64 x) (sin.f64 y)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(fma.f64 (fabs.f64 (*.f64 (sin.f64 y) x)) (/.f64 (fabs.f64 (*.f64 (sin.f64 y) x)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (/.f64 (pow.f64 z #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(fma.f64 (pow.f64 z #s(literal 3 binary64)) (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(fma.f64 (pow.f64 x #s(literal 3 binary64)) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(fma.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (/.f64 (*.f64 (cos.f64 y) z) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(fma.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (/.f64 (*.f64 (sin.f64 y) x) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(fma.f64 (*.f64 (cos.f64 y) z) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(fma.f64 (cos.f64 y) z (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(fma.f64 (cos.f64 y) z (*.f64 (neg.f64 (neg.f64 x)) (sin.f64 y)))
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(fma.f64 z (cos.f64 y) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(fma.f64 z (cos.f64 y) (*.f64 (neg.f64 (neg.f64 x)) (sin.f64 y)))
(fma.f64 z (cos.f64 y) (*.f64 (sin.f64 y) x))
(fma.f64 (*.f64 (sin.f64 y) x) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(fma.f64 (*.f64 (sin.f64 y) x) (/.f64 (*.f64 (sin.f64 y) x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(fma.f64 (sin.f64 y) (/.f64 (*.f64 (*.f64 (sin.f64 y) x) x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(fma.f64 (sin.f64 y) x (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) z))
(fma.f64 (sin.f64 y) x (*.f64 (neg.f64 (cos.f64 y)) (neg.f64 z)))
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(fma.f64 x (/.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(fma.f64 x (sin.f64 y) (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) z))
(fma.f64 x (sin.f64 y) (*.f64 (neg.f64 (cos.f64 y)) (neg.f64 z)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y)))))
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(-.f64 (*.f64 (cos.f64 y) z) (*.f64 (neg.f64 x) (sin.f64 y)))
(-.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y)))
(+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(+.f64 (*.f64 (cos.f64 y) z) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(+.f64 (*.f64 (cos.f64 y) z) (*.f64 (neg.f64 (neg.f64 x)) (sin.f64 y)))
(+.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) z))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 (cos.f64 y)) (neg.f64 z)))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))
(*.f64 (sin.f64 y) x)
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 (cos.f64 y) z)
(*.f64 z (cos.f64 y))
(neg.f64 (*.f64 (neg.f64 z) (cos.f64 y)))
(fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) z (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) z))
(fma.f64 z (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 z (*.f64 #s(literal 1 binary64) (cos.f64 y))))
(+.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) z) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) z))
(+.f64 (*.f64 z (*.f64 #s(literal 0 binary64) (sin.f64 y))) (*.f64 z (*.f64 #s(literal 1 binary64) (cos.f64 y))))
z
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 0 binary64) (sin.f64 y))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))) (-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 0 binary64) (sin.f64 y)) (-.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))
(fma.f64 (neg.f64 (sin.f64 y)) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(fma.f64 #s(literal 1 binary64) (cos.f64 y) (*.f64 #s(literal 0 binary64) (sin.f64 y)))
(fma.f64 #s(literal 0 binary64) (sin.f64 y) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(fma.f64 (cos.f64 y) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 y)))
(fma.f64 (sin.f64 y) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(sin.f64 (+.f64 (neg.f64 y) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) y))
(-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 (neg.f64 (cos.f64 y)) #s(literal 1 binary64)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (neg.f64 (sin.f64 y)) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 0 binary64) (sin.f64 y)))
(+.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))

eval19.0ms (0.4%)

Memory
1.8MiB live, 46.9MiB allocated; 6ms collecting garbage
Compiler

Compiled 4 453 to 450 computations (89.9% saved)

prune15.0ms (0.3%)

Memory
-7.3MiB live, 37.4MiB allocated; 6ms collecting garbage
Pruning

15 alts after pruning (15 fresh and 0 done)

PrunedKeptTotal
New12515140
Fresh000
Picked101
Done000
Total12615141
Accuracy
99.9%
Counts
141 → 15
Alt Table
Click to see full alt table
StatusAccuracyProgram
50.0%
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
64.8%
(fma.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) x) (/.f64 x (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
99.8%
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
28.5%
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
57.9%
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))
37.6%
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
99.7%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 0 binary64) (sin.f64 y)) (-.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))))
78.3%
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
55.3%
(*.f64 (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (/.f64 (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
51.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
51.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
51.7%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
44.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
56.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
36.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Compiler

Compiled 756 to 416 computations (45% saved)

series124.0ms (2.5%)

Memory
-0.9MiB live, 153.4MiB allocated; 32ms collecting garbage
Counts
30 → 199
Calls
Call 1
Inputs
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(sin.f64 y)
y
x
(*.f64 (cos.f64 y) z)
(cos.f64 y)
z
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
(fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z)
(fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x)
(fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z))
#s(literal -1/6 binary64)
(*.f64 y x)
(*.f64 #s(literal -1/2 binary64) z)
#s(literal -1/2 binary64)
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
(*.f64 x (sin.f64 y))
#s(approx (* z (cos y)) z)
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(pow.f64 (sin.f64 y) #s(literal 2 binary64))
#s(literal 2 binary64)
(/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))
(*.f64 x x)
(fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))
(neg.f64 z)
(*.f64 (sin.f64 y) x)
(/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))
(neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))
(pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))
Outputs
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x (* y (+ 1 (* -1/6 (pow y 2)))))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (+ (* -1/2 (* y z)) (* x (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* -1/2 z)))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (+ (* -1/2 z) (* -1/6 (* x y)))))
#s(approx (* y x) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ (* x (+ (sin y) (* x (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y))))))) (* z (cos y)))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (/ (pow x 2) (* z (cos y))))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* (pow x 2) (- (* -1 (/ (* x (sin y)) (* (pow z 2) (pow (cos y) 2)))) (/ 1 (* z (cos y)))))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* (pow x 2) (- (* x (- (* -1 (/ (* x (pow (sin y) 2)) (* (pow z 3) (pow (cos y) 3)))) (/ (sin y) (* (pow z 2) (pow (cos y) 2))))) (/ 1 (* z (cos y)))))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* (pow x 2) (- (* x (- (* x (- (* -1 (/ (* x (pow (sin y) 3)) (* (pow z 4) (pow (cos y) 4)))) (/ (pow (sin y) 2) (* (pow z 3) (pow (cos y) 3))))) (/ (sin y) (* (pow z 2) (pow (cos y) 2))))) (/ 1 (* z (cos y)))))))
#s(approx (* x x) #s(hole binary64 (pow x 2)))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) #s(hole binary64 (* -1 (* z (cos y)))))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) #s(hole binary64 (+ (* -1 (* z (cos y))) (* x (sin y)))))
#s(approx (* (sin y) x) #s(hole binary64 (* x (sin y))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* z (cos y))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (* x (+ (sin y) (/ (* x (pow (sin y) 2)) (* z (cos y))))) (* z (cos y)))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (* x (+ (sin y) (* x (+ (/ (* x (pow (sin y) 3)) (* (pow z 2) (pow (cos y) 2))) (/ (pow (sin y) 2) (* z (cos y))))))) (* z (cos y)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* x (* y (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* x (+ (* -1/2 (/ (* (pow y 2) z) x)) (+ (* y (+ 1 (* -1/6 (pow y 2)))) (/ z x))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* x (+ 1 (* -1/6 (pow y 2))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1/2 (/ (* y z) x)) (* -1/6 (pow y 2)))))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* -1/6 (* x y))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* x (+ (* -1/2 (/ z x)) (* -1/6 y)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (/ x (sin y))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* x (+ (/ 1 (sin y)) (/ (* z (cos y)) (* x (pow (sin y) 2)))))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* x (- (+ (/ 1 (sin y)) (/ (* (pow z 2) (pow (cos y) 2)) (* (pow x 2) (pow (sin y) 3)))) (* -1 (/ (* z (cos y)) (* x (pow (sin y) 2))))))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* x (- (+ (/ 1 (sin y)) (/ (* (pow z 3) (pow (cos y) 3)) (* (pow x 3) (pow (sin y) 4)))) (+ (* -1 (/ (* z (cos y)) (* x (pow (sin y) 2)))) (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (* (pow x 2) (pow (sin y) 3)))))))))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) #s(hole binary64 (* x (+ (sin y) (* -1 (/ (* z (cos y)) x))))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (* x (sin y))))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (/ (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (* -1 (/ (* (pow z 3) (pow (cos y) 3)) (* x (pow (sin y) 2))))) x)))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (/ (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (+ (* -1 (/ (* (pow z 3) (pow (cos y) 3)) (* x (pow (sin y) 2)))) (* -1 (/ (* (pow z 4) (pow (cos y) 4)) (* (pow x 2) (pow (sin y) 3)))))) x)))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (/ (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (+ (* -1 (/ (* (pow z 3) (pow (cos y) 3)) (* x (pow (sin y) 2)))) (+ (* -1 (/ (* (pow z 4) (pow (cos y) 4)) (* (pow x 2) (pow (sin y) 3)))) (* -1 (/ (* (pow z 5) (pow (cos y) 5)) (* (pow x 3) (pow (sin y) 4))))))) x)))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* x (* y (- (* 1/6 (pow y 2)) 1))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)) (* y (- (* 1/6 (pow y 2)) 1)))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* -1 (* x (- (* 1/6 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* -1 (* x (- (+ (* 1/6 (pow y 2)) (* 1/2 (/ (* y z) x))) 1)))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* -1 (* x (+ (* 1/6 y) (* 1/2 (/ z x)))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (* z (cos y)) (* x (pow (sin y) 2)))) (/ 1 (sin y)))))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (/ (* (pow z 2) (pow (cos y) 2)) (* x (pow (sin y) 3))) (* -1 (/ (* z (cos y)) (pow (sin y) 2)))) x)) (/ 1 (sin y)))))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* (pow z 3) (pow (cos y) 3)) (* x (pow (sin y) 4)))) (/ (* (pow z 2) (pow (cos y) 2)) (pow (sin y) 3))) x)) (* -1 (/ (* z (cos y)) (pow (sin y) 2)))) x)) (/ 1 (sin y)))))))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (/ (* z (cos y)) x))))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (/ (+ (/ (* (pow z 2) (pow (cos y) 2)) (sin y)) (/ (* (pow z 3) (pow (cos y) 3)) (* x (pow (sin y) 2)))) x))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow z 3) (pow (cos y) 3)) (pow (sin y) 2))) (* -1 (/ (* (pow z 4) (pow (cos y) 4)) (* x (pow (sin y) 3))))) x)) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) x))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow z 3) (pow (cos y) 3)) (pow (sin y) 2))) (* -1 (/ (+ (/ (* (pow z 4) (pow (cos y) 4)) (pow (sin y) 3)) (/ (* (pow z 5) (pow (cos y) 5)) (* x (pow (sin y) 4)))) x))) x)) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) x))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 x))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1 (- z (+ (* 1/2 z) (/ (pow x 2) z)))) (* -1 (/ (pow x 2) z)))))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1 (- z (+ (* 1/2 z) (/ (pow x 2) z)))) (+ (* -1 (/ (pow x 2) z)) (* y (- (+ (* -1 (/ (* x (- z (+ (* 1/2 z) (/ (pow x 2) z)))) z)) (+ (* -1/6 x) (* 1/2 x))) (/ (pow x 3) (pow z 2))))))))))))
#s(approx (pow (sin y) 2) #s(hole binary64 (pow y 2)))
#s(approx (pow (sin y) 2) #s(hole binary64 (* (pow y 2) (+ 1 (* -1/3 (pow y 2))))))
#s(approx (pow (sin y) 2) #s(hole binary64 (* (pow y 2) (+ 1 (* (pow y 2) (- (* 2/45 (pow y 2)) 1/3))))))
#s(approx (pow (sin y) 2) #s(hole binary64 (* (pow y 2) (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/45 (* -1/315 (pow y 2)))) 1/3))))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (/ (pow x 2) z))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (* -1 (/ (* (pow x 3) y) (pow z 2))) (* -1 (/ (pow x 2) z)))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (* -1 (/ (pow x 2) z)) (* y (- (* -1 (* y (+ (* 1/2 (/ (pow x 2) z)) (/ (pow x 4) (pow z 3))))) (/ (pow x 3) (pow z 2)))))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (* -1 (/ (pow x 2) z)) (* y (- (* y (- (* -1 (* y (+ (* -1/6 (/ (pow x 3) (pow z 2))) (+ (* 1/2 (/ (pow x 3) (pow z 2))) (/ (* x (+ (* 1/2 (/ (pow x 2) z)) (/ (pow x 4) (pow z 3)))) z))))) (+ (* 1/2 (/ (pow x 2) z)) (/ (pow x 4) (pow z 3))))) (/ (pow x 3) (pow z 2)))))))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) #s(hole binary64 (* -1 z)))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) #s(hole binary64 (+ (* -1 z) (* x y))))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) #s(hole binary64 (+ (* -1 z) (* y (+ x (* 1/2 (* y z)))))))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) #s(hole binary64 (+ (* -1 z) (* y (+ x (* y (+ (* -1/6 (* x y)) (* 1/2 z))))))))
#s(approx (* (sin y) x) #s(hole binary64 (* x y)))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 z))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* x y))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* y (+ x (* -1 (* y (- z (+ (* 1/2 z) (/ (pow x 2) z))))))))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1 (- z (+ (* 1/2 z) (/ (pow x 2) z)))) (* y (+ (* -1 (/ (* x (- z (+ (* 1/2 z) (/ (pow x 2) z)))) z)) (+ (* -1/6 x) (* 1/2 x)))))))))))
#s(approx (neg (pow (* (cos y) z) 2)) #s(hole binary64 (* -1 (pow z 2))))
#s(approx (neg (pow (* (cos y) z) 2)) #s(hole binary64 (- (* (pow y 2) (pow z 2)) (pow z 2))))
#s(approx (neg (pow (* (cos y) z) 2)) #s(hole binary64 (- (* (pow y 2) (- (* -1/3 (* (pow y 2) (pow z 2))) (* -1 (pow z 2)))) (pow z 2))))
#s(approx (neg (pow (* (cos y) z) 2)) #s(hole binary64 (- (* (pow y 2) (- (* (pow y 2) (- (* 2/45 (* (pow y 2) (pow z 2))) (* 1/3 (pow z 2)))) (* -1 (pow z 2)))) (pow z 2))))
#s(approx (pow (* (cos y) z) 2) #s(hole binary64 (pow z 2)))
#s(approx (pow (* (cos y) z) 2) #s(hole binary64 (+ (* -1 (* (pow y 2) (pow z 2))) (pow z 2))))
#s(approx (pow (* (cos y) z) 2) #s(hole binary64 (+ (* (pow y 2) (+ (* -1 (pow z 2)) (* 1/3 (* (pow y 2) (pow z 2))))) (pow z 2))))
#s(approx (pow (* (cos y) z) 2) #s(hole binary64 (+ (* (pow y 2) (+ (* -1 (pow z 2)) (* (pow y 2) (+ (* -2/45 (* (pow y 2) (pow z 2))) (* 1/3 (pow z 2)))))) (pow z 2))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1/6 (* x (pow y 3)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (* -1/6 x)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (/ x (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (+ (/ x (pow y 2)) (/ z (pow y 3))))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* -1/6 (* x (pow y 2)))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ z y)) (* -1/6 x)))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (/ x (pow y 2)))))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* y (+ (* -1/2 (/ z y)) (* -1/6 x)))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (+ (* -1 (* z (cos y))) (* x (sin y))))) (/ (* (pow x 2) (pow (sin y) 2)) (+ (* -1 (* z (cos y))) (* x (sin y)))))))
#s(approx (pow (sin y) 2) #s(hole binary64 (pow (sin y) 2)))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (/ (pow x 2) (+ (* -1 (* z (cos y))) (* x (sin y))))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (+ (* -1 (* z (cos y))) (* x (sin y)))))))
#s(approx (neg (pow (* (cos y) z) 2)) #s(hole binary64 (* -1 (* (pow z 2) (pow (cos y) 2)))))
#s(approx (pow (* (cos y) z) 2) #s(hole binary64 (* (pow z 2) (pow (cos y) 2))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* 1/6 x) (* 1/2 (/ z y)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1/2 z) (/ x y)) y)) (* 1/6 x))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)) y)) (* 1/6 x))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 (/ x y)) (* 1/2 z)) y)) (* -1/6 x)))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* -1 (* y (+ (* 1/6 x) (* 1/2 (/ z y)))))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ (* y (+ x (* -1/6 (* x (pow y 2))))) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (* -1/6 (* x (pow y 2))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (+ (* -1/2 (* y z)) (* -1/6 (* x (pow y 2)))))))
#s(approx (* -1/2 z) #s(hole binary64 (* -1/2 z)))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (/ x (sin y)) (/ (* z (cos y)) (pow (sin y) 2)))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (* z (- (/ (* z (pow (cos y) 2)) (* x (pow (sin y) 3))) (* -1 (/ (cos y) (pow (sin y) 2))))) (/ x (sin y)))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (* z (- (* z (- (/ (* z (pow (cos y) 3)) (* (pow x 2) (pow (sin y) 4))) (* -1 (/ (pow (cos y) 2) (* x (pow (sin y) 3)))))) (* -1 (/ (cos y) (pow (sin y) 2))))) (/ x (sin y)))))
#s(approx (neg z) #s(hole binary64 (* -1 z)))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* (pow z 2) (+ (* -1 (/ (* z (pow (cos y) 3)) (* (pow x 2) (pow (sin y) 2)))) (* -1 (/ (pow (cos y) 2) (* x (sin y))))))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* (pow z 2) (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (* z (+ (* -1 (/ (* z (pow (cos y) 4)) (* (pow x 3) (pow (sin y) 3)))) (* -1 (/ (pow (cos y) 3) (* (pow x 2) (pow (sin y) 2))))))))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* (pow z 2) (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (* z (+ (* -1 (/ (pow (cos y) 3) (* (pow x 2) (pow (sin y) 2)))) (* z (+ (* -1 (/ (* z (pow (cos y) 5)) (* (pow x 4) (pow (sin y) 4)))) (* -1 (/ (pow (cos y) 4) (* (pow x 3) (pow (sin y) 3))))))))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* z (+ (* -1/2 y) (+ (* -1/6 (/ (* x (pow y 2)) z)) (/ x z))))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* z (- (* -1/6 (/ (* x y) z)) 1/2))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* z (+ (cos y) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))) (+ (/ (* x (sin y)) z) (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))))))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (/ (+ (* -1 (/ (* (pow x 3) (sin y)) (* z (pow (cos y) 2)))) (* -1 (/ (pow x 2) (cos y)))) z)))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (/ (- (+ (* -1 (/ (* (pow x 4) (pow (sin y) 2)) (* (pow z 2) (pow (cos y) 3)))) (* -1 (/ (pow x 2) (cos y)))) (/ (* (pow x 3) (sin y)) (* z (pow (cos y) 2)))) z)))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (/ (- (+ (* -1 (/ (* (pow x 5) (pow (sin y) 3)) (* (pow z 3) (pow (cos y) 4)))) (* -1 (/ (pow x 2) (cos y)))) (+ (/ (* (pow x 3) (sin y)) (* z (pow (cos y) 2))) (/ (* (pow x 4) (pow (sin y) 2)) (* (pow z 2) (pow (cos y) 3))))) z)))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) #s(hole binary64 (* z (+ (* -1 (cos y)) (/ (* x (sin y)) z)))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* z (+ (cos y) (+ (/ (* x (sin y)) z) (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y))))))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* z (+ (cos y) (+ (/ (* x (sin y)) z) (+ (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y))) (/ (* (pow x 3) (pow (sin y) 3)) (* (pow z 3) (pow (cos y) 2)))))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ x (* -1/6 (* x (pow y 2)))) z)) (* 1/2 y))))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* -1 (* z (+ 1/2 (* 1/6 (/ (* x y) z)))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) z)) (* x (sin y))) z)))))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (/ (+ (/ (* (pow x 3) (sin y)) (* z (pow (cos y) 2))) (/ (pow x 2) (cos y))) z))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (/ (+ (* -1 (/ (- (* -1 (/ (* (pow x 4) (pow (sin y) 2)) (* z (pow (cos y) 3)))) (/ (* (pow x 3) (sin y)) (pow (cos y) 2))) z)) (/ (pow x 2) (cos y))) z))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow x 5) (pow (sin y) 3)) (* z (pow (cos y) 4))) (* -1 (/ (* (pow x 4) (pow (sin y) 2)) (pow (cos y) 3)))) z)) (/ (* (pow x 3) (sin y)) (pow (cos y) 2))) z)) (/ (pow x 2) (cos y))) z))))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) #s(hole binary64 (* -1 (* z (+ (cos y) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (+ (* x (sin y)) (/ (* (pow x 2) (pow (sin y) 2)) (* z (cos y)))) z)))))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (* -1 (/ (* (pow x 3) (pow (sin y) 3)) (* z (pow (cos y) 2))))) z)) (* x (sin y))) z)))))))
Calls

9 calls:

TimeVariablePointExpression
51.0ms
x
@-inf
((+ (* (sin y) x) (* (cos y) z)) (sin y) y x (* (cos y) z) (cos y) z (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (+ (* -1/6 (* y x)) (* -1/2 z)) -1/6 (* y x) (* -1/2 z) -1/2 (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* z (cos y)) (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (pow (sin y) 2) 2 (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)) (neg z) (* (sin y) x) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (neg (pow (* (cos y) z) 2)) (pow (* (cos y) z) 2))
21.0ms
y
@-inf
((+ (* (sin y) x) (* (cos y) z)) (sin y) y x (* (cos y) z) (cos y) z (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (+ (* -1/6 (* y x)) (* -1/2 z)) -1/6 (* y x) (* -1/2 z) -1/2 (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* z (cos y)) (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (pow (sin y) 2) 2 (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)) (neg z) (* (sin y) x) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (neg (pow (* (cos y) z) 2)) (pow (* (cos y) z) 2))
11.0ms
z
@inf
((+ (* (sin y) x) (* (cos y) z)) (sin y) y x (* (cos y) z) (cos y) z (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (+ (* -1/6 (* y x)) (* -1/2 z)) -1/6 (* y x) (* -1/2 z) -1/2 (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* z (cos y)) (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (pow (sin y) 2) 2 (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)) (neg z) (* (sin y) x) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (neg (pow (* (cos y) z) 2)) (pow (* (cos y) z) 2))
8.0ms
z
@-inf
((+ (* (sin y) x) (* (cos y) z)) (sin y) y x (* (cos y) z) (cos y) z (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (+ (* -1/6 (* y x)) (* -1/2 z)) -1/6 (* y x) (* -1/2 z) -1/2 (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* z (cos y)) (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (pow (sin y) 2) 2 (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)) (neg z) (* (sin y) x) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (neg (pow (* (cos y) z) 2)) (pow (* (cos y) z) 2))
7.0ms
x
@inf
((+ (* (sin y) x) (* (cos y) z)) (sin y) y x (* (cos y) z) (cos y) z (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (+ (* -1/6 (* y x)) (* -1/2 z)) -1/6 (* y x) (* -1/2 z) -1/2 (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* z (cos y)) (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (pow (sin y) 2) 2 (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)) (neg z) (* (sin y) x) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (neg (pow (* (cos y) z) 2)) (pow (* (cos y) z) 2))

simplify252.0ms (5%)

