Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, A

Percentage Accurate: 98.2% → 98.2%
Time: 6.7s
Alternatives: 14
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ x + y \cdot \frac{z - t}{z - a} \end{array} \]
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- z a)))))
double code(double x, double y, double z, double t, double a) {
	return x + (y * ((z - t) / (z - a)));
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z, t, a)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = x + (y * ((z - t) / (z - a)))
end function
public static double code(double x, double y, double z, double t, double a) {
	return x + (y * ((z - t) / (z - a)));
}
def code(x, y, z, t, a):
	return x + (y * ((z - t) / (z - a)))
function code(x, y, z, t, a)
	return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(z - a))))
end
function tmp = code(x, y, z, t, a)
	tmp = x + (y * ((z - t) / (z - a)));
end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + y \cdot \frac{z - t}{z - a}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 14 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 98.2% accurate, 1.0× speedup?

\[\begin{array}{l} \\ x + y \cdot \frac{z - t}{z - a} \end{array} \]
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- z a)))))
double code(double x, double y, double z, double t, double a) {
	return x + (y * ((z - t) / (z - a)));
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z, t, a)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = x + (y * ((z - t) / (z - a)))
end function
public static double code(double x, double y, double z, double t, double a) {
	return x + (y * ((z - t) / (z - a)));
}
def code(x, y, z, t, a):
	return x + (y * ((z - t) / (z - a)))
function code(x, y, z, t, a)
	return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(z - a))))
end
function tmp = code(x, y, z, t, a)
	tmp = x + (y * ((z - t) / (z - a)));
end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + y \cdot \frac{z - t}{z - a}
\end{array}

Alternative 1: 98.2% accurate, 1.0× speedup?

\[\begin{array}{l} \\ x + y \cdot \frac{z - t}{z - a} \end{array} \]
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- z a)))))
double code(double x, double y, double z, double t, double a) {
	return x + (y * ((z - t) / (z - a)));
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z, t, a)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = x + (y * ((z - t) / (z - a)))
end function
public static double code(double x, double y, double z, double t, double a) {
	return x + (y * ((z - t) / (z - a)));
}
def code(x, y, z, t, a):
	return x + (y * ((z - t) / (z - a)))
function code(x, y, z, t, a)
	return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(z - a))))
end
function tmp = code(x, y, z, t, a)
	tmp = x + (y * ((z - t) / (z - a)));
end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + y \cdot \frac{z - t}{z - a}
\end{array}
Derivation
  1. Initial program 98.5%

    \[x + y \cdot \frac{z - t}{z - a} \]
  2. Add Preprocessing
  3. Add Preprocessing

Alternative 2: 81.5% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{z - t}{z - a}\\ \mathbf{if}\;t\_1 \leq -20000000:\\ \;\;\;\;\mathsf{fma}\left(\frac{-t}{z}, y, x\right)\\ \mathbf{elif}\;t\_1 \leq 10^{-9}:\\ \;\;\;\;\mathsf{fma}\left(\frac{t}{a}, y, x\right)\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (/ (- z t) (- z a))))
   (if (<= t_1 -20000000.0)
     (fma (/ (- t) z) y x)
     (if (<= t_1 1e-9)
       (fma (/ t a) y x)
       (if (<= t_1 2.0) (+ x y) (fma (/ y a) t x))))))
double code(double x, double y, double z, double t, double a) {
	double t_1 = (z - t) / (z - a);
	double tmp;
	if (t_1 <= -20000000.0) {
		tmp = fma((-t / z), y, x);
	} else if (t_1 <= 1e-9) {
		tmp = fma((t / a), y, x);
	} else if (t_1 <= 2.0) {
		tmp = x + y;
	} else {
		tmp = fma((y / a), t, x);
	}
	return tmp;
}
function code(x, y, z, t, a)
	t_1 = Float64(Float64(z - t) / Float64(z - a))
	tmp = 0.0
	if (t_1 <= -20000000.0)
		tmp = fma(Float64(Float64(-t) / z), y, x);
	elseif (t_1 <= 1e-9)
		tmp = fma(Float64(t / a), y, x);
	elseif (t_1 <= 2.0)
		tmp = Float64(x + y);
	else
		tmp = fma(Float64(y / a), t, x);
	end
	return tmp
end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -20000000.0], N[(N[((-t) / z), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[t$95$1, 1e-9], N[(N[(t / a), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(x + y), $MachinePrecision], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{z - t}{z - a}\\
\mathbf{if}\;t\_1 \leq -20000000:\\
\;\;\;\;\mathsf{fma}\left(\frac{-t}{z}, y, x\right)\\

\mathbf{elif}\;t\_1 \leq 10^{-9}:\\
\;\;\;\;\mathsf{fma}\left(\frac{t}{a}, y, x\right)\\

\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;x + y\\

\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if (/.f64 (-.f64 z t) (-.f64 z a)) < -2e7

    1. Initial program 97.5%

      \[x + y \cdot \frac{z - t}{z - a} \]
    2. Add Preprocessing
    3. Taylor expanded in a around 0

      \[\leadsto \color{blue}{x + \frac{y \cdot \left(z - t\right)}{z}} \]
    4. Step-by-step derivation
      1. Applied rewrites77.6%

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z - t}{z}, y, x\right)} \]
      2. Taylor expanded in z around 0

        \[\leadsto \mathsf{fma}\left(\frac{-1 \cdot t}{z}, y, x\right) \]
      3. Step-by-step derivation
        1. Applied rewrites77.7%

          \[\leadsto \mathsf{fma}\left(\frac{-t}{z}, y, x\right) \]

        if -2e7 < (/.f64 (-.f64 z t) (-.f64 z a)) < 1.00000000000000006e-9

        1. Initial program 99.0%

          \[x + y \cdot \frac{z - t}{z - a} \]
        2. Add Preprocessing
        3. Taylor expanded in z around 0

          \[\leadsto x + y \cdot \color{blue}{\frac{t}{a}} \]
        4. Step-by-step derivation
          1. Applied rewrites86.6%

            \[\leadsto x + y \cdot \color{blue}{\frac{t}{a}} \]
          2. Step-by-step derivation
            1. lift-+.f64N/A

              \[\leadsto \color{blue}{x + y \cdot \frac{t}{a}} \]
            2. +-commutativeN/A

              \[\leadsto \color{blue}{y \cdot \frac{t}{a} + x} \]
            3. lift-*.f64N/A

              \[\leadsto \color{blue}{y \cdot \frac{t}{a}} + x \]
            4. *-commutativeN/A

              \[\leadsto \color{blue}{\frac{t}{a} \cdot y} + x \]
            5. lower-fma.f6486.6

              \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{t}{a}, y, x\right)} \]
          3. Applied rewrites86.6%

            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{t}{a}, y, x\right)} \]

          if 1.00000000000000006e-9 < (/.f64 (-.f64 z t) (-.f64 z a)) < 2

          1. Initial program 100.0%

            \[x + y \cdot \frac{z - t}{z - a} \]
          2. Add Preprocessing
          3. Taylor expanded in z around inf

            \[\leadsto x + \color{blue}{y} \]
          4. Step-by-step derivation
            1. Applied rewrites98.5%

              \[\leadsto x + \color{blue}{y} \]

            if 2 < (/.f64 (-.f64 z t) (-.f64 z a))

            1. Initial program 94.0%

              \[x + y \cdot \frac{z - t}{z - a} \]
            2. Add Preprocessing
            3. Taylor expanded in z around 0

              \[\leadsto \color{blue}{x + \frac{t \cdot y}{a}} \]
            4. Step-by-step derivation
              1. Applied rewrites73.9%

                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, t, x\right)} \]
            5. Recombined 4 regimes into one program.
            6. Add Preprocessing

            Alternative 3: 79.0% accurate, 0.3× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{z - t}{z - a}\\ \mathbf{if}\;t\_1 \leq -4 \cdot 10^{+33}:\\ \;\;\;\;\frac{z - t}{z} \cdot y\\ \mathbf{elif}\;t\_1 \leq 10^{-9}:\\ \;\;\;\;\mathsf{fma}\left(\frac{t}{a}, y, x\right)\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\ \end{array} \end{array} \]
            (FPCore (x y z t a)
             :precision binary64
             (let* ((t_1 (/ (- z t) (- z a))))
               (if (<= t_1 -4e+33)
                 (* (/ (- z t) z) y)
                 (if (<= t_1 1e-9)
                   (fma (/ t a) y x)
                   (if (<= t_1 2.0) (+ x y) (fma (/ y a) t x))))))
            double code(double x, double y, double z, double t, double a) {
            	double t_1 = (z - t) / (z - a);
            	double tmp;
            	if (t_1 <= -4e+33) {
            		tmp = ((z - t) / z) * y;
            	} else if (t_1 <= 1e-9) {
            		tmp = fma((t / a), y, x);
            	} else if (t_1 <= 2.0) {
            		tmp = x + y;
            	} else {
            		tmp = fma((y / a), t, x);
            	}
            	return tmp;
            }
            
            function code(x, y, z, t, a)
            	t_1 = Float64(Float64(z - t) / Float64(z - a))
            	tmp = 0.0
            	if (t_1 <= -4e+33)
            		tmp = Float64(Float64(Float64(z - t) / z) * y);
            	elseif (t_1 <= 1e-9)
            		tmp = fma(Float64(t / a), y, x);
            	elseif (t_1 <= 2.0)
            		tmp = Float64(x + y);
            	else
            		tmp = fma(Float64(y / a), t, x);
            	end
            	return tmp
            end
            
            code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -4e+33], N[(N[(N[(z - t), $MachinePrecision] / z), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[t$95$1, 1e-9], N[(N[(t / a), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(x + y), $MachinePrecision], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision]]]]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            t_1 := \frac{z - t}{z - a}\\
            \mathbf{if}\;t\_1 \leq -4 \cdot 10^{+33}:\\
            \;\;\;\;\frac{z - t}{z} \cdot y\\
            
            \mathbf{elif}\;t\_1 \leq 10^{-9}:\\
            \;\;\;\;\mathsf{fma}\left(\frac{t}{a}, y, x\right)\\
            
            \mathbf{elif}\;t\_1 \leq 2:\\
            \;\;\;\;x + y\\
            
            \mathbf{else}:\\
            \;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 4 regimes
            2. if (/.f64 (-.f64 z t) (-.f64 z a)) < -3.9999999999999998e33

              1. Initial program 97.2%

                \[x + y \cdot \frac{z - t}{z - a} \]
              2. Add Preprocessing
              3. Taylor expanded in a around 0

                \[\leadsto \color{blue}{x + \frac{y \cdot \left(z - t\right)}{z}} \]
              4. Step-by-step derivation
                1. Applied rewrites82.3%

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z - t}{z}, y, x\right)} \]
                2. Taylor expanded in x around 0

                  \[\leadsto \frac{y \cdot \left(z - t\right)}{\color{blue}{z}} \]
                3. Step-by-step derivation
                  1. Applied rewrites68.4%

                    \[\leadsto \frac{z - t}{z} \cdot \color{blue}{y} \]

                  if -3.9999999999999998e33 < (/.f64 (-.f64 z t) (-.f64 z a)) < 1.00000000000000006e-9

                  1. Initial program 99.1%

                    \[x + y \cdot \frac{z - t}{z - a} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around 0

                    \[\leadsto x + y \cdot \color{blue}{\frac{t}{a}} \]
                  4. Step-by-step derivation
                    1. Applied rewrites83.7%

                      \[\leadsto x + y \cdot \color{blue}{\frac{t}{a}} \]
                    2. Step-by-step derivation
                      1. lift-+.f64N/A

                        \[\leadsto \color{blue}{x + y \cdot \frac{t}{a}} \]
                      2. +-commutativeN/A

                        \[\leadsto \color{blue}{y \cdot \frac{t}{a} + x} \]
                      3. lift-*.f64N/A

                        \[\leadsto \color{blue}{y \cdot \frac{t}{a}} + x \]
                      4. *-commutativeN/A

                        \[\leadsto \color{blue}{\frac{t}{a} \cdot y} + x \]
                      5. lower-fma.f6483.7

                        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{t}{a}, y, x\right)} \]
                    3. Applied rewrites83.7%

                      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{t}{a}, y, x\right)} \]

                    if 1.00000000000000006e-9 < (/.f64 (-.f64 z t) (-.f64 z a)) < 2

                    1. Initial program 100.0%

                      \[x + y \cdot \frac{z - t}{z - a} \]
                    2. Add Preprocessing
                    3. Taylor expanded in z around inf

                      \[\leadsto x + \color{blue}{y} \]
                    4. Step-by-step derivation
                      1. Applied rewrites98.5%

                        \[\leadsto x + \color{blue}{y} \]

                      if 2 < (/.f64 (-.f64 z t) (-.f64 z a))

                      1. Initial program 94.0%

                        \[x + y \cdot \frac{z - t}{z - a} \]
                      2. Add Preprocessing
                      3. Taylor expanded in z around 0

                        \[\leadsto \color{blue}{x + \frac{t \cdot y}{a}} \]
                      4. Step-by-step derivation
                        1. Applied rewrites73.9%

                          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, t, x\right)} \]
                      5. Recombined 4 regimes into one program.
                      6. Add Preprocessing

                      Alternative 4: 79.8% accurate, 0.3× speedup?

                      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{z - t}{z - a}\\ \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+67}:\\ \;\;\;\;\left(-t\right) \cdot \frac{y}{z}\\ \mathbf{elif}\;t\_1 \leq 10^{-9}:\\ \;\;\;\;\mathsf{fma}\left(\frac{t}{a}, y, x\right)\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\ \end{array} \end{array} \]
                      (FPCore (x y z t a)
                       :precision binary64
                       (let* ((t_1 (/ (- z t) (- z a))))
                         (if (<= t_1 -5e+67)
                           (* (- t) (/ y z))
                           (if (<= t_1 1e-9)
                             (fma (/ t a) y x)
                             (if (<= t_1 2.0) (+ x y) (fma (/ y a) t x))))))
                      double code(double x, double y, double z, double t, double a) {
                      	double t_1 = (z - t) / (z - a);
                      	double tmp;
                      	if (t_1 <= -5e+67) {
                      		tmp = -t * (y / z);
                      	} else if (t_1 <= 1e-9) {
                      		tmp = fma((t / a), y, x);
                      	} else if (t_1 <= 2.0) {
                      		tmp = x + y;
                      	} else {
                      		tmp = fma((y / a), t, x);
                      	}
                      	return tmp;
                      }
                      
                      function code(x, y, z, t, a)
                      	t_1 = Float64(Float64(z - t) / Float64(z - a))
                      	tmp = 0.0
                      	if (t_1 <= -5e+67)
                      		tmp = Float64(Float64(-t) * Float64(y / z));
                      	elseif (t_1 <= 1e-9)
                      		tmp = fma(Float64(t / a), y, x);
                      	elseif (t_1 <= 2.0)
                      		tmp = Float64(x + y);
                      	else
                      		tmp = fma(Float64(y / a), t, x);
                      	end
                      	return tmp
                      end
                      
                      code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+67], N[((-t) * N[(y / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e-9], N[(N[(t / a), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(x + y), $MachinePrecision], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision]]]]]
                      
                      \begin{array}{l}
                      
                      \\
                      \begin{array}{l}
                      t_1 := \frac{z - t}{z - a}\\
                      \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+67}:\\
                      \;\;\;\;\left(-t\right) \cdot \frac{y}{z}\\
                      
                      \mathbf{elif}\;t\_1 \leq 10^{-9}:\\
                      \;\;\;\;\mathsf{fma}\left(\frac{t}{a}, y, x\right)\\
                      
                      \mathbf{elif}\;t\_1 \leq 2:\\
                      \;\;\;\;x + y\\
                      
                      \mathbf{else}:\\
                      \;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
                      
                      
                      \end{array}
                      \end{array}
                      
                      Derivation
                      1. Split input into 4 regimes
                      2. if (/.f64 (-.f64 z t) (-.f64 z a)) < -4.99999999999999976e67

                        1. Initial program 96.2%

                          \[x + y \cdot \frac{z - t}{z - a} \]
                        2. Add Preprocessing
                        3. Taylor expanded in a around 0

                          \[\leadsto \color{blue}{x + \frac{y \cdot \left(z - t\right)}{z}} \]
                        4. Step-by-step derivation
                          1. Applied rewrites83.3%

                            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z - t}{z}, y, x\right)} \]
                          2. Taylor expanded in z around 0

                            \[\leadsto -1 \cdot \color{blue}{\frac{t \cdot y}{z}} \]
                          3. Step-by-step derivation
                            1. Applied rewrites78.8%

                              \[\leadsto \left(-t\right) \cdot \color{blue}{\frac{y}{z}} \]

                            if -4.99999999999999976e67 < (/.f64 (-.f64 z t) (-.f64 z a)) < 1.00000000000000006e-9

                            1. Initial program 99.1%

                              \[x + y \cdot \frac{z - t}{z - a} \]
                            2. Add Preprocessing
                            3. Taylor expanded in z around 0

                              \[\leadsto x + y \cdot \color{blue}{\frac{t}{a}} \]
                            4. Step-by-step derivation
                              1. Applied rewrites78.7%

                                \[\leadsto x + y \cdot \color{blue}{\frac{t}{a}} \]
                              2. Step-by-step derivation
                                1. lift-+.f64N/A

                                  \[\leadsto \color{blue}{x + y \cdot \frac{t}{a}} \]
                                2. +-commutativeN/A

                                  \[\leadsto \color{blue}{y \cdot \frac{t}{a} + x} \]
                                3. lift-*.f64N/A

                                  \[\leadsto \color{blue}{y \cdot \frac{t}{a}} + x \]
                                4. *-commutativeN/A

                                  \[\leadsto \color{blue}{\frac{t}{a} \cdot y} + x \]
                                5. lower-fma.f6478.8

                                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{t}{a}, y, x\right)} \]
                              3. Applied rewrites78.8%

                                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{t}{a}, y, x\right)} \]

                              if 1.00000000000000006e-9 < (/.f64 (-.f64 z t) (-.f64 z a)) < 2

                              1. Initial program 100.0%

                                \[x + y \cdot \frac{z - t}{z - a} \]
                              2. Add Preprocessing
                              3. Taylor expanded in z around inf

                                \[\leadsto x + \color{blue}{y} \]
                              4. Step-by-step derivation
                                1. Applied rewrites98.5%

                                  \[\leadsto x + \color{blue}{y} \]

                                if 2 < (/.f64 (-.f64 z t) (-.f64 z a))

                                1. Initial program 94.0%

                                  \[x + y \cdot \frac{z - t}{z - a} \]
                                2. Add Preprocessing
                                3. Taylor expanded in z around 0

                                  \[\leadsto \color{blue}{x + \frac{t \cdot y}{a}} \]
                                4. Step-by-step derivation
                                  1. Applied rewrites73.9%

                                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, t, x\right)} \]
                                5. Recombined 4 regimes into one program.
                                6. Add Preprocessing

                                Alternative 5: 71.6% accurate, 0.3× speedup?

                                \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{z - t}{z - a}\\ \mathbf{if}\;t\_1 \leq -2 \cdot 10^{+103}:\\ \;\;\;\;\frac{t \cdot y}{a}\\ \mathbf{elif}\;t\_1 \leq 4 \cdot 10^{-52}:\\ \;\;\;\;x\\ \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+61}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a} \cdot t\\ \end{array} \end{array} \]
                                (FPCore (x y z t a)
                                 :precision binary64
                                 (let* ((t_1 (/ (- z t) (- z a))))
                                   (if (<= t_1 -2e+103)
                                     (/ (* t y) a)
                                     (if (<= t_1 4e-52) x (if (<= t_1 5e+61) (+ x y) (* (/ y a) t))))))
                                double code(double x, double y, double z, double t, double a) {
                                	double t_1 = (z - t) / (z - a);
                                	double tmp;
                                	if (t_1 <= -2e+103) {
                                		tmp = (t * y) / a;
                                	} else if (t_1 <= 4e-52) {
                                		tmp = x;
                                	} else if (t_1 <= 5e+61) {
                                		tmp = x + y;
                                	} else {
                                		tmp = (y / a) * t;
                                	}
                                	return tmp;
                                }
                                
                                module fmin_fmax_functions
                                    implicit none
                                    private
                                    public fmax
                                    public fmin
                                