Memory
-13.0MiB live, 321.8MiB allocated; 56ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
08826190
127545752
088765399
Stop Event
iter limit
node limit
Counts
199 → 199
Calls
Call 1
Inputs
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x (* y (+ 1 (* -1/6 (pow y 2)))))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (+ (* -1/2 (* y z)) (* x (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* -1/2 z)))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (+ (* -1/2 z) (* -1/6 (* x y)))))
#s(approx (* y x) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ (* x (+ (sin y) (* x (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y))))))) (* z (cos y)))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (/ (pow x 2) (* z (cos y))))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* (pow x 2) (- (* -1 (/ (* x (sin y)) (* (pow z 2) (pow (cos y) 2)))) (/ 1 (* z (cos y)))))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* (pow x 2) (- (* x (- (* -1 (/ (* x (pow (sin y) 2)) (* (pow z 3) (pow (cos y) 3)))) (/ (sin y) (* (pow z 2) (pow (cos y) 2))))) (/ 1 (* z (cos y)))))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* (pow x 2) (- (* x (- (* x (- (* -1 (/ (* x (pow (sin y) 3)) (* (pow z 4) (pow (cos y) 4)))) (/ (pow (sin y) 2) (* (pow z 3) (pow (cos y) 3))))) (/ (sin y) (* (pow z 2) (pow (cos y) 2))))) (/ 1 (* z (cos y)))))))
#s(approx (* x x) #s(hole binary64 (pow x 2)))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) #s(hole binary64 (* -1 (* z (cos y)))))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) #s(hole binary64 (+ (* -1 (* z (cos y))) (* x (sin y)))))
#s(approx (* (sin y) x) #s(hole binary64 (* x (sin y))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* z (cos y))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (* x (+ (sin y) (/ (* x (pow (sin y) 2)) (* z (cos y))))) (* z (cos y)))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (* x (+ (sin y) (* x (+ (/ (* x (pow (sin y) 3)) (* (pow z 2) (pow (cos y) 2))) (/ (pow (sin y) 2) (* z (cos y))))))) (* z (cos y)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* x (* y (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* x (+ (* -1/2 (/ (* (pow y 2) z) x)) (+ (* y (+ 1 (* -1/6 (pow y 2)))) (/ z x))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* x (+ 1 (* -1/6 (pow y 2))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1/2 (/ (* y z) x)) (* -1/6 (pow y 2)))))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* -1/6 (* x y))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* x (+ (* -1/2 (/ z x)) (* -1/6 y)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (/ x (sin y))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* x (+ (/ 1 (sin y)) (/ (* z (cos y)) (* x (pow (sin y) 2)))))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* x (- (+ (/ 1 (sin y)) (/ (* (pow z 2) (pow (cos y) 2)) (* (pow x 2) (pow (sin y) 3)))) (* -1 (/ (* z (cos y)) (* x (pow (sin y) 2))))))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* x (- (+ (/ 1 (sin y)) (/ (* (pow z 3) (pow (cos y) 3)) (* (pow x 3) (pow (sin y) 4)))) (+ (* -1 (/ (* z (cos y)) (* x (pow (sin y) 2)))) (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (* (pow x 2) (pow (sin y) 3)))))))))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) #s(hole binary64 (* x (+ (sin y) (* -1 (/ (* z (cos y)) x))))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (* x (sin y))))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (/ (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (* -1 (/ (* (pow z 3) (pow (cos y) 3)) (* x (pow (sin y) 2))))) x)))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (/ (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (+ (* -1 (/ (* (pow z 3) (pow (cos y) 3)) (* x (pow (sin y) 2)))) (* -1 (/ (* (pow z 4) (pow (cos y) 4)) (* (pow x 2) (pow (sin y) 3)))))) x)))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (/ (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (+ (* -1 (/ (* (pow z 3) (pow (cos y) 3)) (* x (pow (sin y) 2)))) (+ (* -1 (/ (* (pow z 4) (pow (cos y) 4)) (* (pow x 2) (pow (sin y) 3)))) (* -1 (/ (* (pow z 5) (pow (cos y) 5)) (* (pow x 3) (pow (sin y) 4))))))) x)))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* x (* y (- (* 1/6 (pow y 2)) 1))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)) (* y (- (* 1/6 (pow y 2)) 1)))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* -1 (* x (- (* 1/6 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* -1 (* x (- (+ (* 1/6 (pow y 2)) (* 1/2 (/ (* y z) x))) 1)))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* -1 (* x (+ (* 1/6 y) (* 1/2 (/ z x)))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (* z (cos y)) (* x (pow (sin y) 2)))) (/ 1 (sin y)))))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (/ (* (pow z 2) (pow (cos y) 2)) (* x (pow (sin y) 3))) (* -1 (/ (* z (cos y)) (pow (sin y) 2)))) x)) (/ 1 (sin y)))))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* (pow z 3) (pow (cos y) 3)) (* x (pow (sin y) 4)))) (/ (* (pow z 2) (pow (cos y) 2)) (pow (sin y) 3))) x)) (* -1 (/ (* z (cos y)) (pow (sin y) 2)))) x)) (/ 1 (sin y)))))))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (/ (* z (cos y)) x))))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (/ (+ (/ (* (pow z 2) (pow (cos y) 2)) (sin y)) (/ (* (pow z 3) (pow (cos y) 3)) (* x (pow (sin y) 2)))) x))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow z 3) (pow (cos y) 3)) (pow (sin y) 2))) (* -1 (/ (* (pow z 4) (pow (cos y) 4)) (* x (pow (sin y) 3))))) x)) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) x))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow z 3) (pow (cos y) 3)) (pow (sin y) 2))) (* -1 (/ (+ (/ (* (pow z 4) (pow (cos y) 4)) (pow (sin y) 3)) (/ (* (pow z 5) (pow (cos y) 5)) (* x (pow (sin y) 4)))) x))) x)) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) x))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 x))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1 (- z (+ (* 1/2 z) (/ (pow x 2) z)))) (* -1 (/ (pow x 2) z)))))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1 (- z (+ (* 1/2 z) (/ (pow x 2) z)))) (+ (* -1 (/ (pow x 2) z)) (* y (- (+ (* -1 (/ (* x (- z (+ (* 1/2 z) (/ (pow x 2) z)))) z)) (+ (* -1/6 x) (* 1/2 x))) (/ (pow x 3) (pow z 2))))))))))))
#s(approx (pow (sin y) 2) #s(hole binary64 (pow y 2)))
#s(approx (pow (sin y) 2) #s(hole binary64 (* (pow y 2) (+ 1 (* -1/3 (pow y 2))))))
#s(approx (pow (sin y) 2) #s(hole binary64 (* (pow y 2) (+ 1 (* (pow y 2) (- (* 2/45 (pow y 2)) 1/3))))))
#s(approx (pow (sin y) 2) #s(hole binary64 (* (pow y 2) (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/45 (* -1/315 (pow y 2)))) 1/3))))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (/ (pow x 2) z))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (* -1 (/ (* (pow x 3) y) (pow z 2))) (* -1 (/ (pow x 2) z)))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (* -1 (/ (pow x 2) z)) (* y (- (* -1 (* y (+ (* 1/2 (/ (pow x 2) z)) (/ (pow x 4) (pow z 3))))) (/ (pow x 3) (pow z 2)))))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (* -1 (/ (pow x 2) z)) (* y (- (* y (- (* -1 (* y (+ (* -1/6 (/ (pow x 3) (pow z 2))) (+ (* 1/2 (/ (pow x 3) (pow z 2))) (/ (* x (+ (* 1/2 (/ (pow x 2) z)) (/ (pow x 4) (pow z 3)))) z))))) (+ (* 1/2 (/ (pow x 2) z)) (/ (pow x 4) (pow z 3))))) (/ (pow x 3) (pow z 2)))))))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) #s(hole binary64 (* -1 z)))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) #s(hole binary64 (+ (* -1 z) (* x y))))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) #s(hole binary64 (+ (* -1 z) (* y (+ x (* 1/2 (* y z)))))))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) #s(hole binary64 (+ (* -1 z) (* y (+ x (* y (+ (* -1/6 (* x y)) (* 1/2 z))))))))
#s(approx (* (sin y) x) #s(hole binary64 (* x y)))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 z))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* x y))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* y (+ x (* -1 (* y (- z (+ (* 1/2 z) (/ (pow x 2) z))))))))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1 (- z (+ (* 1/2 z) (/ (pow x 2) z)))) (* y (+ (* -1 (/ (* x (- z (+ (* 1/2 z) (/ (pow x 2) z)))) z)) (+ (* -1/6 x) (* 1/2 x)))))))))))
#s(approx (neg (pow (* (cos y) z) 2)) #s(hole binary64 (* -1 (pow z 2))))
#s(approx (neg (pow (* (cos y) z) 2)) #s(hole binary64 (- (* (pow y 2) (pow z 2)) (pow z 2))))
#s(approx (neg (pow (* (cos y) z) 2)) #s(hole binary64 (- (* (pow y 2) (- (* -1/3 (* (pow y 2) (pow z 2))) (* -1 (pow z 2)))) (pow z 2))))
#s(approx (neg (pow (* (cos y) z) 2)) #s(hole binary64 (- (* (pow y 2) (- (* (pow y 2) (- (* 2/45 (* (pow y 2) (pow z 2))) (* 1/3 (pow z 2)))) (* -1 (pow z 2)))) (pow z 2))))
#s(approx (pow (* (cos y) z) 2) #s(hole binary64 (pow z 2)))
#s(approx (pow (* (cos y) z) 2) #s(hole binary64 (+ (* -1 (* (pow y 2) (pow z 2))) (pow z 2))))
#s(approx (pow (* (cos y) z) 2) #s(hole binary64 (+ (* (pow y 2) (+ (* -1 (pow z 2)) (* 1/3 (* (pow y 2) (pow z 2))))) (pow z 2))))
#s(approx (pow (* (cos y) z) 2) #s(hole binary64 (+ (* (pow y 2) (+ (* -1 (pow z 2)) (* (pow y 2) (+ (* -2/45 (* (pow y 2) (pow z 2))) (* 1/3 (pow z 2)))))) (pow z 2))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1/6 (* x (pow y 3)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (* -1/6 x)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (/ x (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (+ (/ x (pow y 2)) (/ z (pow y 3))))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* -1/6 (* x (pow y 2)))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ z y)) (* -1/6 x)))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (/ x (pow y 2)))))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* y (+ (* -1/2 (/ z y)) (* -1/6 x)))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (+ (* -1 (* z (cos y))) (* x (sin y))))) (/ (* (pow x 2) (pow (sin y) 2)) (+ (* -1 (* z (cos y))) (* x (sin y)))))))
#s(approx (pow (sin y) 2) #s(hole binary64 (pow (sin y) 2)))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (/ (pow x 2) (+ (* -1 (* z (cos y))) (* x (sin y))))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (+ (* -1 (* z (cos y))) (* x (sin y)))))))
#s(approx (neg (pow (* (cos y) z) 2)) #s(hole binary64 (* -1 (* (pow z 2) (pow (cos y) 2)))))
#s(approx (pow (* (cos y) z) 2) #s(hole binary64 (* (pow z 2) (pow (cos y) 2))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* 1/6 x) (* 1/2 (/ z y)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1/2 z) (/ x y)) y)) (* 1/6 x))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)) y)) (* 1/6 x))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 (/ x y)) (* 1/2 z)) y)) (* -1/6 x)))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* -1 (* y (+ (* 1/6 x) (* 1/2 (/ z y)))))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ (* y (+ x (* -1/6 (* x (pow y 2))))) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (* -1/6 (* x (pow y 2))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (+ (* -1/2 (* y z)) (* -1/6 (* x (pow y 2)))))))
#s(approx (* -1/2 z) #s(hole binary64 (* -1/2 z)))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (/ x (sin y)) (/ (* z (cos y)) (pow (sin y) 2)))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (* z (- (/ (* z (pow (cos y) 2)) (* x (pow (sin y) 3))) (* -1 (/ (cos y) (pow (sin y) 2))))) (/ x (sin y)))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (* z (- (* z (- (/ (* z (pow (cos y) 3)) (* (pow x 2) (pow (sin y) 4))) (* -1 (/ (pow (cos y) 2) (* x (pow (sin y) 3)))))) (* -1 (/ (cos y) (pow (sin y) 2))))) (/ x (sin y)))))
#s(approx (neg z) #s(hole binary64 (* -1 z)))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* (pow z 2) (+ (* -1 (/ (* z (pow (cos y) 3)) (* (pow x 2) (pow (sin y) 2)))) (* -1 (/ (pow (cos y) 2) (* x (sin y))))))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* (pow z 2) (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (* z (+ (* -1 (/ (* z (pow (cos y) 4)) (* (pow x 3) (pow (sin y) 3)))) (* -1 (/ (pow (cos y) 3) (* (pow x 2) (pow (sin y) 2))))))))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* (pow z 2) (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (* z (+ (* -1 (/ (pow (cos y) 3) (* (pow x 2) (pow (sin y) 2)))) (* z (+ (* -1 (/ (* z (pow (cos y) 5)) (* (pow x 4) (pow (sin y) 4)))) (* -1 (/ (pow (cos y) 4) (* (pow x 3) (pow (sin y) 3))))))))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* z (+ (* -1/2 y) (+ (* -1/6 (/ (* x (pow y 2)) z)) (/ x z))))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* z (- (* -1/6 (/ (* x y) z)) 1/2))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* z (+ (cos y) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))) (+ (/ (* x (sin y)) z) (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))))))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (/ (+ (* -1 (/ (* (pow x 3) (sin y)) (* z (pow (cos y) 2)))) (* -1 (/ (pow x 2) (cos y)))) z)))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (/ (- (+ (* -1 (/ (* (pow x 4) (pow (sin y) 2)) (* (pow z 2) (pow (cos y) 3)))) (* -1 (/ (pow x 2) (cos y)))) (/ (* (pow x 3) (sin y)) (* z (pow (cos y) 2)))) z)))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (/ (- (+ (* -1 (/ (* (pow x 5) (pow (sin y) 3)) (* (pow z 3) (pow (cos y) 4)))) (* -1 (/ (pow x 2) (cos y)))) (+ (/ (* (pow x 3) (sin y)) (* z (pow (cos y) 2))) (/ (* (pow x 4) (pow (sin y) 2)) (* (pow z 2) (pow (cos y) 3))))) z)))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) #s(hole binary64 (* z (+ (* -1 (cos y)) (/ (* x (sin y)) z)))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* z (+ (cos y) (+ (/ (* x (sin y)) z) (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y))))))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* z (+ (cos y) (+ (/ (* x (sin y)) z) (+ (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y))) (/ (* (pow x 3) (pow (sin y) 3)) (* (pow z 3) (pow (cos y) 2)))))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ x (* -1/6 (* x (pow y 2)))) z)) (* 1/2 y))))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* -1 (* z (+ 1/2 (* 1/6 (/ (* x y) z)))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) z)) (* x (sin y))) z)))))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (/ (+ (/ (* (pow x 3) (sin y)) (* z (pow (cos y) 2))) (/ (pow x 2) (cos y))) z))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (/ (+ (* -1 (/ (- (* -1 (/ (* (pow x 4) (pow (sin y) 2)) (* z (pow (cos y) 3)))) (/ (* (pow x 3) (sin y)) (pow (cos y) 2))) z)) (/ (pow x 2) (cos y))) z))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow x 5) (pow (sin y) 3)) (* z (pow (cos y) 4))) (* -1 (/ (* (pow x 4) (pow (sin y) 2)) (pow (cos y) 3)))) z)) (/ (* (pow x 3) (sin y)) (pow (cos y) 2))) z)) (/ (pow x 2) (cos y))) z))))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) #s(hole binary64 (* -1 (* z (+ (cos y) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (+ (* x (sin y)) (/ (* (pow x 2) (pow (sin y) 2)) (* z (cos y)))) z)))))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (* -1 (/ (* (pow x 3) (pow (sin y) 3)) (* z (pow (cos y) 2))))) z)) (* x (sin y))) z)))))))
Outputs
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx x #s(hole binary64 x))
#s(approx x x)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x (* y (+ 1 (* -1/6 (pow y 2)))))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (fma.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y) x (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z)))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (+ (* -1/2 (* y z)) (* x (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (fma.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) y (*.f64 #s(literal -1/2 binary64) z)) y x))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* -1/2 z)))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 #s(literal -1/2 binary64) z))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (+ (* -1/2 z) (* -1/6 (* x y)))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (fma.f64 (*.f64 #s(literal -1/6 binary64) x) y (*.f64 #s(literal -1/2 binary64) z)))
#s(approx (* y x) #s(hole binary64 (* x y)))
#s(approx (* y x) (*.f64 x y))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx (* (sin y) x) (*.f64 (sin.f64 y) x))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ (* x (+ (sin y) (* x (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y))))))) (* z (cos y)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (fma.f64 (fma.f64 #s(literal 0 binary64) x (sin.f64 y)) x (*.f64 (cos.f64 y) z)))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (/ (pow x 2) (* z (cos y))))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) (/.f64 (*.f64 (neg.f64 x) x) (*.f64 (cos.f64 y) z)))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* (pow x 2) (- (* -1 (/ (* x (sin y)) (* (pow z 2) (pow (cos y) 2)))) (/ 1 (* z (cos y)))))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (-.f64 (*.f64 (neg.f64 x) (/.f64 (sin.f64 y) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z))) (*.f64 x x)))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* (pow x 2) (- (* x (- (* -1 (/ (* x (pow (sin y) 2)) (* (pow z 3) (pow (cos y) 3)))) (/ (sin y) (* (pow z 2) (pow (cos y) 2))))) (/ 1 (* z (cos y)))))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (-.f64 (*.f64 (-.f64 (*.f64 (neg.f64 x) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)))) (/.f64 (sin.f64 y) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))) x) (/.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z))) (*.f64 x x)))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* (pow x 2) (- (* x (- (* x (- (* -1 (/ (* x (pow (sin y) 3)) (* (pow z 4) (pow (cos y) 4)))) (/ (pow (sin y) 2) (* (pow z 3) (pow (cos y) 3))))) (/ (sin y) (* (pow z 2) (pow (cos y) 2))))) (/ 1 (* z (cos y)))))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (-.f64 (*.f64 (-.f64 (*.f64 (-.f64 (*.f64 (neg.f64 (/.f64 x (pow.f64 z #s(literal 4 binary64)))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64)))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)))) x) (/.f64 (sin.f64 y) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))) x) (/.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z))) (*.f64 x x)))
#s(approx (* x x) #s(hole binary64 (pow x 2)))
#s(approx (* x x) (*.f64 x x))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) #s(hole binary64 (* -1 (* z (cos y)))))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) (*.f64 (neg.f64 z) (cos.f64 y)))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) #s(hole binary64 (+ (* -1 (* z (cos y))) (* x (sin y)))))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))
#s(approx (* (sin y) x) #s(hole binary64 (* x (sin y))))
#s(approx (* (sin y) x) (*.f64 (sin.f64 y) x))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* z (cos y))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (cos.f64 y) z))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (* x (+ (sin y) (/ (* x (pow (sin y) 2)) (* z (cos y))))) (* z (cos y)))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 (fma.f64 (/.f64 x (cos.f64 y)) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) z) (sin.f64 y)) x (*.f64 (cos.f64 y) z)))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (* x (+ (sin y) (* x (+ (/ (* x (pow (sin y) 3)) (* (pow z 2) (pow (cos y) 2))) (/ (pow (sin y) 2) (* z (cos y))))))) (* z (cos y)))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 (fma.f64 (fma.f64 x (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (/.f64 (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) z) (cos.f64 y))) x (sin.f64 y)) x (*.f64 (cos.f64 y) z)))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (sin.f64 y) x))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* x (* y (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y) x))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* x (+ (* -1/2 (/ (* (pow y 2) z) x)) (+ (* y (+ 1 (* -1/6 (pow y 2)))) (/ z x))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z) x) (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y)) x))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* x (+ 1 (* -1/6 (pow y 2))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) x))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1/2 (/ (* y z) x)) (* -1/6 (pow y 2)))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64))) x))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* -1/6 (* x y))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 x y) #s(literal -1/6 binary64)))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* x (+ (* -1/2 (/ z x)) (* -1/6 y)))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (fma.f64 (/.f64 z x) #s(literal -1/2 binary64) (*.f64 #s(literal -1/6 binary64) y)) x))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (/ x (sin y))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) (/.f64 x (sin.f64 y)))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* x (+ (/ 1 (sin y)) (/ (* z (cos y)) (* x (pow (sin y) 2)))))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (fma.f64 (/.f64 z (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (/.f64 (cos.f64 y) x) (/.f64 #s(literal 1 binary64) (sin.f64 y))) x))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* x (- (+ (/ 1 (sin y)) (/ (* (pow z 2) (pow (cos y) 2)) (* (pow x 2) (pow (sin y) 3)))) (* -1 (/ (* z (cos y)) (* x (pow (sin y) 2))))))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) x) x)) (fma.f64 (/.f64 z (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (/.f64 (cos.f64 y) x) (/.f64 #s(literal 1 binary64) (sin.f64 y)))) x))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* x (- (+ (/ 1 (sin y)) (/ (* (pow z 3) (pow (cos y) 3)) (* (pow x 3) (pow (sin y) 4)))) (+ (* -1 (/ (* z (cos y)) (* x (pow (sin y) 2)))) (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (* (pow x 2) (pow (sin y) 3)))))))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (cos.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64))) (fma.f64 (/.f64 z (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (/.f64 (cos.f64 y) x) (/.f64 #s(literal 1 binary64) (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) x) x))) x))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) (*.f64 (sin.f64 y) x))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) #s(hole binary64 (* x (+ (sin y) (* -1 (/ (* z (cos y)) x))))))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) (*.f64 (fma.f64 (neg.f64 z) (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (* x (sin y))))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (/.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) x) (neg.f64 (sin.f64 y))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (/ (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (* -1 (/ (* (pow z 3) (pow (cos y) 3)) (* x (pow (sin y) 2))))) x)))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (/.f64 (-.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (sin.f64 y)) (/.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) x) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) x))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (/ (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (+ (* -1 (/ (* (pow z 3) (pow (cos y) 3)) (* x (pow (sin y) 2)))) (* -1 (/ (* (pow z 4) (pow (cos y) 4)) (* (pow x 2) (pow (sin y) 3)))))) x)))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (/.f64 (fma.f64 (neg.f64 (pow.f64 z #s(literal 4 binary64))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) x) x)) (-.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (sin.f64 y)) (/.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) x) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) x))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (/ (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (+ (* -1 (/ (* (pow z 3) (pow (cos y) 3)) (* x (pow (sin y) 2)))) (+ (* -1 (/ (* (pow z 4) (pow (cos y) 4)) (* (pow x 2) (pow (sin y) 3)))) (* -1 (/ (* (pow z 5) (pow (cos y) 5)) (* (pow x 3) (pow (sin y) 4))))))) x)))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (/.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (sin.f64 y)) #s(literal -1 binary64) (fma.f64 (neg.f64 (pow.f64 z #s(literal 5 binary64))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 5 binary64)) (*.f64 (pow.f64 (sin.f64 y) #s(literal 4 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (fma.f64 (pow.f64 z #s(literal 4 binary64)) (/.f64 (pow.f64 (cos.f64 y) #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) x) x)) (/.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) x) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))))) x))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (neg.f64 x) (neg.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (neg.f64 x) (neg.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* x (* y (- (* 1/6 (pow y 2)) 1))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (*.f64 (neg.f64 x) y) (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y y)) #s(literal 1 binary64))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)) (* y (- (* 1/6 (pow y 2)) 1)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (neg.f64 x) (fma.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y y)) #s(literal 1 binary64)) y (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z) (neg.f64 x)))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* -1 (* x (- (* 1/6 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y y)) #s(literal 1 binary64))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* -1 (* x (- (+ (* 1/6 (pow y 2)) (* 1/2 (/ (* y z) x))) 1)))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (neg.f64 x) (fma.f64 #s(literal 1/2 binary64) (*.f64 y (/.f64 z x)) (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y y)) #s(literal 1 binary64)))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* -1 (* x (+ (* 1/6 y) (* 1/2 (/ z x)))))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (neg.f64 x) (fma.f64 #s(literal 1/2 binary64) (/.f64 z x) (*.f64 #s(literal 1/6 binary64) y))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (*.f64 (neg.f64 x) (neg.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (* z (cos y)) (* x (pow (sin y) 2)))) (/ 1 (sin y)))))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (neg.f64 x) (-.f64 (/.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) x)) (/.f64 #s(literal 1 binary64) (sin.f64 y)))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (/ (* (pow z 2) (pow (cos y) 2)) (* x (pow (sin y) 3))) (* -1 (/ (* z (cos y)) (pow (sin y) 2)))) x)) (/ 1 (sin y)))))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (neg.f64 x) (-.f64 (/.f64 (+.f64 (/.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) x) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (/.f64 (*.f64 (cos.f64 y) z) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (neg.f64 x)) (/.f64 #s(literal 1 binary64) (sin.f64 y)))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* (pow z 3) (pow (cos y) 3)) (* x (pow (sin y) 4)))) (/ (* (pow z 2) (pow (cos y) 2)) (pow (sin y) 3))) x)) (* -1 (/ (* z (cos y)) (pow (sin y) 2)))) x)) (/ 1 (sin y)))))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (neg.f64 x) (-.f64 (/.f64 (fma.f64 (/.f64 (-.f64 (/.f64 (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) x)) (pow.f64 (sin.f64 y) #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) x) #s(literal -1 binary64) (/.f64 (*.f64 (cos.f64 y) z) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (neg.f64 x)) (/.f64 #s(literal 1 binary64) (sin.f64 y)))))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (/ (* z (cos y)) x))))))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) (*.f64 (neg.f64 x) (fma.f64 z (/.f64 (cos.f64 y) x) (neg.f64 (sin.f64 y)))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (/ (+ (/ (* (pow z 2) (pow (cos y) 2)) (sin y)) (/ (* (pow z 3) (pow (cos y) 3)) (* x (pow (sin y) 2)))) x))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (/.f64 (-.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (sin.f64 y)) (/.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) x) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) x))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow z 3) (pow (cos y) 3)) (pow (sin y) 2))) (* -1 (/ (* (pow z 4) (pow (cos y) 4)) (* x (pow (sin y) 3))))) x)) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) x))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (/.f64 (fma.f64 (/.f64 (neg.f64 (fma.f64 (/.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 4 binary64)) x) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) x) #s(literal -1 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (sin.f64 y))) (neg.f64 x)))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow z 3) (pow (cos y) 3)) (pow (sin y) 2))) (* -1 (/ (+ (/ (* (pow z 4) (pow (cos y) 4)) (pow (sin y) 3)) (/ (* (pow z 5) (pow (cos y) 5)) (* x (pow (sin y) 4)))) x))) x)) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) x))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (/.f64 (fma.f64 (/.f64 (-.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (/.f64 (fma.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 5 binary64)) x) (/.f64 (pow.f64 z #s(literal 5 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 4 binary64)) (pow.f64 z #s(literal 4 binary64))) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) x)) x) #s(literal -1 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (sin.f64 y))) (neg.f64 x)))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) z)
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 x y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) y (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) y)
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) (fma.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (sin y) (fma.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) y))
#s(approx y #s(hole binary64 y))
#s(approx y y)
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) z)
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) (fma.f64 (*.f64 z (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64))) (*.f64 y y) z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 x y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) y (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) z)
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (fma.f64 x y z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) y (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 x))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) x)
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (fma.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) y (*.f64 #s(literal -1/2 binary64) z)) y x))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* (sin y) x) (*.f64 x y))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* (sin y) x) (*.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y) x))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* (sin y) x) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 x y) y) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* (sin y) x) (fma.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 (*.f64 (fma.f64 (*.f64 (*.f64 x y) y) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) x)) y) y (*.f64 #s(literal -1/6 binary64) x)) (*.f64 x y)))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* (cos y) z) z)
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) (fma.f64 (*.f64 z (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64))) (*.f64 y y) z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) z)
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (fma.f64 x y z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1 (- z (+ (* 1/2 z) (/ (pow x 2) z)))) (* -1 (/ (pow x 2) z)))))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (fma.f64 (fma.f64 (-.f64 (neg.f64 (-.f64 z (fma.f64 #s(literal 1/2 binary64) z (/.f64 (*.f64 x x) z)))) (/.f64 (*.f64 x x) z)) y x) y z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1 (- z (+ (* 1/2 z) (/ (pow x 2) z)))) (+ (* -1 (/ (pow x 2) z)) (* y (- (+ (* -1 (/ (* x (- z (+ (* 1/2 z) (/ (pow x 2) z)))) z)) (+ (* -1/6 x) (* 1/2 x))) (/ (pow x 3) (pow z 2))))))))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (fma.f64 (fma.f64 (fma.f64 (-.f64 (fma.f64 (neg.f64 x) (/.f64 (-.f64 z (fma.f64 #s(literal 1/2 binary64) z (/.f64 (*.f64 x x) z))) z) (*.f64 x #s(literal 1/3 binary64))) (/.f64 (pow.f64 x #s(literal 3 binary64)) (*.f64 z z))) y (-.f64 (neg.f64 (-.f64 z (fma.f64 #s(literal 1/2 binary64) z (/.f64 (*.f64 x x) z)))) (/.f64 (*.f64 x x) z))) y x) y z))
#s(approx (pow (sin y) 2) #s(hole binary64 (pow y 2)))
#s(approx (pow (sin y) 2) (*.f64 y y))
#s(approx (pow (sin y) 2) #s(hole binary64 (* (pow y 2) (+ 1 (* -1/3 (pow y 2))))))
#s(approx (pow (sin y) 2) (*.f64 (*.f64 (fma.f64 #s(literal -1/3 binary64) (*.f64 y y) #s(literal 1 binary64)) y) y))
#s(approx (pow (sin y) 2) #s(hole binary64 (* (pow y 2) (+ 1 (* (pow y 2) (- (* 2/45 (pow y 2)) 1/3))))))
#s(approx (pow (sin y) 2) (*.f64 (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 2/45 binary64) (*.f64 y y)) #s(literal 1/3 binary64)) (*.f64 y y) #s(literal 1 binary64)) y) y))
#s(approx (pow (sin y) 2) #s(hole binary64 (* (pow y 2) (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/45 (* -1/315 (pow y 2)))) 1/3))))))
#s(approx (pow (sin y) 2) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/315 binary64) (*.f64 y y) #s(literal 2/45 binary64)) y) y) #s(literal 1/3 binary64)) (*.f64 y y) #s(literal 1 binary64)) (*.f64 y y)))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (/ (pow x 2) z))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) (/.f64 (*.f64 (neg.f64 x) x) z))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (* -1 (/ (* (pow x 3) y) (pow z 2))) (* -1 (/ (pow x 2) z)))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) (neg.f64 (fma.f64 (/.f64 y z) (/.f64 (pow.f64 x #s(literal 3 binary64)) z) (/.f64 (*.f64 x x) z))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (* -1 (/ (pow x 2) z)) (* y (- (* -1 (* y (+ (* 1/2 (/ (pow x 2) z)) (/ (pow x 4) (pow z 3))))) (/ (pow x 3) (pow z 2)))))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 (-.f64 (*.f64 (neg.f64 y) (fma.f64 (/.f64 (*.f64 x x) z) #s(literal 1/2 binary64) (/.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 z #s(literal 3 binary64))))) (/.f64 (pow.f64 x #s(literal 3 binary64)) (*.f64 z z))) y (/.f64 (*.f64 (neg.f64 x) x) z)))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (* -1 (/ (pow x 2) z)) (* y (- (* y (- (* -1 (* y (+ (* -1/6 (/ (pow x 3) (pow z 2))) (+ (* 1/2 (/ (pow x 3) (pow z 2))) (/ (* x (+ (* 1/2 (/ (pow x 2) z)) (/ (pow x 4) (pow z 3)))) z))))) (+ (* 1/2 (/ (pow x 2) z)) (/ (pow x 4) (pow z 3))))) (/ (pow x 3) (pow z 2)))))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 (-.f64 (*.f64 (-.f64 (*.f64 (neg.f64 y) (fma.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (*.f64 z z)) #s(literal 1/3 binary64) (/.f64 (*.f64 (fma.f64 (/.f64 (*.f64 x x) z) #s(literal 1/2 binary64) (/.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 z #s(literal 3 binary64)))) x) z))) (fma.f64 (/.f64 (*.f64 x x) z) #s(literal 1/2 binary64) (/.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 z #s(literal 3 binary64))))) y) (/.f64 (pow.f64 x #s(literal 3 binary64)) (*.f64 z z))) y (/.f64 (*.f64 (neg.f64 x) x) z)))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) #s(hole binary64 (* -1 z)))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) (neg.f64 z))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) #s(hole binary64 (+ (* -1 z) (* x y))))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) (fma.f64 x y (neg.f64 z)))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) #s(hole binary64 (+ (* -1 z) (* y (+ x (* 1/2 (* y z)))))))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) z) y x) y (neg.f64 z)))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) #s(hole binary64 (+ (* -1 z) (* y (+ x (* y (+ (* -1/6 (* x y)) (* 1/2 z))))))))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) y (*.f64 #s(literal 1/2 binary64) z)) y x) y (neg.f64 z)))
#s(approx (* (sin y) x) #s(hole binary64 (* x y)))
#s(approx (* (sin y) x) (*.f64 x y))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* (sin y) x) (*.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y) x))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* (sin y) x) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 x y) y) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* (sin y) x) (fma.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 (*.f64 (fma.f64 (*.f64 (*.f64 x y) y) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) x)) y) y (*.f64 #s(literal -1/6 binary64) x)) (*.f64 x y)))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 z))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) z)
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* x y))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 x y z))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* y (+ x (* -1 (* y (- z (+ (* 1/2 z) (/ (pow x 2) z))))))))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 (-.f64 x (*.f64 (-.f64 z (fma.f64 #s(literal 1/2 binary64) z (/.f64 (*.f64 x x) z))) y)) y z))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1 (- z (+ (* 1/2 z) (/ (pow x 2) z)))) (* y (+ (* -1 (/ (* x (- z (+ (* 1/2 z) (/ (pow x 2) z)))) z)) (+ (* -1/6 x) (* 1/2 x)))))))))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 (fma.f64 (fma.f64 (fma.f64 (neg.f64 x) (/.f64 (-.f64 z (fma.f64 #s(literal 1/2 binary64) z (/.f64 (*.f64 x x) z))) z) (*.f64 x #s(literal 1/3 binary64))) y (neg.f64 (-.f64 z (fma.f64 #s(literal 1/2 binary64) z (/.f64 (*.f64 x x) z))))) y x) y z))
#s(approx (neg (pow (* (cos y) z) 2)) #s(hole binary64 (* -1 (pow z 2))))
#s(approx (neg (pow (* (cos y) z) 2)) (*.f64 (neg.f64 z) z))
#s(approx (neg (pow (* (cos y) z) 2)) #s(hole binary64 (- (* (pow y 2) (pow z 2)) (pow z 2))))
#s(approx (neg (pow (* (cos y) z) 2)) (fma.f64 (*.f64 (*.f64 y y) z) z (*.f64 (neg.f64 z) z)))
#s(approx (neg (pow (* (cos y) z) 2)) #s(hole binary64 (- (* (pow y 2) (- (* -1/3 (* (pow y 2) (pow z 2))) (* -1 (pow z 2)))) (pow z 2))))
#s(approx (neg (pow (* (cos y) z) 2)) (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/3 binary64) (*.f64 y y) #s(literal 1 binary64))) (*.f64 y y) (*.f64 (neg.f64 z) z)))
#s(approx (neg (pow (* (cos y) z) 2)) #s(hole binary64 (- (* (pow y 2) (- (* (pow y 2) (- (* 2/45 (* (pow y 2) (pow z 2))) (* 1/3 (pow z 2)))) (* -1 (pow z 2)))) (pow z 2))))
#s(approx (neg (pow (* (cos y) z) 2)) (fma.f64 (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 2/45 binary64) (*.f64 y y) #s(literal -1/3 binary64))) (*.f64 y y) (*.f64 z z)) (*.f64 y y) (*.f64 (neg.f64 z) z)))
#s(approx (pow (* (cos y) z) 2) #s(hole binary64 (pow z 2)))
#s(approx (pow (* (cos y) z) 2) (*.f64 z z))
#s(approx (pow (* (cos y) z) 2) #s(hole binary64 (+ (* -1 (* (pow y 2) (pow z 2))) (pow z 2))))
#s(approx (pow (* (cos y) z) 2) (*.f64 (fma.f64 (neg.f64 y) y #s(literal 1 binary64)) (*.f64 z z)))
#s(approx (pow (* (cos y) z) 2) #s(hole binary64 (+ (* (pow y 2) (+ (* -1 (pow z 2)) (* 1/3 (* (pow y 2) (pow z 2))))) (pow z 2))))
#s(approx (pow (* (cos y) z) 2) (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/3 binary64) (*.f64 y y) #s(literal -1 binary64))) (*.f64 y y) (*.f64 z z)))
#s(approx (pow (* (cos y) z) 2) #s(hole binary64 (+ (* (pow y 2) (+ (* -1 (pow z 2)) (* (pow y 2) (+ (* -2/45 (* (pow y 2) (pow z 2))) (* 1/3 (pow z 2)))))) (pow z 2))))
#s(approx (pow (* (cos y) z) 2) (fma.f64 (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal -2/45 binary64) (*.f64 y y) #s(literal 1/3 binary64))) (*.f64 y y) (*.f64 (neg.f64 z) z)) (*.f64 y y) (*.f64 z z)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (sin y) (sin.f64 y))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (* (cos y) z) (*.f64 (cos.f64 y) z))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (cos y) (cos.f64 y))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1/6 (* x (pow y 3)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (*.f64 (pow.f64 y #s(literal 3 binary64)) x) #s(literal -1/6 binary64)))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (* -1/6 x)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 (/.f64 z y) #s(literal -1/2 binary64) (*.f64 #s(literal -1/6 binary64) x)) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (/ x (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 (/.f64 z y) #s(literal -1/2 binary64) (fma.f64 #s(literal -1/6 binary64) x (/.f64 x (*.f64 y y)))) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (+ (/ x (pow y 2)) (/ z (pow y 3))))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 (/.f64 z y) #s(literal -1/2 binary64) (+.f64 (fma.f64 #s(literal -1/6 binary64) x (/.f64 z (pow.f64 y #s(literal 3 binary64)))) (/.f64 x (*.f64 y y)))) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* -1/6 (* x (pow y 2)))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 x y) y) #s(literal -1/6 binary64)))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ z y)) (* -1/6 x)))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (*.f64 (fma.f64 (/.f64 z y) #s(literal -1/2 binary64) (*.f64 #s(literal -1/6 binary64) x)) y) y))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (/ x (pow y 2)))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (*.f64 (fma.f64 (/.f64 z y) #s(literal -1/2 binary64) (fma.f64 #s(literal -1/6 binary64) x (/.f64 x (*.f64 y y)))) y) y))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* y (+ (* -1/2 (/ z y)) (* -1/6 x)))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (fma.f64 (/.f64 z y) #s(literal -1/2 binary64) (*.f64 #s(literal -1/6 binary64) x)) y))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (* (cos y) z) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (+ (* -1 (* z (cos y))) (* x (sin y))))) (/ (* (pow x 2) (pow (sin y) 2)) (+ (* -1 (* z (cos y))) (* x (sin y)))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/.f64 (fma.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) x) x (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
#s(approx (pow (sin y) 2) #s(hole binary64 (pow (sin y) 2)))
#s(approx (pow (sin y) 2) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (/ (pow x 2) (+ (* -1 (* z (cos y))) (* x (sin y))))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (+ (* -1 (* z (cos y))) (* x (sin y)))))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
#s(approx (neg (pow (* (cos y) z) 2)) #s(hole binary64 (* -1 (* (pow z 2) (pow (cos y) 2)))))
#s(approx (neg (pow (* (cos y) z) 2)) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))))
#s(approx (pow (* (cos y) z) 2) #s(hole binary64 (* (pow z 2) (pow (cos y) 2))))
#s(approx (pow (* (cos y) z) 2) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* 1/6 x) (* 1/2 (/ z y)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (neg.f64 (fma.f64 (/.f64 z y) #s(literal 1/2 binary64) (*.f64 #s(literal 1/6 binary64) x))) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1/2 z) (/ x y)) y)) (* 1/6 x))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (neg.f64 (fma.f64 #s(literal 1/6 binary64) x (/.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (neg.f64 y)))) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)) y)) (* 1/6 x))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (neg.f64 (fma.f64 #s(literal 1/6 binary64) x (/.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 (*.f64 #s(literal 1 binary64) (+.f64 x (/.f64 z y))) y)) (neg.f64 y)))) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 (/ x y)) (* 1/2 z)) y)) (* -1/6 x)))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (fma.f64 #s(literal -1/6 binary64) x (/.f64 (fma.f64 #s(literal 1/2 binary64) z (/.f64 (neg.f64 x) y)) (neg.f64 y))) (*.f64 y y)))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* -1 (* y (+ (* 1/6 x) (* 1/2 (/ z y)))))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (neg.f64 y) (fma.f64 (/.f64 z y) #s(literal 1/2 binary64) (*.f64 #s(literal 1/6 binary64) x))))
#s(approx z #s(hole binary64 z))
#s(approx z z)
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y) x))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ (* y (+ x (* -1/6 (* x (pow y 2))))) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (fma.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y) x (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z)))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (* -1/6 (* x (pow y 2))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) x))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (+ (* -1/2 (* y z)) (* -1/6 (* x (pow y 2)))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (fma.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) y (*.f64 #s(literal -1/2 binary64) z)) y x))
#s(approx (* -1/2 z) #s(hole binary64 (* -1/2 z)))
#s(approx (* -1/2 z) (*.f64 #s(literal -1/2 binary64) z))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (/ x (sin y)) (/ (* z (cos y)) (pow (sin y) 2)))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 z (/.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (/.f64 x (sin.f64 y))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (* z (- (/ (* z (pow (cos y) 2)) (* x (pow (sin y) 3))) (* -1 (/ (cos y) (pow (sin y) 2))))) (/ x (sin y)))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 (fma.f64 (/.f64 z (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) x) (/.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) z (/.f64 x (sin.f64 y))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (* z (- (* z (- (/ (* z (pow (cos y) 3)) (* (pow x 2) (pow (sin y) 4))) (* -1 (/ (pow (cos y) 2) (* x (pow (sin y) 3)))))) (* -1 (/ (cos y) (pow (sin y) 2))))) (/ x (sin y)))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 (fma.f64 (fma.f64 (/.f64 z (pow.f64 (sin.f64 y) #s(literal 4 binary64))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 x x)) (/.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) x) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) z (/.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) z (/.f64 x (sin.f64 y))))
#s(approx (neg z) #s(hole binary64 (* -1 z)))
#s(approx (neg z) (neg.f64 z))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* (pow z 2) (+ (* -1 (/ (* z (pow (cos y) 3)) (* (pow x 2) (pow (sin y) 2)))) (* -1 (/ (pow (cos y) 2) (* x (sin y))))))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (neg.f64 (fma.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (/.f64 z (*.f64 x x)) (/.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) x) (sin.f64 y)))) (*.f64 z z)))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* (pow z 2) (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (* z (+ (* -1 (/ (* z (pow (cos y) 4)) (* (pow x 3) (pow (sin y) 3)))) (* -1 (/ (pow (cos y) 3) (* (pow x 2) (pow (sin y) 2))))))))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (fma.f64 (neg.f64 (fma.f64 z (/.f64 (pow.f64 (cos.f64 y) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) x) x)))) z (/.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) x) (neg.f64 (sin.f64 y)))) (*.f64 z z)))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* (pow z 2) (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (* z (+ (* -1 (/ (pow (cos y) 3) (* (pow x 2) (pow (sin y) 2)))) (* z (+ (* -1 (/ (* z (pow (cos y) 5)) (* (pow x 4) (pow (sin y) 4)))) (* -1 (/ (pow (cos y) 4) (* (pow x 3) (pow (sin y) 3))))))))))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 (pow.f64 z #s(literal 3 binary64)) (fma.f64 (neg.f64 (fma.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 5 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64))) (/.f64 z (pow.f64 x #s(literal 4 binary64))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))))) z (/.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (*.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) x) x))) (/.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) x) (neg.f64 (sin.f64 y)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) y (/.f64 (*.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y) x) z)) z z))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* z (+ (* -1/2 y) (+ (* -1/6 (/ (* x (pow y 2)) z)) (/ x z))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) x) z)) z))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* z (- (* -1/6 (/ (* x y) z)) 1/2))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (-.f64 (*.f64 (/.f64 (*.f64 x y) z) #s(literal -1/6 binary64)) #s(literal 1/2 binary64)) z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* z (+ (cos y) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))) (+ (/ (* x (sin y)) z) (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (*.f64 (fma.f64 (neg.f64 (*.f64 (/.f64 x z) (/.f64 x z))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (cos.f64 y)) (fma.f64 (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 z z)) (/.f64 (*.f64 x x) (cos.f64 y)) (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))) z))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (/ (+ (* -1 (/ (* (pow x 3) (sin y)) (* z (pow (cos y) 2)))) (* -1 (/ (pow x 2) (cos y)))) z)))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) (/.f64 (fma.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (sin.f64 y) z) (/.f64 (*.f64 x x) (cos.f64 y))) (neg.f64 z)))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (/ (- (+ (* -1 (/ (* (pow x 4) (pow (sin y) 2)) (* (pow z 2) (pow (cos y) 3)))) (* -1 (/ (pow x 2) (cos y)))) (/ (* (pow x 3) (sin y)) (* z (pow (cos y) 2)))) z)))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) (/.f64 (-.f64 (neg.f64 (fma.f64 (/.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 z z)) (/.f64 (*.f64 x x) (cos.f64 y)))) (/.f64 (*.f64 (pow.f64 x #s(literal 3 binary64)) (sin.f64 y)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) z))) z))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (/ (- (+ (* -1 (/ (* (pow x 5) (pow (sin y) 3)) (* (pow z 3) (pow (cos y) 4)))) (* -1 (/ (pow x 2) (cos y)))) (+ (/ (* (pow x 3) (sin y)) (* z (pow (cos y) 2))) (/ (* (pow x 4) (pow (sin y) 2)) (* (pow z 2) (pow (cos y) 3))))) z)))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) (/.f64 (-.f64 (neg.f64 (fma.f64 (/.f64 (pow.f64 x #s(literal 5 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64))) (/.f64 (*.f64 x x) (cos.f64 y)))) (fma.f64 (/.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 z z)) (/.f64 (*.f64 (pow.f64 x #s(literal 3 binary64)) (sin.f64 y)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) z)))) z))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) #s(hole binary64 (* z (+ (* -1 (cos y)) (/ (* x (sin y)) z)))))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (neg.f64 (cos.f64 y))) z))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* z (+ (cos y) (+ (/ (* x (sin y)) z) (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y))))))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (fma.f64 (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 z z)) (/.f64 (*.f64 x x) (cos.f64 y)) (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) z))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* z (+ (cos y) (+ (/ (* x (sin y)) z) (+ (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y))) (/ (* (pow x 3) (pow (sin y) 3)) (* (pow z 3) (pow (cos y) 2)))))))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (+.f64 (fma.f64 (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 z z)) (/.f64 (*.f64 x x) (cos.f64 y)) (/.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 y) x) z) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (neg.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) (neg.f64 z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (neg.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) (neg.f64 z)))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 y y)) #s(literal 1 binary64)) (neg.f64 z)))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (-.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) y) y (/.f64 (*.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y) x) (neg.f64 z))) #s(literal 1 binary64)) (neg.f64 z)))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ x (* -1/6 (* x (pow y 2)))) z)) (* 1/2 y))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (fma.f64 #s(literal 1/2 binary64) y (/.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) x) (neg.f64 z))) (neg.f64 z)))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* -1 (* z (+ 1/2 (* 1/6 (/ (* x y) z)))))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (fma.f64 (/.f64 (*.f64 x y) z) #s(literal 1/6 binary64) #s(literal 1/2 binary64)) (neg.f64 z)))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (*.f64 (neg.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) (neg.f64 z)))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) z)) (* x (sin y))) z)))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (*.f64 (-.f64 (neg.f64 (cos.f64 y)) (/.f64 (fma.f64 (sin.f64 y) x (/.f64 #s(literal 0 binary64) z)) z)) (neg.f64 z)))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (/ (+ (/ (* (pow x 3) (sin y)) (* z (pow (cos y) 2))) (/ (pow x 2) (cos y))) z))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) (/.f64 (fma.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (sin.f64 y) z) (/.f64 (*.f64 x x) (cos.f64 y))) (neg.f64 z)))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (/ (+ (* -1 (/ (- (* -1 (/ (* (pow x 4) (pow (sin y) 2)) (* z (pow (cos y) 3)))) (/ (* (pow x 3) (sin y)) (pow (cos y) 2))) z)) (/ (pow x 2) (cos y))) z))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) (/.f64 (fma.f64 (/.f64 (-.f64 (*.f64 (neg.f64 (/.f64 (pow.f64 x #s(literal 4 binary64)) z)) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (/.f64 (*.f64 (pow.f64 x #s(literal 3 binary64)) (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) z) #s(literal -1 binary64) (/.f64 (*.f64 x x) (cos.f64 y))) (neg.f64 z)))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow x 5) (pow (sin y) 3)) (* z (pow (cos y) 4))) (* -1 (/ (* (pow x 4) (pow (sin y) 2)) (pow (cos y) 3)))) z)) (/ (* (pow x 3) (sin y)) (pow (cos y) 2))) z)) (/ (pow x 2) (cos y))) z))))
#s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) (/.f64 (fma.f64 (/.f64 (-.f64 (/.f64 (fma.f64 (/.f64 (pow.f64 x #s(literal 5 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) z) (/.f64 (*.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (neg.f64 z)) (/.f64 (*.f64 (pow.f64 x #s(literal 3 binary64)) (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) z) #s(literal -1 binary64) (/.f64 (*.f64 x x) (cos.f64 y))) (neg.f64 z)))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) #s(hole binary64 (* -1 (* z (+ (cos y) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (neg z) (cos y)) (* (sin y) x)) (*.f64 (fma.f64 (neg.f64 x) (/.f64 (sin.f64 y) z) (cos.f64 y)) (neg.f64 z)))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (neg.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) (neg.f64 z)))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (+ (* x (sin y)) (/ (* (pow x 2) (pow (sin y) 2)) (* z (cos y)))) z)))))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (-.f64 (neg.f64 (cos.f64 y)) (/.f64 (*.f64 (fma.f64 (/.f64 x (cos.f64 y)) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) z) (sin.f64 y)) x) z)) (neg.f64 z)))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (* -1 (/ (* (pow x 3) (pow (sin y) 3)) (* z (pow (cos y) 2))))) z)) (* x (sin y))) z)))))))
#s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (-.f64 (neg.f64 (cos.f64 y)) (/.f64 (fma.f64 (sin.f64 y) x (/.f64 (neg.f64 (fma.f64 (*.f64 x x) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (cos.f64 y)) (/.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) z) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (neg.f64 z))) z)) (neg.f64 z)))

rewrite103.0ms (2.1%)