                                    interface fmax
                                        module procedure fmax88
                                        module procedure fmax44
                                        module procedure fmax84
                                        module procedure fmax48
                                    end interface
                                    interface fmin
                                        module procedure fmin88
                                        module procedure fmin44
                                        module procedure fmin84
                                        module procedure fmin48
                                    end interface
                                contains
                                    real(8) function fmax88(x, y) result (res)
                                        real(8), intent (in) :: x
                                        real(8), intent (in) :: y
                                        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                    end function
                                    real(4) function fmax44(x, y) result (res)
                                        real(4), intent (in) :: x
                                        real(4), intent (in) :: y
                                        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                    end function
                                    real(8) function fmax84(x, y) result(res)
                                        real(8), intent (in) :: x
                                        real(4), intent (in) :: y
                                        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                                    end function
                                    real(8) function fmax48(x, y) result(res)
                                        real(4), intent (in) :: x
                                        real(8), intent (in) :: y
                                        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                                    end function
                                    real(8) function fmin88(x, y) result (res)
                                        real(8), intent (in) :: x
                                        real(8), intent (in) :: y
                                        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                    end function
                                    real(4) function fmin44(x, y) result (res)
                                        real(4), intent (in) :: x
                                        real(4), intent (in) :: y
                                        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                    end function
                                    real(8) function fmin84(x, y) result(res)
                                        real(8), intent (in) :: x
                                        real(4), intent (in) :: y
                                        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                                    end function
                                    real(8) function fmin48(x, y) result(res)
                                        real(4), intent (in) :: x
                                        real(8), intent (in) :: y
                                        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                                    end function
                                end module
                                
                                real(8) function code(x, y, z, t, a)
                                use fmin_fmax_functions
                                    real(8), intent (in) :: x
                                    real(8), intent (in) :: y
                                    real(8), intent (in) :: z
                                    real(8), intent (in) :: t
                                    real(8), intent (in) :: a
                                    real(8) :: t_1
                                    real(8) :: tmp
                                    t_1 = (z - t) / (z - a)
                                    if (t_1 <= (-2d+103)) then
                                        tmp = (t * y) / a
                                    else if (t_1 <= 4d-52) then
                                        tmp = x
                                    else if (t_1 <= 5d+61) then
                                        tmp = x + y
                                    else
                                        tmp = (y / a) * t
                                    end if
                                    code = tmp
                                end function
                                
                                public static double code(double x, double y, double z, double t, double a) {
                                	double t_1 = (z - t) / (z - a);
                                	double tmp;
                                	if (t_1 <= -2e+103) {
                                		tmp = (t * y) / a;
                                	} else if (t_1 <= 4e-52) {
                                		tmp = x;
                                	} else if (t_1 <= 5e+61) {
                                		tmp = x + y;
                                	} else {
                                		tmp = (y / a) * t;
                                	}
                                	return tmp;
                                }
                                
                                def code(x, y, z, t, a):
                                	t_1 = (z - t) / (z - a)
                                	tmp = 0
                                	if t_1 <= -2e+103:
                                		tmp = (t * y) / a
                                	elif t_1 <= 4e-52:
                                		tmp = x
                                	elif t_1 <= 5e+61:
                                		tmp = x + y
                                	else:
                                		tmp = (y / a) * t
                                	return tmp
                                
                                function code(x, y, z, t, a)
                                	t_1 = Float64(Float64(z - t) / Float64(z - a))
                                	tmp = 0.0
                                	if (t_1 <= -2e+103)
                                		tmp = Float64(Float64(t * y) / a);
                                	elseif (t_1 <= 4e-52)
                                		tmp = x;
                                	elseif (t_1 <= 5e+61)
                                		tmp = Float64(x + y);
                                	else
                                		tmp = Float64(Float64(y / a) * t);
                                	end
                                	return tmp
                                end
                                
                                function tmp_2 = code(x, y, z, t, a)
                                	t_1 = (z - t) / (z - a);
                                	tmp = 0.0;
                                	if (t_1 <= -2e+103)
                                		tmp = (t * y) / a;
                                	elseif (t_1 <= 4e-52)
                                		tmp = x;
                                	elseif (t_1 <= 5e+61)
                                		tmp = x + y;
                                	else
                                		tmp = (y / a) * t;
                                	end
                                	tmp_2 = tmp;
                                end
                                
                                code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+103], N[(N[(t * y), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[t$95$1, 4e-52], x, If[LessEqual[t$95$1, 5e+61], N[(x + y), $MachinePrecision], N[(N[(y / a), $MachinePrecision] * t), $MachinePrecision]]]]]
                                
                                \begin{array}{l}
                                
                                \\
                                \begin{array}{l}
                                t_1 := \frac{z - t}{z - a}\\
                                \mathbf{if}\;t\_1 \leq -2 \cdot 10^{+103}:\\
                                \;\;\;\;\frac{t \cdot y}{a}\\
                                
                                \mathbf{elif}\;t\_1 \leq 4 \cdot 10^{-52}:\\
                                \;\;\;\;x\\
                                
                                \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+61}:\\
                                \;\;\;\;x + y\\
                                
                                \mathbf{else}:\\
                                \;\;\;\;\frac{y}{a} \cdot t\\
                                
                                
                                \end{array}
                                \end{array}
                                
                                Derivation
                                1. Split input into 4 regimes
                                2. if (/.f64 (-.f64 z t) (-.f64 z a)) < -2e103

                                  1. Initial program 95.3%

                                    \[x + y \cdot \frac{z - t}{z - a} \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in z around 0

                                    \[\leadsto \color{blue}{x + \frac{t \cdot y}{a}} \]
                                  4. Step-by-step derivation
                                    1. Applied rewrites40.9%

                                      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, t, x\right)} \]
                                    2. Taylor expanded in x around 0

                                      \[\leadsto \frac{t \cdot y}{\color{blue}{a}} \]
                                    3. Step-by-step derivation
                                      1. Applied rewrites40.9%

                                        \[\leadsto \frac{y}{a} \cdot \color{blue}{t} \]
                                      2. Step-by-step derivation
                                        1. Applied rewrites41.0%

                                          \[\leadsto \frac{t \cdot y}{a} \]

                                        if -2e103 < (/.f64 (-.f64 z t) (-.f64 z a)) < 4e-52

                                        1. Initial program 99.1%

                                          \[x + y \cdot \frac{z - t}{z - a} \]
                                        2. Add Preprocessing
                                        3. Taylor expanded in x around inf

                                          \[\leadsto \color{blue}{x} \]
                                        4. Step-by-step derivation
                                          1. Applied rewrites68.1%

                                            \[\leadsto \color{blue}{x} \]

                                          if 4e-52 < (/.f64 (-.f64 z t) (-.f64 z a)) < 5.00000000000000018e61

                                          1. Initial program 100.0%

                                            \[x + y \cdot \frac{z - t}{z - a} \]
                                          2. Add Preprocessing
                                          3. Taylor expanded in z around inf

                                            \[\leadsto x + \color{blue}{y} \]
                                          4. Step-by-step derivation
                                            1. Applied rewrites91.5%

                                              \[\leadsto x + \color{blue}{y} \]

                                            if 5.00000000000000018e61 < (/.f64 (-.f64 z t) (-.f64 z a))

                                            1. Initial program 91.4%

                                              \[x + y \cdot \frac{z - t}{z - a} \]
                                            2. Add Preprocessing
                                            3. Taylor expanded in z around 0

                                              \[\leadsto \color{blue}{x + \frac{t \cdot y}{a}} \]
                                            4. Step-by-step derivation
                                              1. Applied rewrites71.0%

                                                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, t, x\right)} \]
                                              2. Taylor expanded in x around 0

                                                \[\leadsto \frac{t \cdot y}{\color{blue}{a}} \]
                                              3. Step-by-step derivation
                                                1. Applied rewrites57.5%

                                                  \[\leadsto \frac{y}{a} \cdot \color{blue}{t} \]
                                              4. Recombined 4 regimes into one program.
                                              5. Add Preprocessing

                                              Alternative 6: 71.7% accurate, 0.3× speedup?

                                              \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{z - t}{z - a}\\ t_2 := \frac{y}{a} \cdot t\\ \mathbf{if}\;t\_1 \leq -2 \cdot 10^{+103}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 4 \cdot 10^{-52}:\\ \;\;\;\;x\\ \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+61}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
                                              (FPCore (x y z t a)
                                               :precision binary64
                                               (let* ((t_1 (/ (- z t) (- z a))) (t_2 (* (/ y a) t)))
                                                 (if (<= t_1 -2e+103)
                                                   t_2
                                                   (if (<= t_1 4e-52) x (if (<= t_1 5e+61) (+ x y) t_2)))))
                                              double code(double x, double y, double z, double t, double a) {
                                              	double t_1 = (z - t) / (z - a);
                                              	double t_2 = (y / a) * t;
                                              	double tmp;
                                              	if (t_1 <= -2e+103) {
                                              		tmp = t_2;
                                              	} else if (t_1 <= 4e-52) {
                                              		tmp = x;
                                              	} else if (t_1 <= 5e+61) {
                                              		tmp = x + y;
                                              	} else {
                                              		tmp = t_2;
                                              	}
                                              	return tmp;
                                              }
                                              
                                              module fmin_fmax_functions
                                                  implicit none
                                                  private
                                                  public fmax
                                                  public fmin
                                              
                                                  interface fmax
                                                      module procedure fmax88
                                                      module procedure fmax44
                                                      module procedure fmax84
                                                      module procedure fmax48
                                                  end interface
                                                  interface fmin
                                                      module procedure fmin88
                                                      module procedure fmin44
                                                      module procedure fmin84
                                                      module procedure fmin48
                                                  end interface
                                              contains
                                                  real(8) function fmax88(x, y) result (res)
                                                      real(8), intent (in) :: x
                                                      real(8), intent (in) :: y
                                                      res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                  end function
                                                  real(4) function fmax44(x, y) result (res)
                                                      real(4), intent (in) :: x
                                                      real(4), intent (in) :: y
                                                      res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                  end function
                                                  real(8) function fmax84(x, y) result(res)
                                                      real(8), intent (in) :: x
                                                      real(4), intent (in) :: y
                                                      res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                                                  end function
                                                  real(8) function fmax48(x, y) result(res)
                                                      real(4), intent (in) :: x
                                                      real(8), intent (in) :: y
                                                      res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                                                  end function
                                                  real(8) function fmin88(x, y) result (res)
                                                      real(8), intent (in) :: x
                                                      real(8), intent (in) :: y
                                                      res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                  end function
                                                  real(4) function fmin44(x, y) result (res)
                                                      real(4), intent (in) :: x
                                                      real(4), intent (in) :: y
                                                      res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                  end function
                                                  real(8) function fmin84(x, y) result(res)
                                                      real(8), intent (in) :: x
                                                      real(4), intent (in) :: y
                                                      res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                                                  end function
                                                  real(8) function fmin48(x, y) result(res)
                                                      real(4), intent (in) :: x
                                                      real(8), intent (in) :: y
                                                      res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                                                  end function
                                              end module
                                              
                                              real(8) function code(x, y, z, t, a)
                                              use fmin_fmax_functions
                                                  real(8), intent (in) :: x
                                                  real(8), intent (in) :: y
                                                  real(8), intent (in) :: z
                                                  real(8), intent (in) :: t
                                                  real(8), intent (in) :: a
                                                  real(8) :: t_1
                                                  real(8) :: t_2
                                                  real(8) :: tmp
                                                  t_1 = (z - t) / (z - a)
                                                  t_2 = (y / a) * t
                                                  if (t_1 <= (-2d+103)) then
                                                      tmp = t_2
                                                  else if (t_1 <= 4d-52) then
                                                      tmp = x
                                                  else if (t_1 <= 5d+61) then
                                                      tmp = x + y
                                                  else
                                                      tmp = t_2
                                                  end if
                                                  code = tmp
                                              end function
                                              
                                              public static double code(double x, double y, double z, double t, double a) {
                                              	double t_1 = (z - t) / (z - a);
                                              	double t_2 = (y / a) * t;
                                              	double tmp;
                                              	if (t_1 <= -2e+103) {
                                              		tmp = t_2;
                                              	} else if (t_1 <= 4e-52) {
                                              		tmp = x;
                                              	} else if (t_1 <= 5e+61) {
                                              		tmp = x + y;
                                              	} else {
                                              		tmp = t_2;
                                              	}
                                              	return tmp;
                                              }
                                              
                                              def code(x, y, z, t, a):
                                              	t_1 = (z - t) / (z - a)
                                              	t_2 = (y / a) * t
                                              	tmp = 0
                                              	if t_1 <= -2e+103:
                                              		tmp = t_2
                                              	elif t_1 <= 4e-52:
                                              		tmp = x
                                              	elif t_1 <= 5e+61:
                                              		tmp = x + y
                                              	else:
                                              		tmp = t_2
                                              	return tmp
                                              
                                              function code(x, y, z, t, a)
                                              	t_1 = Float64(Float64(z - t) / Float64(z - a))
                                              	t_2 = Float64(Float64(y / a) * t)
                                              	tmp = 0.0
                                              	if (t_1 <= -2e+103)
                                              		tmp = t_2;
                                              	elseif (t_1 <= 4e-52)
                                              		tmp = x;
                                              	elseif (t_1 <= 5e+61)
                                              		tmp = Float64(x + y);
                                              	else
                                              		tmp = t_2;
                                              	end
                                              	return tmp
                                              end
                                              
                                              function tmp_2 = code(x, y, z, t, a)
                                              	t_1 = (z - t) / (z - a);
                                              	t_2 = (y / a) * t;
                                              	tmp = 0.0;
                                              	if (t_1 <= -2e+103)
                                              		tmp = t_2;
                                              	elseif (t_1 <= 4e-52)
                                              		tmp = x;
                                              	elseif (t_1 <= 5e+61)
                                              		tmp = x + y;
                                              	else
                                              		tmp = t_2;
                                              	end
                                              	tmp_2 = tmp;
                                              end
                                              
                                              code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / a), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+103], t$95$2, If[LessEqual[t$95$1, 4e-52], x, If[LessEqual[t$95$1, 5e+61], N[(x + y), $MachinePrecision], t$95$2]]]]]
                                              
                                              \begin{array}{l}
                                              
                                              \\
                                              \begin{array}{l}
                                              t_1 := \frac{z - t}{z - a}\\
                                              t_2 := \frac{y}{a} \cdot t\\
                                              \mathbf{if}\;t\_1 \leq -2 \cdot 10^{+103}:\\
                                              \;\;\;\;t\_2\\
                                              
                                              \mathbf{elif}\;t\_1 \leq 4 \cdot 10^{-52}:\\
                                              \;\;\;\;x\\
                                              
                                              \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+61}:\\
                                              \;\;\;\;x + y\\
                                              
                                              \mathbf{else}:\\
                                              \;\;\;\;t\_2\\
                                              
                                              
                                              \end{array}
                                              \end{array}
                                              
                                              Derivation
                                              1. Split input into 3 regimes
                                              2. if (/.f64 (-.f64 z t) (-.f64 z a)) < -2e103 or 5.00000000000000018e61 < (/.f64 (-.f64 z t) (-.f64 z a))

                                                1. Initial program 93.2%

                                                  \[x + y \cdot \frac{z - t}{z - a} \]
                                                2. Add Preprocessing
                                                3. Taylor expanded in z around 0

                                                  \[\leadsto \color{blue}{x + \frac{t \cdot y}{a}} \]
                                                4. Step-by-step derivation
                                                  1. Applied rewrites56.7%

                                                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, t, x\right)} \]
                                                  2. Taylor expanded in x around 0

                                                    \[\leadsto \frac{t \cdot y}{\color{blue}{a}} \]
                                                  3. Step-by-step derivation
                                                    1. Applied rewrites49.6%

                                                      \[\leadsto \frac{y}{a} \cdot \color{blue}{t} \]

                                                    if -2e103 < (/.f64 (-.f64 z t) (-.f64 z a)) < 4e-52

                                                    1. Initial program 99.1%

                                                      \[x + y \cdot \frac{z - t}{z - a} \]
                                                    2. Add Preprocessing
                                                    3. Taylor expanded in x around inf

                                                      \[\leadsto \color{blue}{x} \]
                                                    4. Step-by-step derivation
                                                      1. Applied rewrites68.1%

                                                        \[\leadsto \color{blue}{x} \]

                                                      if 4e-52 < (/.f64 (-.f64 z t) (-.f64 z a)) < 5.00000000000000018e61

                                                      1. Initial program 100.0%

                                                        \[x + y \cdot \frac{z - t}{z - a} \]
                                                      2. Add Preprocessing
                                                      3. Taylor expanded in z around inf

                                                        \[\leadsto x + \color{blue}{y} \]
                                                      4. Step-by-step derivation
                                                        1. Applied rewrites91.5%

                                                          \[\leadsto x + \color{blue}{y} \]
                                                      5. Recombined 3 regimes into one program.
                                                      6. Add Preprocessing

                                                      Alternative 7: 81.7% accurate, 0.3× speedup?

                                                      \[\begin{array}{l} \\ \begin{array}{l} t_1 := y \cdot \frac{z - t}{z - a}\\ \mathbf{if}\;t\_1 \leq -2 \cdot 10^{-71} \lor \neg \left(t\_1 \leq 10^{+133}\right):\\ \;\;\;\;\left(z - t\right) \cdot \frac{y}{z - a}\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{z - a}, y, x\right)\\ \end{array} \end{array} \]
                                                      (FPCore (x y z t a)
                                                       :precision binary64
                                                       (let* ((t_1 (* y (/ (- z t) (- z a)))))
                                                         (if (or (<= t_1 -2e-71) (not (<= t_1 1e+133)))
                                                           (* (- z t) (/ y (- z a)))
                                                           (fma (/ z (- z a)) y x))))
                                                      double code(double x, double y, double z, double t, double a) {
                                                      	double t_1 = y * ((z - t) / (z - a));
                                                      	double tmp;
                                                      	if ((t_1 <= -2e-71) || !(t_1 <= 1e+133)) {
                                                      		tmp = (z - t) * (y / (z - a));
                                                      	} else {
                                                      		tmp = fma((z / (z - a)), y, x);
                                                      	}
                                                      	return tmp;
                                                      }
                                                      
                                                      function code(x, y, z, t, a)
                                                      	t_1 = Float64(y * Float64(Float64(z - t) / Float64(z - a)))
                                                      	tmp = 0.0
                                                      	if ((t_1 <= -2e-71) || !(t_1 <= 1e+133))
                                                      		tmp = Float64(Float64(z - t) * Float64(y / Float64(z - a)));
                                                      	else
                                                      		tmp = fma(Float64(z / Float64(z - a)), y, x);
                                                      	end
                                                      	return tmp
                                                      end
                                                      
                                                      code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -2e-71], N[Not[LessEqual[t$95$1, 1e+133]], $MachinePrecision]], N[(N[(z - t), $MachinePrecision] * N[(y / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(z / N[(z - a), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision]]]
                                                      
                                                      \begin{array}{l}
                                                      
                                                      \\
                                                      \begin{array}{l}
                                                      t_1 := y \cdot \frac{z - t}{z - a}\\
                                                      \mathbf{if}\;t\_1 \leq -2 \cdot 10^{-71} \lor \neg \left(t\_1 \leq 10^{+133}\right):\\
                                                      \;\;\;\;\left(z - t\right) \cdot \frac{y}{z - a}\\
                                                      
                                                      \mathbf{else}:\\
                                                      \;\;\;\;\mathsf{fma}\left(\frac{z}{z - a}, y, x\right)\\
                                                      
                                                      
                                                      \end{array}
                                                      \end{array}
                                                      
                                                      Derivation
                                                      1. Split input into 2 regimes
                                                      2. if (*.f64 y (/.f64 (-.f64 z t) (-.f64 z a))) < -1.9999999999999998e-71 or 1e133 < (*.f64 y (/.f64 (-.f64 z t) (-.f64 z a)))

                                                        1. Initial program 97.2%

                                                          \[x + y \cdot \frac{z - t}{z - a} \]
                                                        2. Add Preprocessing
                                                        3. Taylor expanded in x around 0

                                                          \[\leadsto \color{blue}{\frac{y \cdot \left(z - t\right)}{z - a}} \]
                                                        4. Step-by-step derivation
                                                          1. Applied rewrites84.0%

                                                            \[\leadsto \color{blue}{\left(z - t\right) \cdot \frac{y}{z - a}} \]

                                                          if -1.9999999999999998e-71 < (*.f64 y (/.f64 (-.f64 z t) (-.f64 z a))) < 1e133

                                                          1. Initial program 99.4%

                                                            \[x + y \cdot \frac{z - t}{z - a} \]
                                                          2. Add Preprocessing
                                                          3. Taylor expanded in t around 0

                                                            \[\leadsto \color{blue}{x + \frac{y \cdot z}{z - a}} \]
                                                          4. Step-by-step derivation
                                                            1. Applied rewrites92.2%

                                                              \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{z - a}, y, x\right)} \]
                                                          5. Recombined 2 regimes into one program.
                                                          6. Final simplification88.8%

                                                            \[\leadsto \begin{array}{l} \mathbf{if}\;y \cdot \frac{z - t}{z - a} \leq -2 \cdot 10^{-71} \lor \neg \left(y \cdot \frac{z - t}{z - a} \leq 10^{+133}\right):\\ \;\;\;\;\left(z - t\right) \cdot \frac{y}{z - a}\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{z - a}, y, x\right)\\ \end{array} \]
                                                          7. Add Preprocessing

                                                          Alternative 8: 83.1% accurate, 0.4× speedup?