Memory
10.6MiB live, 150.6MiB allocated; 9ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
035217
061188
1242188
01568187
Stop Event
iter limit
iter limit
node limit
iter limit
Counts
30 → 314
Calls
Call 1
Inputs
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(sin.f64 y)
y
x
(*.f64 (cos.f64 y) z)
(cos.f64 y)
z
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
(fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z)
(fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x)
(fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z))
#s(literal -1/6 binary64)
(*.f64 y x)
(*.f64 #s(literal -1/2 binary64) z)
#s(literal -1/2 binary64)
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
(*.f64 x (sin.f64 y))
#s(approx (* z (cos y)) z)
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(pow.f64 (sin.f64 y) #s(literal 2 binary64))
#s(literal 2 binary64)
(/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))
(*.f64 x x)
(fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))
(neg.f64 z)
(*.f64 (sin.f64 y) x)
(/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))
(neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))
(pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))
Outputs
(/.f64 (-.f64 (pow.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 2 binary64))) (-.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 x (sin.f64 y))))))
(/.f64 (+.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))
(/.f64 (neg.f64 (*.f64 (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y))) (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))) (neg.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (-.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))) (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))) (neg.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 z (cos.f64 y)) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(/.f64 (fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (neg.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (*.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))) (*.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (neg.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))))
(/.f64 (fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (*.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))))) (*.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(/.f64 (fma.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (*.f64 (neg.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (*.f64 (neg.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(/.f64 (fma.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (*.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (*.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))
(/.f64 (*.f64 (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y))) (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))) (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(/.f64 (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
(/.f64 (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 x (sin.f64 y)) z) (cos.f64 y)))))
(/.f64 (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 z (cos.f64 y)) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))
(/.f64 (+.f64 (pow.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 2 binary64)) (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))))))
(/.f64 (+.f64 (pow.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 3 binary64))) (fma.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (-.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))) (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 2 binary64))))
(fma.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (-.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 x (sin.f64 y))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(fma.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))))) (fma.f64 (*.f64 x (sin.f64 y)) (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(fma.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (-.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 x (sin.f64 y))) (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(fma.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))))) (fma.f64 (*.f64 x (sin.f64 y)) (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(fma.f64 (*.f64 (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (sin.f64 y)) (sin.f64 y) (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(fma.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) x) (/.f64 x (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(fma.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))
(fma.f64 (pow.f64 z #s(literal 1 binary64)) (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 x (sin.f64 y)))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (pow.f64 z #s(literal 1 binary64)) (*.f64 x (sin.f64 y)))
(fma.f64 (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))
(fma.f64 x (*.f64 (/.f64 x (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(fma.f64 x (sin.f64 y) (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) z))
(fma.f64 x (sin.f64 y) (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(fma.f64 x (sin.f64 y) (*.f64 (neg.f64 (cos.f64 y)) (neg.f64 z)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(fma.f64 (sin.f64 y) (*.f64 (sin.f64 y) (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))) (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(fma.f64 (sin.f64 y) x (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) z))
(fma.f64 (sin.f64 y) x (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(fma.f64 (sin.f64 y) x (*.f64 (neg.f64 (cos.f64 y)) (neg.f64 z)))
(fma.f64 (sin.f64 y) x (*.f64 z (cos.f64 y)))
(-.f64 (/.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 2 binary64)) (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))) (/.f64 (pow.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 2 binary64)) (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(-.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (*.f64 (neg.f64 (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))
(-.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (*.f64 (neg.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))))
(-.f64 (*.f64 x (sin.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y)))
(-.f64 (*.f64 z (cos.f64 y)) (*.f64 (neg.f64 x) (sin.f64 y)))
(-.f64 (*.f64 z (cos.f64 y)) (neg.f64 (*.f64 x (sin.f64 y))))
(+.f64 (/.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 3 binary64)) (fma.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (-.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))) (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 3 binary64)) (fma.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (-.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))) (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 2 binary64)))))
(+.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (*.f64 z (cos.f64 y)) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (*.f64 z (cos.f64 y)) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(+.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(+.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) z))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 (neg.f64 (cos.f64 y)) (neg.f64 z)))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(*.f64 (pow.f64 (sin.f64 y) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 1/2 binary64)))
(pow.f64 (sin.f64 y) #s(literal 1 binary64))
(sin.f64 y)
(exp.f64 (*.f64 (log.f64 (sin.f64 y)) #s(literal 1 binary64)))
y
x
(*.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)))
(*.f64 (pow.f64 z #s(literal 1 binary64)) (pow.f64 (cos.f64 y) #s(literal 1 binary64)))
(*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (pow.f64 z #s(literal 1 binary64)))
(*.f64 z (cos.f64 y))
(*.f64 (cos.f64 y) z)
(pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1 binary64))
(exp.f64 (*.f64 (log.f64 (*.f64 z (cos.f64 y))) #s(literal 1 binary64)))
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (+.f64 (neg.f64 y) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) y))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
z
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
(/.f64 (-.f64 (*.f64 z z) (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y) #s(literal 2 binary64))) (-.f64 z (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y) #s(literal 2 binary64)) (*.f64 z z))) (neg.f64 (-.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y) z)))
(/.f64 (neg.f64 (+.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y) #s(literal 3 binary64)))) (neg.f64 (fma.f64 z (-.f64 z (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y)) (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y) #s(literal 2 binary64)) (*.f64 z z)) (-.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y) z))
(/.f64 (+.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y) #s(literal 3 binary64))) (fma.f64 z z (-.f64 (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y) #s(literal 2 binary64)) (*.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y) z))))
(/.f64 (+.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y) #s(literal 3 binary64))) (fma.f64 z (-.f64 z (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y)) (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y) #s(literal 2 binary64))))
(fma.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y z)
(fma.f64 y (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) z)
(-.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y) #s(literal 2 binary64)) (-.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y) z)) (/.f64 (*.f64 z z) (-.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y) z)))
(-.f64 z (*.f64 (neg.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x)) y))
(-.f64 z (*.f64 (neg.f64 y) (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x)))
(+.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y) #s(literal 3 binary64)) (fma.f64 z (-.f64 z (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y)) (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y) #s(literal 2 binary64)))) (/.f64 (pow.f64 z #s(literal 3 binary64)) (fma.f64 z (-.f64 z (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y)) (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y) #s(literal 2 binary64)))))
(+.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y) z)
(+.f64 z (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y))
(/.f64 (-.f64 (*.f64 x x) (pow.f64 (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y) #s(literal 2 binary64))) (-.f64 x (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y) #s(literal 2 binary64)) (*.f64 x x))) (neg.f64 (-.f64 (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y) x)))
(/.f64 (neg.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y) #s(literal 3 binary64)))) (neg.f64 (fma.f64 x (-.f64 x (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y)) (pow.f64 (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y) #s(literal 2 binary64)) (*.f64 x x)) (-.f64 (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y) x))
(/.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y) #s(literal 3 binary64))) (fma.f64 x x (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y) #s(literal 2 binary64)) (*.f64 (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y) x))))
(/.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y) #s(literal 3 binary64))) (fma.f64 x (-.f64 x (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y)) (pow.f64 (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y) #s(literal 2 binary64))))
(fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x)
(fma.f64 y (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) x)
(-.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y) #s(literal 2 binary64)) (-.f64 (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y) x)) (/.f64 (*.f64 x x) (-.f64 (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y) x)))
(-.f64 x (*.f64 (neg.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z))) y))
(-.f64 x (*.f64 (neg.f64 y) (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z))))
(+.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y) #s(literal 3 binary64)) (fma.f64 x (-.f64 x (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y)) (pow.f64 (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y) #s(literal 2 binary64)))) (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 x (-.f64 x (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y)) (pow.f64 (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y) #s(literal 2 binary64)))))
(+.f64 (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y) x)
(+.f64 x (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/6 binary64)) #s(literal 2 binary64))) (-.f64 (*.f64 #s(literal -1/2 binary64) z) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/6 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1/2 binary64) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/6 binary64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/4 binary64) (*.f64 z z) (*.f64 (*.f64 (*.f64 x y) #s(literal -1/6 binary64)) (*.f64 #s(literal 1/2 binary64) z)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/6 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 2 binary64)))) (neg.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) y (*.f64 #s(literal 1/2 binary64) z))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (*.f64 x y) #s(literal 3 binary64)) #s(literal -1/216 binary64) (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) z) (-.f64 (*.f64 #s(literal -1/2 binary64) z) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))) (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/6 binary64)) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/6 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 2 binary64))) (fma.f64 (*.f64 #s(literal -1/6 binary64) x) y (*.f64 #s(literal 1/2 binary64) z)))
(/.f64 (fma.f64 (pow.f64 (*.f64 x y) #s(literal 3 binary64)) #s(literal -1/216 binary64) (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 3 binary64))) (fma.f64 #s(literal 1/4 binary64) (*.f64 z z) (-.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/6 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 x y) #s(literal -1/6 binary64)) #s(literal -1/2 binary64)) z))))
(/.f64 (fma.f64 (pow.f64 (*.f64 x y) #s(literal 3 binary64)) #s(literal -1/216 binary64) (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal -1/2 binary64) z) (-.f64 (*.f64 #s(literal -1/2 binary64) z) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))) (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/6 binary64)) #s(literal 2 binary64))))
(fma.f64 (*.f64 #s(literal -1/6 binary64) x) y (*.f64 #s(literal -1/2 binary64) z))
(fma.f64 (*.f64 #s(literal -1/6 binary64) y) x (*.f64 #s(literal -1/2 binary64) z))
(fma.f64 #s(literal -1/2 binary64) z (*.f64 (*.f64 x y) #s(literal -1/6 binary64)))
(fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z))
(fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z))
(fma.f64 z #s(literal -1/2 binary64) (*.f64 (*.f64 x y) #s(literal -1/6 binary64)))
(fma.f64 x (*.f64 #s(literal -1/6 binary64) y) (*.f64 #s(literal -1/2 binary64) z))
(fma.f64 y (*.f64 x #s(literal -1/6 binary64)) (*.f64 #s(literal -1/2 binary64) z))
(-.f64 (/.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/6 binary64)) #s(literal 2 binary64)) (fma.f64 (*.f64 #s(literal -1/6 binary64) x) y (*.f64 #s(literal 1/2 binary64) z))) (/.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 2 binary64)) (fma.f64 (*.f64 #s(literal -1/6 binary64) x) y (*.f64 #s(literal 1/2 binary64) z))))
(-.f64 (*.f64 (*.f64 x y) #s(literal -1/6 binary64)) (*.f64 (neg.f64 z) #s(literal -1/2 binary64)))
(-.f64 (*.f64 (*.f64 x y) #s(literal -1/6 binary64)) (*.f64 #s(literal 1/2 binary64) z))
(-.f64 (*.f64 #s(literal -1/2 binary64) z) (*.f64 (neg.f64 (*.f64 #s(literal -1/6 binary64) y)) x))
(-.f64 (*.f64 #s(literal -1/2 binary64) z) (*.f64 (neg.f64 (*.f64 x y)) #s(literal -1/6 binary64)))
(-.f64 (*.f64 #s(literal -1/2 binary64) z) (*.f64 #s(literal 1/6 binary64) (*.f64 x y)))
(+.f64 (/.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/6 binary64)) #s(literal 3 binary64)) (fma.f64 (*.f64 #s(literal -1/2 binary64) z) (-.f64 (*.f64 #s(literal -1/2 binary64) z) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))) (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/6 binary64)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 3 binary64)) (fma.f64 (*.f64 #s(literal -1/2 binary64) z) (-.f64 (*.f64 #s(literal -1/2 binary64) z) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))) (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/6 binary64)) #s(literal 2 binary64)))))
(+.f64 (*.f64 (*.f64 x y) #s(literal -1/6 binary64)) (*.f64 #s(literal -1/2 binary64) z))
(+.f64 (*.f64 #s(literal -1/2 binary64) z) (*.f64 (*.f64 x y) #s(literal -1/6 binary64)))
#s(literal -1/6 binary64)
(*.f64 x y)
(*.f64 y x)
(*.f64 #s(literal -1/2 binary64) z)
(*.f64 z #s(literal -1/2 binary64))
#s(literal -1/2 binary64)
(/.f64 (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))))
(/.f64 (neg.f64 (+.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 #s(approx (* z (cos y)) z) (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64))) (-.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z)))
(/.f64 (+.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 #s(approx (* z (cos y)) z) #s(approx (* z (cos y)) z) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (*.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))))))
(/.f64 (+.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 #s(approx (* z (cos y)) z) (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))
(fma.f64 x (sin.f64 y) #s(approx (* z (cos y)) z))
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (-.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))) (/.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (-.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))))
(-.f64 #s(approx (* z (cos y)) z) (*.f64 (neg.f64 x) (sin.f64 y)))
(-.f64 #s(approx (* z (cos y)) z) (neg.f64 (*.f64 x (sin.f64 y))))
(+.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 #s(approx (* z (cos y)) z) (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (fma.f64 #s(approx (* z (cos y)) z) (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(+.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y)))
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
(*.f64 x (sin.f64 y))
(*.f64 (sin.f64 y) x)
#s(approx (* z (cos y)) z)
(/.f64 (-.f64 (pow.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 2 binary64))) (-.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 x (sin.f64 y))))))
(/.f64 (+.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))
(/.f64 (neg.f64 (*.f64 (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y))) (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))) (neg.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (-.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))) (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))) (neg.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 z (cos.f64 y)) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(/.f64 (fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (neg.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (*.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))) (*.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (neg.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))))
(/.f64 (fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (*.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))))) (*.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(/.f64 (fma.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (*.f64 (neg.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (*.f64 (neg.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(/.f64 (fma.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (*.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (*.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))
(/.f64 (*.f64 (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y))) (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))) (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(/.f64 (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
(/.f64 (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 x (sin.f64 y)) z) (cos.f64 y)))))
(/.f64 (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 z (cos.f64 y)) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))
(/.f64 (+.f64 (pow.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 2 binary64)) (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))))))
(/.f64 (+.f64 (pow.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 3 binary64))) (fma.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (-.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))) (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 2 binary64))))
(fma.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (-.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 x (sin.f64 y))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(fma.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))))) (fma.f64 (*.f64 x (sin.f64 y)) (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(fma.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (-.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 x (sin.f64 y))) (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(fma.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))))) (fma.f64 (*.f64 x (sin.f64 y)) (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(fma.f64 (*.f64 (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (sin.f64 y)) (sin.f64 y) (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(fma.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) x) (/.f64 x (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(fma.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))
(fma.f64 (pow.f64 z #s(literal 1 binary64)) (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 x (sin.f64 y)))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (pow.f64 z #s(literal 1 binary64)) (*.f64 x (sin.f64 y)))
(fma.f64 (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))
(fma.f64 x (*.f64 (/.f64 x (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(fma.f64 x (sin.f64 y) (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) z))
(fma.f64 x (sin.f64 y) (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(fma.f64 x (sin.f64 y) (*.f64 (neg.f64 (cos.f64 y)) (neg.f64 z)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(fma.f64 (sin.f64 y) (*.f64 (sin.f64 y) (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))) (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(fma.f64 (sin.f64 y) x (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) z))
(fma.f64 (sin.f64 y) x (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(fma.f64 (sin.f64 y) x (*.f64 (neg.f64 (cos.f64 y)) (neg.f64 z)))
(fma.f64 (sin.f64 y) x (*.f64 z (cos.f64 y)))
(-.f64 (/.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 2 binary64)) (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))) (/.f64 (pow.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 2 binary64)) (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(-.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (*.f64 (neg.f64 (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))
(-.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (*.f64 (neg.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))))
(-.f64 (*.f64 x (sin.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y)))
(-.f64 (*.f64 z (cos.f64 y)) (*.f64 (neg.f64 x) (sin.f64 y)))
(-.f64 (*.f64 z (cos.f64 y)) (neg.f64 (*.f64 x (sin.f64 y))))
(+.f64 (/.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 3 binary64)) (fma.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (-.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))) (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 3 binary64)) (fma.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (-.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))) (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 2 binary64)))))
(+.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (*.f64 z (cos.f64 y)) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (*.f64 z (cos.f64 y)) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(+.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(+.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) z))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 (neg.f64 (cos.f64 y)) (neg.f64 z)))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(*.f64 (fabs.f64 (sin.f64 y)) (fabs.f64 (sin.f64 y)))
(*.f64 (exp.f64 (log.f64 (sin.f64 y))) (exp.f64 (log.f64 (sin.f64 y))))
(*.f64 (neg.f64 (sin.f64 y)) (neg.f64 (sin.f64 y)))
(*.f64 (sin.f64 y) (sin.f64 y))
(pow.f64 (exp.f64 (log.f64 (sin.f64 y))) #s(literal 2 binary64))
(pow.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) #s(literal 1 binary64))
(pow.f64 (sin.f64 y) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 y y)) (cos.f64 (+.f64 y y))) #s(literal 2 binary64))
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))
(exp.f64 (*.f64 (log.f64 (sin.f64 y)) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 y)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 y)) #s(literal 2 binary64))))
#s(literal 2 binary64)
(*.f64 (/.f64 (*.f64 x x) (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (-.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 x (sin.f64 y))))
(*.f64 (/.f64 (*.f64 x x) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))))) (fma.f64 (*.f64 x (sin.f64 y)) (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))))
(*.f64 (/.f64 x (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) x)
(*.f64 (neg.f64 x) (/.f64 (neg.f64 x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(*.f64 (fabs.f64 x) (/.f64 (fabs.f64 x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(*.f64 x (/.f64 x (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(/.f64 (*.f64 (neg.f64 x) x) (neg.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(/.f64 (*.f64 x x) (neg.f64 (neg.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))))
(/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))
(neg.f64 (/.f64 (*.f64 (neg.f64 x) x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(neg.f64 (/.f64 (*.f64 x x) (neg.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))))
(*.f64 (neg.f64 (neg.f64 x)) (neg.f64 (neg.f64 x)))
(*.f64 (neg.f64 (fabs.f64 x)) (neg.f64 (fabs.f64 x)))
(*.f64 (fabs.f64 (fabs.f64 x)) (fabs.f64 (fabs.f64 x)))
(*.f64 (pow.f64 x #s(literal 1 binary64)) (pow.f64 x #s(literal 1 binary64)))
(*.f64 (pow.f64 x #s(literal 1 binary64)) x)
(*.f64 (neg.f64 x) (neg.f64 x))
(*.f64 (fabs.f64 x) (fabs.f64 x))
(*.f64 x x)
(pow.f64 (neg.f64 x) #s(literal 2 binary64))
(pow.f64 (fabs.f64 x) #s(literal 2 binary64))
(pow.f64 x #s(literal 2 binary64))
(neg.f64 (*.f64 (neg.f64 x) x))
(fabs.f64 (*.f64 x x))
(exp.f64 (*.f64 (log.f64 x) #s(literal 2 binary64)))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 x (sin.f64 y)) z) (cos.f64 y)))))
(/.f64 (-.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (pow.f64 (neg.f64 (*.f64 x (sin.f64 y))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (neg.f64 (*.f64 x (sin.f64 y)))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 x (sin.f64 y)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))))) (neg.f64 (fma.f64 (*.f64 x (sin.f64 y)) (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y))))
(/.f64 (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (-.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 x (sin.f64 y))))
(/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 x (sin.f64 y))))))
(/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) (fma.f64 (*.f64 x (sin.f64 y)) (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))))
(fma.f64 (neg.f64 (cos.f64 y)) z (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(fma.f64 (neg.f64 (cos.f64 y)) z (*.f64 x (sin.f64 y)))
(fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))
(fma.f64 z (neg.f64 (cos.f64 y)) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(fma.f64 z (neg.f64 (cos.f64 y)) (*.f64 x (sin.f64 y)))
(fma.f64 (cos.f64 y) (neg.f64 z) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(fma.f64 (cos.f64 y) (neg.f64 z) (*.f64 x (sin.f64 y)))
(fma.f64 x (sin.f64 y) (*.f64 (neg.f64 z) (cos.f64 y)))
(fma.f64 (sin.f64 y) x (*.f64 (neg.f64 z) (cos.f64 y)))
(-.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (-.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (-.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 x (sin.f64 y)))))
(-.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 (neg.f64 x) (sin.f64 y)))
(-.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (neg.f64 (*.f64 x (sin.f64 y))))
(-.f64 (*.f64 x (sin.f64 y)) (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(-.f64 (*.f64 x (sin.f64 y)) (*.f64 (neg.f64 (cos.f64 y)) (neg.f64 z)))
(-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(+.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 x (sin.f64 y)) (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (*.f64 x (sin.f64 y)) (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))))
(+.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(+.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y)))
(neg.f64 z)
(*.f64 x (sin.f64 y))
(*.f64 (sin.f64 y) x)
(*.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (-.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 x (sin.f64 y))))
(*.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))))) (fma.f64 (*.f64 x (sin.f64 y)) (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))))
(/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (neg.f64 (neg.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))))
(/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))
(/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (neg.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(neg.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z))
(*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (neg.f64 (*.f64 z z)))
(*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y)))
(*.f64 (*.f64 z (cos.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y)))
(neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))
(*.f64 (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (neg.f64 z)) (cos.f64 y))
(*.f64 (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (cos.f64 y)) (neg.f64 z))
(*.f64 (*.f64 (*.f64 z (cos.f64 y)) z) (cos.f64 y))
(*.f64 (*.f64 (*.f64 z (cos.f64 y)) (cos.f64 y)) z)
(*.f64 (neg.f64 (*.f64 (neg.f64 z) (cos.f64 y))) (neg.f64 (*.f64 (neg.f64 z) (cos.f64 y))))
(*.f64 (fabs.f64 (*.f64 (neg.f64 z) (cos.f64 y))) (fabs.f64 (*.f64 (neg.f64 z) (cos.f64 y))))
(*.f64 (fabs.f64 (*.f64 z (cos.f64 y))) (fabs.f64 (*.f64 z (cos.f64 y))))
(*.f64 (exp.f64 (log.f64 (*.f64 z (cos.f64 y)))) (exp.f64 (log.f64 (*.f64 z (cos.f64 y)))))
(*.f64 (*.f64 z z) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
(*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 z z))
(*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y)))
(*.f64 (neg.f64 z) (*.f64 (cos.f64 y) (*.f64 (neg.f64 z) (cos.f64 y))))
(*.f64 (*.f64 z (cos.f64 y)) (*.f64 z (cos.f64 y)))
(*.f64 z (*.f64 (cos.f64 y) (*.f64 z (cos.f64 y))))
(*.f64 (cos.f64 y) (*.f64 (neg.f64 z) (*.f64 (neg.f64 z) (cos.f64 y))))
(*.f64 (cos.f64 y) (*.f64 z (*.f64 z (cos.f64 y))))
(pow.f64 (exp.f64 (log.f64 (*.f64 z (cos.f64 y)))) #s(literal 2 binary64))
(pow.f64 (*.f64 (neg.f64 z) (cos.f64 y)) #s(literal 2 binary64))
(pow.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) #s(literal 1 binary64))
(pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))
(neg.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))))
(exp.f64 (*.f64 (log.f64 (*.f64 z (cos.f64 y))) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 z (cos.f64 y))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 z (cos.f64 y))) #s(literal 2 binary64))))

eval145.0ms (2.9%)

Memory
30.6MiB live, 215.4MiB allocated; 23ms collecting garbage
Compiler

Compiled 23 204 to 2 122 computations (90.9% saved)

prune67.0ms (1.3%)

Memory
-9.7MiB live, 93.8MiB allocated; 16ms collecting garbage
Pruning

29 alts after pruning (27 fresh and 2 done)

PrunedKeptTotal
New57724601
Fresh7310
Picked325
Done000
Total58729616
Accuracy
99.9%
Counts
616 → 29
Alt Table
Click to see full alt table
StatusAccuracyProgram
49.9%
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (neg.f64 (*.f64 z z))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
50.0%
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 z (cos.f64 y)) (cos.f64 y)) z)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
50.5%
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) #s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) z))
57.9%
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) #s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) (/.f64 x (sin.f64 y))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
44.3%
(fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
64.8%
(fma.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) x) (/.f64 x (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
52.6%
(fma.f64 (*.f64 (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (sin.f64 y)) (sin.f64 y) (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
99.7%
(fma.f64 (sin.f64 y) x (*.f64 (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) z))
99.8%
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
78.3%
(fma.f64 (sin.f64 y) x #s(approx (* (cos y) z) z))
57.9%
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))
31.3%
(/.f64 (+.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 #s(approx (* z (cos y)) z) (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))
99.7%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 0 binary64) (sin.f64 y)) (-.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))))
50.8%
(+.f64 #s(approx (* (sin y) x) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 x y) y) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
51.7%
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (fma.f64 x y z))
53.2%
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/.f64 (fma.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) x) x (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
87.5%
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
93.5%
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
44.5%
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (*.f64 (sin.f64 y) x))
56.1%
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (*.f64 (cos.f64 y) z))
51.0%
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
51.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))) y x) y z))
45.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64))) x)) y z))
51.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) x)) y z))
35.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 x y) y) #s(literal -1/6 binary64))) y z))
35.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
35.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z)))
18.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (*.f64 (neg.f64 x) y) (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y y)) #s(literal 1 binary64)))))
36.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Compiler

Compiled 2 009 to 1 146 computations (43% saved)

series115.0ms (2.3%)

Memory
-15.6MiB live, 125.5MiB allocated; 22ms collecting garbage
Counts
41 → 258
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 0 binary64) (sin.f64 y)) (-.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 0 binary64) (sin.f64 y)) (-.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))))))
z
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 0 binary64) (sin.f64 y)) (-.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))
(+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64)))
(pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) #s(literal 3 binary64))
(*.f64 #s(literal 0 binary64) (sin.f64 y))
#s(literal 0 binary64)
#s(literal 3 binary64)
(pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))
(*.f64 #s(literal 1 binary64) (cos.f64 y))
#s(literal 1 binary64)
(cos.f64 y)
(fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 0 binary64) (sin.f64 y)) (-.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))))
(-.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))
(*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (fma.f64 x y z))
(fma.f64 x y z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))) y x) y z))
(fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))) y x) y z)
(fma.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))) y x)
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 x y) #s(literal -1/6 binary64)))
(*.f64 (*.f64 x y) #s(literal -1/6 binary64))
(*.f64 x y)
#s(literal -1/6 binary64)
(fma.f64 (sin.f64 y) x #s(approx (* (cos y) z) z))
#s(approx (* (cos y) z) z)
(/.f64 (+.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 #s(approx (* z (cos y)) z) (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))
(+.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))
(pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64))
#s(approx (* z (cos y)) z)
(pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64))
(fma.f64 #s(approx (* z (cos y)) z) (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))
(-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y)))
(pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))
#s(literal 2 binary64)
Outputs
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ (* x (+ (sin y) (* x (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y))))))) (* z (cos y)))))
#s(approx (+ (* x y) z) #s(hole binary64 z))
#s(approx (+ (* x y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x (* y (+ 1 (* -1/6 (pow y 2)))))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (+ (* -1/2 (* y z)) (* x (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* -1/2 z)))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (+ (* -1/2 z) (* -1/6 (* x y)))))
#s(approx (* (* x y) -1/6) #s(hole binary64 (* -1/6 (* x y))))
#s(approx (* x y) #s(hole binary64 (* x y)))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* z (cos y))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (- (* -1 (* x (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y)))))) (* -1 (sin y)))) (* z (cos y)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (- (* x (- (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y)))))) (* z (cos y)))) (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y)))))) (* -1 (sin y)))) (* z (cos y)))))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) #s(hole binary64 (* (pow z 3) (pow (cos y) 3))))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) #s(hole binary64 (+ (* (pow x 3) (pow (sin y) 3)) (* (pow z 3) (pow (cos y) 3)))))
#s(approx (pow (* x (sin y)) 3) #s(hole binary64 (* (pow x 3) (pow (sin y) 3))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow z 2) (pow (cos y) 2))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* -1 (* x (* z (* (cos y) (sin y))))) (* (pow z 2) (pow (cos y) 2)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* x (+ (* -1 (* z (* (cos y) (sin y)))) (* x (pow (sin y) 2)))) (* (pow z 2) (pow (cos y) 2)))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (* z (cos y))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (+ (* -1 (* x (sin y))) (* z (cos y)))))
#s(approx (pow (* x (sin y)) 2) #s(hole binary64 (* (pow x 2) (pow (sin y) 2))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* x y) z) #s(hole binary64 (* x (+ y (/ z x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* x (* y (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* x (+ (* -1/2 (/ (* (pow y 2) z) x)) (+ (* y (+ 1 (* -1/6 (pow y 2)))) (/ z x))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* x (+ 1 (* -1/6 (pow y 2))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1/2 (/ (* y z) x)) (* -1/6 (pow y 2)))))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* -1/6 (* x y))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* x (+ (* -1/2 (/ z x)) (* -1/6 y)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* x (sin y))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* x (- (+ (sin y) (* -1 (/ (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (pow x 2)))) (* -1 (/ (* z (cos y)) x))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* x (- (+ (sin y) (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))))) (* (pow x 3) (sin y))))) (+ (* -1 (/ (* z (cos y)) x)) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (* (pow x 2) (sin y)))) (/ (* (pow z 2) (pow (cos y) 2)) (* (pow x 2) (sin y)))))))))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) #s(hole binary64 (* (pow x 3) (pow (sin y) 3))))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) #s(hole binary64 (* (pow x 3) (+ (/ (* (pow z 3) (pow (cos y) 3)) (pow x 3)) (pow (sin y) 3)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow x 2) (pow (sin y) 2))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow x 2) (+ (* -1 (/ (* z (* (cos y) (sin y))) x)) (pow (sin y) 2)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow x 2) (+ (* -1 (/ (* z (* (cos y) (sin y))) x)) (+ (/ (* (pow z 2) (pow (cos y) 2)) (pow x 2)) (pow (sin y) 2))))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (* -1 (* x (sin y)))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (* x (- (/ (* z (cos y)) x) (sin y)))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* x (* y (- (* 1/6 (pow y 2)) 1))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)) (* y (- (* 1/6 (pow y 2)) 1)))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* -1 (* x (- (* 1/6 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* -1 (* x (- (+ (* 1/6 (pow y 2)) (* 1/2 (/ (* y z) x))) 1)))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* -1 (* x (+ (* 1/6 y) (* 1/2 (/ z x)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (- (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (* x (sin y)))) (/ (* (pow z 2) (pow (cos y) 2)) (* x (sin y)))) (* -1 (* z (cos y)))) x)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))))) (* x (sin y)))) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y)))) x)) (* -1 (* z (cos y)))) x)))))))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) #s(hole binary64 (* -1 (* (pow x 3) (+ (* -1 (/ (* (pow z 3) (pow (cos y) 3)) (pow x 3))) (* -1 (pow (sin y) 3)))))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow x 2) (+ (* -1 (/ (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) x)) (* z (* (cos y) (sin y)))) x)) (pow (sin y) 2)))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (* z (cos y)) x)) (* -1 (sin y)))))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))))) #s(hole binary64 z))
#s(approx (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))))) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))))) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))))) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))) #s(hole binary64 1))
#s(approx (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) #s(hole binary64 1))
#s(approx (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) #s(hole binary64 (+ 1 (* -3/2 (pow y 2)))))
#s(approx (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 7/8 (pow y 2)) 3/2)))))
#s(approx (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 7/8 (* -61/240 (pow y 2)))) 3/2)))))
#s(approx (pow (* 0 (sin y)) 3) #s(hole binary64 0))
#s(approx (* 0 (sin y)) #s(hole binary64 0))
#s(approx (pow (* 1 (cos y)) 3) #s(hole binary64 1))
#s(approx (pow (* 1 (cos y)) 3) #s(hole binary64 (+ 1 (* -3/2 (pow y 2)))))
#s(approx (pow (* 1 (cos y)) 3) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 7/8 (pow y 2)) 3/2)))))
#s(approx (pow (* 1 (cos y)) 3) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 7/8 (* -61/240 (pow y 2)))) 3/2)))))
#s(approx (* 1 (cos y)) #s(hole binary64 1))
#s(approx (* 1 (cos y)) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (* 1 (cos y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (* 1 (cos y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))) #s(hole binary64 1))
#s(approx (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))) #s(hole binary64 1))
#s(approx (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (* (* 1 (cos y)) (* 1 (cos y))) #s(hole binary64 1))
#s(approx (* (* 1 (cos y)) (* 1 (cos y))) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (* (* 1 (cos y)) (* 1 (cos y))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (* (* 1 (cos y)) (* 1 (cos y))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (* (* 0 (sin y)) (* 1 (cos y))) #s(hole binary64 0))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1 (- z (+ (* 1/2 z) (/ (pow x 2) z)))) (* -1 (/ (pow x 2) z)))))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1 (- z (+ (* 1/2 z) (/ (pow x 2) z)))) (+ (* -1 (/ (pow x 2) z)) (* y (- (+ (* -1 (/ (* x (- z (+ (* 1/2 z) (/ (pow x 2) z)))) z)) (+ (* -1/6 x) (* 1/2 x))) (/ (pow x 3) (pow z 2))))))))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 x))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ z (* x y))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ z (* y (- (* y (- (* -3/2 z) (+ (* -1 z) (+ (* -1 (/ (pow x 2) z)) (/ (pow x 2) z))))) (* -1 x))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ z (* y (- (* y (- (+ (* -3/2 z) (* y (- (/ (pow x 3) (pow z 2)) (+ (* -1 (/ (* x (- (* -3/2 z) (+ (* -1 z) (+ (* -1 (/ (pow x 2) z)) (/ (pow x 2) z))))) z)) (+ (* 1/6 x) (+ (* 1/2 x) (/ (* x (+ (* -1 (pow z 2)) (pow x 2))) (pow z 2)))))))) (+ (* -1 z) (+ (* -1 (/ (pow x 2) z)) (/ (pow x 2) z))))) (* -1 x))))))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) #s(hole binary64 (pow z 3)))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) #s(hole binary64 (+ (* -3/2 (* (pow y 2) (pow z 3))) (pow z 3))))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) #s(hole binary64 (+ (* (pow y 2) (+ (* -3/2 (pow z 3)) (* (pow x 3) y))) (pow z 3))))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) #s(hole binary64 (+ (* (pow y 2) (+ (* -3/2 (pow z 3)) (* y (+ (* 7/8 (* y (pow z 3))) (pow x 3))))) (pow z 3))))
#s(approx (pow (* z (cos y)) 3) #s(hole binary64 (pow z 3)))
#s(approx (pow (* z (cos y)) 3) #s(hole binary64 (+ (* -3/2 (* (pow y 2) (pow z 3))) (pow z 3))))
#s(approx (pow (* z (cos y)) 3) #s(hole binary64 (+ (* (pow y 2) (+ (* -3/2 (pow z 3)) (* 7/8 (* (pow y 2) (pow z 3))))) (pow z 3))))
#s(approx (pow (* z (cos y)) 3) #s(hole binary64 (+ (* (pow y 2) (+ (* -3/2 (pow z 3)) (* (pow y 2) (+ (* -61/240 (* (pow y 2) (pow z 3))) (* 7/8 (pow z 3)))))) (pow z 3))))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (pow (* x (sin y)) 3) #s(hole binary64 (* (pow x 3) (pow y 3))))
#s(approx (pow (* x (sin y)) 3) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (* (pow x 3) (pow y 2))) (pow x 3)))))
#s(approx (pow (* x (sin y)) 3) #s(hole binary64 (* (pow y 3) (+ (* (pow y 2) (+ (* -1/2 (pow x 3)) (* 13/120 (* (pow x 3) (pow y 2))))) (pow x 3)))))
#s(approx (pow (* x (sin y)) 3) #s(hole binary64 (* (pow y 3) (+ (* (pow y 2) (+ (* -1/2 (pow x 3)) (* (pow y 2) (+ (* -41/3024 (* (pow x 3) (pow y 2))) (* 13/120 (pow x 3)))))) (pow x 3)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (pow z 2)))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* -1 (* x (* y z))) (pow z 2))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* y (+ (* -1 (* x z)) (* y (+ (* -1 (pow z 2)) (pow x 2))))) (pow z 2))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* y (+ (* -1 (* x z)) (* y (+ (* -1 (pow z 2)) (+ (* y (* z (+ (* 1/6 x) (* 1/2 x)))) (pow x 2)))))) (pow z 2))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 z))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (+ z (* -1 (* x y)))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (+ z (* y (- (* -1/2 (* y z)) x)))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (+ z (* y (- (* y (+ (* -1/2 z) (* 1/6 (* x y)))) x)))))
#s(approx (pow (* x (sin y)) 2) #s(hole binary64 (* (pow x 2) (pow y 2))))
#s(approx (pow (* x (sin y)) 2) #s(hole binary64 (* (pow y 2) (+ (* -1/3 (* (pow x 2) (pow y 2))) (pow x 2)))))
#s(approx (pow (* x (sin y)) 2) #s(hole binary64 (* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* 2/45 (* (pow x 2) (pow y 2))))) (pow x 2)))))
#s(approx (pow (* x (sin y)) 2) #s(hole binary64 (* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* (pow y 2) (+ (* -1/315 (* (pow x 2) (pow y 2))) (* 2/45 (pow x 2)))))) (pow x 2)))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))))) #s(hole binary64 (* z (cos y))))
#s(approx (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))) #s(hole binary64 (cos y)))
#s(approx (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) #s(hole binary64 (pow (cos y) 3)))
#s(approx (pow (* 1 (cos y)) 3) #s(hole binary64 (pow (cos y) 3)))
#s(approx (* 1 (cos y)) #s(hole binary64 (cos y)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))) #s(hole binary64 (pow (cos y) 2)))
#s(approx (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))) #s(hole binary64 (pow (cos y) 2)))
#s(approx (* (* 1 (cos y)) (* 1 (cos y))) #s(hole binary64 (pow (cos y) 2)))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (+ (* -1 (* z (cos y))) (* x (sin y))))) (/ (* (pow x 2) (pow (sin y) 2)) (+ (* -1 (* z (cos y))) (* x (sin y)))))))
#s(approx (+ (* x y) z) #s(hole binary64 (* y (+ x (/ z y)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1/6 (* x (pow y 3)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (* -1/6 x)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (/ x (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (+ (/ x (pow y 2)) (/ z (pow y 3))))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* -1/6 (* x (pow y 2)))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ z y)) (* -1/6 x)))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (/ x (pow y 2)))))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* y (+ (* -1/2 (/ z y)) (* -1/6 x)))))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (/ (+ (* (pow x 3) (pow (sin y) 3)) (* (pow z 3) (pow (cos y) 3))) (+ (* z (* (cos y) (- (* z (cos y)) (* x (sin y))))) (* (pow x 2) (pow (sin y) 2))))))
#s(approx (pow (* z (cos y)) 3) #s(hole binary64 (* (pow z 3) (pow (cos y) 3))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* z (* (cos y) (- (* z (cos y)) (* x (sin y))))) (* (pow x 2) (pow (sin y) 2)))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (- (* z (cos y)) (* x (sin y)))))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* 1/6 x) (* 1/2 (/ z y)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1/2 z) (/ x y)) y)) (* 1/6 x))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)) y)) (* 1/6 x))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 (/ x y)) (* 1/2 z)) y)) (* -1/6 x)))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* -1 (* y (+ (* 1/6 x) (* 1/2 (/ z y)))))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ (* y (+ x (* -1/6 (* x (pow y 2))))) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (* -1/6 (* x (pow y 2))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (+ (* -1/2 (* y z)) (* -1/6 (* x (pow y 2)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (sin y)) (* z (- (* -1 (* z (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (/ (pow (cos y) 2) (* x (sin y)))))) (* -1 (cos y)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (sin y)) (* z (- (* z (- (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (/ (pow (cos y) 2) (* x (sin y)))))) (* x (sin y)))) (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (/ (pow (cos y) 2) (* x (sin y)))))) (* -1 (cos y)))))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* -1 (* x (* z (* (cos y) (sin y))))) (* (pow x 2) (pow (sin y) 2)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* z (+ (* -1 (* x (* (cos y) (sin y)))) (* z (pow (cos y) 2)))) (* (pow x 2) (pow (sin y) 2)))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* z (+ (cos y) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))) (+ (/ (* x (sin y)) z) (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))))))))
#s(approx (+ (* x y) z) #s(hole binary64 (* z (+ 1 (/ (* x y) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* z (+ (* -1/2 y) (+ (* -1/6 (/ (* x (pow y 2)) z)) (/ x z))))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* z (- (* -1/6 (/ (* x y) z)) 1/2))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* z (- (+ (cos y) (* -1 (/ (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (pow z 2)))) (* -1 (/ (* x (sin y)) z))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* z (- (+ (cos y) (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))))) (* (pow z 3) (cos y))))) (+ (* -1 (/ (* x (sin y)) z)) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))) (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))))))))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) #s(hole binary64 (* (pow z 3) (+ (/ (* (pow x 3) (pow (sin y) 3)) (pow z 3)) (pow (cos y) 3)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow z 2) (+ (* -1 (/ (* x (* (cos y) (sin y))) z)) (pow (cos y) 2)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow z 2) (+ (* -1 (/ (* x (* (cos y) (sin y))) z)) (+ (/ (* (pow x 2) (pow (sin y) 2)) (pow z 2)) (pow (cos y) 2))))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (* z (+ (cos y) (* -1 (/ (* x (sin y)) z))))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) z)) (* x (sin y))) z)))))))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x y) z)) 1)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ x (* -1/6 (* x (pow y 2)))) z)) (* 1/2 y))))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* -1 (* z (+ 1/2 (* 1/6 (/ (* x y) z)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (- (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* z (cos y)))) (/ (* (pow x 2) (pow (sin y) 2)) (* z (cos y)))) (* -1 (* x (sin y)))) z)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))))) (* z (cos y)))) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y)))) z)) (* -1 (* x (sin y)))) z)))))))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) #s(hole binary64 (* -1 (* (pow z 3) (+ (* -1 (/ (* (pow x 3) (pow (sin y) 3)) (pow z 3))) (* -1 (pow (cos y) 3)))))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow z 2) (+ (* -1 (/ (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) z)) (* x (* (cos y) (sin y)))) z)) (pow (cos y) 2)))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (/ (* x (sin y)) z))))))
Calls

9 calls:

TimeVariablePointExpression
47.0ms
x
@-inf
((+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) (* x (sin y)) x (sin y) y (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))))) z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))) (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (pow (* 0 (sin y)) 3) (* 0 (sin y)) 0 3 (pow (* 1 (cos y)) 3) (* 1 (cos y)) 1 (cos y) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))) (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))) (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (+ (* x y) z) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (+ (* -1/6 (* y x)) (* -1/2 z)) (* (* x y) -1/6) (* x y) -1/6 (+ (* (sin y) x) (* (cos y) z)) (* (cos y) z) (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (pow (* z (cos y)) 3) (* z (cos y)) (pow (* x (sin y)) 3) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (- (* z (cos y)) (* x (sin y))) (pow (* x (sin y)) 2) 2)
18.0ms
y
@-inf
((+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) (* x (sin y)) x (sin y) y (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))))) z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))) (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (pow (* 0 (sin y)) 3) (* 0 (sin y)) 0 3 (pow (* 1 (cos y)) 3) (* 1 (cos y)) 1 (cos y) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))) (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))) (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (+ (* x y) z) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (+ (* -1/6 (* y x)) (* -1/2 z)) (* (* x y) -1/6) (* x y) -1/6 (+ (* (sin y) x) (* (cos y) z)) (* (cos y) z) (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (pow (* z (cos y)) 3) (* z (cos y)) (pow (* x (sin y)) 3) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (- (* z (cos y)) (* x (sin y))) (pow (* x (sin y)) 2) 2)
9.0ms
z
@-inf
((+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) (* x (sin y)) x (sin y) y (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))))) z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))) (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (pow (* 0 (sin y)) 3) (* 0 (sin y)) 0 3 (pow (* 1 (cos y)) 3) (* 1 (cos y)) 1 (cos y) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))) (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))) (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (+ (* x y) z) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (+ (* -1/6 (* y x)) (* -1/2 z)) (* (* x y) -1/6) (* x y) -1/6 (+ (* (sin y) x) (* (cos y) z)) (* (cos y) z) (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (pow (* z (cos y)) 3) (* z (cos y)) (pow (* x (sin y)) 3) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (- (* z (cos y)) (* x (sin y))) (pow (* x (sin y)) 2) 2)
7.0ms
y
@inf
((+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) (* x (sin y)) x (sin y) y (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))))) z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))) (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (pow (* 0 (sin y)) 3) (* 0 (sin y)) 0 3 (pow (* 1 (cos y)) 3) (* 1 (cos y)) 1 (cos y) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))) (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))) (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (+ (* x y) z) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (+ (* -1/6 (* y x)) (* -1/2 z)) (* (* x y) -1/6) (* x y) -1/6 (+ (* (sin y) x) (* (cos y) z)) (* (cos y) z) (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (pow (* z (cos y)) 3) (* z (cos y)) (pow (* x (sin y)) 3) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (- (* z (cos y)) (* x (sin y))) (pow (* x (sin y)) 2) 2)
6.0ms
y
@0
((+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) (* x (sin y)) x (sin y) y (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))))) z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))) (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (pow (* 0 (sin y)) 3) (* 0 (sin y)) 0 3 (pow (* 1 (cos y)) 3) (* 1 (cos y)) 1 (cos y) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))) (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))) (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (+ (* x y) z) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (+ (* -1/6 (* y x)) (* -1/2 z)) (* (* x y) -1/6) (* x y) -1/6 (+ (* (sin y) x) (* (cos y) z)) (* (cos y) z) (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (pow (* z (cos y)) 3) (* z (cos y)) (pow (* x (sin y)) 3) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (- (* z (cos y)) (* x (sin y))) (pow (* x (sin y)) 2) 2)

simplify200.0ms (4%)