                                                          \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{z - t}{z - a}\\ \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+15}:\\ \;\;\;\;\left(-y\right) \cdot \frac{t}{z - a}\\ \mathbf{elif}\;t\_1 \leq 3 \cdot 10^{+61}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{z - a}, y, x\right)\\ \mathbf{else}:\\ \;\;\;\;\left(-t\right) \cdot \frac{y}{z - a}\\ \end{array} \end{array} \]
                                                          (FPCore (x y z t a)
                                                           :precision binary64
                                                           (let* ((t_1 (/ (- z t) (- z a))))
                                                             (if (<= t_1 -5e+15)
                                                               (* (- y) (/ t (- z a)))
                                                               (if (<= t_1 3e+61) (fma (/ z (- z a)) y x) (* (- t) (/ y (- z a)))))))
                                                          double code(double x, double y, double z, double t, double a) {
                                                          	double t_1 = (z - t) / (z - a);
                                                          	double tmp;
                                                          	if (t_1 <= -5e+15) {
                                                          		tmp = -y * (t / (z - a));
                                                          	} else if (t_1 <= 3e+61) {
                                                          		tmp = fma((z / (z - a)), y, x);
                                                          	} else {
                                                          		tmp = -t * (y / (z - a));
                                                          	}
                                                          	return tmp;
                                                          }
                                                          
                                                          function code(x, y, z, t, a)
                                                          	t_1 = Float64(Float64(z - t) / Float64(z - a))
                                                          	tmp = 0.0
                                                          	if (t_1 <= -5e+15)
                                                          		tmp = Float64(Float64(-y) * Float64(t / Float64(z - a)));
                                                          	elseif (t_1 <= 3e+61)
                                                          		tmp = fma(Float64(z / Float64(z - a)), y, x);
                                                          	else
                                                          		tmp = Float64(Float64(-t) * Float64(y / Float64(z - a)));
                                                          	end
                                                          	return tmp
                                                          end
                                                          
                                                          code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+15], N[((-y) * N[(t / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 3e+61], N[(N[(z / N[(z - a), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision], N[((-t) * N[(y / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
                                                          
                                                          \begin{array}{l}
                                                          
                                                          \\
                                                          \begin{array}{l}
                                                          t_1 := \frac{z - t}{z - a}\\
                                                          \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+15}:\\
                                                          \;\;\;\;\left(-y\right) \cdot \frac{t}{z - a}\\
                                                          
                                                          \mathbf{elif}\;t\_1 \leq 3 \cdot 10^{+61}:\\
                                                          \;\;\;\;\mathsf{fma}\left(\frac{z}{z - a}, y, x\right)\\
                                                          
                                                          \mathbf{else}:\\
                                                          \;\;\;\;\left(-t\right) \cdot \frac{y}{z - a}\\
                                                          
                                                          
                                                          \end{array}
                                                          \end{array}
                                                          
                                                          Derivation
                                                          1. Split input into 3 regimes
                                                          2. if (/.f64 (-.f64 z t) (-.f64 z a)) < -5e15

                                                            1. Initial program 97.4%

                                                              \[x + y \cdot \frac{z - t}{z - a} \]
                                                            2. Add Preprocessing
                                                            3. Taylor expanded in t around inf

                                                              \[\leadsto \color{blue}{-1 \cdot \frac{t \cdot y}{z - a}} \]
                                                            4. Step-by-step derivation
                                                              1. Applied rewrites79.7%

                                                                \[\leadsto \color{blue}{\left(-y\right) \cdot \frac{t}{z - a}} \]

                                                              if -5e15 < (/.f64 (-.f64 z t) (-.f64 z a)) < 3e61

                                                              1. Initial program 99.6%

                                                                \[x + y \cdot \frac{z - t}{z - a} \]
                                                              2. Add Preprocessing
                                                              3. Taylor expanded in t around 0

                                                                \[\leadsto \color{blue}{x + \frac{y \cdot z}{z - a}} \]
                                                              4. Step-by-step derivation
                                                                1. Applied rewrites90.4%

                                                                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{z - a}, y, x\right)} \]

                                                                if 3e61 < (/.f64 (-.f64 z t) (-.f64 z a))

                                                                1. Initial program 91.8%

                                                                  \[x + y \cdot \frac{z - t}{z - a} \]
                                                                2. Add Preprocessing
                                                                3. Step-by-step derivation
                                                                  1. lift-+.f64N/A

                                                                    \[\leadsto \color{blue}{x + y \cdot \frac{z - t}{z - a}} \]
                                                                  2. +-commutativeN/A

                                                                    \[\leadsto \color{blue}{y \cdot \frac{z - t}{z - a} + x} \]
                                                                  3. lift-*.f64N/A

                                                                    \[\leadsto \color{blue}{y \cdot \frac{z - t}{z - a}} + x \]
                                                                  4. add-cube-cbrtN/A

                                                                    \[\leadsto \color{blue}{\left(\left(\sqrt[3]{y} \cdot \sqrt[3]{y}\right) \cdot \sqrt[3]{y}\right)} \cdot \frac{z - t}{z - a} + x \]
                                                                  5. associate-*l*N/A

                                                                    \[\leadsto \color{blue}{\left(\sqrt[3]{y} \cdot \sqrt[3]{y}\right) \cdot \left(\sqrt[3]{y} \cdot \frac{z - t}{z - a}\right)} + x \]
                                                                  6. lower-fma.f64N/A

                                                                    \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt[3]{y} \cdot \sqrt[3]{y}, \sqrt[3]{y} \cdot \frac{z - t}{z - a}, x\right)} \]
                                                                  7. pow2N/A

                                                                    \[\leadsto \mathsf{fma}\left(\color{blue}{{\left(\sqrt[3]{y}\right)}^{2}}, \sqrt[3]{y} \cdot \frac{z - t}{z - a}, x\right) \]
                                                                  8. lower-pow.f64N/A

                                                                    \[\leadsto \mathsf{fma}\left(\color{blue}{{\left(\sqrt[3]{y}\right)}^{2}}, \sqrt[3]{y} \cdot \frac{z - t}{z - a}, x\right) \]
                                                                  9. lower-cbrt.f64N/A

                                                                    \[\leadsto \mathsf{fma}\left({\color{blue}{\left(\sqrt[3]{y}\right)}}^{2}, \sqrt[3]{y} \cdot \frac{z - t}{z - a}, x\right) \]
                                                                  10. lower-*.f64N/A

                                                                    \[\leadsto \mathsf{fma}\left({\left(\sqrt[3]{y}\right)}^{2}, \color{blue}{\sqrt[3]{y} \cdot \frac{z - t}{z - a}}, x\right) \]
                                                                  11. lower-cbrt.f6490.9

                                                                    \[\leadsto \mathsf{fma}\left({\left(\sqrt[3]{y}\right)}^{2}, \color{blue}{\sqrt[3]{y}} \cdot \frac{z - t}{z - a}, x\right) \]
                                                                4. Applied rewrites90.9%

                                                                  \[\leadsto \color{blue}{\mathsf{fma}\left({\left(\sqrt[3]{y}\right)}^{2}, \sqrt[3]{y} \cdot \frac{z - t}{z - a}, x\right)} \]
                                                                5. Taylor expanded in t around inf

                                                                  \[\leadsto \color{blue}{-1 \cdot \frac{t \cdot y}{z - a}} \]
                                                                6. Step-by-step derivation
                                                                  1. Applied rewrites82.5%

                                                                    \[\leadsto \color{blue}{\left(-t\right) \cdot \frac{y}{z - a}} \]
                                                                7. Recombined 3 regimes into one program.
                                                                8. Final simplification88.1%

                                                                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{z - t}{z - a} \leq -5 \cdot 10^{+15}:\\ \;\;\;\;\left(-y\right) \cdot \frac{t}{z - a}\\ \mathbf{elif}\;\frac{z - t}{z - a} \leq 3 \cdot 10^{+61}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{z - a}, y, x\right)\\ \mathbf{else}:\\ \;\;\;\;\left(-t\right) \cdot \frac{y}{z - a}\\ \end{array} \]
                                                                9. Add Preprocessing

                                                                Alternative 9: 82.9% accurate, 0.4× speedup?

                                                                \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{z - t}{z - a}\\ \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+15}:\\ \;\;\;\;\left(-y\right) \cdot \frac{t}{z - a}\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{z - a}, y, x\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\ \end{array} \end{array} \]
                                                                (FPCore (x y z t a)
                                                                 :precision binary64
                                                                 (let* ((t_1 (/ (- z t) (- z a))))
                                                                   (if (<= t_1 -5e+15)
                                                                     (* (- y) (/ t (- z a)))
                                                                     (if (<= t_1 2.0) (fma (/ z (- z a)) y x) (fma (/ y a) t x)))))
                                                                double code(double x, double y, double z, double t, double a) {
                                                                	double t_1 = (z - t) / (z - a);
                                                                	double tmp;
                                                                	if (t_1 <= -5e+15) {
                                                                		tmp = -y * (t / (z - a));
                                                                	} else if (t_1 <= 2.0) {
                                                                		tmp = fma((z / (z - a)), y, x);
                                                                	} else {
                                                                		tmp = fma((y / a), t, x);
                                                                	}
                                                                	return tmp;
                                                                }
                                                                
                                                                function code(x, y, z, t, a)
                                                                	t_1 = Float64(Float64(z - t) / Float64(z - a))
                                                                	tmp = 0.0
                                                                	if (t_1 <= -5e+15)
                                                                		tmp = Float64(Float64(-y) * Float64(t / Float64(z - a)));
                                                                	elseif (t_1 <= 2.0)
                                                                		tmp = fma(Float64(z / Float64(z - a)), y, x);
                                                                	else
                                                                		tmp = fma(Float64(y / a), t, x);
                                                                	end
                                                                	return tmp
                                                                end
                                                                
                                                                code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+15], N[((-y) * N[(t / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(N[(z / N[(z - a), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision]]]]
                                                                
                                                                \begin{array}{l}
                                                                
                                                                \\
                                                                \begin{array}{l}
                                                                t_1 := \frac{z - t}{z - a}\\
                                                                \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+15}:\\
                                                                \;\;\;\;\left(-y\right) \cdot \frac{t}{z - a}\\
                                                                
                                                                \mathbf{elif}\;t\_1 \leq 2:\\
                                                                \;\;\;\;\mathsf{fma}\left(\frac{z}{z - a}, y, x\right)\\
                                                                
                                                                \mathbf{else}:\\
                                                                \;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
                                                                
                                                                
                                                                \end{array}
                                                                \end{array}
                                                                
                                                                Derivation
                                                                1. Split input into 3 regimes
                                                                2. if (/.f64 (-.f64 z t) (-.f64 z a)) < -5e15