Memory
49.6MiB live, 369.8MiB allocated; 63ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
09687586
130046643
090196188
Stop Event
iter limit
node limit
Counts
258 → 258
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ (* x (+ (sin y) (* x (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y))))))) (* z (cos y)))))
#s(approx (+ (* x y) z) #s(hole binary64 z))
#s(approx (+ (* x y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x (* y (+ 1 (* -1/6 (pow y 2)))))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (+ (* -1/2 (* y z)) (* x (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* -1/2 z)))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (+ (* -1/2 z) (* -1/6 (* x y)))))
#s(approx (* (* x y) -1/6) #s(hole binary64 (* -1/6 (* x y))))
#s(approx (* x y) #s(hole binary64 (* x y)))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* z (cos y))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (- (* -1 (* x (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y)))))) (* -1 (sin y)))) (* z (cos y)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (- (* x (- (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y)))))) (* z (cos y)))) (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y)))))) (* -1 (sin y)))) (* z (cos y)))))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) #s(hole binary64 (* (pow z 3) (pow (cos y) 3))))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) #s(hole binary64 (+ (* (pow x 3) (pow (sin y) 3)) (* (pow z 3) (pow (cos y) 3)))))
#s(approx (pow (* x (sin y)) 3) #s(hole binary64 (* (pow x 3) (pow (sin y) 3))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow z 2) (pow (cos y) 2))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* -1 (* x (* z (* (cos y) (sin y))))) (* (pow z 2) (pow (cos y) 2)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* x (+ (* -1 (* z (* (cos y) (sin y)))) (* x (pow (sin y) 2)))) (* (pow z 2) (pow (cos y) 2)))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (* z (cos y))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (+ (* -1 (* x (sin y))) (* z (cos y)))))
#s(approx (pow (* x (sin y)) 2) #s(hole binary64 (* (pow x 2) (pow (sin y) 2))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* x y) z) #s(hole binary64 (* x (+ y (/ z x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* x (* y (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* x (+ (* -1/2 (/ (* (pow y 2) z) x)) (+ (* y (+ 1 (* -1/6 (pow y 2)))) (/ z x))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* x (+ 1 (* -1/6 (pow y 2))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1/2 (/ (* y z) x)) (* -1/6 (pow y 2)))))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* -1/6 (* x y))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* x (+ (* -1/2 (/ z x)) (* -1/6 y)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* x (sin y))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* x (- (+ (sin y) (* -1 (/ (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (pow x 2)))) (* -1 (/ (* z (cos y)) x))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* x (- (+ (sin y) (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))))) (* (pow x 3) (sin y))))) (+ (* -1 (/ (* z (cos y)) x)) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (* (pow x 2) (sin y)))) (/ (* (pow z 2) (pow (cos y) 2)) (* (pow x 2) (sin y)))))))))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) #s(hole binary64 (* (pow x 3) (pow (sin y) 3))))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) #s(hole binary64 (* (pow x 3) (+ (/ (* (pow z 3) (pow (cos y) 3)) (pow x 3)) (pow (sin y) 3)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow x 2) (pow (sin y) 2))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow x 2) (+ (* -1 (/ (* z (* (cos y) (sin y))) x)) (pow (sin y) 2)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow x 2) (+ (* -1 (/ (* z (* (cos y) (sin y))) x)) (+ (/ (* (pow z 2) (pow (cos y) 2)) (pow x 2)) (pow (sin y) 2))))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (* -1 (* x (sin y)))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (* x (- (/ (* z (cos y)) x) (sin y)))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* x (* y (- (* 1/6 (pow y 2)) 1))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)) (* y (- (* 1/6 (pow y 2)) 1)))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* -1 (* x (- (* 1/6 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* -1 (* x (- (+ (* 1/6 (pow y 2)) (* 1/2 (/ (* y z) x))) 1)))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* -1 (* x (+ (* 1/6 y) (* 1/2 (/ z x)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (- (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (* x (sin y)))) (/ (* (pow z 2) (pow (cos y) 2)) (* x (sin y)))) (* -1 (* z (cos y)))) x)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))))) (* x (sin y)))) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y)))) x)) (* -1 (* z (cos y)))) x)))))))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) #s(hole binary64 (* -1 (* (pow x 3) (+ (* -1 (/ (* (pow z 3) (pow (cos y) 3)) (pow x 3))) (* -1 (pow (sin y) 3)))))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow x 2) (+ (* -1 (/ (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) x)) (* z (* (cos y) (sin y)))) x)) (pow (sin y) 2)))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (* z (cos y)) x)) (* -1 (sin y)))))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))))) #s(hole binary64 z))
#s(approx (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))))) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))))) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))))) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))) #s(hole binary64 1))
#s(approx (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) #s(hole binary64 1))
#s(approx (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) #s(hole binary64 (+ 1 (* -3/2 (pow y 2)))))
#s(approx (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 7/8 (pow y 2)) 3/2)))))
#s(approx (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 7/8 (* -61/240 (pow y 2)))) 3/2)))))
#s(approx (pow (* 0 (sin y)) 3) #s(hole binary64 0))
#s(approx (* 0 (sin y)) #s(hole binary64 0))
#s(approx (pow (* 1 (cos y)) 3) #s(hole binary64 1))
#s(approx (pow (* 1 (cos y)) 3) #s(hole binary64 (+ 1 (* -3/2 (pow y 2)))))
#s(approx (pow (* 1 (cos y)) 3) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 7/8 (pow y 2)) 3/2)))))
#s(approx (pow (* 1 (cos y)) 3) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 7/8 (* -61/240 (pow y 2)))) 3/2)))))
#s(approx (* 1 (cos y)) #s(hole binary64 1))
#s(approx (* 1 (cos y)) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (* 1 (cos y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (* 1 (cos y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))) #s(hole binary64 1))
#s(approx (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))) #s(hole binary64 1))
#s(approx (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (* (* 1 (cos y)) (* 1 (cos y))) #s(hole binary64 1))
#s(approx (* (* 1 (cos y)) (* 1 (cos y))) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (* (* 1 (cos y)) (* 1 (cos y))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (* (* 1 (cos y)) (* 1 (cos y))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (* (* 0 (sin y)) (* 1 (cos y))) #s(hole binary64 0))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1 (- z (+ (* 1/2 z) (/ (pow x 2) z)))) (* -1 (/ (pow x 2) z)))))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1 (- z (+ (* 1/2 z) (/ (pow x 2) z)))) (+ (* -1 (/ (pow x 2) z)) (* y (- (+ (* -1 (/ (* x (- z (+ (* 1/2 z) (/ (pow x 2) z)))) z)) (+ (* -1/6 x) (* 1/2 x))) (/ (pow x 3) (pow z 2))))))))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 x))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ z (* x y))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ z (* y (- (* y (- (* -3/2 z) (+ (* -1 z) (+ (* -1 (/ (pow x 2) z)) (/ (pow x 2) z))))) (* -1 x))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ z (* y (- (* y (- (+ (* -3/2 z) (* y (- (/ (pow x 3) (pow z 2)) (+ (* -1 (/ (* x (- (* -3/2 z) (+ (* -1 z) (+ (* -1 (/ (pow x 2) z)) (/ (pow x 2) z))))) z)) (+ (* 1/6 x) (+ (* 1/2 x) (/ (* x (+ (* -1 (pow z 2)) (pow x 2))) (pow z 2)))))))) (+ (* -1 z) (+ (* -1 (/ (pow x 2) z)) (/ (pow x 2) z))))) (* -1 x))))))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) #s(hole binary64 (pow z 3)))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) #s(hole binary64 (+ (* -3/2 (* (pow y 2) (pow z 3))) (pow z 3))))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) #s(hole binary64 (+ (* (pow y 2) (+ (* -3/2 (pow z 3)) (* (pow x 3) y))) (pow z 3))))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) #s(hole binary64 (+ (* (pow y 2) (+ (* -3/2 (pow z 3)) (* y (+ (* 7/8 (* y (pow z 3))) (pow x 3))))) (pow z 3))))
#s(approx (pow (* z (cos y)) 3) #s(hole binary64 (pow z 3)))
#s(approx (pow (* z (cos y)) 3) #s(hole binary64 (+ (* -3/2 (* (pow y 2) (pow z 3))) (pow z 3))))
#s(approx (pow (* z (cos y)) 3) #s(hole binary64 (+ (* (pow y 2) (+ (* -3/2 (pow z 3)) (* 7/8 (* (pow y 2) (pow z 3))))) (pow z 3))))
#s(approx (pow (* z (cos y)) 3) #s(hole binary64 (+ (* (pow y 2) (+ (* -3/2 (pow z 3)) (* (pow y 2) (+ (* -61/240 (* (pow y 2) (pow z 3))) (* 7/8 (pow z 3)))))) (pow z 3))))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (pow (* x (sin y)) 3) #s(hole binary64 (* (pow x 3) (pow y 3))))
#s(approx (pow (* x (sin y)) 3) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (* (pow x 3) (pow y 2))) (pow x 3)))))
#s(approx (pow (* x (sin y)) 3) #s(hole binary64 (* (pow y 3) (+ (* (pow y 2) (+ (* -1/2 (pow x 3)) (* 13/120 (* (pow x 3) (pow y 2))))) (pow x 3)))))
#s(approx (pow (* x (sin y)) 3) #s(hole binary64 (* (pow y 3) (+ (* (pow y 2) (+ (* -1/2 (pow x 3)) (* (pow y 2) (+ (* -41/3024 (* (pow x 3) (pow y 2))) (* 13/120 (pow x 3)))))) (pow x 3)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (pow z 2)))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* -1 (* x (* y z))) (pow z 2))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* y (+ (* -1 (* x z)) (* y (+ (* -1 (pow z 2)) (pow x 2))))) (pow z 2))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* y (+ (* -1 (* x z)) (* y (+ (* -1 (pow z 2)) (+ (* y (* z (+ (* 1/6 x) (* 1/2 x)))) (pow x 2)))))) (pow z 2))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 z))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (+ z (* -1 (* x y)))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (+ z (* y (- (* -1/2 (* y z)) x)))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (+ z (* y (- (* y (+ (* -1/2 z) (* 1/6 (* x y)))) x)))))
#s(approx (pow (* x (sin y)) 2) #s(hole binary64 (* (pow x 2) (pow y 2))))
#s(approx (pow (* x (sin y)) 2) #s(hole binary64 (* (pow y 2) (+ (* -1/3 (* (pow x 2) (pow y 2))) (pow x 2)))))
#s(approx (pow (* x (sin y)) 2) #s(hole binary64 (* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* 2/45 (* (pow x 2) (pow y 2))))) (pow x 2)))))
#s(approx (pow (* x (sin y)) 2) #s(hole binary64 (* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* (pow y 2) (+ (* -1/315 (* (pow x 2) (pow y 2))) (* 2/45 (pow x 2)))))) (pow x 2)))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))))) #s(hole binary64 (* z (cos y))))
#s(approx (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))) #s(hole binary64 (cos y)))
#s(approx (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) #s(hole binary64 (pow (cos y) 3)))
#s(approx (pow (* 1 (cos y)) 3) #s(hole binary64 (pow (cos y) 3)))
#s(approx (* 1 (cos y)) #s(hole binary64 (cos y)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))) #s(hole binary64 (pow (cos y) 2)))
#s(approx (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))) #s(hole binary64 (pow (cos y) 2)))
#s(approx (* (* 1 (cos y)) (* 1 (cos y))) #s(hole binary64 (pow (cos y) 2)))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (+ (* -1 (* z (cos y))) (* x (sin y))))) (/ (* (pow x 2) (pow (sin y) 2)) (+ (* -1 (* z (cos y))) (* x (sin y)))))))
#s(approx (+ (* x y) z) #s(hole binary64 (* y (+ x (/ z y)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1/6 (* x (pow y 3)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (* -1/6 x)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (/ x (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (+ (/ x (pow y 2)) (/ z (pow y 3))))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* -1/6 (* x (pow y 2)))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ z y)) (* -1/6 x)))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (/ x (pow y 2)))))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* y (+ (* -1/2 (/ z y)) (* -1/6 x)))))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (/ (+ (* (pow x 3) (pow (sin y) 3)) (* (pow z 3) (pow (cos y) 3))) (+ (* z (* (cos y) (- (* z (cos y)) (* x (sin y))))) (* (pow x 2) (pow (sin y) 2))))))
#s(approx (pow (* z (cos y)) 3) #s(hole binary64 (* (pow z 3) (pow (cos y) 3))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* z (* (cos y) (- (* z (cos y)) (* x (sin y))))) (* (pow x 2) (pow (sin y) 2)))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (- (* z (cos y)) (* x (sin y)))))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* 1/6 x) (* 1/2 (/ z y)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1/2 z) (/ x y)) y)) (* 1/6 x))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)) y)) (* 1/6 x))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 (/ x y)) (* 1/2 z)) y)) (* -1/6 x)))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* -1 (* y (+ (* 1/6 x) (* 1/2 (/ z y)))))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ (* y (+ x (* -1/6 (* x (pow y 2))))) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (* -1/6 (* x (pow y 2))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (+ (* -1/2 (* y z)) (* -1/6 (* x (pow y 2)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (sin y)) (* z (- (* -1 (* z (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (/ (pow (cos y) 2) (* x (sin y)))))) (* -1 (cos y)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (sin y)) (* z (- (* z (- (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (/ (pow (cos y) 2) (* x (sin y)))))) (* x (sin y)))) (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (/ (pow (cos y) 2) (* x (sin y)))))) (* -1 (cos y)))))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* -1 (* x (* z (* (cos y) (sin y))))) (* (pow x 2) (pow (sin y) 2)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* z (+ (* -1 (* x (* (cos y) (sin y)))) (* z (pow (cos y) 2)))) (* (pow x 2) (pow (sin y) 2)))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* z (+ (cos y) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))) (+ (/ (* x (sin y)) z) (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))))))))
#s(approx (+ (* x y) z) #s(hole binary64 (* z (+ 1 (/ (* x y) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* z (+ (* -1/2 y) (+ (* -1/6 (/ (* x (pow y 2)) z)) (/ x z))))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* z (- (* -1/6 (/ (* x y) z)) 1/2))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* z (- (+ (cos y) (* -1 (/ (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (pow z 2)))) (* -1 (/ (* x (sin y)) z))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* z (- (+ (cos y) (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))))) (* (pow z 3) (cos y))))) (+ (* -1 (/ (* x (sin y)) z)) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))) (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))))))))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) #s(hole binary64 (* (pow z 3) (+ (/ (* (pow x 3) (pow (sin y) 3)) (pow z 3)) (pow (cos y) 3)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow z 2) (+ (* -1 (/ (* x (* (cos y) (sin y))) z)) (pow (cos y) 2)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow z 2) (+ (* -1 (/ (* x (* (cos y) (sin y))) z)) (+ (/ (* (pow x 2) (pow (sin y) 2)) (pow z 2)) (pow (cos y) 2))))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (* z (+ (cos y) (* -1 (/ (* x (sin y)) z))))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) z)) (* x (sin y))) z)))))))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x y) z)) 1)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ x (* -1/6 (* x (pow y 2)))) z)) (* 1/2 y))))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* -1 (* z (+ 1/2 (* 1/6 (/ (* x y) z)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (- (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* z (cos y)))) (/ (* (pow x 2) (pow (sin y) 2)) (* z (cos y)))) (* -1 (* x (sin y)))) z)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))))) (* z (cos y)))) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y)))) z)) (* -1 (* x (sin y)))) z)))))))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) #s(hole binary64 (* -1 (* (pow z 3) (+ (* -1 (/ (* (pow x 3) (pow (sin y) 3)) (pow z 3))) (* -1 (pow (cos y) 3)))))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow z 2) (+ (* -1 (/ (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) z)) (* x (* (cos y) (sin y)))) z)) (pow (cos y) 2)))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (/ (* x (sin y)) z))))))
Outputs
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx (* x (sin y)) (*.f64 (sin.f64 y) x))
#s(approx x #s(hole binary64 x))
#s(approx x x)
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ (* x (+ (sin y) (* x (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y))))))) (* z (cos y)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (fma.f64 (fma.f64 #s(literal 0 binary64) x (sin.f64 y)) x (*.f64 (cos.f64 y) z)))
#s(approx (+ (* x y) z) #s(hole binary64 z))
#s(approx (+ (* x y) z) z)
#s(approx (+ (* x y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x y) z) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x (* y (+ 1 (* -1/6 (pow y 2)))))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (fma.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y) x (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z)))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (+ (* -1/2 (* y z)) (* x (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (fma.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) y (*.f64 #s(literal -1/2 binary64) z)) y x))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* -1/2 z)))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 #s(literal -1/2 binary64) z))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (+ (* -1/2 z) (* -1/6 (* x y)))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (fma.f64 (*.f64 #s(literal -1/6 binary64) x) y (*.f64 #s(literal -1/2 binary64) z)))
#s(approx (* (* x y) -1/6) #s(hole binary64 (* -1/6 (* x y))))
#s(approx (* (* x y) -1/6) (*.f64 (*.f64 y x) #s(literal -1/6 binary64)))
#s(approx (* x y) #s(hole binary64 (* x y)))
#s(approx (* x y) (*.f64 y x))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* z (cos y))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (cos.f64 y) z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (- (* -1 (* x (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y)))))) (* -1 (sin y)))) (* z (cos y)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (fma.f64 (fma.f64 #s(literal 0 binary64) x (sin.f64 y)) x (*.f64 (cos.f64 y) z)))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (- (* x (- (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y)))))) (* z (cos y)))) (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y)))))) (* -1 (sin y)))) (* z (cos y)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (fma.f64 (fma.f64 (fma.f64 (/.f64 x (cos.f64 y)) (/.f64 #s(literal 0 binary64) z) #s(literal 0 binary64)) x (sin.f64 y)) x (*.f64 (cos.f64 y) z)))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) #s(hole binary64 (* (pow z 3) (pow (cos y) 3))))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) #s(hole binary64 (+ (* (pow x 3) (pow (sin y) 3)) (* (pow z 3) (pow (cos y) 3)))))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))))
#s(approx (pow (* x (sin y)) 3) #s(hole binary64 (* (pow x 3) (pow (sin y) 3))))
#s(approx (pow (* x (sin y)) 3) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow z 2) (pow (cos y) 2))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* -1 (* x (* z (* (cos y) (sin y))))) (* (pow z 2) (pow (cos y) 2)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 (cos.f64 y) z)) (*.f64 (cos.f64 y) z)))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* x (+ (* -1 (* z (* (cos y) (sin y)))) (* x (pow (sin y) 2)))) (* (pow z 2) (pow (cos y) 2)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 (cos.f64 y) z)) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (* z (cos y))))
#s(approx (- (* z (cos y)) (* x (sin y))) (*.f64 (cos.f64 y) z))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (+ (* -1 (* x (sin y))) (* z (cos y)))))
#s(approx (- (* z (cos y)) (* x (sin y))) (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 (cos.f64 y) z)))
#s(approx (pow (* x (sin y)) 2) #s(hole binary64 (* (pow x 2) (pow (sin y) 2))))
#s(approx (pow (* x (sin y)) 2) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
#s(approx (+ (* x y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* x y) z) (*.f64 y x))
#s(approx (+ (* x y) z) #s(hole binary64 (* x (+ y (/ z x)))))
#s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z x) y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* x (* y (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y) x))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* x (+ (* -1/2 (/ (* (pow y 2) z) x)) (+ (* y (+ 1 (* -1/6 (pow y 2)))) (/ z x))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z) x) (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y)) x))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* x (+ 1 (* -1/6 (pow y 2))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) x))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1/2 (/ (* y z) x)) (* -1/6 (pow y 2)))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64))) x))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* -1/6 (* x y))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 y x) #s(literal -1/6 binary64)))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* x (+ (* -1/2 (/ z x)) (* -1/6 y)))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (fma.f64 (/.f64 z x) #s(literal -1/2 binary64) (*.f64 #s(literal -1/6 binary64) y)) x))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (sin.f64 y) x))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* x (sin y))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (sin.f64 y) x))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* x (- (+ (sin y) (* -1 (/ (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (pow x 2)))) (* -1 (/ (* z (cos y)) x))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (+.f64 (/.f64 #s(literal 0 binary64) (*.f64 x x)) (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y))) x))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* x (- (+ (sin y) (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))))) (* (pow x 3) (sin y))))) (+ (* -1 (/ (* z (cos y)) x)) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (* (pow x 2) (sin y)))) (/ (* (pow z 2) (pow (cos y) 2)) (* (pow x 2) (sin y)))))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (-.f64 (fma.f64 (/.f64 #s(literal 0 binary64) (pow.f64 x #s(literal 3 binary64))) (/.f64 z (sin.f64 y)) (sin.f64 y)) (fma.f64 (neg.f64 z) (/.f64 (cos.f64 y) x) #s(literal 0 binary64))) x))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) #s(hole binary64 (* (pow x 3) (pow (sin y) 3))))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) #s(hole binary64 (* (pow x 3) (+ (/ (* (pow z 3) (pow (cos y) 3)) (pow x 3)) (pow (sin y) 3)))))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (*.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (cos.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (pow.f64 x #s(literal 3 binary64))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow x 2) (pow (sin y) 2))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow x 2) (+ (* -1 (/ (* z (* (cos y) (sin y))) x)) (pow (sin y) 2)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (*.f64 (fma.f64 (neg.f64 z) (/.f64 (*.f64 (cos.f64 y) (sin.f64 y)) x) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 x x)))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow x 2) (+ (* -1 (/ (* z (* (cos y) (sin y))) x)) (+ (/ (* (pow z 2) (pow (cos y) 2)) (pow x 2)) (pow (sin y) 2))))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (*.f64 (fma.f64 (neg.f64 z) (/.f64 (*.f64 (cos.f64 y) (sin.f64 y)) x) (fma.f64 (sin.f64 y) (sin.f64 y) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 x x)))) (*.f64 x x)))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (* -1 (* x (sin y)))))
#s(approx (- (* z (cos y)) (* x (sin y))) (*.f64 (neg.f64 x) (sin.f64 y)))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (* x (- (/ (* z (cos y)) x) (sin y)))))
#s(approx (- (* z (cos y)) (* x (sin y))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) z) x) (sin.f64 y)) x))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) (*.f64 (neg.f64 x) (neg.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (*.f64 (neg.f64 x) (neg.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))))
#s(approx (+ (* x y) z) (*.f64 (neg.f64 x) (neg.f64 (+.f64 (/.f64 z x) y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (neg.f64 x) (neg.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* x (* y (- (* 1/6 (pow y 2)) 1))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (neg.f64 x) (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 y y) #s(literal -1 binary64)) y)))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)) (* y (- (* 1/6 (pow y 2)) 1)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (neg.f64 x) (fma.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 y y) #s(literal -1 binary64)) y (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z) (neg.f64 x)))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* -1 (* x (- (* 1/6 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (neg.f64 x) (fma.f64 #s(literal 1/6 binary64) (*.f64 y y) #s(literal -1 binary64))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* -1 (* x (- (+ (* 1/6 (pow y 2)) (* 1/2 (/ (* y z) x))) 1)))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (neg.f64 x) (fma.f64 #s(literal 1/2 binary64) (*.f64 y (/.f64 z x)) (fma.f64 #s(literal 1/6 binary64) (*.f64 y y) #s(literal -1 binary64)))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* -1 (* x (+ (* 1/6 y) (* 1/2 (/ z x)))))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (neg.f64 x) (fma.f64 #s(literal 1/2 binary64) (/.f64 z x) (*.f64 #s(literal 1/6 binary64) y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (neg.f64 x) (neg.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (neg.f64 x) (neg.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (- (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (* x (sin y)))) (/ (* (pow z 2) (pow (cos y) 2)) (* x (sin y)))) (* -1 (* z (cos y)))) x)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (neg.f64 x) (-.f64 (neg.f64 (sin.f64 y)) (/.f64 (+.f64 #s(literal 0 binary64) (*.f64 (cos.f64 y) z)) x))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))))) (* x (sin y)))) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y)))) x)) (* -1 (* z (cos y)))) x)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (neg.f64 x) (-.f64 (neg.f64 (sin.f64 y)) (/.f64 (+.f64 (/.f64 (fma.f64 (/.f64 #s(literal 0 binary64) x) (/.f64 z (sin.f64 y)) #s(literal 0 binary64)) (neg.f64 x)) (*.f64 (cos.f64 y) z)) x))))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) #s(hole binary64 (* -1 (* (pow x 3) (+ (* -1 (/ (* (pow z 3) (pow (cos y) 3)) (pow x 3))) (* -1 (pow (sin y) 3)))))))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (*.f64 (pow.f64 (neg.f64 x) #s(literal 3 binary64)) (neg.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (cos.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow x 2) (+ (* -1 (/ (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) x)) (* z (* (cos y) (sin y)))) x)) (pow (sin y) 2)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (*.f64 (fma.f64 (sin.f64 y) (sin.f64 y) (/.f64 (fma.f64 (*.f64 z (sin.f64 y)) (cos.f64 y) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (neg.f64 x))) (neg.f64 x))) (*.f64 x x)))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (* z (cos y)) x)) (* -1 (sin y)))))))
#s(approx (- (* z (cos y)) (* x (sin y))) (*.f64 (neg.f64 x) (fma.f64 (neg.f64 z) (/.f64 (cos.f64 y) x) (sin.f64 y))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) z)
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) y (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) (*.f64 y x))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y) x))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* x (sin y)) (fma.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/120 binary64) x)) y) y (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y x)))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) y)
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) (fma.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (sin y) (fma.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) y))
#s(approx y #s(hole binary64 y))
#s(approx y y)
#s(approx (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))))) #s(hole binary64 z))
#s(approx (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))))) z)
#s(approx (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))))) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))))) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))))) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))))) (fma.f64 (*.f64 z (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64))) (*.f64 y y) z))
#s(approx (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))))) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))))) (fma.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))) #s(hole binary64 1))
#s(approx (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))) #s(literal 1 binary64))
#s(approx (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) #s(hole binary64 1))
#s(approx (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) #s(literal 1 binary64))
#s(approx (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) #s(hole binary64 (+ 1 (* -3/2 (pow y 2)))))
#s(approx (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (fma.f64 #s(literal -3/2 binary64) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 7/8 (pow y 2)) 3/2)))))
#s(approx (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (fma.f64 (-.f64 (*.f64 #s(literal 7/8 binary64) (*.f64 y y)) #s(literal 3/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 7/8 (* -61/240 (pow y 2)))) 3/2)))))
#s(approx (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -61/240 binary64) (*.f64 y y) #s(literal 7/8 binary64)) y) y) #s(literal 3/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (pow (* 0 (sin y)) 3) #s(hole binary64 0))
#s(approx (* (* 0 (sin y)) (* 1 (cos y))) #s(literal 0 binary64))
#s(approx (* 0 (sin y)) #s(hole binary64 0))
#s(approx (* (* 0 (sin y)) (* 1 (cos y))) #s(literal 0 binary64))
#s(approx (pow (* 1 (cos y)) 3) #s(hole binary64 1))
#s(approx (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) #s(literal 1 binary64))
#s(approx (pow (* 1 (cos y)) 3) #s(hole binary64 (+ 1 (* -3/2 (pow y 2)))))
#s(approx (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (fma.f64 #s(literal -3/2 binary64) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (pow (* 1 (cos y)) 3) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 7/8 (pow y 2)) 3/2)))))
#s(approx (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (fma.f64 (-.f64 (*.f64 #s(literal 7/8 binary64) (*.f64 y y)) #s(literal 3/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (pow (* 1 (cos y)) 3) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 7/8 (* -61/240 (pow y 2)))) 3/2)))))
#s(approx (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -61/240 binary64) (*.f64 y y) #s(literal 7/8 binary64)) y) y) #s(literal 3/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (* 1 (cos y)) #s(hole binary64 1))
#s(approx (* 1 (cos y)) #s(literal 1 binary64))
#s(approx (* 1 (cos y)) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (* 1 (cos y)) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (* 1 (cos y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (* 1 (cos y)) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (* 1 (cos y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (* 1 (cos y)) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (* 1 (cos y)) #s(literal 1 binary64))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (* 1 (cos y)) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (* 1 (cos y)) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (* 1 (cos y)) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))) #s(hole binary64 1))
#s(approx (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))) #s(literal 1 binary64))
#s(approx (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))) (-.f64 #s(literal 1 binary64) (*.f64 y y)))
#s(approx (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))) (fma.f64 (fma.f64 #s(literal 1/3 binary64) (*.f64 y y) #s(literal -1 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))) (fma.f64 (fma.f64 (fma.f64 #s(literal -2/45 binary64) (*.f64 y y) #s(literal 1/3 binary64)) (*.f64 y y) #s(literal -1 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))) #s(hole binary64 1))
#s(approx (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))) #s(literal 1 binary64))
#s(approx (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))) (-.f64 #s(literal 1 binary64) (*.f64 y y)))
#s(approx (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))) (fma.f64 (fma.f64 #s(literal 1/3 binary64) (*.f64 y y) #s(literal -1 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))) (fma.f64 (fma.f64 (fma.f64 #s(literal -2/45 binary64) (*.f64 y y) #s(literal 1/3 binary64)) (*.f64 y y) #s(literal -1 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (* (* 1 (cos y)) (* 1 (cos y))) #s(hole binary64 1))
#s(approx (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))) #s(literal 1 binary64))
#s(approx (* (* 1 (cos y)) (* 1 (cos y))) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))) (-.f64 #s(literal 1 binary64) (*.f64 y y)))
#s(approx (* (* 1 (cos y)) (* 1 (cos y))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))) (fma.f64 (fma.f64 #s(literal 1/3 binary64) (*.f64 y y) #s(literal -1 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (* (* 1 (cos y)) (* 1 (cos y))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))) (fma.f64 (fma.f64 (fma.f64 #s(literal -2/45 binary64) (*.f64 y y) #s(literal 1/3 binary64)) (*.f64 y y) #s(literal -1 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (* (* 0 (sin y)) (* 1 (cos y))) #s(hole binary64 0))
#s(approx (* (* 0 (sin y)) (* 1 (cos y))) #s(literal 0 binary64))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) z)
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (fma.f64 y x z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1 (- z (+ (* 1/2 z) (/ (pow x 2) z)))) (* -1 (/ (pow x 2) z)))))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (fma.f64 (fma.f64 (-.f64 (neg.f64 (-.f64 z (fma.f64 #s(literal 1/2 binary64) z (/.f64 (*.f64 x x) z)))) (/.f64 (*.f64 x x) z)) y x) y z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1 (- z (+ (* 1/2 z) (/ (pow x 2) z)))) (+ (* -1 (/ (pow x 2) z)) (* y (- (+ (* -1 (/ (* x (- z (+ (* 1/2 z) (/ (pow x 2) z)))) z)) (+ (* -1/6 x) (* 1/2 x))) (/ (pow x 3) (pow z 2))))))))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (fma.f64 (fma.f64 (fma.f64 (-.f64 (fma.f64 (neg.f64 x) (/.f64 (-.f64 z (fma.f64 #s(literal 1/2 binary64) z (/.f64 (*.f64 x x) z))) z) (*.f64 x #s(literal 1/3 binary64))) (/.f64 (pow.f64 x #s(literal 3 binary64)) (*.f64 z z))) y (-.f64 (neg.f64 (-.f64 z (fma.f64 #s(literal 1/2 binary64) z (/.f64 (*.f64 x x) z)))) (/.f64 (*.f64 x x) z))) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) y (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) z)
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (fma.f64 y x z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) y (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 x))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) x)
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (fma.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) y (*.f64 #s(literal -1/2 binary64) z)) y x))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) z)
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 y x z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) y (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* z (cos y)) z)
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) (fma.f64 (*.f64 z (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64))) (*.f64 y y) z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) z)
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ z (* x y))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (fma.f64 y x z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ z (* y (- (* y (- (* -3/2 z) (+ (* -1 z) (+ (* -1 (/ (pow x 2) z)) (/ (pow x 2) z))))) (* -1 x))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z #s(literal 0 binary64)) y x) y z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ z (* y (- (* y (- (+ (* -3/2 z) (* y (- (/ (pow x 3) (pow z 2)) (+ (* -1 (/ (* x (- (* -3/2 z) (+ (* -1 z) (+ (* -1 (/ (pow x 2) z)) (/ (pow x 2) z))))) z)) (+ (* 1/6 x) (+ (* 1/2 x) (/ (* x (+ (* -1 (pow z 2)) (pow x 2))) (pow z 2)))))))) (+ (* -1 z) (+ (* -1 (/ (pow x 2) z)) (/ (pow x 2) z))))) (* -1 x))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (fma.f64 (fma.f64 (fma.f64 (-.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (*.f64 z z)) (fma.f64 x (+.f64 #s(literal 2/3 binary64) (/.f64 (fma.f64 (neg.f64 z) z (*.f64 x x)) (*.f64 z z))) (*.f64 (neg.f64 x) (/.f64 (fma.f64 #s(literal -1/2 binary64) z #s(literal 0 binary64)) z)))) y (fma.f64 #s(literal -1/2 binary64) z #s(literal 0 binary64))) y x) y z))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) #s(hole binary64 (pow z 3)))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (pow.f64 z #s(literal 3 binary64)))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) #s(hole binary64 (+ (* -3/2 (* (pow y 2) (pow z 3))) (pow z 3))))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (*.f64 (fma.f64 #s(literal -3/2 binary64) (*.f64 y y) #s(literal 1 binary64)) (pow.f64 z #s(literal 3 binary64))))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) #s(hole binary64 (+ (* (pow y 2) (+ (* -3/2 (pow z 3)) (* (pow x 3) y))) (pow z 3))))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (fma.f64 (fma.f64 #s(literal -3/2 binary64) (*.f64 y y) #s(literal 1 binary64)) (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 y x) #s(literal 3 binary64))))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) #s(hole binary64 (+ (* (pow y 2) (+ (* -3/2 (pow z 3)) (* y (+ (* 7/8 (* y (pow z 3))) (pow x 3))))) (pow z 3))))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (fma.f64 (fma.f64 (pow.f64 z #s(literal 3 binary64)) (fma.f64 (*.f64 #s(literal 7/8 binary64) y) y #s(literal -3/2 binary64)) (*.f64 (pow.f64 x #s(literal 3 binary64)) y)) (*.f64 y y) (pow.f64 z #s(literal 3 binary64))))
#s(approx (pow (* z (cos y)) 3) #s(hole binary64 (pow z 3)))
#s(approx (pow (* z (cos y)) 3) (pow.f64 z #s(literal 3 binary64)))
#s(approx (pow (* z (cos y)) 3) #s(hole binary64 (+ (* -3/2 (* (pow y 2) (pow z 3))) (pow z 3))))
#s(approx (pow (* z (cos y)) 3) (*.f64 (fma.f64 #s(literal -3/2 binary64) (*.f64 y y) #s(literal 1 binary64)) (pow.f64 z #s(literal 3 binary64))))
#s(approx (pow (* z (cos y)) 3) #s(hole binary64 (+ (* (pow y 2) (+ (* -3/2 (pow z 3)) (* 7/8 (* (pow y 2) (pow z 3))))) (pow z 3))))
#s(approx (pow (* z (cos y)) 3) (fma.f64 (*.f64 (pow.f64 z #s(literal 3 binary64)) (fma.f64 (*.f64 #s(literal 7/8 binary64) y) y #s(literal -3/2 binary64))) (*.f64 y y) (pow.f64 z #s(literal 3 binary64))))
#s(approx (pow (* z (cos y)) 3) #s(hole binary64 (+ (* (pow y 2) (+ (* -3/2 (pow z 3)) (* (pow y 2) (+ (* -61/240 (* (pow y 2) (pow z 3))) (* 7/8 (pow z 3)))))) (pow z 3))))
#s(approx (pow (* z (cos y)) 3) (fma.f64 (fma.f64 (*.f64 (pow.f64 z #s(literal 3 binary64)) (fma.f64 #s(literal -61/240 binary64) (*.f64 y y) #s(literal 7/8 binary64))) (*.f64 y y) (*.f64 #s(literal -3/2 binary64) (pow.f64 z #s(literal 3 binary64)))) (*.f64 y y) (pow.f64 z #s(literal 3 binary64))))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) z)
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) (fma.f64 (*.f64 z (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64))) (*.f64 y y) z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (pow (* x (sin y)) 3) #s(hole binary64 (* (pow x 3) (pow y 3))))
#s(approx (pow (* x (sin y)) 3) (pow.f64 (*.f64 y x) #s(literal 3 binary64)))
#s(approx (pow (* x (sin y)) 3) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (* (pow x 3) (pow y 2))) (pow x 3)))))
#s(approx (pow (* x (sin y)) 3) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 x #s(literal 3 binary64)) y) y) #s(literal -1/2 binary64) (pow.f64 x #s(literal 3 binary64))) (pow.f64 y #s(literal 3 binary64))))
#s(approx (pow (* x (sin y)) 3) #s(hole binary64 (* (pow y 3) (+ (* (pow y 2) (+ (* -1/2 (pow x 3)) (* 13/120 (* (pow x 3) (pow y 2))))) (pow x 3)))))
#s(approx (pow (* x (sin y)) 3) (*.f64 (fma.f64 (*.f64 (fma.f64 #s(literal 13/120 binary64) (*.f64 (*.f64 (pow.f64 x #s(literal 3 binary64)) y) y) (*.f64 (pow.f64 x #s(literal 3 binary64)) #s(literal -1/2 binary64))) y) y (pow.f64 x #s(literal 3 binary64))) (pow.f64 y #s(literal 3 binary64))))
#s(approx (pow (* x (sin y)) 3) #s(hole binary64 (* (pow y 3) (+ (* (pow y 2) (+ (* -1/2 (pow x 3)) (* (pow y 2) (+ (* -41/3024 (* (pow x 3) (pow y 2))) (* 13/120 (pow x 3)))))) (pow x 3)))))
#s(approx (pow (* x (sin y)) 3) (*.f64 (fma.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -41/3024 binary64) (*.f64 (*.f64 (pow.f64 x #s(literal 3 binary64)) y) y) (*.f64 #s(literal 13/120 binary64) (pow.f64 x #s(literal 3 binary64)))) y) y (*.f64 (pow.f64 x #s(literal 3 binary64)) #s(literal -1/2 binary64))) (*.f64 y y) (pow.f64 x #s(literal 3 binary64))) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (pow z 2)))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (*.f64 z z))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* -1 (* x (* y z))) (pow z 2))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (fma.f64 (*.f64 (neg.f64 z) x) y (*.f64 z z)))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* y (+ (* -1 (* x z)) (* y (+ (* -1 (pow z 2)) (pow x 2))))) (pow z 2))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (fma.f64 (fma.f64 (fma.f64 (neg.f64 z) z (*.f64 x x)) y (*.f64 (neg.f64 z) x)) y (*.f64 z z)))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* y (+ (* -1 (* x z)) (* y (+ (* -1 (pow z 2)) (+ (* y (* z (+ (* 1/6 x) (* 1/2 x)))) (pow x 2)))))) (pow z 2))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 x #s(literal 2/3 binary64)) z) y (fma.f64 (neg.f64 z) z (*.f64 x x))) y (*.f64 (neg.f64 z) x)) y (*.f64 z z)))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 z))
#s(approx (- (* z (cos y)) (* x (sin y))) z)
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (+ z (* -1 (* x y)))))
#s(approx (- (* z (cos y)) (* x (sin y))) (-.f64 z (*.f64 y x)))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (+ z (* y (- (* -1/2 (* y z)) x)))))
#s(approx (- (* z (cos y)) (* x (sin y))) (fma.f64 (-.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x) y z))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (+ z (* y (- (* y (+ (* -1/2 z) (* 1/6 (* x y)))) x)))))
#s(approx (- (* z (cos y)) (* x (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/6 binary64) x) y (*.f64 #s(literal -1/2 binary64) z)) y) x) y z))
#s(approx (pow (* x (sin y)) 2) #s(hole binary64 (* (pow x 2) (pow y 2))))
#s(approx (pow (* x (sin y)) 2) (*.f64 (*.f64 (*.f64 y y) x) x))
#s(approx (pow (* x (sin y)) 2) #s(hole binary64 (* (pow y 2) (+ (* -1/3 (* (pow x 2) (pow y 2))) (pow x 2)))))
#s(approx (pow (* x (sin y)) 2) (*.f64 (*.f64 (fma.f64 #s(literal -1/3 binary64) (*.f64 (*.f64 (*.f64 y y) x) x) (*.f64 x x)) y) y))
#s(approx (pow (* x (sin y)) 2) #s(hole binary64 (* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* 2/45 (* (pow x 2) (pow y 2))))) (pow x 2)))))
#s(approx (pow (* x (sin y)) 2) (*.f64 (fma.f64 (*.f64 (fma.f64 #s(literal 2/45 binary64) (*.f64 (*.f64 (*.f64 y y) x) x) (*.f64 #s(literal -1/3 binary64) (*.f64 x x))) y) y (*.f64 x x)) (*.f64 y y)))
#s(approx (pow (* x (sin y)) 2) #s(hole binary64 (* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* (pow y 2) (+ (* -1/315 (* (pow x 2) (pow y 2))) (* 2/45 (pow x 2)))))) (pow x 2)))))
#s(approx (pow (* x (sin y)) 2) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3 binary64) x) x (*.f64 (*.f64 (fma.f64 #s(literal -1/315 binary64) (*.f64 (*.f64 (*.f64 y y) x) x) (*.f64 #s(literal 2/45 binary64) (*.f64 x x))) y) y)) (*.f64 y y) (*.f64 x x)) (*.f64 y y)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (sin y) (sin.f64 y))
#s(approx (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))))) #s(hole binary64 (* z (cos y))))
#s(approx (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))))) (*.f64 (cos.f64 y) z))
#s(approx (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))) #s(hole binary64 (cos y)))
#s(approx (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))) (cos.f64 y))
#s(approx (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) #s(hole binary64 (pow (cos y) 3)))
#s(approx (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
#s(approx (pow (* 1 (cos y)) 3) #s(hole binary64 (pow (cos y) 3)))
#s(approx (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
#s(approx (* 1 (cos y)) #s(hole binary64 (cos y)))
#s(approx (* 1 (cos y)) (cos.f64 y))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* 1 (cos y)) (cos.f64 y))
#s(approx (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))) #s(hole binary64 (pow (cos y) 2)))
#s(approx (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
#s(approx (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))) #s(hole binary64 (pow (cos y) 2)))
#s(approx (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
#s(approx (* (* 1 (cos y)) (* 1 (cos y))) #s(hole binary64 (pow (cos y) 2)))
#s(approx (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (+ (* -1 (* z (cos y))) (* x (sin y))))) (/ (* (pow x 2) (pow (sin y) 2)) (+ (* -1 (* z (cos y))) (* x (sin y)))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/.f64 (fma.f64 #s(literal -1 binary64) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (fma.f64 (cos.f64 y) (neg.f64 z) (*.f64 (sin.f64 y) x))))
#s(approx (+ (* x y) z) #s(hole binary64 (* y (+ x (/ z y)))))
#s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z y) x) y))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1/6 (* x (pow y 3)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (*.f64 (pow.f64 y #s(literal 3 binary64)) x) #s(literal -1/6 binary64)))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (* -1/6 x)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 (/.f64 z y) #s(literal -1/2 binary64) (*.f64 #s(literal -1/6 binary64) x)) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (/ x (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 (/.f64 z y) #s(literal -1/2 binary64) (fma.f64 #s(literal -1/6 binary64) x (/.f64 x (*.f64 y y)))) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (+ (/ x (pow y 2)) (/ z (pow y 3))))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 (/.f64 z y) #s(literal -1/2 binary64) (+.f64 (fma.f64 #s(literal -1/6 binary64) x (/.f64 z (pow.f64 y #s(literal 3 binary64)))) (/.f64 x (*.f64 y y)))) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* -1/6 (* x (pow y 2)))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ z y)) (* -1/6 x)))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (*.f64 (fma.f64 (/.f64 z y) #s(literal -1/2 binary64) (*.f64 #s(literal -1/6 binary64) x)) y) y))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (/ x (pow y 2)))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (*.f64 (fma.f64 (/.f64 z y) #s(literal -1/2 binary64) (fma.f64 #s(literal -1/6 binary64) x (/.f64 x (*.f64 y y)))) y) y))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* y (+ (* -1/2 (/ z y)) (* -1/6 x)))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (fma.f64 (/.f64 z y) #s(literal -1/2 binary64) (*.f64 #s(literal -1/6 binary64) x)) y))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (* z (cos y)) (*.f64 (cos.f64 y) z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (/ (+ (* (pow x 3) (pow (sin y) 3)) (* (pow z 3) (pow (cos y) 3))) (+ (* z (* (cos y) (- (* z (cos y)) (* x (sin y))))) (* (pow x 2) (pow (sin y) 2))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 (cos.f64 y) z)) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
#s(approx (pow (* z (cos y)) 3) #s(hole binary64 (* (pow z 3) (pow (cos y) 3))))
#s(approx (pow (* z (cos y)) 3) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (* z (cos y)) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* z (* (cos y) (- (* z (cos y)) (* x (sin y))))) (* (pow x 2) (pow (sin y) 2)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 (cos.f64 y) z)) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (- (* z (cos y)) (* x (sin y)))))
#s(approx (- (* z (cos y)) (* x (sin y))) (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 (cos.f64 y) z)))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))))
#s(approx (+ (* x y) z) (*.f64 (*.f64 #s(literal 1 binary64) (+.f64 (/.f64 z y) x)) y))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* 1/6 x) (* 1/2 (/ z y)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (neg.f64 (fma.f64 (/.f64 z y) #s(literal 1/2 binary64) (*.f64 #s(literal 1/6 binary64) x))) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1/2 z) (/ x y)) y)) (* 1/6 x))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (neg.f64 (fma.f64 #s(literal 1/6 binary64) x (/.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (neg.f64 y)))) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)) y)) (* 1/6 x))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (neg.f64 (fma.f64 #s(literal 1/6 binary64) x (/.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 (*.f64 #s(literal 1 binary64) (+.f64 (/.f64 z y) x)) y)) (neg.f64 y)))) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 (/ x y)) (* 1/2 z)) y)) (* -1/6 x)))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (fma.f64 #s(literal -1/6 binary64) x (/.f64 (fma.f64 #s(literal 1/2 binary64) z (/.f64 (neg.f64 x) y)) (neg.f64 y))) (*.f64 y y)))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* -1 (* y (+ (* 1/6 x) (* 1/2 (/ z y)))))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (neg.f64 y) (fma.f64 (/.f64 z y) #s(literal 1/2 binary64) (*.f64 #s(literal 1/6 binary64) x))))
#s(approx z #s(hole binary64 z))
#s(approx z z)
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y) x))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ (* y (+ x (* -1/6 (* x (pow y 2))))) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (fma.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y) x (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z)))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (* -1/6 (* x (pow y 2))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) x))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (+ (* -1/2 (* y z)) (* -1/6 (* x (pow y 2)))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (fma.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) y (*.f64 #s(literal -1/2 binary64) z)) y x))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (sin y)) (* z (- (* -1 (* z (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (/ (pow (cos y) 2) (* x (sin y)))))) (* -1 (cos y)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (fma.f64 (fma.f64 #s(literal 0 binary64) z (cos.f64 y)) z (*.f64 (sin.f64 y) x)))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (sin y)) (* z (- (* z (- (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (/ (pow (cos y) 2) (* x (sin y)))))) (* x (sin y)))) (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (/ (pow (cos y) 2) (* x (sin y)))))) (* -1 (cos y)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (fma.f64 (fma.f64 (fma.f64 (/.f64 #s(literal 0 binary64) x) (/.f64 z (sin.f64 y)) #s(literal 0 binary64)) z (cos.f64 y)) z (*.f64 (sin.f64 y) x)))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* -1 (* x (* z (* (cos y) (sin y))))) (* (pow x 2) (pow (sin y) 2)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (fma.f64 (neg.f64 x) (*.f64 (*.f64 z (sin.f64 y)) (cos.f64 y)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* z (+ (* -1 (* x (* (cos y) (sin y)))) (* z (pow (cos y) 2)))) (* (pow x 2) (pow (sin y) 2)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 (cos.f64 y) z)) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* z (+ (cos y) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))) (+ (/ (* x (sin y)) z) (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (*.f64 (+.f64 (fma.f64 x (/.f64 (sin.f64 y) z) #s(literal 0 binary64)) (cos.f64 y)) z))
#s(approx (+ (* x y) z) #s(hole binary64 (* z (+ 1 (/ (* x y) z)))))
#s(approx (+ (* x y) z) (fma.f64 (/.f64 (*.f64 y x) z) z z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) y (/.f64 (*.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y) x) z)) z z))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* z (+ (* -1/2 y) (+ (* -1/6 (/ (* x (pow y 2)) z)) (/ x z))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) x) z)) z))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* z (- (* -1/6 (/ (* x y) z)) 1/2))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (-.f64 (*.f64 (/.f64 (*.f64 y x) z) #s(literal -1/6 binary64)) #s(literal 1/2 binary64)) z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* z (- (+ (cos y) (* -1 (/ (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (pow z 2)))) (* -1 (/ (* x (sin y)) z))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (+.f64 (/.f64 #s(literal 0 binary64) (*.f64 z z)) (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* z (- (+ (cos y) (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))))) (* (pow z 3) (cos y))))) (+ (* -1 (/ (* x (sin y)) z)) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))) (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (-.f64 (fma.f64 (/.f64 #s(literal 0 binary64) (pow.f64 z #s(literal 3 binary64))) (/.f64 x (cos.f64 y)) (cos.f64 y)) (fma.f64 (neg.f64 x) (/.f64 (sin.f64 y) z) #s(literal 0 binary64))) z))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) #s(hole binary64 (* (pow z 3) (+ (/ (* (pow x 3) (pow (sin y) 3)) (pow z 3)) (pow (cos y) 3)))))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (*.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 y) x) z) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (pow.f64 z #s(literal 3 binary64))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow z 2) (+ (* -1 (/ (* x (* (cos y) (sin y))) z)) (pow (cos y) 2)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (*.f64 (fma.f64 (neg.f64 x) (/.f64 (*.f64 (cos.f64 y) (sin.f64 y)) z) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow z 2) (+ (* -1 (/ (* x (* (cos y) (sin y))) z)) (+ (/ (* (pow x 2) (pow (sin y) 2)) (pow z 2)) (pow (cos y) 2))))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (*.f64 (fma.f64 (neg.f64 x) (/.f64 (*.f64 (cos.f64 y) (sin.f64 y)) z) (fma.f64 (cos.f64 y) (cos.f64 y) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 z z)))) (*.f64 z z)))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (* z (+ (cos y) (* -1 (/ (* x (sin y)) z))))))
#s(approx (- (* z (cos y)) (* x (sin y))) (*.f64 (fma.f64 (neg.f64 x) (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (pow (* 0 (sin y)) 3) (pow (* 1 (cos y)) 3)) (+ (* (* 0 (sin y)) (* 0 (sin y))) (- (* (* 1 (cos y)) (* 1 (cos y))) (* (* 0 (sin y)) (* 1 (cos y)))))))) (*.f64 (neg.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) (neg.f64 z)))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (*.f64 (neg.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) (neg.f64 z)))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) z)) (* x (sin y))) z)))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (*.f64 (-.f64 (neg.f64 (cos.f64 y)) (/.f64 (fma.f64 (sin.f64 y) x (/.f64 #s(literal 0 binary64) z)) z)) (neg.f64 z)))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x y) z)) 1)))))
#s(approx (+ (* x y) z) (*.f64 (fma.f64 (neg.f64 x) (/.f64 y z) #s(literal -1 binary64)) (neg.f64 z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (neg.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) (neg.f64 z)))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 y y) #s(literal -1 binary64)) (neg.f64 z)))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 (/.f64 (*.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y) x) z) #s(literal -1 binary64) (fma.f64 #s(literal 1/2 binary64) (*.f64 y y) #s(literal -1 binary64))) (neg.f64 z)))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ x (* -1/6 (* x (pow y 2)))) z)) (* 1/2 y))))))
#s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (fma.f64 #s(literal 1/2 binary64) y (/.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) x) (neg.f64 z))) (neg.f64 z)))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) #s(hole binary64 (* -1 (* z (+ 1/2 (* 1/6 (/ (* x y) z)))))))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal 1/6 binary64) #s(literal 1/2 binary64)) (neg.f64 z)))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (neg.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) (neg.f64 z)))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (neg.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) (neg.f64 z)))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (- (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* z (cos y)))) (/ (* (pow x 2) (pow (sin y) 2)) (* z (cos y)))) (* -1 (* x (sin y)))) z)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (-.f64 (neg.f64 (cos.f64 y)) (/.f64 (+.f64 #s(literal 0 binary64) (*.f64 (sin.f64 y) x)) z)) (neg.f64 z)))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))))) (* z (cos y)))) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y)))) z)) (* -1 (* x (sin y)))) z)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (-.f64 (neg.f64 (cos.f64 y)) (/.f64 (+.f64 (/.f64 (fma.f64 (/.f64 x (cos.f64 y)) (/.f64 #s(literal 0 binary64) z) #s(literal 0 binary64)) (neg.f64 z)) (*.f64 (sin.f64 y) x)) z)) (neg.f64 z)))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) #s(hole binary64 (* -1 (* (pow z 3) (+ (* -1 (/ (* (pow x 3) (pow (sin y) 3)) (pow z 3))) (* -1 (pow (cos y) 3)))))))
#s(approx (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (*.f64 (pow.f64 (neg.f64 z) #s(literal 3 binary64)) (neg.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 y) x) z) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow z 2) (+ (* -1 (/ (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) z)) (* x (* (cos y) (sin y)))) z)) (pow (cos y) 2)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (*.f64 (fma.f64 (cos.f64 y) (cos.f64 y) (/.f64 (fma.f64 (*.f64 x (cos.f64 y)) (sin.f64 y) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (neg.f64 z))) (neg.f64 z))) (*.f64 z z)))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (/ (* x (sin y)) z))))))
#s(approx (- (* z (cos y)) (* x (sin y))) (*.f64 (fma.f64 (neg.f64 x) (/.f64 (sin.f64 y) z) (cos.f64 y)) z))

rewrite64.0ms (1.3%)

Memory
-35.7MiB live, 113.5MiB allocated; 15ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
064521
0100383
0507370
Stop Event
iter limit
iter limit
iter limit
unsound
iter limit
Counts
41 → 156
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 0 binary64) (sin.f64 y)) (-.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 0 binary64) (sin.f64 y)) (-.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))))))
z
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 0 binary64) (sin.f64 y)) (-.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))
(+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64)))
(pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) #s(literal 3 binary64))
(*.f64 #s(literal 0 binary64) (sin.f64 y))
#s(literal 0 binary64)
#s(literal 3 binary64)
(pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))
(*.f64 #s(literal 1 binary64) (cos.f64 y))
#s(literal 1 binary64)
(cos.f64 y)
(fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 0 binary64) (sin.f64 y)) (-.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))))
(-.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))
(*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (fma.f64 x y z))
(fma.f64 x y z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))) y x) y z))
(fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))) y x) y z)
(fma.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))) y x)
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 x y) #s(literal -1/6 binary64)))
(*.f64 (*.f64 x y) #s(literal -1/6 binary64))
(*.f64 x y)
#s(literal -1/6 binary64)
(fma.f64 (sin.f64 y) x #s(approx (* (cos y) z) z))
#s(approx (* (cos y) z) z)
(/.f64 (+.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 #s(approx (* z (cos y)) z) (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))
(+.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))
(pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64))
#s(approx (* z (cos y)) z)
(pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64))
(fma.f64 #s(approx (* z (cos y)) z) (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))
(-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y)))
(pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))
#s(literal 2 binary64)
Outputs
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64))) (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64))))) (-.f64 (*.f64 (sin.f64 y) x) (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64))) (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64)))) (*.f64 (*.f64 (sin.f64 y) x) (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64)))))))
(fma.f64 (/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64))) z (*.f64 (sin.f64 y) x))
(fma.f64 z (/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64))) (*.f64 (sin.f64 y) x))
(fma.f64 (sin.f64 y) x (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64))))
(fma.f64 x (sin.f64 y) (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64))))
(-.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64)))))
(+.f64 (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64))) (*.f64 (sin.f64 y) x))
(+.f64 (*.f64 (sin.f64 y) x) (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64))))
(*.f64 (sin.f64 y) x)
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 (/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64))) z)
(*.f64 z (/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64))))
(/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64)))
z
(/.f64 (neg.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (neg.f64 (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64))))
(/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64)))
(+.f64 (/.f64 #s(literal 0 binary64) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64))))
(*.f64 (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64)) (+.f64 #s(literal 0 binary64) (cos.f64 y)))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (-.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 3 binary64))))
(/.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 3 binary64))) (+.f64 #s(literal 0 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (*.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 3 binary64))))))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)) #s(literal 0 binary64))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (cos.f64 y) #s(literal 0 binary64))
(fma.f64 (cos.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64))
(fma.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))
(+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))
(+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
#s(literal 0 binary64)
#s(literal 0 binary64)
#s(literal 0 binary64)
#s(literal 3 binary64)
(*.f64 (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)))
(*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (cos.f64 y))
(*.f64 (cos.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
(*.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
(pow.f64 (cos.f64 y) #s(literal 3 binary64))
(exp.f64 (*.f64 (log.f64 (cos.f64 y)) #s(literal 3 binary64)))
(*.f64 (cos.f64 y) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (cos.f64 y))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 y))
(cos.f64 y)
#s(literal 1 binary64)
(*.f64 (cos.f64 y) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (cos.f64 y))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 (*.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64))) (*.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64))))) (-.f64 #s(literal 0 binary64) (*.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)))))
(/.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (*.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64))) #s(literal 3 binary64))) (+.f64 #s(literal 0 binary64) (-.f64 (*.f64 (*.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64))) (*.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)))) (*.f64 #s(literal 0 binary64) (*.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)))))))
(fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64))
(fma.f64 #s(literal 0 binary64) #s(literal 0 binary64) (*.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64))))
(-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))
(+.f64 (*.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64))) #s(literal 0 binary64))
(+.f64 #s(literal 0 binary64) (*.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64))))
(*.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)))
(/.f64 (-.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (*.f64 (cos.f64 y) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (*.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64))))
(/.f64 (-.f64 (pow.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 3 binary64))) (fma.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (fma.f64 (*.f64 (cos.f64 y) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64))))))
(fma.f64 (neg.f64 (cos.f64 y)) (neg.f64 (cos.f64 y)) (*.f64 (cos.f64 y) #s(literal 0 binary64)))
(fma.f64 (fabs.f64 (cos.f64 y)) (fabs.f64 (cos.f64 y)) (*.f64 (cos.f64 y) #s(literal 0 binary64)))
(fma.f64 (cos.f64 y) (cos.f64 y) (*.f64 (cos.f64 y) #s(literal 0 binary64)))
(fma.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64)))
(-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64)))
(+.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64)))
(*.f64 (neg.f64 (cos.f64 y)) (neg.f64 (cos.f64 y)))
(*.f64 (fabs.f64 (cos.f64 y)) (fabs.f64 (cos.f64 y)))
(*.f64 (cos.f64 y) (cos.f64 y))
(*.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
(pow.f64 (cos.f64 y) #s(literal 2 binary64))
(*.f64 (cos.f64 y) #s(literal 0 binary64))
(*.f64 #s(literal 0 binary64) (*.f64 (sin.f64 y) (cos.f64 y)))
(*.f64 #s(literal 0 binary64) (cos.f64 y))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (fma.f64 y x z))
(/.f64 (-.f64 (*.f64 (*.f64 y x) (*.f64 y x)) (*.f64 z z)) (-.f64 (*.f64 y x) z))
(/.f64 (+.f64 (pow.f64 (*.f64 y x) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64))) (fma.f64 (*.f64 y x) (*.f64 y x) (-.f64 (*.f64 z z) (*.f64 (*.f64 y x) z))))
(fma.f64 y x z)
(fma.f64 x y z)
(+.f64 (*.f64 y x) z)
(+.f64 z (*.f64 y x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 #s(literal -1/6 binary64) y) x)) y x) y z))
(/.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 #s(literal -1/6 binary64) y) x)) y x) y) (*.f64 (fma.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 #s(literal -1/6 binary64) y) x)) y x) y)) (*.f64 z z)) (-.f64 (*.f64 (fma.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 #s(literal -1/6 binary64) y) x)) y x) y) z))
(/.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 #s(literal -1/6 binary64) y) x)) y x) y) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64))) (fma.f64 (*.f64 (fma.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 #s(literal -1/6 binary64) y) x)) y x) y) (*.f64 (fma.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 #s(literal -1/6 binary64) y) x)) y x) y) (-.f64 (*.f64 z z) (*.f64 (*.f64 (fma.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 #s(literal -1/6 binary64) y) x)) y x) y) z))))
(fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 #s(literal -1/6 binary64) y) x)) y x) y z)
(fma.f64 y (fma.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 #s(literal -1/6 binary64) y) x)) y x) z)
(+.f64 (*.f64 (fma.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 #s(literal -1/6 binary64) y) x)) y x) y) z)
(+.f64 z (*.f64 (fma.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 #s(literal -1/6 binary64) y) x)) y x) y))
(/.f64 (-.f64 (*.f64 (*.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 #s(literal -1/6 binary64) y) x)) y) (*.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 #s(literal -1/6 binary64) y) x)) y)) (*.f64 x x)) (-.f64 (*.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 #s(literal -1/6 binary64) y) x)) y) x))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 #s(literal -1/6 binary64) y) x)) y) #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 (*.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 #s(literal -1/6 binary64) y) x)) y) (*.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 #s(literal -1/6 binary64) y) x)) y) (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 #s(literal -1/6 binary64) y) x)) y) x))))
(fma.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 #s(literal -1/6 binary64) y) x)) y x)
(fma.f64 y #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 #s(literal -1/6 binary64) y) x)) x)
(+.f64 (*.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 #s(literal -1/6 binary64) y) x)) y) x)
(+.f64 x (*.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 #s(literal -1/6 binary64) y) x)) y))
#s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 #s(literal -1/6 binary64) y) x))
(*.f64 (*.f64 #s(literal -1/6 binary64) y) x)
(*.f64 (*.f64 y x) #s(literal -1/6 binary64))
(*.f64 #s(literal -1/6 binary64) (*.f64 y x))
(*.f64 x (*.f64 y #s(literal -1/6 binary64)))
(*.f64 y x)
(*.f64 x y)
#s(literal -1/6 binary64)
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 #s(approx (* (cos y) z) z) #s(approx (* (cos y) z) z))) (-.f64 (*.f64 (sin.f64 y) x) #s(approx (* (cos y) z) z)))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 #s(approx (* (cos y) z) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 #s(approx (* (cos y) z) z) #s(approx (* (cos y) z) z)) (*.f64 (*.f64 (sin.f64 y) x) #s(approx (* (cos y) z) z)))))
(fma.f64 (sin.f64 y) x #s(approx (* (cos y) z) z))
(fma.f64 x (sin.f64 y) #s(approx (* (cos y) z) z))
(+.f64 #s(approx (* (cos y) z) z) (*.f64 (sin.f64 y) x))
(+.f64 (*.f64 (sin.f64 y) x) #s(approx (* (cos y) z) z))
#s(approx (* (cos y) z) z)
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 #s(approx (* (cos y) z) z) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (-.f64 #s(approx (* (cos y) z) z) (*.f64 (sin.f64 y) x)) #s(approx (* (cos y) z) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 #s(approx (* (cos y) z) z) #s(literal 3 binary64))) (fma.f64 (-.f64 #s(approx (* (cos y) z) z) (*.f64 (sin.f64 y) x)) #s(approx (* (cos y) z) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
(+.f64 (/.f64 (pow.f64 #s(approx (* (cos y) z) z) #s(literal 3 binary64)) (fma.f64 (-.f64 #s(approx (* (cos y) z) z) (*.f64 (sin.f64 y) x)) #s(approx (* (cos y) z) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (-.f64 #s(approx (* (cos y) z) z) (*.f64 (sin.f64 y) x)) #s(approx (* (cos y) z) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(*.f64 (fma.f64 #s(approx (* (cos y) z) z) #s(approx (* (cos y) z) z) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 #s(approx (* (cos y) z) z) (*.f64 (sin.f64 y) x)))) (fma.f64 (sin.f64 y) x #s(approx (* (cos y) z) z)))
(/.f64 (-.f64 (*.f64 (pow.f64 #s(approx (* (cos y) z) z) #s(literal 3 binary64)) (pow.f64 #s(approx (* (cos y) z) z) #s(literal 3 binary64))) (*.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)))) (-.f64 (pow.f64 #s(approx (* (cos y) z) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))))
(/.f64 (+.f64 (pow.f64 (pow.f64 #s(approx (* (cos y) z) z) #s(literal 3 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) #s(literal 3 binary64))) (fma.f64 (pow.f64 #s(approx (* (cos y) z) z) #s(literal 3 binary64)) (pow.f64 #s(approx (* (cos y) z) z) #s(literal 3 binary64)) (-.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (*.f64 (pow.f64 #s(approx (* (cos y) z) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))))))
(fma.f64 (pow.f64 #s(approx (* (cos y) z) z) #s(literal 3/2 binary64)) (pow.f64 #s(approx (* (cos y) z) z) #s(literal 3/2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)))
(fma.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3/2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3/2 binary64)) (pow.f64 #s(approx (* (cos y) z) z) #s(literal 3 binary64)))
(fma.f64 (*.f64 #s(approx (* (cos y) z) z) #s(approx (* (cos y) z) z)) #s(approx (* (cos y) z) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)))
(fma.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 #s(approx (* (cos y) z) z) #s(literal 3 binary64)))
(fma.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (sin.f64 y) x) (pow.f64 #s(approx (* (cos y) z) z) #s(literal 3 binary64)))
(fma.f64 #s(approx (* (cos y) z) z) (*.f64 #s(approx (* (cos y) z) z) #s(approx (* (cos y) z) z)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)))
(fma.f64 (*.f64 (sin.f64 y) x) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 #s(approx (* (cos y) z) z) #s(literal 3 binary64)))
(+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 #s(approx (* (cos y) z) z) #s(literal 3 binary64)))
(+.f64 (pow.f64 #s(approx (* (cos y) z) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)))
(*.f64 (pow.f64 #s(approx (* (cos y) z) z) #s(literal 3/2 binary64)) (pow.f64 #s(approx (* (cos y) z) z) #s(literal 3/2 binary64)))
(*.f64 (*.f64 #s(approx (* (cos y) z) z) #s(approx (* (cos y) z) z)) #s(approx (* (cos y) z) z))
(*.f64 #s(approx (* (cos y) z) z) (*.f64 #s(approx (* (cos y) z) z) #s(approx (* (cos y) z) z)))
(pow.f64 #s(approx (* (cos y) z) z) #s(literal 3 binary64))
(exp.f64 (*.f64 (log.f64 #s(approx (* (cos y) z) z)) #s(literal 3 binary64)))
#s(approx (* (cos y) z) z)
(*.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3/2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3/2 binary64)))
(*.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))
(*.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (sin.f64 y) x))
(*.f64 (*.f64 (sin.f64 y) x) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))
(pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 y) x)) #s(literal 3 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 (-.f64 #s(approx (* (cos y) z) z) (*.f64 (sin.f64 y) x)) #s(approx (* (cos y) z) z)) (*.f64 (-.f64 #s(approx (* (cos y) z) z) (*.f64 (sin.f64 y) x)) #s(approx (* (cos y) z) z))) (*.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (-.f64 (*.f64 (-.f64 #s(approx (* (cos y) z) z) (*.f64 (sin.f64 y) x)) #s(approx (* (cos y) z) z)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
(/.f64 (+.f64 (pow.f64 (*.f64 (-.f64 #s(approx (* (cos y) z) z) (*.f64 (sin.f64 y) x)) #s(approx (* (cos y) z) z)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (-.f64 #s(approx (* (cos y) z) z) (*.f64 (sin.f64 y) x)) #s(approx (* (cos y) z) z)) (*.f64 (-.f64 #s(approx (* (cos y) z) z) (*.f64 (sin.f64 y) x)) #s(approx (* (cos y) z) z)) (-.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 #s(approx (* (cos y) z) z) (*.f64 (sin.f64 y) x)) #s(approx (* (cos y) z) z)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))))
(fma.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 1 binary64)) (*.f64 (-.f64 #s(approx (* (cos y) z) z) (*.f64 (sin.f64 y) x)) #s(approx (* (cos y) z) z)))
(fma.f64 (-.f64 #s(approx (* (cos y) z) z) (*.f64 (sin.f64 y) x)) #s(approx (* (cos y) z) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))
(fma.f64 #s(approx (* (cos y) z) z) (-.f64 #s(approx (* (cos y) z) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))
(fma.f64 (*.f64 x x) (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (-.f64 #s(approx (* (cos y) z) z) (*.f64 (sin.f64 y) x)) #s(approx (* (cos y) z) z)))
(fma.f64 (*.f64 (sin.f64 y) x) (*.f64 (sin.f64 y) x) (*.f64 (-.f64 #s(approx (* (cos y) z) z) (*.f64 (sin.f64 y) x)) #s(approx (* (cos y) z) z)))
(+.f64 (*.f64 (-.f64 #s(approx (* (cos y) z) z) (*.f64 (sin.f64 y) x)) #s(approx (* (cos y) z) z)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (-.f64 #s(approx (* (cos y) z) z) (*.f64 (sin.f64 y) x)) #s(approx (* (cos y) z) z)))
(/.f64 (-.f64 (*.f64 #s(approx (* (cos y) z) z) #s(approx (* (cos y) z) z)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (fma.f64 (sin.f64 y) x #s(approx (* (cos y) z) z)))
(/.f64 (-.f64 (pow.f64 #s(approx (* (cos y) z) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 #s(approx (* (cos y) z) z) #s(approx (* (cos y) z) z) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 #s(approx (* (cos y) z) z) (*.f64 (sin.f64 y) x)))))
(-.f64 #s(approx (* (cos y) z) z) (*.f64 (sin.f64 y) x))
(+.f64 #s(approx (* (cos y) z) z) (*.f64 (neg.f64 x) (sin.f64 y)))
(*.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 1 binary64)))
(*.f64 (*.f64 x x) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))
(*.f64 (*.f64 (sin.f64 y) x) (*.f64 (sin.f64 y) x))
(pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 y) x)) #s(literal 2 binary64)))
#s(literal 2 binary64)

eval75.0ms (1.5%)

Memory
2.0MiB live, 196.9MiB allocated; 28ms collecting garbage
Compiler

Compiled 24 064 to 1 963 computations (91.8% saved)

prune41.0ms (0.8%)

Memory
-0.8MiB live, 146.3MiB allocated; 8ms collecting garbage
Pruning

34 alts after pruning (30 fresh and 4 done)

PrunedKeptTotal
New50515520
Fresh71522
Picked325
Done022
Total51534549
Accuracy
100.0%
Counts
549 → 34
Alt Table
Click to see full alt table
StatusAccuracyProgram
49.9%
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (neg.f64 (*.f64 z z))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
50.0%
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 z (cos.f64 y)) (cos.f64 y)) z)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
50.5%
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) #s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) z))
57.9%
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) #s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) (/.f64 x (sin.f64 y))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
44.3%
(fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
64.8%
(fma.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) x) (/.f64 x (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
99.7%
(fma.f64 (sin.f64 y) x (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64))))
99.7%
(fma.f64 (sin.f64 y) x (*.f64 (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) z))
99.8%
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
78.3%
(fma.f64 (sin.f64 y) x #s(approx (* (cos y) z) z))
22.6%
(/.f64 (fma.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 #s(approx (* (cos y) z) z) #s(literal 3 binary64))) (fma.f64 #s(approx (* z (cos y)) z) (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))
57.9%
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))
22.6%
(/.f64 (+.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64))) #s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
71.3%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (/.f64 (fma.f64 (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)) #s(literal 0 binary64)) (fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 0 binary64) (sin.f64 y)) (-.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))))
71.3%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) #s(literal 3 binary64)) (exp.f64 (*.f64 (log.f64 (cos.f64 y)) #s(literal 3 binary64)))) (fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 0 binary64) (sin.f64 y)) (-.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))))
50.8%
(+.f64 #s(approx (* (sin y) x) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 x y) y) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
87.5%
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
93.5%
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
44.5%
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (sin.f64 y) x))
56.1%
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (cos.f64 y) z))
51.7%
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (fma.f64 x y z))
53.2%
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/.f64 (fma.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) x) x (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
30.3%
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/.f64 (-.f64 (*.f64 (*.f64 y x) (*.f64 y x)) (*.f64 z z)) (-.f64 (*.f64 y x) z)))
50.4%
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(approx (+ (* x y) z) (*.f64 (fma.f64 (neg.f64 x) (/.f64 y z) #s(literal -1 binary64)) (neg.f64 z))))
38.1%
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z y) x) y)))
18.5%
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(approx (+ (* x y) z) (*.f64 y x)))
51.0%
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
51.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 #s(literal -1/6 binary64) y) x)) y x) y z))
45.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64))) x)) y z))
35.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 x y) y) #s(literal -1/6 binary64))) y z))
35.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
35.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z)))
18.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (neg.f64 x) (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 y y) #s(literal -1 binary64)) y))))
36.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Compiler

Compiled 2 434 to 1 353 computations (44.4% saved)

series69.0ms (1.4%)