                                                                  1. Initial program 97.4%

                                                                    \[x + y \cdot \frac{z - t}{z - a} \]
                                                                  2. Add Preprocessing
                                                                  3. Taylor expanded in t around inf

                                                                    \[\leadsto \color{blue}{-1 \cdot \frac{t \cdot y}{z - a}} \]
                                                                  4. Step-by-step derivation
                                                                    1. Applied rewrites79.7%

                                                                      \[\leadsto \color{blue}{\left(-y\right) \cdot \frac{t}{z - a}} \]

                                                                    if -5e15 < (/.f64 (-.f64 z t) (-.f64 z a)) < 2

                                                                    1. Initial program 99.5%

                                                                      \[x + y \cdot \frac{z - t}{z - a} \]
                                                                    2. Add Preprocessing
                                                                    3. Taylor expanded in t around 0

                                                                      \[\leadsto \color{blue}{x + \frac{y \cdot z}{z - a}} \]
                                                                    4. Step-by-step derivation
                                                                      1. Applied rewrites91.5%

                                                                        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{z - a}, y, x\right)} \]

                                                                      if 2 < (/.f64 (-.f64 z t) (-.f64 z a))

                                                                      1. Initial program 94.0%

                                                                        \[x + y \cdot \frac{z - t}{z - a} \]
                                                                      2. Add Preprocessing
                                                                      3. Taylor expanded in z around 0

                                                                        \[\leadsto \color{blue}{x + \frac{t \cdot y}{a}} \]
                                                                      4. Step-by-step derivation
                                                                        1. Applied rewrites73.9%

                                                                          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, t, x\right)} \]
                                                                      5. Recombined 3 regimes into one program.
                                                                      6. Add Preprocessing

                                                                      Alternative 10: 81.9% accurate, 0.4× speedup?

                                                                      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{z - t}{z - a}\\ \mathbf{if}\;t\_1 \leq -20000000000:\\ \;\;\;\;\mathsf{fma}\left(\frac{-t}{z}, y, x\right)\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{z - a}, y, x\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\ \end{array} \end{array} \]
                                                                      (FPCore (x y z t a)
                                                                       :precision binary64
                                                                       (let* ((t_1 (/ (- z t) (- z a))))
                                                                         (if (<= t_1 -20000000000.0)
                                                                           (fma (/ (- t) z) y x)
                                                                           (if (<= t_1 2.0) (fma (/ z (- z a)) y x) (fma (/ y a) t x)))))
                                                                      double code(double x, double y, double z, double t, double a) {
                                                                      	double t_1 = (z - t) / (z - a);
                                                                      	double tmp;
                                                                      	if (t_1 <= -20000000000.0) {
                                                                      		tmp = fma((-t / z), y, x);
                                                                      	} else if (t_1 <= 2.0) {
                                                                      		tmp = fma((z / (z - a)), y, x);
                                                                      	} else {
                                                                      		tmp = fma((y / a), t, x);
                                                                      	}
                                                                      	return tmp;
                                                                      }
                                                                      
                                                                      function code(x, y, z, t, a)
                                                                      	t_1 = Float64(Float64(z - t) / Float64(z - a))
                                                                      	tmp = 0.0
                                                                      	if (t_1 <= -20000000000.0)
                                                                      		tmp = fma(Float64(Float64(-t) / z), y, x);
                                                                      	elseif (t_1 <= 2.0)
                                                                      		tmp = fma(Float64(z / Float64(z - a)), y, x);
                                                                      	else
                                                                      		tmp = fma(Float64(y / a), t, x);
                                                                      	end
                                                                      	return tmp
                                                                      end
                                                                      
                                                                      code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -20000000000.0], N[(N[((-t) / z), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(N[(z / N[(z - a), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision]]]]
                                                                      
                                                                      \begin{array}{l}
                                                                      
                                                                      \\
                                                                      \begin{array}{l}
                                                                      t_1 := \frac{z - t}{z - a}\\
                                                                      \mathbf{if}\;t\_1 \leq -20000000000:\\
                                                                      \;\;\;\;\mathsf{fma}\left(\frac{-t}{z}, y, x\right)\\
                                                                      
                                                                      \mathbf{elif}\;t\_1 \leq 2:\\
                                                                      \;\;\;\;\mathsf{fma}\left(\frac{z}{z - a}, y, x\right)\\
                                                                      
                                                                      \mathbf{else}:\\
                                                                      \;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
                                                                      
                                                                      
                                                                      \end{array}
                                                                      \end{array}
                                                                      
                                                                      Derivation
                                                                      1. Split input into 3 regimes
                                                                      2. if (/.f64 (-.f64 z t) (-.f64 z a)) < -2e10

                                                                        1. Initial program 97.5%

                                                                          \[x + y \cdot \frac{z - t}{z - a} \]
                                                                        2. Add Preprocessing
                                                                        3. Taylor expanded in a around 0

                                                                          \[\leadsto \color{blue}{x + \frac{y \cdot \left(z - t\right)}{z}} \]
                                                                        4. Step-by-step derivation
                                                                          1. Applied rewrites77.1%

                                                                            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z - t}{z}, y, x\right)} \]
                                                                          2. Taylor expanded in z around 0

                                                                            \[\leadsto \mathsf{fma}\left(\frac{-1 \cdot t}{z}, y, x\right) \]
                                                                          3. Step-by-step derivation
                                                                            1. Applied rewrites77.1%

                                                                              \[\leadsto \mathsf{fma}\left(\frac{-t}{z}, y, x\right) \]

                                                                            if -2e10 < (/.f64 (-.f64 z t) (-.f64 z a)) < 2

                                                                            1. Initial program 99.5%

                                                                              \[x + y \cdot \frac{z - t}{z - a} \]
                                                                            2. Add Preprocessing
                                                                            3. Taylor expanded in t around 0

                                                                              \[\leadsto \color{blue}{x + \frac{y \cdot z}{z - a}} \]
                                                                            4. Step-by-step derivation
                                                                              1. Applied rewrites92.0%

                                                                                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{z - a}, y, x\right)} \]

                                                                              if 2 < (/.f64 (-.f64 z t) (-.f64 z a))

                                                                              1. Initial program 94.0%

                                                                                \[x + y \cdot \frac{z - t}{z - a} \]
                                                                              2. Add Preprocessing
                                                                              3. Taylor expanded in z around 0

                                                                                \[\leadsto \color{blue}{x + \frac{t \cdot y}{a}} \]
                                                                              4. Step-by-step derivation
                                                                                1. Applied rewrites73.9%

                                                                                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, t, x\right)} \]
                                                                              5. Recombined 3 regimes into one program.
                                                                              6. Add Preprocessing

                                                                              Alternative 11: 81.4% accurate, 0.4× speedup?

                                                                              \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{z - t}{z - a}\\ \mathbf{if}\;t\_1 \leq 10^{-9} \lor \neg \left(t\_1 \leq 2\right):\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\ \mathbf{else}:\\ \;\;\;\;x + y\\ \end{array} \end{array} \]
                                                                              (FPCore (x y z t a)
                                                                               :precision binary64
                                                                               (let* ((t_1 (/ (- z t) (- z a))))
                                                                                 (if (or (<= t_1 1e-9) (not (<= t_1 2.0))) (fma (/ y a) t x) (+ x y))))
                                                                              double code(double x, double y, double z, double t, double a) {
                                                                              	double t_1 = (z - t) / (z - a);
                                                                              	double tmp;
                                                                              	if ((t_1 <= 1e-9) || !(t_1 <= 2.0)) {
                                                                              		tmp = fma((y / a), t, x);
                                                                              	} else {
                                                                              		tmp = x + y;
                                                                              	}
                                                                              	return tmp;
                                                                              }
                                                                              
                                                                              function code(x, y, z, t, a)
                                                                              	t_1 = Float64(Float64(z - t) / Float64(z - a))
                                                                              	tmp = 0.0
                                                                              	if ((t_1 <= 1e-9) || !(t_1 <= 2.0))
                                                                              		tmp = fma(Float64(y / a), t, x);
                                                                              	else
                                                                              		tmp = Float64(x + y);
                                                                              	end
                                                                              	return tmp
                                                                              end
                                                                              
                                                                              code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, 1e-9], N[Not[LessEqual[t$95$1, 2.0]], $MachinePrecision]], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision], N[(x + y), $MachinePrecision]]]
                                                                              
                                                                              \begin{array}{l}
                                                                              
                                                                              \\
                                                                              \begin{array}{l}
                                                                              t_1 := \frac{z - t}{z - a}\\
                                                                              \mathbf{if}\;t\_1 \leq 10^{-9} \lor \neg \left(t\_1 \leq 2\right):\\
                                                                              \;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
                                                                              
                                                                              \mathbf{else}:\\
                                                                              \;\;\;\;x + y\\
                                                                              
                                                                              
                                                                              \end{array}
                                                                              \end{array}
                                                                              
                                                                              Derivation
                                                                              1. Split input into 2 regimes
                                                                              2. if (/.f64 (-.f64 z t) (-.f64 z a)) < 1.00000000000000006e-9 or 2 < (/.f64 (-.f64 z t) (-.f64 z a))

                                                                                1. Initial program 97.7%

                                                                                  \[x + y \cdot \frac{z - t}{z - a} \]
                                                                                2. Add Preprocessing
                                                                                3. Taylor expanded in z around 0

                                                                                  \[\leadsto \color{blue}{x + \frac{t \cdot y}{a}} \]
                                                                                4. Step-by-step derivation
                                                                                  1. Applied rewrites71.2%

                                                                                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, t, x\right)} \]

                                                                                  if 1.00000000000000006e-9 < (/.f64 (-.f64 z t) (-.f64 z a)) < 2

                                                                                  1. Initial program 100.0%

                                                                                    \[x + y \cdot \frac{z - t}{z - a} \]
                                                                                  2. Add Preprocessing
                                                                                  3. Taylor expanded in z around inf

                                                                                    \[\leadsto x + \color{blue}{y} \]
                                                                                  4. Step-by-step derivation
                                                                                    1. Applied rewrites98.5%

                                                                                      \[\leadsto x + \color{blue}{y} \]
                                                                                  5. Recombined 2 regimes into one program.
                                                                                  6. Final simplification81.3%

                                                                                    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{z - t}{z - a} \leq 10^{-9} \lor \neg \left(\frac{z - t}{z - a} \leq 2\right):\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\ \mathbf{else}:\\ \;\;\;\;x + y\\ \end{array} \]
                                                                                  7. Add Preprocessing

                                                                                  Alternative 12: 81.6% accurate, 0.4× speedup?

                                                                                  \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{z - t}{z - a}\\ \mathbf{if}\;t\_1 \leq 10^{-9}:\\ \;\;\;\;\mathsf{fma}\left(\frac{t}{a}, y, x\right)\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\ \end{array} \end{array} \]
                                                                                  (FPCore (x y z t a)
                                                                                   :precision binary64
                                                                                   (let* ((t_1 (/ (- z t) (- z a))))
                                                                                     (if (<= t_1 1e-9)
                                                                                       (fma (/ t a) y x)
                                                                                       (if (<= t_1 2.0) (+ x y) (fma (/ y a) t x)))))
                                                                                  double code(double x, double y, double z, double t, double a) {
                                                                                  	double t_1 = (z - t) / (z - a);
                                                                                  	double tmp;
                                                                                  	if (t_1 <= 1e-9) {
                                                                                  		tmp = fma((t / a), y, x);
                                                                                  	} else if (t_1 <= 2.0) {
                                                                                  		tmp = x + y;
                                                                                  	} else {
                                                                                  		tmp = fma((y / a), t, x);
                                                                                  	}
                                                                                  	return tmp;
                                                                                  }
                                                                                  
                                                                                  function code(x, y, z, t, a)
                                                                                  	t_1 = Float64(Float64(z - t) / Float64(z - a))
                                                                                  	tmp = 0.0
                                                                                  	if (t_1 <= 1e-9)
                                                                                  		tmp = fma(Float64(t / a), y, x);
                                                                                  	elseif (t_1 <= 2.0)
                                                                                  		tmp = Float64(x + y);
                                                                                  	else
                                                                                  		tmp = fma(Float64(y / a), t, x);
                                                                                  	end
                                                                                  	return tmp
                                                                                  end
                                                                                  
                                                                                  code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1e-9], N[(N[(t / a), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(x + y), $MachinePrecision], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision]]]]
                                                                                  
                                                                                  \begin{array}{l}
                                                                                  
                                                                                  \\
                                                                                  \begin{array}{l}
                                                                                  t_1 := \frac{z - t}{z - a}\\
                                                                                  \mathbf{if}\;t\_1 \leq 10^{-9}:\\
                                                                                  \;\;\;\;\mathsf{fma}\left(\frac{t}{a}, y, x\right)\\
                                                                                  
                                                                                  \mathbf{elif}\;t\_1 \leq 2:\\
                                                                                  \;\;\;\;x + y\\
                                                                                  
                                                                                  \mathbf{else}:\\
                                                                                  \;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
                                                                                  
                                                                                  
                                                                                  \end{array}
                                                                                  \end{array}
                                                                                  
                                                                                  Derivation
                                                                                  1. Split input into 3 regimes
                                                                                  2. if (/.f64 (-.f64 z t) (-.f64 z a)) < 1.00000000000000006e-9

                                                                                    1. Initial program 98.6%

                                                                                      \[x + y \cdot \frac{z - t}{z - a} \]
                                                                                    2. Add Preprocessing
                                                                                    3. Taylor expanded in z around 0

                                                                                      \[\leadsto x + y \cdot \color{blue}{\frac{t}{a}} \]
                                                                                    4. Step-by-step derivation
                                                                                      1. Applied rewrites70.7%

                                                                                        \[\leadsto x + y \cdot \color{blue}{\frac{t}{a}} \]
                                                                                      2. Step-by-step derivation
                                                                                        1. lift-+.f64N/A

                                                                                          \[\leadsto \color{blue}{x + y \cdot \frac{t}{a}} \]
                                                                                        2. +-commutativeN/A

                                                                                          \[\leadsto \color{blue}{y \cdot \frac{t}{a} + x} \]
                                                                                        3. lift-*.f64N/A

                                                                                          \[\leadsto \color{blue}{y \cdot \frac{t}{a}} + x \]
                                                                                        4. *-commutativeN/A

                                                                                          \[\leadsto \color{blue}{\frac{t}{a} \cdot y} + x \]
                                                                                        5. lower-fma.f6470.7

                                                                                          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{t}{a}, y, x\right)} \]
                                                                                      3. Applied rewrites70.7%

                                                                                        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{t}{a}, y, x\right)} \]

                                                                                      if 1.00000000000000006e-9 < (/.f64 (-.f64 z t) (-.f64 z a)) < 2

                                                                                      1. Initial program 100.0%

                                                                                        \[x + y \cdot \frac{z - t}{z - a} \]
                                                                                      2. Add Preprocessing
                                                                                      3. Taylor expanded in z around inf

                                                                                        \[\leadsto x + \color{blue}{y} \]
                                                                                      4. Step-by-step derivation
                                                                                        1. Applied rewrites98.5%

                                                                                          \[\leadsto x + \color{blue}{y} \]

                                                                                        if 2 < (/.f64 (-.f64 z t) (-.f64 z a))

                                                                                        1. Initial program 94.0%

                                                                                          \[x + y \cdot \frac{z - t}{z - a} \]
                                                                                        2. Add Preprocessing
                                                                                        3. Taylor expanded in z around 0

                                                                                          \[\leadsto \color{blue}{x + \frac{t \cdot y}{a}} \]
                                                                                        4. Step-by-step derivation
                                                                                          1. Applied rewrites73.9%

                                                                                            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, t, x\right)} \]
                                                                                        5. Recombined 3 regimes into one program.
                                                                                        6. Add Preprocessing

                                                                                        Alternative 13: 67.7% accurate, 1.0× speedup?

                                                                                        \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{z - t}{z - a} \leq 5 \cdot 10^{-52}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;x + y\\ \end{array} \end{array} \]
                                                                                        (FPCore (x y z t a)
                                                                                         :precision binary64
                                                                                         (if (<= (/ (- z t) (- z a)) 5e-52) x (+ x y)))
                                                                                        double code(double x, double y, double z, double t, double a) {
                                                                                        	double tmp;
                                                                                        	if (((z - t) / (z - a)) <= 5e-52) {
                                                                                        		tmp = x;
                                                                                        	} else {
                                                                                        		tmp = x + y;
                                                                                        	}
                                                                                        	return tmp;
                                                                                        }
                                                                                        
                                                                                        module fmin_fmax_functions
                                                                                            implicit none
                                                                                            private
                                                                                            public fmax
                                                                                            public fmin
                                                                                        
                                                                                            interface fmax
                                                                                                module procedure fmax88
                                                                                                module procedure fmax44
                                                                                                module procedure fmax84
                                                                                                module procedure fmax48
                                                                                            end interface
                                                                                            interface fmin
                                                                                                module procedure fmin88
                                                                                                module procedure fmin44
                                                                                                module procedure fmin84
                                                                                                module procedure fmin48
                                                                                            end interface
                                                                                        contains
                                                                                            real(8) function fmax88(x, y) result (res)
                                                                                                real(8), intent (in) :: x
                                                                                                real(8), intent (in) :: y
                                                                                                res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                                                            end function
                                                                                            real(4) function fmax44(x, y) result (res)
                                                                                                real(4), intent (in) :: x
                                                                                                real(4), intent (in) :: y
                                                                                                res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                                                            end function
                                                                                            real(8) function fmax84(x, y) result(res)
                                                                                                real(8), intent (in) :: x
                                                                                                real(4), intent (in) :: y
                                                                                                res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                                                                                            end function
                                                                                            real(8) function fmax48(x, y) result(res)
                                                                                                real(4), intent (in) :: x
                                                                                                real(8), intent (in) :: y
                                                                                                res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                                                                                            end function
                                                                                            real(8) function fmin88(x, y) result (res)
                                                                                                real(8), intent (in) :: x
                                                                                                real(8), intent (in) :: y
                                                                                                res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                                                            end function
                                                                                            real(4) function fmin44(x, y) result (res)
                                                                                                real(4), intent (in) :: x
                                                                                                real(4), intent (in) :: y
                                                                                                res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                                                            end function
                                                                                            real(8) function fmin84(x, y) result(res)
                                                                                                real(8), intent (in) :: x
                                                                                                real(4), intent (in) :: y
                                                                                                res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                                                                                            end function
                                                                                            real(8) function fmin48(x, y) result(res)
                                                                                                real(4), intent (in) :: x
                                                                                                real(8), intent (in) :: y
                                                                                                res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                                                                                            end function
                                                                                        end module
                                                                                        
                                                                                        real(8) function code(x, y, z, t, a)
                                                                                        use fmin_fmax_functions
                                                                                            real(8), intent (in) :: x
                                                                                            real(8), intent (in) :: y
                                                                                            real(8), intent (in) :: z
                                                                                            real(8), intent (in) :: t
                                                                                            real(8), intent (in) :: a
                                                                                            real(8) :: tmp
                                                                                            if (((z - t) / (z - a)) <= 5d-52) then
                                                                                                tmp = x
                                                                                            else
                                                                                                tmp = x + y
                                                                                            end if
                                                                                            code = tmp
                                                                                        end function
                                                                                        
                                                                                        public static double code(double x, double y, double z, double t, double a) {
                                                                                        	double tmp;
                                                                                        	if (((z - t) / (z - a)) <= 5e-52) {
                                                                                        		tmp = x;
                                                                                        	} else {
                                                                                        		tmp = x + y;
                                                                                        	}
                                                                                        	return tmp;
                                                                                        }
                                                                                        
                                                                                        def code(x, y, z, t, a):
                                                                                        	tmp = 0
                                                                                        	if ((z - t) / (z - a)) <= 5e-52:
                                                                                        		tmp = x
                                                                                        	else:
                                                                                        		tmp = x + y
                                                                                        	return tmp
                                                                                        
                                                                                        function code(x, y, z, t, a)
                                                                                        	tmp = 0.0
                                                                                        	if (Float64(Float64(z - t) / Float64(z - a)) <= 5e-52)
                                                                                        		tmp = x;
                                                                                        	else
                                                                                        		tmp = Float64(x + y);
                                                                                        	end
                                                                                        	return tmp
                                                                                        end
                                                                                        
                                                                                        function tmp_2 = code(x, y, z, t, a)
                                                                                        	tmp = 0.0;
                                                                                        	if (((z - t) / (z - a)) <= 5e-52)
                                                                                        		tmp = x;
                                                                                        	else
                                                                                        		tmp = x + y;
                                                                                        	end
                                                                                        	tmp_2 = tmp;
                                                                                        end
                                                                                        
                                                                                        code[x_, y_, z_, t_, a_] := If[LessEqual[N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision], 5e-52], x, N[(x + y), $MachinePrecision]]
                                                                                        