Memory
17.7MiB live, 252.9MiB allocated; 13ms collecting garbage
Counts
42 → 275
Calls
Call 1
Inputs
(fma.f64 (sin.f64 y) x (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64))))
(sin.f64 y)
y
x
(/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64)))
(*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)))
z
(+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))
(pow.f64 (cos.f64 y) #s(literal 3 binary64))
(cos.f64 y)
#s(literal 3 binary64)
#s(literal 0 binary64)
(fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64))
(-.f64 (cos.f64 y) #s(literal 0 binary64))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(approx (+ (* x y) z) (*.f64 y x)))
#s(approx (+ (* x y) z) (*.f64 y x))
(*.f64 y x)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (neg.f64 x) (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 y y) #s(literal -1 binary64)) y))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (neg.f64 x) (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 y y) #s(literal -1 binary64)) y)))
(*.f64 (neg.f64 x) (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 y y) #s(literal -1 binary64)) y))
(neg.f64 x)
(*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 y y) #s(literal -1 binary64)) y)
(fma.f64 #s(literal 1/6 binary64) (*.f64 y y) #s(literal -1 binary64))
#s(literal 1/6 binary64)
(*.f64 y y)
#s(literal -1 binary64)
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
(*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z)
(fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))
(/.f64 (sin.f64 y) z)
(/.f64 (fma.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 #s(approx (* (cos y) z) z) #s(literal 3 binary64))) (fma.f64 #s(approx (* z (cos y)) z) (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))
(fma.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 #s(approx (* (cos y) z) z) #s(literal 3 binary64)))
(pow.f64 x #s(literal 3 binary64))
(pow.f64 (sin.f64 y) #s(literal 3 binary64))
(pow.f64 #s(approx (* (cos y) z) z) #s(literal 3 binary64))
#s(approx (* (cos y) z) z)
(fma.f64 #s(approx (* z (cos y)) z) (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))
#s(approx (* z (cos y)) z)
(-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y)))
(*.f64 x (sin.f64 y))
(pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))
#s(literal 2 binary64)
Outputs
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ (* x (+ (sin y) (* x (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y))))))) (* z (cos y)))))
#s(approx (+ (* x y) z) #s(hole binary64 z))
#s(approx (+ (* x y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (* y x) #s(hole binary64 (* x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x (* y (+ 1 (* -1/6 (pow y 2)))))))))
#s(approx (* (neg x) (* (+ (* 1/6 (* y y)) -1) y)) #s(hole binary64 (* -1 (* x (* y (- (* 1/6 (pow y 2)) 1))))))
#s(approx (neg x) #s(hole binary64 (* -1 x)))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* z (cos y))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (- (* -1 (* x (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y)))))) (* -1 (sin y)))) (* z (cos y)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (- (* x (- (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y)))))) (* z (cos y)))) (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y)))))) (* -1 (sin y)))) (* z (cos y)))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (* z (cos y))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (+ (cos y) (/ (* x (sin y)) z))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* z (cos y))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (- (* -1 (* x (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y)))))) (* -1 (sin y)))) (* z (cos y)))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (- (* x (- (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y)))))) (* z (cos y)))) (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y)))))) (* -1 (sin y)))) (* z (cos y)))))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) #s(hole binary64 (* (pow z 3) (pow (cos y) 3))))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) #s(hole binary64 (+ (* (pow x 3) (pow (sin y) 3)) (* (pow z 3) (pow (cos y) 3)))))
#s(approx (pow x 3) #s(hole binary64 (pow x 3)))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow z 2) (pow (cos y) 2))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* -1 (* x (* z (* (cos y) (sin y))))) (* (pow z 2) (pow (cos y) 2)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* x (+ (* -1 (* z (* (cos y) (sin y)))) (* x (pow (sin y) 2)))) (* (pow z 2) (pow (cos y) 2)))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (* z (cos y))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (+ (* -1 (* x (sin y))) (* z (cos y)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx (pow (* x (sin y)) 2) #s(hole binary64 (* (pow x 2) (pow (sin y) 2))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* x y) z) #s(hole binary64 (* x (+ y (/ z x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* x (* y (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* x (+ (* -1/2 (/ (* (pow y 2) z) x)) (+ (* y (+ 1 (* -1/6 (pow y 2)))) (/ z x))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* x (sin y))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* x (- (+ (sin y) (* -1 (/ (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (pow x 2)))) (* -1 (/ (* z (cos y)) x))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* x (- (+ (sin y) (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))))) (* (pow x 3) (sin y))))) (+ (* -1 (/ (* z (cos y)) x)) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (* (pow x 2) (sin y)))) (/ (* (pow z 2) (pow (cos y) 2)) (* (pow x 2) (sin y)))))))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (* x (sin y))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (/ (* x (sin y)) z)))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (* x (+ (/ (cos y) x) (/ (sin y) z)))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* x (sin y))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* x (- (+ (sin y) (* -1 (/ (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (pow x 2)))) (* -1 (/ (* z (cos y)) x))))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* x (- (+ (sin y) (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))))) (* (pow x 3) (sin y))))) (+ (* -1 (/ (* z (cos y)) x)) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (* (pow x 2) (sin y)))) (/ (* (pow z 2) (pow (cos y) 2)) (* (pow x 2) (sin y)))))))))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) #s(hole binary64 (* (pow x 3) (pow (sin y) 3))))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) #s(hole binary64 (* (pow x 3) (+ (/ (* (pow z 3) (pow (cos y) 3)) (pow x 3)) (pow (sin y) 3)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow x 2) (pow (sin y) 2))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow x 2) (+ (* -1 (/ (* z (* (cos y) (sin y))) x)) (pow (sin y) 2)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow x 2) (+ (* -1 (/ (* z (* (cos y) (sin y))) x)) (+ (/ (* (pow z 2) (pow (cos y) 2)) (pow x 2)) (pow (sin y) 2))))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (* -1 (* x (sin y)))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (* x (- (/ (* z (cos y)) x) (sin y)))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* x (* y (- (* 1/6 (pow y 2)) 1))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)) (* y (- (* 1/6 (pow y 2)) 1)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (- (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (* x (sin y)))) (/ (* (pow z 2) (pow (cos y) 2)) (* x (sin y)))) (* -1 (* z (cos y)))) x)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))))) (* x (sin y)))) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y)))) x)) (* -1 (* z (cos y)))) x)))))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (- (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (* x (sin y)))) (/ (* (pow z 2) (pow (cos y) 2)) (* x (sin y)))) (* -1 (* z (cos y)))) x)))))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))))) (* x (sin y)))) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y)))) x)) (* -1 (* z (cos y)))) x)))))))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) #s(hole binary64 (* -1 (* (pow x 3) (+ (* -1 (/ (* (pow z 3) (pow (cos y) 3)) (pow x 3))) (* -1 (pow (sin y) 3)))))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow x 2) (+ (* -1 (/ (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) x)) (* z (* (cos y) (sin y)))) x)) (pow (sin y) 2)))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (* z (cos y)) x)) (* -1 (sin y)))))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) #s(hole binary64 z))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0)) #s(hole binary64 z))
#s(approx (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (* z (+ (pow (cos y) 3) 0)) #s(hole binary64 z))
#s(approx (* z (+ (pow (cos y) 3) 0)) #s(hole binary64 (+ z (* -3/2 (* (pow y 2) z)))))
#s(approx (* z (+ (pow (cos y) 3) 0)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -3/2 z) (* 7/8 (* (pow y 2) z)))))))
#s(approx (* z (+ (pow (cos y) 3) 0)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -3/2 z) (* (pow y 2) (+ (* -61/240 (* (pow y 2) z)) (* 7/8 z))))))))
#s(approx (+ (pow (cos y) 3) 0) #s(hole binary64 1))
#s(approx (+ (pow (cos y) 3) 0) #s(hole binary64 (+ 1 (* -3/2 (pow y 2)))))
#s(approx (+ (pow (cos y) 3) 0) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 7/8 (pow y 2)) 3/2)))))
#s(approx (+ (pow (cos y) 3) 0) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 7/8 (* -61/240 (pow y 2)))) 3/2)))))
#s(approx (pow (cos y) 3) #s(hole binary64 1))
#s(approx (pow (cos y) 3) #s(hole binary64 (+ 1 (* -3/2 (pow y 2)))))
#s(approx (pow (cos y) 3) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 7/8 (pow y 2)) 3/2)))))
#s(approx (pow (cos y) 3) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 7/8 (* -61/240 (pow y 2)))) 3/2)))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* (cos y) (- (cos y) 0)) 0) #s(hole binary64 1))
#s(approx (+ (* (cos y) (- (cos y) 0)) 0) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (+ (* (cos y) (- (cos y) 0)) 0) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (+ (* (cos y) (- (cos y) 0)) 0) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (- (cos y) 0) #s(hole binary64 1))
#s(approx (- (cos y) 0) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (- (cos y) 0) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (- (cos y) 0) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1 (- z (+ (* 1/2 z) (/ (pow x 2) z)))) (* -1 (/ (pow x 2) z)))))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1 (- z (+ (* 1/2 z) (/ (pow x 2) z)))) (+ (* -1 (/ (pow x 2) z)) (* y (- (+ (* -1 (/ (* x (- z (+ (* 1/2 z) (/ (pow x 2) z)))) z)) (+ (* -1/6 x) (* 1/2 x))) (/ (pow x 3) (pow z 2))))))))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* (neg x) (* (+ (* 1/6 (* y y)) -1) y)) #s(hole binary64 (* x y)))
#s(approx (* (neg x) (* (+ (* 1/6 (* y y)) -1) y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* (+ (* 1/6 (* y y)) -1) y) #s(hole binary64 (* -1 y)))
#s(approx (* (+ (* 1/6 (* y y)) -1) y) #s(hole binary64 (* y (- (* 1/6 (pow y 2)) 1))))
#s(approx (+ (* 1/6 (* y y)) -1) #s(hole binary64 -1))
#s(approx (+ (* 1/6 (* y y)) -1) #s(hole binary64 (- (* 1/6 (pow y 2)) 1)))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ z (* x y))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ z (* y (- (* y (- (* -3/2 z) (+ (* -1 z) (+ (* -1 (/ (pow x 2) z)) (/ (pow x 2) z))))) (* -1 x))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ z (* y (- (* y (- (+ (* -3/2 z) (* y (- (/ (pow x 3) (pow z 2)) (+ (* -1 (/ (* x (- (* -3/2 z) (+ (* -1 z) (+ (* -1 (/ (pow x 2) z)) (/ (pow x 2) z))))) z)) (+ (* 1/6 x) (+ (* 1/2 x) (/ (* x (+ (* -1 (pow z 2)) (pow x 2))) (pow z 2)))))))) (+ (* -1 z) (+ (* -1 (/ (pow x 2) z)) (/ (pow x 2) z))))) (* -1 x))))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 z))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (+ z (* x y))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 1))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (+ 1 (/ (* x y) z))))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* -1/2 y) (/ x z))))))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* y (- (* -1/6 (/ (* x y) z)) 1/2)) (/ x z))))))
#s(approx (/ (sin y) z) #s(hole binary64 (/ y z)))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* -1/6 (/ (pow y 2) z)) (/ 1 z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* 1/120 (/ (pow y 2) z)) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/5040 (/ (pow y 2) z)) (* 1/120 (/ 1 z)))) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 z))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ z (* x y))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ z (* y (- (* y (- (* -3/2 z) (+ (* -1 z) (+ (* -1 (/ (pow x 2) z)) (/ (pow x 2) z))))) (* -1 x))))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ z (* y (- (* y (- (+ (* -3/2 z) (* y (- (/ (pow x 3) (pow z 2)) (+ (* -1 (/ (* x (- (* -3/2 z) (+ (* -1 z) (+ (* -1 (/ (pow x 2) z)) (/ (pow x 2) z))))) z)) (+ (* 1/6 x) (+ (* 1/2 x) (/ (* x (+ (* -1 (pow z 2)) (pow x 2))) (pow z 2)))))))) (+ (* -1 z) (+ (* -1 (/ (pow x 2) z)) (/ (pow x 2) z))))) (* -1 x))))))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) #s(hole binary64 (pow z 3)))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) #s(hole binary64 (+ (* -3/2 (* (pow y 2) (pow z 3))) (pow z 3))))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) #s(hole binary64 (+ (* (pow y 2) (+ (* -3/2 (pow z 3)) (* (pow x 3) y))) (pow z 3))))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) #s(hole binary64 (+ (* (pow y 2) (+ (* -3/2 (pow z 3)) (* y (+ (* 7/8 (* y (pow z 3))) (pow x 3))))) (pow z 3))))
#s(approx (pow (sin y) 3) #s(hole binary64 (pow y 3)))
#s(approx (pow (sin y) 3) #s(hole binary64 (* (pow y 3) (+ 1 (* -1/2 (pow y 2))))))
#s(approx (pow (sin y) 3) #s(hole binary64 (* (pow y 3) (+ 1 (* (pow y 2) (- (* 13/120 (pow y 2)) 1/2))))))
#s(approx (pow (sin y) 3) #s(hole binary64 (* (pow y 3) (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 13/120 (* -41/3024 (pow y 2)))) 1/2))))))
#s(approx (pow (* (cos y) z) 3) #s(hole binary64 (pow z 3)))
#s(approx (pow (* (cos y) z) 3) #s(hole binary64 (+ (* -3/2 (* (pow y 2) (pow z 3))) (pow z 3))))
#s(approx (pow (* (cos y) z) 3) #s(hole binary64 (+ (* (pow y 2) (+ (* -3/2 (pow z 3)) (* 7/8 (* (pow y 2) (pow z 3))))) (pow z 3))))
#s(approx (pow (* (cos y) z) 3) #s(hole binary64 (+ (* (pow y 2) (+ (* -3/2 (pow z 3)) (* (pow y 2) (+ (* -61/240 (* (pow y 2) (pow z 3))) (* 7/8 (pow z 3)))))) (pow z 3))))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (pow z 2)))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* -1 (* x (* y z))) (pow z 2))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* y (+ (* -1 (* x z)) (* y (+ (* -1 (pow z 2)) (pow x 2))))) (pow z 2))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* y (+ (* -1 (* x z)) (* y (+ (* -1 (pow z 2)) (+ (* y (* z (+ (* 1/6 x) (* 1/2 x)))) (pow x 2)))))) (pow z 2))))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 z))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (+ z (* -1 (* x y)))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (+ z (* y (- (* -1/2 (* y z)) x)))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (+ z (* y (- (* y (+ (* -1/2 z) (* 1/6 (* x y)))) x)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (pow (* x (sin y)) 2) #s(hole binary64 (* (pow x 2) (pow y 2))))
#s(approx (pow (* x (sin y)) 2) #s(hole binary64 (* (pow y 2) (+ (* -1/3 (* (pow x 2) (pow y 2))) (pow x 2)))))
#s(approx (pow (* x (sin y)) 2) #s(hole binary64 (* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* 2/45 (* (pow x 2) (pow y 2))))) (pow x 2)))))
#s(approx (pow (* x (sin y)) 2) #s(hole binary64 (* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* (pow y 2) (+ (* -1/315 (* (pow x 2) (pow y 2))) (* 2/45 (pow x 2)))))) (pow x 2)))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0)) #s(hole binary64 (* z (cos y))))
#s(approx (* z (+ (pow (cos y) 3) 0)) #s(hole binary64 (* z (pow (cos y) 3))))
#s(approx (+ (pow (cos y) 3) 0) #s(hole binary64 (pow (cos y) 3)))
#s(approx (pow (cos y) 3) #s(hole binary64 (pow (cos y) 3)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* (cos y) (- (cos y) 0)) 0) #s(hole binary64 (pow (cos y) 2)))
#s(approx (- (cos y) 0) #s(hole binary64 (cos y)))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (+ (* -1 (* z (cos y))) (* x (sin y))))) (/ (* (pow x 2) (pow (sin y) 2)) (+ (* -1 (* z (cos y))) (* x (sin y)))))))
#s(approx (+ (* x y) z) #s(hole binary64 (* y (+ x (/ z y)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1/6 (* x (pow y 3)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (* -1/6 x)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (/ x (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (+ (/ x (pow y 2)) (/ z (pow y 3))))))))
#s(approx (* (neg x) (* (+ (* 1/6 (* y y)) -1) y)) #s(hole binary64 (* -1/6 (* x (pow y 3)))))
#s(approx (* (neg x) (* (+ (* 1/6 (* y y)) -1) y)) #s(hole binary64 (* (pow y 3) (+ (* -1/6 x) (/ x (pow y 2))))))
#s(approx (* (+ (* 1/6 (* y y)) -1) y) #s(hole binary64 (* 1/6 (pow y 3))))
#s(approx (* (+ (* 1/6 (* y y)) -1) y) #s(hole binary64 (* (pow y 3) (- 1/6 (/ 1 (pow y 2))))))
#s(approx (+ (* 1/6 (* y y)) -1) #s(hole binary64 (* 1/6 (pow y 2))))
#s(approx (+ (* 1/6 (* y y)) -1) #s(hole binary64 (* (pow y 2) (- 1/6 (/ 1 (pow y 2))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (/ (+ (* (pow x 3) (pow (sin y) 3)) (* (pow z 3) (pow (cos y) 3))) (+ (* z (* (cos y) (- (* z (cos y)) (* x (sin y))))) (* (pow x 2) (pow (sin y) 2))))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (/ (sin y) z)))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (/ (+ (* (pow x 3) (pow (sin y) 3)) (* (pow z 3) (pow (cos y) 3))) (+ (* z (* (cos y) (- (* z (cos y)) (* x (sin y))))) (* (pow x 2) (pow (sin y) 2))))))
#s(approx (pow (sin y) 3) #s(hole binary64 (pow (sin y) 3)))
#s(approx (pow (* (cos y) z) 3) #s(hole binary64 (* (pow z 3) (pow (cos y) 3))))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* z (* (cos y) (- (* z (cos y)) (* x (sin y))))) (* (pow x 2) (pow (sin y) 2)))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (- (* z (cos y)) (* x (sin y)))))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* 1/6 x) (* 1/2 (/ z y)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1/2 z) (/ x y)) y)) (* 1/6 x))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)) y)) (* 1/6 x))))))
#s(approx (* (neg x) (* (+ (* 1/6 (* y y)) -1) y)) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ x (pow y 2))) (* 1/6 x))))))
#s(approx (* (+ (* 1/6 (* y y)) -1) y) #s(hole binary64 (* -1 (* (pow y 3) (- (/ 1 (pow y 2)) 1/6)))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ (* y (+ x (* -1/6 (* x (pow y 2))))) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (sin y)) (* z (- (* -1 (* z (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (/ (pow (cos y) 2) (* x (sin y)))))) (* -1 (cos y)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (sin y)) (* z (- (* z (- (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (/ (pow (cos y) 2) (* x (sin y)))))) (* x (sin y)))) (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (/ (pow (cos y) 2) (* x (sin y)))))) (* -1 (cos y)))))))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (/ (+ (* x (sin y)) (* z (cos y))) z)))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (sin y)) (* z (- (* -1 (* z (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (/ (pow (cos y) 2) (* x (sin y)))))) (* -1 (cos y)))))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (sin y)) (* z (- (* z (- (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (/ (pow (cos y) 2) (* x (sin y)))))) (* x (sin y)))) (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (/ (pow (cos y) 2) (* x (sin y)))))) (* -1 (cos y)))))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* -1 (* x (* z (* (cos y) (sin y))))) (* (pow x 2) (pow (sin y) 2)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* z (+ (* -1 (* x (* (cos y) (sin y)))) (* z (pow (cos y) 2)))) (* (pow x 2) (pow (sin y) 2)))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* z (+ (cos y) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))) (+ (/ (* x (sin y)) z) (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))))))))
#s(approx (+ (* x y) z) #s(hole binary64 (* z (+ 1 (/ (* x y) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* z (- (+ (cos y) (* -1 (/ (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (pow z 2)))) (* -1 (/ (* x (sin y)) z))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* z (- (+ (cos y) (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))))) (* (pow z 3) (cos y))))) (+ (* -1 (/ (* x (sin y)) z)) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))) (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))))))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* z (- (+ (cos y) (* -1 (/ (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (pow z 2)))) (* -1 (/ (* x (sin y)) z))))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* z (- (+ (cos y) (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))))) (* (pow z 3) (cos y))))) (+ (* -1 (/ (* x (sin y)) z)) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))) (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))))))))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) #s(hole binary64 (* (pow z 3) (+ (/ (* (pow x 3) (pow (sin y) 3)) (pow z 3)) (pow (cos y) 3)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow z 2) (+ (* -1 (/ (* x (* (cos y) (sin y))) z)) (pow (cos y) 2)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow z 2) (+ (* -1 (/ (* x (* (cos y) (sin y))) z)) (+ (/ (* (pow x 2) (pow (sin y) 2)) (pow z 2)) (pow (cos y) 2))))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (* z (+ (cos y) (* -1 (/ (* x (sin y)) z))))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) z)) (* x (sin y))) z)))))))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x y) z)) 1)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (- (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* z (cos y)))) (/ (* (pow x 2) (pow (sin y) 2)) (* z (cos y)))) (* -1 (* x (sin y)))) z)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))))) (* z (cos y)))) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y)))) z)) (* -1 (* x (sin y)))) z)))))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (- (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* z (cos y)))) (/ (* (pow x 2) (pow (sin y) 2)) (* z (cos y)))) (* -1 (* x (sin y)))) z)))))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))))) (* z (cos y)))) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y)))) z)) (* -1 (* x (sin y)))) z)))))))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) #s(hole binary64 (* -1 (* (pow z 3) (+ (* -1 (/ (* (pow x 3) (pow (sin y) 3)) (pow z 3))) (* -1 (pow (cos y) 3)))))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow z 2) (+ (* -1 (/ (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) z)) (* x (* (cos y) (sin y)))) z)) (pow (cos y) 2)))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (/ (* x (sin y)) z))))))
Calls

9 calls:

TimeVariablePointExpression
10.0ms
y
@inf
((+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) (sin y) y x (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0)) (* z (+ (pow (cos y) 3) 0)) z (+ (pow (cos y) 3) 0) (pow (cos y) 3) (cos y) 3 0 (+ (* (cos y) (- (cos y) 0)) 0) (- (cos y) 0) (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (+ (* x y) z) (* y x) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (* (neg x) (* (+ (* 1/6 (* y y)) -1) y)) (neg x) (* (+ (* 1/6 (* y y)) -1) y) (+ (* 1/6 (* y y)) -1) 1/6 (* y y) -1 (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (* (+ (* x (/ (sin y) z)) (cos y)) z) (+ (* x (/ (sin y) z)) (cos y)) (/ (sin y) z) (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (pow x 3) (pow (sin y) 3) (pow (* (cos y) z) 3) (* (cos y) z) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (* z (cos y)) (- (* z (cos y)) (* x (sin y))) (* x (sin y)) (pow (* x (sin y)) 2) 2)
8.0ms
x
@-inf
((+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) (sin y) y x (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0)) (* z (+ (pow (cos y) 3) 0)) z (+ (pow (cos y) 3) 0) (pow (cos y) 3) (cos y) 3 0 (+ (* (cos y) (- (cos y) 0)) 0) (- (cos y) 0) (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (+ (* x y) z) (* y x) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (* (neg x) (* (+ (* 1/6 (* y y)) -1) y)) (neg x) (* (+ (* 1/6 (* y y)) -1) y) (+ (* 1/6 (* y y)) -1) 1/6 (* y y) -1 (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (* (+ (* x (/ (sin y) z)) (cos y)) z) (+ (* x (/ (sin y) z)) (cos y)) (/ (sin y) z) (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (pow x 3) (pow (sin y) 3) (pow (* (cos y) z) 3) (* (cos y) z) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (* z (cos y)) (- (* z (cos y)) (* x (sin y))) (* x (sin y)) (pow (* x (sin y)) 2) 2)
8.0ms
y
@-inf
((+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) (sin y) y x (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0)) (* z (+ (pow (cos y) 3) 0)) z (+ (pow (cos y) 3) 0) (pow (cos y) 3) (cos y) 3 0 (+ (* (cos y) (- (cos y) 0)) 0) (- (cos y) 0) (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (+ (* x y) z) (* y x) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (* (neg x) (* (+ (* 1/6 (* y y)) -1) y)) (neg x) (* (+ (* 1/6 (* y y)) -1) y) (+ (* 1/6 (* y y)) -1) 1/6 (* y y) -1 (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (* (+ (* x (/ (sin y) z)) (cos y)) z) (+ (* x (/ (sin y) z)) (cos y)) (/ (sin y) z) (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (pow x 3) (pow (sin y) 3) (pow (* (cos y) z) 3) (* (cos y) z) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (* z (cos y)) (- (* z (cos y)) (* x (sin y))) (* x (sin y)) (pow (* x (sin y)) 2) 2)
7.0ms
x
@inf
((+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) (sin y) y x (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0)) (* z (+ (pow (cos y) 3) 0)) z (+ (pow (cos y) 3) 0) (pow (cos y) 3) (cos y) 3 0 (+ (* (cos y) (- (cos y) 0)) 0) (- (cos y) 0) (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (+ (* x y) z) (* y x) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (* (neg x) (* (+ (* 1/6 (* y y)) -1) y)) (neg x) (* (+ (* 1/6 (* y y)) -1) y) (+ (* 1/6 (* y y)) -1) 1/6 (* y y) -1 (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (* (+ (* x (/ (sin y) z)) (cos y)) z) (+ (* x (/ (sin y) z)) (cos y)) (/ (sin y) z) (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (pow x 3) (pow (sin y) 3) (pow (* (cos y) z) 3) (* (cos y) z) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (* z (cos y)) (- (* z (cos y)) (* x (sin y))) (* x (sin y)) (pow (* x (sin y)) 2) 2)
6.0ms
z
@inf
((+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) (sin y) y x (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0)) (* z (+ (pow (cos y) 3) 0)) z (+ (pow (cos y) 3) 0) (pow (cos y) 3) (cos y) 3 0 (+ (* (cos y) (- (cos y) 0)) 0) (- (cos y) 0) (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (+ (* x y) z) (* y x) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (* (neg x) (* (+ (* 1/6 (* y y)) -1) y)) (neg x) (* (+ (* 1/6 (* y y)) -1) y) (+ (* 1/6 (* y y)) -1) 1/6 (* y y) -1 (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (* (+ (* x (/ (sin y) z)) (cos y)) z) (+ (* x (/ (sin y) z)) (cos y)) (/ (sin y) z) (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (pow x 3) (pow (sin y) 3) (pow (* (cos y) z) 3) (* (cos y) z) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (* z (cos y)) (- (* z (cos y)) (* x (sin y))) (* x (sin y)) (pow (* x (sin y)) 2) 2)

simplify190.0ms (3.8%)