                                                                                        \begin{array}{l}
                                                                                        
                                                                                        \\
                                                                                        \begin{array}{l}
                                                                                        \mathbf{if}\;\frac{z - t}{z - a} \leq 5 \cdot 10^{-52}:\\
                                                                                        \;\;\;\;x\\
                                                                                        
                                                                                        \mathbf{else}:\\
                                                                                        \;\;\;\;x + y\\
                                                                                        
                                                                                        
                                                                                        \end{array}
                                                                                        \end{array}
                                                                                        
                                                                                        Derivation
                                                                                        1. Split input into 2 regimes
                                                                                        2. if (/.f64 (-.f64 z t) (-.f64 z a)) < 5e-52

                                                                                          1. Initial program 98.5%

                                                                                            \[x + y \cdot \frac{z - t}{z - a} \]
                                                                                          2. Add Preprocessing
                                                                                          3. Taylor expanded in x around inf

                                                                                            \[\leadsto \color{blue}{x} \]
                                                                                          4. Step-by-step derivation
                                                                                            1. Applied rewrites57.1%

                                                                                              \[\leadsto \color{blue}{x} \]

                                                                                            if 5e-52 < (/.f64 (-.f64 z t) (-.f64 z a))

                                                                                            1. Initial program 98.6%

                                                                                              \[x + y \cdot \frac{z - t}{z - a} \]
                                                                                            2. Add Preprocessing
                                                                                            3. Taylor expanded in z around inf

                                                                                              \[\leadsto x + \color{blue}{y} \]
                                                                                            4. Step-by-step derivation
                                                                                              1. Applied rewrites80.3%

                                                                                                \[\leadsto x + \color{blue}{y} \]
                                                                                            5. Recombined 2 regimes into one program.
                                                                                            6. Add Preprocessing

                                                                                            Alternative 14: 51.1% accurate, 26.0× speedup?

                                                                                            \[\begin{array}{l} \\ x \end{array} \]
                                                                                            (FPCore (x y z t a) :precision binary64 x)
                                                                                            double code(double x, double y, double z, double t, double a) {
                                                                                            	return x;
                                                                                            }
                                                                                            
                                                                                            module fmin_fmax_functions
                                                                                                implicit none
                                                                                                private
                                                                                                public fmax
                                                                                                public fmin
                                                                                            
                                                                                                interface fmax
                                                                                                    module procedure fmax88
                                                                                                    module procedure fmax44
                                                                                                    module procedure fmax84
                                                                                                    module procedure fmax48
                                                                                                end interface
                                                                                                interface fmin
                                                                                                    module procedure fmin88
                                                                                                    module procedure fmin44
                                                                                                    module procedure fmin84
                                                                                                    module procedure fmin48
                                                                                                end interface
                                                                                            contains
                                                                                                real(8) function fmax88(x, y) result (res)
                                                                                                    real(8), intent (in) :: x
                                                                                                    real(8), intent (in) :: y
                                                                                                    res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                                                                end function
                                                                                                real(4) function fmax44(x, y) result (res)
                                                                                                    real(4), intent (in) :: x
                                                                                                    real(4), intent (in) :: y
                                                                                                    res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                                                                end function
                                                                                                real(8) function fmax84(x, y) result(res)
                                                                                                    real(8), intent (in) :: x
                                                                                                    real(4), intent (in) :: y
                                                                                                    res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                                                                                                end function
                                                                                                real(8) function fmax48(x, y) result(res)
                                                                                                    real(4), intent (in) :: x
                                                                                                    real(8), intent (in) :: y
                                                                                                    res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                                                                                                end function
                                                                                                real(8) function fmin88(x, y) result (res)
                                                                                                    real(8), intent (in) :: x
                                                                                                    real(8), intent (in) :: y
                                                                                                    res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                                                                end function
                                                                                                real(4) function fmin44(x, y) result (res)
                                                                                                    real(4), intent (in) :: x
                                                                                                    real(4), intent (in) :: y
                                                                                                    res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                                                                end function
                                                                                                real(8) function fmin84(x, y) result(res)
                                                                                                    real(8), intent (in) :: x
                                                                                                    real(4), intent (in) :: y
                                                                                                    res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                                                                                                end function
                                                                                                real(8) function fmin48(x, y) result(res)
                                                                                                    real(4), intent (in) :: x
                                                                                                    real(8), intent (in) :: y
                                                                                                    res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                                                                                                end function
                                                                                            end module
                                                                                            
                                                                                            real(8) function code(x, y, z, t, a)
                                                                                            use fmin_fmax_functions
                                                                                                real(8), intent (in) :: x
                                                                                                real(8), intent (in) :: y
                                                                                                real(8), intent (in) :: z
                                                                                                real(8), intent (in) :: t
                                                                                                real(8), intent (in) :: a
                                                                                                code = x
                                                                                            end function
                                                                                            
                                                                                            public static double code(double x, double y, double z, double t, double a) {
                                                                                            	return x;
                                                                                            }
                                                                                            
                                                                                            def code(x, y, z, t, a):
                                                                                            	return x
                                                                                            
                                                                                            function code(x, y, z, t, a)
                                                                                            	return x
                                                                                            end
                                                                                            
                                                                                            function tmp = code(x, y, z, t, a)
                                                                                            	tmp = x;
                                                                                            end
                                                                                            
                                                                                            code[x_, y_, z_, t_, a_] := x
                                                                                            
                                                                                            \begin{array}{l}
                                                                                            
                                                                                            \\
                                                                                            x
                                                                                            \end{array}
                                                                                            
                                                                                            Derivation
                                                                                            1. Initial program 98.5%

                                                                                              \[x + y \cdot \frac{z - t}{z - a} \]
                                                                                            2. Add Preprocessing
                                                                                            3. Taylor expanded in x around inf

                                                                                              \[\leadsto \color{blue}{x} \]
                                                                                            4. Step-by-step derivation
                                                                                              1. Applied rewrites50.8%

                                                                                                \[\leadsto \color{blue}{x} \]
                                                                                              2. Add Preprocessing

                                                                                              Developer Target 1: 98.3% accurate, 0.8× speedup?

                                                                                              \[\begin{array}{l} \\ x + \frac{y}{\frac{z - a}{z - t}} \end{array} \]
                                                                                              (FPCore (x y z t a) :precision binary64 (+ x (/ y (/ (- z a) (- z t)))))
                                                                                              double code(double x, double y, double z, double t, double a) {
                                                                                              	return x + (y / ((z - a) / (z - t)));
                                                                                              }
                                                                                              
                                                                                              module fmin_fmax_functions
                                                                                                  implicit none
                                                                                                  private
                                                                                                  public fmax
                                                                                                  public fmin
                                                                                              
                                                                                                  interface fmax
                                                                                                      module procedure fmax88
                                                                                                      module procedure fmax44
                                                                                                      module procedure fmax84
                                                                                                      module procedure fmax48
                                                                                                  end interface
                                                                                                  interface fmin
                                                                                                      module procedure fmin88
                                                                                                      module procedure fmin44
                                                                                                      module procedure fmin84
                                                                                                      module procedure fmin48
                                                                                                  end interface
                                                                                              contains
                                                                                                  real(8) function fmax88(x, y) result (res)
                                                                                                      real(8), intent (in) :: x
                                                                                                      real(8), intent (in) :: y
                                                                                                      res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                                                                  end function
                                                                                                  real(4) function fmax44(x, y) result (res)
                                                                                                      real(4), intent (in) :: x
                                                                                                      real(4), intent (in) :: y
                                                                                                      res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                                                                  end function
                                                                                                  real(8) function fmax84(x, y) result(res)
                                                                                                      real(8), intent (in) :: x
                                                                                                      real(4), intent (in) :: y
                                                                                                      res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                                                                                                  end function
                                                                                                  real(8) function fmax48(x, y) result(res)
                                                                                                      real(4), intent (in) :: x
                                                                                                      real(8), intent (in) :: y
                                                                                                      res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                                                                                                  end function
                                                                                                  real(8) function fmin88(x, y) result (res)
                                                                                                      real(8), intent (in) :: x
                                                                                                      real(8), intent (in) :: y
                                                                                                      res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                                                                  end function
                                                                                                  real(4) function fmin44(x, y) result (res)
                                                                                                      real(4), intent (in) :: x
                                                                                                      real(4), intent (in) :: y
                                                                                                      res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                                                                  end function
                                                                                                  real(8) function fmin84(x, y) result(res)
                                                                                                      real(8), intent (in) :: x
                                                                                                      real(4), intent (in) :: y
                                                                                                      res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                                                                                                  end function
                                                                                                  real(8) function fmin48(x, y) result(res)
                                                                                                      real(4), intent (in) :: x
                                                                                                      real(8), intent (in) :: y
                                                                                                      res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                                                                                                  end function
                                                                                              end module
                                                                                              
                                                                                              real(8) function code(x, y, z, t, a)
                                                                                              use fmin_fmax_functions
                                                                                                  real(8), intent (in) :: x
                                                                                                  real(8), intent (in) :: y
                                                                                                  real(8), intent (in) :: z
                                                                                                  real(8), intent (in) :: t
                                                                                                  real(8), intent (in) :: a
                                                                                                  code = x + (y / ((z - a) / (z - t)))
                                                                                              end function
                                                                                              
                                                                                              public static double code(double x, double y, double z, double t, double a) {
                                                                                              	return x + (y / ((z - a) / (z - t)));
                                                                                              }
                                                                                              
                                                                                              def code(x, y, z, t, a):
                                                                                              	return x + (y / ((z - a) / (z - t)))
                                                                                              
                                                                                              function code(x, y, z, t, a)
                                                                                              	return Float64(x + Float64(y / Float64(Float64(z - a) / Float64(z - t))))
                                                                                              end
                                                                                              
                                                                                              function tmp = code(x, y, z, t, a)
                                                                                              	tmp = x + (y / ((z - a) / (z - t)));
                                                                                              end
                                                                                              
                                                                                              code[x_, y_, z_, t_, a_] := N[(x + N[(y / N[(N[(z - a), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                                                                                              
                                                                                              \begin{array}{l}
                                                                                              
                                                                                              \\
                                                                                              x + \frac{y}{\frac{z - a}{z - t}}
                                                                                              \end{array}
                                                                                              

                                                                                              Reproduce

                                                                                              ?
                                                                                              herbie shell --seed 2025021 
                                                                                              (FPCore (x y z t a)
                                                                                                :name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, A"
                                                                                                :precision binary64
                                                                                              
                                                                                                :alt
                                                                                                (! :herbie-platform default (+ x (/ y (/ (- z a) (- z t)))))
                                                                                              
                                                                                                (+ x (* y (/ (- z t) (- z a)))))