Memory
-5.3MiB live, 342.1MiB allocated; 53ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
09958692
129737771
086417313
Stop Event
iter limit
node limit
Counts
275 → 275
Calls
Call 1
Inputs
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ (* x (+ (sin y) (* x (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y))))))) (* z (cos y)))))
#s(approx (+ (* x y) z) #s(hole binary64 z))
#s(approx (+ (* x y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (* y x) #s(hole binary64 (* x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x (* y (+ 1 (* -1/6 (pow y 2)))))))))
#s(approx (* (neg x) (* (+ (* 1/6 (* y y)) -1) y)) #s(hole binary64 (* -1 (* x (* y (- (* 1/6 (pow y 2)) 1))))))
#s(approx (neg x) #s(hole binary64 (* -1 x)))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* z (cos y))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (- (* -1 (* x (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y)))))) (* -1 (sin y)))) (* z (cos y)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (- (* x (- (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y)))))) (* z (cos y)))) (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y)))))) (* -1 (sin y)))) (* z (cos y)))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (* z (cos y))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (+ (cos y) (/ (* x (sin y)) z))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* z (cos y))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (- (* -1 (* x (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y)))))) (* -1 (sin y)))) (* z (cos y)))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (- (* x (- (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y)))))) (* z (cos y)))) (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y)))))) (* -1 (sin y)))) (* z (cos y)))))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) #s(hole binary64 (* (pow z 3) (pow (cos y) 3))))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) #s(hole binary64 (+ (* (pow x 3) (pow (sin y) 3)) (* (pow z 3) (pow (cos y) 3)))))
#s(approx (pow x 3) #s(hole binary64 (pow x 3)))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow z 2) (pow (cos y) 2))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* -1 (* x (* z (* (cos y) (sin y))))) (* (pow z 2) (pow (cos y) 2)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* x (+ (* -1 (* z (* (cos y) (sin y)))) (* x (pow (sin y) 2)))) (* (pow z 2) (pow (cos y) 2)))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (* z (cos y))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (+ (* -1 (* x (sin y))) (* z (cos y)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx (pow (* x (sin y)) 2) #s(hole binary64 (* (pow x 2) (pow (sin y) 2))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* x y) z) #s(hole binary64 (* x (+ y (/ z x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* x (* y (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* x (+ (* -1/2 (/ (* (pow y 2) z) x)) (+ (* y (+ 1 (* -1/6 (pow y 2)))) (/ z x))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* x (sin y))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* x (- (+ (sin y) (* -1 (/ (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (pow x 2)))) (* -1 (/ (* z (cos y)) x))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* x (- (+ (sin y) (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))))) (* (pow x 3) (sin y))))) (+ (* -1 (/ (* z (cos y)) x)) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (* (pow x 2) (sin y)))) (/ (* (pow z 2) (pow (cos y) 2)) (* (pow x 2) (sin y)))))))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (* x (sin y))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (/ (* x (sin y)) z)))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (* x (+ (/ (cos y) x) (/ (sin y) z)))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* x (sin y))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* x (- (+ (sin y) (* -1 (/ (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (pow x 2)))) (* -1 (/ (* z (cos y)) x))))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* x (- (+ (sin y) (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))))) (* (pow x 3) (sin y))))) (+ (* -1 (/ (* z (cos y)) x)) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (* (pow x 2) (sin y)))) (/ (* (pow z 2) (pow (cos y) 2)) (* (pow x 2) (sin y)))))))))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) #s(hole binary64 (* (pow x 3) (pow (sin y) 3))))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) #s(hole binary64 (* (pow x 3) (+ (/ (* (pow z 3) (pow (cos y) 3)) (pow x 3)) (pow (sin y) 3)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow x 2) (pow (sin y) 2))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow x 2) (+ (* -1 (/ (* z (* (cos y) (sin y))) x)) (pow (sin y) 2)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow x 2) (+ (* -1 (/ (* z (* (cos y) (sin y))) x)) (+ (/ (* (pow z 2) (pow (cos y) 2)) (pow x 2)) (pow (sin y) 2))))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (* -1 (* x (sin y)))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (* x (- (/ (* z (cos y)) x) (sin y)))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* x (* y (- (* 1/6 (pow y 2)) 1))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)) (* y (- (* 1/6 (pow y 2)) 1)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (- (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (* x (sin y)))) (/ (* (pow z 2) (pow (cos y) 2)) (* x (sin y)))) (* -1 (* z (cos y)))) x)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))))) (* x (sin y)))) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y)))) x)) (* -1 (* z (cos y)))) x)))))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (- (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (* x (sin y)))) (/ (* (pow z 2) (pow (cos y) 2)) (* x (sin y)))) (* -1 (* z (cos y)))) x)))))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))))) (* x (sin y)))) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y)))) x)) (* -1 (* z (cos y)))) x)))))))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) #s(hole binary64 (* -1 (* (pow x 3) (+ (* -1 (/ (* (pow z 3) (pow (cos y) 3)) (pow x 3))) (* -1 (pow (sin y) 3)))))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow x 2) (+ (* -1 (/ (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) x)) (* z (* (cos y) (sin y)))) x)) (pow (sin y) 2)))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (* z (cos y)) x)) (* -1 (sin y)))))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) #s(hole binary64 z))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0)) #s(hole binary64 z))
#s(approx (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (* z (+ (pow (cos y) 3) 0)) #s(hole binary64 z))
#s(approx (* z (+ (pow (cos y) 3) 0)) #s(hole binary64 (+ z (* -3/2 (* (pow y 2) z)))))
#s(approx (* z (+ (pow (cos y) 3) 0)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -3/2 z) (* 7/8 (* (pow y 2) z)))))))
#s(approx (* z (+ (pow (cos y) 3) 0)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -3/2 z) (* (pow y 2) (+ (* -61/240 (* (pow y 2) z)) (* 7/8 z))))))))
#s(approx (+ (pow (cos y) 3) 0) #s(hole binary64 1))
#s(approx (+ (pow (cos y) 3) 0) #s(hole binary64 (+ 1 (* -3/2 (pow y 2)))))
#s(approx (+ (pow (cos y) 3) 0) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 7/8 (pow y 2)) 3/2)))))
#s(approx (+ (pow (cos y) 3) 0) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 7/8 (* -61/240 (pow y 2)))) 3/2)))))
#s(approx (pow (cos y) 3) #s(hole binary64 1))
#s(approx (pow (cos y) 3) #s(hole binary64 (+ 1 (* -3/2 (pow y 2)))))
#s(approx (pow (cos y) 3) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 7/8 (pow y 2)) 3/2)))))
#s(approx (pow (cos y) 3) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 7/8 (* -61/240 (pow y 2)))) 3/2)))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* (cos y) (- (cos y) 0)) 0) #s(hole binary64 1))
#s(approx (+ (* (cos y) (- (cos y) 0)) 0) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (+ (* (cos y) (- (cos y) 0)) 0) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (+ (* (cos y) (- (cos y) 0)) 0) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (- (cos y) 0) #s(hole binary64 1))
#s(approx (- (cos y) 0) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (- (cos y) 0) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (- (cos y) 0) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1 (- z (+ (* 1/2 z) (/ (pow x 2) z)))) (* -1 (/ (pow x 2) z)))))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1 (- z (+ (* 1/2 z) (/ (pow x 2) z)))) (+ (* -1 (/ (pow x 2) z)) (* y (- (+ (* -1 (/ (* x (- z (+ (* 1/2 z) (/ (pow x 2) z)))) z)) (+ (* -1/6 x) (* 1/2 x))) (/ (pow x 3) (pow z 2))))))))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* (neg x) (* (+ (* 1/6 (* y y)) -1) y)) #s(hole binary64 (* x y)))
#s(approx (* (neg x) (* (+ (* 1/6 (* y y)) -1) y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* (+ (* 1/6 (* y y)) -1) y) #s(hole binary64 (* -1 y)))
#s(approx (* (+ (* 1/6 (* y y)) -1) y) #s(hole binary64 (* y (- (* 1/6 (pow y 2)) 1))))
#s(approx (+ (* 1/6 (* y y)) -1) #s(hole binary64 -1))
#s(approx (+ (* 1/6 (* y y)) -1) #s(hole binary64 (- (* 1/6 (pow y 2)) 1)))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ z (* x y))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ z (* y (- (* y (- (* -3/2 z) (+ (* -1 z) (+ (* -1 (/ (pow x 2) z)) (/ (pow x 2) z))))) (* -1 x))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ z (* y (- (* y (- (+ (* -3/2 z) (* y (- (/ (pow x 3) (pow z 2)) (+ (* -1 (/ (* x (- (* -3/2 z) (+ (* -1 z) (+ (* -1 (/ (pow x 2) z)) (/ (pow x 2) z))))) z)) (+ (* 1/6 x) (+ (* 1/2 x) (/ (* x (+ (* -1 (pow z 2)) (pow x 2))) (pow z 2)))))))) (+ (* -1 z) (+ (* -1 (/ (pow x 2) z)) (/ (pow x 2) z))))) (* -1 x))))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 z))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (+ z (* x y))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 1))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (+ 1 (/ (* x y) z))))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* -1/2 y) (/ x z))))))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* y (- (* -1/6 (/ (* x y) z)) 1/2)) (/ x z))))))
#s(approx (/ (sin y) z) #s(hole binary64 (/ y z)))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* -1/6 (/ (pow y 2) z)) (/ 1 z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* 1/120 (/ (pow y 2) z)) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/5040 (/ (pow y 2) z)) (* 1/120 (/ 1 z)))) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 z))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ z (* x y))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ z (* y (- (* y (- (* -3/2 z) (+ (* -1 z) (+ (* -1 (/ (pow x 2) z)) (/ (pow x 2) z))))) (* -1 x))))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ z (* y (- (* y (- (+ (* -3/2 z) (* y (- (/ (pow x 3) (pow z 2)) (+ (* -1 (/ (* x (- (* -3/2 z) (+ (* -1 z) (+ (* -1 (/ (pow x 2) z)) (/ (pow x 2) z))))) z)) (+ (* 1/6 x) (+ (* 1/2 x) (/ (* x (+ (* -1 (pow z 2)) (pow x 2))) (pow z 2)))))))) (+ (* -1 z) (+ (* -1 (/ (pow x 2) z)) (/ (pow x 2) z))))) (* -1 x))))))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) #s(hole binary64 (pow z 3)))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) #s(hole binary64 (+ (* -3/2 (* (pow y 2) (pow z 3))) (pow z 3))))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) #s(hole binary64 (+ (* (pow y 2) (+ (* -3/2 (pow z 3)) (* (pow x 3) y))) (pow z 3))))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) #s(hole binary64 (+ (* (pow y 2) (+ (* -3/2 (pow z 3)) (* y (+ (* 7/8 (* y (pow z 3))) (pow x 3))))) (pow z 3))))
#s(approx (pow (sin y) 3) #s(hole binary64 (pow y 3)))
#s(approx (pow (sin y) 3) #s(hole binary64 (* (pow y 3) (+ 1 (* -1/2 (pow y 2))))))
#s(approx (pow (sin y) 3) #s(hole binary64 (* (pow y 3) (+ 1 (* (pow y 2) (- (* 13/120 (pow y 2)) 1/2))))))
#s(approx (pow (sin y) 3) #s(hole binary64 (* (pow y 3) (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 13/120 (* -41/3024 (pow y 2)))) 1/2))))))
#s(approx (pow (* (cos y) z) 3) #s(hole binary64 (pow z 3)))
#s(approx (pow (* (cos y) z) 3) #s(hole binary64 (+ (* -3/2 (* (pow y 2) (pow z 3))) (pow z 3))))
#s(approx (pow (* (cos y) z) 3) #s(hole binary64 (+ (* (pow y 2) (+ (* -3/2 (pow z 3)) (* 7/8 (* (pow y 2) (pow z 3))))) (pow z 3))))
#s(approx (pow (* (cos y) z) 3) #s(hole binary64 (+ (* (pow y 2) (+ (* -3/2 (pow z 3)) (* (pow y 2) (+ (* -61/240 (* (pow y 2) (pow z 3))) (* 7/8 (pow z 3)))))) (pow z 3))))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (pow z 2)))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* -1 (* x (* y z))) (pow z 2))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* y (+ (* -1 (* x z)) (* y (+ (* -1 (pow z 2)) (pow x 2))))) (pow z 2))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* y (+ (* -1 (* x z)) (* y (+ (* -1 (pow z 2)) (+ (* y (* z (+ (* 1/6 x) (* 1/2 x)))) (pow x 2)))))) (pow z 2))))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 z))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (+ z (* -1 (* x y)))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (+ z (* y (- (* -1/2 (* y z)) x)))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (+ z (* y (- (* y (+ (* -1/2 z) (* 1/6 (* x y)))) x)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (pow (* x (sin y)) 2) #s(hole binary64 (* (pow x 2) (pow y 2))))
#s(approx (pow (* x (sin y)) 2) #s(hole binary64 (* (pow y 2) (+ (* -1/3 (* (pow x 2) (pow y 2))) (pow x 2)))))
#s(approx (pow (* x (sin y)) 2) #s(hole binary64 (* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* 2/45 (* (pow x 2) (pow y 2))))) (pow x 2)))))
#s(approx (pow (* x (sin y)) 2) #s(hole binary64 (* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* (pow y 2) (+ (* -1/315 (* (pow x 2) (pow y 2))) (* 2/45 (pow x 2)))))) (pow x 2)))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0)) #s(hole binary64 (* z (cos y))))
#s(approx (* z (+ (pow (cos y) 3) 0)) #s(hole binary64 (* z (pow (cos y) 3))))
#s(approx (+ (pow (cos y) 3) 0) #s(hole binary64 (pow (cos y) 3)))
#s(approx (pow (cos y) 3) #s(hole binary64 (pow (cos y) 3)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* (cos y) (- (cos y) 0)) 0) #s(hole binary64 (pow (cos y) 2)))
#s(approx (- (cos y) 0) #s(hole binary64 (cos y)))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (+ (* -1 (* z (cos y))) (* x (sin y))))) (/ (* (pow x 2) (pow (sin y) 2)) (+ (* -1 (* z (cos y))) (* x (sin y)))))))
#s(approx (+ (* x y) z) #s(hole binary64 (* y (+ x (/ z y)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1/6 (* x (pow y 3)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (* -1/6 x)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (/ x (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (+ (/ x (pow y 2)) (/ z (pow y 3))))))))
#s(approx (* (neg x) (* (+ (* 1/6 (* y y)) -1) y)) #s(hole binary64 (* -1/6 (* x (pow y 3)))))
#s(approx (* (neg x) (* (+ (* 1/6 (* y y)) -1) y)) #s(hole binary64 (* (pow y 3) (+ (* -1/6 x) (/ x (pow y 2))))))
#s(approx (* (+ (* 1/6 (* y y)) -1) y) #s(hole binary64 (* 1/6 (pow y 3))))
#s(approx (* (+ (* 1/6 (* y y)) -1) y) #s(hole binary64 (* (pow y 3) (- 1/6 (/ 1 (pow y 2))))))
#s(approx (+ (* 1/6 (* y y)) -1) #s(hole binary64 (* 1/6 (pow y 2))))
#s(approx (+ (* 1/6 (* y y)) -1) #s(hole binary64 (* (pow y 2) (- 1/6 (/ 1 (pow y 2))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (/ (+ (* (pow x 3) (pow (sin y) 3)) (* (pow z 3) (pow (cos y) 3))) (+ (* z (* (cos y) (- (* z (cos y)) (* x (sin y))))) (* (pow x 2) (pow (sin y) 2))))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (/ (sin y) z)))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (/ (+ (* (pow x 3) (pow (sin y) 3)) (* (pow z 3) (pow (cos y) 3))) (+ (* z (* (cos y) (- (* z (cos y)) (* x (sin y))))) (* (pow x 2) (pow (sin y) 2))))))
#s(approx (pow (sin y) 3) #s(hole binary64 (pow (sin y) 3)))
#s(approx (pow (* (cos y) z) 3) #s(hole binary64 (* (pow z 3) (pow (cos y) 3))))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* z (* (cos y) (- (* z (cos y)) (* x (sin y))))) (* (pow x 2) (pow (sin y) 2)))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (- (* z (cos y)) (* x (sin y)))))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* 1/6 x) (* 1/2 (/ z y)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1/2 z) (/ x y)) y)) (* 1/6 x))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)) y)) (* 1/6 x))))))
#s(approx (* (neg x) (* (+ (* 1/6 (* y y)) -1) y)) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ x (pow y 2))) (* 1/6 x))))))
#s(approx (* (+ (* 1/6 (* y y)) -1) y) #s(hole binary64 (* -1 (* (pow y 3) (- (/ 1 (pow y 2)) 1/6)))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ (* y (+ x (* -1/6 (* x (pow y 2))))) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (sin y)) (* z (- (* -1 (* z (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (/ (pow (cos y) 2) (* x (sin y)))))) (* -1 (cos y)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (sin y)) (* z (- (* z (- (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (/ (pow (cos y) 2) (* x (sin y)))))) (* x (sin y)))) (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (/ (pow (cos y) 2) (* x (sin y)))))) (* -1 (cos y)))))))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (/ (+ (* x (sin y)) (* z (cos y))) z)))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (sin y)) (* z (- (* -1 (* z (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (/ (pow (cos y) 2) (* x (sin y)))))) (* -1 (cos y)))))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (sin y)) (* z (- (* z (- (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (/ (pow (cos y) 2) (* x (sin y)))))) (* x (sin y)))) (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (/ (pow (cos y) 2) (* x (sin y)))))) (* -1 (cos y)))))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* -1 (* x (* z (* (cos y) (sin y))))) (* (pow x 2) (pow (sin y) 2)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* z (+ (* -1 (* x (* (cos y) (sin y)))) (* z (pow (cos y) 2)))) (* (pow x 2) (pow (sin y) 2)))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* z (+ (cos y) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))) (+ (/ (* x (sin y)) z) (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))))))))
#s(approx (+ (* x y) z) #s(hole binary64 (* z (+ 1 (/ (* x y) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* z (- (+ (cos y) (* -1 (/ (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (pow z 2)))) (* -1 (/ (* x (sin y)) z))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* z (- (+ (cos y) (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))))) (* (pow z 3) (cos y))))) (+ (* -1 (/ (* x (sin y)) z)) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))) (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))))))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* z (- (+ (cos y) (* -1 (/ (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (pow z 2)))) (* -1 (/ (* x (sin y)) z))))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* z (- (+ (cos y) (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))))) (* (pow z 3) (cos y))))) (+ (* -1 (/ (* x (sin y)) z)) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))) (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))))))))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) #s(hole binary64 (* (pow z 3) (+ (/ (* (pow x 3) (pow (sin y) 3)) (pow z 3)) (pow (cos y) 3)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow z 2) (+ (* -1 (/ (* x (* (cos y) (sin y))) z)) (pow (cos y) 2)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow z 2) (+ (* -1 (/ (* x (* (cos y) (sin y))) z)) (+ (/ (* (pow x 2) (pow (sin y) 2)) (pow z 2)) (pow (cos y) 2))))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (* z (+ (cos y) (* -1 (/ (* x (sin y)) z))))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) z)) (* x (sin y))) z)))))))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x y) z)) 1)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (- (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* z (cos y)))) (/ (* (pow x 2) (pow (sin y) 2)) (* z (cos y)))) (* -1 (* x (sin y)))) z)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))))) (* z (cos y)))) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y)))) z)) (* -1 (* x (sin y)))) z)))))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (- (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* z (cos y)))) (/ (* (pow x 2) (pow (sin y) 2)) (* z (cos y)))) (* -1 (* x (sin y)))) z)))))))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))))) (* z (cos y)))) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y)))) z)) (* -1 (* x (sin y)))) z)))))))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) #s(hole binary64 (* -1 (* (pow z 3) (+ (* -1 (/ (* (pow x 3) (pow (sin y) 3)) (pow z 3))) (* -1 (pow (cos y) 3)))))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow z 2) (+ (* -1 (/ (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) z)) (* x (* (cos y) (sin y)))) z)) (pow (cos y) 2)))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (/ (* x (sin y)) z))))))
Outputs
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx x #s(hole binary64 x))
#s(approx x x)
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ (* x (+ (sin y) (* x (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y))))))) (* z (cos y)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (fma.f64 (fma.f64 #s(literal 0 binary64) x (sin.f64 y)) x (*.f64 (cos.f64 y) z)))
#s(approx (+ (* x y) z) #s(hole binary64 z))
#s(approx (+ (* x y) z) z)
#s(approx (+ (* x y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x y) z) (fma.f64 x y z))
#s(approx (* y x) #s(hole binary64 (* x y)))
#s(approx (* y x) (*.f64 x y))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x (* y (+ 1 (* -1/6 (pow y 2)))))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (fma.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y) x (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z)))
#s(approx (* (neg x) (* (+ (* 1/6 (* y y)) -1) y)) #s(hole binary64 (* -1 (* x (* y (- (* 1/6 (pow y 2)) 1))))))
#s(approx (* (neg x) (* (+ (* 1/6 (* y y)) -1) y)) (*.f64 (*.f64 (neg.f64 x) y) (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y y)) #s(literal 1 binary64))))
#s(approx (neg x) #s(hole binary64 (* -1 x)))
#s(approx (neg x) (neg.f64 x))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* z (cos y))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (cos.f64 y) z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (- (* -1 (* x (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y)))))) (* -1 (sin y)))) (* z (cos y)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (fma.f64 (fma.f64 #s(literal 0 binary64) x (sin.f64 y)) x (*.f64 (cos.f64 y) z)))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (- (* x (- (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y)))))) (* z (cos y)))) (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y)))))) (* -1 (sin y)))) (* z (cos y)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (fma.f64 (fma.f64 (fma.f64 (neg.f64 (/.f64 x z)) (/.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (cos.f64 y)) #s(literal 0 binary64)) x (sin.f64 y)) x (*.f64 (cos.f64 y) z)))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (* z (cos y))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) (*.f64 (cos.f64 y) z))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) (cos.f64 y))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (+ (cos y) (/ (* x (sin y)) z))))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* z (cos y))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (cos.f64 y) z))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (- (* -1 (* x (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y)))))) (* -1 (sin y)))) (* z (cos y)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (fma.f64 (fma.f64 #s(literal 0 binary64) x (sin.f64 y)) x (*.f64 (cos.f64 y) z)))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (- (* x (- (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y)))))) (* z (cos y)))) (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y)))))) (* -1 (sin y)))) (* z (cos y)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (fma.f64 (fma.f64 (fma.f64 (neg.f64 (/.f64 x z)) (/.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (cos.f64 y)) #s(literal 0 binary64)) x (sin.f64 y)) x (*.f64 (cos.f64 y) z)))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) #s(hole binary64 (* (pow z 3) (pow (cos y) 3))))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) #s(hole binary64 (+ (* (pow x 3) (pow (sin y) 3)) (* (pow z 3) (pow (cos y) 3)))))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))))
#s(approx (pow x 3) #s(hole binary64 (pow x 3)))
#s(approx (pow x 3) (pow.f64 x #s(literal 3 binary64)))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow z 2) (pow (cos y) 2))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* -1 (* x (* z (* (cos y) (sin y))))) (* (pow z 2) (pow (cos y) 2)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (fma.f64 (*.f64 (neg.f64 x) z) (*.f64 (cos.f64 y) (sin.f64 y)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* x (+ (* -1 (* z (* (cos y) (sin y)))) (* x (pow (sin y) 2)))) (* (pow z 2) (pow (cos y) 2)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (fma.f64 (fma.f64 (*.f64 (cos.f64 y) (sin.f64 y)) (neg.f64 z) (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) x)) x (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (* z (cos y))))
#s(approx (- (* z (cos y)) (* x (sin y))) (*.f64 (cos.f64 y) z))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (+ (* -1 (* x (sin y))) (* z (cos y)))))
#s(approx (- (* z (cos y)) (* x (sin y))) (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 (cos.f64 y) z)))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx (* x (sin y)) (*.f64 (sin.f64 y) x))
#s(approx (pow (* x (sin y)) 2) #s(hole binary64 (* (pow x 2) (pow (sin y) 2))))
#s(approx (pow (* x (sin y)) 2) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
#s(approx (+ (* x y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* x y) z) (*.f64 x y))
#s(approx (+ (* x y) z) #s(hole binary64 (* x (+ y (/ z x)))))
#s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z x) y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* x (* y (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y) x))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* x (+ (* -1/2 (/ (* (pow y 2) z) x)) (+ (* y (+ 1 (* -1/6 (pow y 2)))) (/ z x))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z) x)) x))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* x (sin y))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (sin.f64 y) x))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* x (- (+ (sin y) (* -1 (/ (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (pow x 2)))) (* -1 (/ (* z (cos y)) x))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (+.f64 (/.f64 #s(literal 0 binary64) (*.f64 x x)) (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y))) x))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* x (- (+ (sin y) (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))))) (* (pow x 3) (sin y))))) (+ (* -1 (/ (* z (cos y)) x)) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (* (pow x 2) (sin y)))) (/ (* (pow z 2) (pow (cos y) 2)) (* (pow x 2) (sin y)))))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (-.f64 (-.f64 (sin.f64 y) (/.f64 (*.f64 (*.f64 (cos.f64 y) z) #s(literal 0 binary64)) (*.f64 (pow.f64 x #s(literal 3 binary64)) (sin.f64 y)))) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (cos.f64 y) z) x))) x))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (* x (sin y))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) (*.f64 (sin.f64 y) x))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (/ (* x (sin y)) z)))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) (*.f64 (/.f64 (sin.f64 y) z) x))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (* x (+ (/ (cos y) x) (/ (sin y) z)))))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) (*.f64 (+.f64 (/.f64 (cos.f64 y) x) (/.f64 (sin.f64 y) z)) x))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* x (sin y))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (sin.f64 y) x))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* x (- (+ (sin y) (* -1 (/ (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (pow x 2)))) (* -1 (/ (* z (cos y)) x))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (+.f64 (/.f64 #s(literal 0 binary64) (*.f64 x x)) (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y))) x))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* x (- (+ (sin y) (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))))) (* (pow x 3) (sin y))))) (+ (* -1 (/ (* z (cos y)) x)) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (* (pow x 2) (sin y)))) (/ (* (pow z 2) (pow (cos y) 2)) (* (pow x 2) (sin y)))))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (-.f64 (-.f64 (sin.f64 y) (/.f64 (*.f64 (*.f64 (cos.f64 y) z) #s(literal 0 binary64)) (*.f64 (pow.f64 x #s(literal 3 binary64)) (sin.f64 y)))) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (cos.f64 y) z) x))) x))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) #s(hole binary64 (* (pow x 3) (pow (sin y) 3))))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) #s(hole binary64 (* (pow x 3) (+ (/ (* (pow z 3) (pow (cos y) 3)) (pow x 3)) (pow (sin y) 3)))))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (*.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (cos.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (pow.f64 x #s(literal 3 binary64))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow x 2) (pow (sin y) 2))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow x 2) (+ (* -1 (/ (* z (* (cos y) (sin y))) x)) (pow (sin y) 2)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (*.f64 (fma.f64 (neg.f64 z) (/.f64 (*.f64 (cos.f64 y) (sin.f64 y)) x) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 x x)))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow x 2) (+ (* -1 (/ (* z (* (cos y) (sin y))) x)) (+ (/ (* (pow z 2) (pow (cos y) 2)) (pow x 2)) (pow (sin y) 2))))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (*.f64 (fma.f64 (neg.f64 z) (/.f64 (*.f64 (cos.f64 y) (sin.f64 y)) x) (fma.f64 (sin.f64 y) (sin.f64 y) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 x x)))) (*.f64 x x)))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (* -1 (* x (sin y)))))
#s(approx (- (* z (cos y)) (* x (sin y))) (*.f64 (neg.f64 (sin.f64 y)) x))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (* x (- (/ (* z (cos y)) x) (sin y)))))
#s(approx (- (* z (cos y)) (* x (sin y))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) z) x) (sin.f64 y)) x))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) (*.f64 (neg.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y))) (neg.f64 x)))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (*.f64 (neg.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y))) (neg.f64 x)))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))))
#s(approx (+ (* x y) z) (*.f64 (-.f64 (/.f64 (neg.f64 z) x) y) (neg.f64 x)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (neg.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y))) (neg.f64 x)))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* x (* y (- (* 1/6 (pow y 2)) 1))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (*.f64 (neg.f64 x) y) (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y y)) #s(literal 1 binary64))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)) (* y (- (* 1/6 (pow y 2)) 1)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y y)) #s(literal 1 binary64)) y (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z) (neg.f64 x))) (neg.f64 x)))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (neg.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y))) (neg.f64 x)))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (- (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (* x (sin y)))) (/ (* (pow z 2) (pow (cos y) 2)) (* x (sin y)))) (* -1 (* z (cos y)))) x)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (-.f64 (/.f64 (*.f64 (+.f64 #s(literal 0 binary64) (cos.f64 y)) z) (neg.f64 x)) (sin.f64 y)) (neg.f64 x)))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))))) (* x (sin y)))) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y)))) x)) (* -1 (* z (cos y)))) x)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (-.f64 (/.f64 (+.f64 (/.f64 (fma.f64 (/.f64 (neg.f64 z) x) (/.f64 (*.f64 #s(literal 0 binary64) (cos.f64 y)) (sin.f64 y)) #s(literal 0 binary64)) (neg.f64 x)) (*.f64 (cos.f64 y) z)) (neg.f64 x)) (sin.f64 y)) (neg.f64 x)))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) (*.f64 (neg.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y))) (neg.f64 x)))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) (*.f64 (neg.f64 (+.f64 (/.f64 (cos.f64 y) x) (/.f64 (sin.f64 y) z))) (neg.f64 x)))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (neg.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y))) (neg.f64 x)))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (- (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (* x (sin y)))) (/ (* (pow z 2) (pow (cos y) 2)) (* x (sin y)))) (* -1 (* z (cos y)))) x)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (-.f64 (/.f64 (*.f64 (+.f64 #s(literal 0 binary64) (cos.f64 y)) z) (neg.f64 x)) (sin.f64 y)) (neg.f64 x)))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))))) (* x (sin y)))) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y)))) x)) (* -1 (* z (cos y)))) x)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (-.f64 (/.f64 (+.f64 (/.f64 (fma.f64 (/.f64 (neg.f64 z) x) (/.f64 (*.f64 #s(literal 0 binary64) (cos.f64 y)) (sin.f64 y)) #s(literal 0 binary64)) (neg.f64 x)) (*.f64 (cos.f64 y) z)) (neg.f64 x)) (sin.f64 y)) (neg.f64 x)))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) #s(hole binary64 (* -1 (* (pow x 3) (+ (* -1 (/ (* (pow z 3) (pow (cos y) 3)) (pow x 3))) (* -1 (pow (sin y) 3)))))))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (*.f64 (pow.f64 (neg.f64 x) #s(literal 3 binary64)) (neg.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (cos.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow x 2) (+ (* -1 (/ (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) x)) (* z (* (cos y) (sin y)))) x)) (pow (sin y) 2)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (*.f64 (fma.f64 (sin.f64 y) (sin.f64 y) (/.f64 (fma.f64 (*.f64 (cos.f64 y) (sin.f64 y)) z (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (neg.f64 x))) (neg.f64 x))) (*.f64 x x)))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (* z (cos y)) x)) (* -1 (sin y)))))))
#s(approx (- (* z (cos y)) (* x (sin y))) (*.f64 (fma.f64 (neg.f64 z) (/.f64 (cos.f64 y) x) (sin.f64 y)) (neg.f64 x)))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) #s(hole binary64 z))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) z)
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) (fma.f64 x y z))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))) y x) y z))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) y)
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (sin y) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx y #s(hole binary64 y))
#s(approx y y)
#s(approx (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0)) #s(hole binary64 z))
#s(approx (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0)) z)
#s(approx (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0)) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0)) (fma.f64 (*.f64 z (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64))) (*.f64 y y) z))
#s(approx (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0)) (fma.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (* z (+ (pow (cos y) 3) 0)) #s(hole binary64 z))
#s(approx (* z (+ (pow (cos y) 3) 0)) z)
#s(approx (* z (+ (pow (cos y) 3) 0)) #s(hole binary64 (+ z (* -3/2 (* (pow y 2) z)))))
#s(approx (* z (+ (pow (cos y) 3) 0)) (fma.f64 #s(literal -3/2 binary64) (*.f64 (*.f64 y y) z) z))
#s(approx (* z (+ (pow (cos y) 3) 0)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -3/2 z) (* 7/8 (* (pow y 2) z)))))))
#s(approx (* z (+ (pow (cos y) 3) 0)) (fma.f64 (*.f64 z (fma.f64 #s(literal 7/8 binary64) (*.f64 y y) #s(literal -3/2 binary64))) (*.f64 y y) z))
#s(approx (* z (+ (pow (cos y) 3) 0)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -3/2 z) (* (pow y 2) (+ (* -61/240 (* (pow y 2) z)) (* 7/8 z))))))))
#s(approx (* z (+ (pow (cos y) 3) 0)) (fma.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal -61/240 binary64) (*.f64 y y) #s(literal 7/8 binary64))) (*.f64 y y) (*.f64 #s(literal -3/2 binary64) z)) (*.f64 y y) z))
#s(approx (+ (pow (cos y) 3) 0) #s(hole binary64 1))
#s(approx (+ (pow (cos y) 3) 0) #s(literal 1 binary64))
#s(approx (+ (pow (cos y) 3) 0) #s(hole binary64 (+ 1 (* -3/2 (pow y 2)))))
#s(approx (+ (pow (cos y) 3) 0) (fma.f64 #s(literal -3/2 binary64) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (pow (cos y) 3) 0) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 7/8 (pow y 2)) 3/2)))))
#s(approx (+ (pow (cos y) 3) 0) (fma.f64 (-.f64 (*.f64 #s(literal 7/8 binary64) (*.f64 y y)) #s(literal 3/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (pow (cos y) 3) 0) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 7/8 (* -61/240 (pow y 2)))) 3/2)))))
#s(approx (+ (pow (cos y) 3) 0) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -61/240 binary64) (*.f64 y y) #s(literal 7/8 binary64)) (*.f64 y y)) #s(literal 3/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (pow (cos y) 3) #s(hole binary64 1))
#s(approx (+ (pow (cos y) 3) 0) #s(literal 1 binary64))
#s(approx (pow (cos y) 3) #s(hole binary64 (+ 1 (* -3/2 (pow y 2)))))
#s(approx (+ (pow (cos y) 3) 0) (fma.f64 #s(literal -3/2 binary64) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (pow (cos y) 3) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 7/8 (pow y 2)) 3/2)))))
#s(approx (+ (pow (cos y) 3) 0) (fma.f64 (-.f64 (*.f64 #s(literal 7/8 binary64) (*.f64 y y)) #s(literal 3/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (pow (cos y) 3) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 7/8 (* -61/240 (pow y 2)))) 3/2)))))
#s(approx (+ (pow (cos y) 3) 0) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -61/240 binary64) (*.f64 y y) #s(literal 7/8 binary64)) (*.f64 y y)) #s(literal 3/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (- (cos y) 0) #s(literal 1 binary64))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (- (cos y) 0) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (- (cos y) 0) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (- (cos y) 0) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (* (cos y) (- (cos y) 0)) 0) #s(hole binary64 1))
#s(approx (+ (* (cos y) (- (cos y) 0)) 0) #s(literal 1 binary64))
#s(approx (+ (* (cos y) (- (cos y) 0)) 0) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (+ (* (cos y) (- (cos y) 0)) 0) (-.f64 #s(literal 1 binary64) (*.f64 y y)))
#s(approx (+ (* (cos y) (- (cos y) 0)) 0) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (+ (* (cos y) (- (cos y) 0)) 0) (fma.f64 (-.f64 (*.f64 #s(literal 1/3 binary64) (*.f64 y y)) #s(literal 1 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (* (cos y) (- (cos y) 0)) 0) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (+ (* (cos y) (- (cos y) 0)) 0) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -2/45 binary64) (*.f64 y y) #s(literal 1/3 binary64)) (*.f64 y y)) #s(literal 1 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (- (cos y) 0) #s(hole binary64 1))
#s(approx (- (cos y) 0) #s(literal 1 binary64))
#s(approx (- (cos y) 0) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (- (cos y) 0) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (- (cos y) 0) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (- (cos y) 0) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (- (cos y) 0) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (- (cos y) 0) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) z)
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (fma.f64 x y z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1 (- z (+ (* 1/2 z) (/ (pow x 2) z)))) (* -1 (/ (pow x 2) z)))))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (fma.f64 (fma.f64 (-.f64 (neg.f64 (-.f64 z (fma.f64 #s(literal 1/2 binary64) z (/.f64 (*.f64 x x) z)))) (/.f64 (*.f64 x x) z)) y x) y z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1 (- z (+ (* 1/2 z) (/ (pow x 2) z)))) (+ (* -1 (/ (pow x 2) z)) (* y (- (+ (* -1 (/ (* x (- z (+ (* 1/2 z) (/ (pow x 2) z)))) z)) (+ (* -1/6 x) (* 1/2 x))) (/ (pow x 3) (pow z 2))))))))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (fma.f64 (fma.f64 (fma.f64 (-.f64 (fma.f64 (neg.f64 x) (/.f64 (-.f64 z (fma.f64 #s(literal 1/2 binary64) z (/.f64 (*.f64 x x) z))) z) (*.f64 x #s(literal 1/3 binary64))) (/.f64 (pow.f64 x #s(literal 3 binary64)) (*.f64 z z))) y (-.f64 (neg.f64 (-.f64 z (fma.f64 #s(literal 1/2 binary64) z (/.f64 (*.f64 x x) z)))) (/.f64 (*.f64 x x) z))) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 x y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))) y x) y z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) z)
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (fma.f64 x y z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))) y x) y z))
#s(approx (* (neg x) (* (+ (* 1/6 (* y y)) -1) y)) #s(hole binary64 (* x y)))
#s(approx (* (neg x) (* (+ (* 1/6 (* y y)) -1) y)) (*.f64 x y))
#s(approx (* (neg x) (* (+ (* 1/6 (* y y)) -1) y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* (neg x) (* (+ (* 1/6 (* y y)) -1) y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y))
#s(approx (* (+ (* 1/6 (* y y)) -1) y) #s(hole binary64 (* -1 y)))
#s(approx (* (+ (* 1/6 (* y y)) -1) y) (neg.f64 y))
#s(approx (* (+ (* 1/6 (* y y)) -1) y) #s(hole binary64 (* y (- (* 1/6 (pow y 2)) 1))))
#s(approx (* (+ (* 1/6 (* y y)) -1) y) (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y y)) #s(literal 1 binary64)) y))
#s(approx (+ (* 1/6 (* y y)) -1) #s(hole binary64 -1))
#s(approx (+ (* 1/6 (* y y)) -1) #s(literal -1 binary64))
#s(approx (+ (* 1/6 (* y y)) -1) #s(hole binary64 (- (* 1/6 (pow y 2)) 1)))
#s(approx (+ (* 1/6 (* y y)) -1) (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y y)) #s(literal 1 binary64)))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* y y) (*.f64 y y))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) z)
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ z (* x y))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (fma.f64 x y z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ z (* y (- (* y (- (* -3/2 z) (+ (* -1 z) (+ (* -1 (/ (pow x 2) z)) (/ (pow x 2) z))))) (* -1 x))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z #s(literal 0 binary64)) y x) y z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ z (* y (- (* y (- (+ (* -3/2 z) (* y (- (/ (pow x 3) (pow z 2)) (+ (* -1 (/ (* x (- (* -3/2 z) (+ (* -1 z) (+ (* -1 (/ (pow x 2) z)) (/ (pow x 2) z))))) z)) (+ (* 1/6 x) (+ (* 1/2 x) (/ (* x (+ (* -1 (pow z 2)) (pow x 2))) (pow z 2)))))))) (+ (* -1 z) (+ (* -1 (/ (pow x 2) z)) (/ (pow x 2) z))))) (* -1 x))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (fma.f64 (fma.f64 (-.f64 (fma.f64 (-.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (*.f64 z z)) (fma.f64 x (+.f64 #s(literal 2/3 binary64) (/.f64 (fma.f64 (neg.f64 z) z (*.f64 x x)) (*.f64 z z))) (*.f64 (neg.f64 x) (/.f64 (fma.f64 #s(literal -1/2 binary64) z #s(literal 0 binary64)) z)))) y (*.f64 #s(literal -3/2 binary64) z)) (-.f64 #s(literal 0 binary64) z)) y x) y z))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 z))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) z)
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (+ z (* x y))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) (fma.f64 x y z))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))) y x) y z))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 1))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(literal 1 binary64))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (+ 1 (/ (* x y) z))))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) (fma.f64 x (/.f64 y z) #s(literal 1 binary64)))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* -1/2 y) (/ x z))))))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) y #s(literal 1 binary64)))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* y (- (* -1/6 (/ (* x y) z)) 1/2)) (/ x z))))))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) (fma.f64 (fma.f64 (-.f64 (*.f64 (/.f64 (*.f64 x y) z) #s(literal -1/6 binary64)) #s(literal 1/2 binary64)) y (/.f64 x z)) y #s(literal 1 binary64)))
#s(approx (/ (sin y) z) #s(hole binary64 (/ y z)))
#s(approx (/ (sin y) z) (/.f64 y z))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* -1/6 (/ (pow y 2) z)) (/ 1 z)))))
#s(approx (/ (sin y) z) (*.f64 (/.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) z) y))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* 1/120 (/ (pow y 2) z)) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (/ (sin y) z) (*.f64 (fma.f64 (-.f64 (*.f64 (/.f64 (*.f64 y y) z) #s(literal 1/120 binary64)) (/.f64 #s(literal 1/6 binary64) z)) (*.f64 y y) (/.f64 #s(literal 1 binary64) z)) y))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/5040 (/ (pow y 2) z)) (* 1/120 (/ 1 z)))) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (/ (sin y) z) (*.f64 (fma.f64 (-.f64 (*.f64 (/.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) z) (*.f64 y y)) (/.f64 #s(literal 1/6 binary64) z)) (*.f64 y y) (/.f64 #s(literal 1 binary64) z)) y))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) z)
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ z (* x y))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (fma.f64 x y z))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ z (* y (- (* y (- (* -3/2 z) (+ (* -1 z) (+ (* -1 (/ (pow x 2) z)) (/ (pow x 2) z))))) (* -1 x))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z #s(literal 0 binary64)) y x) y z))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ z (* y (- (* y (- (+ (* -3/2 z) (* y (- (/ (pow x 3) (pow z 2)) (+ (* -1 (/ (* x (- (* -3/2 z) (+ (* -1 z) (+ (* -1 (/ (pow x 2) z)) (/ (pow x 2) z))))) z)) (+ (* 1/6 x) (+ (* 1/2 x) (/ (* x (+ (* -1 (pow z 2)) (pow x 2))) (pow z 2)))))))) (+ (* -1 z) (+ (* -1 (/ (pow x 2) z)) (/ (pow x 2) z))))) (* -1 x))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (fma.f64 (fma.f64 (-.f64 (fma.f64 (-.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (*.f64 z z)) (fma.f64 x (+.f64 #s(literal 2/3 binary64) (/.f64 (fma.f64 (neg.f64 z) z (*.f64 x x)) (*.f64 z z))) (*.f64 (neg.f64 x) (/.f64 (fma.f64 #s(literal -1/2 binary64) z #s(literal 0 binary64)) z)))) y (*.f64 #s(literal -3/2 binary64) z)) (-.f64 #s(literal 0 binary64) z)) y x) y z))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) #s(hole binary64 (pow z 3)))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (pow.f64 z #s(literal 3 binary64)))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) #s(hole binary64 (+ (* -3/2 (* (pow y 2) (pow z 3))) (pow z 3))))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (*.f64 (fma.f64 #s(literal -3/2 binary64) (*.f64 y y) #s(literal 1 binary64)) (pow.f64 z #s(literal 3 binary64))))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) #s(hole binary64 (+ (* (pow y 2) (+ (* -3/2 (pow z 3)) (* (pow x 3) y))) (pow z 3))))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (fma.f64 (fma.f64 #s(literal -3/2 binary64) (pow.f64 z #s(literal 3 binary64)) (*.f64 (pow.f64 x #s(literal 3 binary64)) y)) (*.f64 y y) (pow.f64 z #s(literal 3 binary64))))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) #s(hole binary64 (+ (* (pow y 2) (+ (* -3/2 (pow z 3)) (* y (+ (* 7/8 (* y (pow z 3))) (pow x 3))))) (pow z 3))))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (fma.f64 (fma.f64 (fma.f64 (*.f64 (pow.f64 z #s(literal 3 binary64)) y) #s(literal 7/8 binary64) (pow.f64 x #s(literal 3 binary64))) y (*.f64 #s(literal -3/2 binary64) (pow.f64 z #s(literal 3 binary64)))) (*.f64 y y) (pow.f64 z #s(literal 3 binary64))))
#s(approx (pow (sin y) 3) #s(hole binary64 (pow y 3)))
#s(approx (pow (sin y) 3) (pow.f64 y #s(literal 3 binary64)))
#s(approx (pow (sin y) 3) #s(hole binary64 (* (pow y 3) (+ 1 (* -1/2 (pow y 2))))))
#s(approx (pow (sin y) 3) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))))
#s(approx (pow (sin y) 3) #s(hole binary64 (* (pow y 3) (+ 1 (* (pow y 2) (- (* 13/120 (pow y 2)) 1/2))))))
#s(approx (pow (sin y) 3) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 13/120 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)) (pow.f64 y #s(literal 3 binary64))))
#s(approx (pow (sin y) 3) #s(hole binary64 (* (pow y 3) (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 13/120 (* -41/3024 (pow y 2)))) 1/2))))))
#s(approx (pow (sin y) 3) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -41/3024 binary64) (*.f64 y y) #s(literal 13/120 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)) (pow.f64 y #s(literal 3 binary64))))
#s(approx (pow (* (cos y) z) 3) #s(hole binary64 (pow z 3)))
#s(approx (pow (* (cos y) z) 3) (pow.f64 z #s(literal 3 binary64)))
#s(approx (pow (* (cos y) z) 3) #s(hole binary64 (+ (* -3/2 (* (pow y 2) (pow z 3))) (pow z 3))))
#s(approx (pow (* (cos y) z) 3) (*.f64 (fma.f64 #s(literal -3/2 binary64) (*.f64 y y) #s(literal 1 binary64)) (pow.f64 z #s(literal 3 binary64))))
#s(approx (pow (* (cos y) z) 3) #s(hole binary64 (+ (* (pow y 2) (+ (* -3/2 (pow z 3)) (* 7/8 (* (pow y 2) (pow z 3))))) (pow z 3))))
#s(approx (pow (* (cos y) z) 3) (fma.f64 (*.f64 (pow.f64 z #s(literal 3 binary64)) (fma.f64 #s(literal 7/8 binary64) (*.f64 y y) #s(literal -3/2 binary64))) (*.f64 y y) (pow.f64 z #s(literal 3 binary64))))
#s(approx (pow (* (cos y) z) 3) #s(hole binary64 (+ (* (pow y 2) (+ (* -3/2 (pow z 3)) (* (pow y 2) (+ (* -61/240 (* (pow y 2) (pow z 3))) (* 7/8 (pow z 3)))))) (pow z 3))))
#s(approx (pow (* (cos y) z) 3) (fma.f64 (fma.f64 (*.f64 (pow.f64 z #s(literal 3 binary64)) (fma.f64 #s(literal -61/240 binary64) (*.f64 y y) #s(literal 7/8 binary64))) (*.f64 y y) (*.f64 #s(literal -3/2 binary64) (pow.f64 z #s(literal 3 binary64)))) (*.f64 y y) (pow.f64 z #s(literal 3 binary64))))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* z (cos y)) z)
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) (fma.f64 (*.f64 z (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64))) (*.f64 y y) z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (pow z 2)))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (*.f64 z z))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* -1 (* x (* y z))) (pow z 2))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (fma.f64 (*.f64 (neg.f64 x) y) z (*.f64 z z)))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* y (+ (* -1 (* x z)) (* y (+ (* -1 (pow z 2)) (pow x 2))))) (pow z 2))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (fma.f64 (fma.f64 (fma.f64 (neg.f64 z) z (*.f64 x x)) y (*.f64 (neg.f64 x) z)) y (*.f64 z z)))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* y (+ (* -1 (* x z)) (* y (+ (* -1 (pow z 2)) (+ (* y (* z (+ (* 1/6 x) (* 1/2 x)))) (pow x 2)))))) (pow z 2))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 x #s(literal 2/3 binary64)) z) y (fma.f64 (neg.f64 z) z (*.f64 x x))) y (*.f64 (neg.f64 x) z)) y (*.f64 z z)))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) z)
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) (fma.f64 (*.f64 z (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64))) (*.f64 y y) z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 z))
#s(approx (- (* z (cos y)) (* x (sin y))) z)
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (+ z (* -1 (* x y)))))
#s(approx (- (* z (cos y)) (* x (sin y))) (fma.f64 (neg.f64 x) y z))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (+ z (* y (- (* -1/2 (* y z)) x)))))
#s(approx (- (* z (cos y)) (* x (sin y))) (fma.f64 (-.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x) y z))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (+ z (* y (- (* y (+ (* -1/2 z) (* 1/6 (* x y)))) x)))))
#s(approx (- (* z (cos y)) (* x (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/6 binary64) x) y (*.f64 #s(literal -1/2 binary64) z)) y) x) y z))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) (*.f64 x y))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (pow (* x (sin y)) 2) #s(hole binary64 (* (pow x 2) (pow y 2))))
#s(approx (pow (* x (sin y)) 2) (*.f64 (*.f64 x x) (*.f64 y y)))
#s(approx (pow (* x (sin y)) 2) #s(hole binary64 (* (pow y 2) (+ (* -1/3 (* (pow x 2) (pow y 2))) (pow x 2)))))
#s(approx (pow (* x (sin y)) 2) (*.f64 (fma.f64 (*.f64 #s(literal -1/3 binary64) (*.f64 x x)) (*.f64 y y) (*.f64 x x)) (*.f64 y y)))
#s(approx (pow (* x (sin y)) 2) #s(hole binary64 (* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* 2/45 (* (pow x 2) (pow y 2))))) (pow x 2)))))
#s(approx (pow (* x (sin y)) 2) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 2/45 binary64) (*.f64 x x)) (*.f64 y y) (*.f64 #s(literal -1/3 binary64) (*.f64 x x))) (*.f64 y y) (*.f64 x x)) (*.f64 y y)))
#s(approx (pow (* x (sin y)) 2) #s(hole binary64 (* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* (pow y 2) (+ (* -1/315 (* (pow x 2) (pow y 2))) (* 2/45 (pow x 2)))))) (pow x 2)))))
#s(approx (pow (* x (sin y)) 2) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/315 binary64) (*.f64 x x)) (*.f64 y y) (*.f64 #s(literal 2/45 binary64) (*.f64 x x))) (*.f64 y y) (*.f64 #s(literal -1/3 binary64) (*.f64 x x))) (*.f64 y y) (*.f64 x x)) (*.f64 y y)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (sin y) (sin.f64 y))
#s(approx (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0)) #s(hole binary64 (* z (cos y))))
#s(approx (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0)) (*.f64 (cos.f64 y) z))
#s(approx (* z (+ (pow (cos y) 3) 0)) #s(hole binary64 (* z (pow (cos y) 3))))
#s(approx (* z (+ (pow (cos y) 3) 0)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) z))
#s(approx (+ (pow (cos y) 3) 0) #s(hole binary64 (pow (cos y) 3)))
#s(approx (+ (pow (cos y) 3) 0) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
#s(approx (pow (cos y) 3) #s(hole binary64 (pow (cos y) 3)))
#s(approx (+ (pow (cos y) 3) 0) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (- (cos y) 0) (cos.f64 y))
#s(approx (+ (* (cos y) (- (cos y) 0)) 0) #s(hole binary64 (pow (cos y) 2)))
#s(approx (+ (* (cos y) (- (cos y) 0)) 0) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
#s(approx (- (cos y) 0) #s(hole binary64 (cos y)))
#s(approx (- (cos y) 0) (cos.f64 y))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (+ (* -1 (* z (cos y))) (* x (sin y))))) (/ (* (pow x 2) (pow (sin y) 2)) (+ (* -1 (* z (cos y))) (* x (sin y)))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/.f64 (fma.f64 #s(literal -1 binary64) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (fma.f64 (cos.f64 y) (neg.f64 z) (*.f64 (sin.f64 y) x))))
#s(approx (+ (* x y) z) #s(hole binary64 (* y (+ x (/ z y)))))
#s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z y) x) y))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1/6 (* x (pow y 3)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (*.f64 (pow.f64 y #s(literal 3 binary64)) x) #s(literal -1/6 binary64)))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (* -1/6 x)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 (/.f64 z y) #s(literal -1/2 binary64) (*.f64 #s(literal -1/6 binary64) x)) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (/ x (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 (/.f64 z y) #s(literal -1/2 binary64) (fma.f64 #s(literal -1/6 binary64) x (/.f64 x (*.f64 y y)))) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (+ (/ x (pow y 2)) (/ z (pow y 3))))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 (/.f64 z y) #s(literal -1/2 binary64) (+.f64 (fma.f64 #s(literal -1/6 binary64) x (/.f64 z (pow.f64 y #s(literal 3 binary64)))) (/.f64 x (*.f64 y y)))) (pow.f64 y #s(literal 3 binary64))))
#s(approx (* (neg x) (* (+ (* 1/6 (* y y)) -1) y)) #s(hole binary64 (* -1/6 (* x (pow y 3)))))
#s(approx (* (neg x) (* (+ (* 1/6 (* y y)) -1) y)) (*.f64 (*.f64 (pow.f64 y #s(literal 3 binary64)) x) #s(literal -1/6 binary64)))
#s(approx (* (neg x) (* (+ (* 1/6 (* y y)) -1) y)) #s(hole binary64 (* (pow y 3) (+ (* -1/6 x) (/ x (pow y 2))))))
#s(approx (* (neg x) (* (+ (* 1/6 (* y y)) -1) y)) (*.f64 (fma.f64 #s(literal -1/6 binary64) x (/.f64 x (*.f64 y y))) (pow.f64 y #s(literal 3 binary64))))
#s(approx (* (+ (* 1/6 (* y y)) -1) y) #s(hole binary64 (* 1/6 (pow y 3))))
#s(approx (* (+ (* 1/6 (* y y)) -1) y) (*.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1/6 binary64)))
#s(approx (* (+ (* 1/6 (* y y)) -1) y) #s(hole binary64 (* (pow y 3) (- 1/6 (/ 1 (pow y 2))))))
#s(approx (* (+ (* 1/6 (* y y)) -1) y) (*.f64 (-.f64 #s(literal 1/6 binary64) (/.f64 #s(literal 1 binary64) (*.f64 y y))) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* 1/6 (* y y)) -1) #s(hole binary64 (* 1/6 (pow y 2))))
#s(approx (+ (* 1/6 (* y y)) -1) (*.f64 #s(literal 1/6 binary64) (*.f64 y y)))
#s(approx (+ (* 1/6 (* y y)) -1) #s(hole binary64 (* (pow y 2) (- 1/6 (/ 1 (pow y 2))))))
#s(approx (+ (* 1/6 (* y y)) -1) (*.f64 (-.f64 #s(literal 1/6 binary64) (/.f64 #s(literal 1 binary64) (*.f64 y y))) (*.f64 y y)))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (/ (+ (* (pow x 3) (pow (sin y) 3)) (* (pow z 3) (pow (cos y) 3))) (+ (* z (* (cos y) (- (* z (cos y)) (* x (sin y))))) (* (pow x 2) (pow (sin y) 2))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 (cos.f64 y) z)) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (/ (sin y) z) #s(hole binary64 (/ (sin y) z)))
#s(approx (/ (sin y) z) (/.f64 (sin.f64 y) z))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (/ (+ (* (pow x 3) (pow (sin y) 3)) (* (pow z 3) (pow (cos y) 3))) (+ (* z (* (cos y) (- (* z (cos y)) (* x (sin y))))) (* (pow x 2) (pow (sin y) 2))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 (cos.f64 y) z)) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
#s(approx (pow (sin y) 3) #s(hole binary64 (pow (sin y) 3)))
#s(approx (pow (sin y) 3) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))
#s(approx (pow (* (cos y) z) 3) #s(hole binary64 (* (pow z 3) (pow (cos y) 3))))
#s(approx (pow (* (cos y) z) 3) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (* z (cos y)) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* z (* (cos y) (- (* z (cos y)) (* x (sin y))))) (* (pow x 2) (pow (sin y) 2)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 (cos.f64 y) z)) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (* z (cos y)) (*.f64 (cos.f64 y) z))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (- (* z (cos y)) (* x (sin y)))))
#s(approx (- (* z (cos y)) (* x (sin y))) (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 (cos.f64 y) z)))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))))
#s(approx (+ (* x y) z) (*.f64 (neg.f64 y) (-.f64 (/.f64 (neg.f64 z) y) x)))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* 1/6 x) (* 1/2 (/ z y)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (neg.f64 (fma.f64 (/.f64 z y) #s(literal 1/2 binary64) (*.f64 #s(literal 1/6 binary64) x))) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1/2 z) (/ x y)) y)) (* 1/6 x))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (neg.f64 (fma.f64 #s(literal 1/6 binary64) x (/.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (neg.f64 y)))) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)) y)) (* 1/6 x))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (neg.f64 (fma.f64 #s(literal 1/6 binary64) x (/.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 (-.f64 (/.f64 (neg.f64 z) y) x) (neg.f64 y))) (neg.f64 y)))) (pow.f64 y #s(literal 3 binary64))))
#s(approx (* (neg x) (* (+ (* 1/6 (* y y)) -1) y)) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ x (pow y 2))) (* 1/6 x))))))
#s(approx (* (neg x) (* (+ (* 1/6 (* y y)) -1) y)) (*.f64 (neg.f64 (fma.f64 #s(literal 1/6 binary64) x (/.f64 (neg.f64 x) (*.f64 y y)))) (pow.f64 y #s(literal 3 binary64))))
#s(approx (* (+ (* 1/6 (* y y)) -1) y) #s(hole binary64 (* -1 (* (pow y 3) (- (/ 1 (pow y 2)) 1/6)))))
#s(approx (* (+ (* 1/6 (* y y)) -1) y) (*.f64 (neg.f64 (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 y y)) #s(literal 1/6 binary64))) (pow.f64 y #s(literal 3 binary64))))
#s(approx z #s(hole binary64 z))
#s(approx z z)
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ (* y (+ x (* -1/6 (* x (pow y 2))))) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z)))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (sin y)) (* z (- (* -1 (* z (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (/ (pow (cos y) 2) (* x (sin y)))))) (* -1 (cos y)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (fma.f64 (+.f64 #s(literal 0 binary64) (cos.f64 y)) z (*.f64 (sin.f64 y) x)))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (sin y)) (* z (- (* z (- (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (/ (pow (cos y) 2) (* x (sin y)))))) (* x (sin y)))) (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (/ (pow (cos y) 2) (* x (sin y)))))) (* -1 (cos y)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (fma.f64 (fma.f64 (fma.f64 (/.f64 (neg.f64 z) x) (/.f64 (*.f64 #s(literal 0 binary64) (cos.f64 y)) (sin.f64 y)) #s(literal 0 binary64)) z (cos.f64 y)) z (*.f64 (sin.f64 y) x)))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (/ (+ (* x (sin y)) (* z (cos y))) z)))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) (/.f64 (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) z))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (sin y)) (* z (- (* -1 (* z (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (/ (pow (cos y) 2) (* x (sin y)))))) (* -1 (cos y)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (fma.f64 (+.f64 #s(literal 0 binary64) (cos.f64 y)) z (*.f64 (sin.f64 y) x)))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (+ (* x (sin y)) (* z (- (* z (- (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (/ (pow (cos y) 2) (* x (sin y)))))) (* x (sin y)))) (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (/ (pow (cos y) 2) (* x (sin y)))))) (* -1 (cos y)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (fma.f64 (fma.f64 (fma.f64 (/.f64 (neg.f64 z) x) (/.f64 (*.f64 #s(literal 0 binary64) (cos.f64 y)) (sin.f64 y)) #s(literal 0 binary64)) z (cos.f64 y)) z (*.f64 (sin.f64 y) x)))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* -1 (* x (* z (* (cos y) (sin y))))) (* (pow x 2) (pow (sin y) 2)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (fma.f64 (*.f64 (neg.f64 x) z) (*.f64 (cos.f64 y) (sin.f64 y)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (+ (* z (+ (* -1 (* x (* (cos y) (sin y)))) (* z (pow (cos y) 2)))) (* (pow x 2) (pow (sin y) 2)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (fma.f64 (fma.f64 (*.f64 x (cos.f64 y)) (neg.f64 (sin.f64 y)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) z)) z (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* z (+ (cos y) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))) (+ (/ (* x (sin y)) z) (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (*.f64 (+.f64 (fma.f64 (/.f64 (sin.f64 y) z) x #s(literal 0 binary64)) (cos.f64 y)) z))
#s(approx (+ (* x y) z) #s(hole binary64 (* z (+ 1 (/ (* x y) z)))))
#s(approx (+ (* x y) z) (fma.f64 (/.f64 (*.f64 x y) z) z z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y) z)) z z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* z (- (+ (cos y) (* -1 (/ (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (pow z 2)))) (* -1 (/ (* x (sin y)) z))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (+.f64 (/.f64 #s(literal 0 binary64) (*.f64 z z)) (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))) z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* z (- (+ (cos y) (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))))) (* (pow z 3) (cos y))))) (+ (* -1 (/ (* x (sin y)) z)) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))) (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (-.f64 (-.f64 (cos.f64 y) (/.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) x) (*.f64 (pow.f64 z #s(literal 3 binary64)) (cos.f64 y)))) (fma.f64 (/.f64 (sin.f64 y) z) (neg.f64 x) #s(literal 0 binary64))) z))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* z (- (+ (cos y) (* -1 (/ (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (pow z 2)))) (* -1 (/ (* x (sin y)) z))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (+.f64 (/.f64 #s(literal 0 binary64) (*.f64 z z)) (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))) z))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* z (- (+ (cos y) (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))))) (* (pow z 3) (cos y))))) (+ (* -1 (/ (* x (sin y)) z)) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))) (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (-.f64 (-.f64 (cos.f64 y) (/.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) x) (*.f64 (pow.f64 z #s(literal 3 binary64)) (cos.f64 y)))) (fma.f64 (/.f64 (sin.f64 y) z) (neg.f64 x) #s(literal 0 binary64))) z))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) #s(hole binary64 (* (pow z 3) (+ (/ (* (pow x 3) (pow (sin y) 3)) (pow z 3)) (pow (cos y) 3)))))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (*.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (pow.f64 z #s(literal 3 binary64))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow z 2) (+ (* -1 (/ (* x (* (cos y) (sin y))) z)) (pow (cos y) 2)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (*.f64 (fma.f64 (neg.f64 x) (/.f64 (*.f64 (cos.f64 y) (sin.f64 y)) z) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow z 2) (+ (* -1 (/ (* x (* (cos y) (sin y))) z)) (+ (/ (* (pow x 2) (pow (sin y) 2)) (pow z 2)) (pow (cos y) 2))))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (*.f64 (fma.f64 (neg.f64 x) (/.f64 (*.f64 (cos.f64 y) (sin.f64 y)) z) (fma.f64 (cos.f64 y) (cos.f64 y) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 z z)))) (*.f64 z z)))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (* z (+ (cos y) (* -1 (/ (* x (sin y)) z))))))
#s(approx (- (* z (cos y)) (* x (sin y))) (*.f64 (fma.f64 (/.f64 (neg.f64 (sin.f64 y)) z) x (cos.f64 y)) z))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (+ (* (cos y) (- (cos y) 0)) 0))) (*.f64 (neg.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))) (neg.f64 z)))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (*.f64 (neg.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))) (neg.f64 z)))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) z)) (* x (sin y))) z)))))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (*.f64 (-.f64 (/.f64 (fma.f64 (sin.f64 y) x (/.f64 #s(literal 0 binary64) z)) (neg.f64 z)) (cos.f64 y)) (neg.f64 z)))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x y) z)) 1)))))
#s(approx (+ (* x y) z) (*.f64 (-.f64 (/.f64 (*.f64 (neg.f64 x) y) z) #s(literal 1 binary64)) (neg.f64 z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (neg.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))) (neg.f64 z)))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 y y)) #s(literal 1 binary64)) (neg.f64 z)))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 (neg.f64 y) (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) z) (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 y y)) #s(literal 1 binary64))) (neg.f64 z)))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (neg.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))) (neg.f64 z)))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (- (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* z (cos y)))) (/ (* (pow x 2) (pow (sin y) 2)) (* z (cos y)))) (* -1 (* x (sin y)))) z)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (-.f64 (/.f64 (+.f64 #s(literal 0 binary64) (*.f64 (sin.f64 y) x)) (neg.f64 z)) (cos.f64 y)) (neg.f64 z)))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))))) (* z (cos y)))) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y)))) z)) (* -1 (* x (sin y)))) z)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (-.f64 (/.f64 (+.f64 (/.f64 (fma.f64 (neg.f64 (/.f64 x z)) (/.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (cos.f64 y)) #s(literal 0 binary64)) (neg.f64 z)) (*.f64 (sin.f64 y) x)) (neg.f64 z)) (cos.f64 y)) (neg.f64 z)))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) (*.f64 (neg.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))) (neg.f64 z)))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (neg.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))) (neg.f64 z)))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (- (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* z (cos y)))) (/ (* (pow x 2) (pow (sin y) 2)) (* z (cos y)))) (* -1 (* x (sin y)))) z)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (-.f64 (/.f64 (+.f64 #s(literal 0 binary64) (*.f64 (sin.f64 y) x)) (neg.f64 z)) (cos.f64 y)) (neg.f64 z)))
#s(approx (/ (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))))) (* z (cos y)))) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y)))) z)) (* -1 (* x (sin y)))) z)))))))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (-.f64 (/.f64 (+.f64 (/.f64 (fma.f64 (neg.f64 (/.f64 x z)) (/.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (cos.f64 y)) #s(literal 0 binary64)) (neg.f64 z)) (*.f64 (sin.f64 y) x)) (neg.f64 z)) (cos.f64 y)) (neg.f64 z)))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) #s(hole binary64 (* -1 (* (pow z 3) (+ (* -1 (/ (* (pow x 3) (pow (sin y) 3)) (pow z 3))) (* -1 (pow (cos y) 3)))))))
#s(approx (+ (* (pow x 3) (pow (sin y) 3)) (pow (* (cos y) z) 3)) (*.f64 (pow.f64 (neg.f64 z) #s(literal 3 binary64)) (neg.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) #s(hole binary64 (* (pow z 2) (+ (* -1 (/ (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) z)) (* x (* (cos y) (sin y)))) z)) (pow (cos y) 2)))))
#s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (*.f64 (fma.f64 (cos.f64 y) (cos.f64 y) (/.f64 (fma.f64 (*.f64 x (cos.f64 y)) (sin.f64 y) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (neg.f64 z))) (neg.f64 z))) (*.f64 z z)))
#s(approx (- (* z (cos y)) (* x (sin y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (/ (* x (sin y)) z))))))
#s(approx (- (* z (cos y)) (* x (sin y))) (*.f64 (fma.f64 (/.f64 (neg.f64 (sin.f64 y)) z) x (cos.f64 y)) z))

rewrite84.0ms (1.7%)

Memory
-3.7MiB live, 175.9MiB allocated; 35ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
080435
0120414
0542401
Stop Event
iter limit
iter limit
iter limit
unsound
iter limit
Counts
42 → 156
Calls
Call 1
Inputs
(fma.f64 (sin.f64 y) x (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64))))
(sin.f64 y)
y
x
(/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64)))
(*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)))
z
(+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))
(pow.f64 (cos.f64 y) #s(literal 3 binary64))
(cos.f64 y)
#s(literal 3 binary64)
#s(literal 0 binary64)
(fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64))
(-.f64 (cos.f64 y) #s(literal 0 binary64))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(approx (+ (* x y) z) (*.f64 y x)))
#s(approx (+ (* x y) z) (*.f64 y x))
(*.f64 y x)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (neg.f64 x) (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 y y) #s(literal -1 binary64)) y))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (neg.f64 x) (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 y y) #s(literal -1 binary64)) y)))
(*.f64 (neg.f64 x) (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 y y) #s(literal -1 binary64)) y))
(neg.f64 x)
(*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 y y) #s(literal -1 binary64)) y)
(fma.f64 #s(literal 1/6 binary64) (*.f64 y y) #s(literal -1 binary64))
#s(literal 1/6 binary64)
(*.f64 y y)
#s(literal -1 binary64)
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
(*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z)
(fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))
(/.f64 (sin.f64 y) z)
(/.f64 (fma.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 #s(approx (* (cos y) z) z) #s(literal 3 binary64))) (fma.f64 #s(approx (* z (cos y)) z) (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))
(fma.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 #s(approx (* (cos y) z) z) #s(literal 3 binary64)))
(pow.f64 x #s(literal 3 binary64))
(pow.f64 (sin.f64 y) #s(literal 3 binary64))
(pow.f64 #s(approx (* (cos y) z) z) #s(literal 3 binary64))
#s(approx (* (cos y) z) z)
(fma.f64 #s(approx (* z (cos y)) z) (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))
#s(approx (* z (cos y)) z)
(-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y)))
(*.f64 x (sin.f64 y))
(pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))
#s(literal 2 binary64)
Outputs
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 z (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) (cos.f64 y)))) (*.f64 z (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) (cos.f64 y)))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) (cos.f64 y))))))
(/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) (cos.f64 y)))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 z (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) (cos.f64 y)))) (*.f64 z (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) (cos.f64 y))))) (*.f64 (*.f64 x (sin.f64 y)) (*.f64 z (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) (cos.f64 y))))))))
(fma.f64 z (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) (cos.f64 y))) (*.f64 x (sin.f64 y)))
(fma.f64 x (sin.f64 y) (*.f64 z (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) (cos.f64 y)))))
(fma.f64 (sin.f64 y) x (*.f64 z (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) (cos.f64 y)))))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) (cos.f64 y)))))
(+.f64 (*.f64 z (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) (cos.f64 y)))) (*.f64 x (sin.f64 y)))
(sin.f64 y)
y
x
(*.f64 z (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) (cos.f64 y))))
(/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) z) (*.f64 (cos.f64 y) (cos.f64 y)))
(/.f64 (neg.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) z)) (neg.f64 (*.f64 (cos.f64 y) (cos.f64 y))))
(*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) z)
(*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) z (*.f64 #s(literal 0 binary64) z))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) z (*.f64 z #s(literal 0 binary64)))
(fma.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 #s(literal 0 binary64) z))
(fma.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 z #s(literal 0 binary64)))
(+.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) z) (*.f64 #s(literal 0 binary64) z))
(+.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) z) (*.f64 z #s(literal 0 binary64)))
z
(*.f64 (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)))
(*.f64 (*.f64 (cos.f64 y) (cos.f64 y)) (cos.f64 y))
(*.f64 (cos.f64 y) (*.f64 (cos.f64 y) (cos.f64 y)))
(pow.f64 (cos.f64 y) #s(literal 3 binary64))
(/.f64 (-.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) #s(literal 0 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)))
(/.f64 (+.f64 (pow.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 3 binary64)) #s(literal 0 binary64)) (fma.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (-.f64 #s(literal 0 binary64) (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)))))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)) #s(literal 0 binary64))
(fma.f64 (*.f64 (cos.f64 y) (cos.f64 y)) (cos.f64 y) #s(literal 0 binary64))
(fma.f64 (cos.f64 y) (*.f64 (cos.f64 y) (cos.f64 y)) #s(literal 0 binary64))
(exp.f64 (*.f64 (log.f64 (cos.f64 y)) #s(literal 3 binary64)))
(+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
(+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))
(*.f64 (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)))
(*.f64 (*.f64 (cos.f64 y) (cos.f64 y)) (cos.f64 y))
(*.f64 (cos.f64 y) (*.f64 (cos.f64 y) (cos.f64 y)))
(pow.f64 (cos.f64 y) #s(literal 3 binary64))
(/.f64 (-.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) #s(literal 0 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)))
(/.f64 (+.f64 (pow.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 3 binary64)) #s(literal 0 binary64)) (fma.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (-.f64 #s(literal 0 binary64) (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)))))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)) #s(literal 0 binary64))
(fma.f64 (*.f64 (cos.f64 y) (cos.f64 y)) (cos.f64 y) #s(literal 0 binary64))
(fma.f64 (cos.f64 y) (*.f64 (cos.f64 y) (cos.f64 y)) #s(literal 0 binary64))
(exp.f64 (*.f64 (log.f64 (cos.f64 y)) #s(literal 3 binary64)))
(+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
(+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))
(/.f64 (-.f64 (*.f64 (cos.f64 y) (cos.f64 y)) #s(literal 0 binary64)) (+.f64 (cos.f64 y) #s(literal 0 binary64)))
(/.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)) (fma.f64 (cos.f64 y) (cos.f64 y) (+.f64 #s(literal 0 binary64) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(-.f64 (cos.f64 y) #s(literal 0 binary64))
(cos.f64 (neg.f64 y))
(cos.f64 y)
#s(literal 3 binary64)
#s(literal 0 binary64)
(*.f64 (cos.f64 y) (cos.f64 y))
(/.f64 (-.f64 (*.f64 (*.f64 (cos.f64 y) (cos.f64 y)) (*.f64 (cos.f64 y) (cos.f64 y))) #s(literal 0 binary64)) (-.f64 (*.f64 (cos.f64 y) (cos.f64 y)) #s(literal 0 binary64)))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) (cos.f64 y)) #s(literal 3 binary64)) #s(literal 0 binary64)) (fma.f64 (*.f64 (cos.f64 y) (cos.f64 y)) (*.f64 (cos.f64 y) (cos.f64 y)) (-.f64 #s(literal 0 binary64) (*.f64 (*.f64 (cos.f64 y) (cos.f64 y)) #s(literal 0 binary64)))))
(fma.f64 (cos.f64 y) (cos.f64 y) #s(literal 0 binary64))
(+.f64 (*.f64 (cos.f64 y) (cos.f64 y)) #s(literal 0 binary64))
(+.f64 #s(literal 0 binary64) (*.f64 (cos.f64 y) (cos.f64 y)))
(/.f64 (-.f64 (*.f64 (cos.f64 y) (cos.f64 y)) #s(literal 0 binary64)) (+.f64 (cos.f64 y) #s(literal 0 binary64)))
(/.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)) (fma.f64 (cos.f64 y) (cos.f64 y) (+.f64 #s(literal 0 binary64) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(-.f64 (cos.f64 y) #s(literal 0 binary64))
(cos.f64 (neg.f64 y))
(cos.f64 y)
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(approx (+ (* x y) z) (*.f64 x y)))
#s(approx (+ (* x y) z) (*.f64 x y))
(*.f64 x y)
(*.f64 y x)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/6 binary64) #s(literal -1 binary64)) y) (neg.f64 x))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/6 binary64) #s(literal -1 binary64)) y) (neg.f64 x)))
(*.f64 (*.f64 (neg.f64 x) (fma.f64 (*.f64 y y) #s(literal 1/6 binary64) #s(literal -1 binary64))) y)
(*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/6 binary64) #s(literal -1 binary64)) y) (neg.f64 x))
(*.f64 (neg.f64 x) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/6 binary64) #s(literal -1 binary64)) y))
(neg.f64 (*.f64 x (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/6 binary64) #s(literal -1 binary64)) y)))
(neg.f64 x)
(*.f64 (fma.f64 (*.f64 y y) #s(literal 1/6 binary64) #s(literal -1 binary64)) y)
(*.f64 y (fma.f64 (*.f64 y y) #s(literal 1/6 binary64) #s(literal -1 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) (*.f64 (*.f64 y y) #s(literal 1/6 binary64))) #s(literal 1 binary64)) (-.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) #s(literal -1 binary64)))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) #s(literal 3 binary64)) #s(literal -1 binary64)) (fma.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) #s(literal -1 binary64)))))
(fma.f64 (*.f64 #s(literal 1/6 binary64) y) y #s(literal -1 binary64))
(fma.f64 (*.f64 y y) #s(literal 1/6 binary64) #s(literal -1 binary64))
(fma.f64 #s(literal 1/6 binary64) (*.f64 y y) #s(literal -1 binary64))
(+.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) #s(literal -1 binary64))
(+.f64 #s(literal -1 binary64) (*.f64 (*.f64 y y) #s(literal 1/6 binary64)))
#s(literal 1/6 binary64)
(*.f64 (fabs.f64 y) (fabs.f64 y))
(*.f64 (neg.f64 y) (neg.f64 y))
(*.f64 y y)
(pow.f64 y #s(literal 2 binary64))
#s(literal -1 binary64)
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
(*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z)
(*.f64 z (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)))
(/.f64 (-.f64 (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (*.f64 (/.f64 (sin.f64 y) z) x)) (*.f64 (cos.f64 y) (cos.f64 y))) (-.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y)))
(/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (fma.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (*.f64 (/.f64 (sin.f64 y) z) x) (-.f64 (*.f64 (cos.f64 y) (cos.f64 y)) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y)))))
(fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))
(fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))
(+.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))
(+.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x))
(/.f64 (neg.f64 (sin.f64 y)) (neg.f64 z))
(/.f64 (sin.f64 y) z)
(/.f64 (neg.f64 (+.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) #s(approx (* z (cos y)) z) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(/.f64 (+.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) #s(approx (* z (cos y)) z) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))
(+.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) #s(approx (* z (cos y)) z) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (fma.f64 (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) #s(approx (* z (cos y)) z) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64))) (*.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64))))
(/.f64 (+.f64 (pow.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) #s(literal 3 binary64))) (fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (-.f64 (*.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64))) (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64))))))
(fma.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3/2 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3/2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))
(fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3/2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3/2 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)))
(fma.f64 (*.f64 #s(approx (* z (cos y)) z) #s(approx (* z (cos y)) z)) #s(approx (* z (cos y)) z) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))
(fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (*.f64 x (sin.f64 y)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)))
(fma.f64 (*.f64 x (sin.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)))
(fma.f64 #s(approx (* z (cos y)) z) (*.f64 #s(approx (* z (cos y)) z) #s(approx (* z (cos y)) z)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)))
(fma.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)))
(+.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))
(+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)))
(*.f64 (pow.f64 x #s(literal 3/2 binary64)) (pow.f64 x #s(literal 3/2 binary64)))
(*.f64 (*.f64 x x) x)
(*.f64 x (*.f64 x x))
(pow.f64 x #s(literal 3 binary64))
(exp.f64 (*.f64 (log.f64 x) #s(literal 3 binary64)))
(*.f64 (pow.f64 (sin.f64 y) #s(literal 3/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 3/2 binary64)))
(*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (sin.f64 y))
(*.f64 (sin.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))
(pow.f64 (sin.f64 y) #s(literal 3 binary64))
(exp.f64 (*.f64 (log.f64 (sin.f64 y)) #s(literal 3 binary64)))
(*.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3/2 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3/2 binary64)))
(*.f64 (*.f64 #s(approx (* z (cos y)) z) #s(approx (* z (cos y)) z)) #s(approx (* z (cos y)) z))
(*.f64 #s(approx (* z (cos y)) z) (*.f64 #s(approx (* z (cos y)) z) #s(approx (* z (cos y)) z)))
(pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64))
(exp.f64 (*.f64 (log.f64 #s(approx (* z (cos y)) z)) #s(literal 3 binary64)))
#s(approx (* z (cos y)) z)
(/.f64 (-.f64 (*.f64 (*.f64 (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) #s(approx (* z (cos y)) z)) (*.f64 (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) #s(approx (* z (cos y)) z))) (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (-.f64 (*.f64 (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) #s(approx (* z (cos y)) z)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))
(/.f64 (+.f64 (pow.f64 (*.f64 (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) #s(approx (* z (cos y)) z)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) #s(approx (* z (cos y)) z)) (*.f64 (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) #s(approx (* z (cos y)) z)) (-.f64 (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) #s(approx (* z (cos y)) z)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))))
(fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1 binary64)) (*.f64 (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) #s(approx (* z (cos y)) z)))
(fma.f64 (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) #s(approx (* z (cos y)) z) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))
(fma.f64 (*.f64 x (sin.f64 y)) (*.f64 x (sin.f64 y)) (*.f64 (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) #s(approx (* z (cos y)) z)))
(fma.f64 #s(approx (* z (cos y)) z) (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))
(fma.f64 (*.f64 x x) (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) #s(approx (* z (cos y)) z)))
(+.f64 (*.f64 (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) #s(approx (* z (cos y)) z)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (*.f64 (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) #s(approx (* z (cos y)) z)))
#s(approx (* z (cos y)) z)
(/.f64 (-.f64 (*.f64 #s(approx (* z (cos y)) z) #s(approx (* z (cos y)) z)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (+.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))))
(/.f64 (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 #s(approx (* z (cos y)) z) #s(approx (* z (cos y)) z) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (*.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))))))
(-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y)))
(+.f64 #s(approx (* z (cos y)) z) (*.f64 (neg.f64 x) (sin.f64 y)))
(*.f64 x (sin.f64 y))
(*.f64 (sin.f64 y) x)
(*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1 binary64)))
(*.f64 (*.f64 x (sin.f64 y)) (*.f64 x (sin.f64 y)))
(*.f64 (*.f64 x x) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))
(pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))
(exp.f64 (*.f64 (log.f64 (*.f64 x (sin.f64 y))) #s(literal 2 binary64)))
#s(literal 2 binary64)

eval105.0ms (2.1%)

Memory
8.6MiB live, 147.1MiB allocated; 62ms collecting garbage
Compiler

Compiled 20 845 to 1 770 computations (91.5% saved)

prune53.0ms (1.1%)

Memory
5.5MiB live, 149.0MiB allocated; 10ms collecting garbage
Pruning

38 alts after pruning (33 fresh and 5 done)

PrunedKeptTotal
New46814482
Fresh61925
Picked415
Done044
Total47838516
Accuracy
100.0%
Counts
516 → 38
Alt Table
Click to see full alt table
StatusAccuracyProgram
49.9%
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (neg.f64 (*.f64 z z))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
50.5%
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) #s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) z))
57.9%
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) #s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) (/.f64 x (sin.f64 y))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
44.3%
(fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
64.8%
(fma.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) x) (/.f64 x (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
99.8%
(fma.f64 (sin.f64 y) x (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (fma.f64 (/.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)) (fma.f64 (cos.f64 y) (cos.f64 y) (+.f64 #s(literal 0 binary64) (*.f64 (cos.f64 y) #s(literal 0 binary64))))) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64))))
99.7%
(fma.f64 (sin.f64 y) x (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) #s(approx (+ (* (cos y) (- (cos y) 0)) 0) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))
71.4%
(fma.f64 (sin.f64 y) x (/.f64 (*.f64 z (*.f64 (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)))) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64))))
99.7%
(fma.f64 (sin.f64 y) x (/.f64 (*.f64 z (*.f64 (*.f64 (cos.f64 y) (cos.f64 y)) (cos.f64 y))) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64))))
71.3%
(fma.f64 (sin.f64 y) x (/.f64 (*.f64 z (exp.f64 (*.f64 (log.f64 (cos.f64 y)) #s(literal 3 binary64)))) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64))))
99.7%
(fma.f64 (sin.f64 y) x (*.f64 (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) z))
99.8%
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
78.3%
(fma.f64 (sin.f64 y) x #s(approx (* (cos y) z) z))
63.3%
(fma.f64 #s(approx (sin y) y) x (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64))))
15.0%
(/.f64 (fma.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 #s(approx (* (cos y) z) z) #s(literal 3 binary64))) #s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
57.9%
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))
22.6%
(/.f64 (+.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64))) #s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
50.8%
(+.f64 #s(approx (* (sin y) x) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 x y) y) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
87.5%
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
44.5%
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (sin.f64 y) x))
56.1%
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (cos.f64 y) z))
45.2%
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 #s(approx (+ (* x (/ (sin y) z)) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) y #s(literal 1 binary64))) z))
50.4%
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 #s(approx (+ (* x (/ (sin y) z)) (cos y)) (fma.f64 x (/.f64 y z) #s(literal 1 binary64))) z))
38.2%
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 #s(approx (+ (* x (/ (sin y) z)) (cos y)) (*.f64 (/.f64 (sin.f64 y) z) x)) z))
93.4%
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 #s(approx (+ (* x (/ (sin y) z)) (cos y)) (*.f64 (+.f64 (/.f64 (cos.f64 y) x) (/.f64 (sin.f64 y) z)) x)) z))
51.0%
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z)))
51.7%
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (fma.f64 x y z))
53.2%
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/.f64 (fma.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) x) x (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
30.3%
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/.f64 (-.f64 (*.f64 (*.f64 y x) (*.f64 y x)) (*.f64 z z)) (-.f64 (*.f64 y x) z)))
38.1%
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z y) x) y)))
18.5%
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(approx (+ (* x y) z) (*.f64 y x)))
51.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 #s(literal -1/6 binary64) y) x)) y x) y z))
45.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64))) x)) y z))
35.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
35.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z)))
18.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)))
18.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y) x)))
36.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Compiler

Compiled 3 908 to 1 149 computations (70.6% saved)

regimes161.0ms (3.2%)

Memory
-13.6MiB live, 230.6MiB allocated; 45ms collecting garbage
Counts
69 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(approx (+ (* x y) z) (*.f64 y x)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (fma.f64 x y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z)))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z y) x) y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y) x)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 x y) y) #s(literal -1/6 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) x)) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 #s(literal -1/6 binary64) y) x)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))) y x) y z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 #s(approx (+ (* x (/ (sin y) z)) (cos y)) (fma.f64 x (/.f64 y z) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (neg.f64 x) (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 y y) #s(literal -1 binary64)) y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (*.f64 (neg.f64 x) y) (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y y)) #s(literal 1 binary64)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(approx (+ (* x y) z) (*.f64 (fma.f64 (neg.f64 x) (/.f64 y z) #s(literal -1 binary64)) (neg.f64 z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 #s(approx (+ (* x (/ (sin y) z)) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) y #s(literal 1 binary64))) z))
(+.f64 #s(approx (* (sin y) x) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 x y) y) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/.f64 (-.f64 (*.f64 (*.f64 y x) (*.f64 y x)) (*.f64 z z)) (-.f64 (*.f64 y x) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64))) x)) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (*.f64 (sin.f64 y) x))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (cos.f64 y) z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (sin.f64 y) x))
(fma.f64 (sin.f64 y) x #s(approx (* (cos y) z) z))
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 #s(approx (+ (* x (/ (sin y) z)) (cos y)) (*.f64 (/.f64 (sin.f64 y) z) x)) z))
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 #s(approx (+ (* x (/ (sin y) z)) (cos y)) (*.f64 (+.f64 (/.f64 (cos.f64 y) x) (/.f64 (sin.f64 y) z)) x)) z))
(fma.f64 #s(approx (sin y) y) x (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64))))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) #s(approx (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) z))
(/.f64 (+.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64))) #s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
(fma.f64 (sin.f64 y) x (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) #s(approx (+ (* (cos y) (- (cos y) 0)) 0) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))
(fma.f64 (sin.f64 y) x (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64))))
(fma.f64 (sin.f64 y) x (*.f64 (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) z))
(/.f64 (fma.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 #s(approx (* (cos y) z) z) #s(literal 3 binary64))) #s(approx (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
(fma.f64 (sin.f64 y) x (/.f64 (*.f64 z (exp.f64 (*.f64 (log.f64 (cos.f64 y)) #s(literal 3 binary64)))) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))
(/.f64 (+.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 #s(approx (* z (cos y)) z) (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))
(fma.f64 (sin.f64 y) x (/.f64 (*.f64 z (*.f64 (*.f64 (cos.f64 y) (cos.f64 y)) (cos.f64 y))) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/.f64 (fma.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) x) x (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(fma.f64 (sin.f64 y) x (/.f64 (*.f64 z (*.f64 (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)))) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64))))
(/.f64 (fma.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 #s(approx (* (cos y) z) z) #s(literal 3 binary64))) (fma.f64 #s(approx (* z (cos y)) z) (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) #s(approx (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x))) (/.f64 x (sin.f64 y))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(fma.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) x) (/.f64 x (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(fma.f64 (*.f64 (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (sin.f64 y)) (sin.f64 y) (/.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (neg.f64 (*.f64 z z))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 z (cos.f64 y)) (cos.f64 y)) z)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
(fma.f64 (sin.f64 y) x (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (fma.f64 (/.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)) (fma.f64 (cos.f64 y) (cos.f64 y) (+.f64 #s(literal 0 binary64) (*.f64 (cos.f64 y) #s(literal 0 binary64))))) (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (/.f64 (fma.f64 (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)) #s(literal 0 binary64)) (fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 0 binary64) (sin.f64 y)) (-.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 0 binary64) (sin.f64 y)) (-.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))))
(*.f64 (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (/.f64 (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) #s(literal 3 binary64)) (exp.f64 (*.f64 (log.f64 (cos.f64 y)) #s(literal 3 binary64)))) (fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 0 binary64) (sin.f64 y)) (-.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))))
Outputs
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
Calls

4 calls:

58.0ms
y
57.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
21.0ms
x
20.0ms
z
Results
AccuracySegmentsBranch
99.8%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
99.8%1x
99.8%1y
99.8%1z
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes68.0ms (1.3%)

Memory
-18.8MiB live, 77.5MiB allocated; 7ms collecting garbage
Counts
34 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(approx (+ (* x y) z) (*.f64 y x)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (fma.f64 x y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z)))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z y) x) y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y) x)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 x y) y) #s(literal -1/6 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) x)) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 #s(literal -1/6 binary64) y) x)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))) y x) y z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 #s(approx (+ (* x (/ (sin y) z)) (cos y)) (fma.f64 x (/.f64 y z) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (neg.f64 x) (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 y y) #s(literal -1 binary64)) y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (*.f64 (neg.f64 x) y) (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y y)) #s(literal 1 binary64)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(approx (+ (* x y) z) (*.f64 (fma.f64 (neg.f64 x) (/.f64 y z) #s(literal -1 binary64)) (neg.f64 z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 #s(approx (+ (* x (/ (sin y) z)) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) y #s(literal 1 binary64))) z))
(+.f64 #s(approx (* (sin y) x) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 x y) y) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/.f64 (-.f64 (*.f64 (*.f64 y x) (*.f64 y x)) (*.f64 z z)) (-.f64 (*.f64 y x) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64))) x)) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (*.f64 (sin.f64 y) x))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (cos.f64 y) z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (sin.f64 y) x))
(fma.f64 (sin.f64 y) x #s(approx (* (cos y) z) z))
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 #s(approx (+ (* x (/ (sin y) z)) (cos y)) (*.f64 (/.f64 (sin.f64 y) z) x)) z))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
Calls

4 calls:

25.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
22.0ms
y
9.0ms
x
9.0ms
z
Results
AccuracySegmentsBranch
78.3%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
87.3%3x
78.3%1y
88.2%3z
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes10.0ms (0.2%)

Memory
21.1MiB live, 21.1MiB allocated; 0ms collecting garbage
Counts
32 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(approx (+ (* x y) z) (*.f64 y x)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (fma.f64 x y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z)))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z y) x) y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y) x)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 x y) y) #s(literal -1/6 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) x)) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 #s(literal -1/6 binary64) y) x)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))) y x) y z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 #s(approx (+ (* x (/ (sin y) z)) (cos y)) (fma.f64 x (/.f64 y z) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (neg.f64 x) (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 y y) #s(literal -1 binary64)) y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (*.f64 (neg.f64 x) y) (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y y)) #s(literal 1 binary64)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(approx (+ (* x y) z) (*.f64 (fma.f64 (neg.f64 x) (/.f64 y z) #s(literal -1 binary64)) (neg.f64 z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 #s(approx (+ (* x (/ (sin y) z)) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) y #s(literal 1 binary64))) z))
(+.f64 #s(approx (* (sin y) x) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 x y) y) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/.f64 (-.f64 (*.f64 (*.f64 y x) (*.f64 y x)) (*.f64 z z)) (-.f64 (*.f64 y x) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64))) x)) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (*.f64 (sin.f64 y) x))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (cos.f64 y) z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (sin.f64 y) x))
(fma.f64 (sin.f64 y) x #s(approx (* (cos y) z) z))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
(fma.f64 (sin.f64 y) x #s(approx (* (cos y) z) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
Calls

1 calls:

9.0ms
z
Results
AccuracySegmentsBranch
88.2%3z
Compiler

Compiled 1 to 3 computations (-200% saved)

regimes52.0ms (1%)

Memory
23.6MiB live, 70.6MiB allocated; 2ms collecting garbage
Counts
31 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(approx (+ (* x y) z) (*.f64 y x)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (fma.f64 x y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z)))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z y) x) y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y) x)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 x y) y) #s(literal -1/6 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) x)) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 #s(literal -1/6 binary64) y) x)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))) y x) y z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 #s(approx (+ (* x (/ (sin y) z)) (cos y)) (fma.f64 x (/.f64 y z) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (neg.f64 x) (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 y y) #s(literal -1 binary64)) y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (*.f64 (neg.f64 x) y) (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y y)) #s(literal 1 binary64)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(approx (+ (* x y) z) (*.f64 (fma.f64 (neg.f64 x) (/.f64 y z) #s(literal -1 binary64)) (neg.f64 z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 #s(approx (+ (* x (/ (sin y) z)) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) y #s(literal 1 binary64))) z))
(+.f64 #s(approx (* (sin y) x) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 x y) y) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/.f64 (-.f64 (*.f64 (*.f64 y x) (*.f64 y x)) (*.f64 z z)) (-.f64 (*.f64 y x) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64))) x)) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (*.f64 (sin.f64 y) x))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (cos.f64 y) z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 (sin.f64 y) x))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
Calls

4 calls:

26.0ms
x
8.0ms
z
8.0ms
y
8.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Results
AccuracySegmentsBranch
65.4%4(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
77.0%3y
72.4%4x
75.3%3z
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes30.0ms (0.6%)

Memory
-20.8MiB live, 28.4MiB allocated; 6ms collecting garbage
Counts
26 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(approx (+ (* x y) z) (*.f64 y x)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (fma.f64 x y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z)))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z y) x) y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y) x)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 x y) y) #s(literal -1/6 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) x)) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 #s(literal -1/6 binary64) y) x)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))) y x) y z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 #s(approx (+ (* x (/ (sin y) z)) (cos y)) (fma.f64 x (/.f64 y z) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (neg.f64 x) (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 y y) #s(literal -1 binary64)) y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (*.f64 (neg.f64 x) y) (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y y)) #s(literal 1 binary64)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(approx (+ (* x y) z) (*.f64 (fma.f64 (neg.f64 x) (/.f64 y z) #s(literal -1 binary64)) (neg.f64 z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 #s(approx (+ (* x (/ (sin y) z)) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) y #s(literal 1 binary64))) z))
(+.f64 #s(approx (* (sin y) x) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 x y) y) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/.f64 (-.f64 (*.f64 (*.f64 y x) (*.f64 y x)) (*.f64 z z)) (-.f64 (*.f64 y x) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64))) x)) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
Calls

2 calls:

7.0ms
y
7.0ms
z
Results
AccuracySegmentsBranch
66.6%3z
72.3%3y
Compiler

Compiled 2 to 6 computations (-200% saved)

regimes39.0ms (0.8%)

Memory
-1.3MiB live, 44.2MiB allocated; 6ms collecting garbage
Counts
25 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(approx (+ (* x y) z) (*.f64 y x)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (fma.f64 x y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) #s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z)))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z y) x) y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y) x)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 x y) y) #s(literal -1/6 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) x)) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 #s(literal -1/6 binary64) y) x)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* y x)) (* -1/2 z)) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))) y x) y z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 #s(approx (+ (* x (/ (sin y) z)) (cos y)) (fma.f64 x (/.f64 y z) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (neg.f64 x) (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 y y) #s(literal -1 binary64)) y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) y) z) (*.f64 (*.f64 (neg.f64 x) y) (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y y)) #s(literal 1 binary64)))))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(approx (+ (* x y) z) (*.f64 (fma.f64 (neg.f64 x) (/.f64 y z) #s(literal -1 binary64)) (neg.f64 z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (/ (+ (pow (* z (cos y)) 3) (pow (* x (sin y)) 3)) (+ (* (* z (cos y)) (- (* z (cos y)) (* x (sin y)))) (pow (* x (sin y)) 2))) (*.f64 #s(approx (+ (* x (/ (sin y) z)) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) y #s(literal 1 binary64))) z))
(+.f64 #s(approx (* (sin y) x) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 x y) y) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/.f64 (-.f64 (*.f64 (*.f64 y x) (*.f64 y x)) (*.f64 z z)) (-.f64 (*.f64 y x) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* y x)) (* -1/2 z)) y) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64))) x)) y z))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
Calls

4 calls:

18.0ms
z
7.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
7.0ms
y
7.0ms
x
Results
AccuracySegmentsBranch
51.7%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
51.7%1z
51.7%1x
51.7%1y
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes6.0ms (0.1%)

Memory
12.8MiB live, 12.8MiB allocated; 0ms collecting garbage
Counts
2 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(approx (+ (* x y) z) (*.f64 y x)))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(approx (+ (* x y) z) (*.f64 y x)))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Calls

4 calls:

1.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
1.0ms
z
1.0ms
y
1.0ms
x
Results
AccuracySegmentsBranch
36.4%1y
36.4%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
36.4%1x
41.4%3z
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes1.0ms (0%)

Memory
3.1MiB live, 3.1MiB allocated; 0ms collecting garbage
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Calls

1 calls:

1.0ms
z
Results
AccuracySegmentsBranch
36.4%1z
Compiler

Compiled 1 to 3 computations (-200% saved)

bsearch65.0ms (1.3%)

Memory
-6.6MiB live, 39.2MiB allocated; 4ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
12.0ms
2.099060774717421e+88
2.3818286268267952e+89
50.0ms
-1.5706246487641058e+118
-3.917549224720601e+117
Samples
18.0ms192×0valid
Compiler

Compiled 312 to 278 computations (10.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 13.0ms
ival-sin: 5.0ms (37.9% of total)
ival-cos: 4.0ms (30.4% of total)
ival-mult: 3.0ms (22.8% of total)
ival-add: 1.0ms (7.6% of total)
ival-true: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

bsearch2.0ms (0%)

Memory
2.3MiB live, 2.3MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
0.0ms
2.099060774717421e+88
2.3818286268267952e+89
1.0ms
-1.5706246487641058e+118
-3.917549224720601e+117
Compiler

Compiled 300 to 266 computations (11.3% saved)

bsearch44.0ms (0.9%)

Memory
-27.5MiB live, 68.9MiB allocated; 16ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
14.0ms
4.83639505401045e-6
0.740940170436219
22.0ms
-17.00809741897907
-6.398453580301701e-11
Samples
23.0ms304×0valid
Compiler

Compiled 639 to 508 computations (20.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 16.0ms
ival-add: 5.0ms (32.2% of total)
ival-mult: 4.0ms (25.7% of total)
ival-cos: 3.0ms (19.3% of total)
ival-sin: 3.0ms (19.3% of total)
ival-true: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

bsearch52.0ms (1%)

Memory
12.6MiB live, 104.5MiB allocated; 15ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
25.0ms
4.067633817567312
56988537.3557358
23.0ms
-193107.44711320073
-17.00809741897907
Samples
37.0ms272×0valid
Compiler

Compiled 658 to 507 computations (22.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 30.0ms
ival-sin: 13.0ms (43.3% of total)
ival-cos: 8.0ms (26.7% of total)
ival-mult: 7.0ms (23.3% of total)
ival-add: 1.0ms (3.3% of total)
ival-true: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

bsearch34.0ms (0.7%)

Memory
-12.3MiB live, 85.9MiB allocated; 7ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
14.0ms
7.185655779656948e-167
6.884164131949899e-165
15.0ms
-4.479737031640085e-9
-4.497076225475954e-11
Samples
19.0ms224×0valid
Compiler

Compiled 838 to 504 computations (39.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 14.0ms
ival-sin: 5.0ms (36.4% of total)
ival-cos: 4.0ms (29.1% of total)
ival-mult: 3.0ms (21.9% of total)
ival-add: 1.0ms (7.3% of total)
ival-true: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

simplify57.0ms (1.1%)

Memory
37.5MiB live, 84.7MiB allocated; 2ms collecting garbage
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
079257
1129245
2244244
3746244
42407244
55874244
Stop Event
node limit
Calls
Call 1
Inputs
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(if (<=.f64 z #s(literal -11500000000000000791363488428112033603384939657526188782639802325054070682610460382334171759848304150860061796435230720 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)) (if (<=.f64 z #s(literal 22000000000000000874015002818092309676121414715184447500218155091366444426527198653972480 binary64)) (+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))))
(if (<=.f64 z #s(literal -11500000000000000791363488428112033603384939657526188782639802325054070682610460382334171759848304150860061796435230720 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)) (if (<=.f64 z #s(literal 22000000000000000874015002818092309676121414715184447500218155091366444426527198653972480 binary64)) (fma.f64 (sin.f64 y) x #s(approx (* (cos y) z) z)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))))
(if (<=.f64 y #s(literal -5764607523034235/288230376151711744 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x)) (if (<=.f64 y #s(literal 8070450532247929/1152921504606846976 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))))
(if (<=.f64 y #s(literal -35/2 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)) (if (<=.f64 y #s(literal 4728779608739021/1125899906842624 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
(if (<=.f64 z #s(literal -870426590122533/19342813113834066795298816 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) z) (if (<=.f64 z #s(literal 5477360550922911/16598062275523971834049631454764644604049784928969747599982629318762611245651632585598828195788415177152791546445203156729580604301647101231547499336455854748244727213606038094741504 binary64)) #s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(approx (+ (* x y) z) (*.f64 y x))) #s(approx (+ (* x (sin y)) (* z (cos y))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Outputs
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(if (<=.f64 z #s(literal -11500000000000000791363488428112033603384939657526188782639802325054070682610460382334171759848304150860061796435230720 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)) (if (<=.f64 z #s(literal 22000000000000000874015002818092309676121414715184447500218155091366444426527198653972480 binary64)) (+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))))
(if (or (<=.f64 z #s(literal -11500000000000000791363488428112033603384939657526188782639802325054070682610460382334171759848304150860061796435230720 binary64)) (not (<=.f64 z #s(literal 22000000000000000874015002818092309676121414715184447500218155091366444426527198653972480 binary64)))) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)) (+.f64 (*.f64 x (sin.f64 y)) #s(approx (* (cos y) z) z)))
(if (<=.f64 z #s(literal -11500000000000000791363488428112033603384939657526188782639802325054070682610460382334171759848304150860061796435230720 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)) (if (<=.f64 z #s(literal 22000000000000000874015002818092309676121414715184447500218155091366444426527198653972480 binary64)) (fma.f64 (sin.f64 y) x #s(approx (* (cos y) z) z)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))))
(if (or (<=.f64 z #s(literal -11500000000000000791363488428112033603384939657526188782639802325054070682610460382334171759848304150860061796435230720 binary64)) (not (<=.f64 z #s(literal 22000000000000000874015002818092309676121414715184447500218155091366444426527198653972480 binary64)))) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)) (fma.f64 (sin.f64 y) x #s(approx (* (cos y) z) z)))
(if (<=.f64 y #s(literal -5764607523034235/288230376151711744 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x)) (if (<=.f64 y #s(literal 8070450532247929/1152921504606846976 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))))
(if (or (<=.f64 y #s(literal -5764607523034235/288230376151711744 binary64)) (not (<=.f64 y #s(literal 8070450532247929/1152921504606846976 binary64)))) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x)) #s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z)))
(if (<=.f64 y #s(literal -35/2 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)) (if (<=.f64 y #s(literal 4728779608739021/1125899906842624 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))))
(if (or (<=.f64 y #s(literal -35/2 binary64)) (not (<=.f64 y #s(literal 4728779608739021/1125899906842624 binary64)))) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)) #s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
(if (<=.f64 z #s(literal -870426590122533/19342813113834066795298816 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) z) (if (<=.f64 z #s(literal 5477360550922911/16598062275523971834049631454764644604049784928969747599982629318762611245651632585598828195788415177152791546445203156729580604301647101231547499336455854748244727213606038094741504 binary64)) #s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(approx (+ (* x y) z) (*.f64 y x))) #s(approx (+ (* x (sin y)) (* z (cos y))) z)))
(if (or (<=.f64 z #s(literal -870426590122533/19342813113834066795298816 binary64)) (not (<=.f64 z #s(literal 5477360550922911/16598062275523971834049631454764644604049784928969747599982629318762611245651632585598828195788415177152791546445203156729580604301647101231547499336455854748244727213606038094741504 binary64)))) #s(approx (+ (* x (sin y)) (* z (cos y))) z) #s(approx (+ (* (pow (sin y) 2) (/ (* x x) (+ (* (neg z) (cos y)) (* (sin y) x)))) (/ (neg (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x)))) #s(approx (+ (* x y) z) (*.f64 y x))))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)

derivations481.0ms (9.6%)

Memory
-20.9MiB live, 492.9MiB allocated; 102ms collecting garbage
Stop Event
fuel
Compiler

Compiled 257 to 81 computations (68.5% saved)

preprocess46.0ms (0.9%)

Memory
26.9MiB live, 121.7MiB allocated; 8ms collecting garbage
Compiler

Compiled 532 to 178 computations (66.5% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

Loading profile data...